EXP Game 3 barnee vs Trout
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 Right Arm !  
 The French thing worked good. Also, it should auto kill itself but no biggie to just whack it while you're in edit Also, it should auto kill itself but no biggie to just whack it while you're in edit Italia in a bit Game History Round: 5 Purchase Units - Italians Italians buy 1 Escort, 1 UndergroundMinr, 2 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; Place Units - Italians Units in Egypt being upgraded or consumed: 1 factory_minor 1 UndergroundMinr placed in Egypt Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy Turning on Edit Mode EDIT: Italians takes Rostov from Russians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 italian_para moved from Northwest Persia to Rostov 1 italian_para moved from Syria to Iraq Italians take Iraq from British 1 infantry moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 bomber moved from Egypt to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 armour moved from Romania to Ukraine EDIT: 1 Italian_LCV, 1 armour and 1 infantry moved from Southern Italy to Algeria 1 infantry moved from Tunisia to Algeria 1 Escort_Convoy moved from 95 Sea Zone to 92 Sea Zone Combat - Italians Battle in Algeria Italians attack with 1 Italian_LCV, 1 armour and 2 infantry Americans defend with 1 artillery Italians roll dice for 1 Italian_LCV, 1 armour and 2 infantry in Algeria, round 2 : 2/3 hits, 0.83 expected hits Americans roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 1 Italian_LCV, 1 armour and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Ukraine Italians attack with 1 armour, 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 bomber and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Non Combat Move - Italians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Western Ukraine Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia 1 bomber moved from Ukraine to Romania EDIT: 1 Italian_LCV and 1 aaGun moved from Syria to Egypt 2 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 1 battleship, 2 cruisers and 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 1 infantry moved from Libya to Tunisia EDIT: 2 Italian_LCVs, 1 armour and 3 infantry moved from Southern Italy to Syria 2 infantry moved from Northern Italy to Southern France 1 Rail moved from Southern Italy to Northern Italy 1 Rail and 1 infantry moved from Northern Italy to Western Ukraine Place Units - Italians 1 Escort placed in 95 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Egypt 1 armour and 4 infantry placed in Northern Italy Turn Complete - Italians Trigger Italians RemoveItalyConvoySZ92: has removed 1 Escort_Convoy owned by Italians in 92 Sea Zone Trigger Italians RemoveItalyConvoySZ92: Italians has 1 Escort placed in 92 Sea Zone Trigger ItaliansParaBoost atRostov: Italians has 1 italian_paraBoost placed in Rostov Trigger ItaliansParaBoost atIraq: Italians has 1 italian_paraBoost placed in Iraq Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,3,3,3,1,5,4,4,4 Italians collect 23 PUs (2 lost to blockades); end with 23 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary : Americans regular : -0.33 Italians regular : 0.83 Russians regular : -0.33
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 @beelee Game History Round: 5 Purchase Units - ANZAC ANZAC buy 3 Fortifications, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Iraq Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Rostov Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger ItaliansParaBoost atRostov: Italians has 1 italian_paraBoost placed in Rostov Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger ItaliansParaBoost atIraq: Italians has 1 italian_paraBoost placed in Iraq Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone 1 transport moved from 54 Sea Zone to 49 Sea Zone 1 infantry moved from Solomon Islands to 49 Sea Zone 1 aaGun moved from Solomon Islands to 49 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 aaGun moved from 54 Sea Zone to Queensland 1 battleship, 1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 3 Fortifications placed in Java 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Combat Move - French Combat - French Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Iraq Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Rostov Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Non Combat Move - French Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger ItaliansParaBoost atRostov: Italians has 1 italian_paraBoost placed in Rostov Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger ItaliansParaBoost atIraq: Italians has 1 italian_paraBoost placed in Iraq Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone 1 destroyer moved from 39 Sea Zone to 80 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary : fc9b9dfa-c5f8-4af2-beec-400f87ca33b4-exp-game-3-trout-france5.tsvg 
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 I'll try and get it together and get G out before I fade. Got some chores done. Not all of them though lol Edit 
 Oh yea did you wanna dust those bases in Novgorod ?
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 ok coming up test is done Edit Rolling for 2 LMs in NCM Belarus  hmm ... nutted up does that sometimes. Anyway no hits  
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 It took a while but I think we're good lol Game History Round: 6 Research Technology - Germans Purchase Units - Germans Note to players Germans: It is Late 1942 and The Fuhrer has Ordered Construction to begin on the Atlantic Wall. Do Not Place more than there are Infantry Present. Player Enforced. Note to players Germans: It is Late 1942 and Our Panzer Generals may be Promoted to Waffen Panzer General. The Waffen Panzer General can only be placed in Berlin and replace Panzer Generals on a 1:1 basis. German.... Note to players Germans: It is Late 1942 and Our Waffen Panzer Grenadier Divisions are reforming as Panzer Divisions. Waffen Panzers can only be placed in Berlin and replace Panzers on a 1:1 basis. Germany may on.... Note to players Germans: It is Late 1942 and after many Sorties the Most Accomplished Fighter Pilots have Obtained "Ace" Status. Luftwaffe and Fighter Aces are Now Available. Trigger GermansLuftwaffeAce: buyLuftwaffeAce added to productionGermans Trigger WaffenPanzer: buyWaffen_Panzer added to productionGermans Trigger WaffenPanzerPG: buyWaffen_PG added to productionGermans Trigger AtlanticWall: buyAtlantic_Wall added to productionGermans triggerAttachmenLate1942Red: has removed 1 Late1942 owned by Changer in Late 1942 triggerAttachmenEarly1942: has removed 1 Early1942_red owned by Changer in Early 1942 triggerAttachmenLate1942Red: Changer has 1 Late1942_red placed in Late 1942 Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone triggerAttachmenEarly1942: Changer has 1 Early1942 placed in Early 1942 Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Germans buy 7 Atlantic_Walls, 3 GermanUBoats, 