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    EXP Game 8 barnee vs Panzer

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    • B Offline
      beelee @Panzerstahl-Helm 0
      last edited by beelee

      @panzerstahl-helm-0

      Game History

      Round: 6
      
          Purchase Units - Italians
              Italians buy 2 armour, 1 infantry and 2 italian_paras; Remaining resources: 5 PUs; 
      
          Politics - Italians
              Turning on Edit Mode
              EDIT: Removing units owned by British from United Kingdom: 1 NavyLL
              EDIT: Turning off Edit Mode
      
          Combat Move - Italians
              Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
      
          Combat - Italians
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone
      
          Non Combat Move - Italians
              Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Romania
              1 Rail and 1 armour moved from Southern Italy to Romania
              1 infantry moved from Yugoslavia to Bulgaria
              1 infantry moved from Northern Italy to Yugoslavia
              1 aaGun moved from Northern Italy to Western Germany
              1 infantry moved from Northern Italy to Southern Italy
              EDIT: 2 italian_paras moved from Southern Italy to Romania
      
          Place Units - Italians
              1 infantry placed in Northern Italy
              2 armour and 2 italian_paras placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1
              Italians collect 13 PUs (1 lost to blockades); end with 18 PUs
              Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 21 PUs
              Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
      

      Combat Hit Differential Summary :

      EXP Game 8 Panzer I 6.tsvg

      The Heavy Air Bases don't give bonus movement to Paras. It's on the list to fix along with the LL token.

      Here's our newest toy from the Capatain πŸ™‚

      https://www.axisandallies.org/forums/assets/uploads/files/1746017644582-17.g40-heavy-aircraft-carrier-unit.pdf

      Idk how that will impact the Pacific war but it definitely will. Yanks can use it in Atlantic/Med as well. Not as impactfull but an option πŸ™‚

      1 Reply Last reply Reply Quote 1
      • Panzerstahl-Helm 0P Online
        Panzerstahl-Helm 0
        last edited by

        @beelee

        Howdy,

        I have been asked if Techs should be activated.
        Do you want to activate it? From my site this can be by default on "Yes".

        BR

        Game History

        Round: 6
        
            Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
        
            Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
        
            Combat - ANZAC
                ANZAC creates battle in territory 41 Sea Zone
                Battle in New Guinea
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone
        
            Non Combat Move - ANZAC
                Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
                1 infantry moved from New South Wales to Queensland
        
            Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales
        
            Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
        
            Purchase Units - French
                Note to players French: <body><br /><font size="5"><b> NOTE</b><br /></font><font size="3"><br /></font><font size="5">If Using Tech Save Game Now and Select in Game Options and Restart</b></body>
        
            Combat Move - French
                2 infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
        
            Combat - French
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone
        
            Non Combat Move - French
                Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
        
            Turn Complete - French
        

        Combat Hit Differential Summary :

        exp-game-8-panzer-ANZ-6.tsvg

        B 1 Reply Last reply Reply Quote 1
        • B Offline
          beelee
          last edited by

          @Panzerstahl-Helm-0

          Right Arm I'll turn it on then. Just finished Heavy Carrier πŸ™‚ Gonna fix a couple things then update.

          I'll bust G out after bit. I might need a nap first. Up all night again lol

          1 Reply Last reply Reply Quote 1
          • B Offline
            beelee @Panzerstahl-Helm 0
            last edited by beelee

            @panzerstahl-helm-0

            Guten Morgen

            Game History

            Round: 7
            
                Research Technology - Germans
            
                Purchase Units - Germans
                    Note to players Germans: <body><b>It is Early 1943 and the 5 Major Powers have Committed to Total War.<br><br><img src="TotalWar.png"/><br><br> Total War Rules are Now in Effect.<b></body>
                    Note to players Germans: It is Early 1943 and The Waffen SS have Formed 2 Paratrooper Battalions.       They are Now Available for Purchase.
                    Note to players Germans: It is Early 1943 and our Armament Industry has Produced Another Wonder Weapon !       You may now purchase Rockets.
                    Trigger GermansTotalWarMechInf: buyTotalWarMechInf added to productionGermans
                    Trigger GermansTotalWarInf: buyTotalWar_Inf added to productionGermans
                    Trigger GermansTotalWarTank: buyTotalWar_Tank added to productionGermans
                    Trigger Rockets: buyGerman_Rockets added to productionGermans
                    Trigger GermansTotalWarFighter: buyTotalWarFighter added to productionGermans
                    Trigger GermansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionGermans
                    Trigger GermansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionGermans
                    Trigger GermansTotalWarArty: buyTotalWar_Arty added to productionGermans
                    Trigger GermansTotalWar Bomber: buyTotalWar_Bomber added to productionGermans
                    Trigger ItaliansBuyTakeOverItaly: buyTakeOverItaly added to productionItalians
                    Trigger WaffenPara: buyWaffen_Para added to productionGermans
                    triggerAttachmenLate1942: has removed 1 Late1942_red owned by Changer in Late 1942
                    triggerAttachmenEarly1943Red: has removed 1 Early1943 owned by Changer in Early 1943
                    Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                    triggerAttachmenLate1942: Changer has 1 Late1942 placed in Late 1942
                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                    Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
                    triggerAttachmenEarly1943Red: Changer has 1 Early1943_red placed in Early 1943
                    Germans buy 3 Atlantic_Walls, 1 Escort, 1 GAirCommander, 1 German_LCV, 6 TotalWar_Tanks, 2 Waffen_Paras, 1 elite and 7 infantry; Remaining resources: 0 PUs; 
            
                Place Units - Germans
                    Units in Germany being upgraded or consumed: 2 german_paras
                    2 Waffen_Paras placed in Germany
            
                Combat Move - Germans
                    Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                    1 GermanUBoat moved from 109 Sea Zone to 110 Sea Zone
                    3 GermanUBoats and 1 Wolfpack moved from 112 Sea Zone to 113 Sea Zone
                    1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                    1 GermanUBoat moved from 110 Sea Zone to 112 Sea Zone
                    1 bomber moved from Romania to Nenetsia
                    1 bomber moved from Germany to Nenetsia
                    2 infantry moved from Archangel to Nenetsia
                    1 Panzer_Grndrs moved from Western Ukraine to Rostov
                          Germans take Rostov from Russians
                    1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                    1 LuftwaffeAce moved from Germany to 110 Sea Zone
                    1 tactical_bomber moved from Western Germany to 113 Sea Zone
            
                Combat - Germans
                    Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                    Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
                    Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                    Battle in 110 Sea Zone
                        Germans attack with 3 GermanUBoats, 1 LuftwaffeAce, 3 Wolfpacks, 1 fighter and 1 tactical_bomber
                        British defend with 1 Escort
                            Germans roll dice for 3 GermanUBoats in 110 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                            British roll dice for 1 Escort in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                            1 Escort owned by the British lost in 110 Sea Zone
                            3 Wolfpacks owned by the Germans lost in 110 Sea Zone
                        Germans win with 3 GermanUBoats, 1 LuftwaffeAce, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                        Casualties for British: 1 Escort
                        Casualties for Germans: 3 Wolfpacks
                    Battle in Nenetsia
                        Germans attack with 2 bombers and 2 infantry
                        Russians defend with 1 infantry
                            Germans roll dice for 2 bombers and 2 infantry in Nenetsia, round 2 : 1/4 hits, 1.67 expected hits
                            Russians roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
                            1 infantry owned by the Russians lost in Nenetsia
                        Germans win, taking Nenetsia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                        Casualties for Russians: 1 infantry
                    Battle in 113 Sea Zone
                        Germans attack with 3 GermanUBoats, 2 Wolfpacks, 1 destroyer and 1 tactical_bomber
                        Russians defend with 1 cruiser and 1 submarine
                            Germans roll dice for 3 GermanUBoats in 113 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                            Germans roll dice for 2 Wolfpacks, 1 destroyer and 1 tactical_bomber in 113 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                            Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                            Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                            1 GermanUBoat owned by the Germans lost in 113 Sea Zone
                            1 submarine owned by the Russians lost in 113 Sea Zone
                            2 Wolfpacks owned by the Germans lost in 113 Sea Zone
                            Germans roll dice for 2 GermanUBoats in 113 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                            1 cruiser owned by the Russians lost in 113 Sea Zone
                        Germans win with 2 GermanUBoats, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 11
                        Casualties for Germans: 1 GermanUBoat and 2 Wolfpacks
                        Casualties for Russians: 1 cruiser and 1 submarine
            
