EXP Game 4 Trout vs barnee
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@beelee Okay, looks like not user friendly for an IT illiterate like myself. If you are itching for a tussle, we can start a game on 2.3.5 or do it on 2.4 after my Panzer Game is done.
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heh heh so have 2.35 and 2.4 in there separate folders. i just put mine on the desktop but I'm sloppy lol.

Open your triplea folder
downloadedMapsthen swap versions from there. No biggie though
we can wait if you want. -
@beelee I'll work on it to see if I can get it right. If not, yes may need to hold off. It took me awhile to get TripleA loaded correctly and working. Don't want to mess it up somehow which is possible with me.
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yea so open up your triplea folder go to downloadedMaps and copy UHD Boxes to a Folder called EXP 2.35. I think that's what you are on.
DL latest 2.41 and put it in a EXP 2.41 Folder. Then delete/copy/paste as needed.
I will screen shot it
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So go to your current triplea folder. This is mine

I open triplea and go to downloadedMaps

Open that and you get to UHD Boxes EXP w/e it's called lol

That's your current EXP Map. Move it to a folder called EXP 2.35 or w/e and I just put it on the desktop. Then DL latest 2.41 with Download Maps when you first start triplea.
Now 2.41 will be in your triplea downloadedMaps. Copy it and put it in EXP 2.41 next to 2.35 and you can open copy paste between the two.
I'll go through it now
Edit
I have 2.354 hilighted here
Inside of it I have EXP Version 2.354

I copy it and paste it into the downloadedMaps folder

I now have 2.354 in triplea.
To remove it, I delete and add the new one 2.41 using the same process.
Always copy/paste from your Main or as Github likes Master folder
Don't delete. Only delete in the downloadedMaps folder or replace.I open downloadedMaps and delete global 40 expansion uhd boxes. then open 2.354 0r 2.41 and copy/paste that folder int DL maps
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@beelee Thanks. So I copy/pasted EXP 2.3.5 into a new folder within Downloaded Maps. Easy enough. So I see where that puts both that and 2.4.1 into my PC. Question then is:
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When Panzer posts a turn in 2.3.5, it currently just pops up when I click on the link. But what would I do differently if 2.3.5 is moved to its own folder and I put 2.4.1 where 2.3.5 was?
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I believe that would result in turns posted in 2.4.1 just popping up when I click on the link (just as it does now) But what would I do for turns posted in 2.3.5?
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Hi Trout
Yea so if you put 2.41 in downloadedMaps and open your save with Panzer you will get an error. No centers/polygons ... for Luftloffen or something to that effect.
Vice versa, if you open a save made in 2.4 with 2.35 in downloadedMaps you will get the same error except it will be for Luftlotten.
The key is to always copy paste so you don't lose 2.35 or 2.4. Not a huge deal if you do. They can be recovered. Deleting 2.35 will require a few more steps unless you can just dig it out of your trash.
I have so many variations that it's hard for me to make sure I get the right one if I do that. That's why I always change the xml number.
Edit
Just to clarify you can only have one or the other in DL Maps. It has to be just the folder "global_40_expansion_uhd_boxes" in DL Maps.They will both be named the same, so that's where the swapping back and forth comes in to play.
Edit 2
Basically when Panzer posts to your thread you will DL the save and add it to your saved games and then make sure 2.35 is in dl maps.Hmm maybe PBF does it different ? Idk
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@beelee I think what you are saying is that I can create two folders within Downloaded Maps, one for 2.3.5 and one for 2.4.1. Than if I do that, when a turn is posted, it will pop up without issues because the PC will just recognize which one it is and open it in the correct version. Is that correct?
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No you can only have one folder in DL Maps. They will both be the same name.
I will post an example
This is downloadedMaps and the hilighted folder is 2.35.

To switch to 2.4 you would delete the above hilighted folder. Go to where your 2.4 Folder is located. Open it and copy/paste back in to DL Maps.
So you'd have a folder named 2.35 with the map inside of it and one named 2.4 with the map inside of it.
The ones that go in DL Maps have the same name so you have to have them in separate folders
Edit
You should get a notification whenever someone posts to your thread. I use PBEM just because I know how to do it and never bothered with the PBF part
Either way they're interchangeable.
