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    EXP Game 9 barnee vs Panzer

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    • B Offline
      beelee
      last edited by beelee

      @Panzerstahl-Helm-0

      Just finished test. Well through UK anyway. About blew my mind to pieces lol

      Mass protect on Moscow and I get 59 Reich to 53 Allies. Only 9 planes so Idk how effective the Flak will be.
      Both Tank Armies active though and UK can make a minor counterattack if needed. Unless your secondary battles go poorly πŸ™‚

      Well, we'll see how it goes soon enough πŸ™‚

      Game History

      Round: 15
      
          Purchase Units - Americans
              Americans buy 2 ArmoredInfantrys, 1 Escort, 1 Heavy_Transport, 4 TotalWarFighters, 1 artillery, 1 destroyer, 1 elite and 4 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
              1 submarine moved from 101 Sea Zone to 104 Sea Zone
              2 FighterAceUSAs moved from 91 Sea Zone to 104 Sea Zone
              1 Escort_Convoy moved from 101 Sea Zone to 104 Sea Zone
              2 usa_fighters moved from Eastern United States to 104 Sea Zone
              3 ArmoredInfantrys and 4 usa_armours moved from Soviet Far East to Amur
      
          Combat - Americans
              Battle in 104 Sea Zone
                  Americans attack with 1 Escort_Convoy, 2 FighterAceUSAs, 1 submarine and 2 usa_fighters
                  Germans defend with 1 Escort
                      Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Germans roll dice for 1 Escort in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans lost in 104 Sea Zone
                      1 Escort owned by the Germans lost in 104 Sea Zone
                  Americans win with 1 Escort_Convoy, 2 FighterAceUSAs and 2 usa_fighters remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 submarine
                  Casualties for Germans: 1 Escort
              Battle in Amur
                  Americans attack with 3 ArmoredInfantrys and 4 usa_armours
                  Japanese defend with 3 infantry and 2 mech_infantrys
                      Americans roll dice for 3 ArmoredInfantrys and 4 usa_armours in Amur, round 2 : 4/7 hits, 3.00 expected hits
                      Japanese roll dice for 3 infantry and 2 mech_infantrys in Amur, round 2 : 2/5 hits, 1.67 expected hits
                      2 ArmoredInfantrys owned by the Americans lost in Amur
                      3 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Amur
                      Americans roll dice for 1 ArmoredInfantry and 4 usa_armours in Amur, round 3 : 3/5 hits, 2.33 expected hits
                      Japanese roll dice for 1 mech_infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese lost in Amur
                  Americans win, taking Amur from Japanese with 1 ArmoredInfantry and 4 usa_armours remaining. Battle score for attacker is 9
                  Casualties for Americans: 2 ArmoredInfantrys
                  Casualties for Japanese: 3 infantry and 2 mech_infantrys
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
      
          Non Combat Move - Americans
              Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States
              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States
              1 Escort moved from 6 Sea Zone to 5 Sea Zone
              1 Escort_Convoy, 1 Heavy_BB, 2 Hvycarriers, 6 NavyFighters, 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 1 pacific_BB, 1 pacific_carrier, 1 pacific_cruiser, 1 pacific_transport, 2 transports, 8 usa_fighters and 2 usa_tactical_bombers moved from 6 Sea Zone to 8 Sea Zone
              1 Escort moved from 16 Sea Zone to 7 Sea Zone
              2 ArmoredInfantrys and 2 usa_armours moved from Western United States to 10 Sea Zone
              2 ArmoredInfantrys, 1 Heavy_Transport and 2 usa_armours moved from 10 Sea Zone to 4 Sea Zone
              2 ArmoredInfantrys and 2 usa_armours moved from 4 Sea Zone to Soviet Far East
              2 usa_fighters moved from Alaska to 8 Sea Zone
              2 usa_armours moved from Western United States to Alaska
              1 Rail and 1 elite moved from Eastern United States to Western United States
              1 aaGun and 3 infantry moved from Morocco to 91 Sea Zone
              1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar
              2 usa_fighters moved from Eastern United States to Gibraltar
              2 FighterAceUSAs and 2 usa_fighters moved from 104 Sea Zone to 91 Sea Zone
              2 usa_fighters moved from 91 Sea Zone to Tobruk
              2 usa_fighters moved from Tobruk to Iraq
              1 usa_fighter moved from Egypt to Caucasus
              4 USA_Hvy_Bombers moved from Timguska to Russia
              2 usa_fighters moved from Shensi to Russia
      