1 LuftwaffeAce, 2 Panzer_Grndrss, 2 WaffenPnzrGrndrs, 1 Waffen_Oberst, 1 armour, 1 destroyer, 1 elite, 1 german_para, 6 infantry and 1 waffen_panzer; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 2 Panzer_Grndrss, 1 armour and 1 waffen_infantry 2 WaffenPnzrGrndrs, 1 Waffen_Oberst and 1 waffen_panzer placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 2ndLuftfloffen moved from Western Germany to 2nd Luftfloffen EDIT: 1 GAirCommanderOn, 2 GfighterAFs and 1 Gtactical_bomberAF moved from 2nd Luftfloffen to Holland Belgium 1 infantry moved from France to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 Panzer_Grndrs moved from Novgorod to Smolensk 2 infantry moved from Belarus to Smolensk 1 bomber moved from Romania to Smolensk 1 fighter and 1 tactical_bomber moved from Romania to Smolensk 1 bomber moved from Germany to Smolensk 1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk Combat - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Battle in Smolensk Germans attack with 1 Panzer_Grndrs, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 elite Germans roll dice for 1 Panzer_Grndrs, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 3/9 hits, 4.33 expected hits Russians roll dice for 1 elite in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Smolensk 1 elite owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 Panzer_Grndrs, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 elite Battle in Holland Belgium Germans attack with 1 GAirCommanderOn, 2 GfighterAFs, 1 Gtactical_bomberAF and 2 infantry British defend with 1 infantry Germans roll dice for 1 GAirCommanderOn, 2 GfighterAFs, 1 Gtactical_bomberAF and 2 infantry in Holland Belgium, round 2 : 4/8 hits, 3.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 GAirCommanderOn, 2 GfighterAFs, 1 Gtactical_bomberAF and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Iraq Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Rostov Non Combat Move - Germans Trigger ItaliansParaBoost atRostov: Italians has 1 italian_paraBoost placed in Rostov Trigger ItaliansParaBoost atIraq: Italians has 1 italian_paraBoost placed in Iraq Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Norway Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Denmark Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 113 Sea Zone Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 95 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals EDIT: 1 GAirCommanderOn, 2 GfighterAFs and 1 Gtactical_bomberAF moved from Holland Belgium to 2nd Luftfloffen EDIT: 1 2ndLuftfloffen moved from 2nd Luftfloffen to Western Germany 6 infantry moved from Novgorod to Belarus 1 Panzer_Grndrs moved from Karelia to Belarus 1 elite and 1 infantry moved from Karelia to Novgorod 1 bomber moved from Smolensk to Eastern Poland 1 bomber moved from Smolensk to Romania 2 fighters and 2 tactical_bombers moved from Smolensk to Belarus 3 infantry moved from Poland to Eastern Poland 1 infantry moved from Eastern Poland to Bessarabia 1 ArmyGroupCentre, 1 aaGun, 1 artillery, 1 elite, 8 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus 3 GermanUBoats moved from 93 Sea Zone to 95 Sea Zone 1 G_air_transport and 1 armour moved from Western Germany to Egypt 1 G_air_transport moved from Egypt to Western Germany EDIT: 1 German_LCV, 1 artillery and 1 infantry moved from Syria to Egypt 1 german_para moved from Syria to Egypt 1 german_para moved from Syria to Northwest Persia 2 WaffenPnzrGrndrs, 1 Waffen_Oberst and 1 waffen_panzer moved from Germany to Western Germany 1 infantry moved from Western Germany to Denmark 1 G_Rail and 1 elite moved from Germany to Denmark 1 German_Engineer and 1 artillery moved from Germany to Eastern Poland 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 7 GermanUBoats, 2 Wolfpacks and 1 cruiser moved from 112 Sea Zone to 113 Sea Zone 1 GermanUBoat moved from 125 Sea Zone to 113 Sea Zone 1 G_Rail and 1 infantry moved from Germany to Norway EDIT: 2 WaffenPnzrGrndrs, 1 Waffen_Oberst and 1 waffen_panzer moved from Western Germany to 3rd Waffen EDIT: 1 3rdWaffenArmy moved from 3rd Waffen to Western Germany Place Units - Germans 2 Atlantic_Walls placed in Denmark 5 Atlantic_Walls placed in Norway 1 destroyer placed in 113 Sea Zone 3 GermanUBoats placed in 93 Sea Zone 1 LuftwaffeAce, 1 Panzer_Grndrs, 1 armour, 1 elite, 1 german_para and 2 infantry placed in Germany 2 infantry placed in Western Germany 1 Panzer_Grndrs placed in Western Germany 1 infantry placed in Western Germany 1 infantry placed in Germany Turn Complete - Germans Trigger Germans RemoveConvoySZ112: has removed 1 Escort_Convoy owned by Germans in 112 Sea Zone Trigger Germans RemoveConvoySZ112: Germans has 1 Escort placed in 112 Sea Zone Trigger ParaBoost atNorthwest Persia: Germans has 1 german_paraBoost placed in Northwest Persia Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Germans collect 52 PUs; end with 52 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary : Russians regular : 0.33 Germans regular : -1.00 British regular : -0.33
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 @beelee Game History Round: 6 Purchase Units - Russians Note to players Russians: It is Late 1942 and Our Factories have Begun Mass Tank Production ! You may now purchase 3 Tanks for 12 PUs. They can only be placed in Moscow. Trigger BuyMassTanks: buyMass_Tanks added to productionRussians Trigger Army ConscriptRemove: buyArmy_Conscript removed from productionRussians Trigger AlliesFtrAce: buyFighterAce added to productionRussians Russians buy 3 Mass_Tankss, 1 Tank_General and 1 elite; Remaining resources: 8 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia 1 Soviet_Commisar_3, 2 armour and 1 mech_infantry moved from Caucasus to Rostov 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Rostov 1 armour moved from Urals to Archangel 1 infantry moved from Vologda to Archangel 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Ukraine 1 Russian_Engineer, 1 armour, 18 infantry and 4 russian_paras moved from Russia to Smolensk 1 artillery moved from Caucasus to Rostov 1 infantry moved from Caucasus to Rostov 1 infantry moved from Vologda to Archangel 1 infantry moved from Vologda to Archangel 1 elite moved from Vologda to Archangel 1 3rdCorps, 1 armour, 4 artilleries, 1 elite, 6 guard_infantrys and 14 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk Combat - Russians Battle in Archangel Russians attack with 1 armour, 1 elite and 3 infantry Germans defend with 1 infantry Russians win, taking Archangel from Germans with 1 armour, 1 elite and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 armour and 1 infantry Russians win, taking Ukraine from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 armour and 1 infantry Battle in Rostov Changer loiter and taunt; Russians attack with 1 Soviet_Commisar_3, 2 armour, 1 artillery, 3 infantry and 1 mech_infantry Changer defend; Italians defend with 1 italian_para and 1 italian_paraBoost Russians win, taking Rostov from Italians with 1 