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    EXP Game 2 Trout vs barnee

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    • T Offline
      Trout @beelee
      last edited by

      @beelee There may be some options which I just am not seeing. I think you are solid in USSR and Africa/Middle East. Japan is doing fine but fine is not good enough with Germany struggling. When I won the big naval battle in SZ 91, I thought I may be able to exploit that but alas could not. I think Sea Lion victory is greater than 0% and the Atlantic is in a good enough position to where it's not a given America could rescue them if London is taken. Anyway I didn't see anything else except that I could last another 4-5 turns for sure but my position seems to be getting weaker pretty much everywhere so I am going for a low odds knock-out punch. If your flak tower/AAA don't shoot straight then it's a winnable battle I think??? Guess we will see after I assume you max build on London this turn.

      B 1 Reply Last reply Reply Quote 1
      • B Online
        beelee @Trout
        last edited by

        @trout

        yea those big battles can be dicey 🙂 When doing the Flaktower attack, it'll roll for the Bmbrs/Tacs. Hvys are immune.
        Ftrs have to hand roll before battle.

        Then switch to edit before combat and remove any Ftr hits. If that's the only battle, triplea will immediately go to it, so you'll need to be in edit at end of CM.

        Multiple battles and you can then turn it on and off. Probably best to post rd by rd for the big battles unless an obvious max defense.

        For example, depending on first rd rolls, might need to kill the Bmbrs but usually would keep them until there needed sacrifice.

        Anyway, just post after CM and I'll give my ool.

        I was gonna wait until after the game, but it's all for fun anyway 🙂 so I think if you would have pushed hard into Belarus, it would forced the commies back to moscow.

        That opens up the south, cuts off the Finland Army. You will liberate lenningrad and Scandanavia. PU swing would be big.

        Could still happen. We'll see how it plays out 🙂

        B 1 Reply Last reply Reply Quote 0
        • B Online
          beelee @beelee
          last edited by beelee

          @beelee said in EXP Game 2 Trout vs barnee:

          You will liberate lenningrad

          @Trout

          Well I guess the above would depend on one's opinion 🙂

          Game History

          Round: 11
          
              Purchase Units - Americans
                  Americans buy 1 ArmoredInfantry, 2 Escorts, 1 Heavy_Transport, 4 TotalWarFighters, 1 USA_Hvy_Bomber, 1 artillery, 1 elite, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
          
              Combat Move - Americans
                  Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                  1 USA_Hvy_Bomber moved from Eastern United States to Normandy Bordeaux
                  1 USA_Hvy_Bomber moved from Hawaiian Islands to Korea
                  1 submarine and 6 usa_fighters moved from 26 Sea Zone to 16 Sea Zone
                  1 artillery, 2 infantry and 1 marine moved from New Guinea to Dutch New Guinea
          
              Combat - Americans
                  Strategic bombing raid in Normandy Bordeaux
                          Germans roll AA dice in Normandy Bordeaux : 1/1 hits, 0.17 expected hits
                      1 USA_Hvy_Bomber owned by the Americans killed by AA in Normandy Bordeaux
                      Bombing raid in Normandy Bordeaux causes 0 damage total. 
                  Strategic bombing raid in Korea
                          Japanese roll AA dice in Korea : 0/1 hits, 0.17 expected hits
                      Bombing raid in Korea rolls: 4,4 and causes: 8 damage to unit: factory_major
                      Bombing raid in Korea causes 8 damage total. 
                  Battle in 16 Sea Zone
                      Americans attack with 1 submarine and 6 usa_fighters
                      Japanese defend with 1 Escort
                          Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                          Japanese roll dice for 1 Escort in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          1 Escort owned by the Japanese lost in 16 Sea Zone
                      Americans win with 1 submarine and 6 usa_fighters remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 Escort
                  Battle in Dutch New Guinea
                      Changer loiter and taunt; Americans attack with 1 artillery, 2 infantry and 1 marine
                      Changer defend; Japanese defend with 2 infantry
                          Americans roll dice for 1 artillery, 2 infantry and 1 marine in Dutch New Guinea, round 2 : 1/4 hits, 1.17 expected hits
                          Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                          1 infantry owned by the Japanese lost in Dutch New Guinea
                          Americans roll dice for 1 artillery, 2 infantry and 1 marine in Dutch New Guinea, round 3 : 1/4 hits, 1.17 expected hits
                          Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese lost in Dutch New Guinea
                      Americans win, taking Dutch New Guinea from Japanese with 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 6
                      Casualties for Japanese: 2 infantry
                  Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Bulgaria
                  Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
                  Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Greece
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 96 Sea Zone
          
