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    EXP Game 2 Panzer vs. Trout

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    • T Offline
      Trout @Panzerstahl-Helm 0
      last edited by

      @panzerstahl-helm-0 Good morning Mr. Panzer (good afternoon in the Fatherland). I wanted to let you know that if you want to redo your US/China/UK Turn 2 that is fine with me. You were going down a path that again was different than I have ever seen before (full UK Gibastion in UK1 and a whole lot of land mines and infantry in USSR) so would be interesting to me to play it out if you still want to. We could continue as is but at this point I don't see any course of action besides crazy dice that will change the game from ending on G4. Unless I am completely missing something.

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      • Panzerstahl-Helm 0P Online
        Panzerstahl-Helm 0
        last edited by Panzerstahl-Helm 0

        @Trout

        Stalin heard Churchill's speech at his dacha in a wood outside Moscow. According to the latest intelligence information, the situation on the British Isles had changed dramatically, putting the British on his island in dire straits. When there was a knock at the door, the marshal of the Russian armed forces entered shortly afterwards. “Comrade Stalin, in view of the impending assault on the British Isles, what are your instructions for our armies?” The Generalissimo of the Soviet Union simply replied taciturnly: "What do I care about this Albion on its islands? Our target is Berlin! Declare a state of war and set the armed forces in motion!"
        Meanwhile in London...

        I had no idea that the situation in Germany would escalate so quickly and the signs of a sea lion turned into a fierce invasion force within one turn! Brilliantly prepared! Hats off!
        If you ever come across a well-prepared sea lion, you should also take a look at how it unfolds! Hence I would at least play until next German turn (should be G5) and see how that turns out. So much time is needed 😉
        So here are my suggestions for how we can continue playing after London has fallen.... if it falls 😉

        1. We end the game and start a new one. This is then a victory for the Axis. Since I can't recapture London by the end of the turn, that's it for the Allies. I would then play the Allies again.

        2. We continue playing until one of the next victory conditions is met (conquest of Moscow or Berlin).
          You would still have a point for your victory and could get an additional one.
          I had once a game against barnee (aka beelee) where London got kicked out early in the game as well, but neverthekess the Allied were a tough opponent the game was open quiete long!

        3. Or I see how much I would need to twist my UK3 turn to avoid an early disqualification of Londons

        Russia turn 4 cooking

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        • T Offline
          Trout @Panzerstahl-Helm 0
          last edited by

          @panzerstahl-helm-0 Okay!! My thought then is we play through the next German turn and re-evaluate after London falls ……. Or not. I would have never thought it possible to lose the France fight on G1 and still win but you are the one who has done it. So play on sir and I await Stalin’s move

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          • Panzerstahl-Helm 0P Online
            Panzerstahl-Helm 0
            last edited by

            @Trout

            Sounds good!

            Game History

            Round: 3
            
                Purchase Units - Russians
                    Note to players Russians: <body><b>It is Early 1941 and The Soviet Union has Formed 2 Tank Armies.<br><br><img src="Tank_General.png"/><br><br><br />You may purchase 1 Tank General per turn.<b></body>
                    Note to players Russians: It is Early 1941 and The Soviet Union has Tankograd Up and Running !     Russia receives 1 Free Tank per turn as long as they control the Urals.
                    Trigger TankGeneral: buyTank_General added to productionRussians
                    Russians buy 6 artilleries, 1 elite, 2 infantry and 1 russian_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
            
                Combat Move - Russians
                    Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
            
                Combat - Russians
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
            
                Non Combat Move - Russians
                    Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                    Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Eastern Poland
                    1 aaGun, 2 artilleries and 10 infantry moved from Novgorod to Baltic States
                    6 infantry moved from Belarus to Eastern Poland
                    1 armour, 1 artillery, 1 elite, 9 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
                    3 infantry moved from Ukraine to Bessarabia
                    1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                    1 R_Europe_Rail moved from Russia to Bryansk
                    1 R_Europe_Rail and 1 aaGun moved from Bryansk to Eastern Poland
                    1 aaGun moved from Bryansk to Western Ukraine
                    10 mine_unarmeds moved from Bryansk to Western Ukraine
                    10 mine_unarmeds moved from Russia to Bryansk
                    2 russian_paras moved from Russia to Caucasus
                    1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland
                    2 Russian_Rails, 1 elite and 1 infantry moved from Russia to Eastern Poland
                    3 infantry moved from Russia to Bryansk
                    1 armour moved from Urals to Smolensk
                    1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                    1 submarine moved from 115 Sea Zone to 113 Sea Zone
                    1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                    1 cruiser moved from 113 Sea Zone to 114 Sea Zone
            
                Place Units - Russians
                    1 elite and 1 russian_para placed in Russia
                    3 artilleries placed in Ukraine
                    3 artilleries placed in Novgorod
                    2 infantry placed in Volgograd
            
                Turn Complete - Russians
                    Russians collect 37 PUs; end with 37 PUs
            

            Combat Hit Differential Summary :