                Non Combat Move - Germans
                    Turning on Edit Mode
                    EDIT: Removing units owned by Germans from Novgorod: 1 airfield and 1 harbour
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                    Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Romania
                    Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Archangel
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                    Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 119 Sea Zone
                    Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                    1 artillery, 1 elite and 8 infantry moved from Novgorod to Archangel
                    2 bombers moved from Nenetsia to Archangel
                    1 infantry moved from Karelia to Novgorod
                    2 infantry moved from Finland to Norway
                    1 LuftwaffeAce moved from 110 Sea Zone to Normandy Bordeaux
                    1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
                    1 tactical_bomber moved from 113 Sea Zone to Western Germany
                    3 GermanUBoats moved from 119 Sea Zone to 112 Sea Zone
                    1 armour moved from Western Germany to Germany
                    1 G_Rail and 1 German_LCV moved from Germany to Romania
                    1 fighter and 1 tactical_bomber moved from Bessarabia to Archangel
                    1 artillery moved from Eastern Poland to Romania
                    1 infantry moved from Poland to Eastern Poland
                    1 elite moved from Baltic States to Novgorod
                    1 infantry moved from Poland to Baltic States
                    1 elite moved from Bessarabia to Ukraine
                    1 infantry moved from Bessarabia to Western Ukraine
                    1 G_air_transport moved from Bessarabia to Western Germany
                    1 Panzer_Grndrs moved from Germany to Romania
                    1 G_Rail moved from Germany to Normandy Bordeaux
                    1 G_Rail and 1 Panzer_Grndrs moved from Normandy Bordeaux to Archangel
                    EDIT: 1 Panzer_Grndrs moved from Archangel to Army Group North
                    EDIT: 1 infantry moved from Army Group North to Archangel
                    1 Panzer_General moved from Germany to Western Germany
                    2 infantry moved from Western Germany to Denmark
                    1 transport moved from 112 Sea Zone to 113 Sea Zone
                    1 elite moved from Germany to 113 Sea Zone
                    1 elite and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                    1 infantry moved from Western Germany to 112 Sea Zone
                    1 elite and 1 infantry moved from 112 Sea Zone to Norway
                    2 Waffen_Paras moved from Germany to Romania
                    1 1stLuftfloffen moved from Southern Italy to Romania
                    1 infantry moved from Bulgaria to Romania
                    1 German_Engineer moved from Romania to Germany
                    1 aaGun moved from Western Germany to Germany
            
                Place Units - Germans
                    6 TotalWar_Tanks and 2 infantry placed in Western Germany
                    1 Escort placed in 112 Sea Zone
                    1 Atlantic_Wall placed in Denmark
                    2 Atlantic_Walls placed in Norway
                    1 GAirCommander, 1 German_LCV, 1 elite and 3 infantry placed in Germany
                    1 infantry placed in Germany
                    1 infantry placed in Western Germany
                    Trigger GermansTotalWarTankPlaceWesternGermany6: has removed 6 TotalWar_Tanks owned by Germans in Western Germany
                    Trigger GermansTotalWarTankPlaceWesternGermany6: Germans has 6 armour placed in Western Germany
            
                Turn Complete - Germans
                    Trigger Germans RemoveConvoySZ112Invert: has removed 1 Escort owned by Germans in 112 Sea Zone
                    Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                    Trigger Germans RemoveConvoySZ112Invert: Germans has 1 Escort_Convoy placed in 112 Sea Zone
                    Total Cost from Convoy Blockades: 2
                        Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
                    Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
                    Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 65 PUs
                    Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                    Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            

            Combat Hit Differential Summary :

            Russians regular : 0.00
            Germans regular : -1.17
            British regular : -0.33
            

            EXP Game 8 Panzer G 7.tsvg

            I assumed no scramble for 110. Obviously if the RAF lads were feeling their oats, we can reroll πŸ™‚

            Thought there was something else but it's a fleeting thought πŸ™‚

            Oh yea, I turned tech on. Guess I'm not quite ready for the wrinkle ranch yet πŸ™‚

            Edit
            Actually, I dusted the bases in Novgorod for you is what I was really trying to remember πŸ™‚

            1 Reply Last reply Reply Quote 1
            • Panzerstahl-Helm 0P Online
              Panzerstahl-Helm 0
              last edited by

              @beelee

              Guten Morgen,

              Game History

              Round: 7
              
                  Purchase Units - Russians
                      Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians
                      Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians
                      Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians
                      Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians
                      Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians
                      Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians
                      Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians
                      Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians
                      Russians buy 1 AirCommander, 2 AirLLs and 3 guard_infantrys; Remaining resources: 0 PUs; 0 AirLendLease; 3 TankLendLease; 
              
                  Place Units - Russians
                      2 AirLLs placed in Bryansk
              
                  Politics - Russians
                      Turning on Edit Mode
                      EDIT: Removing units owned by British from Bryansk: 1 uk_fighter and 1 uk_tactical_bomber
                      EDIT: Adding units owned by Russians to Bryansk: 1 fighter and 1 tactical_bomber
                      EDIT: Removing units owned by Russians from Bryansk: 2 AirLLs
                      EDIT: Turning off Edit Mode
              
                  Combat Move - Russians
                      Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                      Turning on Edit Mode
                          EDIT: Russians takes Poland from Germans
                      EDIT: Turning off Edit Mode
                      1 infantry moved from Vologda to Nenetsia
                      1 guard_infantry moved from Russia to Nenetsia
                      EDIT: 2 mech_infantrys moved from 1st Corps to Smolensk
                      EDIT: 2 mech_infantrys moved from Smolensk to Nenetsia
                      1 FighterAce moved from Russia to Nenetsia
                      2 infantry moved from Bryansk to Western Ukraine
                      3 infantry moved from Bryansk to Ukraine
                      1 infantry moved from Bryansk to Belarus
                      1 infantry moved from Smolensk to Belarus
                      3 infantry moved from Caucasus to Rostov
                      1 fighter moved from Caucasus to Rostov
                      1 tactical_bomber moved from Bryansk to Ukraine
                      1 fighter moved from Bryansk to Western Ukraine
                      1 fighter moved from Smolensk to Belarus
                      1 fighter moved from Bryansk to Ukraine
                      1 tactical_bomber moved from Smolensk to Western Ukraine
              
