EXP Game 2 Trout vs barnee
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yep . On second thought I probably shoulda left them but I already made that decision. We'll see how it plays out
My Partisan got a hit
lol
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Game History
Round: 7 Purchase Units - Russians Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians Turning on Edit Mode EDIT: Changing PUs for Russians from 44 to 47 EDIT: Turning off Edit Mode Russians buy 6 Russian_Rocketss, 1 Soviet_Commisar, 3 TotalWar_Tank_2s, 3 armour, 1 artillery, 1 elite and 1 russian_para; Remaining resources: 0 PUs; 2 AirLendLease; 2 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Turning on Edit Mode EDIT: Russians takes Poland from Germans EDIT: Changing ownership of Poland from Russians to Germans EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber moved from Russia to Novgorod 1 infantry moved from Archangel to Novgorod EDIT: 1 1stTankArmy moved from Smolensk to 1st Tank EDIT: 1 Tank_General3 and 5 armour moved from 1st Tank to Smolensk EDIT: 1 armour moved from Smolensk to Novgorod 3 guard_infantrys moved from Smolensk to Novgorod 1 guard_infantry moved from Smolensk to Novgorod 1 FighterAce moved from Russia to Western Ukraine 1 fighter moved from Caucasus to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 artillery and 3 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 FighterAce, 1 artillery, 1 fighter and 4 infantry Germans defend with 1 elite and 3 infantry Russians roll dice for 1 FighterAce, 1 artillery, 1 fighter and 4 infantry in Western Ukraine, round 2 : 3/8 hits, 2.67 expected hits Germans roll dice for 1 elite and 3 infantry in Western Ukraine, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Russians lost in Western Ukraine 3 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 1 FighterAce, 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 3 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 elite in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits 1 elite owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 FighterAce, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Germans: 1 elite and 3 infantry Battle in Novgorod Russians attack with 1 armour, 2 fighters, 4 guard_infantrys, 1 infantry and 1 tactical_bomber Germans defend with 1 WaffenPnzrGrndr, 1 airfield, 1 harbour, 1 infantry and 1 waffen_infantry Russians roll dice for 1 armour, 2 fighters, 4 guard_infantrys, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/9 hits, 3.67 expected hits Germans roll dice for 1 WaffenPnzrGrndr, 1 infantry and 1 waffen_infantry in Novgorod, round 2 : 2/3 hits, 1.67 expected hits 1 infantry owned by the Russians and 1 guard_infantry owned by the Russians lost in Novgorod 1 waffen_infantry owned by the Germans and 1 infantry owned by the Germans lost in Novgorod Russians roll dice for 1 armour, 2 fighters, 3 guard_infantrys and 1 tactical_bomber in Novgorod, round 3 : 4/7 hits, 3.17 expected hits Germans roll dice for 1 WaffenPnzrGrndr in Novgorod, round 3 : 1/1 hits, 0.67 expected hits 1 guard_infantry owned by the Russians lost in Novgorod 1 WaffenPnzrGrndr owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 armour, 2 fighters, 2 guard_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 2 guard_infantrys and 1 infantry Casualties for Germans: 1 WaffenPnzrGrndr, 1 infantry and 1 waffen_infantry Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Greece Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 98 Sea Zone Non Combat Move - Russians Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone Trigger ParaBoost atGreece: Germans has 1 german_paraBoost placed in Greece Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Italian Somaliland from Italians to Russians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Smolensk Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Archangel Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Ukraine 2 fighters and 1 tactical_bomber moved from Novgorod to Smolensk 1 FighterAce moved from Western Ukraine to Russia 1 fighter moved from Western Ukraine to Bryansk 1 Russian_Engineer moved from Bryansk to Russia 1 Russian_Engineer moved from Bryansk to Smolensk 1 