              Non Combat Move - Americans
                  Trigger Wolfpack at96 SeaZones: Germans has 1 Wolfpack placed in 96 Sea Zone
                  Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                  Trigger ParaBoost atGreece: Germans has 1 german_paraBoost placed in Greece
                  Trigger ParaBoost atBulgaria: Germans has 1 german_paraBoost placed in Bulgaria
                  Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
                  Turning on Edit Mode
                  EDIT: Changing unit bombing damage for these Germans owned units to: harbour = 6
                  EDIT: Adding units owned by Americans to United Kingdom: 1 USA_Hvy_Bomber
                  EDIT: Turning off Edit Mode
                  Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                  1 Escort moved from 49 Sea Zone to 34 Sea Zone
                  1 Escort moved from 63 Sea Zone to 46 Sea Zone
                  1 destroyer moved from 26 Sea Zone to 49 Sea Zone
                  1 Escort moved from 25 Sea Zone to 31 Sea Zone
                  1 Escort_Convoy moved from 10 Sea Zone to 30 Sea Zone
                  1 ArmoredInfantry, 1 artillery, 1 elite and 1 infantry moved from Western United States to 10 Sea Zone
                  1 ArmoredInfantry, 2 NavyFighters, 1 artillery, 1 carrier, 1 elite, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                  1 ArmoredInfantry, 1 artillery, 1 elite and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  6 usa_fighters moved from 16 Sea Zone to 26 Sea Zone
                  1 Escort moved from 101 Sea Zone to 104 Sea Zone
                  1 Escort, 1 Heavy_BB, 2 carriers, 2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                  2 ArmoredInfantrys and 2 air_transports moved from Eastern United States to Gibraltar
                  1 air_transport and 1 infantry moved from Gibraltar to United Kingdom
                  1 bomber and 3 usa_fighters moved from Gibraltar to United Kingdom
                  1 elite moved from Central United States to Western United States
                  1 elite moved from Eastern United States to Central United States
                  4 air_transports and 4 mech_infantrys moved from French West Africa to Egypt
                  1 ArmoredInfantry and 1 air_transport moved from French Equatorial Africa to Iraq
                  2 ArmoredInfantrys moved from Iraq to Caucasus
                  2 FighterAceUSAs moved from Egypt to Caucasus
                  1 USA_Hvy_Bomber moved from Korea to Yakut S.S.R.
                  4 usa_fighters moved from Java to Queensland
          
              Place Units - Americans
                  1 ArmoredInfantry, 4 TotalWarFighters, 1 USA_Hvy_Bomber and 1 elite placed in Eastern United States
                  Turning on Edit Mode
                  EDIT: Removing units owned by Americans from French West Africa: 1 air_transport
                  EDIT: Adding units owned by Americans to Eastern United States: 1 air_transport
                  EDIT: Turning off Edit Mode
                  1 Heavy_Transport placed in 101 Sea Zone
                  2 Escorts and 1 transport placed in 10 Sea Zone
                  1 artillery placed in Western United States
                  1 infantry placed in Eastern United States
                  Trigger AmericansTotalWarFighterPlaceEUS: has removed 4 TotalWarFighters owned by Americans in Eastern United States
                  Trigger AmericansTotalWarFighterPlaceEUS: Americans has 4 usa_fighters placed in Eastern United States
          
              Turn Complete - Americans
                  Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
                  Trigger Americans RemoveUSAConvoySZ30: has removed 1 Escort_Convoy owned by Americans in 30 Sea Zone
                  Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
                  Trigger Americans RemoveUSAConvoySZ30: Americans has 1 Escort placed in 30 Sea Zone
                  Americans collect 53 PUs; end with 53 PUs
                  Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 67 PUs
                  Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 64 PUs
                  Trigger Americans Liberates DNG: Americans met a national objective for an additional 2 PUs; end with 66 PUs
                  Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 65 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
          
              Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 1 infantry; Remaining resources: 2 PUs; 
          
              Combat Move - Chinese
          
              Combat - Chinese
                  Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Bulgaria
                  Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
                  Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Greece
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 96 Sea Zone
          
              Non Combat Move - Chinese
                  Trigger Wolfpack at96 SeaZones: Germans has 1 Wolfpack placed in 96 Sea Zone
                  Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                  Trigger ParaBoost atGreece: Germans has 1 german_paraBoost placed in Greece
                  Trigger ParaBoost atBulgaria: Germans has 1 german_paraBoost placed in Bulgaria
                  Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
          
              Place Units - Chinese
                  1 infantry placed in Tsinghai
          
              Turn Complete - Chinese
                  Chinese collect 1 PU; end with 3 PUs
                  Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
          
              Purchase Units - British
                  British buy 1 Hvy_Undg_2, 11 TotalWar_Infs, 1 infantry, 10 mine_unarmeds and 1 uk_fighter; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
          
              Place Units - British
                  Units in United Kingdom being upgraded or consumed: 1 UndrgroundFctry
                  1 Hvy_Undg_2 placed in United Kingdom
          
