EXP Game 2 Panzer vs. Trout
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@panzerstahl-helm-0 Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 Heavy_BB, 3 armour, 1 elite and 3 infantry; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Anhwe to Kweichow 1 armour moved from Jehol to Suiyuyan 1 armour moved from Shantung to Hopei 1 armour moved from Shantung to Hopei 1 armour moved from Kiangsu to Hopei 1 armour moved from Kiangsu to Hopei 5 fighters and 4 tactical_bombers moved from Anhwe to Suiyuyan 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese Combat - Japanese Battle in Suiyuyan Japanese attack with 1 armour, 5 fighters, 2 infantry and 4 tactical_bombers Chinese defend with 2 infantry Japanese win, taking Suiyuyan from Chinese with 1 armour, 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Japanese Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kweichow 5 fighters and 4 tactical_bombers moved from Suiyuyan to Hopei 1 J_Rail moved from Kiangsu to Shantung 1 J_Rail and 1 infantry moved from Shantung to Kweichow 1 J_Rail and 1 infantry moved from Kiangsu to Kweichow 1 aaGun moved from Anhwe to Kweichow 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 elite moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 elite and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 elite moved from 36 Sea Zone to Kwangsi 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 artillery moved from 36 Sea Zone to Kwangsi 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from 36 Sea Zone to Kwangsi 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from 6 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Yunnan to Kweichow Place Units - Japanese 1 Heavy_BB placed in 6 Sea Zone 2 armour and 1 infantry placed in Shantung 1 armour and 2 infantry placed in Kiangsu Japanese undo move 2. Japanese undo move 2. 2 armour and 1 infantry placed in Kiangsu 1 armour and 2 infantry placed in Shantung 1 elite placed in Japan Turn Complete - Japanese Japanese collect 35 PUs; end with 39 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 47 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 57 PUs
b020c8f7-d60c-4eb6-beea-09bc7b332f27-exp-game-2-trout-vs.panzer-j3.tsvg
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Howdy sir,
here^we go. Looking ugly for the Brits and I am afraid Montgomery can´t save the kingdom neither....
Very well played, sir!
The cake is not quite eaten yet, the battle for Britain is coming up.
Best practice is to do the battle in Edit Mode and perhaps save after each round.
God save the queen!BR
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 elite, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States Combat - Americans Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Americans Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone 1 elite placed in Eastern United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone Turn Complete - Americans Note to players Americans: <body>America has joined the Allies, and declared war on Germany and Italy!</body> Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Americans collect 52 PUs; end with 52 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 2 infantry moved from Sikang to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu 1 fighter moved from Shensi to Sikang Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Purchase Units - British British buy 1 FlakTower, 1 Hvy_Ind_2, 1 UK_TankGeneral, 4 infantry, 5 uk_armours and 1 uk_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Place Units - British Units in United Kingdom being upgraded or consumed: 1 factory_major 1 Hvy_Ind_2 placed in United Kingdom Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 2 artilleries and 2 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 artillery and 1 infantry moved from Egypt to Alexandria 4 infantry moved from Persia to Iraq 2 uk_fighters and 1 uk_tactical_bomber moved from Egypt to Iraq 1 mech_infantry and 1 uk_armour moved from Egypt to Iraq Combat - British Battle in Alexandria British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Alexandria British roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery in Alexandria, round 4 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Iraq British attack with 4 infantry, 1 mech_infantry, 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 4 infantry, 1 mech_infantry, 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber in Iraq, round 2 : 1/9 hits, 3,00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the British lost in Iraq 1 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 2 infantry, 1 mech_infantry, 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber in Iraq, round 3 : 3/7 hits, 2,67 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Iraq 2 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 mech_infantry, 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is -3 Casualties for British: 4 infantry Casualties for Neutral_Axis: 3 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa 2 uk_fighters and 1 uk_tactical_bomber moved from Iraq to Egypt 3 infantry moved from Shan State to Burma 1 transport moved from 44 Sea Zone to 41 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - British Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone 1 FlakTower, 1 UK_TankGeneral, 4 infantry, 5 uk_armours and 1 uk_para placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2,5,4,1,3,3,6,3,4 British collect 49 PUs (8 lost to blockades); end with 49 PUs Trigger British Liberates Celebes: British met a national objective for an additional 1 PUs; end with 50 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 56 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Italians regular : 0,00 Japanese regular : 0,33 Neutral_Axis regular : 2,33 British regular : -2,00