                  Combat - Russians
                      Battle in Ukraine
                          Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                          Germans defend with 1 elite
                              Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 1,67 expected hits
                              Germans roll dice for 1 elite in Ukraine, round 2 : 2/2 hits, 0,67 expected hits
                              2 infantry owned by the Russians lost in Ukraine
                              1 elite owned by the Germans lost in Ukraine
                          Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
                          Casualties for Russians: 2 infantry
                          Casualties for Germans: 1 elite
                      Battle in Western Ukraine
                          Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                          Germans defend with 1 infantry
                              Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1,50 expected hits
                              Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                              1 infantry owned by the Germans lost in Western Ukraine
                          Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                          Casualties for Germans: 1 infantry
                      Battle in Rostov
                          Russians attack with 1 fighter and 3 infantry
                          Germans defend with 1 Panzer_Grndrs
                              Russians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 0/4 hits, 1,00 expected hits
                              Germans roll dice for 1 Panzer_Grndrs in Rostov, round 2 : 1/1 hits, 0,50 expected hits
                              1 infantry owned by the Russians lost in Rostov
                              Russians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 1/3 hits, 0,83 expected hits
                              Germans roll dice for 1 Panzer_Grndrs in Rostov, round 3 : 0/1 hits, 0,50 expected hits
                              1 Panzer_Grndrs owned by the Germans lost in Rostov
                          Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                          Casualties for Russians: 1 infantry
                          Casualties for Germans: 1 Panzer_Grndrs
                      Battle in Belarus
                          Russians attack with 1 fighter and 2 infantry
                          Germans defend with 1 infantry
                              Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 2/3 hits, 0,83 expected hits
                              Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                              1 infantry owned by the Germans lost in Belarus
                          Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                          Casualties for Germans: 1 infantry
                      Battle in Nenetsia
                          Russians attack with 1 FighterAce, 1 guard_infantry, 1 infantry and 2 mech_infantrys
                          Germans defend with 2 infantry
                              Russians roll dice for 1 FighterAce, 1 guard_infantry, 1 infantry and 2 mech_infantrys in Nenetsia, round 2 : 1/6 hits, 1,83 expected hits
                              Germans roll dice for 2 infantry in Nenetsia, round 2 : 0/2 hits, 0,67 expected hits
                              1 infantry owned by the Germans lost in Nenetsia
                              Russians roll dice for 1 FighterAce, 1 guard_infantry, 1 infantry and 2 mech_infantrys in Nenetsia, round 3 : 0/6 hits, 1,83 expected hits
                              Germans roll dice for 1 infantry in Nenetsia, round 3 : 0/1 hits, 0,33 expected hits
                              Russians roll dice for 1 FighterAce, 1 guard_infantry, 1 infantry and 2 mech_infantrys in Nenetsia, round 4 : 1/6 hits, 1,83 expected hits
                              Germans roll dice for 1 infantry in Nenetsia, round 4 : 0/1 hits, 0,33 expected hits
                              1 infantry owned by the Germans lost in Nenetsia
                          Russians win, taking Nenetsia from Germans with 1 FighterAce, 1 guard_infantry, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                          Casualties for Germans: 2 infantry
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
              
                  Non Combat Move - Russians
                      Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                      Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
                      1 FighterAce moved from Nenetsia to Smolensk
                      1 armour moved from Urals to Smolensk
                      1 infantry moved from Russia to Vologda
                      1 2ndCorps moved from Russia to Smolensk
                      1 aaGun moved from Bryansk to Smolensk
                      1 fighter moved from Belarus to Smolensk
                      1 fighter and 1 tactical_bomber moved from Western Ukraine to Smolensk
                      1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
                      1 fighter moved from Rostov to Smolensk
                      2 artilleries moved from Russia to Smolensk
                      7 infantry moved from Russia to Smolensk
                      6 Russian_Rocketss moved from Russia to Smolensk
                      1 aaGun and 6 infantry moved from Yakut S.S.R. to Yenisey
                      1 aaGun and 8 infantry moved from Buryatia to Amur
              
                  Place Units - Russians
                      1 AirCommander and 3 guard_infantrys placed in Russia
                      Turning on Edit Mode
              
                  Turn Complete - Russians
                      EDIT: Russians collect 33 PUs; end with 33 PUs
                      EDIT: Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
              

              Combat Hit Differential Summary :

              Germans regular : -0,67
              Russians regular : -2,33
              

              exp-game-8-panzer-r-7.tsvg

              B 1 Reply Last reply Reply Quote 0
              • B Offline
                beelee @Panzerstahl-Helm 0
                last edited by beelee

                @panzerstahl-helm-0

                Hallo

                Game History

                Round: 7
                
                    Purchase Units - Japanese
                        Trigger JapaneseTotalWarArty: buyTotalWar_Arty added to productionJapanese
                        Trigger JapaneseTotalWarMechInf: buyTotalWarMechInf added to productionJapanese
                        Trigger JapaneseTotalWarAirTrprt: buyTotalWarAirTrprt added to productionJapanese
                        Trigger JapaneseTotalWarTank: buyTotalWar_Tank added to productionJapanese
                        Trigger JapaneseTotalWarInf: buyTotalWar_Inf added to productionJapanese
                        Trigger JapaneseTotalWarNavyFighter: buyTotalWarNavyFtr added to productionJapanese
                        Trigger JapaneseTotalWar Bomber: buyTotalWar_Bomber added to productionJapanese
                        Trigger JapaneseTotalWarTacBmbr: buyTotalWarTacBmbr added to productionJapanese
                        Trigger JapaneseTotalWarFighter: buyTotalWarFighter added to productionJapanese
                        Japanese buy 1 Escort, 3 Fortifications, 2 Japan_destroyers, 6 TotalWar_Artys, 1 air_transport, 3 armour, 1 elite, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                
                    Combat Move - Japanese
                        Trigger Banzai: Japanese has 1 Banzai placed in Japan
                        Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                        1 bomber moved from Yunnan to Burma
                        1 tactical_bomber moved from Yunnan to Burma
                        1 armour moved from Kweichow to Burma
                        2 infantry moved from Yunnan to Burma
                        1 fighter moved from Malaya to Burma
                        1 bomber moved from Yunnan to Burma
                        1 infantry moved from Celebes to 44 Sea Zone
                        1 Japan_destroyer and 1 infantry moved from 44 Sea Zone to 42 Sea Zone
                        3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
                        3 fighters moved from Caroline Islands to New Guinea
                        1 artillery moved from Dutch New Guinea to New Guinea
                        1 elite and 1 infantry moved from Philippines to 35 Sea Zone
                        1 elite, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
                        1 submarine moved from 45 Sea Zone to 46 Sea Zone
                        1 infantry moved from 46 Sea Zone to New Guinea
                        1 elite moved from 46 Sea Zone to New Guinea
                        2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
                
