EXP Game 4 Trout vs barnee
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@beelee Game History
Round: 14 Purchase Units - Japanese Japanese buy 2 Escorts, 6 TotalWar_Tanks, 1 elite and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Kamikaze: Japanese has 1 Kamikaze placed in Japan Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 NavyFighter moved from 33 Sea Zone to 48 Sea Zone 1 NavyFighter moved from 33 Sea Zone to 48 Sea Zone 4 NavyFighters moved from 33 Sea Zone to 46 Sea Zone 1 submarine moved from 33 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone 1 fighter moved from 33 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone 1 fighter moved from 33 Sea Zone to 30 Sea Zone 1 fighter moved from 33 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone 2 fighters moved from 33 Sea Zone to 49 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone 2 fighters moved from 33 Sea Zone to 45 Sea Zone 1 fighter moved from 33 Sea Zone to 31 Sea Zone 1 Heavy_BB moved from 33 Sea Zone to 6 Sea Zone 1 infantry moved from Jehol to Manchuria 1 infantry moved from Jehol to Manchuria 1 armour moved from Jehol to Manchuria 4 fighters moved from Japan to 6 Sea Zone 1 fighter moved from Caroline Islands to 6 Sea Zone 1 infantry moved from Shensi to Sikang 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Shensi to Tsinghai 1 armour moved from Suiyuyan to Tsinghai 1 armour moved from Suiyuyan to Tsinghai 2 tactical_bombers moved from Kweichow to Tsinghai 2 fighters moved from Kweichow to Tsinghai 1 tactical_bomber moved from Kweichow to Tsinghai 1 bomber moved from Anhwe to Tsinghai 1 bomber moved from Anhwe to Manchuria 1 battleship moved from 33 Sea Zone to 6 Sea Zone 1 JPN_Pacific_DD moved from 33 Sea Zone to 6 Sea Zone 1 cruiser moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from Kweichow to Sikang 1 fighter moved from Kweichow to Sikang 1 infantry moved from Suiyuyan to Kansu 1 tactical_bomber moved from Kweichow to Kansu 1 fighter moved from Kweichow to Kansu Combat - Japanese Battle in 46 Sea Zone Japanese attack with 4 NavyFighters ANZAC defend with 1 Escort_Convoy and 1 transport Japanese win with 4 NavyFighters remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 Escort_Convoy and 1 transport Battle in 6 Sea Zone Japanese attack with 1 Heavy_BB, 1 JPN_Pacific_DD, 1 battleship, 1 cruiser and 5 fighters Americans defend with 1 NavyFighter, 1 carrier, 1 destroyer and 1 usa_fighter Units damaged: 1 battleship owned by the Japanese and 1 Heavy_BB owned by the Japanese Japanese win, taking 6 Sea Zone from Americans with 1 Heavy_BB, 1 JPN_Pacific_DD, 1 battleship, 1 cruiser and 5 fighters remaining. Battle score for attacker is 34 Casualties for Americans: 1 NavyFighter, 1 carrier, 1 destroyer and 1 usa_fighter Battle in Manchuria Japanese attack with 1 armour, 1 bomber and 2 infantry Americans defend with 1 elite Japanese win, taking Manchuria from Chinese with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 elite Battle in 48 Sea Zone Japanese attack with 2 NavyFighters Americans defend with 1 transport Japanese win with 1 NavyFighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 NavyFighter Casualties for Americans: 1 transport Battle in Kansu Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 2 armour, 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 5 infantry Japanese win, taking Tsinghai from Chinese with 1 armour, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 armour and 2 infantry Casualties for Chinese: 5 infantry Battle in Sikang Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese win, taking Sikang from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 31 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 Escort_Convoy and 1 transport Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Casualties for Americans: 1 Escort_Convoy and 1 transport Battle in 30 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber Americans defend with 1 pacific_destroyer Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 pacific_destroyer Battle in 45 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber ANZAC defend with 1 Escort Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 Escort Battle in 49 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber Americans defend with 1 