Edit 2
I guess you could put the folders in DL Maps. I've never tried it. I'll do it now.Nope that doesn't work. Get 3 EXP UHD Boxes then lol
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@beelee Aah! I think I got it. So I would create folders for 2.3.5 and 2.4.1 where they permanently reside for safekeeping. Then if we play a 2.4.1 game, I need to have that one in Downloaded Maps. If Panzer sends me his turn in our current game which is 2.3.5 then I would delete 2.4.1 from Downloaded Maps and load 2.3.5 then open the turn for my game with Panzer. Do I have that right??
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:beaming_face_with_smiling_eyes:
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@beelee Okay! Will give it a shot at doing this after my G8 with Panzer which includes a massive attack on Belarus and the battle calculator is doing strange things again.
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heh heh

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@beelee Scramble instructions for SZ 111??
e3fc7900-1ff0-4908-9bcd-0eb10cf07d19-exp-game-4-trout-g1.tsvg -
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@beelee Yikes! Only the French defending Paris made their leader proud, except that the Nazis fought above their pay grade also. Let me know if you want to re-roll G1 as the combat results didn't do you any favors senor.
Game HistoryRound: 1 Purchase Units - Germans Note to players Germans: <body><br /><font size="5"><b> 2.6 </b><br /></font><font size="3"><br /></font><font size="5"><b>Game Notes are now Listed under the Help Tab.</b></body> Note to players Germans: IMPORTANT Sometimes triplea will not allow you to make a legal landing on a Carrier. Use edit to replace Units as needed. Do Not Land or Fly Over Friendly Neutral Territories Activated t.... Note to players Germans: Mid Battle Game Save The Hot Key "Ctrl S" will Not Work. You will need to use the Mouse. Trigger SubPen: buySubPen added to productionGermans Trigger GermansNavalMines: buyNavalMine added to productionGermans Trigger GermansNavalMines: buyNavalMine added to productionJapanese Trigger GermansNavalMines: buyNavalMine added to productionAmericans Trigger GermansNavalMines: buyNavalMine added to productionBritish Trigger GermansNavalMines: buyNavalMine added to productionANZAC Trigger GermansNavalMines: buyNavalMine added to productionItalians Trigger GermansNavalMines: buyNavalMine2 added to productionGermans Trigger GermansNavalMines: buyNavalMine2 added to productionJapanese Trigger GermansNavalMines: buyNavalMine2 added to productionAmericans Trigger GermansNavalMines: buyNavalMine2 added to productionBritish Trigger GermansNavalMines: buyNavalMine2 added to productionANZAC Trigger GermansNavalMines: buyNavalMine2 added to productionItalians Trigger GermansNavalMines: buyNavalMine3 added to productionGermans Trigger GermansNavalMines: buyNavalMine3 added to productionJapanese Trigger GermansNavalMines: buyNavalMine3 added to productionAmericans Trigger GermansNavalMines: buyNavalMine3 added to productionBritish Trigger GermansNavalMines: buyNavalMine3 added to productionANZAC Trigger GermansNavalMines: buyNavalMine3 added to productionItalians Trigger Me 109T: buyMe_109T added to productionGermans Trigger 1stWaffenPnzrArmy: Germans has 1 1stWaffenPnzrArmy placed in 1st Waffen Panzer Trigger PacificEXP PUsSamoa: Changer has 1 1_PU placed in Samoa triggerAttachmen2ndSovietAGFctry: Russians has 1 BoxFctry placed in 2nd Army Group Trigger PacificEXPUSA Wake: Americans has 1 infantry placed in Wake Island Trigger PacificEXPUSA HI: Americans has 1 aaGun, 2 infantry and 2 usa_fighters placed in Hawaiian Islands triggerAttachmen2ndPanzerArmy: Germans has 1 2ndPanzerArmy placed in 2nd Panzer Trigger PacificEXPJPNFormosa: Japanese has 2 infantry placed in Formosa triggerAttachmenArmyGroupCentreFctry: Germans has 1 BoxFctry placed in Army Group Centre Trigger PacificEXP PUsNG: Changer