                    Combat - Japanese
                        Battle in 42 Sea Zone
                            Japanese attack with 1 Japan_destroyer, 3 fighters, 1 infantry and 3 tactical_bombers
                            ANZAC defend with 1 submarine
                                Japanese roll dice for 1 Japan_destroyer, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                                ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                1 submarine owned by the ANZAC lost in 42 Sea Zone
                            Japanese win, taking 42 Sea Zone from ANZAC with 1 Japan_destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                            Casualties for ANZAC: 1 submarine
                        Battle in 46 Sea Zone
                            Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                            ANZAC defend with 1 transport
                                Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                1 transport owned by the ANZAC lost in 46 Sea Zone
                            Japanese win with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
                            Casualties for ANZAC: 1 transport
                        Battle in Burma
                            Japanese attack with 1 armour, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                            British defend with 1 artillery and 1 commando
                                Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/7 hits, 3.33 expected hits
                                British roll dice for 1 artillery and 1 commando in Burma, round 2 : 1/2 hits, 0.67 expected hits
                                1 infantry owned by the Japanese lost in Burma
                                1 commando owned by the British lost in Burma
                                Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 3/6 hits, 3.17 expected hits
                                British roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
                                1 artillery owned by the British lost in Burma
                            Japanese win, taking Burma from British with 1 armour, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                            Casualties for Japanese: 1 infantry
                            Casualties for British: 1 artillery and 1 commando
                        Battle in New Guinea
                            Changer loiter and taunt; Japanese attack with 1 artillery, 1 elite, 3 fighters and 1 infantry
                            Changer defend; ANZAC defend with 1 artillery and 1 infantry
                                Japanese roll dice for 1 artillery, 1 elite, 3 fighters and 1 infantry in New Guinea, round 2 : 5/7 hits, 2.67 expected hits
                                ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                                1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in New Guinea
                            Japanese win, taking New Guinea from ANZAC with 1 artillery, 1 elite, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
                            Casualties for ANZAC: 1 artillery and 1 infantry
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                
                    Non Combat Move - Japanese
                        Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
                        Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Manchuria
                        Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Yunnan
                        2 fighters moved from 46 Sea Zone to Caroline Islands
                        1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
                        1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone
                        3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone
                        1 infantry moved from 42 Sea Zone to Java
                        3 fighters moved from New Guinea to 45 Sea Zone
                        1 infantry moved from Philippines to 35 Sea Zone
                        2 Heavy_BBs, 1 Japan_destroyer, 2 battleships, 5 carriers, 1 cruiser, 1 infantry, 1 pacific_cruiser and 1 pacific_submarine moved from 35 Sea Zone to 45 Sea Zone
                        1 infantry moved from 45 Sea Zone to Dutch New Guinea
                        1 transport moved from 35 Sea Zone to 21 Sea Zone
                        1 infantry moved from Guam to 21 Sea Zone
                        1 Japanese_LCV moved from Guam to 21 Sea Zone
                        1 Japanese_LCV, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                        1 Japanese_LCV and 1 infantry moved from 35 Sea Zone to Philippines
                        1 transport moved from 44 Sea Zone to 35 Sea Zone
                        1 Escort_Convoy moved from 6 Sea Zone to 34 Sea Zone
                        1 elite moved from Japan to 6 Sea Zone
                        1 artillery moved from Japan to 6 Sea Zone
                        1 infantry moved from Japan to 6 Sea Zone
                        1 Japan_destroyer, 2 NavyFighters, 1 artillery, 1 elite, 1 infantry, 1 pacific_carrier and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                        1 artillery, 1 elite and 1 infantry moved from 35 Sea Zone to Philippines
                        2 air_transports and 2 infantry moved from Japan to Caroline Islands
                        1 air_transport moved from Caroline Islands to Japan
                        1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                        1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                        1 infantry moved from 35 Sea Zone to Philippines
                        1 aaGun moved from 35 Sea Zone to Philippines
                        EDIT: 1 Japanese_LCV moved from Korea to Japan
                        2 infantry moved from Japan to 6 Sea Zone
                        2 infantry moved from 6 Sea Zone to Korea
                        1 aaGun moved from Manchuria to Jehol
                        1 infantry moved from Anhwe to Jehol
                        1 infantry moved from Anhwe to Kweichow
                        3 armour moved from Kiangsu to Jehol
                        3 armour moved from Shantung to Kweichow
                        1 artillery moved from Shensi to Szechwan
                        1 J_Rail moved from Kiangsu to Shensi
                        1 J_Rail and 1 artillery moved from Shensi to Yunnan
                        1 tactical_bomber moved from Burma to Yunnan
                        1 bomber moved from Burma to Yunnan
                        1 fighter moved from Burma to Malaya
                        1 bomber moved from Burma to Philippines
                        1 infantry moved from Kwangsi to Yunnan
                        1 J_Rail moved from Kiangsu to Kiangsi
                        1 J_Rail and 1 infantry moved from Kiangsi to Manchuria
                        1 infantry moved from Kiangsi to Kwangsi
                        1 air_transport and 1 infantry moved from Japan to Kweichow
                
                    Place Units - Japanese
                        1 factory_minor placed in French Indo China
                        2 armour and 1 mech_infantry placed in Shantung
                        1 armour and 2 infantry placed in Kiangsu
                        1 Escort and 2 Japan_destroyers placed in 6 Sea Zone
                        6 TotalWar_Artys, 1 air_transport, 1 elite and 1 infantry placed in Japan
                        2 Fortifications placed in Caroline Islands
                        1 Fortification placed in Java
                        Trigger JapaneseTotalWarArtyPlaceJapan6: has removed 6 TotalWar_Artys owned by Japanese in Japan
                        Trigger JapaneseTotalWarArtyPlaceJapan6: Japanese has 6 artilleries placed in Japan
                
                    Turn Complete - Japanese
                        Note to players Japanese: It is Early 1943 and Our Shipyards are Hard at Work.  We will soon Launch 1 new Battleship and 1 new Transport. They may only Operate in the Pacific and Indian Oceans.
                        Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone
                        Trigger Japanese RemoveConvoySZ34: has removed 1 Escort_Convoy owned by Japanese in 34 Sea Zone
                        Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone
                        Trigger Japanese RemoveConvoySZ34: Japanese has 1 Escort placed in 34 Sea Zone
                        Total Cost from Convoy Blockades: 0
                            Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6
                        Japanese collect 65 PUs; end with 65 PUs
                        Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 67 PUs
                        Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 69 PUs
                        Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 70 PUs
                        Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
                        Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 74 PUs
                        Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 82 PUs
                        Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
                        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
                

                Combat Hit Differential Summary :

                Japanese regular : 0.67
                ANZAC regular : -0.83
                British regular : 0.00
                

                EXP Game 8 Panzer J 7.tsvg

                I swapped POL back to German and reduced SSR by 2 PUs. I thought I had fixed that so POL wouldn't change anymore. I will check as I finish up the update.

                Also activated a couple Escorts for USA in 54

                1 Reply Last reply Reply Quote 0
                • Panzerstahl-Helm 0P Online
                  Panzerstahl-Helm 0
                  last edited by

                  @beelee

                  thanks for the clean up and adjustments. πŸ‘
                  I organized some Air Fleets (1st Russian and US Air Fleet)

                  BR

                  Game History

                  Round: 7
                  
                      Purchase Units - Americans
                          Trigger AmericansTotalWarMechInf: buyTotalWarMechInf added to productionAmericans
                          Trigger AmericansTotalWarTank: buyTotalWar_Tank added to productionAmericans
                          Trigger AmericansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionAmericans
                          Trigger AmericansTotalWarArty: buyTotalWar_Arty added to productionAmericans
                          Trigger AmericansTotalWarFighter: buyTotalWarFighter added to productionAmericans
                          Trigger AmericansTotalWar Bomber: buyTotalWar_Bomber added to productionAmericans
                          Trigger AmericansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionAmericans
                          Trigger AmericansTotalWarNavyFtr: buyTotalWarNavyFtr added to productionAmericans
                          Trigger AmericansTotalWarInf: buyTotalWar_Inf added to productionAmericans
                          Americans buy 1 Escort, 1 FighterAceUSA, 4 TotalWarTacBmbrs, 1 destroyer, 1 elite, 1 factory_minor and 3 submarines; Remaining resources: 0 PUs; 
                  
                      Combat Move - Americans
                          Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                          1 elite and 1 infantry moved from Syria to 98 Sea Zone
                          1 elite, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                          1 elite and 1 infantry moved from 99 Sea Zone to Greece
                          2 usa_fighters moved from Syria to Greece
                          1 usa_fighter moved from 98 Sea Zone to Greece
                          1 AirCommander, 1 Heavy_BB, 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                          1 AirCommander moved from 99 Sea Zone to Greece
                          1 usa_armour moved from Iraq to Persia
                                Americans take Persia from Italians
                          1 usa_armour moved from Persia to Northwest Persia
                          1 submarine moved from 55 Sea Zone to 42 Sea Zone
                          1 usa_fighter and 1 usa_tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                          1 submarine moved from 54 Sea Zone to 34 Sea Zone
                          2 usa_fighters moved from 54 Sea Zone to 34 Sea Zone
                          1 pacific_submarine moved from 26 Sea Zone to 16 Sea Zone
                          2 usa_fighters moved from Midway to 16 Sea Zone
                          1 Escort_Convoy moved from 54 Sea Zone to 46 Sea Zone
                          1 AirCommander moved from 26 Sea Zone to 46 Sea Zone
                  