            701394be-f005-471f-a560-f2394404ae98-exp-game-2-trout-vs.panzer-r3.tsvg

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            • T Offline
              Trout @Panzerstahl-Helm 0
              last edited by

              @panzerstahl-helm-0 Game History

              Round: 3
              
                  Purchase Units - Japanese
                      Japanese buy 1 Heavy_BB, 3 armour, 1 elite and 3 infantry; Remaining resources: 4 PUs; 6 SuicideAttackTokens; 
              
                  Combat Move - Japanese
                      Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                      1 infantry moved from Yunnan to Szechwan
                            Japanese take Szechwan from Chinese
                      1 infantry moved from Hopei to Suiyuyan
                      1 infantry moved from Chahar to Suiyuyan
                      1 infantry moved from Anhwe to Kweichow
                            Japanese take Kweichow from Chinese
                      1 infantry moved from Anhwe to Kweichow
                      1 armour moved from Jehol to Suiyuyan
                      1 armour moved from Shantung to Hopei
                      1 armour moved from Shantung to Hopei
                      1 armour moved from Kiangsu to Hopei
                      1 armour moved from Kiangsu to Hopei
                      5 fighters and 4 tactical_bombers moved from Anhwe to Suiyuyan
                      1 infantry moved from Hopei to Shensi
                            Japanese take Shensi from Chinese
              
                  Combat - Japanese
                      Battle in Suiyuyan
                          Japanese attack with 1 armour, 5 fighters, 2 infantry and 4 tactical_bombers
                          Chinese defend with 2 infantry
                          Japanese win, taking Suiyuyan from Chinese with 1 armour, 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                          Casualties for Japanese: 1 infantry
                          Casualties for Chinese: 2 infantry
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
              
                  Non Combat Move - Japanese
                      Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                      Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kweichow
                      5 fighters and 4 tactical_bombers moved from Suiyuyan to Hopei
                      1 J_Rail moved from Kiangsu to Shantung
                      1 J_Rail and 1 infantry moved from Shantung to Kweichow
                      1 J_Rail and 1 infantry moved from Kiangsu to Kweichow
                      1 aaGun moved from Anhwe to Kweichow
                      1 infantry moved from Paulau Island to 34 Sea Zone
                      1 infantry moved from Paulau Island to 34 Sea Zone
                      1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 34 Sea Zone to 33 Sea Zone
                      1 infantry moved from 33 Sea Zone to Caroline Islands
                      1 infantry moved from 33 Sea Zone to Caroline Islands
                      1 elite moved from Japan to 6 Sea Zone
                      1 artillery moved from Japan to 6 Sea Zone
                      1 artillery, 1 elite and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                      1 elite moved from 36 Sea Zone to Kwangsi
                      1 infantry moved from Kwangsi to Yunnan
                      1 infantry moved from Kwangsi to Yunnan
                      1 artillery moved from 36 Sea Zone to Kwangsi
                      1 transport moved from 36 Sea Zone to 37 Sea Zone
                      1 infantry moved from Siam to 37 Sea Zone
                      1 infantry moved from Siam to 37 Sea Zone
                      2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                      1 infantry moved from 36 Sea Zone to Kwangsi
                      1 infantry moved from 36 Sea Zone to Kwangsi
                      1 transport moved from 33 Sea Zone to 6 Sea Zone
                      1 carrier moved from 6 Sea Zone to 20 Sea Zone
                      1 fighter moved from 6 Sea Zone to 20 Sea Zone
                      1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                      1 submarine moved from 6 Sea Zone to 36 Sea Zone
                      1 mech_infantry moved from Yunnan to Kweichow
              
                  Place Units - Japanese
                      1 Heavy_BB placed in 6 Sea Zone
                      2 armour and 1 infantry placed in Shantung
                      1 armour and 2 infantry placed in Kiangsu
                      Japanese undo move 2.
                      Japanese undo move 2.
                      2 armour and 1 infantry placed in Kiangsu
                      1 armour and 2 infantry placed in Shantung
                      1 elite placed in Japan
              
                  Turn Complete - Japanese
                      Japanese collect 35 PUs; end with 39 PUs
                      Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 47 PUs
                      Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 57 PUs
              

              b020c8f7-d60c-4eb6-beea-09bc7b332f27-exp-game-2-trout-vs.panzer-j3.tsvg

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              • Panzerstahl-Helm 0P Online
                Panzerstahl-Helm 0
                last edited by

                @Trout

                Howdy sir,

                here^we go. Looking ugly for the Brits and I am afraid Montgomery can´t save the kingdom neither....
                Very well played, sir!
                The cake is not quite eaten yet, the battle for Britain is coming up.
                Best practice is to do the battle in Edit Mode and perhaps save after each round.
                God save the queen!