          Place Units - Americans
              2 ArmoredInfantrys and 4 TotalWarFighters placed in Western United States
              1 Heavy_Transport and 3 submarines placed in 10 Sea Zone
              Americans undo move 1.
              1 ArmoredInfantry and 4 TotalWarFighters placed in Western United States
              1 elite placed in Eastern United States
              1 ArmoredInfantry and 1 artillery placed in Central United States
              1 Escort placed in 10 Sea Zone
              1 destroyer and 1 submarine placed in 101 Sea Zone
              Trigger AmericansTotalWarFighterPlaceWUS: has removed 4 TotalWarFighters owned by Americans in Western United States
              Trigger AmericansTotalWarFighterPlaceWUS: Americans has 4 usa_fighters placed in Western United States
      
          Turn Complete - Americans
              Trigger Americans RemoveUSAConvoySZ104: has removed 1 Escort_Convoy owned by Americans in 104 Sea Zone
              Trigger Americans RemoveUSAConvoySZ104: Americans has 1 Escort placed in 104 Sea Zone
              Americans collect 55 PUs; end with 55 PUs
              Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 69 PUs
              Trigger USA Controls Marianas Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 70 PUs
              Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 67 PUs
              Trigger USA Controls IwoJima Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 68 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Western United States: 1 ArmoredInfantry
              EDIT: Adding units owned by Americans to Alaska: 1 ArmoredInfantry
              EDIT: Turning off Edit Mode
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
              6 artilleries and 6 infantry moved from Jehol to Manchuria
                    Chinese take Manchuria from Japanese
      
          Combat - Chinese
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
      
          Non Combat Move - Chinese
              Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
              Trigger RailMovementAutoPlaceRemoveChinese: has removed 1 Rail owned by Chinese in Manchuria
              Trigger RailMovementAutoPlaceRemoveChinese: has removed 1 Rail owned by Chinese in Shensi
              1 Rail moved from Kansu to Kwangsi
              1 Rail and 1 infantry moved from Kwangsi to Shensi
              1 Rail moved from Kansu to Kiangsi
              1 Rail and 1 artillery moved from Kiangsi to Manchuria
              1 infantry moved from Shantung to Jehol
              1 infantry moved from Chahar to Jehol
              1 infantry moved from Kiangsu to Shantung
              2 artilleries, 1 fighter and 3 infantry moved from Anhwe to Jehol
              4 artilleries and 4 infantry moved from Kiangsi to Anhwe
      
          Place Units - Chinese
              4 artilleries and 4 infantry placed in Manchuria
      
          Turn Complete - Chinese
              Chinese collect 22 PUs; end with 22 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs
              Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 31 PUs
      
          Purchase Units - British
              British repair damage of 6x harbour; Remaining resources: 68 PUs; 0 AirLendLease; 3 NavyLendLease; 
              British buy 1 airfield, 1 elite, 5 uk_fighters and 2 uk_paras; Remaining resources: 0 PUs; 0 AirLendLease; 3 NavyLendLease; 
      
          Combat Move - British
              Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              3 artilleries, 8 infantry and 11 uk_armours moved from Iraq to Northwest Persia
              16 infantry and 2 uk_armours moved from Persia to Northwest Persia
              1 uk_fighter moved from Egypt to Northwest Persia
              1 infantry and 1 uk_armour moved from Egypt to 81 Sea Zone
              1 Escort_Convoy, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 transport and 1 uk_armour moved from 81 Sea Zone to 99 Sea Zone
              1 infantry and 1 uk_armour moved from 99 Sea Zone to Greece
      