R_Europe_Rail and 1 elite moved from Russia to Ukraine 1 Russian_Rail moved from Russia to Urals 1 Russian_Rail and 1 armour moved from Urals to Smolensk EDIT: 1 Tank_General3 and 5 armour moved from Smolensk to 1st Tank EDIT: 1 1stTankArmy moved from 1st Tank to Smolensk 1 artillery moved from Russia to Bryansk 3 infantry moved from Smolensk to Bryansk 1 Tank_General and 5 armour moved from Russia to Smolensk 4 Russian_Rocketss moved from Russia to Bryansk 2 russian_paras moved from Russia to Caucasus 1 Russian_Rail moved from Russia to Urals 1 Russian_Rail and 1 infantry moved from Urals to Archangel 1 mech_infantry moved from Ethiopia to Italian Somaliland 1 armour moved from Ethiopia to Egypt EDIT: 3 fighters moved from New Guinea to Java Place Units - Russians 6 Russian_Rocketss, 1 Soviet_Commisar, 3 TotalWar_Tank_2s, 3 armour, 1 artillery, 1 elite and 1 russian_para placed in Russia Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -0.83
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Oh yea and Happy Friday !Edit 2
Looks as if I have room for another place in E POL. Sadly they flowing into the Smolensk guys but can't avoid it all the time.110 is a little crowded with the Bismark throwing it's weight around.
Anyway, on the todo list.
Still annoyed about Natl Grd activating in our multi. Idk what's up with that.
I'll look at it again later. Have to be on the lookout on any new games you start. -
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@beelee Wow! I think you just taught me a new trick. So Ethiopia and even Italian Somaliland will both give Soviet Union three Fascist PU's each?? I never knew that or thought about it. I guess that is true about Libya and Tobruk too? Woah. Picking up 12 Fascist PU's from all of that is amazing. Learning that trick is well worth losing this game - which it looks like you have the upper hand already in.
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oh this game still up in the air. But yea, those commie bastards want to spread their poison all over the earth.
You have JPN in a strong position and the Kriegsmarine as well. Little rough on E Front but you're not losing ground.
This game has yet to be decided
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Yea so same as oob -
@beelee Game History
Round: 7 Purchase Units - Japanese Trigger JapaneseTotalWarArty: buyTotalWar_Arty added to productionJapanese Trigger JapaneseTotalWarMechInf: buyTotalWarMechInf added to productionJapanese Trigger JapaneseTotalWarAirTrprt: buyTotalWarAirTrprt added to productionJapanese Trigger JapaneseTotalWarTank: buyTotalWar_Tank added to productionJapanese Trigger JapaneseTotalWarInf: buyTotalWar_Inf added to productionJapanese Trigger JapaneseTotalWarNavyFighter: buyTotalWarNavyFtr added to productionJapanese Trigger JapaneseTotalWar Bomber: buyTotalWar_Bomber added to productionJapanese Trigger JapaneseTotalWarTacBmbr: buyTotalWarTacBmbr added to productionJapanese Trigger JapaneseTotalWarFighter: buyTotalWarFighter added to productionJapanese Japanese buy 4 TotalWarTacBmbrs, 2 armour, 1 artillery, 1 carrier, 1 elite, 4 infantry and 1 mech_infantry; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese spend 4 PUs on Political Action: Political Action Japanese To War With RussiansTurn7 Japanese succeeds on action: Political Action Japanese To War With RussiansTurn7: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With RussiansTurn7: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With RussiansTurn7: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu Note to players Russians: Japanese Sneak Attack! After Japanese Combat Move Russia May Immediately Place the Amount of PUs it Cost Japan to Declare War in Units in any Non Combat Russian Territory Or Add to their Tre.... 1 infantry moved from Korea to Amur 1 elite and 2 infantry moved from Manchuria to Amur 1 armour moved from Jehol to Amur 1 tactical_bomber moved from Japan to Amur 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 Japan_destroyer and 1 infantry moved from 21 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 elite moved from Philippines to 35 Sea Zone 1 elite, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 elite moved from 45 Sea