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    42 G20 Woods vs Wylie

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    • W Offline
      wylie1070 @redanto
      last edited by

      @redanto triplea_4113_14ger (2).tsvg

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      • R Offline
        redanto
        last edited by

        TripleA Turn Summary: Italians round 14

        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

        Game History

        Round: 14
        
            Purchase Units - Italians
                Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
        
            Combat Move - Italians
                1 mech_infantry moved from Slovakia Hungary to Greater Southern Germany
        
            Combat - Italians
        
            Non Combat Move - Italians
        
            Place Units - Italians
                1 infantry and 1 mech_infantry placed in Northern Italy
        
            Turn Complete - Italians
                Italians collect 7 PUs; end with 7 PUs
        

        Combat Hit Differential Summary :

        Savegame

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        • W Offline
          wylie1070
          last edited by

          TripleA Turn Summary: Russians round 15

          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

          Game History

          Round: 15
          
              Purchase Units - Russians
                  Russians buy 7 mech_infantrys; Remaining resources: 0 PUs; 
          
              Combat Move - Russians
                  1 infantry moved from Belarus to Eastern Poland
                  1 artillery moved from Belarus to Eastern Poland
                  1 mech_infantry moved from Bryansk to Eastern Poland
                  2 mech_infantrys moved from Ukraine to Eastern Poland
                  1 mech_infantry moved from Romania to Eastern Poland
                  1 mech_infantry moved from Romania to Slovakia Hungary
                  1 fighter moved from Ukraine to Eastern Poland
                  1 tactical_bomber moved from Ukraine to Eastern Poland
                  1 fighter moved from Russia to Eastern Poland
          
              Combat - Russians
                  Battle in Slovakia Hungary
                      Russians attack with 1 mech_infantry
                      Germans defend with 1 aaGun
                          1 aaGun owned by the Germans lost in Slovakia Hungary
                      Russians win, taking Slovakia Hungary from Germans with 1 mech_infantry remaining. Battle score for attacker is 5
                      Casualties for Germans: 1 aaGun
                  Battle in Eastern Poland
                      Russians attack with 1 artillery, 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                      Germans defend with 6 armour and 2 mech_infantrys
                          Russians roll dice for 1 artillery, 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 3/0 hits, 3.00 expected hits
                          Germans roll dice for 6 armour and 2 mech_infantrys in Eastern Poland, round 2 : 3/1 hits, 3.67 expected hits
                          2 mech_infantrys owned by the Russians and 1 infantry owned by the Russians lost in Eastern Poland
                          1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Eastern Poland
                          Russians roll dice for 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 2/1 hits, 2.50 expected hits
                          Germans roll dice for 5 armour in Eastern Poland, round 3 : 2/1 hits, 2.50 expected hits
                          2 mech_infantrys owned by the Russians lost in Eastern Poland
                          2 armour owned by the Germans lost in Eastern Poland
                          Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Eastern Poland, round 4 : 2/0 hits, 2.00 expected hits
                          Germans roll dice for 3 armour in Eastern Poland, round 4 : 2/1 hits, 1.50 expected hits
                          1 fighter owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
                          2 armour owned by the Germans lost in Eastern Poland
                          Russians roll dice for 1 fighter and 1 tactical_bomber in Eastern Poland, round 5 : 1/1 hits, 1.17 expected hits
                          Germans roll dice for 1 armour in Eastern Poland, round 5 : 1/1 hits, 0.50 expected hits
                          1 tactical_bomber owned by the Russians lost in Eastern Poland
                          1 armour owned by the Germans lost in Eastern Poland
                      Russians win with 1 fighter remaining. Battle score for attacker is 0
                      Casualties for Russians: 1 artillery, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                      Casualties for Germans: 6 armour and 2 mech_infantrys
          
              Non Combat Move - Russians
                  1 fighter moved from Eastern Poland to Ukraine
                  1 tactical_bomber moved from Volgograd to Russia
                  1 infantry moved from Archangel to Belarus
                  1 mech_infantry moved from Russia to Archangel
                  1 artillery moved from Vologda to Smolensk
                  1 artillery moved from Urals to Vologda
                  1 mech_infantry moved from Russia to Urals
                  1 mech_infantry moved from Russia to Western Ukraine
                  1 mech_infantry moved from Russia to Ukraine
                  1 infantry moved from Russia to Bryansk
                  1 mech_infantry moved from Volgograd to Bryansk
          
              Place Units - Russians
                  3 mech_infantrys placed in Ukraine
                  1 mech_infantry placed in Volgograd
                  3 mech_infantrys placed in Russia
          
              Turn Complete - Russians
                  Russians collect 30 PUs; end with 30 PUs
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
          

          Combat Hit Differential Summary :

          Germans regular : -0.17
          Russians regular : -0.67
          

          Savegame

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          • R Offline
            redanto
            last edited by

            TripleA Turn Summary: Japanese round 15

            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

            Game History

            Round: 15
            
                Purchase Units - Japanese
                    Japanese repair damage of 5x harbour, 5x factory_major, 5x airfield; Remaining resources: 74 PUs; 0 SuicideAttackTokens; 
                    Japanese buy 5 armour, 1 artillery, 1 fighter, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
            
                Combat Move - Japanese
                    1 bomber moved from Szechwan to Volgograd
                    2 armour moved from Tsinghai to Novosibirsk
                    1 armour moved from Evenkiyskiy to Urals
                    1 artillery moved from Evenkiyskiy to Urals
                    2 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
                    1 infantry moved from India to 39 Sea Zone
                    1 armour moved from India to 39 Sea Zone
                    1 armour, 1 battleship, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                    1 armour moved from 76 Sea Zone to Ethiopia
                    1 infantry moved from 76 Sea Zone to Ethiopia
                    1 armour moved from Kenya to Ethiopia
                    1 infantry moved from Kenya to Ethiopia
                    6 armour, 2 fighters and 1 tactical_bomber moved from India to West India
                    1 armour moved from Ulaanbaatar to Sakha
                          Japanese take Sakha from Russians
                    2 armour moved from Ulaanbaatar to Amur
                    1 armour moved from Shantung to Manchuria
                    2 armour moved from Shantung to Manchuria
                    2 mech_infantrys moved from Kiangsu to Jehol
            
