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    EXP Game 2 Panzer vs. Trout

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    • B Online
      beelee @Panzerstahl-Helm 0
      last edited by

      @panzerstahl-helm-0

      heh heh think you met this for our thread 🙂 Travel fatigue easily explains it 🙂

      Yes, the Alps look impressive. And the warm waters of the Med must be a lot of fun.

      My traveling days are over, but maybe you and Trout will cross paths at some point 🙂

      1 Reply Last reply Reply Quote 0
      • T Offline
        Trout @Panzerstahl-Helm 0
        last edited by

        @panzerstahl-helm-0 Game History

        Round: 12
        
            Purchase Units - Italians
                Italians buy 1 TakeOverItaly; Remaining resources: 31 PUs; 
        
            Combat Move - Italians
                Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 submarines moved from 97 Sea Zone to 99 Sea Zone
                1 bomber moved from Southern Italy to 99 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
                EDIT: 1 Italian_LCV moved from Southern Italy to Southern France
                EDIT: 2 infantry moved from Southern Italy to Southern France
                4 fighters moved from Southern Italy to Southern France
                2 armour, 2 artilleries, 9 infantry and 1 mech_infantry moved from Southern Italy to Northern Italy
        
            Combat - Italians
                Battle in Northern Italy
                    Italians attack with 2 armour, 2 artilleries, 9 infantry and 1 mech_infantry
                    Americans defend with 1 ArmoredInfantry, 1 factory_minor and 1 infantry
                    Italians win, taking Northern Italy from Americans with 2 armour, 2 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 ArmoredInfantry and 1 infantry
                Battle in 99 Sea Zone
                    Italians attack with 1 bomber and 2 submarines
                    British defend with 1 Escort_Convoy and 2 transports
                    Italians win with 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 submarines
                    Casualties for British: 1 Escort_Convoy and 2 transports
                Battle in Egypt
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    British defend with 1 UK_Hvy_Bomber, 1 factory_minor and 1 harbour; French defend with 1 infantry; ANZAC defend with 2 infantry; Americans defend with 1 AirCommanderOn and 1 FighterAceUSA; Russians defend with 1 infantry
                    British win with 1 AirCommanderOn, 1 FighterAceUSA, 1 UK_Hvy_Bomber and 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour, 1 artillery and 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Southern France
                    Italians attack with 1 Italian_LCV, 4 fighters and 2 infantry
                    Americans defend with 2 ArmoredInfantrys, 1 UndergroundMinr, 1 harbour and 1 infantry
                    Italians win, taking Southern France from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 Italian_LCV and 1 infantry
                    Casualties for Americans: 2 ArmoredInfantrys and 1 infantry
                Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Norway
                Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Greater Southern Germany
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
        
            Non Combat Move - Italians
                Trigger BritishParaBoost atGreater Southern Germany: British has 1 uk_paraBoost placed in Greater Southern Germany
                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                Trigger BritishParaBoost atNorway: British has 1 uk_paraBoost placed in Norway
                Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy
                4 fighters moved from Southern France to Western Germany
                1 bomber moved from 99 Sea Zone to Western Germany
                2 italian_paras moved from Southern Italy to Western Germany
                3 aaGuns moved from Southern Italy to Northern Italy
        