                BR

                Game History

                Round: 3
                
                    Purchase Units - Americans
                        Americans buy 2 carriers, 1 destroyer, 1 elite, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
                
                    Combat Move - Americans
                        Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                
                    Combat - Americans
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                
                    Non Combat Move - Americans
                        Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                        Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                        1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                
                    Place Units - Americans
                        1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
                        1 elite placed in Eastern United States
                        1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                
                    Turn Complete - Americans
                        Note to players Americans: <body>America has joined the Allies, and declared war on Germany and Italy!</body>
                        Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                        Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                        Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                        Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                        Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                        Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                        Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                        Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                        Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                        Americans collect 52 PUs; end with 52 PUs
                        Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs
                        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                
                    Purchase Units - Chinese
                        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                        Chinese buy 3 infantry; Remaining resources: 1 PUs; 
                
                    Combat Move - Chinese
                        Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                        2 infantry moved from Sikang to Shensi
                        1 fighter moved from Sikang to Shensi
                
                    Combat - Chinese
                        Battle in Shensi
                            Chinese attack with 1 fighter and 2 infantry
                            Japanese defend with 1 infantry
                                Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits
                                Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                                Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0,83 expected hits
                                Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
                                1 infantry owned by the Chinese lost in Shensi
                                1 infantry owned by the Japanese lost in Shensi
                            Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                            Casualties for Chinese: 1 infantry
                            Casualties for Japanese: 1 infantry
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                
                    Non Combat Move - Chinese
                        Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                        Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                        1 fighter moved from Shensi to Sikang
                
                    Place Units - Chinese
                        3 infantry placed in Sikang
                
                    Turn Complete - Chinese
                        Chinese collect 4 PUs; end with 5 PUs
                        Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
                
                    Purchase Units - British
                        British buy 1 FlakTower, 1 Hvy_Ind_2, 1 UK_TankGeneral, 4 infantry, 5 uk_armours and 1 uk_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                
                    Place Units - British
                        Units in United Kingdom being upgraded or consumed: 1 factory_major
                        1 Hvy_Ind_2 placed in United Kingdom
                
                    Combat Move - British
                        Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                        2 artilleries and 2 infantry moved from Kenya to Italian Somaliland
                              British take Italian Somaliland from Italians
                        1 artillery and 1 infantry moved from Egypt to Alexandria
                        4 infantry moved from Persia to Iraq
                        2 uk_fighters and 1 uk_tactical_bomber moved from Egypt to Iraq
                        1 mech_infantry and 1 uk_armour moved from Egypt to Iraq
                
                    Combat - British
                        Battle in Alexandria
                            British attack with 1 artillery and 1 infantry
                            Italians defend with 1 infantry
                                British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits, 0,67 expected hits
                                Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
                                1 infantry owned by the British lost in Alexandria
                                British roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0,33 expected hits
                                Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits
                                British roll dice for 1 artillery in Alexandria, round 4 : 1/1 hits, 0,33 expected hits
                                Italians roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0,33 expected hits
                                1 infantry owned by the Italians lost in Alexandria
                            British win, taking Alexandria from Italians with 1 artillery remaining. Battle score for attacker is 0
                            Casualties for British: 1 infantry
                            Casualties for Italians: 1 infantry
                        Battle in Iraq
                            British attack with 4 infantry, 1 mech_infantry, 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber
                            Neutral_Axis defend with 3 infantry
                                British roll dice for 4 infantry, 1 mech_infantry, 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber in Iraq, round 2 : 1/9 hits, 3,00 expected hits
                                Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
                                2 infantry owned by the British lost in Iraq
                                1 infantry owned by the Neutral_Axis lost in Iraq
                                British roll dice for 2 infantry, 1 mech_infantry, 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber in Iraq, round 3 : 3/7 hits, 2,67 expected hits
                                Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 2/2 hits, 0,67 expected hits
                                2 infantry owned by the British lost in Iraq
                                2 infantry owned by the Neutral_Axis lost in Iraq
                            British win, taking Iraq from Neutral_Axis with 1 mech_infantry, 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is -3
                            Casualties for British: 4 infantry
                            Casualties for Neutral_Axis: 3 infantry
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                
                    Non Combat Move - British
                        Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa
                        2 uk_fighters and 1 uk_tactical_bomber moved from Iraq to Egypt
                        3 infantry moved from Shan State to Burma
                        1 transport moved from 44 Sea Zone to 41 Sea Zone
                        1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                        1 infantry moved from Anglo Egyptian Sudan to Egypt
                
                    Place Units - British
                        Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                        1 FlakTower, 1 UK_TankGeneral, 4 infantry, 5 uk_armours and 1 uk_para placed in United Kingdom
                
                    Turn Complete - British
                        Total Cost from Convoy Blockades: 8
                            Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6
                            Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2,5,4,1,3,3,6,3,4
                        British collect 49 PUs (8 lost to blockades); end with 49 PUs
                        Trigger British Liberates Celebes: British met a national objective for an additional 1 PUs; end with 50 PUs
                        Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 56 PUs
                        Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 61 PUs
                

                Combat Hit Differential Summary :