                Combat - Japanese
                    Strategic bombing raid in Volgograd
                            Russians roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
                        Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
                        Bombing raid in Volgograd causes 5 damage total. 
                    Battle in West India
                        Japanese attack with 6 armour, 2 fighters and 1 tactical_bomber
                        British defend with 2 armour and 1 mech_infantry
                            Japanese roll dice for 6 armour, 2 fighters and 1 tactical_bomber in West India, round 2 : 4/1 hits, 4.67 expected hits
                            UK_Pacific roll dice for 2 armour and 1 mech_infantry in West India, round 2 : 2/1 hits, 1.33 expected hits
                            2 armour owned by the Japanese lost in West India
                            1 mech_infantry owned by the British and 2 armour owned by the British lost in West India
                        Japanese win, taking West India from UK_Pacific with 4 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                        Casualties for Japanese: 2 armour
                        Casualties for British: 2 armour and 1 mech_infantry
                    Battle in Amur
                        Japanese attack with 2 armour
                        Americans defend with 1 armour
                            Japanese roll dice for 2 armour in Amur, round 2 : 1/0 hits, 1.00 expected hits
                            Russians roll dice for 1 armour in Amur, round 2 : 0/1 hits, 0.50 expected hits
                            1 armour owned by the Americans lost in Amur
                        Japanese win, taking Amur from Russians with 2 armour remaining. Battle score for attacker is 6
                        Casualties for Americans: 1 armour
                    Battle in Novosibirsk
                        Japanese attack with 2 armour
                        British defend with 1 armour
                            Japanese roll dice for 2 armour in Novosibirsk, round 2 : 1/0 hits, 1.00 expected hits
                            Russians roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits
                            1 armour owned by the Japanese lost in Novosibirsk
                            1 armour owned by the British lost in Novosibirsk
                        Japanese win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is 0
                        Casualties for Japanese: 1 armour
                        Casualties for British: 1 armour
                    Battle in Kazakhstan
                        Japanese attack with 2 armour and 1 mech_infantry
                        British defend with 1 mech_infantry
                            Japanese roll dice for 2 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 1.17 expected hits
                            Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                            1 mech_infantry owned by the Japanese lost in Kazakhstan
                            1 mech_infantry owned by the British lost in Kazakhstan
                        Japanese win, taking Kazakhstan from Russians with 2 armour remaining. Battle score for attacker is 0
                        Casualties for Japanese: 1 mech_infantry
                        Casualties for British: 1 mech_infantry
                    Battle in Ethiopia
                        Japanese attack with 2 armour and 2 infantry
                        British defend with 1 artillery and 1 infantry
                            Japanese roll dice for 1 battleship in Ethiopia, round 2 : 1/1 hits, 0.67 expected hits
                            Japanese roll dice for 2 armour and 2 infantry in Ethiopia, round 2 : 2/1 hits, 1.33 expected hits
                            British roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 1/1 hits, 0.67 expected hits
                            1 infantry owned by the Japanese lost in Ethiopia
                            1 artillery owned by the British and 1 infantry owned by the British lost in Ethiopia
                        Japanese win, taking Ethiopia from British with 2 armour and 1 infantry remaining. Battle score for attacker is 4
                        Casualties for Japanese: 1 infantry
                        Casualties for British: 1 artillery and 1 infantry
                    Battle in Urals
                        Japanese attack with 1 armour and 1 artillery
                        Russians defend with 1 mech_infantry
                            Japanese roll dice for 1 armour and 1 artillery in Urals, round 2 : 0/1 hits, 0.83 expected hits
                            Russians roll dice for 1 mech_infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
                            1 artillery owned by the Japanese lost in Urals
                            Japanese roll dice for 1 armour in Urals, round 3 : 0/1 hits, 0.50 expected hits
                            Russians roll dice for 1 mech_infantry in Urals, round 3 : 1/1 hits, 0.33 expected hits
                            1 armour owned by the Japanese lost in Urals
                        Russians win with 1 mech_infantry remaining. Battle score for attacker is -10
                        Casualties for Japanese: 1 armour and 1 artillery
            
                Non Combat Move - Japanese
                    1 armour moved from Ulaanbaatar to Yenisey
                    4 armour moved from Sikang to Kansu
                    5 armour and 1 mech_infantry moved from Kweichow to Kansu
                    1 bomber moved from Volgograd to Kansu
                    2 fighters moved from West India to India
                    1 tactical_bomber moved from West India to India
                    1 artillery moved from Korea to 6 Sea Zone
                    1 artillery moved from Japan to 6 Sea Zone
                    1 infantry moved from Japan to 6 Sea Zone
                    1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                    1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                    2 artilleries, 1 battleship, 3 carriers, 7 destroyers, 6 fighters, 1 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
                    1 artillery moved from French Indo China to 36 Sea Zone
                    1 infantry moved from French Indo China to 36 Sea Zone
                    1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
                    3 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
            
                Place Units - Japanese
                    1 transport placed in 39 Sea Zone
                    Japanese undo move 1.
                    3 armour placed in India
                    1 armour and 2 mech_infantrys placed in Shantung
                    1 armour and 2 mech_infantrys placed in Kiangsu
                    1 transport placed in 36 Sea Zone
                    1 artillery and 1 infantry placed in French Indo China
                    1 fighter and 1 mech_infantry placed in Japan
            