          Combat - British
              Battle in Greece
              Battle in Northwest Persia
                  British attack with 3 artilleries, 24 infantry, 13 uk_armours and 1 uk_fighter
                  Germans defend with 1 PanzerJagerFS and 1 infantry
                      Germans roll PanzerJagerFirstStrike dice in Northwest Persia : 0/3 hits, 0.50 expected hits
                      British roll dice for 3 artilleries, 24 infantry, 13 uk_armours and 1 uk_fighter in Northwest Persia, round 2 : 9/41 hits, 12.50 expected hits
                      Germans roll dice for 1 PanzerJagerFS and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 1.00 expected hits
                      1 infantry owned by the British lost in Northwest Persia
                      1 infantry owned by the Germans and 1 PanzerJagerFS owned by the Germans lost in Northwest Persia
                  British win, taking Greece from Germans, taking Northwest Persia from Germans with 3 artilleries, 23 infantry, 13 uk_armours and 1 uk_fighter remaining. Battle score for attacker is 5
                  Casualties for British: 1 infantry
                  Casualties for Germans: 1 PanzerJagerFS and 1 infantry
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
      
          Non Combat Move - British
              Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Russia
              1 uk_fighter moved from Northwest Persia to Caucasus
              2 uk_armours moved from Kazakhstan to Russia
              2 uk_armours moved from Volgograd to Russia
              2 Rails moved from Union of South Africa to India
              2 Rails and 2 uk_armours moved from India to Russia
              1 UK_Hvy_Bomber moved from United Kingdom to Russia
              2 aaGuns moved from Persia to Northwest Persia
              1 aaGun moved from Persia to Iraq
              1 uk_armour moved from Syria to Northwest Persia
              1 infantry moved from Trans-Jordan to Syria
              2 infantry moved from Trans-Jordan to Iraq
              2 infantry moved from Anglo Egyptian Sudan to Egypt
              4 infantry moved from Belgian Congo to Anglo Egyptian Sudan
              3 infantry moved from Rhodesia to Belgian Congo
              1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
              1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
              1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
              2 uk_armours moved from Eastern Persia to Kazakhstan
              3 infantry moved from Eastern Persia to Turkmenistan
              2 uk_armours moved from India to Eastern Persia
              1 aaGun moved from Shan State to Burma
              1 infantry moved from Yunnan to Burma
              1 infantry moved from India to West India
              1 elite moved from United Kingdom to Scotland
      
          Place Units - British
              Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
              1 airfield placed in Gibraltar
              3 uk_fighters placed in Egypt
              2 uk_fighters placed in India
              1 elite and 2 uk_paras placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,1,2,1,2,2,5
              British collect 54 PUs (2 lost to blockades); end with 54 PUs
              Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 60 PUs
              Trigger UK Controls Hainan Pacific Expanded: British met a national objective for an additional 1 PUs; end with 61 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 66 PUs
              Objective British 2 Kwangtung And Malaya: British met a national objective for an additional 5 PUs; end with 71 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 2.33
      Japanese regular : -0.00
      Germans regular : 0.67
      British regular : -3.50
      Germans PanzerJagerFirstStrike : -0.50
      

      EXP Game 9 Panzer UK 15 extended.tsvg

      ANZC coming up

      Game History

      Round: 15
      
          Purchase Units - ANZAC
              ANZAC buy 1 Escort, 1 armour, 1 bomber, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 submarine moved from 19 Sea Zone to 20 Sea Zone
      