b020c8f7-d60c-4eb6-beea-09bc7b332f27-exp-game-2-trout-vs.panzer-us uk3.tsvg
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@panzerstahl-helm-0 Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 18 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Tobruk to Alexandria 1 artillery moved from Tobruk to Alexandria Combat - Italians Battle in Alexandria Italians attack with 1 artillery and 2 infantry British defend with 1 artillery Italians win, taking Alexandria from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Italians Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy 1 armour moved from Algeria to Libya 1 mech_infantry moved from Algeria to Libya 1 artillery moved from Morocco to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 artillery moved from 92 Sea Zone to Gibraltar 1 artillery moved from Algeria to Tunisia 1 fighter moved from France to Southern Italy 1 fighter moved from France to Southern Italy 1 bomber moved from France to Southern Italy 1 italian_para moved from Western Germany to Southern Italy 1 Italian_LCV moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from Northern Italy to Southern Italy 1 armour moved from Western Germany to Northern Italy 1 armour moved from Slovakia Hungary to Northern Italy 1 Rail moved from Southern Italy to Slovakia Hungary 1 Rail and 1 infantry moved from Slovakia Hungary to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 30 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 33 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 38 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Sounds good. Will do. I am going to gamble that Italy is not needed for the British Isles slugfest. Hopefully that won't come back to bite me! Mighty ANZAC/France turn up.
d0a60408-9afc-4d55-89e7-c512a4fc0405-exp-game-2-trout-vs.panzer-it3.tsvg
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Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone 2 infantry moved from South Australia to Queensland 1 transport moved from 61 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - French Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
d0a60408-9afc-4d55-89e7-c512a4fc0405-exp-game-2-trout-vs.panzer-ANZ3.tsvg
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@panzerstahl-helm-0 e6a6b187-e8ba-4f4e-ab62-e7b94647b18b-exp-game-2-trout-vs.panzer-g4.tsvg Scramble the French fighter??
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@trout Sorry, made two mistakes which this version corrects. First paratroopers cannot attack capitals. Second, I thought Uncle Joe had already declared war on Fascism but he hasn't. This version corrects both of those. Scramble the French fighter??
e3f7053d-bd23-43af-b9dc-c3a68bc18e3b-exp-game-2-trout-vs.panzer-g4scram.tsvg
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@panzerstahl-helm-0 By the way, I did two test runs of this. First was a win but second was a loss so the end result weighs in the balance!! All hail the mighty A&A dice.
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@trout said in EXP Game 2 Panzer vs. Trout:
@trout Sorry, made two mistakes which this version corrects. First paratroopers cannot attack capitals. Second, I thought Uncle Joe had already declared war on Fascism but he hasn't. This version corrects both of those. Scramble the French fighter??
e3f7053d-bd23-43af-b9dc-c3a68bc18e3b-exp-game-2-trout-vs.panzer-g4scram.tsvg
no scramble
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@panzerstahl-helm-0 Okay, back on line now! Hope I got this right. I did dicebot for the Fighter AA and they got one kill from the seven. Then I rolled for the Flak Tower and it shot down two Tac Bombers. For the shore bombard, I got two hits and took them from your Flak Tower. Doing Combat in Edit Mode, round 1 of the amphibious invasion yielded 14 hits so you choose which of your forces die today in the attached
bb36f5c2-ca86-441d-8a6d-df440251fabe-exp-game-2-trout-vs.panzer-g4SeaLion1.tsvg
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howdy and welcome back.
I am still at work.
Please choise casualities as following:- Flak tower (Attention - choise only 5 hits, Ibguess TripleA offers 6 hits, but the 6th hit will destroy the flak tower)
- Infantry (first French, than Brits)
- mech. inf.
- Elite
- Fighters (first French, than Brits)
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@panzerstahl-helm-0 Thanks! Did you want to kill the 5 AA guns before the infantry, etc???