                Turn Complete - Japanese
                    Japanese collect 81 PUs; end with 81 PUs
                    Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
                    Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
            

            Combat Hit Differential Summary :

            Japanese regular : -1.17
            UK_Pacific regular : 0.67
            Russians regular : 2.00
            British regular : 0.33
            Russians AA : -0.17
            

            Savegame

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            • W Offline
              wylie1070
              last edited by

              TripleA Turn Summary: Chinese round 15

              TripleA Turn Summary for game: World War II Global 1942 2nd Edition

              Game History

              Round: 15
              
                  Purchase Units - Chinese
                      Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                      Chinese buy nothing; Remaining resources: 5 PUs; 
              
                  Combat Move - Chinese
              
                  Turn Complete - Chinese
                      Chinese collect 0 PUs; end with 5 PUs
              

              Combat Hit Differential Summary :

              Savegame

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              • R Offline
                redanto
                last edited by

                TripleA Turn Summary: Germans round 15

                TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                Game History

                Round: 15
                
                    Purchase Units - Germans
                        Germans buy 18 infantry; Remaining resources: 2 PUs; 
                
                    Combat Move - Germans
                        2 mech_infantrys moved from Southern Italy to Northern Italy
                        1 bomber moved from Western Germany to 95 Sea Zone
                        1 fighter moved from Western Germany to 95 Sea Zone
                        3 mech_infantrys moved from Western Germany to Slovakia Hungary
                        1 fighter moved from Western Germany to Slovakia Hungary
                        1 mech_infantry moved from Novgorod to Eastern Poland
                        1 mech_infantry moved from Novgorod to Baltic States
                        5 mech_infantrys moved from Western Germany to Northern Italy
                        1 fighter moved from Western Germany to Northern Italy
                        1 tactical_bomber moved from Holland Belgium to Northern Italy
                
                    Combat - Germans
                        Battle in Northern Italy
                            Germans attack with 1 fighter, 7 mech_infantrys and 1 tactical_bomber
                            Americans defend with 1 airfield, 2 artilleries and 1 factory_minor
                                Germans roll dice for 1 fighter, 7 mech_infantrys and 1 tactical_bomber in Northern Italy, round 2 : 3/1 hits, 2.33 expected hits
                                Americans roll dice for 2 artilleries in Northern Italy, round 2 : 0/1 hits, 0.67 expected hits
                                2 artilleries owned by the Americans lost in Northern Italy
                            Germans win, taking Northern Italy from Americans with 1 fighter, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                            Casualties for Americans: 2 artilleries
                        Battle in 95 Sea Zone
                            Germans attack with 1 bomber and 1 fighter
                            Americans defend with 1 destroyer and 2 transports
                                Germans roll dice for 1 bomber and 1 fighter in 95 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                                Americans roll dice for 1 destroyer and 2 transports in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                1 destroyer owned by the Americans lost in 95 Sea Zone
                                2 transports owned by the Americans lost in 95 Sea Zone
                            Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 22
                            Casualties for Americans: 1 destroyer and 2 transports
                        Battle in Slovakia Hungary
                            Germans attack with 1 fighter and 3 mech_infantrys
                            Russians defend with 1 mech_infantry
                                Germans roll dice for 1 fighter and 3 mech_infantrys in Slovakia Hungary, round 2 : 1/0 hits, 1.00 expected hits
                                Russians roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                                1 mech_infantry owned by the Russians lost in Slovakia Hungary
                            Germans win, taking Slovakia Hungary from Russians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 4
                            Casualties for Russians: 1 mech_infantry
                
                    Non Combat Move - Germans
                        1 fighter moved from Slovakia Hungary to Western Germany
                        1 tactical_bomber moved from Northern Italy to Western Germany
                        1 bomber moved from 95 Sea Zone to Western Germany
                        1 fighter moved from 95 Sea Zone to Southern Italy
                        1 artillery moved from Norway to 113 Sea Zone
                        1 infantry moved from Norway to 113 Sea Zone
                        1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                        1 infantry moved from 115 Sea Zone to Novgorod
                        1 artillery moved from 115 Sea Zone to Novgorod
                        1 fighter moved from Northern Italy to Southern Italy
                
                    Place Units - Germans
                        10 infantry placed in Germany
                        2 infantry placed in Novgorod
                        6 infantry placed in Western Germany
                
                    Turn Complete - Germans
                        Total Cost from Convoy Blockades: 2
                            Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
                        Germans collect 41 PUs (2 lost to blockades); end with 43 PUs
                        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                

                Combat Hit Differential Summary :

                Americans regular : -1.00
                Russians regular : -0.33
                Germans regular : 0.50
                

                Savegame

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                • W Offline
                  wylie1070 @redanto
                  last edited by

                  @redanto triplea_4113_15ger.tsvg

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                  • R Offline
                    redanto
                    last edited by

                    TripleA Turn Summary: Italians round 15

                    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                    Game History

                    Round: 15
                    
                        Purchase Units - Italians
                            Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
                    
                        Combat Move - Italians
                    
                        Place Units - Italians
                            1 artillery and 1 infantry placed in Northern Italy
                    
                        Turn Complete - Italians
                            Italians collect 8 PUs; end with 8 PUs
                    

                    Combat Hit Differential Summary :

                    Savegame

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                    • R Offline
                      redanto
                      last edited by

                      TripleA Turn Summary: Italians round 15

                      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                      Game History

                      Round: 15
                      
                          Purchase Units - Italians
                              Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
                      
                          Combat Move - Italians
                      
                          Place Units - Italians
                              1 artillery and 1 infantry placed in Northern Italy
                      
                          Turn Complete - Italians
                              Italians collect 8 PUs; end with 8 PUs
                      

                      Combat Hit Differential Summary :