              Combat Move - British
                  Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                  Turning on Edit Mode
                      EDIT: British takes Southern France from Germans
                  EDIT: Turning off Edit Mode
                  EDIT: 1 uk_para moved from United Kingdom to Southern France
                  EDIT: 1 uk_para moved from United Kingdom to Normandy Bordeaux
                  1 UK_Hvy_Bomber, 1 bomber and 4 uk_fighters moved from United Kingdom to Normandy Bordeaux
                  1 artillery and 2 infantry moved from India to Burma
                  2 uk_fighters moved from India to Burma
                  1 uk_tactical_bomber moved from India to Tsinghai
                  4 uk_armours and 2 uk_fighters moved from Caucasus to Sikang
          
              Combat - British
                  Battle in Sikang
                      British attack with 4 uk_armours and 2 uk_fighters
                      Japanese defend with 2 armour, 1 infantry and 2 mech_infantrys
                          British roll dice for 4 uk_armours and 2 uk_fighters in Sikang, round 2 : 3/6 hits, 3.00 expected hits
                          Japanese roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Sikang, round 2 : 0/5 hits, 2.00 expected hits
                          1 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Sikang
                          British roll dice for 4 uk_armours and 2 uk_fighters in Sikang, round 3 : 2/6 hits, 3.00 expected hits
                          Japanese roll dice for 2 armour in Sikang, round 3 : 2/2 hits, 1.00 expected hits
                          2 uk_armours owned by the British lost in Sikang
                          2 armour owned by the Japanese lost in Sikang
                      British win, taking Sikang from Japanese with 2 uk_armours and 2 uk_fighters remaining. Battle score for attacker is 11
                      Casualties for Japanese: 2 armour, 1 infantry and 2 mech_infantrys
                      Casualties for British: 2 uk_armours
                  Battle in Burma
                      British attack with 1 artillery, 2 infantry and 2 uk_fighters
                      Japanese defend with 1 infantry
                          British roll dice for 1 artillery, 2 infantry and 2 uk_fighters in Burma, round 2 : 1/5 hits, 1.83 expected hits
                          Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese lost in Burma
                      British win, taking Burma from Japanese with 1 artillery, 2 infantry and 2 uk_fighters remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Normandy Bordeaux
                      British attack with 1 UK_Hvy_Bomber, 1 bomber, 4 uk_fighters and 1 uk_para
                      Germans defend with 1 factory_minor and 1 infantry
                          British roll dice for 1 UK_Hvy_Bomber, 1 bomber, 4 uk_fighters and 1 uk_para in Normandy Bordeaux, round 2 : 7/8 hits, 4.17 expected hits
                          Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Germans lost in Normandy Bordeaux
                      British win, taking Normandy Bordeaux from Germans with 1 UK_Hvy_Bomber, 1 bomber, 4 uk_fighters and 1 uk_para remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Bulgaria
                  Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
                  Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Greece
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 96 Sea Zone
          
              Non Combat Move - British
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in India
                  1 UK_Hvy_Bomber, 1 bomber and 4 uk_fighters moved from Normandy Bordeaux to United Kingdom
                  1 elite moved from Scotland to United Kingdom
                  2 uk_fighters moved from Gibraltar to United Kingdom
                  EDIT: 1 USA_Hvy_Bomber moved from Egypt to United Kingdom
                  1 uk_armour moved from Iraq to Caucasus
                  EDIT: 1 uk_tactical_bomber moved from Tsinghai to Kazakhstan
                  2 uk_fighters moved from Sikang to Caucasus
                  2 uk_fighters moved from Burma to India
                  2 air_transports and 2 infantry moved from India to Sumatra
                  1 air_transport moved from Sumatra to India
                  2 Rails moved from Union of South Africa to Trans-Jordan
                  2 Rails, 1 artillery and 1 infantry moved from Trans-Jordan to India
                  1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                  1 infantry moved from Alexandria to Egypt
                  1 infantry moved from Trans-Jordan to Egypt
                  4 infantry moved from Northwest Persia to Caucasus
                  1 infantry moved from Timguska to Yenisey
          
              Place Units - British
                  Trigger Wolfpack at96 SeaZones: Germans has 1 Wolfpack placed in 96 Sea Zone
                  Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                  Trigger ParaBoost atGreece: Germans has 1 german_paraBoost placed in Greece
                  Trigger ParaBoost atBulgaria: Germans has 1 german_paraBoost placed in Bulgaria
                  Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
                  11 TotalWar_Infs, 10 mine_unarmeds and 1 uk_fighter placed in United Kingdom
                  1 infantry placed in India
          
              Turn Complete - British
                  Trigger BritishParaBoost atSouthern France: British has 1 uk_paraBoost placed in Southern France
                  Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux
                  British collect 47 PUs; end with 47 PUs
                  Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 53 PUs
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 58 PUs
          

          Combat Hit Differential Summary :

          Americans regular : 0.33
          Japanese regular : -2.67
          Japanese AA : -0.17
          Germans AA : 0.83
          Germans regular : -0.33
          British regular : 1.00
          