has 1 2_PU placed in New Guinea triggerAttachmen1stUSTankFctry: Americans has 1 BoxFctry placed in 1st USA Tank triggerAttachmen1stUSTank: Americans has 1 1stUSTank placed in 1st USA Tank Trigger PacificEXP PUsMarianas: Changer has 1 1_PU placed in Marianas Trigger SpainSNN: Neutral_True has 1 armour, 1 artillery and 1 fighter placed in Spain triggerAttachmenArmyGroupNorth: Germans has 1 ArmyGroupActive, 1 ArmyGroupNorth and 1 Army_Group placed in Army Group North Trigger PacificEXPUSA AK: Americans has 1 aaGun and 3 infantry placed in Alaska triggerAttachmenArmyGroupSouthFctry: Germans has 1 BoxFctry placed in Army Group South Trigger PacificEXPJPNIwo: Japanese has 1 aaGun and 1 infantry placed in Iwo Jima Trigger PacificEXP PUsFiji: Changer has 1 1_PU placed in Fiji Trigger 4thWaffenArmy: Germans has 1 4thWaffenArmy placed in 4th Waffen triggerAttachmen2ndTankArmyFctry: Russians has 1 BoxFctry placed in 2nd Tank triggerAttachmen1stPanzerArmy: Germans has 1 1stPanzerArmy placed in 1st Panzer triggerAttachmen1stWaffenArmy: Germans has 1 1stWaffenArmy placed in 1st Waffen Trigger PacificEXP PUsMex: Changer has 1 4_PU placed in Mexico Trigger 2ndAirFleet: Russians has 1 2ndAirFleet placed in 2nd AirFleet triggerAttachmen2ndPanzerArmyFctry: Germans has 1 BoxFctry placed in 2nd Panzer triggerAttachmen1stCorps: Russians has 1 1stCorps placed in 1st Corps Trigger PacificEXP PUsPhil: Changer has 1 5_PU placed in Philippines triggerAttachmen3rdPanzerArmy: Germans has 1 3rdPanzerArmy placed in 3rd Panzer Trigger USA1stAirFleet: Americans has 1 USA1stAirFleet placed in 1st USA AirFleet triggerAttachmen2ndSovietAG: Russians has 1 2ndSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 2nd Army Group Trigger PacificEXP PUsCelebes: Changer has 1 4_PU placed in Celebes Trigger PacificEXP PUsIwo: Changer has 1 2_PU placed in Iwo Jima triggerAttachmenUSADesertArmy: Americans has 1 1stDesertUS placed in USA Desert Trigger 3rdLuftflotten: Germans has 1 3rdLuftflotten placed in 3rd Luftflotten Trigger PacificEXP PUsOkinawa: Changer has 1 2_PU placed in Okinawa Trigger PacificEXPOkinawaJPN: Japanese has 1 infantry placed in Okinawa triggerAttachmen1stUSAG: Americans has 1 1stUSAG, 1 ArmyGroupActive and 1 Army_Group placed in USA Army Group triggerAttachmen1stCorpsFctry: Russians has 1 BoxFctry placed in 1st Corps triggerAttachmen1stTankArmyFctry: Russians has 1 BoxFctry placed in 1st Tank Trigger PacificEXP PUsCaroline: Changer has 1 3_PU placed in Caroline Islands Trigger ArgentinaSNN: Neutral_True has 1 armour placed in Argentina triggerAttachmenOverflow: Changer has 1 BoxFctry and 1 Overflow placed in Overflow Trigger PacificEXP PUsAleutians: Changer has 1 1_PU placed in Aleutian Islands triggerAttachmenUKDesertArmy: British has 1 1stDesertUK placed in UK Desert Trigger PacificEXPJPNCaroline: Japanese has 1 aaGun, 2 fighters and 2 infantry placed in Caroline Islands Trigger PacificEXP PUsDNG: Changer has 1 2_PU placed in Dutch New Guinea Trigger PacificEXPUSA Guam: Americans has 1 infantry placed in Guam Trigger PacificEXP PUsSolomon: Changer has 1 2_PU placed in Solomon Islands triggerAttachmen3rdCorps: Russians has 1 3rdCorps placed in 3rd Corps triggerAttachmenUKDesertArmyFctry: British has 1 BoxFctry placed in UK Desert triggerAttachmenCredits: Changer has 1 TheCaptain placed in Credits Trigger 1stLuftflotten: Germans has 1 1stLuftflotten placed in 1st Luftflotten Trigger PacificEXP PUsHainan: Changer has 1 1_PU placed in Hainan Trigger PacificEXPUK Borneo: British has 1 infantry placed in Borneo Trigger PacificEXPJPNMarianas: Japanese has 1 infantry placed in Marianas Trigger 2ndLuftflotten: Germans has 1 2ndLuftflotten placed in 2nd Luftflotten Trigger SwedenSNN: Neutral_True has 1 armour, 2 artilleries and 2 fighters placed in Sweden triggerAttachmen3rdCorpsFctry: Russians has 1 BoxFctry placed in 3rd Corps Trigger PacificEXP PUsAK: Changer has 1 5_PU placed in Alaska Trigger PacificEXPUSA Midway: Americans