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@trout said in EXP Game 2 Panzer vs. Trout:
@panzerstahl-helm-0 Thanks! Did you want to kill the 5 AA guns before the infantry, etc???
yes indeed
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@panzerstahl-helm-0 Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Note to players Germans: It is Late 1941 and Nations Around the World are Producing Naval Escorts to Counter the U-Boat and Submarine Threat! Transports Now Defend at 1 . Use Edit to Place and Remove Escort Conv.... Trigger TransportsD1: Setting defense to 1 for unitAttachment attached to transport Trigger RocketsUSSR: buyRussian_Rockets added to productionRussians Trigger FrenchEscortsA3: buyEscort added to productionFrench Trigger BritishEscortsA3: buyEscort added to productionBritish Trigger ANZACEscortsA3: buyEscort added to productionANZAC Trigger AmericansEscortsA3: buyEscort added to productionAmericans Trigger RussiansEscortsA3: buyEscort added to productionRussians Trigger JapaneseEscortsA3: buyEscort added to productionJapanese Trigger ItaliansEscortsA3: buyEscort added to productionItalians Trigger GermansEscortsA3: buyEscort added to productionGermans triggerAttachmenLate1941Red: has removed 1 Late1941 owned by Changer in Late 1941 triggerAttachmenEarly1941: has removed 1 Early1941_red owned by Changer in Early 1941 triggerAttachmenLate1941Red: Changer has 1 Late1941_red placed in Late 1941 triggerAttachmenEarly1941: Changer has 1 Early1941 placed in Early 1941 Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Germans buy 2 GermanUBoats, 1 Panzer_General, 2 armour, 2 artilleries, 1 elite and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Germans takes Scotland from British EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 5 aaGunNOs EDIT: Removing units owned by British from United Kingdom: 5 aaGuns EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Germans takes Scotland from British EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Game Loaded 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 destroyer moved from 113 Sea Zone to 110 Sea Zone EDIT: 1 german_para moved from Western Germany to Scotland EDIT: 4 German_LCVs moved from Western Germany to United Kingdom EDIT: 4 armour moved from Western Germany to United Kingdom EDIT: 4 infantry moved from Western Germany to United Kingdom EDIT: 1 infantry moved from Norway to 113 Sea Zone EDIT: 1 artillery moved from Germany to 113 Sea Zone EDIT: 1 infantry moved from Norway to 113 Sea Zone EDIT: 1 artillery moved from Germany to 113 Sea Zone EDIT: 1 infantry moved from Norway to 113 Sea Zone EDIT: 1 artillery moved from Germany to 113 Sea Zone EDIT: 1 infantry moved from Norway to 113 Sea Zone EDIT: 1 infantry moved from Germany to 113 Sea Zone EDIT: 3 artilleries, 5 infantry and 4 transports moved from 113 Sea Zone to 110 Sea Zone EDIT: 3 artilleries and 5 infantry moved from 110 Sea Zone to United Kingdom EDIT: 5 transports moved from 113 Sea Zone to 112 Sea Zone EDIT: 1 elite moved from Western Germany to 112 Sea Zone EDIT: 1 armour moved from Western Germany to 112 Sea Zone EDIT: 1 armour moved from Western Germany to 112 Sea Zone EDIT: 1 artillery moved from Western Germany to 112 Sea Zone EDIT: 1 artillery moved from Western Germany to 112 Sea Zone EDIT: 1 infantry moved from Western Germany to 112 Sea Zone EDIT: 1 infantry moved from Western Germany to 112 Sea Zone EDIT: 1 infantry moved from Western Germany to 112 Sea Zone EDIT: 1 infantry moved from Western Germany to 112 Sea Zone EDIT: 1 infantry moved from Western Germany to 112 Sea Zone EDIT: 2 armour, 2 artilleries, 1 elite, 5 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone EDIT: 2 armour, 2 artilleries, 1 elite and 5 infantry moved from 110 Sea Zone to United Kingdom 2 bombers, 6 fighters and 5 tactical_bombers moved from Western Germany to United Kingdom Combat - Germans EDIT: Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone EDIT: Battle in United Kingdom EDIT: Germans attack with 4 German_LCVs, 6 armour, 5 artilleries, 2 bombers, 1 elite, 6 fighters, 14 infantry and 5 tactical_bombers EDIT: British defend with 1 FlakTower, 1 HomeDefense, 1 Hvy_Ind_2, 1 UKTankGeneral3, 5 aaGunNOs, 1 airfield, 1 elite, 1 harbour, 9 infantry, 1 mech_infantry, 5 uk_armours and 3 uk_paras; French defend with 1 fighter and 2 infantry EDIT: 2 tactical_bombers owned by the Germans lost in United Kingdom EDIT: Units damaged: 1 