          Game History

          Round: 11
          
              Purchase Units - ANZAC
                  ANZAC buy 2 Escorts and 2 Fortifications; Remaining resources: 0 PUs; 
          
              Combat Move - ANZAC
          
              Combat - ANZAC
                  Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Bulgaria
                  Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
                  Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Greece
                  Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Southern France
                  Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Normandy Bordeaux
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 96 Sea Zone
          
              Non Combat Move - ANZAC
                  Trigger BritishParaBoost atSouthern France: British has 1 uk_paraBoost placed in Southern France
                  Trigger Wolfpack at96 SeaZones: Germans has 1 Wolfpack placed in 96 Sea Zone
                  Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                  Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux
                  Trigger ParaBoost atGreece: Germans has 1 german_paraBoost placed in Greece
                  Trigger ParaBoost atBulgaria: Germans has 1 german_paraBoost placed in Bulgaria
                  Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
                  Turning on Edit Mode
                  EDIT: Removing units owned by Americans from Queensland: 1 AirTrprtAllied
                  EDIT: Turning off Edit Mode
                  1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                  2 transports moved from 63 Sea Zone to 54 Sea Zone
                  1 infantry moved from New South Wales to Queensland
                  2 air_transports and 2 infantry moved from Queensland to Java
          
              Place Units - ANZAC
                  2 Fortifications placed in Java
                  2 Escorts placed in 62 Sea Zone
          
              Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 14 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
          
              Combat Move - French
          
              Combat - French
                  Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Bulgaria
                  Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
                  Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Greece
                  Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Southern France
                  Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Normandy Bordeaux
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 96 Sea Zone
          
              Non Combat Move - French
                  Trigger BritishParaBoost atSouthern France: British has 1 uk_paraBoost placed in Southern France
                  Trigger Wolfpack at96 SeaZones: Germans has 1 Wolfpack placed in 96 Sea Zone
                  Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                  Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux
                  Trigger ParaBoost atGreece: Germans has 1 german_paraBoost placed in Greece
                  Trigger ParaBoost atBulgaria: Germans has 1 german_paraBoost placed in Bulgaria
                  Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
          
              Turn Complete - French
          

          Combat Hit Differential Summary :

          EXP Gmame 2 Trout F 11.tsvg

          Late in the day and a long turn 🙂 hence the edits. You will need to remove the 2 French Inf and American in UK and replace with Mech.

          Oops I forgot the Home Defense I'll do it right now.

          EXP Gmame 2 Trout F 11edit.tsvg

          Edit
          Oh yea the 10 LMs at 110. Guess I need to make a special for them too. Never bought any before 🙂

          T 2 Replies Last reply Reply Quote 0
          • T Offline
            Trout @beelee
            last edited by

            @beelee
            308c3751-9379-49b4-ae82-6b2d1bf26e03-exp-game-2-trout-g12sealion.tsvg Before I roll for combat, you are welcome to check me to ensure everything looks fine to you. Yes, no problem with rolling one round then asking you for which casualties to take.

            1 Reply Last reply Reply Quote 0
            • T Offline
              Trout @beelee
              last edited by

              @beelee Battle calc says I win 27% of the time for the Sea Lion. Not sure I believe that. My eyeballs tell me that your AAA and Flak Tower will tear me up before any dice rolls happen.

              B 1 Reply Last reply Reply Quote 1
              • B Online
                beelee @Trout
                last edited by

                @trout

                Right arm. I did it in test and the reich won with a lone Pnzr left lol So I guess the Bmbrs will go first after all. Although Keep the Hvys till the Inf all gone except the badass dude.

                Couple ways to do it. In full edit or edit the LM and Ftr hits before ending ncm. Ftr hits can be removed but the amphib guys can't. Have to undo there move or fight in edit and kill them 1st rd and not count any hits they get.

                I think it will be easier to adjust now and fight it normally. So, I'll set us up with the dice roller and make any adjustments, then turn it back over to you.

                It looks as if the 4 LCVs have all Inf and I'm gonna scramble the French Ftr. Any LM hits will ignore the LCVs obviously and take Trprt Inf as kills.

                Back in a bit

                T 2 Replies Last reply Reply Quote 0
                • T Offline
                  Trout @beelee
                  last edited by

                  @beelee I don't think the LM's hit because they are unarmed - or am I not understanding something ..... again

                  1 Reply Last reply Reply Quote 0
                  • T Offline
                    Trout @beelee
                    last edited by

                    @beelee If I am correct about the LM's and you want to change your UK buy I am okay with that.

                    B 1 Reply Last reply Reply Quote 0
                    • B Online
                      beelee @Trout
                      last edited by beelee

                      @trout have to hand roll the LMs I just did at the other site.