has 1 aaGun and 2 infantry placed in Midway triggerAttachmen2ndTankArmy: Russians has 1 2ndTankArmy placed in 2nd Tank Trigger PacificEXP PUsLine: Changer has 1 1_PU placed in Line Islands Trigger PacificEXP PUsMidway: Changer has 1 3_PU placed in Midway triggerAttachmenArmyGroupSouth: Germans has 1 ArmyGroupActive, 1 ArmyGroupSouth and 1 Army_Group placed in Army Group South triggerAttachmen1stUSAGFctry: Americans has 1 BoxFctry placed in USA Army Group Trigger PacificEXPUK NG: ANZAC has 2 infantry placed in New Guinea triggerAttachmen3rdPanzerArmyFctry: Germans has 1 BoxFctry placed in 3rd Panzer Trigger PacificEXPJPNPaulau: Japanese has 1 infantry placed in Paulau Island Trigger 2ndWaffenArmy: Germans has 1 2ndWaffenArmy placed in 2nd Waffen Trigger ChileSNN: Neutral_True has 1 fighter placed in Chile triggerAttachmen1stDesertArmy: Germans has 1 DAK placed in 1st Desert Trigger PacificEXP PUsGilbert: Changer has 1 2_PU placed in Gilbert Islands triggerAttachmen1stDesertArmyFctry: Germans has 1 BoxFctry placed in 1st Desert triggerAttachmenArmyGroupCentre: Germans has 1 ArmyGroupActive, 1 ArmyGroupCentre and 1 Army_Group placed in Army Group Centre Trigger 1stAirFleet: Russians has 1 1stAirFleet placed in 1st AirFleet Trigger PacificEXP PUsGuam: Changer has 1 1_PU placed in Guam Trigger 3rdWaffenArmyFctry: Germans has 1 BoxFctry placed in 3rd Waffen Trigger PacificEXP PUsWake: Changer has 1 2_PU placed in Wake Island Trigger PacificEXPUK Gilbert: British has 2 infantry placed in Gilbert Islands triggerAttachmen1stPanzerArmyFctry: Germans has 1 BoxFctry placed in 1st Panzer Trigger 3rdWaffenArmy: Germans has 1 3rdWaffenArmy placed in 3rd Waffen triggerAttachmenArmyGroupNorthFctry: Germans has 1 BoxFctry placed in Army Group North triggerAttachmen2ndCorpsFctry: Russians has 1 BoxFctry placed in 2nd Corps triggerAttachmen1stSovietAG: Russians has 1 1stSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 1st Army Group triggerAttachmen1stWaffenArmyFctry: Germans has 1 BoxFctry placed in 1st Waffen triggerAttachmenUSADesertArmyFctry: Americans has 1 BoxFctry placed in USA Desert triggerAttachmen2ndCorps: Russians has 1 2ndCorps placed in 2nd Corps Trigger PacificEXP PUsPaula: Changer has 1 1_PU placed in Paulau Island Trigger 2ndWaffenArmyFctry: Germans has 1 BoxFctry placed in 2nd Waffen Trigger PortugalSNN: Neutral_True has 1 artillery placed in Portugal Trigger PacificEXP PUsCeylon: Changer has 1 1_PU placed in Ceylon Trigger PacificEXPUK Solomon: ANZAC has 1 aaGun and 2 infantry placed in Solomon Islands triggerAttachmen1stTankArmy: Russians has 1 1stTankArmy placed in 1st Tank Trigger TurkeySNN: Neutral_True has 1 armour and 2 fighters placed in Turkey Trigger PacificEXP PUsHI: Changer has 1 4_PU placed in Hawaiian Islands triggerAttachmen1stUKTankFctry: British has 1 BoxFctry placed in 1st UK Tank Trigger PacificEXPUSA Mexico: Americans has 2 infantry placed in Mexico Trigger PacificEXP PUsFormosa: Changer has 1 2_PU placed in Formosa Trigger SwitzerlandSNN: Neutral_True has 1 artillery and 1 fighter placed in Switzerland Trigger USA2ndAirFleet: Americans has 1 USA2ndAirFleet placed in 2nd USA AirFleet triggerAttachmen1stUKTank: British has 1 1stUKTank placed in 1st UK Tank triggerAttachmen2ndUSTankFctry: Americans has 1 BoxFctry placed in 2nd USA Tank triggerAttachmen2ndUSTank: Americans has 1 2ndUSTank placed in 2nd USA Tank Trigger PacificEXPUSA Phil: Americans has 1 aaGun, 2 infantry and 1 usa_fighter placed in Philippines Trigger VenezuelaSNN: Neutral_True has 1 fighter placed in Venezuela triggerAttachmen1stSovietAGFctry: Russians has 1 BoxFctry placed in 1st Army Group Trigger 4thWaffenArmyFctry: Germans has 1 BoxFctry placed in 4th Waffen Germans buy 2 GermanUBoats, 4 German_LCVs, 2 Waffen_Artys and 6 waffen_infantrys; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 2 artilleries and 6 infantry 2 Waffen_Artys and 6 waffen_infantrys placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany 1 GermanUBoat moved from 103 Sea Zone to 106 Sea Zone 1 GermanUBoat moved from 117 Sea Zone to 106 Sea Zone 1 GermanUBoat moved from 108 Sea Zone to 106 Sea Zone 1 GermanUBoat moved from 118 Sea Zone to 111 Sea Zone 1 GermanUBoat moved from 124 Sea Zone to 111 Sea Zone 2 fighters and 3 tactical_bombers moved from Western Germany to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 mech_infantry moved from Western Germany to Southern France 1 mech_infantry moved from Western Germany to Southern France 1 fighter moved from Slovakia Hungary to Southern France 1 fighter moved from Holland Belgium to Normandy Bordeaux 2 Waffen_Artys and 6 waffen_infantrys moved from Germany to France 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 1 tactical_bomber moved from Poland to France 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to Normandy Bordeaux 3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 infantry moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Germany to Normandy Bordeaux 1 armour moved from Greater Southern Germany to Southern France 1 armour moved from Greater Southern Germany to France 1 armour moved from Greater Southern Germany to France Combat - Germans Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in 111 Sea Zone Germans attack with 2 GermanUBoats, 2 bombers, 3 fighters and 3 tactical_bombers British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 uk_fighter Units damaged: 1 battleship owned by the British Germans win with 1 GermanUBoat, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 36 Casualties for Germans: 1 GermanUBoat Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 uk_fighter Battle in 106 Sea Zone Germans attack with 3 GermanUBoats and 1 Wolfpack British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 3 GermanUBoats remaining. Battle score for attacker is 13 Casualties for British: 1 destroyer and 1 transport Casualties for Germans: 1 Wolfpack Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in Southern France Germans attack with 1 armour, 1 fighter and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Southern France from French with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 2 Waffen_Artys, 5 armour, 2 artilleries, 5 infantry, 2 mech_infantrys, 1 tactical_bomber and 6 waffen_infantrys British defend with 1 artillery and 1 uk_armour; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 2 Waffen_Artys, 5 armour, 2 artilleries, 2 mech_infantrys, 1 tactical_bomber and 6 waffen_infantrys remaining. Battle score for attacker is 35 Casualties for Germans: 5 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 artillery and 1 uk_armour Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries and 7 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Holland Belgium 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Germany to Western Germany 1 G_Rail and 1 infantry moved from Germany to Holland Belgium 1 G_Rail and 1 infantry moved from Germany to Holland Belgium 1 fighter moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium 1 tactical_bomber moved from France to Western Germany 1 fighter moved from Southern France to Northern Italy 2 bombers, 3 fighters and 3 tactical_bombers moved from 111 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Western Germany to Denmark 3 aaGuns, 1 artillery and 2 infantry moved from Germany to Slovakia Hungary Place Units - Germans 2 GermanUBoats placed in 112 Sea Zone 4 German_LCVs placed in Germany Turn Complete - Germans Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6 Germans collect 44 PUs; end with 63 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 75 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 85 PUs37b32f4d-5b12-426b-b371-2630a1dfa291-exp-game-4-trout-g1.tsvg
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Heh heh that was a serious ass kickin lol. Nah that's ok. Jerry caught the lads with there pants down

Did you recover 2.35 ?