FlakTower owned by the British EDIT: Units damaged: 1 FlakTower owned by the British EDIT: 4 German_LCVs owned by the Germans and 9 infantry owned by the Germans lost in United Kingdom EDIT: 2 infantry owned by the French, 4 infantry owned by the British and 5 aaGunNOs owned by the British lost in United Kingdom EDIT: 1 HomeDefense owned by the British lost in United Kingdom EDIT: 2 artilleries owned by the Germans and 5 infantry owned by the Germans lost in United Kingdom EDIT: 3 uk_paras owned by the British, 1 mech_infantry owned by the British, 1 fighter owned by the French, 5 infantry owned by the British, 3 uk_armours owned by the British and 1 elite owned by the British lost in United Kingdom EDIT: 3 artilleries owned by the Germans lost in United Kingdom EDIT: 1 FlakTower owned by the British, 1 UKTankGeneral3 owned by the British and 2 uk_armours owned by the British lost in United Kingdom EDIT: Germans captures 62PUs while taking British capital EDIT: Germans takes United Kingdom from British EDIT: Germans converts Hvy_Ind_2 into different units EDIT: Germans win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 4 EDIT: Recording Battle Statistics EDIT: Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans EDIT: Game Loaded Non Combat Move - Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Germany Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 109 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 GermanUBoat moved from 108 Sea Zone to 110 Sea Zone 1 GermanUBoat moved from 119 Sea Zone to 125 Sea Zone 1 GermanUBoat moved from 112 Sea Zone to 113 Sea Zone 1 GermanUBoat moved from 112 Sea Zone to 113 Sea Zone 1 GermanUBoat moved from 109 Sea Zone to 112 Sea Zone 4 GermanUBoats moved from 109 Sea Zone to 110 Sea Zone 3 armour moved from Yugoslavia to Germany 1 infantry moved from Bulgaria to Romania 1 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Bulgaria to Yugoslavia EDIT: 1 german_para moved from Western Germany to Greece 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to Western Germany 6 fighters and 3 tactical_bombers moved from United Kingdom to Holland Belgium 1 infantry moved from France to Holland Belgium 1 infantry moved from Western Germany to Germany 1 infantry moved from Western Germany to Germany 1 waffen_infantry moved from Western Germany to Yugoslavia 1 waffen_infantry moved from Western Germany to Yugoslavia 1 German_Heavy_BB moved from 91 Sea Zone to 92 Sea Zone 1 GermanUBoat moved from 91 Sea Zone to 93 Sea Zone 1 GermanUBoat moved from 91 Sea Zone to 93 Sea Zone Place Units - Germans 2 GermanUBoats placed in 93 Sea Zone 1 Panzer_General, 2 armour, 2 artilleries and 4 infantry placed in Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Slovakia Hungary: 1 elite EDIT: Removing units owned by Germans from Germany: 1 elite EDIT: Turning off Edit Mode 1 elite placed in Germany 3 infantry placed in France 4 infantry placed in Western Germany Turn Complete - Germans Trigger ParaBoost atScotland: Germans has 1 german_paraBoost placed in Scotland Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger ParaBoost atGreece: Germans has 1 german_paraBoost placed in Greece Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Germans collect 54 PUs; end with 116 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 128 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 133 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 138 PUs
The Fuehrer is pleased with the outcome of the battle despite the heavy losses incurred.
9d094dd3-b730-4761-8bf3-1da80a68d395-exp-game-2-trout-vs.panzer-g4.tsvg
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Congratulation to this furious victory against the Allies!
This perfidious Albion has had its feathers ruffled by the German war machine!
Very well done, sir!
Of course I can't let such a disgrace rest on me!
Shall we turn back the clock in our game to turn US/UK2 or start a new one with the same line-up?
I leave it to you, sir! -
@panzerstahl-helm-0 I am good with either. If you are too then maybe redo your US/UK2?? I think that's the spot where you could ensure Sea Lion is prevented by going a different direction.
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@trout said in EXP Game 2 Panzer vs. Trout:
@panzerstahl-helm-0 I am good with either. If you are too then maybe redo your US/UK2?? I think that's the spot where you could ensure Sea Lion is prevented by going a different direction.
Howdy!