Soviet_Commisar_3, 2 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 italian_para and 1 italian_paraBoost Battle in Smolensk Russians attack with 1 3rdCorps, 1 Russian_Engineer, 2 armour, 4 artilleries, 1 elite, 6 guard_infantrys, 33 infantry and 4 russian_paras Germans defend with 1 Panzer_Grndrs and 1 infantry Russians win, taking Smolensk from Germans with 1 3rdCorps, 1 Russian_Engineer, 2 armour, 4 artilleries, 1 elite, 6 guard_infantrys, 32 infantry and 4 russian_paras remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 Panzer_Grndrs and 1 infantry Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Northwest Persia Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Iraq Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Non Combat Move - Russians Trigger ParaBoost atNorthwest Persia: Germans has 1 german_paraBoost placed in Northwest Persia Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger ItaliansParaBoost atIraq: Italians has 1 italian_paraBoost placed in Iraq Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Smolensk Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Russia 4 aaGuns moved from Bryansk to Smolensk 1 aaGun moved from Volgograd to Caucasus 1 fighter moved from Ukraine to Russia 1 fighter moved from Ukraine to Russia 1 tactical_bomber moved from Ukraine to Russia 2 Russian_Rails moved from Russia to Volgograd 1 Russian_Rail and 1 artillery moved from Volgograd to Smolensk 1 Russian_Rail and 1 infantry moved from Volgograd to Smolensk Place Units - Russians 3 Mass_Tankss, 1 Tank_General and 1 elite placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 russian_minor EDIT: Adding units owned by Russians to Smolensk: 1 russian_minor EDIT: Turning off Edit Mode Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUsMaking good progress with your Barbarossa Mr. Hitler! 2d54a310-84b8-4185-a091-162ba15f247f-exp-game-3-trout-r6.tsvg 
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 Hi Game History Round: 6 Purchase Units - Japanese Note to players Japanese: It is Late 1942 and Prime Minister Tojo has Ordered All Japanese to Fight to the Death ! Banzai Attacks are Now Possible. Japanese buy 1 Escort, 1 Japan_destroyer, 1 Japanese_LCV, 1 Repair_BB, 1 air_transport, 1 carrier, 1 elite, 1 harbour and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Place Units - Japanese 1 Repair_BB placed in 35 Sea Zone Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 unit repaired. Trigger Japanese RemoveRepair BB: has removed 1 Repair_BB owned by Japanese in 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 2 infantry moved from Yunnan to Burma 2 bombers moved from Kwangsi to Burma 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma 1 infantry moved from Yunnan to Burma 1 armour, 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 Japan_destroyer, 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone 1 Japan_destroyer moved from 44 Sea Zone to 42 Sea Zone 1 elite moved from Philippines to 35 Sea Zone 1 armour and 2 artilleries moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 armour, 2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Dutch New Guinea 2 armour, 3 artilleries and 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 carrier and 1 cruiser moved from 35 Sea Zone to 45 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 45 Sea Zone 1 artillery moved from 45 Sea Zone to Dutch New Guinea 1 Japan_destroyer and 1 elite moved from 35 Sea Zone to 45 Sea Zone 1 elite moved from 45 Sea Zone to Dutch New Guinea Combat - Japanese Battle in Burma Japanese attack with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Burma, round 2 : 5/9 hits, 4.17 expected hits British roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Dutch New Guinea Changer loiter and taunt; Japanese attack with 2 armour, 4 artilleries, 1 elite, 2 fighters, 2 infantry and 2 tactical_bombers Changer defend; ANZAC defend with 1 infantry Japanese roll dice for 1 battleship and 2 cruisers in Dutch New Guinea, round 2 : 1/3 hits, 1.67 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 2 armour, 4 artilleries, 1 elite, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Northwest Persia Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Iraq Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger ParaBoost atNorthwest Persia: Germans has 1 german_paraBoost placed in Northwest Persia Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger ItaliansParaBoost atIraq: Italians has 1 italian_paraBoost placed in Iraq Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Yunnan 2 tactical_bombers moved from Dutch New Guinea to 45 Sea Zone 2 fighters moved from Dutch New Guinea to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone 1 Escort moved from 6 Sea Zone to 16 Sea Zone 2 bombers moved from Burma to Anhwe 1 fighter and 1 tactical_bomber moved from Burma to Kweichow 1 fighter moved from Burma to Yunnan 1 aaGun moved from Kwangsi to Yunnan 1 infantry moved from French Indo China to Yunnan 1 artillery and 2 infantry moved from Szechwan to Yunnan 4 armour moved from Kwangtung to Yunnan 1 infantry moved from Kwangtung to Kwangsi 3 infantry moved from Kiangsi to Kwangsi 2 infantry moved from Shantung to Anhwe 1 J_Rail moved from Kiangsu to Shantung 1 J_Rail and 1 infantry moved from Shantung to Yunnan 1 J_Rail and 1 infantry moved from Kiangsu to Yunnan 2 infantry moved from Kiangsu to Kiangsi 1 air_transport and 1 elite moved from Japan to Philippines 1 tactical_bomber moved from Burma to Yunnan Place Units - Japanese 1 Escort, 1 Japan_destroyer and 1 carrier placed in 6 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in Shantung 1 harbour placed in Philippines 1 Japanese_LCV, 1 air_transport, 1 elite and 2 infantry placed in Japan Turn Complete - Japanese Note to players Japanese: It is Late 1942 and Our Shipyards are Hard at Work. We will soon Launch 1 new Carrier with 2 new Naval Fighters. They may only Operate in the Pacific and Indian Oceans. Japanese collect 56 PUs; end with 56 PUs Trigger Japan Loses IwoJima: Japanese met a national objective for an additional -1 PUs; end with 55 PUs Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 57 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 58 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 69 PUs Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary : Japanese regular : 0.17 ANZAC regular : 0.67 British regular : -0.67
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 @beelee Hey Beelee. I was reading the rules about UK/US Lend Lease and it said that we need to mutually agree to use it or not. So let me know what you want to do. If we use it, I am intending to lend lease two destroyers and one Strat Bomber to UK during my US NCM. Attached is how things look after US Combat phase 9f44b151-aaa8-4cdf-8555-0cad8e298507-exp-game-3-trout-us6NCM.tsvg 
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 yea you good to go. All options on by default. Edit 
 Should agree at Game start what is on or not.
