EXP Game 5 barnee vs Trout
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yea go ahead. I hadn't looked that close at it yet. I remember crushing Victory in one of our early games when he did something similar.
He learned quickly and started kicking my ass fairly consistently
although I did get him last time we played.
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@beelee Thanks. Unlike VF, you have already spanked my derriรจre several times
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heh heh you got a win under your belt. Was pretty close the last two as well
Edit
For moving the Fctry you need 1 rail per TTy moved and can only move 2 max in one turn. So you need to adjust one of the units you moved by rail in order to move it as you used all 3. -
@beelee Game History
Round: 4 Purchase Units - Americans Note to players Americans: <body><b>It is Late 1941 and the USA May Now Send Lend Lease Aid to the UK.<br><br><img src="USUKLL.png"/><b></body> Americans buy 1 AirCommander, 2 ArmoredInfantrys, 2 Escorts, 2 artilleries, 1 battleship, 1 elite, 3 infantry, 2 transports and 1 usa_tactical_bomber; Remaining resources: 0 PUs; Place Units - Americans Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 elite moved from Eastern United States to 101 Sea Zone 1 ArmoredInfantry moved from Central United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 ArmoredInfantry, 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 1 elite, 2 infantry, 1 mech_infantry, 1 submarine, 3 transports and 3 usa_fighters moved from 101 Sea Zone to 91 Sea Zone 1 usa_fighter moved from Eastern United States to 91 Sea Zone 2 usa_fighters and 1 usa_tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from Hawaiian Islands to 16 Sea Zone 1 usa_fighter moved from Hawaiian Islands to 16 Sea Zone EDIT: 1 1stSovietAG moved from Belarus to Bryansk EDIT: 1 3rdCorps moved from Bryansk to Russia EDIT: 1 russian_para moved from Belarus to Russia EDIT: 1 russian_para moved from Belarus to Bryansk EDIT: 1 fighter and 1 tactical_bomber moved from Belarus to Bryansk EDIT: 1 elite moved from Belarus to Bryansk EDIT: 1 artillery moved from Belarus to Bryansk EDIT: 1 armour moved from Novgorod to Bryansk EDIT: 3 infantry moved from Belarus to Bryansk EDIT: 1 infantry moved from Belarus to Smolensk EDIT: Americans undo move 20. EDIT: 1 armour moved from Caucasus to Samara EDIT: 1 artillery moved from Novgorod to Archangel EDIT: 1 infantry moved from Novgorod to Archangel EDIT: 1 infantry moved from Belarus to Smolensk EDIT: 1 infantry moved from Belarus to Bryansk EDIT: Americans undo move 23. EDIT: 1 infantry moved from Belarus to Archangel 1 ArmoredInfantry, 1 artillery, 1 elite, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in 16 Sea Zone Americans attack with 1 bomber, 3 usa_fighters and 1 usa_tactical_bomber Japanese defend with 1 Japan_destroyer Americans roll dice for 1 bomber, 3 usa_fighters and 1 usa_tactical_bomber in 16 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 usa_fighter owned by the Americans lost in 16 Sea Zone 1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber, 2 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 usa_fighter Casualties for Japanese: 1 Japan_destroyer Battle in 91 Sea Zone Americans attack with 2 carriers, 1 cruiser, 3 destroyers, 1 submarine, 3 transports and 4 usa_fighters Germans defend with 3 GermanUBoats and 1 Wolfpack Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 carriers, 1 cruiser, 3 destroyers, 3 transports and 4 usa_fighters in 91 Sea Zone, round 2 : 5/8 hits, 3.50 expected hits Germans roll dice for 3 GermanUBoats in 91 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 Wolfpack in 91 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 submarine owned by the Americans lost in 91 Sea Zone 3 GermanUBoats owned by the Germans lost in 91 Sea Zone 1 Wolfpack owned by the Germans lost in 91 Sea Zone Americans win with 2 carriers, 1 cruiser, 3 destroyers, 3 transports and 4 usa_fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Casualties for Germans: 3 GermanUBoats and 1 Wolfpack Battle in Gibraltar Americans attack with 1 ArmoredInfantry, 1 artillery, 1 elite, 2 infantry and 1 mech_infantry Germans defend with 1 artillery, 1 elite and 1 harbour Americans roll dice for 1 ArmoredInfantry, 1 artillery, 1 elite, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 0/7 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 elite in Gibraltar, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Gibraltar Americans roll dice for 1 ArmoredInfantry, 1 artillery, 1 elite, 1 infantry and 1 mech_infantry in Gibraltar, round 3 : 1/6 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 elite in Gibraltar, round 3 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Germans lost in Gibraltar Americans roll dice for 1 ArmoredInfantry, 1 artillery, 1 elite, 1 infantry and 1 mech_infantry in Gibraltar, round 4 : 1/6 hits, 1.50 expected hits Germans roll dice for 1 elite in Gibraltar, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Gibraltar 1 elite owned by the Germans lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 ArmoredInfantry, 1 artillery, 1 elite and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Americans: 2 infantry Casualties for Germans: 1 artillery and 1 elite Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Ukraine Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Americans Trigger ParaBoost atUkraine: Germans has 1 german_paraBoost placed in Ukraine Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States 1 transport moved from 55 Sea Zone to 62 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from 16 Sea Zone to Hawaiian Islands 2 