EXP Game 8 barnee vs Panzer
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Game History
Round: 6 Purchase Units - Japanese Note to players Japanese: It is Late 1942 and Prime Minister Tojo has Ordered All Japanese to Fight to the Death ! Banzai Attacks are Now Possible. Japanese buy 1 Escort, 3 Fortifications, 1 Hvy_Ind_2, 1 Japan_destroyer, 1 air_transport, 6 armour, 1 carrier, 1 elite and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Place Units - Japanese Units in Japan being upgraded or consumed: 1 factory_major 1 Hvy_Ind_2 placed in Japan Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour, 2 bombers and 3 infantry moved from Yunnan to Burma 1 fighter moved from Malaya to Burma 2 infantry moved from Borneo to 43 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 Japan_destroyer and 1 infantry moved from 35 Sea Zone to 44 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 3 fighters and 3 tactical_bombers moved from 43 Sea Zone to Celebes 3 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 46 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea 1 artillery moved from New Guinea to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from Philippines to 45 Sea Zone 2 fighters moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 45 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 44 Sea Zone 1 Japan_destroyer moved from 6 Sea Zone to 16 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone 1 tactical_bomber moved from Shensi to Burma EDIT: 1 Japanese_LCV, 1 elite and 1 infantry moved from Philippines to Guam 1 Banzai moved from Japan to Guam Combat - Japanese Battle in 45 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits ANZAC roll dice for 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 44 Sea Zone Japanese attack with 1 Japan_destroyer, 2 fighters, 1 tactical_bomber and 1 transport ANZAC defend with 1 transport Japanese roll dice for 1 Japan_destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits ANZAC roll dice for 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 Japan_destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 16 Sea Zone Japanese attack with 1 Japan_destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 Japan_destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 Japan_destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Dutch New Guinea Changer loiter and taunt; Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber Changer defend; ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Burma Japanese attack with 1 armour, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 artillery, 1 commando and 2 infantry Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 3/8 hits, 3.50 expected hits British roll dice for 1 artillery, 1 commando and 2 infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Burma 1 commando owned by the British and 2 infantry owned by the British lost in Burma Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 5/6 hits, 3.17 expected hits British roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Burma Japanese win, taking Burma from British with 1 armour, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery, 1 commando and 2 infantry Battle in Celebes Changer loiter and taunt; Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers Changer defend; ANZAC defend with 2 infantry Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Celebes, round 2 : 5/9 hits, 4.00 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Guam Changer loiter and taunt; Japanese attack with 1 Banzai, 1 Japanese_LCV, 1 elite and 1 infantry Changer defend; Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 Banzai, 1 Japanese_LCV, 1 elite and 1 infantry in Guam, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 Banzai, 1 Japanese_LCV, 1 elite and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Iraq Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Guam Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone Trigger ItaliansParaBoost atIraq: Italians has 1 italian_paraBoost placed in Iraq Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Yunnan 1 fighter moved from 45 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone 2 battleships, 3 carriers, 1 cruiser and 1 transport moved from 43 Sea Zone to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from Celebes to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to Philippines 1 fighter moved from Burma to Malaya 2 bombers moved from Burma to Yunnan 1 tactical_bomber moved from Burma to Yunnan 2 J_Rails moved from Kiangsu to Korea 2 J_Rails and 2 infantry moved from Korea to Yunnan 1 infantry moved from Kiangsi to Kwangsi 2 armour moved from Shantung to Kweichow 2 armour moved from Kiangsu to Kweichow 2 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Shantung to Anhwe 1 infantry moved from Jehol to Anhwe 3 armour and 1 mech_infantry moved from Tsinghai to Kweichow 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Tsinghai to Sikang 2 artilleries moved from Tsinghai to Shensi 1 aaGun moved from Korea to Manchuria 1 air_transport and 1 infantry moved from Japan to Caroline Islands 2 air_transports moved from Caroline Islands to Japan 2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan 1 elite moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 Japan_destroyer, 1 elite, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 elite and 2 infantry moved from 35 Sea Zone to Philippines 1 Escort_Convoy moved from 6 Sea Zone to 33 Sea Zone 1 Heavy_BB moved from 6 Sea Zone to 35 Sea Zone 1 pacific_cruiser and 1 pacific_submarine moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 3 Fortifications placed in Caroline Islands Turning on Edit Mode EDIT: Removing units owned by Japanese from Philippines: 1 Fortification EDIT: Turning off Edit Mode 3 armour placed in Kiangsu 3 armour placed in Shantung 1 Escort, 1 Japan_destroyer and 1 carrier placed in 6 Sea Zone 1 air_transport, 1 elite and 7 infantry placed in Japan Turn Complete - Japanese Note to players Japanese: It is Late 1942 and Our Shipyards are Hard at Work. We will soon Launch 1 new Carrier with 2 new Naval Fighters. They may only Operate in the Pacific and Indian Oceans. Trigger Japanese RemoveConvoySZ33: has removed 1 Escort_Convoy owned by Japanese in 33 Sea Zone Trigger Japanese RemoveConvoySZ33: Japanese has 1 Escort placed in 33 Sea Zone Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1 Japanese collect 61 PUs (4 lost to blockades); end with 61 PUs Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 63 PUs Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 65 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 66 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 70 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 78 PUs Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : 1.83 ANZAC regular : -1.33 British regular : 0.33
I changed the LMs to no color/regular to follow the Game Note suggestions. Just for a habit purpose
that and russia not France.
