EXP Game 8 barnee vs Panzer
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Game History
Round: 6 Purchase Units - Japanese Note to players Japanese: It is Late 1942 and Prime Minister Tojo has Ordered All Japanese to Fight to the Death ! Banzai Attacks are Now Possible. Japanese buy 1 Escort, 3 Fortifications, 1 Hvy_Ind_2, 1 Japan_destroyer, 1 air_transport, 6 armour, 1 carrier, 1 elite and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Place Units - Japanese Units in Japan being upgraded or consumed: 1 factory_major 1 Hvy_Ind_2 placed in Japan Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour, 2 bombers and 3 infantry moved from Yunnan to Burma 1 fighter moved from Malaya to Burma 2 infantry moved from Borneo to 43 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 Japan_destroyer and 1 infantry moved from 35 Sea Zone to 44 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 3 fighters and 3 tactical_bombers moved from 43 Sea Zone to Celebes 3 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 46 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea 1 artillery moved from New Guinea to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from Philippines to 45 Sea Zone 2 fighters moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 45 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 44 Sea Zone 1 Japan_destroyer moved from 6 Sea Zone to 16 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone 1 tactical_bomber moved from Shensi to Burma EDIT: 1 Japanese_LCV, 1 elite and 1 infantry moved from Philippines to Guam 1 Banzai moved from Japan to Guam Combat - Japanese Battle in 45 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits ANZAC roll dice for 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 44 Sea Zone Japanese attack with 1 Japan_destroyer, 2 fighters, 1 tactical_bomber and 1 transport ANZAC defend with 1 transport Japanese roll dice for 1 Japan_destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits ANZAC roll dice for 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 Japan_destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 16 Sea Zone Japanese attack with 1 Japan_destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 Japan_destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 Japan_destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Dutch New Guinea Changer loiter and taunt; Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber Changer defend; ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Burma Japanese attack with 1 armour, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 artillery, 1 commando and 2 infantry Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 3/8 hits, 3.50 expected hits British roll dice for 1 artillery, 1 commando and 2 infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Burma 1 commando owned by the British and 2 infantry owned by the British lost in Burma Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 5/6 hits, 3.17 expected hits British roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Burma Japanese win, taking Burma from British with 1 armour, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery, 1 commando and 2 infantry Battle in Celebes Changer loiter and taunt; Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers Changer defend; ANZAC defend with 2 infantry Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Celebes, round 2 : 5/9 hits, 4.00 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Guam Changer loiter and taunt; Japanese attack with 1 Banzai, 1 Japanese_LCV, 1 elite and 1 infantry Changer defend; Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 Banzai, 1 Japanese_LCV, 1 elite and 1 infantry in Guam, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 Banzai, 1 Japanese_LCV, 1 elite and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Iraq Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Guam Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone Trigger ItaliansParaBoost atIraq: Italians has 1 italian_paraBoost placed in Iraq Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Yunnan 1 fighter moved from 45 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone 2 battleships, 3 carriers, 1 cruiser and 1 transport moved from 43 Sea Zone to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from Celebes to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to Philippines 1 fighter moved from Burma to Malaya 2 bombers moved from Burma to Yunnan 1 tactical_bomber moved from Burma to Yunnan 2 J_Rails moved from Kiangsu to Korea 2 J_Rails and 2 infantry moved from Korea to Yunnan 1 infantry moved from Kiangsi to Kwangsi 2 armour moved from Shantung to Kweichow 2 armour moved from Kiangsu to Kweichow 2 