Zone to Dutch New Guinea 1 bomber moved from Philippines to Dutch New Guinea 1 bomber moved from Philippines to Dutch New Guinea 1 fighter moved from 21 Sea Zone to 34 Sea Zone 1 fighter moved from 21 Sea Zone to 34 Sea Zone 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 45 Sea Zone 1 fighter moved from 35 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 infantry moved from Yunnan to Burma 1 infantry moved from Kansu to Novosibirsk 1 infantry moved from Sikang to Kazakhstan 1 tactical_bomber moved from Kweichow to Kazakhstan 1 fighter moved from Kweichow to Kazakhstan 1 tactical_bomber moved from Kweichow to Novosibirsk 1 fighter moved from Kweichow to Novosibirsk 1 infantry moved from Kansu to Timguska 1 tactical_bomber moved from Kweichow to Timguska 1 fighter moved from Kweichow to Timguska 1 fighter moved from Kweichow to Burma 1 tactical_bomber moved from Kweichow to Burma Combat - Japanese Battle in Timguska Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Novosibirsk Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese win, taking Novosibirsk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese win, taking Kazakhstan from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Amur Japanese attack with 1 armour, 1 elite, 3 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese win, taking Amur from Russians with 1 armour, 1 elite, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Burma Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 34 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 destroyer Battle in 45 Sea Zone Japanese attack with 1 Japan_destroyer, 2 fighters, 2 tactical_bombers and 1 transport ANZAC defend with 1 cruiser Japanese win with 1 Japan_destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 9 Casualties for ANZAC: 1 cruiser Battle in Dutch New Guinea Changer loiter and taunt; Japanese attack with 2 bombers, 1 elite and 2 infantry Changer defend; ANZAC defend with 1 artillery Japanese win, taking Dutch New Guinea from ANZAC with 2 bombers, 1 elite and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Greece Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 98 Sea Zone Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone Trigger ParaBoost atGreece: Germans has 1 german_paraBoost placed in Greece Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Tsinghai 1 Heavy_BB, 1 carrier, 1 pacific_cruiser and 1 pacific_submarine moved from 21 Sea Zone to 33 Sea Zone 1 Japan_destroyer moved from 35 Sea Zone to 34 Sea Zone 1 Heavy_BB, 2 battleships, 3 carriers, 1 cruiser and 1 submarine moved from 35 Sea Zone to 33 Sea Zone 3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 33 Sea Zone 1 bomber moved from Dutch New Guinea to Philippines 1 bomber moved from Dutch New Guinea to Philippines 1 cruiser moved from 35 Sea Zone to 33 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 Japan_Engineer moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 Japan_Engineer, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from Kazakhstan to Tsinghai 1 fighter moved from Kazakhstan to Tsinghai 1 tactical_bomber moved from Novosibirsk to Tsinghai 1 fighter moved from Novosibirsk to Tsinghai 1 tactical_bomber moved from Timguska to Kansu 1 fighter moved from Timguska to Kansu 1 infantry moved from Shensi to Kansu 2 armour, 2 artilleries and 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Sikang to Tsinghai 1 J_Rail and 1 infantry moved from Kiangsu to Tsinghai 1 J_Rail moved from Kiangsu to Shantung 1 J_Rail and 1 infantry moved from Shantung to Tsinghai 1 infantry moved from Jehol to Manchuria 1 armour moved from Shantung to Manchuria 1 mech_infantry moved from Shantung to Manchuria 1 infantry moved from Kwangsi to Yunnan 1 armour moved from Hunan to Yunnan 1 artillery moved from Szechwan to Yunnan 1 artillery moved from Szechwan to Yunnan 1 armour moved from Kweichow to Yunnan 1 armour moved from Kweichow to Yunnan 1 armour moved from Kweichow to Tsinghai 1 armour moved from Szechwan to Tsinghai 1 fighter moved from Burma to Yunnan 1 tactical_bomber moved from Burma to Yunnan 1 armour moved from Kiangsu to Kweichow 1 mech_infantry moved from Kiangsu to Kweichow 1 infantry moved from 19 Sea Zone to Kiangsu 1 