                      Combat - Americans
                          Battle in Greece
                              Americans attack with 1 AirCommander, 1 elite, 1 infantry and 3 usa_fighters
                              Italians defend with 1 infantry
                                  Americans roll dice for 1 Heavy_BB and 1 cruiser in Greece, round 2 : 2/3 hits, 2,17 expected hits
                                  Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits
                                  1 infantry owned by the Italians lost in Greece
                              Americans win, taking Greece from Italians with 1 AirCommander, 1 elite, 1 infantry and 3 usa_fighters remaining. Battle score for attacker is 3
                              Casualties for Italians: 1 infantry
                          Battle in 46 Sea Zone
                              Americans attack with 1 AirCommander and 1 Escort_Convoy
                              Japanese defend with 1 submarine and 1 transport
                                  Americans roll dice for 1 AirCommander and 1 Escort_Convoy in 46 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                                  Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                                  Japanese roll dice for 1 transport in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                                  1 transport owned by the Japanese lost in 46 Sea Zone
                              1 AirCommander owned by the Americans retreated
                              1 Escort_Convoy owned by the Americans retreated to 54 Sea Zone
                              Japanese win with 1 submarine remaining. Battle score for attacker is 6
                              Casualties for Japanese: 1 transport
                          Battle in 16 Sea Zone
                              Americans attack with 1 pacific_submarine and 2 usa_fighters
                              Japanese defend with 1 Japan_destroyer
                                  Americans roll dice for 1 pacific_submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                                  Americans roll dice for 2 usa_fighters in 16 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                                  Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                                  1 pacific_submarine owned by the Americans lost in 16 Sea Zone
                                  Americans roll dice for 2 usa_fighters in 16 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
                                  Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                                  Americans roll dice for 2 usa_fighters in 16 Sea Zone, round 4 : 2/2 hits, 1,00 expected hits
                                  Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                                  1 usa_fighter owned by the Americans lost in 16 Sea Zone
                                  1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone
                              Americans win with 1 usa_fighter remaining. Battle score for attacker is -2
                              Casualties for Americans: 1 pacific_submarine and 1 usa_fighter
                              Casualties for Japanese: 1 Japan_destroyer
                          Battle in 42 Sea Zone
                              Americans attack with 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber
                              Japanese defend with 1 Japan_destroyer
                                  Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                                  Japanese roll dice for 1 Japan_destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                                  1 Japan_destroyer owned by the Japanese lost in 42 Sea Zone
                              Americans win, taking 42 Sea Zone from Japanese with 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 7
                              Casualties for Japanese: 1 Japan_destroyer
                          Battle in 34 Sea Zone
                              Americans attack with 1 submarine and 2 usa_fighters
                              Japanese defend with 1 Escort
                                  Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                                  Americans roll dice for 2 usa_fighters in 34 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                                  Japanese roll dice for 1 Escort in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                                  1 Escort owned by the Japanese lost in 34 Sea Zone
                              Americans win with 1 submarine and 2 usa_fighters remaining. Battle score for attacker is 6
                              Casualties for Japanese: 1 Escort
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                  
                      Non Combat Move - Americans
                          Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                          2 usa_fighters moved from 34 Sea Zone to 54 Sea Zone
                          1 usa_fighter and 1 usa_tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                          1 AirCommander moved from 46 Sea Zone to 54 Sea Zone
                          1 Escort_Convoy moved from 54 Sea Zone to 55 Sea Zone
                          1 Escort_Convoy moved from 54 Sea Zone to 46 Sea Zone
                          1 usa_fighter moved from 16 Sea Zone to Midway
                          1 Escort_Convoy, 2 NavyFighters, 1 battleship, 2 carriers and 1 pacific_carrier moved from 10 Sea Zone to 26 Sea Zone
                          1 submarine moved from 54 Sea Zone to 37 Sea Zone
                          1 submarine moved from 54 Sea Zone to 43 Sea Zone
                          1 submarine moved from 54 Sea Zone to 44 Sea Zone
                          1 usa_fighter moved from Alaska to 26 Sea Zone
                          1 ArmoredInfantry and 1 USA_TankGeneral moved from Eastern United States to 101 Sea Zone
                          1 FighterAceUSA moved from Eastern United States to Gibraltar
                          2 ArmoredInfantrys, 1 USA_TankGeneral and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
                          2 ArmoredInfantrys, 1 USA_TankGeneral, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
                          1 USA_TankGeneral moved from 99 Sea Zone to Syria
                          2 ArmoredInfantrys moved from 99 Sea Zone to Syria
                          1 mech_infantry moved from 99 Sea Zone to Syria
                          2 transports moved from 98 Sea Zone to 92 Sea Zone
                          1 transport moved from 91 Sea Zone to 86 Sea Zone
                          1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                          1 submarine moved from 91 Sea Zone to 93 Sea Zone
                          1 carrier moved from 91 Sea Zone to 92 Sea Zone
                          1 battleship moved from 92 Sea Zone to 99 Sea Zone
                          1 ArmoredInfantry, 1 Escort_Convoy, 1 USA_TankGeneral and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                          1 ArmoredInfantry and 1 USA_TankGeneral moved from 91 Sea Zone to Gibraltar
                          1 AirCommander and 3 usa_fighters moved from Greece to Syria
                  
                      Place Units - Americans
                          1 factory_minor placed in Iraq
                          4 TotalWarTacBmbrs placed in Western United States
                          1 FighterAceUSA and 1 elite placed in Eastern United States
                          1 Escort, 1 destroyer and 3 submarines placed in 10 Sea Zone
                          Trigger AmericansTotalWarTacBmbrPlaceWUS: has removed 4 TotalWarTacBmbrs owned by Americans in Western United States
                          Trigger AmericansTotalWarTacBmbrPlaceWUS: Americans has 4 usa_tactical_bombers placed in Western United States
                  
                      Turn Complete - Americans
                          Note to players Americans: It is Early 1943 and Our Shipyards are Hard at Work.  1 Battleship and 1 Transport are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
                          Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
                          Trigger Americans RemoveUSAConvoySZ55: has removed 1 Escort_Convoy owned by Americans in 55 Sea Zone
                          Trigger Americans RemoveUSAConvoySZ46: has removed 1 Escort_Convoy owned by Americans in 46 Sea Zone
                          Trigger PacificFleetRD7: Americans has 1 pacific_BB and 1 pacific_transport placed in 10 Sea Zone
                          Trigger PacificFleetJPNRD7: Japanese has 1 pacific_BB and 1 pacific_transport placed in 6 Sea Zone
                          Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
                          Trigger Americans RemoveUSAConvoySZ55: Americans has 1 Escort placed in 55 Sea Zone
                          Trigger Americans RemoveUSAConvoySZ46: Americans has 1 Escort placed in 46 Sea Zone
                          Total Cost from Convoy Blockades: 2
                              Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3
                          Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
                          Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 71 PUs
                          Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 68 PUs
                          Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 67 PUs
                          Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
                          Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                          Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                  
                      Purchase Units - Chinese
                          Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  
                      Combat Move - Chinese
                  
                      Combat - Chinese
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                  
                      Non Combat Move - Chinese
                          Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  
                      Turn Complete - Chinese
                          Chinese collect 0 PUs; end with 0 PUs
                  
                      Purchase Units - British
                          Trigger UKTotalWarSeaFighter: buySeafireTotalWar added to productionBritish
                          Trigger UKTotalWar Tank: buyTotalWar_Tank added to productionBritish
                          Trigger UKTotalWarAirTrprt: buyTotalWarAirTrprt added to productionBritish
                          Trigger UKTotalWar Arty: buyTotalWar_Arty added to productionBritish
                          Trigger UKTotalWarTacBmbr: buyTotalWarTacBmbr added to productionBritish
                          Trigger UKTotalWarInf: buyTotalWar_Inf added to productionBritish
                          Trigger UKTotalWarMechInf: buyTotalWarMechInf added to productionBritish
                          Trigger UKTotalWar Bomber: buyTotalWar_Bomber added to productionBritish
                          Trigger UKTotalWarFighter: buyTotalWarFighter added to productionBritish
                          British buy 1 Escort, 1 NavyLL, 2 UK_LCVs, 4 infantry, 2 mine_unarmeds, 1 uk_fighter and 2 uk_paras; Remaining resources: 0 PUs; 3 AirLendLease; 1 NavyLendLease; 
                  