 I see the Captain in their tournament doesn't use them all. Idky, I mean, why have them if they aren't gonna be used Anyway, we all good here  
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 @beelee  Got it.  Yes, I agree.  I think in general the recent additions to HRE mostly favor Axis, Germany specifically, so any optional rules that give the Allies another weapon in their arsenal are good by me. Got it.  Yes, I agree.  I think in general the recent additions to HRE mostly favor Axis, Germany specifically, so any optional rules that give the Allies another weapon in their arsenal are good by me. 
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 heh heh Well I don't understand why they are added and then not used  I mean, you can delete the overly complex defend damaged Carrier rule. I've never seen anyone use it  The Kamikaze rule is never gonna be used either  
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 @trout said in EXP Game 3 barnee vs Trout: ...Germany specifically, ... Well, it is a German specific mod. They get the most cool stuff. Other players do as well but it seems obvious to me, that it was designed around the reich  
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 @beelee Game History Round: 6 Purchase Units - Americans Note to players Americans: <body><b>It is Late 1942 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="USATankDestroyerFS.png"/><br><br></body> Trigger USATankDestroyerFS: buyUSATankDestroyerFS added to productionAmericans Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans Americans buy 1 ArmoredInfantry, 2 Escorts, 1 FighterAceUSA, 1 destroyer, 2 harbours, 1 submarine and 2 transports; Remaining resources: 13 PUs; Place Units - Americans Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 4 usa_fighters moved from 26 Sea Zone to 16 Sea Zone 1 usa_tactical_bomber moved from 17 Sea Zone to 16 Sea Zone 1 usa_fighter moved from 17 Sea Zone to 16 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 usa_fighter moved from 91 Sea Zone to 92 Sea Zone 1 usa_fighter moved from 91 Sea Zone to 92 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 5 usa_fighters and 1 usa_tactical_bomber Japanese defend with 1 Escort Americans roll dice for 5 usa_fighters and 1 usa_tactical_bomber in 16 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits Japanese roll dice for 1 Escort in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Japanese lost in 16 Sea Zone Americans win with 5 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 Escort Battle in 92 Sea Zone Americans attack with 1 submarine and 2 usa_fighters Italians defend with 1 Escort Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 usa_fighters in 92 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 Escort in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Italians lost in 92 Sea Zone Americans win with 1 submarine and 2 usa_fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 Escort Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Northwest Persia Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Iraq Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Non Combat Move - Americans Trigger ParaBoost atNorthwest Persia: Germans has 1 german_paraBoost placed in Northwest Persia Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger ItaliansParaBoost atIraq: Italians has 1 italian_paraBoost placed in Iraq Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 battleship moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 1 destroyer moved from 110 Sea Zone to 109 Sea Zone 1 usa_fighter moved from 110 Sea Zone to United Kingdom 1 usa_fighter moved from 110 Sea Zone to United Kingdom 1 carrier moved from 110 Sea Zone to 92 Sea Zone 4 transports moved from 91 Sea Zone to 102 Sea Zone 1 elite moved from Eastern United States to 101 Sea Zone 1 usa_armour moved from Eastern United States to 101 Sea Zone 1 usa_armour moved from Eastern United States to 101 Sea Zone 1 ArmoredInfantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 ArmoredInfantry, 1 artillery, 1 battleship, 1 elite, 2 infantry, 1 mech_infantry, 4 transports and 2 usa_armours moved from 101 Sea Zone to 91 Sea Zone 1 ArmoredInfantry, 1 artillery, 1 elite, 2 infantry, 1 mech_infantry and 2 usa_armours moved from 91 Sea Zone to Morocco 1 infantry moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 artillery moved from Iwo Jima to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 Heavy_BB, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 17 Sea Zone to 31 Sea Zone 5 usa_fighters and 1 usa_tactical_bomber moved from 16 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 infantry moved from 31 Sea Zone to Wake Island 1 artillery moved from 31 Sea Zone to Wake Island 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 elite moved from Hawaiian Islands to 26 Sea Zone 1 elite, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 elite moved from 31 Sea Zone to Wake Island 2 carriers and 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 Escort_Convoy, 1 pacific_cruiser, 1 pacific_submarine and 1 submarine moved from 10 Sea Zone to 31 Sea Zone Place Units - Americans 1 harbour placed in Wake Island 1 Escort and 1 transport placed in 10 Sea Zone 1 Escort, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 ArmoredInfantry and 1 FighterAceUSA placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 