            Place Units - Italians
                1 TakeOverItaly placed in Southern Italy
                Trigger TakeOverALLItalianUnitsGermanyDone: Setting giveUnitControlInAllTerritories to true for playerAttachment attached to Italians
                Trigger ConquerItaly: Germans takes ownership of territory Alexandria
                Trigger ConquerItaly: Germans takes ownership of territory Malta
                Trigger ConquerItaly: Germans takes ownership of territory Southern France
                Trigger ConquerItaly: Germans takes ownership of territory Tobruk
                Trigger ConquerItaly: Germans takes ownership of territory Albania
                Trigger ConquerItaly: Germans takes ownership of territory Northern Italy
                Trigger ConquerItaly: Germans takes ownership of territory Libya
                Trigger ConquerItaly: Germans takes ownership of territory Sicily
                Trigger ConquerItaly: Germans takes ownership of territory Southern Italy
                Trigger ConquerItaly: Germans takes ownership of territory Sardinia
                Trigger RemoveItalianUndergroundMinrInSouthern France: has removed 1 UndergroundMinr owned by Italians in Southern France
                Trigger RemoveItalianairfieldInSouthern Italy: has removed 1 airfield owned by Italians in Southern Italy
                Trigger RemoveItalianharbourInSouthern France: has removed 1 harbour owned by Italians in Southern France
                Trigger RemoveItalianharbourInSouthern Italy: has removed 1 harbour owned by Italians in Southern Italy
                Trigger RemoveItalianfactory minorInNorthern Italy: has removed 1 factory_minor owned by Italians in Northern Italy
                Trigger RemoveItalianfactory minorInSouthern Italy: has removed 1 factory_minor owned by Italians in Southern Italy
                Trigger PlaceGermanharbourInSouthern France: Germans has 1 harbour placed in Southern France
                Trigger PlaceGermanfactory minorInNorthern Italy: Germans has 1 factory_minor placed in Northern Italy
                Trigger PlaceGermanfactory minorInSouthern Italy: Germans has 1 factory_minor placed in Southern Italy
                Trigger PlaceGermanairfieldInSouthern Italy: Germans has 1 airfield placed in Southern Italy
                Trigger PlaceGermanUndergroundMinrInSouthern France: Germans has 1 UndergroundMinr placed in Southern France
                Trigger PlaceGermanharbourInSouthern Italy: Germans has 1 harbour placed in Southern Italy
        
            Turn Complete - Italians
                Units Change Ownership
                    Some Units in Southern France change ownership: 1 infantry
                    Some Units in Western Germany change ownership: 1 aaGun, 1 bomber, 4 fighters and 2 italian_paras
                    Some Units in Northern Italy change ownership: 3 aaGuns, 2 armour, 2 artilleries, 9 infantry and 1 mech_infantry
                    Some Units in Southern Italy change ownership: 1 infantry
                    Some Units in 95 Sea Zone change ownership: 1 Escort
        

        Hitler has lost patience with Il Duce and taken over his forces. Gelato, wine, and ravioli added to cuisine choices of the Waffen SS going forward. I believe 43 IPC's get added to G for Turn 13 if my math is correct. Saved 31 + earned 12 in I12. But please correct me if I am wrong.
        9c53df02-5052-403d-90ba-402feeb7097e-exp-game-2-trout-vs.panzer-i12.tsvg

        1 Reply Last reply Reply Quote 1
        • Panzerstahl-Helm 0P Offline
          Panzerstahl-Helm 0
          last edited by

          @Trout

          Oh boy! Germany now at 110 IPC!!!
          Your calculation is right and I get the same result, hence I added the 43 IPC to Germanys treasury.
          I am afraid the Russians will get some steel to eat in the near future....

          Game History

          Round: 12
          
              Purchase Units - ANZAC
                  ANZAC buy nothing; Remaining resources: 12 PUs; 
          
              Combat Move - ANZAC
          
              Combat - ANZAC
                  Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Norway
                  Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Greater Southern Germany
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
          
              Non Combat Move - ANZAC
                  Trigger BritishParaBoost atGreater Southern Germany: British has 1 uk_paraBoost placed in Greater Southern Germany
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Trigger BritishParaBoost atNorway: British has 1 uk_paraBoost placed in Norway
                  1 cruiser moved from 30 Sea Zone to 54 Sea Zone
                  1 battleship, 3 carriers, 4 fighters and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
          
              Turn Complete - ANZAC
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,1
                  ANZAC collect 8 PUs (2 lost to blockades); end with 20 PUs
                  Trigger ANZAC Loses NewGuinea: ANZAC met a national objective for an additional -2 PUs; end with 18 PUs
          