                      Screenshot from 2025-03-17 20-59-17.png

                      So a little better than test. 4 Ftrs and 2 Inf stepped on LMs. I'll update your save and you'll be ready to roll

                      Edit
                      The LMs you can arm same turn you buy them if it's where they are bought. I'll dbl check that real quick

                      Yea that's what I thought, so were good.

                      Screenshot from 2025-03-17 21-04-24.png

                      1 Reply Last reply Reply Quote 0
                      • B Online
                        beelee
                        last edited by beelee

                        @Trout

                        I'll brb with an updated save

                        308c3751-9379-49b4-ae82-6b2d1bf26e03-exp-game-2-trout-g12sealionPostLMandFlak.tsvg

                        I just undid the 8 Inf that went with the LCVs and moved 6 back as it was easier. Also easier to kill the Ftrs start of battle instead of undoing there move.

                        So, you'll need to be carefull. Don't take the Air Trprt as a hit and only take 5 FlakTT hits. Leave the last one.

                        I forgot to kill the 2 LMs, we can do that unless you win 🙂 then it won't matter.

                        OOL
                        5 on the Flak
                        Reg Bmbrs
                        All Inf including Mech except for Elite
                        Hvy Bmbrs
                        US Air keep bloke Ftrs to the end

                        Let me know if something not clear.

                        Edit
                        You can widen the battle window if you can't see all the dudes

                        T 2 Replies Last reply Reply Quote 0
                        • T Offline
                          Trout @beelee
                          last edited by

                          @beelee Game History

                          Round: 12
                          
                              Research Technology - Germans
                          
                              Purchase Units - Germans
                                  Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                  Trigger Wolfpack at96 SeaZones: Germans has 1 Wolfpack placed in 96 Sea Zone
                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                  Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                                  Germans buy 4 TotalWarMe_262s, 1 elite and 14 infantry; Remaining resources: 4 PUs; 
                          
                              Combat Move - Germans
                                  Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                                  Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany
                                  Turning on Edit Mode
                                  EDIT: Turning off Edit Mode
                                  Turning on Edit Mode
                                  EDIT: Turning off Edit Mode
                                  Turning on Edit Mode
                                      EDIT: Germans takes Scotland from British
                                      EDIT: Turning off Edit Mode
                                  Turning on Edit Mode
                                  EDIT: Turning off Edit Mode
                                  Turning off Edit Mode
                                  Turning on Edit Mode
                                  EDIT: Turning off Edit Mode
                                  Turning on Edit Mode
                                  EDIT: Turning off Edit Mode
                                  Turning on Edit Mode
                                  EDIT: Game Loaded
                                  1 elite moved from Denmark to 112 Sea Zone
                                  1 transport moved from 110 Sea Zone to 112 Sea Zone
                                  1 armour moved from Western Germany to 112 Sea Zone
                                  EDIT: 1 Waffen_Para moved from Western Germany to Scotland
                                  1 armour, 4 artilleries and 10 infantry moved from Western Germany to 112 Sea Zone
                                  EDIT: 1 German_LCV moved from Western Germany to United Kingdom
                                  EDIT: 1 German_LCV moved from Western Germany to United Kingdom
                                  EDIT: 1 German_LCV moved from Western Germany to United Kingdom
                                  EDIT: 1 German_LCV moved from Western Germany to United Kingdom
                                  EDIT: 1 infantry moved from Norway to 112 Sea Zone
                                  EDIT: 1 infantry moved from Norway to 112 Sea Zone
                                  EDIT: 1 infantry moved from Norway to 112 Sea Zone
                                  1 Type_XXI_UBoat moved from 112 Sea Zone to 104 Sea Zone
                                  1 Type_XXI_UBoat moved from 112 Sea Zone to 104 Sea Zone
                                  1 German_Hvy_Bmbr moved from Western Germany to United Kingdom
                                  3 LuftwaffeAces, 3 Me_262s, 6 fighters and 5 tactical_bombers moved from Western Germany to United Kingdom
                                  1 carrier moved from 112 Sea Zone to 110 Sea Zone
                                  1 Me_262 moved from 112 Sea Zone to United Kingdom
                                  1 fighter moved from 112 Sea Zone to United Kingdom
                                  2 armour, 4 artilleries, 1 elite, 13 infantry and 10 transports moved from 112 Sea Zone to 110 Sea Zone
                                  2 armour, 4 artilleries, 1 elite and 13 infantry moved from 110 Sea Zone to United Kingdom
                                  1 infantry moved from Libya to 96 Sea Zone
                                  1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                                  1 infantry moved from Southern Italy to 95 Sea Zone
                                  2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
                                  1 infantry moved from 93 Sea Zone to Southern France
                                  1 infantry moved from 93 Sea Zone to Southern France
                                  1 battleship moved from 96 Sea Zone to 93 Sea Zone
                                  1 cruiser moved from 96 Sea Zone to 93 Sea Zone
                                  1 Escort_Convoy moved from 96 Sea Zone to 92 Sea Zone
                                  1 artillery and 3 infantry moved from Libya to Tunisia
                                  1 WaffenPnzrGrndr, 1 Waffen_Oberst_4, 1 waffen_infantry and 1 waffen_panzer moved from Holland Belgium to Normandy Bordeaux
                                  1 German_Hvy_Bmbr moved from Germany to United Kingdom
                                  1 bomber moved from Germany to United Kingdom
                                  1 bomber moved from Germany to United Kingdom
                                  1 2ndPanzerArmy moved from Germany to Baltic States
                                  1 infantry moved from Eastern Poland to Baltic States
                                  1 infantry moved from Eastern Poland to Baltic States
                                  1 infantry moved from Eastern Poland to Baltic States
                                  EDIT: 6 infantry moved from Western Germany to United Kingdom
                          