ArmoredInfantry EDIT: Adding units owned by Americans to 10 Sea Zone: 1 battleship EDIT: Changing PUs for Americans from 13 to 14 EDIT: Turning off Edit Mode 1 harbour placed in Mexico Turning on Edit Mode EDIT: Removing units owned by Americans from Mexico: 1 harbour EDIT: Turning off Edit Mode Turn Complete - Americans Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work. 1 Carrier with 2 Naval Fighters are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Americans collect 54 PUs; end with 68 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 82 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 79 PUs Trigger USA Controls IwoJima Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Northwest Persia Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Iraq Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Non Combat Move - Chinese Trigger ParaBoost atNorthwest Persia: Germans has 1 german_paraBoost placed in Northwest Persia Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger ItaliansParaBoost atIraq: Italians has 1 italian_paraBoost placed in Iraq Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British Trigger FrenchUKRemove: buyFrenchUK removed from productionBritish British buy 1 AirLL, 2 NavyLLs, 1 UK_LCV, 1 harbour, 8 infantry and 1 uk_armour; Remaining resources: 3 PUs; 2 AirLendLease; 1 NavyLendLease; Place Units - British 1 AirLL placed in United Kingdom 2 NavyLLs placed in United Kingdom Combat Move - British Trigger British RemoveLendLeaseFeeAir: has removed 1 AirLL owned by British in United Kingdom Trigger British RemoveLendLeaseFeeNavy: has removed 2 NavyLLs owned by British in United Kingdom Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 bomber EDIT: Removing units owned by Americans from United Kingdom: 1 bomber EDIT: Adding units owned by British to 109 Sea Zone: 2 destroyers EDIT: Removing units owned by Americans from 109 Sea Zone: 2 destroyers EDIT: Turning off Edit Mode 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 bomber moved from United Kingdom to 93 Sea Zone 1 bomber moved from United Kingdom to 93 Sea Zone 1 uk_fighter moved from United Kingdom to 93 Sea Zone 1 uk_fighter moved from United Kingdom to 93 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 1 uk_tactical_bomber moved from 80 Sea Zone to Iraq 1 uk_fighter moved from 80 Sea Zone to Iraq Combat - British Battle in Iraq British attack with 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber Italians defend with 1 italian_para and 1 italian_paraBoost British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 italian_para and 1 italian_paraBoost in Iraq, round 2 : 0/1 hits, 0.50 expected hits 1 italian_para owned by the Italians lost in Iraq 1 italian_paraBoost owned by the Italians lost in Iraq British win, taking Iraq from Italians with 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 italian_para and 1 italian_paraBoost Battle in 93 Sea Zone British attack with 2 bombers, 1 destroyer and 2 uk_fighters Germans defend with 3 GermanUBoats and 1 Wolfpack British roll dice for 2 bombers, 1 destroyer and 2 uk_fighters in 93 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Germans roll dice for 3 GermanUBoats in 93 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 Wolfpack in 93 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 destroyer owned by the British lost in 93 Sea Zone 3 GermanUBoats owned by the Germans lost in 93 Sea Zone 1 Wolfpack owned by the Germans lost in 93 Sea Zone British win with 2 bombers and 2 uk_fighters remaining. Battle score for attacker is 5 Casualties for British: 1 destroyer Casualties for Germans: 3 GermanUBoats and 1 Wolfpack Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Northwest Persia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Ethiopia 1 uk_fighter moved from 93 Sea Zone to 92 Sea Zone 1 uk_fighter moved from 93 Sea Zone to 92 Sea Zone 1 bomber moved from 93 Sea Zone to Gibraltar 1 bomber moved from 93 Sea Zone to Gibraltar 1 artillery moved from 110 Sea Zone to United Kingdom 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 uk_tactical_bomber moved from Iraq to 80 Sea Zone 1 uk_fighter moved from Iraq to 80 Sea Zone 1 uk_armour moved from Belgian Congo to Anglo Egyptian Sudan 1 uk_armour moved from Union of South Africa to Belgian Congo 1 Rail and 1 infantry moved from Union of South Africa to Ethiopia 1 Rail and 1 infantry moved from Union of South Africa to Ethiopia Place Units - British Trigger ParaBoost atNorthwest Persia: Germans has 1 german_paraBoost placed in Northwest Persia Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone 1 harbour placed in Gibraltar 6 infantry placed in India 2 infantry and 1 uk_armour placed in Union of South Africa 1 UK_LCV placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 42 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 48 PUsCombat Hit Differential Summary : Americans regular : 2.50 Italians regular : -0.83 Japanese regular : -0.33 Germans regular : -0.50 British regular : 1.6750f28b53-12dc-4513-82f1-b48ac18b5064-exp-game-3-trout-uk6.tsvg I goofed and bought harbor for US to place in Gibraltar before realizing that UK had to purchase that. So corrected that in Edit Mode if that's okay. First time I have ever used the US/UK Lend Lease rule. Usually I cannot find a way to use it that actually helps me in a game.  