                      Savegame

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                      • W Offline
                        wylie1070 @redanto
                        last edited by

                        @redanto triplea_4113_15ita (1).tsvg

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                        • R Offline
                          redanto
                          last edited by

                          TripleA Turn Summary: Japanese round 16

                          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                          Game History

                          Round: 16
                          
                              Purchase Units - Japanese
                                  Japanese repair damage of 12x factory_major, 6x airfield; Remaining resources: 73 PUs; 0 SuicideAttackTokens; 
                                  Japanese buy 3 armour, 2 destroyers, 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
                          
                              Combat Move - Japanese
                                  1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                                  1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                                  2 fighters moved from Japan to 19 Sea Zone
                                  1 bomber moved from Japan to 6 Sea Zone
                                  1 artillery moved from Caroline Islands to 33 Sea Zone
                                  1 infantry moved from Caroline Islands to 33 Sea Zone
                                  1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
                                  1 artillery moved from Caroline Islands to 33 Sea Zone
                                  1 infantry moved from Caroline Islands to 33 Sea Zone
                                  1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
                                  3 destroyers moved from 33 Sea Zone to 30 Sea Zone
                                  1 carrier moved from 33 Sea Zone to 30 Sea Zone
                                  2 fighters moved from 33 Sea Zone to 30 Sea Zone
                                  1 battleship moved from 33 Sea Zone to 30 Sea Zone
                                  2 artilleries moved from 30 Sea Zone to Johnston Island
                                  2 infantry moved from 30 Sea Zone to Johnston Island
                                  1 artillery moved from Caroline Islands to 33 Sea Zone
                                  1 infantry moved from Caroline Islands to 33 Sea Zone
                                  1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
                                  1 artillery moved from 30 Sea Zone to Johnston Island
                                  1 infantry moved from 30 Sea Zone to Johnston Island
                                  2 carriers, 2 destroyers and 4 fighters moved from 33 Sea Zone to 6 Sea Zone
                                  2 mech_infantrys moved from Jehol to Ulaanbaatar
                                  1 bomber moved from 6 Sea Zone to Sakha
                                  3 armour moved from Manchuria to Amur
                                  2 infantry moved from Korea to Amur
                                  1 armour moved from Yenisey to Evenkiyskiy
                                  1 mech_infantry moved from Kansu to Evenkiyskiy
                                  1 armour moved from Kansu to Urals
                                  1 armour moved from Kansu to Urals
                                  2 armour moved from Kansu to Novosibirsk
                                  2 armour moved from Kansu to Tsinghai
                                  2 armour moved from Kansu to Sikang
                                  1 bomber moved from Kansu to Russia
                                  1 armour moved from Kansu to Evenkiyskiy
                                  2 armour moved from Ethiopia to Italian Somaliland
                                        Italians take Italian Somaliland from British
                                  2 armour moved from Italian Somaliland to Kenya
                                  2 fighters moved from 76 Sea Zone to Kenya
                                  4 armour moved from West India to Eastern Persia
                                  3 armour moved from India to Eastern Persia
                                  2 fighters moved from India to Kiangsu
                                  2 mech_infantrys moved from Kiangsu to Kweichow
                                  1 armour moved from Kiangsu to Kweichow
                                  1 armour moved from Shantung to Buyant-Uhaa
                                  2 mech_infantrys moved from Shantung to Buyant-Uhaa
                          