Japan_Engineer moved from 19 Sea Zone to Kiangsu 1 infantry moved from Japan to 6 Sea Zone 1 Japan_Engineer moved from Japan to 6 Sea Zone 1 Japan_Engineer, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Kiangsu 1 Japan_Engineer moved from 19 Sea Zone to Kiangsu 1 pacific_carrier moved from 6 Sea Zone to 33 Sea Zone 1 NavyFighter moved from 6 Sea Zone to 33 Sea Zone 1 NavyFighter moved from 6 Sea Zone to 33 Sea Zone 1 Japan_destroyer moved from 35 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Amur to Manchuria Place Units - Japanese 1 carrier placed in 6 Sea Zone 4 TotalWarTacBmbrs and 1 elite placed in Japan 1 artillery and 2 infantry placed in French Indo China 1 armour, 1 infantry and 1 mech_infantry placed in Shantung 1 armour and 1 infantry placed in Kiangsu Trigger JapaneseTotalWarTacBmbrPlaceJapan4: has removed 4 TotalWarTacBmbrs owned by Japanese in Japan Trigger JapaneseTotalWarTacBmbrPlaceJapan4: Japanese has 4 tactical_bombers placed in Japan Turn Complete - Japanese Note to players Japanese: It is Early 1943 and Our Shipyards are Hard at Work. We will soon Launch 1 new Battleship and 1 new Transport. They may only Operate in the Pacific and Indian Oceans. Japanese collect 59 PUs; end with 59 PUs Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 61 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 62 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 66 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 74 PUs Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
4b7f14aa-cdb0-45fd-b055-f5bb4900aa13-exp-game-2-trout-j7.tsvg
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you still up lol
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just finished test so it's coming up. Gave my cranium a workout lol
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lol did it in local
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Game History
Round: 7 Purchase Units - Americans Trigger AmericansTotalWarMechInf: buyTotalWarMechInf added to productionAmericans Trigger AmericansTotalWarTank: buyTotalWar_Tank added to productionAmericans Trigger AmericansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionAmericans Trigger AmericansTotalWarArty: buyTotalWar_Arty added to productionAmericans Trigger AmericansTotalWarFighter: buyTotalWarFighter added to productionAmericans Trigger AmericansTotalWar Bomber: buyTotalWar_Bomber added to productionAmericans Trigger AmericansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionAmericans Trigger AmericansTotalWarNavyFtr: buyTotalWarNavyFtr added to productionAmericans Trigger AmericansTotalWarInf: buyTotalWar_Inf added to productionAmericans Americans buy 1 Escort, 4 TotalWarFighters, 1 carrier, 2 destroyers, 1 elite, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 ArmoredInfantry and 1 elite moved from Eastern United States to 101 Sea Zone 1 ArmoredInfantry, 1 elite and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 ArmoredInfantry and 1 elite moved from 91 Sea Zone to Morocco 1 Escort, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 Escort_Convoy, 1 Heavy_BB, 2 carriers, 2 destroyers and 6 submarines moved from 101 Sea Zone to 91 Sea Zone 1 usa_fighter moved from 46 Sea Zone to Dutch New Guinea 1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea 2 NavyFighters and 3 usa_fighters moved from 46 Sea Zone to 45 Sea Zone 1 submarine moved from 46 Sea Zone to 45 Sea Zone Combat - Americans Battle in Morocco Battle in 45 Sea Zone Americans attack with 2 NavyFighters, 1 submarine and 3 usa_fighters Japanese defend with 1 Japan_destroyer and 1 transport Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 NavyFighters and 3 usa_fighters in 45 Sea Zone, round 2 : 0/5 hits, 2.50 expected hits Japanese roll dice for 1 Japan_destroyer and 1 transport in 45 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 1 submarine owned by the Americans lost in 45 Sea Zone Americans roll dice for 2 NavyFighters and 3 usa_fighters in 45 Sea Zone, round 3 : 3/5 hits, 2.50 expected hits Japanese roll dice for 1 Japan_destroyer and 1 transport in 45 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits 1 transport owned by the Japanese and 1 Japan_destroyer owned by the Japanese lost