Here we go again
That sounds good and fair enough!
Attached my new versoin of US/UK2
I did some editing after my turn- rail moved the 2 units in S Africa
- moved the DD from SZ83 to SZ91
- transport from SZ92 to SZ87
Good fighting!
BR
Game History
Round: 2 Purchase Units - Americans Americans buy 1 Heavy_BB, 1 carrier and 3 transports; Remaining resources: 2 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States Combat - Americans Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Americans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 1 Heavy_BB, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 usa_fighters moved from Guam to 26 Sea Zone 1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 Heavy_BB and 2 transports placed in 101 Sea Zone 1 carrier and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu Combat - Chinese Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu 1 fighter and 6 infantry moved from Shensi to Sikang 5 infantry moved from Szechwan to Sikang Place Units - Chinese 6 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British Note to players British: It is Late 1940 and the British Army has Formed a Tank Army. They are Commanded by a Tank General. You may only have 1 Tank Army at any one time. Trigger UKTankGeneral: buyUK_TankGeneral added to productionBritish British buy 1 UK_LCV, 1 airfield_Hvy, 3 artilleries, 2 commandos, 7 infantry and 5 uk_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Place Units - British Units in Gibraltar being upgraded or consumed: 1 airfield 1 airfield_Hvy placed in Gibraltar Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 uk_fighter moved from Tanganyika Territory to Kenya Combat - British Battle in Kenya British attack with 1 artillery, 1 infantry and 1 uk_fighter Italians defend with 1 infantry British roll dice for 1 artillery, 1 infantry and 1 uk_fighter in Kenya, round 2 : 0/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery, 1 infantry and 1 uk_fighter in Kenya, round 3 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Kenya, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kenya 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 artillery and 1 uk_fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa 1 uk_fighter moved from Kenya to Egypt 1 mech_infantry and 1 uk_armour moved from Egypt to Ethiopia 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to Ethiopia 1 uk_tactical_bomber moved from Egypt to 92 Sea Zone 1 uk_fighter moved from 92 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes British take Celebes from Dutch 1 infantry moved from Burma to India 1 infantry moved from Eastern Persia to Persia 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies Place Units - British Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Units in Egypt being upgraded or consumed: 1 infantry 1 commando and 1 infantry placed in Egypt Units in United Kingdom being upgraded or consumed: 1 infantry 1 UK_LCV, 1 artillery, 1 commando and 5 uk_paras placed in United Kingdom 2 infantry placed in Union of South Africa Turning on Edit Mode EDIT: Turning off Edit Mode 2 artilleries and 4 infantry placed in India Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2 British collect 50 PUs (5 lost to blockades); end with 50 PUs Trigger British Liberates Celebes: British met a national objective for an additional 1 PUs; end with 51 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 57 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Italians regular : 0,33 British regular : -1,33
c59fa77b-01d6-4a22-ac49-0f15bb3a8080-exp-game-2-trout-vs.panzer-US_UK2_V2.tsvg
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@panzerstahl-helm-0 Game History
Round: 2 Purchase Units - Italians Italians buy 1 Repair_BB, 1 italian_para and 1 transport; Remaining resources: 4 PUs; Place Units - Italians 1 Repair_BB placed in 93 Sea Zone Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy 1 unit repaired. Trigger Italians RemoveRepair BB: has removed 1 Repair_BB owned by Italians in 93 Sea Zone 1 infantry moved from Tunisia to Algeria 1 artillery moved from Tunisia to Algeria 1 mech_infantry moved from Tunisia to Algeria 1 armour moved from Tunisia to Algeria 1 bomber moved from Southern Italy to Algeria Combat - Italians Battle in Algeria Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians win, taking Algeria from French with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Italians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy 1 bomber moved from Algeria to Southern Italy 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport moved from 93 Sea Zone to 97 Sea Zone 1 infantry moved from Yugoslavia to Slovakia Hungary 1 infantry moved from Yugoslavia to Slovakia Hungary 1 armour moved from Slovakia Hungary to Yugoslavia 1 aaGun moved from Southern France to Northern Italy Place Units - Italians 1 transport placed in 97 Sea Zone 1 italian_para placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 15 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 18 PUs
3e7faaa2-4e1c-4410-b9c8-be407e63c3da-exp-game-2-trout-vs.panzer-it2.tsvg