pacific_destroyer Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 pacific_destroyer Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Japanese Trigger RemoveKamikaze: has removed 1 Kamikaze owned by Japanese in Japan Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Korea Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Yunnan 2 fighters and 1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone 1 NavyFighter moved from 48 Sea Zone to 33 Sea Zone 4 NavyFighters moved from 46 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone 1 fighter moved from 45 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone 2 fighters moved from 6 Sea Zone to Korea 3 fighters moved from 6 Sea Zone to Japan 1 transport moved from 35 Sea Zone to 6 Sea Zone EDIT: 1 elite moved from Japan to 6 Sea Zone EDIT: 2 infantry moved from Japan to 6 Sea Zone EDIT: Japanese undo move 12. EDIT: 2 infantry moved from Japan to 6 Sea Zone EDIT: Japanese undo move 12. EDIT: 1 infantry moved from Japan to 6 Sea Zone EDIT: 1 elite moved from 6 Sea Zone to Korea 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 7 armour moved from Szechwan to Yunnan 2 artilleries moved from Szechwan to Yunnan 7 armour, 2 artilleries and 2 infantry moved from Szechwan to Yunnan 4 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Yunnan 3 armour moved from Anhwe to Yunnan 1 infantry moved from French Indo China to Shan State 2 infantry moved from French Indo China to Yunnan 1 Japan_Engineer moved from Anhwe to Yunnan 1 Japan_Engineer moved from Anhwe to Yunnan 1 armour moved from Shensi to Yunnan 2 fighters moved from Sikang to Yunnan 2 fighters moved from Tsinghai to Kweichow 3 tactical_bombers moved from Tsinghai to Kweichow 1 fighter moved from Kansu to Kweichow 1 tactical_bomber moved from Kansu to Kweichow 1 bomber moved from Tsinghai to Anhwe 1 bomber moved from Manchuria to Anhwe 1 infantry moved from Anhwe to Kweichow 1 J_Rail moved from Kiangsu to Anhwe 1 J_Rail and 1 infantry moved from Anhwe to Korea 1 J_Rail moved from Kiangsu to Anhwe 1 J_Rail and 1 infantry moved from Anhwe to Yunnan Place Units - Japanese 2 Escorts placed in 6 Sea Zone 1 elite placed in Japan 6 TotalWar_Tanks and 4 infantry placed in Korea 3 infantry placed in Kweichow 3 infantry placed in Anhwe 3 infantry placed in French Indo China Turn Complete - Japanese Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone Japanese collect 59 PUs; end with 59 PUs Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 61 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 62 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 66 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 74 PUs
089a7006-7c66-49a0-8b4f-4ed61ac36873-exp-game-4-trout-j14.tsvg Nippon military needs a tea and sushi break. Getting worn out fighting five opponents!
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heh heh give em a couple comfort girls and a bottle of sake then send them back to the front
Edit
Any scramble in 91 ?
Intercept in Korea ?
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@beelee No scramble for SZ 91. For Korea, I do not recall the Strat Bomber intercept rules. It's not in the HRE rulebook since it follows OOB rules for it??? I don't have access to my OOB rulebooks since I am not at home. So can you please let me know what they are?? For example, do my fighters if they intercept get a hit from 1-3??
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yea so your Ftrs defend at 4 my Ftr attacks at 3 and the Bmbr at 1 twice each. We both can retreat at anytime
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@beelee I think you are saying that my two fighters would defend at 4 and your fighter would attack at 3 while the three bombers attack at 1. If so, then yes I will intercept with both fighters. First time I have done this actually
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@beelee If they shoot down at least two HB’s then the Emperor will grant them lifetime exemption from kamikaze nomination
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heh heh
so the Bmbrs get two dice each. It'll be 1 A3 6 A1 against 2 D4. It's fairly even. Just depends on the dice
I will go ahead with the intercept. If need be, I will post again before the next rd of battle.
If you don't want to intercept with the 6 at A1 then we can ignore it.