                              Combat - Japanese
                                  Strategic bombing raid in Russia
                                          Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                                      Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                                      Bombing raid in Russia causes 5 damage total. 
                                  Battle in Urals
                                      Japanese attack with 2 armour
                                      Russians defend with 1 mech_infantry
                                          Japanese roll dice for 2 armour in Urals, round 2 : 1/0 hits, 1.00 expected hits
                                          Russians roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                                          1 mech_infantry owned by the Russians lost in Urals
                                      Japanese win, taking Urals from Russians with 2 armour remaining. Battle score for attacker is 4
                                      Casualties for Russians: 1 mech_infantry
                                  Battle in 6 Sea Zone
                                      Japanese attack with 2 carriers, 3 destroyers and 4 fighters
                                      ANZAC defend with 1 submarine
                                          Japanese roll dice for 2 carriers, 3 destroyers and 4 fighters in 6 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits
                                          ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                                      Units damaged: 1 carrier owned by the Japanese
                                          1 submarine owned by the ANZAC lost in 6 Sea Zone
                                      Japanese win, taking 6 Sea Zone from ANZAC with 2 carriers, 3 destroyers and 4 fighters remaining. Battle score for attacker is 6
                                      Casualties for ANZAC: 1 submarine
                                  Battle in Evenkiyskiy
                                      Japanese attack with 2 armour and 1 mech_infantry
                                      Russians defend with 1 mech_infantry
                                          Japanese roll dice for 2 armour and 1 mech_infantry in Evenkiyskiy, round 2 : 1/1 hits, 1.17 expected hits
                                          Russians roll dice for 1 mech_infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.33 expected hits
                                          1 mech_infantry owned by the Japanese lost in Evenkiyskiy
                                          1 mech_infantry owned by the Russians lost in Evenkiyskiy
                                      Japanese win, taking Evenkiyskiy from Russians with 2 armour remaining. Battle score for attacker is 0
                                      Casualties for Japanese: 1 mech_infantry
                                      Casualties for Russians: 1 mech_infantry
                                  Battle in Sikang
                                      Japanese attack with 2 armour
                                      Russians defend with 1 mech_infantry
                                          Japanese roll dice for 2 armour in Sikang, round 2 : 1/0 hits, 1.00 expected hits
                                          Chinese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                                          1 mech_infantry owned by the Russians lost in Sikang
                                      Japanese win, taking Sikang from Chinese with 2 armour remaining. Battle score for attacker is 4
                                      Casualties for Russians: 1 mech_infantry
                                  Battle in 30 Sea Zone
                                      Japanese attack with 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 3 transports
                                      Americans defend with 1 destroyer
                                          Japanese roll dice for 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 3 transports in 30 Sea Zone, round 2 : 2/1 hits, 2.67 expected hits
                                          Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                          1 destroyer owned by the Americans lost in 30 Sea Zone
                                      Japanese win with 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 3 transports remaining. Battle score for attacker is 8
                                      Casualties for Americans: 1 destroyer
                                  Battle in 19 Sea Zone
                                      Japanese attack with 1 destroyer and 2 fighters
                                      ANZAC defend with 1 submarine
                                          Japanese roll dice for 1 destroyer and 2 fighters in 19 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
                                          ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                          1 submarine owned by the ANZAC lost in 19 Sea Zone
                                      Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                                      Casualties for ANZAC: 1 submarine
                                  Battle in Kenya
                                      Japanese attack with 2 armour and 2 fighters
                                      British defend with 1 artillery and 1 infantry
                                          Japanese roll dice for 2 armour and 2 fighters in Kenya, round 2 : 2/0 hits, 2.00 expected hits
                                          British roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 1/1 hits, 0.67 expected hits
                                          1 armour owned by the Japanese lost in Kenya
                                          1 artillery owned by the British and 1 infantry owned by the British lost in Kenya
                                      Japanese win, taking Kenya from British with 1 armour and 2 fighters remaining. Battle score for attacker is 1
                                      Casualties for Japanese: 1 armour
                                      Casualties for British: 1 artillery and 1 infantry
                                  Battle in Sakha
                                      Japanese attack with 1 bomber
                                      Americans defend with 1 armour
                                          Japanese roll dice for 1 bomber in Sakha, round 2 : 1/1 hits, 0.67 expected hits
                                          Russians roll dice for 1 armour in Sakha, round 2 : 0/1 hits, 0.50 expected hits
                                          1 armour owned by the Americans lost in Sakha
                                      Japanese win with 1 bomber remaining. Battle score for attacker is 6
                                      Casualties for Americans: 1 armour
                                  Battle in Tsinghai
                                      Japanese attack with 2 armour
                                      Russians defend with 1 mech_infantry
                                          Japanese roll dice for 2 armour in Tsinghai, round 2 : 1/0 hits, 1.00 expected hits
                                          Chinese roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                                          1 armour owned by the Japanese lost in Tsinghai
                                          1 mech_infantry owned by the Russians lost in Tsinghai
                                      Japanese win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -2
                                      Casualties for Japanese: 1 armour
                                      Casualties for Russians: 1 mech_infantry
                                  Battle in Novosibirsk
                                      Japanese attack with 2 armour
                                      Russians defend with 1 mech_infantry
                                          Japanese roll dice for 2 armour in Novosibirsk, round 2 : 1/0 hits, 1.00 expected hits
                                          Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                                          1 armour owned by the Japanese lost in Novosibirsk
                                          1 mech_infantry owned by the Russians lost in Novosibirsk
                                      Japanese win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is -2
                                      Casualties for Japanese: 1 armour
                                      Casualties for Russians: 1 mech_infantry
                                  Battle in Amur
                                      Japanese attack with 3 armour and 2 infantry
                                      Americans defend with 1 armour, 1 artillery and 2 infantry
                                          Japanese roll dice for 3 armour and 2 infantry in Amur, round 2 : 2/1 hits, 1.83 expected hits
                                          Russians roll dice for 1 armour, 1 artillery and 2 infantry in Amur, round 2 : 2/1 hits, 1.50 expected hits
                                          2 infantry owned by the Japanese lost in Amur
                                          2 infantry owned by the Americans lost in Amur
                                          Japanese roll dice for 3 armour in Amur, round 3 : 1/1 hits, 1.50 expected hits
                                          Russians roll dice for 1 armour and 1 artillery in Amur, round 3 : 1/1 hits, 0.83 expected hits
                                          1 armour owned by the Japanese lost in Amur
                                          1 artillery owned by the Americans lost in Amur
                                          Japanese roll dice for 2 armour in Amur, round 4 : 1/0 hits, 1.00 expected hits
                                          Russians roll dice for 1 armour in Amur, round 4 : 1/1 hits, 0.50 expected hits
                                          1 armour owned by the Japanese lost in Amur
                                          1 armour owned by the Americans lost in Amur
                                      Japanese win, taking Amur from Russians with 1 armour remaining. Battle score for attacker is -2
                                      Casualties for Japanese: 2 armour and 2 infantry
                                      Casualties for Americans: 1 armour, 1 artillery and 2 infantry
                                  Battle in Johnston Island
                                  Battle in Eastern Persia
                                      Japanese attack with 7 armour
                                      British defend with 1 mech_infantry
                                          Japanese roll dice for 7 armour in Eastern Persia, round 2 : 3/1 hits, 3.50 expected hits
                                          British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
                                          1 armour owned by the Japanese lost in Eastern Persia
                                          1 mech_infantry owned by the British lost in Eastern Persia
                                      Japanese win, taking Johnston Island from Americans, taking Eastern Persia from British with 6 armour remaining. Battle score for attacker is -2
                                      Casualties for Japanese: 1 armour
                                      Casualties for British: 1 mech_infantry
                          
                              Non Combat Move - Japanese
                                  2 fighters moved from Kenya to 76 Sea Zone
                                  1 artillery moved from French Indo China to 36 Sea Zone
                                  1 infantry moved from French Indo China to 36 Sea Zone
                                  1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                                  1 artillery moved from 39 Sea Zone to India
                                  1 infantry moved from 39 Sea Zone to India
                                  1 bomber moved from Russia to Kansu
                                  1 tactical_bomber moved from India to Kansu
                                  2 fighters moved from 19 Sea Zone to Japan
                                  2 fighters moved from 6 Sea Zone to Japan
                                  1 bomber moved from Sakha to Central Mongolia
                          