          Combat - ANZAC
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
      
          Non Combat Move - ANZAC
              Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
              1 fighter moved from Shensi to Russia
              1 air_transport and 1 infantry moved from Kwangsi to Manchuria
              3 artilleries moved from Kwangtung to Kiangsi
              1 artillery and 2 infantry moved from Yunnan to Kweichow
              1 air_transport moved from India to Kweichow
              1 fighter moved from New South Wales to Queensland
              1 fighter moved from Queensland to Malaya
              1 infantry moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 bomber placed in Queensland
              1 Escort placed in 54 Sea Zone
              1 armour placed in Queensland
              2 submarines placed in 62 Sea Zone
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              Trigger ANZAC RemoveANZACConvoySZ54Invert: has removed 1 Escort owned by ANZAC in 54 Sea Zone
              Trigger ANZAC RemoveANZACConvoySZ54Invert: ANZAC has 1 Escort_Convoy placed in 54 Sea Zone
              ANZAC collect 23 PUs; end with 23 PUs
              Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 24 PUs
              Trigger ANZAC Controls PaulauIsland Pacific Expanded: ANZAC met a national objective for an additional 1 PUs; end with 25 PUs
              Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 27 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
              Trigger ANZAC Controls Okinawa Pacific Expanded: ANZAC met a national objective for an additional 1 PUs; end with 33 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs
      
          Combat Move - French
      
          Combat - French
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
      
          Non Combat Move - French
              Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      EXP game 9 Panzer F 15 Extended.tsvg

      Edit
      Actually I'm getting 47 vs 55 without counting the Flak. Not sure how I got that far off. I'll calc again.

      Looking like tough sledding for the Reich anyway you look at it πŸ™‚

      Yea that's what I'm getting. Can only have one Elite and the Para can't hit Capitals. Idk where I got 59

      Well, never know. Wehrmacht might catch Ivan by surprise.

      OOL
      5 Flak ( careful they have 6 )
      Whack the Bmbrs
      Inf
      Tommie Tanks
      1st Corps
      AG support units except TD
      Tac
      Ftrs and TD to keep both Tank Armies active or dust a Tank Army
      Tank Army last

      Idk might be better to keep Ftrs but F it that's how will roll πŸ™‚

      Edit 2
      Reminder that Flak will shoot at Bmbrs, except for Stealth. Ftrs, including the AC, not certain on AC, need to be hand rolled

      1 Reply Last reply Reply Quote 0
      • Panzerstahl-Helm 0P Online
        Panzerstahl-Helm 0
        last edited by

        @beelee

        Hiho,

        I did a few test runs on attacking Moscow....all of them failed for the Germans. I have around 2% chance of victory. So I have to concolidate my troops for another round...

        BR

        Game History

        Round: 16
        
            Research Technology - Germans
        
            Purchase Units - Germans
                Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                Germans buy 1 Escort, 2 GermanUBoats, 1 Repair_Tiger, 4 TotalWarMe_262s, 6 TotalWarMechInfs, 1 elite and 10 infantry; Remaining resources: 0 PUs; 
        
            Place Units - Germans
                1 Repair_Tiger placed in Smolensk
        
            Combat Move - Germans
                Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany
                1 unit repaired.
                    1 Tiger_Damaged owned by the Germans removed in Smolensk
                    1 King_Tiger owned by the Germans added in Smolensk
                Trigger Germans RemoveRepair Tiger: has removed 1 Repair_Tiger owned by Germans in Smolensk
                2 infantry moved from Ukraine to Rostov
                1 elite and 3 infantry moved from Ukraine to Bryansk
                1 mech_infantry moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Eastern Poland to Bryansk
                2 bombers moved from Belarus to Rostov
                1 Me_262 and 1 tactical_bomber moved from Belarus to Bryansk
                1 Me_262 moved from Poland to Bryansk
                1 tactical_bomber moved from Poland to Bryansk
                1 GermanUBoat, 1 LuftwaffeAce and 1 fighter moved from 110 Sea Zone to 104 Sea Zone
                3 GermanUBoats moved from 97 Sea Zone to 99 Sea Zone
                1 Wolfpack moved from 97 Sea Zone to 99 Sea Zone
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 German_Hvy_Bmbr, 2 LuftwaffeAces and 1 Me_262 moved from Southern Italy to 99 Sea Zone
                1 tactical_bomber moved from Western Germany to 99 Sea Zone
                1 German_Hvy_Bmbr moved from Germany to 99 Sea Zone
                1 Me_262 moved from Western Germany to 99 Sea Zone
                4 infantry moved from Southern Italy to 97 Sea Zone
                4 infantry moved from 97 Sea Zone to Greece
                1 tactical_bomber moved from Belarus to Bryansk
                1 GAirCommander moved from Belarus to Bryansk
                1 tactical_bomber moved from Bessarabia to Greece
        