                Chinese regular : -0,67
                Italians regular : 0,00
                Japanese regular : 0,33
                Neutral_Axis regular : 2,33
                British regular : -2,00
                

                b020c8f7-d60c-4eb6-beea-09bc7b332f27-exp-game-2-trout-vs.panzer-us uk3.tsvg

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                • T Offline
                  Trout @Panzerstahl-Helm 0
                  last edited by

                  @panzerstahl-helm-0 Game History

                  Round: 3
                  
                      Purchase Units - Italians
                          Italians buy 1 fighter; Remaining resources: 18 PUs; 
                  
                      Combat Move - Italians
                          Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                          1 infantry moved from Tobruk to Alexandria
                          1 infantry moved from Tobruk to Alexandria
                          1 artillery moved from Tobruk to Alexandria
                  
                      Combat - Italians
                          Battle in Alexandria
                              Italians attack with 1 artillery and 2 infantry
                              British defend with 1 artillery
                              Italians win, taking Alexandria from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                              Casualties for British: 1 artillery
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                  
                      Non Combat Move - Italians
                          Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                          Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy
                          1 armour moved from Algeria to Libya
                          1 mech_infantry moved from Algeria to Libya
                          1 artillery moved from Morocco to 92 Sea Zone
                          1 infantry moved from Algeria to 92 Sea Zone
                          1 infantry moved from 92 Sea Zone to Gibraltar
                          1 artillery moved from 92 Sea Zone to Gibraltar
                          1 artillery moved from Algeria to Tunisia
                          1 fighter moved from France to Southern Italy
                          1 fighter moved from France to Southern Italy
                          1 bomber moved from France to Southern Italy
                          1 italian_para moved from Western Germany to Southern Italy
                          1 Italian_LCV moved from Western Germany to Northern Italy
                          1 infantry moved from Western Germany to Northern Italy
                          1 infantry moved from Western Germany to Northern Italy
                          1 infantry moved from Northern Italy to Southern Italy
                          1 armour moved from Western Germany to Northern Italy
                          1 armour moved from Slovakia Hungary to Northern Italy
                          1 Rail moved from Southern Italy to Slovakia Hungary
                          1 Rail and 1 infantry moved from Slovakia Hungary to Southern Italy
                  
                      Place Units - Italians
                          1 fighter placed in Southern Italy
                  
                      Turn Complete - Italians
                          Italians collect 12 PUs; end with 30 PUs
                          Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 33 PUs
                          Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                          Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
                  

                  Sounds good. Will do. I am going to gamble that Italy is not needed for the British Isles slugfest. Hopefully that won't come back to bite me! Mighty ANZAC/France turn up.

                  d0a60408-9afc-4d55-89e7-c512a4fc0405-exp-game-2-trout-vs.panzer-it3.tsvg

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                  • Panzerstahl-Helm 0P Online
                    Panzerstahl-Helm 0
                    last edited by

                    @Trout

                    Game History

                    Round: 3
                    
                        Purchase Units - ANZAC
                            ANZAC buy 1 artillery and 2 submarines; Remaining resources: 0 PUs; 
                    
                        Combat Move - ANZAC
                    
                        Combat - ANZAC
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                    
                        Non Combat Move - ANZAC
                            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                            2 infantry moved from South Australia to Queensland
                            1 transport moved from 61 Sea Zone to 54 Sea Zone
                    
                        Place Units - ANZAC
                            2 submarines placed in 62 Sea Zone
                            1 artillery placed in New South Wales
                    
                        Turn Complete - ANZAC
                            ANZAC collect 14 PUs; end with 14 PUs
                            Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs
                    
                        Combat Move - French
                            1 infantry moved from French Central Africa to French Equatorial Africa
                    
                        Combat - French
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                    
                        Non Combat Move - French
                            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                    
                        Turn Complete - French
                    

                    Combat Hit Differential Summary :

                    d0a60408-9afc-4d55-89e7-c512a4fc0405-exp-game-2-trout-vs.panzer-ANZ3.tsvg

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                      Trout @Panzerstahl-Helm 0
                      last edited by

                      @panzerstahl-helm-0 e6a6b187-e8ba-4f4e-ab62-e7b94647b18b-exp-game-2-trout-vs.panzer-g4.tsvg Scramble the French fighter??

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                        Trout @Trout
                        last edited by

                        @trout Sorry, made two mistakes which this version corrects. First paratroopers cannot attack capitals. Second, I thought Uncle Joe had already declared war on Fascism but he hasn't. This version corrects both of those. Scramble the French fighter??

                        e3f7053d-bd23-43af-b9dc-c3a68bc18e3b-exp-game-2-trout-vs.panzer-g4scram.tsvg

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                          Trout @Panzerstahl-Helm 0
                          last edited by

                          @panzerstahl-helm-0 By the way, I did two test runs of this. First was a win but second was a loss so the end result weighs in the balance!! All hail the mighty A&A dice.