in 45 Sea Zone Americans win, taking Morocco from Italians with 2 NavyFighters and 3 usa_fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 submarine Casualties for Japanese: 1 Japan_destroyer and 1 transport Battle in Dutch New Guinea Changer loiter and taunt; Americans attack with 1 artillery, 1 infantry and 1 usa_fighter Changer defend; Japanese defend with 1 elite and 1 infantry Americans roll dice for 1 artillery, 1 infantry and 1 usa_fighter in Dutch New Guinea, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 elite and 1 infantry in Dutch New Guinea, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 elite owned by the Japanese lost in Dutch New Guinea Americans win, taking Dutch New Guinea from Japanese with 1 artillery, 1 infantry and 1 usa_fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 elite and 1 infantry Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Greece Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 98 Sea Zone Non Combat Move - Americans Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone Trigger ParaBoost atGreece: Germans has 1 german_paraBoost placed in Greece Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 1 usa_fighter moved from Dutch New Guinea to New Guinea 2 NavyFighters and 3 usa_fighters moved from 45 Sea Zone to 54 Sea Zone 1 Heavy_BB, 1 battleship, 3 carriers, 2 cruisers and 1 transport moved from 46 Sea Zone to 54 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 Escort_Convoy, 2 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 1 destroyer moved from 26 Sea Zone to 47 Sea Zone 2 NavyFighters, 1 carrier, 1 pacific_cruiser and 1 pacific_submarine moved from 26 Sea Zone to 54 Sea Zone 1 usa_fighter moved from Hawaiian Islands to Queensland 1 Escort_Convoy moved from 10 Sea Zone to 31 Sea Zone 1 Escort moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 elite moved from Western United States to 10 Sea Zone 2 NavyFighters, 1 artillery, 2 destroyers, 1 elite, 1 pacific_carrier, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 elite moved from 26 Sea Zone to Hawaiian Islands 1 FighterAceUSA moved from Eastern United States to Gibraltar 2 usa_fighters moved from Gibraltar to 91 Sea Zone 1 usa_tactical_bomber moved from Gibraltar to 91 Sea Zone 1 usa_tactical_bomber moved from Eastern United States to 91 Sea Zone 1 ArmoredInfantry, 2 air_transports and 1 infantry moved from Eastern United States to Gibraltar 2 air_transports moved from Gibraltar to Eastern United States 1 infantry moved from Central United States to Eastern United States 1 Rail moved from Eastern United States to Alaska 1 ArmoredInfantry and 1 Rail moved from Alaska to Eastern United States 1 infantry moved from Western United States to Central United States 1 infantry moved from Western United States to Central United States 1 mech_infantry moved from Western United States to Central United States 1 mech_infantry moved from Western United States to Alaska Place Units - Americans 4 TotalWarFighters and 1 elite placed in Eastern United States 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 Escort, 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone Trigger AmericansTotalWarFighterPlaceEUS: has removed 4 TotalWarFighters owned by Americans in Eastern United States Trigger AmericansTotalWarFighterPlaceEUS: Americans has 4 usa_fighters placed in Eastern United States Turn Complete - Americans Note to players Americans: It is Early 1943 and Our Shipyards are Hard at Work. 1 Battleship and 1 Transport are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger Americans RemoveUSAConvoySZ31: has removed 1 Escort_Convoy owned by Americans in 31 Sea Zone Trigger PacificFleetRD7: Americans has 1 pacific_BB and 1 pacific_transport placed in 10 Sea Zone Trigger PacificFleetJPNRD7: Japanese has 1 pacific_BB and 1 pacific_transport placed in 6 Sea Zone Trigger Americans RemoveUSAConvoySZ31: Americans has 1 Escort placed in 31 Sea Zone Americans collect 51 PUs; end with 51 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 65 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 62 PUs Trigger Americans Liberates DNG: Americans met a national objective for an additional 2 PUs; end with 64 