            Combat - Germans
                Trigger Wolfpack at99 SeaZones: Germans has 1 Wolfpack placed in 99 Sea Zone
                Battle in Greece
                    Germans attack with 4 infantry and 1 tactical_bomber
                    British defend with 1 infantry and 1 uk_armour
                        Germans roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0,50 expected hits
                        Germans roll dice for 4 infantry and 1 tactical_bomber in Greece, round 2 : 1/5 hits, 1,17 expected hits
                        British roll dice for 1 infantry and 1 uk_armour in Greece, round 2 : 1/2 hits, 0,83 expected hits
                        1 infantry owned by the Germans lost in Greece
                        1 infantry owned by the British and 1 uk_armour owned by the British lost in Greece
                    Germans win, taking Greece from British with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry and 1 uk_armour
                Battle in 99 Sea Zone
                    Germans attack with 3 GermanUBoats, 2 German_Hvy_Bmbrs, 2 LuftwaffeAces, 2 Me_262s, 2 Wolfpacks, 1 destroyer and 1 tactical_bomber
                    British defend with 1 Escort_Convoy, 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                        Germans roll dice for 3 GermanUBoats in 99 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Units damaged: 1 battleship owned by the British
                        Germans roll dice for 2 German_Hvy_Bmbrs, 2 LuftwaffeAces, 2 Me_262s, 2 Wolfpacks, 1 destroyer and 1 tactical_bomber in 99 Sea Zone, round 2 : 5/12 hits, 6,83 expected hits
                        British roll dice for 1 Escort_Convoy, 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 4/5 hits, 2,17 expected hits
                        1 destroyer owned by the Germans and 3 GermanUBoats owned by the Germans lost in 99 Sea Zone
                        1 destroyer owned by the British, 1 transport owned by the British, 1 cruiser owned by the British, 1 Escort_Convoy owned by the British and 1 battleship owned by the British lost in 99 Sea Zone
                        2 Wolfpacks owned by the Germans lost in 99 Sea Zone
                    Germans win with 2 German_Hvy_Bmbrs, 2 LuftwaffeAces, 2 Me_262s and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for Germans: 3 GermanUBoats, 2 Wolfpacks and 1 destroyer
                    Casualties for British: 1 Escort_Convoy, 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                Battle in Bryansk
                    Germans attack with 1 GAirCommander, 2 Me_262s, 1 elite, 3 infantry, 2 mech_infantrys and 3 tactical_bombers
                    Russians defend with 1 Soviet_Commisar_3 and 3 armour
                        Germans roll dice for 1 GAirCommander, 2 Me_262s, 1 elite, 3 infantry, 2 mech_infantrys and 3 tactical_bombers in Bryansk, round 2 : 4/13 hits, 4,67 expected hits
                        Russians roll dice for 1 Soviet_Commisar_3 and 3 armour in Bryansk, round 2 : 3/6 hits, 3,00 expected hits
                        3 infantry owned by the Germans lost in Bryansk
                        1 Soviet_Commisar_3 owned by the Russians and 3 armour owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 GAirCommander, 2 Me_262s, 1 elite, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 Soviet_Commisar_3 and 3 armour
                Battle in Rostov
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Rostov, round 2 : 1/4 hits, 1,67 expected hits
                        Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 104 Sea Zone
                    Germans attack with 1 GermanUBoat, 1 LuftwaffeAce and 1 fighter
                    Americans defend with 1 Escort
                        Germans roll dice for 1 GermanUBoat in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 LuftwaffeAce and 1 fighter in 104 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                        Americans roll dice for 1 Escort in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 Escort owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 GermanUBoat, 1 LuftwaffeAce and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 Escort
        
            Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail owned by Germans in Germany
                Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Smolensk
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
                Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                1 LuftwaffeAce and 1 fighter moved from 104 Sea Zone to 110 Sea Zone
                1 ElitePanzer moved from Belarus to Smolensk
                1 mech_infantry moved from Belarus to Smolensk
                1 elite moved from Bessarabia to Ukraine
                1 ElitePanzer moved from Baltic States to Western Ukraine
                5 armour moved from Poland to Belarus
                1 artillery moved from Poland to Eastern Poland
                1 elite moved from Germany to Poland
                2 mech_infantrys moved from Archangel to Smolensk
                1 Panzer_Grndrs and 1 artillery moved from Archangel to Smolensk
                1 Waffen_Para moved from Novgorod to Smolensk
                1 elite moved from Archangel to Smolensk
                3 infantry moved from Novgorod to Archangel
                2 bombers moved from Rostov to Smolensk
                1 GAirCommander, 2 Me_262s and 3 tactical_bombers moved from Bryansk to Smolensk
                2 G_Rails and 2 King_Tigers moved from Germany to Smolensk
                7 G_air_transports and 7 artilleries moved from Western Germany to Smolensk
                6 G_air_transports and 6 armour moved from Northern Italy to Belarus
                1 armour and 1 artillery moved from Southern France to Northern Italy
                1 German_LCV moved from Germany to Western Germany
                EDIT: 1 german_para moved from Germany to Norway
                1 german_para moved from Germany to Eastern Poland
                2 German_Hvy_Bmbrs moved from 99 Sea Zone to Western Germany
                1 mech_infantry moved from Baltic States to Bessarabia
                4 mech_infantrys moved from Baltic States to Smolensk
                1 Escort_Convoy moved from 110 Sea Zone to 104 Sea Zone
                2 LuftwaffeAces moved from 99 Sea Zone to Southern Italy
                1 Me_262 moved from 99 Sea Zone to Southern Italy
                1 tactical_bomber moved from 99 Sea Zone to 97 Sea Zone
                1 Me_262 moved from 99 Sea Zone to Bessarabia
                1 tactical_bomber moved from Greece to Bessarabia
        
            Place Units - Germans
                6 TotalWarMechInfs placed in Germany
                1 elite placed in Germany
                3 infantry placed in Novgorod
                4 TotalWarMe_262s placed in Western Germany
                3 infantry placed in Southern Italy
                4 infantry placed in Northern Italy
                1 Escort and 2 GermanUBoats placed in 110 Sea Zone
                Trigger GermansTotalWarMechInfPlaceGermany6: has removed 6 TotalWarMechInfs owned by Germans in Germany
                Trigger GermansTotalWarMe 262PlaceWesternGermany4: has removed 4 TotalWarMe_262s owned by Germans in Western Germany
                Trigger GermansTotalWarMechInfPlaceGermany6: Germans has 6 mech_infantrys placed in Germany
                Trigger GermansTotalWarMe 262PlaceWesternGermany4: Germans has 4 Me_262s placed in Western Germany
        
            Turn Complete - Germans
                Trigger Germans RemoveConvoySZ110Invert: has removed 1 Escort owned by Germans in 110 Sea Zone
                Trigger Germans RemoveConvoySZ104: has removed 1 Escort_Convoy owned by Germans in 104 Sea Zone
                Trigger Germans RemoveConvoySZ110Invert: Germans has 1 Escort_Convoy placed in 110 Sea Zone
                Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                Trigger Germans RemoveConvoySZ104: Germans has 1 Escort placed in 104 Sea Zone
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
                Germans collect 70 PUs; end with 70 PUs
                Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 82 PUs
                Trigger Germans ReceiveItaliansNoShipsMedObjective: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
                Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 95 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 100 PUs
        

        Combat Hit Differential Summary :