Here's a link to the rulebook https://drive.google.com/file/d/1jI_1JdIC-1KiTihBICJAbtX3GpVYnNgf/view
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@beelee In simple math, 9 against 8 then. I will intercept. Looks like this battle will be decided in the first round pretty much then
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yes it averages to 1.5 hits yanks 1.33 hits JPN. Although USA gets more dice rolls they still only have 4 units.
I will do it now.
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Well sadly for Nippon they only got 1 hit and lost both Ftrs. Fwiw I would have intercepted tooEdit 2
Game HistoryRound: 14 Purchase Units - Americans Americans buy 3 Escorts, 2 NavyFighters, 4 TotalWarAirTrprts, 1 USA_Hvy_Bomber, 2 artilleries, 1 elite, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 Escort moved from 101 Sea Zone to 104 Sea Zone 2 usa_fighters and 1 usa_tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 3 usa_fighters and 3 usa_tactical_bombers moved from 91 Sea Zone to Morocco 1 elite moved from Eastern United States to 101 Sea Zone 1 infantry and 2 usa_armours moved from Central United States to 101 Sea Zone 1 Heavy_Transport, 1 elite, 1 infantry, 1 submarine and 2 usa_armours moved from 101 Sea Zone to 91 Sea Zone 1 Escort_Convoy moved from 89 Sea Zone to 91 Sea Zone 1 elite, 1 infantry and 2 usa_armours moved from 91 Sea Zone to Morocco 1 usa_fighter moved from Amur to Korea 1 USA_Hvy_Bomber moved from Amur to Korea 2 USA_Hvy_Bombers moved from Hawaiian Islands to Korea 2 FighterAceUSAs, 1 destroyer and 6 usa_fighters moved from 26 Sea Zone to 16 Sea Zone 1 usa_fighter moved from 26 Sea Zone to 16 Sea Zone 2 usa_armours moved from Amur to Manchuria 1 elite moved from Amur to Manchuria 2 infantry moved from Amur to Manchuria 1 infantry moved from Amur to Manchuria Combat - Americans Air Battle in Korea Americans attacks with 4 units heading to Korea Japanese launches 2 interceptors out of Korea Attackers Fire, : 2/7 hits, 1.50 expected hits Defenders Fire, : 1/2 hits, 1.33 expected hits 1 usa_fighter owned by the Americans lost in Korea 2 fighters owned by the Japanese lost in Korea Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Korea Japanese roll AA dice in Korea : 0/3 hits, 0.50 expected hits Bombing raid in Korea rolls: 6,3,4,6,6,4 and causes: 20 damage to unit: factory_major Bombing raid in Korea causes 20 damage total. Battle in 104 Sea Zone Americans attack with 1 Escort, 1 submarine, 2 usa_fighters and 1 usa_tactical_bomber Germans defend with 1 Escort Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Escort, 2 usa_fighters and 1 usa_tactical_bomber in 104 Sea Zone, round 2 : 4/4 hits, 1.83 expected hits Germans roll dice for 1 Escort in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Germans lost in 104 Sea Zone Americans win with 1 Escort, 1 submarine, 2 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 Escort Battle in Morocco Americans attack with 1 elite, 1 infantry, 2 usa_armours, 3 usa_fighters and 3 usa_tactical_bombers Germans defend with 1 armour, 1 artillery and 1 elite Americans roll dice for 2 Heavy_BBs and 1 cruiser in Morocco, round 2 : 3/5 hits, 3.83 expected hits Germans roll dice for 1 armour, 1 artillery and 1 elite in Morocco, round 2 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Americans lost in Morocco 1 elite owned by the Germans, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Morocco Americans win, taking Morocco from Germans with 1 elite, 2 usa_armours, 3 usa_fighters and 3 usa_tactical_bombers remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Germans: 1 armour, 1 artillery and 1 elite Battle in 16 Sea Zone Americans attack with 2 FighterAceUSAs, 1 destroyer and 7 usa_fighters Japanese defend with 1 JPN_Pacific_DD Americans roll dice for 2 FighterAceUSAs, 1 destroyer and 7 usa_fighters in 16 Sea Zone, round 2 : 4/12 hits, 5.83 expected hits Japanese roll dice