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Shantung to Anhwe 1 infantry moved from Jehol to Anhwe 3 armour and 1 mech_infantry moved from Tsinghai to Kweichow 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Tsinghai to Sikang 2 artilleries moved from Tsinghai to Shensi 1 aaGun moved from Korea to Manchuria 1 air_transport and 1 infantry moved from Japan to Caroline Islands 2 air_transports moved from Caroline Islands to Japan 2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan 1 elite moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 Japan_destroyer, 1 elite, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 elite and 2 infantry moved from 35 Sea Zone to Philippines 1 Escort_Convoy moved from 6 Sea Zone to 33 Sea Zone 1 Heavy_BB moved from 6 Sea Zone to 35 Sea Zone 1 pacific_cruiser and 1 pacific_submarine moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 3 Fortifications placed in Caroline Islands Turning on Edit Mode EDIT: Removing units owned by Japanese from Philippines: 1 Fortification EDIT: Turning off Edit Mode 3 armour placed in Kiangsu 3 armour placed in Shantung 1 Escort, 1 Japan_destroyer and 1 carrier placed in 6 Sea Zone 1 air_transport, 1 elite and 7 infantry placed in Japan Turn Complete - Japanese Note to players Japanese: It is Late 1942 and Our Shipyards are Hard at Work. We will soon Launch 1 new Carrier with 2 new Naval Fighters. They may only Operate in the Pacific and Indian Oceans. Trigger Japanese RemoveConvoySZ33: has removed 1 Escort_Convoy owned by Japanese in 33 Sea Zone Trigger Japanese RemoveConvoySZ33: Japanese has 1 Escort placed in 33 Sea Zone Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1 Japanese collect 61 PUs (4 lost to blockades); end with 61 PUs Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 63 PUs Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 65 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 66 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 70 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 78 PUs Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : 1.83 ANZAC regular : -1.33 British regular : 0.33
I changed the LMs to no color/regular to follow the Game Note suggestions. Just for a habit purpose
that and russia not France.
I know there's a pile of them to sort through lol
Edit
Forgot to move the Trprts back to Nippon -
Good afternoon sir,
I couldnยดt place the 1 IPC token for the US/UK Navy Land Lease in SZ109, so I placed it un London.
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Game History
Round: 6 Purchase Units - Americans Note to players Americans: <body><b>It is Late 1942 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="USATankDestroyerFS.png"/><br><br></body> Trigger USATankDestroyerFS: buyUSATankDestroyerFS added to productionAmericans Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans Americans buy 2 ArmoredInfantrys, 2 Escorts, 1 FighterAceUSA, 1 USA_TankGeneral, 1 battleship, 2 carriers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 2 infantry moved from Gibraltar to 92 Sea Zone 1 Heavy_BB, 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 mech_infantry and 1 usa_armour moved from Syria to Iraq 2 usa_fighters moved from 98 Sea Zone to Iraq 2 infantry moved from 98 Sea Zone to Egypt 1 submarine moved from 54 Sea Zone to 55 Sea Zone 3 usa_fighters moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from Gibraltar to Southern France Combat - Americans Strategic bombing raid in Southern France Germans roll AA dice in Southern France : 1/1 hits, 0,17 expected hits 1 bomber owned by the Americans killed by AA in Southern France Bombing raid in Southern France causes 0 damage total. Battle in Egypt Americans attack with 2 infantry Germans defend with 1 infantry; Italians defend with 2 armour, 3 artilleries, 1 harbour, 2 infantry and 1 mech_infantry Americans roll dice for 1 Heavy_BB and 1 cruiser in Egypt, round 2 : 2/3 hits, 2,17 expected hits Americans roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0,33 expected hits Italians roll dice for 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 2 : 2/9 hits, 3,33 expected hits 2 infantry owned by the Americans lost in Egypt 2 infantry owned by the Italians lost in Egypt Italians win with 2 armour, 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Italians: 2 infantry Battle in 55 Sea Zone Americans attack with 1 submarine and 3 usa_fighters Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the Japanese lost in 55 Sea Zone Americans win with 1 submarine and 3 usa_fighters remaining. Battle score for attacker is 9 Casualties for Japanese: 1 cruiser Battle in Iraq Americans attack with 1 mech_infantry, 1 usa_armour and 2 usa_fighters Italians defend with 1 italian_para and 