                      Place Units - British
                          1 NavyLL placed in United Kingdom
                  
                      Politics - British
                          Turning on Edit Mode
                          EDIT: Removing units owned by Americans from 109 Sea Zone: 1 destroyer
                          EDIT: Adding units owned by British to 109 Sea Zone: 1 destroyer
                  
                      Combat Move - British
                          EDIT: Trigger British RemoveLendLeaseFeeNavy: has removed 1 NavyLL owned by British in United Kingdom
                          EDIT: Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                          EDIT: Resetting and Giving Bonus Movement to Units
                          EDIT: Cleaning up during movement phase
                          EDIT: Turning off Edit Mode
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                          2 uk_fighters moved from United Kingdom to 110 Sea Zone
                          1 uk_fighter moved from Gibraltar to 110 Sea Zone
                          EDIT: 2 uk_paras moved from United Kingdom to Holland Belgium
                          EDIT: 2 uk_paras moved from United Kingdom to Southern France
                          1 artillery, 1 commando and 2 infantry moved from India to Burma
                          1 infantry moved from India to Burma
                  
                      Combat - British
                          Battle in Holland Belgium
                              British attack with 2 uk_paras
                              Germans defend with 1 infantry
                                  British roll dice for 2 uk_paras in Holland Belgium, round 2 : 0/2 hits, 0,33 expected hits
                                  Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                                  British roll dice for 2 uk_paras in Holland Belgium, round 3 : 0/2 hits, 0,33 expected hits
                                  Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                                  British roll dice for 2 uk_paras in Holland Belgium, round 4 : 1/2 hits, 0,33 expected hits
                                  Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
                                  1 infantry owned by the Germans lost in Holland Belgium
                              British win, taking Holland Belgium from Germans with 2 uk_paras remaining. Battle score for attacker is 3
                              Casualties for Germans: 1 infantry
                          Battle in 110 Sea Zone
                              British attack with 1 destroyer and 3 uk_fighters
                              Germans defend with 3 GermanUBoats and 1 Wolfpack
                                  British roll dice for 1 destroyer and 3 uk_fighters in 110 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
                                  Germans roll dice for 3 GermanUBoats in 110 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                                  Germans roll dice for 1 Wolfpack in 110 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
                                  1 destroyer owned by the British lost in 110 Sea Zone
                                  3 GermanUBoats owned by the Germans lost in 110 Sea Zone
                                  1 Wolfpack owned by the Germans lost in 110 Sea Zone
                              British win with 3 uk_fighters remaining. Battle score for attacker is 5
                              Casualties for British: 1 destroyer
                              Casualties for Germans: 3 GermanUBoats and 1 Wolfpack
                          Battle in Burma
                              British attack with 1 artillery, 1 commando and 3 infantry
                              Japanese defend with 1 armour and 1 infantry
                                  British roll dice for 1 artillery, 1 commando and 3 infantry in Burma, round 2 : 1/5 hits, 1,33 expected hits
                                  Japanese roll dice for 1 armour and 1 infantry in Burma, round 2 : 1/2 hits, 0,83 expected hits
                                  1 infantry owned by the British lost in Burma
                                  1 infantry owned by the Japanese lost in Burma
                                  British roll dice for 1 artillery, 1 commando and 2 infantry in Burma, round 3 : 0/4 hits, 1,17 expected hits
                                  Japanese roll dice for 1 armour in Burma, round 3 : 1/1 hits, 0,50 expected hits
                                  1 infantry owned by the British lost in Burma
                                  British roll dice for 1 artillery, 1 commando and 1 infantry in Burma, round 4 : 2/3 hits, 1,00 expected hits
                                  Japanese roll dice for 1 armour in Burma, round 4 : 1/1 hits, 0,50 expected hits
                                  1 infantry owned by the British lost in Burma
                                  1 armour owned by the Japanese lost in Burma
                              British win, taking Burma from Japanese with 1 artillery and 1 commando remaining. Battle score for attacker is -1
                              Casualties for British: 3 infantry
                              Casualties for Japanese: 1 armour and 1 infantry
                          Battle in Southern France
                              British attack with 2 uk_paras
                              Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 infantry
                                  British roll dice for 2 uk_paras in Southern France, round 2 : 2/2 hits, 0,33 expected hits
                                  Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                                  1 infantry owned by the Italians lost in Southern France
                              British win, taking Southern France from Germans with 2 uk_paras remaining. Battle score for attacker is 3
                              Casualties for Italians: 1 infantry
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                  
                      Non Combat Move - British
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in India
                          1 Seafire moved from 92 Sea Zone to 99 Sea Zone
                          1 uk_fighter moved from Gibraltar to 99 Sea Zone
                          1 Seafire, 1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                          1 mech_infantry and 1 uk_armour moved from Egypt to 81 Sea Zone
                          1 battleship, 1 cruiser, 1 mech_infantry, 1 transport and 1 uk_armour moved from 81 Sea Zone to 79 Sea Zone
                          1 mech_infantry and 1 uk_armour moved from 79 Sea Zone to West India
                          2 infantry moved from West India to India
                          1 uk_fighter and 1 uk_tactical_bomber moved from Iraq to India
                          2 Rails moved from Union of South Africa to Anglo Egyptian Sudan
                          2 Rails and 2 infantry moved from Anglo Egyptian Sudan to India
                          1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
                          3 uk_fighters moved from 110 Sea Zone to United Kingdom
                          1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                          EDIT: 1 AirCommander and 3 usa_fighters moved from Syria to 1st USA AirFleet
                          EDIT: 1 USA1stAirFleet moved from 1st USA AirFleet to Syria
                          EDIT: 1 FighterAce and 3 fighters moved from Smolensk to 1st AirFleet
                          EDIT: 1 1stAirFleet moved from 1st AirFleet to Smolensk
                  
                      Place Units - British
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          1 Escort placed in 110 Sea Zone
                          2 UK_LCVs and 2 uk_paras placed in United Kingdom
                          1 infantry and 1 uk_fighter placed in United Kingdom
                          British undo move 3.
                          1 infantry placed in United Kingdom
                          3 infantry, 2 mine_unarmeds and 1 uk_fighter placed in India
                  
                      Turn Complete - British
                          Trigger BritishParaBoost atSouthern France: British has 1 uk_paraBoost placed in Southern France
                          Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                          British collect 41 PUs; end with 41 PUs
                          Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 47 PUs
                          Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUs
                  

                  Combat Hit Differential Summary :

                  Americans regular : -0,83
                  Japanese regular : 1,17
                  Italians regular : -0,33
                  Germans regular : -1,83
                  British regular : 2,33
                  

                  exp-game-8-panzer-US UK-7.tsvg

                  B 2 Replies Last reply Reply Quote 0
                  • B Offline
                    beelee @Panzerstahl-Helm 0
                    last edited by

                    @panzerstahl-helm-0

                    yea the Box units will enter the main board in Germany but depending on where they end up, there route might take them through POL and that's why it changed.

                    Also, I have the fix for the ACs out but it won't work in current games. Probably the best thing todo for defense is to replace a Ftr and add a 2nd AC. You don't increase the HPs but get the extra roll.