              Combat Move - French
                  1 infantry moved from Egypt to Alexandria
                        British take Alexandria from Germans
          
              Combat - French
                  Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Norway
                  Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Greater Southern Germany
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
          
              Non Combat Move - French
                  Trigger BritishParaBoost atGreater Southern Germany: British has 1 uk_paraBoost placed in Greater Southern Germany
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Trigger BritishParaBoost atNorway: British has 1 uk_paraBoost placed in Norway
          
              Turn Complete - French
          

          Combat Hit Differential Summary :

          9c53df02-5052-403d-90ba-402feeb7097e-exp-game-2-trout-vs.panzer-ANZ12.tsvg

          T 2 Replies Last reply Reply Quote 0
          • T Offline
            Trout @Panzerstahl-Helm 0
            last edited by

            @panzerstahl-helm-0 Good morning! My PC is showing there's a virus in my TripleA.exe file so there will be some delays while I get that rectified. The Allies must be defeated on the beaches before Montgomery arrives to strengthen them! But I have one question and one need for assistance.

            Question: For a Norway attack, I am sending two dudes via trans and two via LCV, will TripleA trigger shore bombardment for the dudes arriving via LCV or does that need to be handled manually with DiceBot?

            Assistance: I can't figure out how to get my two Italian paras in WG who apparently are protesting joining the Reich to drop into Normandy to join the battle as proper Nazis. Edit Mode not allowing me to do that.

            B 1 Reply Last reply Reply Quote 0
            • B Online
              beelee @Trout
              last edited by

              @trout

              Hi Trout

              Triplea won't allow Bombard for units using a LCV. The easiest way to handle it, is to edit in a Trprt and use that to move the guys and then remove the Trprt after combat.

              I'm able to move the Italian, now German, Paras to Normandy. You don't need edit to move them.

              If you hover on them they say they are German correct ?

              T 1 Reply Last reply Reply Quote 0
              • T Offline
                Trout @beelee
                last edited by

                @beelee Thanks Beelee. I am dead in the water for TripleA until I find the time to reboot it due to the virus. So can't check your advice to hover over the Italian Paras at this time but I will assume that what you said is correct and proceed accordingly when I am back in the saddle [Texas metaphor for gents from G 🙂 ]

                B 1 Reply Last reply Reply Quote 1
                • B Online
                  beelee @Trout
                  last edited by

                  @trout

                  heh heh didn't you know Germans are the Texans of Europe

                  :winking_face_with_tongue:

                  T 1 Reply Last reply Reply Quote 0
                  • T Offline
                    Trout @beelee
                    last edited by

                    @beelee I am actually 1/4 German thru my Dad. 👍His maternal grandfather emigrated as a kid, fought as a Yank during WW1 and married a fraulein who had emigrated to USA herself. They were both tough Krauts and lived into their 90’s. Life takes strange turns sometimes

                    B 2 Replies Last reply Reply Quote 1
                    • B Online
                      beelee @Trout
                      last edited by

                      @trout

                      Awesome !

                      1 Reply Last reply Reply Quote 0
                      • B Online
                        beelee @Trout
                        last edited by

                        @trout

                        heh heh our line came over in 1760 or maybe it was 1670 ? Idk it was after a big war in Germany and none of the men were allowed to leave so they could rebuild their Army lol

                        According to my sister. She did all the genaology shit. lol

                        Anyway, story goes his OM offered him a horse so he could join the Dragoons or ticket to America.