1 italian_paraBoost Americans roll dice for 1 mech_infantry, 1 usa_armour and 2 usa_fighters in Iraq, round 2 : 2/4 hits, 1,67 expected hits Italians roll dice for 1 italian_para and 1 italian_paraBoost in Iraq, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Americans lost in Iraq 1 italian_para owned by the Italians lost in Iraq 1 italian_paraBoost owned by the Italians lost in Iraq Americans win, taking Iraq from Italians with 1 usa_armour and 2 usa_fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 italian_para and 1 italian_paraBoost Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Americans Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveAmericans: has removed 3 Rails owned by Americans in Eastern United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 3 Rails owned by Americans in Alaska 2 usa_fighters moved from Iraq to Syria 1 elite and 1 infantry moved from Gibraltar to 92 Sea Zone 1 elite, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 elite and 1 infantry moved from 98 Sea Zone to Syria 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 battleship moved from 91 Sea Zone to 92 Sea Zone 1 AirCommander and 1 usa_fighter moved from Gibraltar to 98 Sea Zone 1 ArmoredInfantry and 1 USA_TankGeneral moved from Eastern United States to 101 Sea Zone 1 ArmoredInfantry, 1 USA_TankGeneral, 2 destroyers, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 ArmoredInfantry and 1 USA_TankGeneral moved from 91 Sea Zone to Gibraltar 1 AirCommander moved from Eastern United States to 26 Sea Zone 2 usa_fighters moved from Hawaiian Islands to Alaska 1 Rail moved from Eastern United States to Central United States 1 Rail and 1 infantry moved from Central United States to Alaska 2 Rails moved from Eastern United States to Western United States 2 Rails and 2 infantry moved from Western United States to Alaska 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 2 Escorts, 1 Escort_Convoy, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 3 usa_fighters moved from 55 Sea Zone to 54 Sea Zone 1 destroyer, 1 pacific_cruiser, 1 pacific_submarine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone EDIT: 1 destroyer moved from 91 Sea Zone to 109 Sea Zone Place Units - Americans 1 Escort, 1 battleship and 2 carriers placed in 10 Sea Zone 1 Escort and 1 transport placed in 101 Sea Zone 2 ArmoredInfantrys, 1 FighterAceUSA and 1 USA_TankGeneral placed in Eastern United States Americans undo move 3. 1 ArmoredInfantry placed in Western United States 1 ArmoredInfantry, 1 FighterAceUSA and 1 USA_TankGeneral placed in Eastern United States Turn Complete - Americans Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work. 1 Carrier with 2 Naval Fighters are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Americans collect 55 PUs; end with 55 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 69 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 66 PUs Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British Trigger FrenchUKRemove: buyFrenchUK removed from productionBritish British buy 1 Escort, 1 NavyLL, 1 commando, 5 infantry and 4 uk_paras; Remaining resources: 0 PUs; 3 AirLendLease; 2 NavyLendLease; Place Units - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Units in India being upgraded or consumed: 1 infantry 1 commando placed in India Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by Americans from 109 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 109 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 1 elite and 1 infantry moved from Trans-Jordan to Egypt 2 mech_infantrys and 1 uk_armour moved from Ethiopia to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 Seafire moved from 98 Sea Zone to Egypt 1 uk_fighter and 1 uk_tactical_bomber moved from Syria to Egypt 1 uk_fighter moved from Gibraltar to 109 Sea Zone 3 uk_fighters moved from United Kingdom to 109 Sea Zone 1 artillery, 1 commando and 1 infantry moved from India to Burma 1 infantry moved from India to Burma Combat - British Battle in Egypt British attack with 1 Seafire, 1 artillery, 1 elite, 3 infantry, 3 mech_infantrys, 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber Germans defend with 1 infantry; Italians defend with 2 armour, 3 artilleries, 1 harbour and 1 mech_infantry British roll dice for 2 battleships and 1 cruiser in Egypt, round 2 : 3/3 hits, 1,83 expected hits British roll dice for 1 Seafire, 1 artillery, 1 elite, 3 infantry, 3 mech_infantrys, 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber in Egypt, round 2 : 3/13 hits, 4,17 expected hits Italians roll dice for 2 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Egypt, round 2 : 5/7 hits, 2,67 expected hits 2 mech_infantrys owned by the British and 3 infantry owned by the British