I know there's a pile of them to sort through lol
Edit
Forgot to move the Trprts back to Nippon -
Good afternoon sir,
I couldn´t place the 1 IPC token for the US/UK Navy Land Lease in SZ109, so I placed it un London.
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Game History
Round: 6 Purchase Units - Americans Note to players Americans: <body><b>It is Late 1942 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="USATankDestroyerFS.png"/><br><br></body> Trigger USATankDestroyerFS: buyUSATankDestroyerFS added to productionAmericans Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans Americans buy 2 ArmoredInfantrys, 2 Escorts, 1 FighterAceUSA, 1 USA_TankGeneral, 1 battleship, 2 carriers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 2 infantry moved from Gibraltar to 92 Sea Zone 1 Heavy_BB, 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 mech_infantry and 1 usa_armour moved from Syria to Iraq 2 usa_fighters moved from 98 Sea Zone to Iraq 2 infantry moved from 98 Sea Zone to Egypt 1 submarine moved from 54 Sea Zone to 55 Sea Zone 3 usa_fighters moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from Gibraltar to Southern France Combat - Americans Strategic bombing raid in Southern France Germans roll AA dice in Southern France : 1/1 hits, 0,17 expected hits 1 bomber owned by the Americans killed by AA in Southern France Bombing raid in Southern France causes 0 damage total. Battle in Egypt Americans attack with 2 infantry Germans defend with 1 infantry; Italians defend with 2 armour, 3 artilleries, 1 harbour, 2 infantry and 1 mech_infantry Americans roll dice for 1 Heavy_BB and 1 cruiser in Egypt, round 2 : 2/3 hits, 2,17 expected hits Americans roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0,33 expected hits Italians roll dice for 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 2 : 2/9 hits, 3,33 expected hits 2 infantry owned by the Americans lost in Egypt 2 infantry owned by the Italians lost in Egypt Italians win with 2 armour, 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Italians: 2 infantry Battle in 55 Sea Zone Americans attack with 1 submarine and 3 usa_fighters Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the Japanese lost in 55 Sea Zone Americans win with 1 submarine and 3 usa_fighters remaining. Battle score for attacker is 9 Casualties for Japanese: 1 cruiser Battle in Iraq Americans attack with 1 mech_infantry, 1 usa_armour and 2 usa_fighters Italians defend with 1 italian_para and 1 italian_paraBoost Americans roll dice for 1 mech_infantry, 1 usa_armour and 2 usa_fighters in Iraq, round 2 : 2/4 hits, 1,67 expected hits Italians roll dice for 1 italian_para and 1 italian_paraBoost in Iraq, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Americans lost in Iraq 1 italian_para owned by the Italians lost in Iraq 1 italian_paraBoost owned by the Italians lost in Iraq Americans win, taking Iraq from Italians with 1 usa_armour and 2 usa_fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 italian_para and 1 italian_paraBoost Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Americans Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveAmericans: has removed 3 Rails owned by Americans in Eastern United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 3 Rails owned by Americans in Alaska 2 usa_fighters moved from Iraq to Syria 1 elite and 1 infantry moved from Gibraltar to 92 Sea Zone 1 elite, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 elite and 1 infantry moved from 98 Sea Zone to Syria 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 battleship moved from 91 Sea Zone to 92 Sea Zone 1 AirCommander and 1 usa_fighter moved from Gibraltar to 98 Sea Zone 1 ArmoredInfantry and 1 USA_TankGeneral moved from Eastern United States to 101 Sea Zone 1 ArmoredInfantry, 1 USA_TankGeneral, 2 destroyers, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 ArmoredInfantry and 1 USA_TankGeneral moved from 91 Sea Zone to Gibraltar 1 AirCommander moved from Eastern United States to 26 Sea Zone 2 usa_fighters moved from Hawaiian Islands to Alaska 1 Rail moved from Eastern United States to Central United States 1 Rail and 1 infantry moved from Central United States to Alaska 2 Rails moved from Eastern United States to Western United States 2 Rails and 2 infantry moved from Western United States to Alaska 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 2 Escorts, 1 Escort_Convoy, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 3 usa_fighters moved from 55 Sea Zone to 54 Sea Zone 1 destroyer, 1 pacific_cruiser, 1 pacific_submarine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone EDIT: 1 destroyer moved from 91 Sea Zone to 109 Sea Zone Place Units - Americans 1 Escort, 1 battleship and 2 carriers placed in 10 Sea Zone 1 Escort and 1 transport placed in 101 Sea Zone 2 ArmoredInfantrys, 1 FighterAceUSA and 1 USA_TankGeneral placed in Eastern United States Americans undo move 3. 