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                          • Panzerstahl-Helm 0P Online
                            Panzerstahl-Helm 0 @Trout
                            last edited by

                            @trout said in EXP Game 2 Panzer vs. Trout:

                            @trout Sorry, made two mistakes which this version corrects. First paratroopers cannot attack capitals. Second, I thought Uncle Joe had already declared war on Fascism but he hasn't. This version corrects both of those. Scramble the French fighter??

                            e3f7053d-bd23-43af-b9dc-c3a68bc18e3b-exp-game-2-trout-vs.panzer-g4scram.tsvg

                            no scramble

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                              Trout @Panzerstahl-Helm 0
                              last edited by

                              @panzerstahl-helm-0 Okay, back on line now! Hope I got this right. I did dicebot for the Fighter AA and they got one kill from the seven. Then I rolled for the Flak Tower and it shot down two Tac Bombers. For the shore bombard, I got two hits and took them from your Flak Tower. Doing Combat in Edit Mode, round 1 of the amphibious invasion yielded 14 hits so you choose which of your forces die today in the attached

                              bb36f5c2-ca86-441d-8a6d-df440251fabe-exp-game-2-trout-vs.panzer-g4SeaLion1.tsvg

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                              • Panzerstahl-Helm 0P Online
                                Panzerstahl-Helm 0 @Trout
                                last edited by

                                @trout

                                howdy and welcome back.
                                I am still at work.
                                Please choise casualities as following:

                                1. Flak tower (Attention - choise only 5 hits, Ibguess TripleA offers 6 hits, but the 6th hit will destroy the flak tower)
                                2. Infantry (first French, than Brits)
                                3. mech. inf.
                                4. Elite
                                5. Fighters (first French, than Brits)
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                                  Trout @Panzerstahl-Helm 0
                                  last edited by

                                  @panzerstahl-helm-0 Thanks! Did you want to kill the 5 AA guns before the infantry, etc???

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                                  • Panzerstahl-Helm 0P Online
                                    Panzerstahl-Helm 0 @Trout
                                    last edited by

                                    @trout said in EXP Game 2 Panzer vs. Trout:

                                    @panzerstahl-helm-0 Thanks! Did you want to kill the 5 AA guns before the infantry, etc???

                                    yes indeed

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                                      Trout @Panzerstahl-Helm 0
                                      last edited by

                                      @panzerstahl-helm-0 Game History

                                      Round: 4
                                      
                                          Research Technology - Germans
                                      
                                          Purchase Units - Germans
                                              Note to players Germans: It is Late 1941 and Nations Around the World are Producing Naval Escorts     to Counter the U-Boat and Submarine Threat! Transports Now Defend at 1 . Use Edit to Place and Remove Escort Conv....
                                              Trigger TransportsD1: Setting defense to 1 for unitAttachment attached to transport
                                              Trigger RocketsUSSR: buyRussian_Rockets added to productionRussians
                                              Trigger FrenchEscortsA3: buyEscort added to productionFrench
                                              Trigger BritishEscortsA3: buyEscort added to productionBritish
                                              Trigger ANZACEscortsA3: buyEscort added to productionANZAC
                                              Trigger AmericansEscortsA3: buyEscort added to productionAmericans
                                              Trigger RussiansEscortsA3: buyEscort added to productionRussians
                                              Trigger JapaneseEscortsA3: buyEscort added to productionJapanese
                                              Trigger ItaliansEscortsA3: buyEscort added to productionItalians
                                              Trigger GermansEscortsA3: buyEscort added to productionGermans
                                              triggerAttachmenLate1941Red: has removed 1 Late1941 owned by Changer in Late 1941
                                              triggerAttachmenEarly1941: has removed 1 Early1941_red owned by Changer in Early 1941
                                              triggerAttachmenLate1941Red: Changer has 1 Late1941_red placed in Late 1941
                                              triggerAttachmenEarly1941: Changer has 1 Early1941 placed in Early 1941
                                              Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                              Germans buy 2 GermanUBoats, 1 Panzer_General, 2 armour, 2 artilleries, 1 elite and 11 infantry; Remaining resources: 0 PUs; 
                                      