PUs Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Greece Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 98 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone Trigger ParaBoost atGreece: Germans has 1 german_paraBoost placed in Greece Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British Trigger UKTotalWarSeaFighter: buySeafireTotalWar added to productionBritish Trigger UKTotalWar Tank: buyTotalWar_Tank added to productionBritish Trigger UKTotalWarAirTrprt: buyTotalWarAirTrprt added to productionBritish Trigger UKTotalWar Arty: buyTotalWar_Arty added to productionBritish Trigger UKTotalWarTacBmbr: buyTotalWarTacBmbr added to productionBritish Trigger UKTotalWarInf: buyTotalWar_Inf added to productionBritish Trigger UKTotalWarMechInf: buyTotalWarMechInf added to productionBritish Trigger UKTotalWar Bomber: buyTotalWar_Bomber added to productionBritish Trigger UKTotalWarFighter: buyTotalWarFighter added to productionBritish British buy 1 Fortification, 1 UndergroundMinr, 1 artillery, 1 elite, 9 infantry, 1 uk_fighter and 1 uk_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Place Units - British Units in Egypt being upgraded or consumed: 1 factory_minor 1 UndergroundMinr placed in Egypt Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: British takes Holland Belgium from Germans EDIT: British takes Normandy Bordeaux from Germans EDIT: Turning off Edit Mode 1 uk_armour moved from India to Shan State British take Shan State from Japanese 1 uk_fighter and 1 uk_tactical_bomber moved from Egypt to Alexandria 2 infantry moved from Egypt to Alexandria EDIT: 1 uk_para moved from United Kingdom to Holland Belgium EDIT: 1 uk_para moved from United Kingdom to Normandy Bordeaux Combat - British Battle in Alexandria British attack with 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber Italians defend with 1 infantry British roll dice for 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Alexandria, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Greece Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 98 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in India 1 uk_fighter moved from Egypt to Caucasus 2 uk_armours moved from Iraq to Caucasus 1 uk_fighter and 1 uk_tactical_bomber moved from Alexandria to Egypt 2 uk_armours moved from Egypt to Iraq 1 uk_armour moved from Eastern Persia to India 1 air_transport and 1 infantry moved from India to Sumatra 1 air_transport moved from Sumatra to India 2 aaGuns, 4 artilleries, 13 infantry, 4 uk_armours, 2 uk_fighters and 1 uk_tactical_bomber moved from India to Burma 1 uk_armour moved from Iraq to Eastern Persia 1 uk_armour moved from Egypt to Iraq 2 infantry moved from Anglo Egyptian Sudan to Egypt 2 Rails and 2 infantry moved from Union of South Africa to India 1 artillery moved from Trans-Jordan to Egypt 1 uk_armour moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 uk_fighter moved from United Kingdom to Gibraltar Place Units - British Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone Trigger ParaBoost atGreece: Germans has 1 german_paraBoost placed in Greece Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone 1 Fortification placed in Sumatra 1 artillery and 5 infantry placed in India 2 infantry and 1 uk_fighter placed in Egypt 2 infantry placed in Union of South Africa 1 uk_para placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 elite EDIT: Adding units owned by British to Scotland: 1 elite EDIT: Turning off Edit Mode 1 elite placed in United Kingdom Turn Complete - British Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,1,5,2,6,2,1,1,2,4,2,3,5,5,3,4 British collect 47 PUs (3 lost to blockades); end with 47 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 53 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans regular : -1.50 Italians regular : -0.33 Japanese regular : -1.00 British regular : -0.50
Oh yea the Tommies are LL for ivan
EXP Game 2 Trout UK 7edit.tsvg
Show off the fancy LL thingys lol. Nobodoy uses them hee hee, well, I guess I do
Edit 2
Oh it's late in the day or early in the morningThe two S Africans shoulda got thrown into the front lines in Burma
EXP Game 2 Trout UK 7edit2.tsvg
Edit 3
lolSo SSR gonna put the 4 bucks in the bank for JPN DOW. I'll do it on ANZAC.