                              Combat - Germans
                                  EDIT: Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                  EDIT: Trigger Wolfpack at96 SeaZones: Germans has 1 Wolfpack placed in 96 Sea Zone
                                  EDIT: Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                  EDIT: Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                                  EDIT: British scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
                                  EDIT: British scrambles to create a battle in territory 110 Sea Zone
                                  EDIT: Removing units owned by Germans from Western Germany: 2 infantry
                                  EDIT: Removing units owned by Germans from United Kingdom: 4 fighters
                                  EDIT: Turning off Edit Mode
                                  Turning on Edit Mode
                                  EDIT: Adding units owned by Germans to Baltic States: 1 Panzer_General3 and 5 armour
                                  EDIT: Removing units owned by Germans from Baltic States: 1 2ndPanzerArmy
                                  EDIT: Turning off Edit Mode
                                  Turning on Edit Mode
                                  EDIT: Turning off Edit Mode
                                  Battle in Tunisia
                                      Germans attack with 1 artillery and 3 infantry
                                      Americans defend with 1 ArmoredInfantry
                                      Germans win, taking Tunisia from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                                      Casualties for Germans: 1 infantry
                                      Casualties for Americans: 1 ArmoredInfantry
                                  Battle in Southern France
                                      Germans attack with 2 infantry
                                      British defend with 1 UndergroundMinr, 1 harbour, 1 uk_para and 1 uk_paraBoost
                                      Germans win, taking Southern France from British with 2 infantry remaining. Battle score for attacker is 4
                                      Casualties for British: 1 uk_para and 1 uk_paraBoost
                                  Battle in Normandy Bordeaux
                                      Germans attack with 1 WaffenPnzrGrndr, 1 Waffen_Oberst_4, 1 waffen_infantry and 1 waffen_panzer
                                      British defend with 1 factory_minor, 1 uk_para and 1 uk_paraBoost
                                      Germans win, taking Normandy Bordeaux from British with 1 WaffenPnzrGrndr, 1 Waffen_Oberst_4 and 1 waffen_panzer remaining. Battle score for attacker is 0
                                      Casualties for Germans: 1 waffen_infantry
                                      Casualties for British: 1 uk_para and 1 uk_paraBoost
                                  Battle in 104 Sea Zone
                                      Germans attack with 2 Type_XXI_UBoats
                                      Americans defend with 1 Escort
                                      Germans win with 1 Type_XXI_UBoat remaining. Battle score for attacker is 0
                                      Casualties for Germans: 1 Type_XXI_UBoat
                                      Casualties for Americans: 1 Escort
                                  Battle in Baltic States
                                      Germans attack with 3 infantry
                                      Russians defend with 2 armour and 2 guard_infantrys
                                      1 Panzer_General3 owned by the Germans, 1 infantry owned by the Germans and 5 armour owned by the Germans retreated to Poland
                                      Russians win with 2 armour and 2 guard_infantrys remaining. Battle score for attacker is -6
                                      Casualties for Germans: 2 infantry
                                  Battle in 110 Sea Zone
                                      Germans attack with 9 GermanUBoats, 1 German_Heavy_BB, 3 Type_XXI_UBoats, 3 Wolfpacks, 1 carrier, 1 cruiser, 1 destroyer and 10 transports
                                      French defend with 1 fighter
                                      3 Type_XXI_UBoats owned by the Germans and 9 GermanUBoats owned by the Germans submerged
                                      Units damaged: 1 German_Heavy_BB owned by the Germans
                                      Germans win with 1 German_Heavy_BB, 1 carrier, 1 cruiser, 1 destroyer and 10 transports remaining. Battle score for attacker is 9
                                      Casualties for French: 1 fighter
                                      Casualties for Germans: 3 Wolfpacks
                                  Battle in United Kingdom
                                      Germans attack with 2 German_Hvy_Bmbrs, 4 German_LCVs, 3 LuftwaffeAces, 4 Me_262s, 2 armour, 4 artilleries, 2 bombers, 1 elite, 3 fighters, 19 infantry and 5 tactical_bombers; Changer loiter and taunt
                                      Changer defend; British defend with 1 FlakTower, 1 HomeDefense, 1 Hvy_Undg_2, 1 UK_Hvy_Bomber, 4 aaGunNOs, 1 airfield, 1 bomber, 1 elite, 1 harbour, 20 infantry, 1 mech_infantry and 7 uk_fighters; French defend with 2 mech_infantrys; Americans defend with 2 USA_Hvy_Bombers, 1 air_transport, 1 bomber, 1 mech_infantry and 3 usa_fighters
                                      Germans captures 58PUs while taking British capital
                                      Germans converts Hvy_Undg_2 into different units
                                      Germans win, taking United Kingdom from British with 2 German_Hvy_Bmbrs, 3 LuftwaffeAces, 4 Me_262s and 1 armour remaining. Battle score for attacker is 60
                                      Casualties for Germans: 4 German_LCVs, 1 armour, 4 artilleries, 2 bombers, 1 elite, 3 fighters, 19 infantry and 5 tactical_bombers
                                      Casualties for British: 1 FlakTower, 1 HomeDefense, 1 UK_Hvy_Bomber, 4 aaGunNOs, 1 bomber, 1 elite, 20 infantry, 1 mech_infantry and 7 uk_fighters
                                      Casualties for Americans: 2 USA_Hvy_Bombers, 1 air_transport, 1 bomber, 1 mech_infantry and 3 usa_fighters
                                      Casualties for French: 2 mech_infantrys
                                  Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
                          