                    I guess for the Tac on offense, you can fight it in edit and use dicebot. I would roll several dice at once and count the first one for the first rd, 2nd for 2nd etc ... that way don't have to do a separate roll for each battle rd.

                    1 Reply Last reply Reply Quote 0
                    • JohnnyCatJ Offline
                      JohnnyCat
                      last edited by

                      What game (map) is this? I only see 3 "Global 40" choices on my list of TripleA games and I do not see this one. Thanks

                      B 1 Reply Last reply Reply Quote 0
                      • B Offline
                        beelee @JohnnyCat
                        last edited by

                        @johnnycat

                        Hi cat

                        It's Global 40 Expansion UHD Boxes it requires a lot of edit so it plays more like a tabletop game in that regard but after 2-3 games it becomes 2nd nature.

                        Here's a link to the rules if you want to read through them https://drive.google.com/file/d/1jI_1JdIC-1KiTihBICJAbtX3GpVYnNgf/view

                        Here's a link to the creator that has additional information
                        https://www.axisandallies.org/forums/topic/37535/the-captain-s-global-1940-house-rules-collection

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                        • B Offline
                          beelee
                          last edited by beelee

                          @panzerstahl-helm-0

                          wow yank Subs all over the Pacific ! Yamamoto screaming for more ASW units lol

                          A few things. If attacking with a Escort and no DD with a Sub defending you can edit in a Escort_ConvoyA and it can't attack the Sub.

                          Escort_ConvoyA.png

                          Hmm ... it's not letting me post the image. Well anyway, it's just for attack in that situation. You need to edit back for defense.

                          Also don't forget to send Para Boost into the attack or you won't get the bonus for the Paras. Didn't affect the outcome here.

                          Lastly, you moved the Ftr Ace instead of the AC for SSR. You need to switch to AirCommanderOn, has a orange nose, and the units in the box need to be fighterAF or tactical_bomberAF. They have orange wingtips. That's so they can't interact with planes outside the Air Fleet.

                          Edit
                          Finally a reminder the Air Fleet can only be active when starting from a TTy or Island

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                          • B Offline
                            beelee @Panzerstahl-Helm 0
                            last edited by beelee

                            @panzerstahl-helm-0

                            Game History

                            Round: 7
                            
                                Purchase Units - Italians
                                    Italians buy 1 TakeOverItaly, 1 UndrgroundFctry and 3 submarines; Remaining resources: 1 PUs; 
                            
                                Combat Move - Italians
                                    Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                                    Turning on Edit Mode
                                    EDIT: Turning off Edit Mode
                                    1 fighter moved from Southern Italy to Southern France
                                    2 armour moved from Southern Italy to Southern France
                                    1 infantry moved from Northern Italy to Southern France
                                    1 fighter moved from Southern Italy to Greece
                                    EDIT: 2 italian_paras moved from Southern Italy to Greece
                                    1 armour moved from Romania to Greece
                                    3 infantry moved from Bulgaria to Greece
                                    1 bomber moved from Southern Italy to Ukraine
                                    2 italian_paras moved from Romania to Ukraine
                                    1 armour moved from Romania to Ukraine
                            
                                Combat - Italians
                                    Battle in Southern France
                                        Italians attack with 2 armour, 1 fighter and 1 infantry
                                        British defend with 1 factory_minor, 1 harbour, 2 uk_paras and 1 uk_paraBoost
                                            Italians roll dice for 2 armour, 1 fighter and 1 infantry in Southern France, round 2 : 2/4 hits, 1.67 expected hits
                                            British roll dice for 2 uk_paras and 1 uk_paraBoost in Southern France, round 2 : 1/2 hits, 1.00 expected hits
                                            1 infantry owned by the Italians lost in Southern France
                                            2 uk_paras owned by the British lost in Southern France
                                            1 uk_paraBoost owned by the British lost in Southern France
                                        Italians win, taking Southern France from British with 2 armour and 1 fighter remaining. Battle score for attacker is 5
                                        Casualties for Italians: 1 infantry
                                        Casualties for British: 2 uk_paras and 1 uk_paraBoost
                                    Battle in Greece
                                        Italians attack with 1 armour, 1 fighter, 3 infantry and 2 italian_paras
                                        Americans defend with 1 elite and 1 infantry
                                            Italians roll dice for 1 armour, 1 fighter, 3 infantry and 2 italian_paras in Greece, round 2 : 2/7 hits, 1.83 expected hits
                                            Americans roll dice for 1 elite and 1 infantry in Greece, round 2 : 0/3 hits, 1.00 expected hits
                                            1 elite owned by the Americans and 1 infantry owned by the Americans lost in Greece
                                        Italians win, taking Greece from Americans with 1 armour, 1 fighter, 3 infantry and 2 italian_paras remaining. Battle score for attacker is 6
                                        Casualties for Americans: 1 elite and 1 infantry
                                    Battle in Ukraine
                                        Italians attack with 1 armour, 1 bomber and 2 italian_paras
                                        Russians defend with 1 infantry
                                            Italians roll dice for 1 armour, 1 bomber and 2 italian_paras in Ukraine, round 2 : 3/4 hits, 1.50 expected hits
                                            Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                                            1 armour owned by the Italians lost in Ukraine
                                            1 infantry owned by the Russians lost in Ukraine
                                        Italians win, taking Ukraine from Russians with 1 bomber and 2 italian_paras remaining. Battle score for attacker is -2
                                        Casualties for Italians: 1 armour
                                        Casualties for Russians: 1 infantry
                                    Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                            
                                Non Combat Move - Italians
                                    Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                    Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Bessarabia
                                    1 bomber moved from Ukraine to Romania
                                    1 Rail and 1 infantry moved from Southern Italy to Bessarabia
                                    1 fighter moved from Greece to Romania
                                    1 fighter moved from Southern France to Southern Italy
                                    1 aaGun moved from Western Germany to Germany
                            
                                Place Units - Italians
                                    3 submarines placed in 95 Sea Zone
                                    Units in Northern Italy being upgraded or consumed: 1 factory_major
                                    1 UndrgroundFctry placed in Northern Italy
                                    1 TakeOverItaly placed in Southern Italy
                                    Trigger TakeOverALLItalianUnitsGermanyDone: Setting giveUnitControlInAllTerritories to true for playerAttachment attached to Italians
                                    Trigger ConquerItaly: Germans takes ownership of territory Cyprus
                                    Trigger ConquerItaly: Germans takes ownership of territory Southern France
                                    Trigger ConquerItaly: Germans takes ownership of territory Albania
                                    Trigger ConquerItaly: Germans takes ownership of territory Northern Italy
                                    Trigger ConquerItaly: Germans takes ownership of territory Sicily
                                    Trigger ConquerItaly: Germans takes ownership of territory Southern Italy
                                    Trigger ConquerItaly: Germans takes ownership of territory Sardinia
                                    Trigger ConquerItaly: Germans takes ownership of territory Ukraine
                                    Trigger ConquerItaly: Germans takes ownership of territory 93 Sea Zone
                                    Trigger ConquerItaly: Germans takes ownership of territory Greece
                                    Trigger ConquerItaly: Germans takes ownership of territory Yugoslavia
                                    Trigger RemoveItalianUndrgroundFctryInNorthern Italy: has removed 1 UndrgroundFctry owned by Italians in Northern Italy
                                    Trigger RemoveItalianharbourInSouthern France: has removed 1 harbour owned by Italians in Southern France
                                    Trigger RemoveItalianHvy Undg 1InSouthern Italy: has removed 1 Hvy_Undg_1 owned by Italians in Southern Italy
                                    Trigger RemoveItalianairfield HvyInSouthern Italy: has removed 1 airfield_Hvy owned by Italians in Southern Italy
                                    Trigger RemoveItalianfactory minorInSouthern France: has removed 1 factory_minor owned by Italians in Southern France
                                    Trigger RemoveItalianharbourInSouthern Italy: has removed 1 harbour owned by Italians in Southern Italy
                                    Trigger PlaceGermanfactory minorInSouthern France: Germans has 1 factory_minor placed in Southern France
                                    Trigger PlaceGermanharbourInSouthern France: Germans has 1 harbour placed in Southern France
                                    Trigger PlaceGermanairfield HvyInSouthern Italy: Germans has 1 airfield_Hvy placed in Southern Italy
                                    Trigger PlaceGermanHvy Undg 1InSouthern Italy: Germans has 1 Hvy_Undg_1 placed in Southern Italy
                                    Trigger PlaceGermanUndrgroundFctryInNorthern Italy: Germans has 1 UndrgroundFctry placed in Northern Italy
                                    Trigger PlaceGermanharbourInSouthern Italy: Germans has 1 harbour placed in Southern Italy
                            