                              Place Units - Japanese
                                  2 destroyers placed in 6 Sea Zone
                                  2 fighters placed in Japan
                                  2 armour and 1 mech_infantry placed in Shantung
                                  1 armour and 2 mech_infantrys placed in India
                                  1 infantry and 1 mech_infantry placed in Kiangsu
                          
                              Turn Complete - Japanese
                                  Japanese collect 80 PUs; end with 80 PUs
                                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
                                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
                          

                          Combat Hit Differential Summary :

                          Chinese regular : 0.33
                          Americans regular : -0.33
                          Japanese regular : -0.67
                          ANZAC regular : 0.67
                          Russians regular : 1.67
                          British regular : 1.00
                          Russians AA : -0.17
                          

                          Savegame

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                              TripleA Turn Summary: Germans round 16

                              TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                              Game History

                              Round: 16
                              
                                  Purchase Units - Germans
                                      Germans buy 2 armour and 10 mech_infantrys; Remaining resources: 1 PUs; 
                              
                                  Combat Move - Germans
                                      3 artilleries and 4 infantry moved from Normandy Bordeaux to Southern France
                                      1 fighter moved from Southern Italy to 93 Sea Zone
                                      4 infantry moved from Holland Belgium to Western Germany
                                      1 infantry moved from Novgorod to Belarus
                                      1 infantry moved from Novgorod to Belarus
                                      1 artillery moved from Novgorod to Belarus
                                      1 armour moved from Novgorod to Archangel
                                      1 infantry moved from Novgorod to Archangel
                                      3 mech_infantrys moved from Southern Italy to Greater Southern Germany
                                      2 mech_infantrys moved from Northern Italy to Greater Southern Germany
                                      1 fighter moved from Southern Italy to Western Germany
                                      1 mech_infantry moved from Northern Italy to Greater Southern Germany
                                      10 infantry moved from Germany to Slovakia Hungary
                                      1 mech_infantry moved from Baltic States to Slovakia Hungary
                              
                                  Combat - Germans
                                      Battle in 93 Sea Zone
                                          Germans attack with 1 fighter
                                          Americans defend with 1 transport
                                              1 transport owned by the Americans lost in 93 Sea Zone
                                          Germans win with 1 fighter remaining. Battle score for attacker is 7
                                          Casualties for Americans: 1 transport
                                      Battle in Western Germany
                                          Germans attack with 1 fighter and 4 infantry
                                          Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                                              Germans roll dice for 1 fighter and 4 infantry in Western Germany, round 2 : 2/1 hits, 1.17 expected hits
                                              Americans roll dice for 1 artillery in Western Germany, round 2 : 0/1 hits, 0.33 expected hits
                                              1 artillery owned by the Americans lost in Western Germany
                                          Germans win, taking Western Germany from Americans with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                                          Casualties for Americans: 1 artillery
                                      Battle in Greater Southern Germany
                                          Germans attack with 6 mech_infantrys
                                          British defend with 2 armour
                                              Germans roll dice for 6 mech_infantrys in Greater Southern Germany, round 2 : 1/0 hits, 1.00 expected hits
                                              British roll dice for 2 armour in Greater Southern Germany, round 2 : 1/0 hits, 1.00 expected hits
                                              1 mech_infantry owned by the Germans lost in Greater Southern Germany
                                              1 armour owned by the British lost in Greater Southern Germany
                                              Germans roll dice for 5 mech_infantrys in Greater Southern Germany, round 3 : 1/1 hits, 0.83 expected hits
                                              British roll dice for 1 armour in Greater Southern Germany, round 3 : 0/1 hits, 0.50 expected hits
                                              1 armour owned by the British lost in Greater Southern Germany
                                          Germans win, taking Greater Southern Germany from British with 5 mech_infantrys remaining. Battle score for attacker is 8
                                          Casualties for Germans: 1 mech_infantry
                                          Casualties for British: 2 armour
                                      Battle in Archangel
                                          Germans attack with 1 armour and 1 infantry
                                          Russians defend with 1 mech_infantry
                                              Germans roll dice for 1 armour and 1 infantry in Archangel, round 2 : 0/1 hits, 0.67 expected hits
                                              Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                                              Germans roll dice for 1 armour and 1 infantry in Archangel, round 3 : 0/1 hits, 0.67 expected hits
                                              Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                                              Germans roll dice for 1 armour and 1 infantry in Archangel, round 4 : 0/1 hits, 0.67 expected hits
                                              Russians roll dice for 1 mech_infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits
                                              1 infantry owned by the Germans lost in Archangel
                                              Germans roll dice for 1 armour in Archangel, round 5 : 0/1 hits, 0.50 expected hits
                                              Russians roll dice for 1 mech_infantry in Archangel, round 5 : 1/1 hits, 0.33 expected hits
                                              1 armour owned by the Germans lost in Archangel
                                          Russians win with 1 mech_infantry remaining. Battle score for attacker is -9
                                          Casualties for Germans: 1 armour and 1 infantry
                                      Battle in Belarus
                                          Germans attack with 1 artillery and 2 infantry
                                          Russians defend with 1 mech_infantry
                                              Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/1 hits, 0.83 expected hits
                                              Russians roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                                              1 infantry owned by the Germans lost in Belarus
                                              1 mech_infantry owned by the Russians lost in Belarus
                                          Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                                          Casualties for Germans: 1 infantry
                                          Casualties for Russians: 1 mech_infantry
                                      Battle in Southern France
                                          Germans attack with 3 artilleries and 4 infantry
                                          Americans defend with 1 artillery, 1 harbour and 1 infantry
                                              Germans roll dice for 3 artilleries and 4 infantry in Southern France, round 2 : 2/1 hits, 2.17 expected hits
                                              Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/1 hits, 0.67 expected hits
                                              1 infantry owned by the Germans lost in Southern France
                                              1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France
                                          Germans win, taking Southern France from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
                                          Casualties for Germans: 1 infantry
                                          Casualties for Americans: 1 artillery and 1 infantry
                                      Battle in Slovakia Hungary
                                          Germans attack with 10 infantry and 1 mech_infantry
                                          British defend with 2 armour; Americans defend with 6 fighters and 1 tactical_bomber
                                              Germans roll dice for 10 infantry and 1 mech_infantry in Slovakia Hungary, round 2 : 2/1 hits, 1.83 expected hits
                                              British roll dice for 2 armour, 6 fighters and 1 tactical_bomber in Slovakia Hungary, round 2 : 6/1 hits, 5.50 expected hits
                                              6 infantry owned by the Germans lost in Slovakia Hungary
                                              2 armour owned by the British lost in Slovakia Hungary
                                          4 infantry owned by the Germans and 1 mech_infantry owned by the Germans retreated to Poland
                                          British win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
                                          Casualties for Germans: 6 infantry
                                          Casualties for British: 2 armour
                              