                                          Combat Move - Germans
                                              Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                                              Turning on Edit Mode
                                              EDIT: Turning off Edit Mode
                                              Turning on Edit Mode
                                                  EDIT: Germans takes Scotland from British
                                              EDIT: Turning off Edit Mode
                                              Turning on Edit Mode
                                              EDIT: Turning off Edit Mode
                                              Turning on Edit Mode
                                              EDIT: Adding units owned by British to United Kingdom: 5 aaGunNOs
                                              EDIT: Removing units owned by British from United Kingdom: 5 aaGuns
                                              EDIT: Turning off Edit Mode
                                              Turning on Edit Mode
                                              EDIT: Removing units owned by Germans from Western Germany: 1 fighter
                                              EDIT: Turning off Edit Mode
                                              Turning on Edit Mode
                                              EDIT: Turning off Edit Mode
                                              Turning on Edit Mode
                                                  EDIT: Germans takes Scotland from British
                                              EDIT: Turning off Edit Mode
                                              Turning on Edit Mode
                                              EDIT: Game Loaded
                                              1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                                              1 battleship moved from 113 Sea Zone to 110 Sea Zone
                                              1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                                              EDIT: 1 german_para moved from Western Germany to Scotland
                                              EDIT: 4 German_LCVs moved from Western Germany to United Kingdom
                                              EDIT: 4 armour moved from Western Germany to United Kingdom
                                              EDIT: 4 infantry moved from Western Germany to United Kingdom
                                              EDIT: 1 infantry moved from Norway to 113 Sea Zone
                                              EDIT: 1 artillery moved from Germany to 113 Sea Zone
                                              EDIT: 1 infantry moved from Norway to 113 Sea Zone
                                              EDIT: 1 artillery moved from Germany to 113 Sea Zone
                                              EDIT: 1 infantry moved from Norway to 113 Sea Zone
                                              EDIT: 1 artillery moved from Germany to 113 Sea Zone
                                              EDIT: 1 infantry moved from Norway to 113 Sea Zone
                                              EDIT: 1 infantry moved from Germany to 113 Sea Zone
                                              EDIT: 3 artilleries, 5 infantry and 4 transports moved from 113 Sea Zone to 110 Sea Zone
                                              EDIT: 3 artilleries and 5 infantry moved from 110 Sea Zone to United Kingdom
                                              EDIT: 5 transports moved from 113 Sea Zone to 112 Sea Zone
                                              EDIT: 1 elite moved from Western Germany to 112 Sea Zone
                                              EDIT: 1 armour moved from Western Germany to 112 Sea Zone
                                              EDIT: 1 armour moved from Western Germany to 112 Sea Zone
                                              EDIT: 1 artillery moved from Western Germany to 112 Sea Zone
                                              EDIT: 1 artillery moved from Western Germany to 112 Sea Zone
                                              EDIT: 1 infantry moved from Western Germany to 112 Sea Zone
                                              EDIT: 1 infantry moved from Western Germany to 112 Sea Zone
                                              EDIT: 1 infantry moved from Western Germany to 112 Sea Zone
                                              EDIT: 1 infantry moved from Western Germany to 112 Sea Zone
                                              EDIT: 1 infantry moved from Western Germany to 112 Sea Zone
                                              EDIT: 2 armour, 2 artilleries, 1 elite, 5 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
                                              EDIT: 2 armour, 2 artilleries, 1 elite and 5 infantry moved from 110 Sea Zone to United Kingdom
                                              2 bombers, 6 fighters and 5 tactical_bombers moved from Western Germany to United Kingdom
                                      
                                          Combat - Germans
                                              EDIT: Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                              EDIT: Battle in United Kingdom
                                                  EDIT: Germans attack with 4 German_LCVs, 6 armour, 5 artilleries, 2 bombers, 1 elite, 6 fighters, 14 infantry and 5 tactical_bombers
                                                  EDIT: British defend with 1 FlakTower, 1 HomeDefense, 1 Hvy_Ind_2, 1 UKTankGeneral3, 5 aaGunNOs, 1 airfield, 1 elite, 1 harbour, 9 infantry, 1 mech_infantry, 5 uk_armours and 3 uk_paras; French defend with 1 fighter and 2 infantry
                                                  EDIT: 2 tactical_bombers owned by the Germans lost in United Kingdom
                                                  EDIT: Units damaged: 1 FlakTower owned by the British
                                                  EDIT: Units damaged: 1 FlakTower owned by the British
                                                  EDIT: 4 German_LCVs owned by the Germans and 9 infantry owned by the Germans lost in United Kingdom
                                                  EDIT: 2 infantry owned by the French, 4 infantry owned by the British and 5 aaGunNOs owned by the British lost in United Kingdom
                                                  EDIT: 1 HomeDefense owned by the British lost in United Kingdom
                                                  EDIT: 2 artilleries owned by the Germans and 5 infantry owned by the Germans lost in United Kingdom
                                                  EDIT: 3 uk_paras owned by the British, 1 mech_infantry owned by the British, 1 fighter owned by the French, 5 infantry owned by the British, 3 uk_armours owned by the British and 1 elite owned by the British lost in United Kingdom
                                                  EDIT: 3 artilleries owned by the Germans lost in United Kingdom
                                                  EDIT: 1 FlakTower owned by the British, 1 UKTankGeneral3 owned by the British and 2 uk_armours owned by the British lost in United Kingdom
                                                  EDIT: Germans captures 62PUs while taking British capital
                                                  EDIT: Germans takes United Kingdom from British
                                                  EDIT: Germans converts Hvy_Ind_2 into different units
                                                  EDIT: Germans win
                                                  EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 4
                                              EDIT: Recording Battle Statistics
                                              EDIT: Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
                                              EDIT: Game Loaded
                                      