                              Non Combat Move - Germans
                                  Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Bulgaria
                                  Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
                                  Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Greece
                                  Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail owned by Germans in Eastern Poland
                                  Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Eastern Poland
                                  Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 92 Sea Zone
                                  Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone
                                  Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 96 Sea Zone
                                  Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                                  1 German_Hvy_Bmbr moved from United Kingdom to Western Germany
                                  1 German_Hvy_Bmbr moved from United Kingdom to Western Germany
                                  1 Me_262 moved from United Kingdom to Holland Belgium
                                  1 Me_262 moved from United Kingdom to Holland Belgium
                                  1 Me_262 moved from United Kingdom to Holland Belgium
                                  1 Me_262 moved from United Kingdom to Holland Belgium
                                  1 LuftwaffeAce moved from United Kingdom to 110 Sea Zone
                                  1 LuftwaffeAce moved from United Kingdom to 110 Sea Zone
                                  1 LuftwaffeAce moved from United Kingdom to Holland Belgium
                                  1 destroyer moved from 96 Sea Zone to 98 Sea Zone
                                  1 transport moved from 96 Sea Zone to 95 Sea Zone
                                  1 transport moved from 96 Sea Zone to 95 Sea Zone
                                  1 carrier moved from 96 Sea Zone to 95 Sea Zone
                                  1 GermanUBoat moved from 92 Sea Zone to 95 Sea Zone
                                  1 GermanUBoat moved from 92 Sea Zone to 95 Sea Zone
                                  1 GermanUBoat moved from 92 Sea Zone to 95 Sea Zone
                                  1 GermanUBoat moved from 96 Sea Zone to 95 Sea Zone
                                  1 GermanUBoat moved from 96 Sea Zone to 95 Sea Zone
                                  1 GermanUBoat moved from 96 Sea Zone to 95 Sea Zone
                                  1 G_Rail moved from Germany to Western Germany
                                  1 G_Rail and 1 King_Tiger moved from Western Germany to Eastern Poland
                                  1 G_Rail moved from Germany to Western Germany
                                  1 G_Rail and 1 King_Tiger moved from Western Germany to Eastern Poland
                                  1 Europe_Rail moved from Germany to Western Germany
                                  1 Europe_Rail and 1 King_Tiger moved from Western Germany to Eastern Poland
                                  1 infantry moved from Germany to Slovakia Hungary
                                  1 infantry moved from Germany to Slovakia Hungary
                                  1 infantry moved from Germany to Slovakia Hungary
                          
                              Place Units - Germans
                                  4 TotalWarMe_262s placed in Western Germany
                                  1 elite and 5 infantry placed in Germany
                                  5 infantry placed in Western Germany
                                  2 infantry placed in Northern Italy
                                  2 infantry placed in Germany
                                  Trigger GermansTotalWarMe 262PlaceWesternGermany4: has removed 4 TotalWarMe_262s owned by Germans in Western Germany
                                  Trigger GermansTotalWarMe 262PlaceWesternGermany4: Germans has 4 Me_262s placed in Western Germany
                          
                              Turn Complete - Germans
                                  Trigger Germans RemoveConvoySZ92: has removed 1 Escort_Convoy owned by Germans in 92 Sea Zone
                                  Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                  Trigger Germans RemoveConvoySZ92: Germans has 1 Escort placed in 92 Sea Zone
                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                  Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone
                                  Trigger ParaBoost atGreece: Germans has 1 german_paraBoost placed in Greece
                                  Trigger ParaBoost atBulgaria: Germans has 1 german_paraBoost placed in Bulgaria
                                  Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
                                  Germans collect 63 PUs; end with 125 PUs
                                  Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 137 PUs
                                  Trigger Germans ReceiveItaliansNoShipsMedObjective: Germans met a national objective for an additional 5 PUs; end with 142 PUs
                                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 147 PUs
                                  Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 150 PUs
                          