                        He said F the dragoons and took his new bride and the ticket to Virginia lol

                        Fought in Valley Forge so it musta been 1760 when they cruised over. Or maybe it was his kid or grandkid idk. Got discharged there. Musta been all messed up lol

                        Well, Teutonic stock does make for a good work ethic anyway ha ha ha

                        T 1 Reply Last reply Reply Quote 0
                        • T Offline
                          Trout @beelee
                          last edited by

                          @beelee So Herr Panzer is our brother! Although a distant one 😊😎

                          1 Reply Last reply Reply Quote 1
                          • T Offline
                            Trout @Panzerstahl-Helm 0
                            last edited by

                            @panzerstahl-helm-0 Good morning Mr. Panzer sir. I think I got my tech issues resolved now with an assist from Senor Beelee. I called off the Norway attack and reshuffled my Romania attack to give the Normandy attack a bit more juice. Battle odds say 76% but I think my odds are a little better (I hope) since I believe it's counting Air Transports and LCVs as casualties which they are not on defense.

                            In any case, please give me what you want to take for casualties in order. Brits or Yanks first? What about the Bombers? Bad on defense but expensive to lose ... etc.

                            581f0472-9965-488d-a7d4-8c7ad8bad5f8-exp-game-2-trout-vs.panzer-g13.tsvg

                            B Panzerstahl-Helm 0P 2 Replies Last reply Reply Quote 1
                            • T Offline
                              Trout @Panzerstahl-Helm 0
                              last edited by

                              @panzerstahl-helm-0 Also I start a work TDY tomorrow - Wednesday so will be unplugged during that time. Thanks

                              1 Reply Last reply Reply Quote 1
                              • B Online
                                beelee @Trout
                                last edited by

                                @trout

                                yea if you wanna get a more accurate battle calc you can remove the non HPs when the battle calc screen pops up

                                It's still not gonna be perfect sometimes but it will get you closer. Even 2 or 3 hp can make a big difference.

                                I still just kinda wing it most of the time 🙂 Except for the big ones 🙂

                                T 1 Reply Last reply Reply Quote 0
                                • T Offline
                                  Trout @beelee
                                  last edited by

                                  @beelee Thanks. This is going to be a technically complicated battle turn, so will most likely need to conduct it in Edit Mode. When I did a test, I didn't get past the 1st round because it is aligning the USA units incorrectly as Axis. Also it has my G units attacking the Italian flak tower, although I can correct that by editing it back in

                                  B 4 Replies Last reply Reply Quote 0
                                  • B Online
                                    beelee @Trout
                                    last edited by

                                    @trout

                                    yea I think you have to manually change the FlakTower after Takeover.
                                    Some of the other Infrastructure won't change correctly either. If it's Undrg or Heavy Ind I think. Probably a boosted AB as well.

                                    The Paras and LCVs will look Italian but will change to German.

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                                    • B Online
                                      beelee @Trout
                                      last edited by

                                      @trout

                                      So USA is showing as Attacker ? I just tested and they are listed as Defender. I removed the Air Trprts and LCVs and get this

                                      Screenshot from 2025-08-17 13-34-01.png

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                                      • B Online
                                        beelee @Trout
                                        last edited by

                                        @trout

                                        This a older version where I didn't have the AC Tac yet, so nothing you can really do about that. Well actually there is.

                                        The AC will boost a Ftr instead of a Tac, so since the Ftr hits at 3, take the very last roll of all the 3's and have him count if it's a 4.

                                        Also, you will need to move the American 1st AG units to Normandy before you send in any attacking units or they won't participate in the battle, even though they show up.

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                                        • B Online
                                          beelee @Trout
                                          last edited by beelee

                                          @trout said in EXP Game 2 Panzer vs. Trout:

                                          because it is aligning the USA units incorrectly as Axis.

                                          oh, yea. I think that's because they moved after you had already sent units into Normandy if I remember right.

                                          Anyway, do all the defense edits first and then you'll be ok.

                                          T 1 Reply Last reply Reply Quote 0
                                          • T Offline
                                            Trout @beelee
                                            last edited by

                                            @beelee Okay, will try that and repost. Will also make one edit that I see after more time to think about it. Although it breaks my rule of thinking too much about a turn - since that is bad training for the upcoming travel to Europe to play with the big boys.

                                            B 1 Reply Last reply Reply Quote 1

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