1 ArmoredInfantry placed in Western United States 1 ArmoredInfantry, 1 FighterAceUSA and 1 USA_TankGeneral placed in Eastern United States Turn Complete - Americans Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work. 1 Carrier with 2 Naval Fighters are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Americans collect 55 PUs; end with 55 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 69 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 66 PUs Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British Trigger FrenchUKRemove: buyFrenchUK removed from productionBritish British buy 1 Escort, 1 NavyLL, 1 commando, 5 infantry and 4 uk_paras; Remaining resources: 0 PUs; 3 AirLendLease; 2 NavyLendLease; Place Units - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Units in India being upgraded or consumed: 1 infantry 1 commando placed in India Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by Americans from 109 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 109 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 1 elite and 1 infantry moved from Trans-Jordan to Egypt 2 mech_infantrys and 1 uk_armour moved from Ethiopia to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 Seafire moved from 98 Sea Zone to Egypt 1 uk_fighter and 1 uk_tactical_bomber moved from Syria to Egypt 1 uk_fighter moved from Gibraltar to 109 Sea Zone 3 uk_fighters moved from United Kingdom to 109 Sea Zone 1 artillery, 1 commando and 1 infantry moved from India to Burma 1 infantry moved from India to Burma Combat - British Battle in Egypt British attack with 1 Seafire, 1 artillery, 1 elite, 3 infantry, 3 mech_infantrys, 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber Germans defend with 1 infantry; Italians defend with 2 armour, 3 artilleries, 1 harbour and 1 mech_infantry British roll dice for 2 battleships and 1 cruiser in Egypt, round 2 : 3/3 hits, 1,83 expected hits British roll dice for 1 Seafire, 1 artillery, 1 elite, 3 infantry, 3 mech_infantrys, 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber in Egypt, round 2 : 3/13 hits, 4,17 expected hits Italians roll dice for 2 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Egypt, round 2 : 5/7 hits, 2,67 expected hits 2 mech_infantrys owned by the British and 3 infantry owned by the British lost in Egypt 1 mech_infantry owned by the Italians, 1 infantry owned by the Germans, 3 artilleries owned by the Italians and 1 armour owned by the Italians lost in Egypt British roll dice for 1 Seafire, 1 artillery, 1 elite, 1 mech_infantry, 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber in Egypt, round 3 : 5/8 hits, 3,33 expected hits Italians roll dice for 1 armour in Egypt, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Egypt British win, taking Egypt from Italians with 1 Seafire, 1 artillery, 1 elite, 1 mech_infantry, 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 3 infantry and 2 mech_infantrys Casualties for Germans: 1 infantry Casualties for Italians: 2 armour, 3 artilleries and 1 mech_infantry Battle in Burma British attack with 1 artillery, 1 commando and 2 infantry Japanese defend with 1 armour and 1 infantry British roll dice for 1 artillery, 1 commando and 2 infantry in Burma, round 2 : 2/4 hits, 1,17 expected hits Japanese roll dice for 1 armour and 1 infantry in Burma, round 2 : 2/2 hits, 0,83 expected hits 2 infantry owned by the British lost in Burma 1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 1 commando remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Japanese: 1 armour and 1 infantry Battle in 109 Sea Zone British attack with 1 destroyer and 4 uk_fighters Germans defend with 3 GermanUBoats and 1 Wolfpack British roll dice for 1 destroyer and 4 uk_fighters in 109 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Germans roll dice for 3 GermanUBoats in 109 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 Wolfpack in 109 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits 1 destroyer owned by the British lost in 109 Sea Zone 2 GermanUBoats owned by the Germans lost in 109 Sea Zone 1 Wolfpack owned by the Germans lost in 109 Sea Zone Germans and British reach a stalemate . Battle score for attacker is 1 Casualties for British: 1 destroyer Casualties for Germans: 2 GermanUBoats and 1 Wolfpack Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt 1 uk_fighter moved from 109 Sea Zone to Gibraltar 1 uk_fighter moved from 109 Sea Zone to Gibraltar 2 uk_fighters moved from 109 Sea Zone to United Kingdom 1 Seafire moved from Egypt to 98 Sea Zone 1 uk_fighter and 1 uk_tactical_bomber moved from Syria to Bryansk 1 uk_fighter and 1 uk_tactical_bomber moved from Egypt to Iraq 1 carrier, 1 cruiser and 2 destroyers moved from 80 Sea Zone to 39 Sea Zone 1 artillery and 5 infantry moved from Ethiopia to Anglo Egyptian Sudan 2 Rails and 2 infantry moved from Union of South Africa to Egypt 1 artillery and 1 infantry moved from British Columbia to Western United States 3 infantry moved from West India to India 2 infantry moved from Eastern Persia to West India Place Units - British Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone 1 Escort placed in 110 Sea Zone 4 uk_paras placed in United Kingdom 5 infantry placed in India 1 NavyLL placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6,1,4,1,1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4 British collect 33 PUs (2 lost to blockades); end with 33 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Americans regular : 0,50 Japanese regular : 1,17 Italians regular : 1,00 Germans AA : 0,83 Germans regular : 0,50 British regular : 2,17