                          Amazing! I won but lost .... twice! Will explain in follow-up post

                          9354b511-ebd0-47e8-813c-630102c77f8c-exp-game-2-trout-g12.tsvg

                          1 Reply Last reply Reply Quote 1
                          • T Offline
                            Trout @beelee
                            last edited by

                            @beelee So I was so sure that I would lose that I didn't pay attention to details in case I did win. So I did not send destroyer to SZ 104 to block and I did not switch out the boxes for 2nd Panzer Army in Poland. I did the Sea Lion first in local by accident. Your Flak Tower killed two fighters (so that was an issue but ultimately I won with one tank surviving along with the Heavy Bombers and Luftwaffe Aces. Then I rolled again in PBF with the results that I posted. But you still win the war because I did not send the destroyer to block along with screwing up the Poland fight.

                            Honestly you deserved to win and it was a good reminder of how dangerous the Sea Lion gambit is throughout a game. Also this game had two situations where the Battle Calculator was misleading. This Sea Lion fight and the SZ 91 "stalemate" where my U-Boats knocked out the Yankee fleet. I also got taught a lesson in how Soviet Union can utilize the Fascist bonus with Italian Africa territories.

                            So ultimately for me, this was a great learner game as I am still on the learning curve for using Triple A. It also was a bit of a confidence boost for me since this game went better for me than the first game where you blew out me and Pizza. Anyway congrats sir. Let me know if / when you want to do another one. Thanks

                            B 1 Reply Last reply Reply Quote 1
                            • B Online
                              beelee @Trout
                              last edited by beelee

                              @trout

                              Dam 🙂 I was thinking last night I might have got too cute leaving those 2 Ftrs in GIB. Idk if it woulda made a difference or not. Just killed more of your Air.

                              104 doesn't matter. I don't have any Trprts. There is no way for me to liberate London. I have to raise the White Flag Surrender.png
                              and sue for peace 🙂

                              Congratulations. Well fought and Fun game 🙂 I think you still were in a good position on E Front. You had a 20 hp advantage. Woulda forced me back to moscow if you pushed into Belarus in Force.

                              Moscow woulda held but then we'd be trading TTys deeper into the soviet union and Finland woulda been liberated eventually.

                              Had the yanks corked off in the Atlantic. Nippon was giving plenty of trouble in the Pacific. Still anybody's game at that point imo.

                              Anyway, it didn't matter 🙂 I'll need to keep that in mind in the future 🙂

                              Do you wanna do the Game Report for this one ? Victory and I usually swap off every other game. It'll count towards your free dudes.
                              I'll add some comments as well.

                              https://www.axisandallies.org/forums/topic/37723/global-1940-1943-expansions-game-reports

                              I need a day or two to do the latest update, then we can fire another one up whenever you want.

                              Pizza will be proud of you and rightly so 🙂

                              Edit
                              Yea the battle calc not perfect. It has trouble with some bonus stuff I think. Also, you need to remove non hps like landmines and Air Trprt from the calc.

                              Doing that gave you a 75% chance to win. If I had added the two Ftrs it'd been 49.5% before any Flak hits.

                              After Flak hits and without the two yank Ftrs it showed 40% win rate. So not an enormous upset.

                              T 1 Reply Last reply Reply Quote 0
                              • T Offline
                                Trout @beelee
                                last edited by

                                @beelee Thanks! First time I won with a strategy that was spawned out of desperation. I knew that chances for victory were greater than say 5% but still surprised with how this game turned out. I can do the Game Report but will take me awhile due to schedule but also because I need to learn how to post the screen shots as many on the A&A HRE forum don't use Triple A. Should be an interesting game to post since it had such a wild ending.

                                We can start another one whenever you are ready for it. Doesn't matter to me which side to play. I am still learning alot of new tricks whether Axis or Allies.

                                B 1 Reply Last reply Reply Quote 1
                                • B Online
                                  beelee @Trout
                                  last edited by

                                  @trout

                                  yea no need to go to big on the report. I always do 🙂 I'd try and use The Captain's as a guide.

                                  Don't worry too much about pictures. There is a small < > upper right where you can go full screen. Select a certain area you can tune out the History or just bomb the entire screen in.

                                  I usually zoom out to get a bigger picture. The save game has all the info but most won't want to fire it up unless they're real interested.

                                  Anyway, be a couple days probably. Need to fix a couple things and update the Notes again.

                                  Fun game 🙂

                                  1 Reply Last reply Reply Quote 0

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