Game History
Round: 1 Purchase Units - Russians Russians buy 1 Soviet_Commisar, 2 artilleries, 1 elite, 1 infantry, 10 mine_unarmeds and 2 russian_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Combat - Russians Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone Non Combat Move - Russians Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Caucasus 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 124 Sea Zone 2 infantry moved from Vyborg to Novgorod 1 infantry moved from Karelia to Novgorod 1 artillery and 6 infantry moved from Novgorod to Belarus 1 aaGun moved from Novgorod to Belarus 2 infantry moved from Baltic States to Belarus 1 infantry moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 1 armour and 1 mech_infantry moved from Russia to Belarus 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 1 infantry moved from Bessarabia to Western Ukraine 2 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Rostov 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk 2 Russian_Rails moved from Russia to Amur 2 Russian_Rails and 2 infantry moved from Amur to Caucasus 1 R_Europe_Rail moved from Russia to Sakha 1 R_Europe_Rail and 1 aaGun moved from Sakha to Caucasus 3 infantry moved from Amur to Buryatia 1 aaGun and 6 infantry moved from Sakha to Buryatia Place Units - Russians 1 artillery placed in Ukraine 1 artillery placed in Novgorod 1 infantry placed in Ukraine 1 Soviet_Commisar, 1 elite, 10 mine_unarmeds and 2 russian_paras placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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@beelee Game History
Round: 1 Purchase Units - Japanese Japanese buy 2 factory_minors and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 fighter moved from Kiangsu to Yunnan 1 tactical_bomber moved from Kiangsu to Yunnan 2 bombers moved from Japan to Yunnan 1 artillery and 3 infantry moved from Kiangsu to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Shantung to Anhwe 1 artillery moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Chahar 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 fighter moved from Formosa to Hunan Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 3 infantry Casualties for Chinese: 4 infantry Battle in Hunan Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone Non Combat Move - Japanese Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kwangsi 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from Korea to Shantung 2 fighters and 2 tactical_bombers moved from Japan to Shantung 1 aaGun moved from Manchuria to Jehol 1 mech_infantry moved from Manchuria to Anhwe 1 J_Rail moved from Kiangsu to Korea 1 J_Rail and 1 infantry moved from Korea to Kwangsi 1 J_Rail moved from Kiangsu to Korea 1 J_Rail and 1 infantry moved from Korea to Kwangsi 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from 36 Sea Zone to Kwangsi 1 fighter moved from Okinawa to Shantung 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from 36 Sea Zone to Kwangsi 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 4 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol 1 infantry moved from Korea to Manchuria 1 infantry moved from Japan to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 armour moved from 6 Sea Zone to Korea 1 Japan_destroyer, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 Japan_destroyer moved from 19 Sea Zone to 36 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 cruiser moved from 20 Sea Zone to 6 Sea Zone 1 battleship moved from 19 Sea Zone to 6 Sea Zone Place Units - Japanese 1 factory_minor placed in Shantung 1 factory_minor placed in Kiangsu 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 38 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs3ce5d810-1433-43e9-ad7b-6bb0d8721d5a-exp-game-4-trout-j1.tsvg
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@beelee No scramble - thanks!
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