                                  Non Combat Move - Germans
                                      1 fighter moved from Western Germany to Northern Italy
                                      1 fighter moved from 93 Sea Zone to Northern Italy
                              
                                  Place Units - Germans
                                      10 mech_infantrys placed in Germany
                                      2 armour placed in Novgorod
                                      Germans undo move 2.
                                      Germans undo move 1.
                                      2 armour and 1 mech_infantry placed in Novgorod
                                      9 mech_infantrys placed in Germany
                              
                                  Turn Complete - Germans
                                      Total Cost from Convoy Blockades: 2
                                          Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
                                      Germans collect 38 PUs (2 lost to blockades); end with 39 PUs
                                      Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
                                      Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                              

                              Combat Hit Differential Summary :

                              Americans regular : 0.00
                              Russians regular : 1.33
                              Germans regular : -1.33
                              British regular : 0.00
                              

                              Savegame

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                                wylie1070 @redanto
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                                  TripleA Turn Summary: Italians round 16

                                  TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                  Game History

                                  Round: 16
                                  
                                      Purchase Units - Italians
                                          Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; 
                                  
                                      Combat Move - Italians
                                          1 artillery moved from Northern Italy to Yugoslavia
                                          1 infantry moved from Northern Italy to Yugoslavia
                                  
                                      Combat - Italians
                                          Battle in Yugoslavia
                                              Italians attack with 1 artillery and 1 infantry
                                              British defend with 1 infantry
                                                  Italians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.67 expected hits
                                                  British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                                                  Italians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.67 expected hits
                                                  British roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
                                                  1 infantry owned by the Italians lost in Yugoslavia
                                                  1 infantry owned by the British lost in Yugoslavia
                                              Italians win, taking Yugoslavia from British with 1 artillery remaining. Battle score for attacker is 0
                                              Casualties for Italians: 1 infantry
                                              Casualties for British: 1 infantry
                                  
                                      Non Combat Move - Italians
                                  
                                      Place Units - Italians
                                          2 mech_infantrys placed in Northern Italy
                                  
                                      Turn Complete - Italians
                                          Italians collect 10 PUs; end with 10 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Italians regular : -0.33
                                  British regular : 0.33
                                  

                                  Savegame

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                                      TripleA Turn Summary: Japanese round 17

                                      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                      Game History

                                      Round: 17
                                      
                                          Purchase Units - Japanese
                                              Japanese repair damage of 6x factory_major; Remaining resources: 84 PUs; 0 SuicideAttackTokens; 
                                              Japanese buy 8 armour, 1 artillery, 2 destroyers and 4 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
                                      