usa_fighters and 1 usa_tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 Rail moved from Eastern United States to Western United States 1 Rail and 1 infantry moved from Western United States to Eastern United States 1 Rail moved from Eastern United States to Western United States 1 Rail and 1 infantry moved from Western United States to Eastern United States 2 usa_fighters moved from Western United States to Eastern United States 1 Rail moved from Eastern United States to Western United States 1 Rail moved from Eastern United States to Western United States 1 Rail and 1 infantry moved from Western United States to Eastern United States EDIT: 4 aaGuns moved from Belarus to Bryansk Place Units - Americans 2 Escorts, 1 battleship and 2 transports placed in 101 Sea Zone 1 AirCommander, 2 ArmoredInfantrys, 2 artilleries, 1 elite, 3 infantry and 1 usa_tactical_bomber placed in Eastern United States Turning on Edit Mode EDIT: Adding units owned by Changer to Belarus: 5 R_mine_Belarus_EPOLs EDIT: Removing units owned by Russians from Belarus: 5 mine_unarmeds EDIT: Adding units owned by Russians to Bryansk: 1 russian_minor EDIT: Removing units owned by Russians from Novgorod: 1 russian_minor EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Americans Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone Americans collect 50 PUs; end with 50 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 64 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Tsinghai to Kansu 1 fighter moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Ukraine Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Chinese Trigger ParaBoost atUkraine: Germans has 1 german_paraBoost placed in Ukraine Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone 1 fighter moved from Kansu to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 6 PUs Purchase Units - British Trigger British LendLeaseFeeNavy: buyNavyLL added to productionBritish Trigger British LendLeaseFeeAir: buyAirLL added to productionBritish British buy 1 airfield, 1 factory_minor, 7 infantry, 1 transport, 2 uk_armours and 1 uk_para; Remaining resources: 2 PUs; 3 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from India to Burma 2 uk_fighters and 1 uk_tactical_bomber moved from India to Burma 1 uk_fighter moved from Egypt to Alexandria 1 uk_tactical_bomber moved from Egypt to Alexandria 3 infantry moved from Egypt to Alexandria 1 artillery moved from Egypt to Alexandria 1 uk_armour moved from Egypt to Alexandria 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 battleship and 1 cruiser moved from 76 Sea Zone to 81 Sea Zone EDIT: 1 uk_para moved from United Kingdom to Holland Belgium 3 uk_fighters moved from United Kingdom to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium Combat - British Battle in Holland Belgium British attack with 1 bomber, 3 uk_fighters and 1 uk_para Germans defend with 1 infantry and 1 mech_infantry British roll dice for 1 bomber, 3 uk_fighters and 1 uk_para in Holland Belgium, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 uk_para owned by the British lost in Holland Belgium 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Holland Belgium British win with 1 bomber and 3 uk_fighters remaining. Battle score for attacker is 3 Casualties for British: 1 uk_para Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Burma British attack with 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber Japanese defend with 1 infantry British roll dice for 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Burma, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Alexandria British attack with 1 artillery, 3 infantry, 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber Italians defend with 1 artillery and 2 infantry British roll dice for 1 artillery, 3 infantry, 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber in Alexandria, round 2 : 3/7 hits, 2.67 expected hits Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 artillery, 3 infantry, 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 2 infantry Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Ukraine Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt 1 uk_fighter moved from Alexandria to Egypt 1 uk_tactical_bomber moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 uk_armour moved from Ethiopia to Egypt 1 uk_armour moved from Belgian Congo to Egypt 2 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 Rail and 1 infantry moved from Union of South Africa to Egypt 1 Rail and 1 infantry moved from Union of South Africa to Egypt 1 uk_armour moved from Union of South Africa to Belgian Congo 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 uk_fighter moved from United Kingdom to Gibraltar 1 bomber and 3 uk_fighters moved from Holland Belgium to United Kingdom 2 uk_fighters and 1 uk_tactical_bomber moved from Burma to India Place Units - British Trigger ParaBoost atUkraine: Germans has 1 german_paraBoost placed in Ukraine Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone 1 factory_minor placed in Egypt 1 airfield placed in Gibraltar 1 transport placed in 106 Sea Zone 5 infantry and 1 uk_armour placed in India 2 infantry and 1 uk_armour placed in Union of South Africa 1 uk_para placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3 British collect 47 PUs (3 lost to blockades); end with 49 PUs Trigger British Liberates Celebes: British met a national objective for an additional 1 PUs; end with 50 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 56 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -0.33 Italians regular : -1.00 Japanese regular : 0.00 Germans regular : -0.83 British regular : 2.17
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