for 1 JPN_Pacific_DD in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 JPN_Pacific_DD owned by the Japanese lost in 16 Sea Zone Americans win with 2 FighterAceUSAs, 1 destroyer and 7 usa_fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 1 JPN_Pacific_DD Battle in Manchuria Americans attack with 1 elite, 3 infantry and 2 usa_armours Japanese defend with 1 armour and 2 infantry Americans roll dice for 1 elite, 3 infantry and 2 usa_armours in Manchuria, round 2 : 1/7 hits, 1.83 expected hits Japanese roll dice for 1 armour and 2 infantry in Manchuria, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Americans lost in Manchuria 1 infantry owned by the Japanese lost in Manchuria Americans roll dice for 1 elite, 2 infantry and 2 usa_armours in Manchuria, round 3 : 2/6 hits, 1.67 expected hits Japanese roll dice for 1 armour and 1 infantry in Manchuria, round 3 : 2/2 hits, 0.83 expected hits 2 infantry owned by the Americans lost in Manchuria 1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 1 elite and 2 usa_armours remaining. Battle score for attacker is 2 Casualties for Americans: 3 infantry Casualties for Japanese: 1 armour and 2 infantry Cleaning up after air battles Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Americans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Eastern United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Alaska 1 USA_Hvy_Bomber moved from Korea to Hawaiian Islands 2 USA_Hvy_Bombers moved from Korea to Soviet Far East 1 ArmoredInfantry, 1 aaGun, 7 infantry and 3 usa_armours moved from Amur to Sakha 1 elite moved from Sakha to Amur 2 usa_fighters moved from Western United States to Soviet Far East 3 transports moved from 3 Sea Zone to 2 Sea Zone 2 ArmoredInfantrys, 1 aaGun and 2 usa_armours moved from Alaska to 2 Sea Zone 2 ArmoredInfantrys, 1 aaGun, 3 transports and 2 usa_armours moved from 2 Sea Zone to 3 Sea Zone 2 ArmoredInfantrys and 2 usa_armours moved from 3 Sea Zone to Soviet Far East 1 aaGun moved from 3 Sea Zone to Soviet Far East 1 Escort_Convoy moved from 3 Sea Zone to 5 Sea Zone 1 Escort moved from 10 Sea Zone to 7 Sea Zone 1 carrier moved from 26 Sea Zone to 10 Sea Zone 2 FighterAceUSAs and 7 usa_fighters moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 49 Sea Zone 2 usa_fighters moved from Western United States to Eastern United States 2 transports moved from 89 Sea Zone to 11 Sea Zone 1 Heavy_Transport moved from 89 Sea Zone to 101 Sea Zone 5 Rails moved from Eastern United States to Central United States 5 Rails, 2 infantry and 3 usa_armours moved from Central United States to Alaska 2 usa_fighters and 1 usa_tactical_bomber moved from 104 Sea Zone to 91 Sea Zone 3 usa_fighters and 3 usa_tactical_bombers moved from Morocco to 91 Sea Zone Place Units - Americans 4 TotalWarAirTrprts placed in Western United States 2 Escorts and 2 NavyFighters placed in 10 Sea Zone 2 artilleries placed in Western United States 1 Escort and 1 submarine placed in 101 Sea Zone 1 USA_Hvy_Bomber and 1 elite placed in Eastern United States 3 infantry placed in Central United States Trigger AmericansTotalWarAirTrprtPlaceWUS: has removed 4 TotalWarAirTrprts owned by Americans in Western United States Trigger AmericansTotalWarAirTrprtPlaceWUS: Americans has 4 air_transports placed in Western United States Turn Complete - Americans Trigger Americans RemoveUSAConvoySZ91: has removed 1 Escort_Convoy owned by Americans in 91 Sea Zone Trigger Americans RemoveUSAConvoySZ5: has removed 1 Escort_Convoy owned by Americans in 5 Sea Zone Trigger Americans RemoveUSAConvoySZ91: Americans has 1 Escort placed in 91 Sea Zone Trigger Americans RemoveUSAConvoySZ5: Americans has 1 Escort placed in 5 Sea Zone Americans collect 51 PUs; end with 51 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 65 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 62 PUs Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Purchase Units - British