                                Turn Complete - Italians
                                    Trigger ItaliansParaBoost atUkraine: Italians has 1 italian_paraBoost placed in Ukraine
                                    Units Change Ownership
                                        Some Units in Southern France change ownership: 2 armour
                                        Some Units in Western Germany change ownership: 2 aaGuns
                                        Some Units in Romania change ownership: 1 aaGun, 1 bomber and 1 fighter
                                        Some Units in Germany change ownership: 1 aaGun
                                        Some Units in Southern Italy change ownership: 1 fighter and 12 infantry
                                        Some Units in Bessarabia change ownership: 1 infantry
                                        Some Units in Ukraine change ownership: 2 italian_paras
                                        Some Units in 95 Sea Zone change ownership: 3 submarines
                                        Some Units in Greece change ownership: 1 armour, 3 infantry and 2 italian_paras
                                        Some Units in 97 Sea Zone change ownership: 1 battleship and 1 cruiser
                                        Some Units in Yugoslavia change ownership: 1 infantry
                            

                            Combat Hit Differential Summary :

                            Americans regular : -1.00
                            Italians regular : 2.00
                            Russians regular : 0.67
                            British regular : 0.00
                            

                            EXP Game 8 I 7.tsvg

                            I know we trust each other so i used the in game dice roller for the convoy damage off S FRA

                            Screenshot from 2025-05-07 00-58-11.png

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                            • B Offline
                              beelee
                              last edited by beelee

                              @Panzerstahl-Helm-0

                              hmm ... I wonder if I should change the US Ftr Ace to a red nose same as the reich. Then I could make all the inactive ACs blue nosed. All the active are already orange.

                              I kinda hate to do it, as I like the blue with the yanks for Ftr Ace but it might be better in the long run. Try and keep things as consistent as one can.

                              Panzerstahl-Helm 0P 1 Reply Last reply Reply Quote 0
                              • JohnnyCatJ Offline
                                JohnnyCat
                                last edited by

                                WOW this game looks nice. But when I tried to play it the game crashes again and again.

                                Is this game being actively supported? If someone can tell me how I will post the save here in case someone knows why it is crashing (try to resolve the SZ 110 battle for the crash).

                                Cheers
                                Johnny

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                                • Panzerstahl-Helm 0P Online
                                  Panzerstahl-Helm 0 @beelee
                                  last edited by

                                  @beelee said in EXP Game 8 barnee vs Panzer:

                                  @Panzerstahl-Helm-0

                                  hmm ... I wonder if I should change the US Ftr Ace to a red nose same as the reich. Then I could make all the inactive ACs blue nosed. All the active are already orange.

                                  I kinda hate to do it, as I like the blue with the yanks for Ftr Ace but it might be better in the long run. Try and keep things as consistent as one can.

                                  Howdy,

                                  I would prever the same color (or symbol or else) pattern for each nation and unit. It is getting confusing with the different colors for each nation and unit (Russia fighter ace has yellow nose, while the US Air commander has a yellow nose as well)

                                  Maybe a symbol in the corner for activ and another symbol for being part of an Air Fleet
                                  Different nose or wing colors for the different unit types (yellow nose for Air Commander, blue nose for Fighter Ace)

                                  Here a rough draft of an active Air Commander.

                                  {9FFAEA43-B760-47E0-AD48-BB81DD8DF833}.png

                                  I will have some beer and think about some ideas πŸ™‚

                                  B 1 Reply Last reply Reply Quote 1
                                  • Panzerstahl-Helm 0P Online
                                    Panzerstahl-Helm 0
                                    last edited by

                                    @beelee

                                    ANZ below its starting income and Italy off the table...
                                    I am curious to see how this will move on πŸ™‚

                                    BR

                                    Game History

                                    Round: 7
                                    
                                        Purchase Units - ANZAC
                                            ANZAC buy 1 artillery and 1 transport; Remaining resources: 1 PUs; 
                                    
                                        Combat Move - ANZAC
                                    
                                        Combat - ANZAC
                                            Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
                                            Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Ukraine
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                    
                                        Non Combat Move - ANZAC
                                            Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                            Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone
                                            1 artillery and 1 infantry moved from New South Wales to Queensland
                                            1 transport moved from 62 Sea Zone to 54 Sea Zone
                                    
                                        Place Units - ANZAC
                                            1 artillery placed in New South Wales
                                            1 transport placed in 62 Sea Zone
                                    
                                        Turn Complete - ANZAC
                                            ANZAC collect 10 PUs; end with 11 PUs
                                            Trigger ANZAC Loses NewGuinea: ANZAC met a national objective for an additional -2 PUs; end with 9 PUs
                                    
                                        Combat Move - French
                                    
                                        Combat - French
                                            Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone
                                    
                                        Non Combat Move - French
                                            Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                            Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone
                                    
                                        Turn Complete - French
                                    

                                    Combat Hit Differential Summary :

                                    exp-game-8-ANZ-7.tsvg

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                                    • B Offline
                                      beelee @Panzerstahl-Helm 0
                                      last edited by

                                      @panzerstahl-helm-0

                                      Hey that looks pretty cool. I'd go with a orange symbol for active and blue inactive. PG/TG are blue dots when they are inactive.

                                      If I make US red nose for Ftr Ace then the inactives can all be blue and active orange for AC. The only yellow would be SSR Ftr Ace. It wouldn't be used anywhere else. I don't think red would look good there.

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                                      • B Offline
                                        beelee @Panzerstahl-Helm 0
                                        last edited by

                                        @panzerstahl-helm-0

                                        For now here's a quick swap Ftr Ace is Red AC is blue.

                                        FighterAceUSA.png AirCommander.png

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                                        • B Offline
                                          beelee
                                          last edited by

                                          @Panzerstahl-Helm-0

                                          I'm assuming no scramble in 110 and the Caucasus AA will shoot at the planes.
                                          When I did the test the AF rolled correctly with the Tac. In my tests it is intermittent. Sometimes it picks the Ftr instead. Idk how it really works

                                          Anyway I'll fight it in edit and if it gives a extra roll to a Ftr, I'll give the last roll at 3 to the tac to see if it hits or not. Hopefully it'll just work.

                                          Or your AA will score a hit and I'll take the AC as a hit and the point will be moot πŸ™‚ It has a 50/50 chance Probably shoulda sent an additional air from Rostov. Oh well we'll see what happens πŸ™‚

                                          I saved just because lol EXP Game 8 G 8 CM.tsvg

                                          Screenshot from 2025-05-08 03-50-00.png

                                          Panzerstahl-Helm 0P 1 Reply Last reply Reply Quote 1
                                          • Panzerstahl-Helm 0P Online
                                            Panzerstahl-Helm 0 @beelee
                                            last edited by Panzerstahl-Helm 0

                                            @beelee

                                            no scramble in 110
                                            AA in Caucasus aiming for the AC or any other plane πŸ˜‰

                                            B 1 Reply Last reply Reply Quote 1

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