                                          Non Combat Move - Germans
                                              EDIT: Turning off Edit Mode
                                              Turning on Edit Mode
                                              EDIT: Turning off Edit Mode
                                              Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Germany
                                              Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 109 Sea Zone
                                              Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                                              1 GermanUBoat moved from 108 Sea Zone to 110 Sea Zone
                                              1 GermanUBoat moved from 119 Sea Zone to 125 Sea Zone
                                              1 GermanUBoat moved from 112 Sea Zone to 113 Sea Zone
                                              1 GermanUBoat moved from 112 Sea Zone to 113 Sea Zone
                                              1 GermanUBoat moved from 109 Sea Zone to 112 Sea Zone
                                              4 GermanUBoats moved from 109 Sea Zone to 110 Sea Zone
                                              3 armour moved from Yugoslavia to Germany
                                              1 infantry moved from Bulgaria to Romania
                                              1 infantry moved from Bulgaria to Yugoslavia
                                              1 infantry moved from Bulgaria to Yugoslavia
                                              EDIT: 1 german_para moved from Western Germany to Greece
                                              1 bomber moved from United Kingdom to Western Germany
                                              1 bomber moved from United Kingdom to Western Germany
                                              6 fighters and 3 tactical_bombers moved from United Kingdom to Holland Belgium
                                              1 infantry moved from France to Holland Belgium
                                              1 infantry moved from Western Germany to Germany
                                              1 infantry moved from Western Germany to Germany
                                              1 waffen_infantry moved from Western Germany to Yugoslavia
                                              1 waffen_infantry moved from Western Germany to Yugoslavia
                                              1 German_Heavy_BB moved from 91 Sea Zone to 92 Sea Zone
                                              1 GermanUBoat moved from 91 Sea Zone to 93 Sea Zone
                                              1 GermanUBoat moved from 91 Sea Zone to 93 Sea Zone
                                      
                                          Place Units - Germans
                                              2 GermanUBoats placed in 93 Sea Zone
                                              1 Panzer_General, 2 armour, 2 artilleries and 4 infantry placed in Germany
                                              Turning on Edit Mode
                                              EDIT: Adding units owned by Germans to Slovakia Hungary: 1 elite
                                              EDIT: Removing units owned by Germans from Germany: 1 elite
                                              EDIT: Turning off Edit Mode
                                              1 elite placed in Germany
                                              3 infantry placed in France
                                              4 infantry placed in Western Germany
                                      
                                          Turn Complete - Germans
                                              Trigger ParaBoost atScotland: Germans has 1 german_paraBoost placed in Scotland
                                              Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                              Trigger ParaBoost atGreece: Germans has 1 german_paraBoost placed in Greece
                                              Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                                              Germans collect 54 PUs; end with 116 PUs
                                              Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 128 PUs
                                              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 133 PUs
                                              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 138 PUs
                                      

                                      The Fuehrer is pleased with the outcome of the battle despite the heavy losses incurred.

                                      9d094dd3-b730-4761-8bf3-1da80a68d395-exp-game-2-trout-vs.panzer-g4.tsvg

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                                      • Panzerstahl-Helm 0P Online
                                        Panzerstahl-Helm 0
                                        last edited by

                                        @Trout

                                        Congratulation to this furious victory against the Allies!
                                        This perfidious Albion has had its feathers ruffled by the German war machine!
                                        Very well done, sir!
                                        Of course I can't let such a disgrace rest on me! 🙂
                                        Shall we turn back the clock in our game to turn US/UK2 or start a new one with the same line-up?
                                        I leave it to you, sir!

                                        T 1 Reply Last reply Reply Quote 0
                                        • T Offline
                                          Trout @Panzerstahl-Helm 0
                                          last edited by

                                          @panzerstahl-helm-0 I am good with either. If you are too then maybe redo your US/UK2?? I think that's the spot where you could ensure Sea Lion is prevented by going a different direction.

                                          Panzerstahl-Helm 0P 1 Reply Last reply Reply Quote 0
                                          • Panzerstahl-Helm 0P Online
                                            Panzerstahl-Helm 0 @Trout
                                            last edited by

                                            @trout said in EXP Game 2 Panzer vs. Trout:

                                            @panzerstahl-helm-0 I am good with either. If you are too then maybe redo your US/UK2?? I think that's the spot where you could ensure Sea Lion is prevented by going a different direction.

                                            Howdy!
                                            Here we go again 🙂
                                            That sounds good and fair enough!
                                            Attached my new versoin of US/UK2
                                            I did some editing after my turn

                                            • rail moved the 2 units in S Africa
                                            • moved the DD from SZ83 to SZ91
                                            • transport from SZ92 to SZ87

                                            Good fighting!