British buy 3 artilleries, 8 infantry, 1 mech_infantry, 1 uk_armour and 1 uk_para; Remaining resources: 0 PUs; 2 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: British takes Holland Belgium from Germans EDIT: Turning off Edit Mode EDIT: 1 uk_para moved from United Kingdom to Holland Belgium 1 uk_fighter moved from India to Shan State 1 artillery and 1 infantry moved from Burma to Shan State 1 uk_armour moved from Egypt to Tobruk British take Alexandria from Germans British take Tobruk from Germans 1 infantry moved from Egypt to Alexandria 1 infantry moved from Trans-Jordan to Syria British take Syria from Germans Combat - British Battle in Shan State British attack with 1 artillery, 1 infantry and 1 uk_fighter Japanese defend with 1 infantry British roll dice for 1 artillery, 1 infantry and 1 uk_fighter in Shan State, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 1 infantry and 1 uk_fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt 1 uk_fighter moved from Shan State to India 2 aaGuns, 1 artillery, 13 infantry and 8 uk_armours moved from Burma to India 1 uk_tactical_bomber moved from Northwest Persia to India 1 uk_armour moved from Persia to Iraq 1 aaGun and 1 infantry moved from Trans-Jordan to Iraq 2 artilleries moved from Trans-Jordan to Egypt 1 uk_armour moved from Trans-Jordan to Egypt 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 2 Rails and 2 infantry moved from Union of South Africa to Egypt Place Units - British Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone 2 artilleries and 4 infantry placed in India 1 artillery, 1 infantry and 1 uk_armour placed in Egypt 3 infantry and 1 mech_infantry placed in Union of South Africa 1 uk_para placed in United Kingdom Turn Complete - British Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,1,1 British collect 42 PUs (2 lost to blockades); end with 42 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Americans regular : -1.33 Japanese regular : 0.33 Japanese AA : -0.50 Defenders Fire, : -0.33 Attackers Fire, : 0.50 Germans regular : -0.83 British regular : -0.17
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 Escort, 1 Fortification, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour and 1 artillery moved from New Guinea to Dutch New Guinea 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in Dutch New Guinea Changer loiter and taunt; ANZAC attack with 1 armour, 2 artilleries and 1 infantry Changer defend; Japanese defend with 1 elite and 1 infantry ANZAC roll dice for 1 armour, 2 artilleries and 1 infantry in Dutch New Guinea, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 elite and 1 infantry in Dutch New Guinea, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 elite owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 elite and 1 infantry Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - ANZAC Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone 2 fighters moved from Java to Queensland 1 air_transport moved from Java to Queensland 1 infantry moved from New South Wales to South Australia 1 Escort_Convoy moved from 62 Sea Zone to 46 Sea Zone Place Units - ANZAC 1 Fortification placed in Java 1 artillery and 1 infantry placed in New South Wales 1 Escort placed in 62 Sea Zone Turn Complete - ANZAC Trigger ANZAC RemoveANZACConvoySZ46: has removed 1 Escort_Convoy owned by ANZAC in 46 Sea Zone Trigger ANZAC RemoveANZACConvoySZ46: ANZAC has 1 Escort placed in 46 Sea Zone ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French Combat - French Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - French Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.00 ANZAC regular : 0.50
I forgot to do the Bombard in edit so the CA rolled too. It didn't change anything though, as all the Germans were killed anyway.
Edit
Forgot to activate the Convoy in 91EXP Game 4 Trout F 14edit.tsvg
Edit
Working on the place
No room for inactive AC's but we can put them in Overflow