EXP Game 5 barnee vs Trout
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It's not allowing me to edit. Oh well, I forgot to move that Elite Panzer.
well it's working now lol
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@beelee Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 Escort and 1 carrier; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 2 fighters moved from Queensland to Dutch New Guinea 1 fighter moved from Java to Dutch New Guinea Combat - ANZAC Battle in Dutch New Guinea Changer loiter and taunt; ANZAC attack with 3 fighters and 2 infantry Changer defend; Japanese defend with 1 elite ANZAC roll dice for 3 fighters and 2 infantry in Dutch New Guinea, round 2 : 5/5 hits, 1.83 expected hits Japanese roll dice for 1 elite in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea 1 elite owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 elite Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters moved from Dutch New Guinea to New Guinea EDIT: 1 infantry moved from Egypt to India Place Units - ANZAC 1 Escort and 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Combat Move - French Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - French Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone 1 cruiser and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : 3.17
I didn't see any way to move the ANZAC infantry, which is able to use unused UK SRM, except Edit Mode. Helping defend the Raj in case Tojo gets any ideas.
db3b072c-c748-4a09-8be2-8ec15cb8c0dd-exp-game-5-trout-f7.tsvg