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 Game History Round: 6 Purchase Units - Italians Italians buy 1 Escort, 1 UndergroundMinr, 1 armour, 7 infantry and 1 italian_para; Remaining resources: 0 PUs; Place Units - Italians Units in Southern Italy being upgraded or consumed: 1 factory_minor 1 UndergroundMinr placed in Southern Italy Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy 1 armour and 3 infantry moved from Syria to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Egypt to Iraq Combat - Italians Battle in Iraq Italians attack with 1 armour, 1 fighter and 4 infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 fighter and 4 infantry in Iraq, round 2 : 1/6 hits, 1.67 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 1 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Northwest Persia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Non Combat Move - Italians Trigger ParaBoost atNorthwest Persia: Germans has 1 german_paraBoost placed in Northwest Persia Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Greece 1 fighter moved from Iraq to Egypt 1 Italian_LCV, 1 armour and 1 infantry moved from Algeria to Tunisia 1 armour and 1 infantry moved from Tunisia to Libya EDIT: 2 Italian_LCVs moved from Syria to Greece 1 artillery and 1 infantry moved from Eastern Poland to Bessarabia 1 bomber moved from Romania to Southern Italy 1 Rail moved from Southern Italy to Northern Italy 1 Rail and 1 infantry moved from Northern Italy to Greece 1 armour moved from Northern Italy to Romania 2 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Southern France to Northern Italy 1 infantry moved from Northern Italy to Yugoslavia 1 Escort moved from 95 Sea Zone to 94 Sea Zone Place Units - Italians 2 infantry and 1 italian_para placed in Southern Italy 3 infantry placed in Egypt 1 armour and 2 infantry placed in Northern Italy 1 Escort placed in 95 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from 98 Sea Zone: 1 battleship, 2 cruisers, 1 destroyer and 1 transport EDIT: Adding units owned by Italians to 95 Sea Zone: 1 battleship and 1 transport EDIT: Adding units owned by Italians to 95 Sea Zone: 2 cruisers and 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Italians Trigger Italians RemoveItalyConvoySZ95Invert: has removed 1 Escort owned by Italians in 95 Sea Zone Trigger Italians RemoveItalyConvoySZ95Invert: Italians has 1 Escort_Convoy placed in 95 Sea Zone Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3,6,2,3,3,3,2,2,5,1 Italians collect 19 PUs (2 lost to blockades); end with 19 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary : Italians regular : -0.67 British regular : -0.33Had to do some edits at the end as I forgot to move the Italia Regia  
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 @beelee Game History Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from India to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 3 fighters Japanese defend with 1 Japan_destroyer ANZAC roll dice for 3 fighters in 42 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 Japan_destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC lost in 42 Sea Zone 1 Japan_destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 Japan_destroyer Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Northwest Persia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Non Combat Move - ANZAC Trigger ParaBoost atNorthwest Persia: Germans has 1 german_paraBoost placed in Northwest Persia Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone 1 fighter moved from 42 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Java 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland 1 cruiser moved from 54 Sea Zone to 62 Sea Zone 1 battleship moved from 54 Sea Zone to 62 Sea Zone 1 destroyer moved from 54 Sea Zone to 62 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 1 carrier and 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Purchase Units - French Note to players French: <body><br /><font size="5"><b> NOTE</b><br /></font><font size="3"><br /></font><font size="5">If Using Tech Save Game Now and Select in Game Options and Restart</b></body> Combat Move - French Combat - French Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Northwest Persia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Non Combat Move - French Trigger ParaBoost atNorthwest Persia: Germans has 1 german_paraBoost placed in Northwest Persia Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary : Japanese regular : 0.67 ANZAC regular : 1.50Finally a small offensive blip from Crocodile Dundee's Down Under buddies. 
 41596b8d-0e1c-4101-b82e-a91f854764d8-exp-game-3-trout-france6.tsvg
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 Game History Round: 7 Research Technology - Germans Purchase Units - Germans Note to players Germans: <body><b>It is Early 1943 and the 5 Major Powers have Committed to Total War.<br><br><img src="TotalWar.png"/><br><br> Total War Rules are Now in Effect.<b></body> Note to players Germans: It is Early 1943 and The Waffen SS have Formed 2 Paratrooper Battalions. They are Now Available for Purchase. Note to players Germans: It is Early 1943 and our Armament Industry has Produced Another Wonder Weapon ! You may now purchase Rockets. Trigger GermansTotalWarMechInf: buyTotalWarMechInf added to productionGermans Trigger GermansTotalWarInf: buyTotalWar_Inf added to productionGermans Trigger GermansTotalWarTank: buyTotalWar_Tank added to productionGermans Trigger Rockets: buyGerman_Rockets added to productionGermans Trigger GermansTotalWarFighter: buyTotalWarFighter added to productionGermans Trigger GermansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionGermans Trigger GermansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionGermans Trigger GermansTotalWarArty: buyTotalWar_Arty added to productionGermans Trigger GermansTotalWar Bomber: buyTotalWar_Bomber added to productionGermans Trigger ItaliansBuyTakeOverItaly: buyTakeOverItaly added to productionItalians Trigger WaffenPara: buyWaffen_Para added to productionGermans triggerAttachmenLate1942: has removed 1 Late1942_red owned by Changer in Late 1942 triggerAttachmenEarly1943Red: has removed 1 Early1943 owned by Changer in Early 1943 triggerAttachmenLate1942: Changer has 1 Late1942 placed in Late 1942 Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone triggerAttachmenEarly1943Red: Changer has 1 Early1943_red placed in Early 1943 Germans buy 1 Atlantic_Wall, 1 Escort, 1 German_LCV, 1 LuftwaffeAce, 1 Panzer_General, 1 Panzer_Grndrs, 6 TotalWarMechInfs, 1 WaffenPnzrGrndr, 1 Waffen_Oberst, 2 Waffen_Paras, 1 artillery, 1 elite, 1 german_para, 1 infantry, 1 waffen_infantry and 1 waffen_panzer; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 Panzer_Grndrs, 1 armour, 2 german_paras, 1 infantry and 1 waffen_infantry 1 WaffenPnzrGrndr, 1 Waffen_Oberst, 2 Waffen_Paras, 1 waffen_infantry and 1 waffen_panzer placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany 1 fighter and 1 tactical_bomber moved from Belarus to