If I remember
Last edit
I changed my mind and am putting a Arty in Urals for the JPN DOW -
@beelee Good morning! I went offline after posting Nippon. Have a question about the Japanese DOW. I looked at the rule book and I didn’t see any option to place units. Only the attacker pays cash and the other receives cash. So was there some kind of clarification put out by Captain that said otherwise???
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Hi Trout
Yea it works the same as the German one.
Do you have the revised rulebook ?
https://drive.google.com/file/d/1jI_1JdIC-1KiTihBICJAbtX3GpVYnNgf/view?pli=1
This one has some clarifications as well. It's just a few pages not the whole rulebook
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@beelee Okay, now I see that. Sorry, I guess I should have paused and let you decide where to spend the 4 IPC's. Let me know if you feel okay going forward as is before I do Italy 7.
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@beelee Sorry, one more rules/Triple A question. Rulebook says that Takeover can take place on G8. But TripleA does not allow the Takeover token to be purchased on I7 (although can do so via Edit). TripleA Game Notes say to place the token in Southern Italy and then at end of Non-Combat Movement, units will convert if game conditions for it apply. So it appears to me that TripleA is set up to where Takeover can not happen until G9 unless I am missing something
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Hi Trout
Yes, you are correct. I have the token showing up a turn too late. I will fix for next update. Good lookout. I have had it like that for over a year lol
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@beelee Game History
Round: 7 Purchase Units - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Italians to Southern Italy: 1 TakeOverItaly EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Italians buy 4 submarines; Remaining resources: 1 PUs; Place Units - Italians Trigger ConquerItaly: Germans takes ownership of territory Algeria Trigger ConquerItaly: Germans takes ownership of territory Tunisia Trigger ConquerItaly: Germans takes ownership of territory Tobruk Trigger ConquerItaly: Germans takes ownership of territory Albania Trigger ConquerItaly: Germans takes ownership of territory Northern Italy Trigger ConquerItaly: Germans takes ownership of territory Libya Trigger ConquerItaly: Germans takes ownership of territory Sicily Trigger ConquerItaly: Germans takes ownership of territory Southern Italy Trigger ConquerItaly: Germans takes ownership of territory Sardinia Trigger ConquerItaly: Germans takes ownership of territory 93 Sea Zone Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 Italian_LCV moved from Greece to Ukraine EDIT: 1 infantry moved from Greece to Ukraine EDIT: 1 armour moved from Greece to Ukraine EDIT: 1 italian_para moved from Greece to Ukraine EDIT: 1 italian_para moved from Greece to Trans-Jordan 1 infantry moved from Northern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery moved from Algeria to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery moved from 98 Sea Zone to Trans-Jordan 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Tobruk to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Syria 1 mech_infantry moved from 98 Sea Zone to Syria 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery moved from Tobruk to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 armour moved from Tobruk to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 armour moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from 98 Sea Zone to Trans-Jordan Combat - Italians Battle in Syria Battle in Trans-Jordan Italians attack with 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 italian_para British defend with 1 infantry Italians win, taking Syria from French, taking Trans-Jordan from British with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 italian_para remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Ukraine Italians attack with 1 Italian_LCV, 1 armour, 1 infantry and 1 italian_para Russians defend with 