lost in Egypt 1 mech_infantry owned by the Italians, 1 infantry owned by the Germans, 3 artilleries owned by the Italians and 1 armour owned by the Italians lost in Egypt British roll dice for 1 Seafire, 1 artillery, 1 elite, 1 mech_infantry, 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber in Egypt, round 3 : 5/8 hits, 3,33 expected hits Italians roll dice for 1 armour in Egypt, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Egypt British win, taking Egypt from Italians with 1 Seafire, 1 artillery, 1 elite, 1 mech_infantry, 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 3 infantry and 2 mech_infantrys Casualties for Germans: 1 infantry Casualties for Italians: 2 armour, 3 artilleries and 1 mech_infantry Battle in Burma British attack with 1 artillery, 1 commando and 2 infantry Japanese defend with 1 armour and 1 infantry British roll dice for 1 artillery, 1 commando and 2 infantry in Burma, round 2 : 2/4 hits, 1,17 expected hits Japanese roll dice for 1 armour and 1 infantry in Burma, round 2 : 2/2 hits, 0,83 expected hits 2 infantry owned by the British lost in Burma 1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 1 commando remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Japanese: 1 armour and 1 infantry Battle in 109 Sea Zone British attack with 1 destroyer and 4 uk_fighters Germans defend with 3 GermanUBoats and 1 Wolfpack British roll dice for 1 destroyer and 4 uk_fighters in 109 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Germans roll dice for 3 GermanUBoats in 109 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 Wolfpack in 109 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits 1 destroyer owned by the British lost in 109 Sea Zone 2 GermanUBoats owned by the Germans lost in 109 Sea Zone 1 Wolfpack owned by the Germans lost in 109 Sea Zone Germans and British reach a stalemate . Battle score for attacker is 1 Casualties for British: 1 destroyer Casualties for Germans: 2 GermanUBoats and 1 Wolfpack Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt 1 uk_fighter moved from 109 Sea Zone to Gibraltar 1 uk_fighter moved from 109 Sea Zone to Gibraltar 2 uk_fighters moved from 109 Sea Zone to United Kingdom 1 Seafire moved from Egypt to 98 Sea Zone 1 uk_fighter and 1 uk_tactical_bomber moved from Syria to Bryansk 1 uk_fighter and 1 uk_tactical_bomber moved from Egypt to Iraq 1 carrier, 1 cruiser and 2 destroyers moved from 80 Sea Zone to 39 Sea Zone 1 artillery and 5 infantry moved from Ethiopia to Anglo Egyptian Sudan 2 Rails and 2 infantry moved from Union of South Africa to Egypt 1 artillery and 1 infantry moved from British Columbia to Western United States 3 infantry moved from West India to India 2 infantry moved from Eastern Persia to West India Place Units - British Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone 1 Escort placed in 110 Sea Zone 4 uk_paras placed in United Kingdom 5 infantry placed in India 1 NavyLL placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6,1,4,1,1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4 British collect 33 PUs (2 lost to blockades); end with 33 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Americans regular : 0,50 Japanese regular : 1,17 Italians regular : 1,00 Germans AA : 0,83 Germans regular : 0,50 British regular : 2,17
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lol my dementia gets worse every day. Idk how i missed this
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Game History
Round: 6 Purchase Units - Italians Italians buy 2 armour, 1 infantry and 2 italian_paras; Remaining resources: 5 PUs; Politics - Italians Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 NavyLL EDIT: Turning off Edit Mode Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy Combat - Italians Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone Non Combat Move - Italians Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Romania 1 Rail and 1 armour moved from Southern Italy to Romania 1 infantry moved from Yugoslavia to Bulgaria 1 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to Southern Italy EDIT: 2 italian_paras moved from Southern Italy to Romania Place Units - Italians 1 infantry placed in Northern Italy 2 armour and 2 italian_paras placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1 Italians collect 13 PUs (1 lost to blockades); end with 18 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 21 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
The Heavy Air Bases don't give bonus movement to Paras. It's on the list to fix along with the LL token.
Here's our newest toy from the Capatain
Idk how that will impact the Pacific war but it definitely will. Yanks can use it in Atlantic/Med as well. Not as impactfull but an option