                                          Combat Move - Japanese
                                              1 unit repaired.
                                              1 mech_infantry moved from Ulaanbaatar to Buryatia
                                              1 mech_infantry moved from Buryatia to Sakha
                                                    Japanese take Sakha from Russians
                                              1 armour moved from Buyant-Uhaa to Amur
                                              2 mech_infantrys moved from Buyant-Uhaa to Amur
                                              1 bomber moved from Kansu to Russia
                                              2 armour moved from Sikang to Novosibirsk
                                              1 armour moved from Tsinghai to Novosibirsk
                                              1 tactical_bomber moved from Kansu to Novosibirsk
                                              2 armour moved from Urals to Vologda
                                              2 armour moved from Evenkiyskiy to Nenetsia
                                              1 armour moved from Kweichow to Sikang
                                              1 mech_infantry moved from Kweichow to Sikang
                                              1 mech_infantry moved from Kweichow to Tsinghai
                                              1 infantry moved from India to 39 Sea Zone
                                              1 mech_infantry moved from India to Eastern Persia
                                              1 artillery moved from India to 39 Sea Zone
                                              1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                                              1 artillery moved from 80 Sea Zone to Eastern Persia
                                              1 infantry moved from 80 Sea Zone to Eastern Persia
                                              1 battleship, 1 carrier, 2 fighters and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                                              2 fighters moved from 80 Sea Zone to Eastern Persia
                                              1 armour moved from India to Eastern Persia
                                              1 mech_infantry moved from India to Eastern Persia
                                              2 fighters moved from 6 Sea Zone to Amur
                                              2 fighters moved from Japan to Amur
                                              2 fighters moved from Johnston Island to New Britain
                                              1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                                      
                                          Combat - Japanese
                                              Strategic bombing raid in Russia
                                                      Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                                                  Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                                                  Bombing raid in Russia causes 5 damage total. 
                                              Battle in Eastern Persia
                                                  Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys
                                                  British defend with 5 armour
                                                      Japanese roll dice for 1 battleship in Eastern Persia, round 2 : 0/1 hits, 0.67 expected hits
                                                      Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys in Eastern Persia, round 2 : 2/1 hits, 2.50 expected hits
                                                      British roll dice for 5 armour in Eastern Persia, round 2 : 3/1 hits, 2.50 expected hits
                                                      1 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Eastern Persia
                                                      2 armour owned by the British lost in Eastern Persia
                                                      Japanese roll dice for 1 armour, 1 artillery and 2 fighters in Eastern Persia, round 3 : 2/1 hits, 1.83 expected hits
                                                      British roll dice for 3 armour in Eastern Persia, round 3 : 1/1 hits, 1.50 expected hits
                                                      1 artillery owned by the Japanese lost in Eastern Persia
                                                      2 armour owned by the British lost in Eastern Persia
                                                      Japanese roll dice for 1 armour and 2 fighters in Eastern Persia, round 4 : 2/1 hits, 1.50 expected hits
                                                      British roll dice for 1 armour in Eastern Persia, round 4 : 1/1 hits, 0.50 expected hits
                                                      1 fighter owned by the Japanese lost in Eastern Persia
                                                      1 armour owned by the British lost in Eastern Persia
                                                  Japanese win, taking Eastern Persia from British with 1 armour and 1 fighter remaining. Battle score for attacker is 5
                                                  Casualties for Japanese: 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
                                                  Casualties for British: 5 armour
                                              Battle in Amur
                                                  Japanese attack with 1 armour, 4 fighters and 2 mech_infantrys
                                                  Americans defend with 1 armour and 3 infantry
                                                      Japanese roll dice for 1 armour, 4 fighters and 2 mech_infantrys in Amur, round 2 : 3/1 hits, 2.83 expected hits
                                                      Russians roll dice for 1 armour and 3 infantry in Amur, round 2 : 1/1 hits, 1.50 expected hits
                                                      1 mech_infantry owned by the Japanese lost in Amur
                                                      3 infantry owned by the Americans lost in Amur
                                                      Japanese roll dice for 1 armour, 4 fighters and 1 mech_infantry in Amur, round 3 : 3/1 hits, 2.67 expected hits
                                                      Russians roll dice for 1 armour in Amur, round 3 : 1/1 hits, 0.50 expected hits
                                                      1 mech_infantry owned by the Japanese lost in Amur
                                                      1 armour owned by the Americans lost in Amur
                                                  Japanese win, taking Amur from Russians with 1 armour and 4 fighters remaining. Battle score for attacker is 7
                                                  Casualties for Japanese: 2 mech_infantrys
                                                  Casualties for Americans: 1 armour and 3 infantry
                                              Battle in Novosibirsk
                                                  Japanese attack with 3 armour and 1 tactical_bomber
                                                  British defend with 2 armour
                                                      Japanese roll dice for 3 armour and 1 tactical_bomber in Novosibirsk, round 2 : 3/1 hits, 2.17 expected hits
                                                      Russians roll dice for 2 armour in Novosibirsk, round 2 : 1/0 hits, 1.00 expected hits
                                                      1 armour owned by the Japanese lost in Novosibirsk
                                                      2 armour owned by the British lost in Novosibirsk
                                                  Japanese win, taking Novosibirsk from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
                                                  Casualties for Japanese: 1 armour
                                                  Casualties for British: 2 armour
                                              Battle in Vologda
                                                  Japanese attack with 2 armour
                                                  Russians defend with 1 infantry
                                                      Japanese roll dice for 2 armour in Vologda, round 2 : 1/0 hits, 1.00 expected hits
                                                      Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                                                      1 infantry owned by the Russians lost in Vologda
                                                  Japanese win, taking Vologda from Russians with 2 armour remaining. Battle score for attacker is 3
                                                  Casualties for Russians: 1 infantry
                                              Battle in Nenetsia
                                                  Japanese attack with 2 armour
                                                  Russians defend with 1 mech_infantry
                                                      Japanese roll dice for 2 armour in Nenetsia, round 2 : 1/0 hits, 1.00 expected hits
                                                      Russians roll dice for 1 mech_infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
                                                      1 mech_infantry owned by the Russians lost in Nenetsia
                                                  Japanese win, taking Nenetsia from Russians with 2 armour remaining. Battle score for attacker is 4
                                                  Casualties for Russians: 1 mech_infantry
                                      
                                          Non Combat Move - Japanese
                                              1 tactical_bomber moved from Novosibirsk to Sikang
                                              1 fighter moved from Eastern Persia to 80 Sea Zone
                                              2 armour and 1 mech_infantry moved from Shantung to Buyant-Uhaa
                                              1 mech_infantry moved from Kiangsu to Kweichow
                                              1 infantry moved from Kiangsu to Anhwe
                                              2 fighters moved from Kiangsu to Japan
                                              4 fighters moved from Amur to 6 Sea Zone
                                              1 bomber moved from Russia to Urals
                                      
                                          Place Units - Japanese
                                              3 armour placed in India
                                              3 armour placed in Shantung
                                              1 armour and 2 mech_infantrys placed in Kiangsu
                                              1 armour and 2 mech_infantrys placed in French Indo China
                                              1 artillery placed in Japan
                                              2 destroyers placed in 6 Sea Zone
                                      
                                          Turn Complete - Japanese
                                              Japanese collect 81 PUs; end with 81 PUs
                                              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
                                              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Japanese regular : 0.83
                                      Russians regular : -0.67
                                      British regular : 0.50
                                      Russians AA : -0.17
                                      

                                      Savegame

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                                          TripleA Manual Gamesave Post: British round 17

                                          TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

                                          Game History

                                          Round: 17
                                          
                                              Purchase Units - British
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

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