1 elite Italians win, taking Ukraine from Russians with 1 armour, 1 infantry and 1 italian_para remaining. Battle score for attacker is 0 Casualties for Italians: 1 Italian_LCV Casualties for Russians: 1 elite Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Greece Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Normandy Bordeaux Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 98 Sea Zone Non Combat Move - Italians Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux Trigger ParaBoost atGreece: Germans has 1 german_paraBoost placed in Greece Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone 1 carrier moved from 98 Sea Zone to 95 Sea Zone 1 fighter moved from Trans-Jordan to 95 Sea Zone 1 fighter moved from Trans-Jordan to 95 Sea Zone 1 fighter moved from France to Eastern Poland 1 bomber moved from France to Southern Italy Place Units - Italians Turning on Edit Mode EDIT: Adding units owned by Italians to 95 Sea Zone: 4 submarines EDIT: Turning off Edit Mode Trigger TakeOverALLItalianUnitsGermanyDone: Setting giveUnitControlInAllTerritories to true for playerAttachment attached to Italians Trigger RemoveItalianfactory majorInNorthern Italy: has removed 1 factory_major owned by Italians in Northern Italy Trigger RemoveItalianairfieldInSouthern Italy: has removed 1 airfield owned by Italians in Southern Italy Trigger RemoveItalianharbourInSouthern Italy: has removed 1 harbour owned by Italians in Southern Italy Trigger RemoveItalianfactory minorInSouthern Italy: has removed 1 factory_minor owned by Italians in Southern Italy Trigger PlaceGermanairfieldInSouthern Italy: Germans has 1 airfield placed in Southern Italy Trigger PlaceGermanfactory majorInNorthern Italy: Germans has 1 factory_major placed in Northern Italy Trigger PlaceGermanfactory minorInSouthern Italy: Germans has 1 factory_minor placed in Southern Italy Trigger PlaceGermanharbourInSouthern Italy: Germans has 1 harbour placed in Southern Italy Turn Complete - Italians Trigger Italians RemoveItalyConvoySZ95: has removed 1 Escort_Convoy owned by Italians in 95 Sea Zone Trigger Italians RemoveItalyConvoySZ95: Italians has 1 Escort placed in 95 Sea Zone Units Change Ownership Some Units in Trans-Jordan change ownership: 1 armour, 2 artilleries, 2 infantry and 1 italian_para Some Units in Syria change ownership: 1 infantry and 1 mech_infantry Some Units in France change ownership: 2 aaGuns Some Units in Slovakia Hungary change ownership: 1 armour and 2 infantry Some Units in Northern Italy change ownership: 5 infantry Some Units in Southern Italy change ownership: 2 aaGuns, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 italian_paras Some Units in Eastern Poland change ownership: 1 fighter Some Units in Ukraine change ownership: 1 armour, 1 infantry and 1 italian_para Some Units in 95 Sea Zone change ownership: 1 Escort, 1 carrier, 2 fighters and 4 submarines Some Units in Greece change ownership: 1 artillery and 2 infantry Some Units in 98 Sea Zone change ownership: 1 battleship, 2 cruisers, 2 destroyers and 4 transports
Had to do some edit manipulation for the Takeover but I think I got it right
555597ba-3d69-41a9-8362-174176796f20-exp-game-2-trout-it7.tsvg -
yea couple things. You wanna place the takeOver token in 2nd Place. The Greek Para can't make it to Jordan. You want Syria instead ?
And you have to add up Italian income before 2nd Place because it'll be German and not Count.
I had you with 14 before Combat +1 in the bank. Picked up 4 in battle for 19 total.
It didn't happen in this instance but if there are Allied ships convoying, you need to hand roll for it.
So I'll adjust Italy income and then after G officially activates it, use edit to boost adjust their income before G purchase.
It's not perfect but does the majority of it. I think latest update has the Subs becoming U-boats but maybe not. I have to check
Edit
I'll check UKR, Syria and Jordan changing too but I think they do when token placed in 2nd place -
@beelee Yes Syria instead. I think it would be 25. 14 + 6 for Ukraine, Tunisia, Algeria, Syria, TransJordan + 5 for no Allied ships in the Mediterranean