Bryansk 5 infantry moved from Belarus to Bryansk 1 bomber moved from Eastern Poland to Archangel 1 bomber moved from Romania to Archangel 1 elite and 1 infantry moved from Novgorod to Archangel 1 artillery moved from Belarus to Archangel 4 infantry moved from Belarus to Archangel 1 fighter and 1 tactical_bomber moved from Belarus to Bryansk 1 GermanUBoat moved from 113 Sea Zone to 125 Sea Zone Combat - Germans Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Battle in Archangel Germans attack with 1 artillery, 2 bombers, 1 elite and 5 infantry Russians defend with 1 armour, 1 elite and 3 infantry Germans roll dice for 1 artillery, 2 bombers, 1 elite and 5 infantry in Archangel, round 2 : 5/10 hits, 3.17 expected hits Russians roll dice for 1 armour, 1 elite and 3 infantry in Archangel, round 2 : 2/6 hits, 2.17 expected hits 2 infantry owned by the Germans lost in Archangel 3 infantry owned by the Russians, 1 armour owned by the Russians and 1 elite owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 2 bombers, 1 elite and 3 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 2 infantry Casualties for Russians: 1 armour, 1 elite and 3 infantry Battle in Bryansk Germans attack with 2 fighters, 5 infantry and 2 tactical_bombers Russians defend with 3 infantry Germans roll dice for 2 fighters, 5 infantry and 2 tactical_bombers in Bryansk, round 2 : 4/9 hits, 3.17 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Bryansk 3 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Changer from Novgorod: 1 R_mine_NOVGO_BALT EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Northwest Persia Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Eastern Poland Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 113 Sea Zone Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 95 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 German_Engineer moved from Eastern Poland to Novgorod 1 ArmyGroupCentre moved from Belarus to Novgorod 2 fighters and 2 tactical_bombers moved from Bryansk to Novgorod 1 bomber moved from Archangel to Germany 1 bomber moved from Archangel to Romania 1 artillery and 1 infantry moved from Bulgaria to Romania 1 G_air_transport moved from Egypt to Western Germany 1 G_air_transport and 1 Panzer_Grndrs moved from Western Germany to Egypt 1 Panzer_Grndrs and 2 mech_infantrys moved from Belarus to Novgorod 1 aaGun, 1 elite and 5 infantry moved from Belarus to Novgorod 1 LuftwaffeAce moved from Germany to Western Germany 1 WaffenPnzrGrndr, 1 Waffen_Oberst, 1 waffen_infantry and 1 waffen_panzer moved from Germany to Eastern Poland 2 Waffen_Paras moved from Germany to Novgorod 1 infantry moved from Western Germany to Denmark 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 G_Rail and 1 elite moved from Germany to Eastern Poland 1 G_Rail and 1 infantry moved from Germany to Eastern Poland EDIT: 1 LuftwaffeAce moved from Western Germany to 1st Luftfloffen EDIT: 1 GfighterAF moved from 1st Luftfloffen to Western Germany EDIT: 1 LuftwaffeAce moved from 1st Luftfloffen to 2nd Luftfloffen EDIT: 1 GfighterAF moved from 2nd Luftfloffen to 1st Luftfloffen Place Units - Germans 1 Escort placed in 93 Sea Zone 6 TotalWarMechInfs and 1 infantry placed in Western Germany 1 German_LCV, 1 LuftwaffeAce, 1 Panzer_General, 1 Panzer_Grndrs, 1 elite and 1 german_para placed in Germany 1 Atlantic_Wall placed in Norway 1 artillery placed in Western Germany Trigger GermansTotalWarMechInfPlaceWesternGermany6: has removed 6 TotalWarMechInfs owned by Germans in Western Germany Trigger GermansTotalWarMechInfPlaceWesternGermany6: Germans has 6 mech_infantrys placed in Western Germany Turn Complete - Germans Trigger ParaBoost atNorthwest Persia: Germans has 1 german_paraBoost placed in Northwest Persia Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Germans collect 52 PUs; end with 52 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary : Russians regular : -0.17 Germans regular : 2.67The Engnr dusted a LM in Novgorod in ncm. The other dudes moved from Belarus border which is unmined Edit 
 oops the AF that gort replaced by the Ace should change in W Ger but w/e he can just roll as is 
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 @beelee Game History Round: 7 Purchase Units - Russians Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians Russians buy 3 Mass_Tankss, 3 TotalWar_Tank_2s, 1 elite and 3 guard_infantrys; Remaining resources: 7 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia 1 elite moved from Russia to Bryansk 1 Soviet_Commisar_3, 2 armour and 1 mech_infantry moved from Rostov to Bryansk 1 artillery moved from Rostov to Bryansk 1 infantry moved from Rostov to Bryansk 1 infantry moved from Rostov to Bryansk 2 fighters and 1 tactical_bomber moved from Russia to Archangel 1 infantry moved from Smolensk to Archangel 1 infantry moved from Smolensk to Archangel 1 infantry moved from Smolensk to Archangel 1 infantry moved from Smolensk to Archangel 1 armour moved from Urals to Archangel 1 artillery moved from Smolensk to Archangel 1 infantry moved from Smolensk to Belarus 1 infantry moved from Smolensk to Belarus 1 guard_infantry moved from Smolensk to Belarus 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Smolensk to Archangel 1 guard_infantry moved from Smolensk to Archangel Combat - Russians Battle in Archangel Russians attack with 1 armour, 1 artillery, 2 fighters, 1 guard_infantry, 5 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 elite and 3 infantry Russians win, taking Archangel from Germans with 1 armour, 1 artillery, 2 fighters, 1 guard_infantry, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery, 1 elite and 3 infantry Battle in Belarus Changer loiter and taunt; Russians attack with 1 guard_infantry and 2 infantry Germans defend with 1 infantry; Changer defend Russians win, taking Belarus from Germans with 1 guard_infantry and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 1 Soviet_Commisar_3, 2 armour, 1 artillery, 1 elite, 3 infantry and 1 mech_infantry Germans defend with 4 infantry Russians win, taking Bryansk from Germans with 1 Soviet_Commisar_3, 2 armour, 1 artillery, 1 elite, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Germans: 4 infantry Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Northwest Persia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Non Combat Move - Russians Trigger ParaBoost atNorthwest Persia: Germans has 1 german_paraBoost placed in Northwest Persia Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Smolensk 1 R_Europe_Rail, 2 Russian_Rails, 1 Tank_General and 3 armour moved from Russia to Smolensk 1 tactical_bomber moved from Archangel to Russia 1 fighter moved from Archangel to Russia 1 fighter moved from Archangel to Russia 1 aaGun and 3 infantry moved from Caucasus to Volgograd 1 infantry moved from Rostov to Volgograd Place Units - Russians 3 Mass_Tankss, 3 TotalWar_Tank_2s, 1 elite and 3 guard_infantrys placed in Russia Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 37 PUsc6c22660-e65e-4480-a2f9-200f2e94bcef-exp-game-3-trout-r7.tsvg 