                                            BR

                                            Game History

                                            Round: 2
                                            
                                                Purchase Units - Americans
                                                    Americans buy 1 Heavy_BB, 1 carrier and 3 transports; Remaining resources: 2 PUs; 
                                            
                                                Combat Move - Americans
                                                    Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                            
                                                Combat - Americans
                                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                            
                                                Non Combat Move - Americans
                                                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                    Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                                                    1 Heavy_BB, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                                                    2 usa_fighters moved from Guam to 26 Sea Zone
                                                    1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                                            
                                                Place Units - Americans
                                                    1 Heavy_BB and 2 transports placed in 101 Sea Zone
                                                    1 carrier and 1 transport placed in 10 Sea Zone
                                            
                                                Turn Complete - Americans
                                                    Americans collect 52 PUs; end with 54 PUs
                                            
                                                Purchase Units - Chinese
                                                    Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                                    Chinese buy 6 infantry; Remaining resources: 0 PUs; 
                                            
                                                Combat Move - Chinese
                                                    Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                                            
                                                Combat - Chinese
                                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                            
                                                Non Combat Move - Chinese
                                                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                    Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                                                    1 fighter and 6 infantry moved from Shensi to Sikang
                                                    5 infantry moved from Szechwan to Sikang
                                            
                                                Place Units - Chinese
                                                    6 infantry placed in Sikang
                                            
                                                Turn Complete - Chinese
                                                    Chinese collect 6 PUs; end with 6 PUs
                                                    Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
                                            
                                                Purchase Units - British
                                                    Note to players British: It is Late 1940 and the British Army has Formed a Tank Army.     They are Commanded by a Tank General.  You may only have 1 Tank Army at any one time.
                                                    Trigger UKTankGeneral: buyUK_TankGeneral added to productionBritish
                                                    British buy 1 UK_LCV, 1 airfield_Hvy, 3 artilleries, 2 commandos, 7 infantry and 5 uk_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                                            
                                                Place Units - British
                                                    Units in Gibraltar being upgraded or consumed: 1 airfield
                                                    1 airfield_Hvy placed in Gibraltar
                                            
                                                Combat Move - British
                                                    Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                                    1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya
                                                    1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                                                          British take Ethiopia from Italians
                                                    1 uk_fighter moved from Tanganyika Territory to Kenya
                                            
                                                Combat - British
                                                    Battle in Kenya
                                                        British attack with 1 artillery, 1 infantry and 1 uk_fighter
                                                        Italians defend with 1 infantry
                                                            British roll dice for 1 artillery, 1 infantry and 1 uk_fighter in Kenya, round 2 : 0/3 hits, 1,17 expected hits
                                                            Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits
                                                            British roll dice for 1 artillery, 1 infantry and 1 uk_fighter in Kenya, round 3 : 1/3 hits, 1,17 expected hits
                                                            Italians roll dice for 1 infantry in Kenya, round 3 : 1/1 hits, 0,33 expected hits
                                                            1 infantry owned by the British lost in Kenya
                                                            1 infantry owned by the Italians lost in Kenya
                                                        British win, taking Kenya from Italians with 1 artillery and 1 uk_fighter remaining. Battle score for attacker is 0
                                                        Casualties for British: 1 infantry
                                                        Casualties for Italians: 1 infantry
                                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                            
                                                Non Combat Move - British
                                                    Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa
                                                    1 uk_fighter moved from Kenya to Egypt
                                                    1 mech_infantry and 1 uk_armour moved from Egypt to Ethiopia
                                                    2 infantry moved from Persia to 80 Sea Zone
                                                    2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                                                    2 infantry moved from 76 Sea Zone to Ethiopia
                                                    1 uk_tactical_bomber moved from Egypt to 92 Sea Zone
                                                    1 uk_fighter moved from 92 Sea Zone to Gibraltar
                                                    1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
                                                    1 infantry moved from Sumatra to 41 Sea Zone
                                                    1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                                                    1 infantry moved from 44 Sea Zone to Celebes
                                                          British take Celebes from Dutch
                                                    1 infantry moved from Burma to India
                                                    1 infantry moved from Eastern Persia to Persia
                                                    1 infantry moved from Persia to Northwest Persia
                                                          British take Northwest Persia from Neutral_Allies
                                            
                                                Place Units - British
                                                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                    Units in Egypt being upgraded or consumed: 1 infantry
                                                    1 commando and 1 infantry placed in Egypt
                                                    Units in United Kingdom being upgraded or consumed: 1 infantry
                                                    1 UK_LCV, 1 artillery, 1 commando and 5 uk_paras placed in United Kingdom
                                                    2 infantry placed in Union of South Africa
                                                    Turning on Edit Mode
                                                    EDIT: Turning off Edit Mode
                                                    2 artilleries and 4 infantry placed in India
                                            
                                                Turn Complete - British
                                                    Total Cost from Convoy Blockades: 5
                                                        Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,5
                                                        Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,1
                                                        Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2
                                                    British collect 50 PUs (5 lost to blockades); end with 50 PUs
                                                    Trigger British Liberates Celebes: British met a national objective for an additional 1 PUs; end with 51 PUs
                                                    Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 57 PUs
                                                    Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 62 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Italians regular : 0,33
                                            British regular : -1,33
                                            

                                            c59fa77b-01d6-4a22-ac49-0f15bb3a8080-exp-game-2-trout-vs.panzer-US_UK2_V2.tsvg

                                            T 1 Reply Last reply Reply Quote 0

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