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 lol I just did my turn in local mode  I'll try this again I'll try this again Game History Round: 7 Purchase Units - Japanese Trigger JapaneseTotalWarArty: buyTotalWar_Arty added to productionJapanese Trigger JapaneseTotalWarMechInf: buyTotalWarMechInf added to productionJapanese Trigger JapaneseTotalWarAirTrprt: buyTotalWarAirTrprt added to productionJapanese Trigger JapaneseTotalWarTank: buyTotalWar_Tank added to productionJapanese Trigger JapaneseTotalWarInf: buyTotalWar_Inf added to productionJapanese Trigger JapaneseTotalWarNavyFighter: buyTotalWarNavyFtr added to productionJapanese Trigger JapaneseTotalWar Bomber: buyTotalWar_Bomber added to productionJapanese Trigger JapaneseTotalWarTacBmbr: buyTotalWarTacBmbr added to productionJapanese Trigger JapaneseTotalWarFighter: buyTotalWarFighter added to productionJapanese Japanese buy 1 Escort, 1 Hvy_Ind_2, 1 Japan_destroyer, 4 TotalWarNavyFtrs, 1 air_transport, 2 armour, 1 elite and 7 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Place Units - Japanese Units in Japan being upgraded or consumed: 1 factory_major 1 Hvy_Ind_2 placed in Japan Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima EDIT: 1 Japanese_LCV, 1 elite and 1 infantry moved from Japan to Iwo Jima 1 Japan_destroyer, 2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to New Guinea 2 armour, 4 artilleries, 1 elite and 1 infantry moved from Dutch New Guinea to New Guinea Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 Japan_destroyer, 2 fighters and 1 tactical_bomber ANZAC defend with 1 transport Japanese roll dice for 1 Japan_destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits ANZAC roll dice for 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 Japan_destroyer owned by the Japanese lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 Japan_destroyer Casualties for ANZAC: 1 transport Battle in New Guinea Changer loiter and taunt; Japanese attack with 2 armour, 4 artilleries, 1 elite, 1 infantry and 1 tactical_bomber Changer defend; ANZAC defend with 1 infantry Japanese roll dice for 2 armour, 4 artilleries, 1 elite, 1 infantry and 1 tactical_bomber in New Guinea, round 2 : 3/10 hits, 4.00 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Guinea 1 infantry owned by the ANZAC lost in New Guinea Japanese win, taking New Guinea from ANZAC with 2 armour, 4 artilleries, 1 elite and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Iwo Jima Changer loiter and taunt; Japanese attack with 1 Japanese_LCV, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber Changer defend; Americans defend with 1 infantry Japanese roll dice for 1 Japanese_LCV, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 3/5 hits, 1.67 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 Japanese_LCV owned by the Japanese lost in Iwo Jima 1 infantry owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 Japanese_LCV Casualties for Americans: 1 infantry Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Northwest Persia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger ParaBoost atNorthwest Persia: Germans has 1 german_paraBoost placed in Northwest Persia Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Yunnan 1 air_transport could not land in 6 Sea Zone and was removed 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Caroline Islands 1 tactical_bomber moved from New Guinea to 45 Sea Zone 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone 2 transports moved from 35 Sea Zone to 6 Sea Zone 1 J_Rail moved from Kiangsu to Korea 1 J_Rail and 1 infantry moved from Korea to Yunnan 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Japan to 6 Sea Zone 1 Japan_destroyer and 1 infantry moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 carrier moved from 35 Sea Zone to 6 Sea Zone 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 elite moved from Philippines to 35 Sea Zone 1 elite and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 elite moved from 45 Sea Zone to Dutch New Guinea 3 transports moved from 45 Sea Zone to 35 Sea Zone 2 infantry moved from Burma to Yunnan 4 infantry moved from Kwangsi to Yunnan 2 bombers moved from Anhwe to Philippines 2 infantry moved from Anhwe to Kweichow 2 infantry moved from Kiangsi to Kwangsi 3 infantry moved from Kiangsu to Kiangsi 1 J_Rail moved from Kiangsu to Shantung 1 J_Rail and 1 infantry moved from Shantung to Yunnan 2 infantry moved from Shantung to Anhwe 1 air_transport and 1 infantry moved from Japan to Caroline Islands 1 air_transport moved from Philippines to 6 Sea Zone Place Units - Japanese 1 Escort, 1 Japan_destroyer and 4 TotalWarNavyFtrs placed in 6 Sea Zone 1 armour and 2 infantry placed in Shantung 1 armour and 2 infantry placed in Kiangsu 1 air_transport, 1 elite and 3 infantry placed in Japan Trigger JapaneseTotalWarNavyFighterPlaceJapan4: has removed 4 TotalWarNavyFtrs owned by Japanese in 6 Sea Zone Trigger JapaneseTotalWarNavyFighterPlaceJapan4: Japanese has 4 NavyFighters placed in 6 Sea Zone Turn Complete - Japanese Note to players Japanese: It is Early 1943 and Our Shipyards are Hard at Work. We will soon Launch 1 new Battleship and 1 new Transport. They may only Operate in the Pacific and Indian Oceans. Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone Japanese collect 57 PUs; end with 59 PUs Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 61 PUs Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 63 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 64 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 75 PUs Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary : Americans regular : 0.67 Japanese regular : 0.33 ANZAC regular : 1.50Edit 
 Seems as if there's always something My PHI Air Trprt tried to land in Tokyo Bay lol My PHI Air Trprt tried to land in Tokyo Bay lolEdit 2 
 lol forgot the two Bunkers. That's ok. The Quartermaster just did the honorable thing and commited Hari Kari. He's been replaced by a new fanatic 
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 @beelee Good morning Barnee. Got a rules question again. I have two Brit fighters on US Carriers in SZ 92. I believe that if I move those Carriers then the Brit fighters tag along since they are just sitting on the carrier but I probably would need to do that via Edit Mode right? Of course, the planes could only sit on the carrier during the US turn but I wanted to make sure I understand the rule correctly as well as how to handle in TripleA. I think I see where this game is going but I am doing better than our Game 1!  Totally willing to play it out though because I have to learn how to cope with a strong Barbarossa attack.  Your Jap strategy is pretty effective too.  I had never seen LCV's used effectively for Japan before playing you. Totally willing to play it out though because I have to learn how to cope with a strong Barbarossa attack.  Your Jap strategy is pretty effective too.  I had never seen LCV's used effectively for Japan before playing you.