        Americans regular : -0,33
        Russians regular : -0,33
        Germans regular : -4,17
        British regular : 2,00
        

        exp-game-9-panzer-G16.tsvg

        B 2 Replies Last reply Reply Quote 1
        • B Offline
          beelee @Panzerstahl-Helm 0
          last edited by

          @panzerstahl-helm-0

          Hallo

          Game History

          Round: 16
          
              Purchase Units - Russians
                  Russians buy 3 Mass_Tankss, 3 TotalWar_Tank_2s, 1 elite and 3 guard_infantrys; Remaining resources: 0 PUs; 0 AirLendLease; 0 TankLendLease; 
          
              Combat Move - Russians
                  Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  EDIT: 1 1stSovietAG moved from Russia to 1st Army Group
                  EDIT: 1 TankDestroyerFS, 2 armour, 1 elite, 5 guard_infantrys and 1 infantry moved from 1st Army Group to Russia
                  EDIT: 1 elite moved from Russia to Bryansk
                  EDIT: 2 infantry moved from Russia to Bryansk
                  3 fighters and 1 tactical_bomber moved from Russia to Bryansk
                  EDIT: 1 armour moved from Russia to Bryansk
          
              Combat - Russians
                  Battle in Bryansk
                      Russians attack with 1 armour, 1 elite, 3 fighters, 2 infantry and 1 tactical_bomber
                      Germans defend with 1 elite and 2 mech_infantrys
                          Russians roll dice for 1 armour, 1 elite, 3 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/9 hits, 3.33 expected hits
                          Germans roll dice for 1 elite and 2 mech_infantrys in Bryansk, round 2 : 0/4 hits, 1.33 expected hits
                          2 mech_infantrys owned by the Germans lost in Bryansk
                          Russians roll dice for 1 armour, 1 elite, 3 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 4/9 hits, 3.33 expected hits
                          Germans roll dice for 1 elite in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
                          1 elite owned by the Germans lost in Bryansk
                      Russians win, taking Bryansk from Germans with 1 armour, 1 elite, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                      Casualties for Germans: 1 elite and 2 mech_infantrys
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
          
              Non Combat Move - Russians
                  Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
                  3 fighters and 1 tactical_bomber moved from Bryansk to Russia
                  1 armour moved from Vologda to Russia
                  1 armour moved from Urals to Russia
                  1 R_Europe_Rail and 2 Russian_Rails moved from Russia to Buryatia
                  1 R_Europe_Rail, 2 Russian_Rails and 3 armour moved from Buryatia to Russia
                  EDIT: 1 TankDestroyerFS and 6 armour moved from Russia to 1st Army Group
                  EDIT: 1 1stSovietAG moved from 1st Army Group to Russia
          
              Place Units - Russians
                  3 Mass_Tankss, 3 TotalWar_Tank_2s, 1 elite and 3 guard_infantrys placed in Russia
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
                  Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
                  Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
                  Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
          
              Turn Complete - Russians
                  Russians collect 24 PUs; end with 24 PUs
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 33 PUs
          

          Combat Hit Differential Summary :

          Germans regular : -2.00
          Russians regular : -0.67
          

          EXP game 9 Panzer R 16 Extended.tsvg

          1 Reply Last reply Reply Quote 0
          • B Offline
            beelee @Panzerstahl-Helm 0
            last edited by

            @panzerstahl-helm-0

            Nippon up πŸ™‚

            1 Reply Last reply Reply Quote 1
            • Panzerstahl-Helm 0P Online
              Panzerstahl-Helm 0
              last edited by

              @beelee

              Hello,

              been a while...
              The hustle at work is over.
              We are currently in blackout.
              Nice spot to be...finally some time to do some stuff of joy! πŸ™‚

              BR

              Game History

              Round: 16
              
                  Purchase Units - Japanese
                      Japanese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
              
                  Combat Move - Japanese
                      Trigger Kamikaze: Japanese has 1 Kamikaze placed in Japan
                      Trigger Banzai: Japanese has 1 Banzai placed in Japan
                      1 fighter moved from 3 Sea Zone to 4 Sea Zone
                      1 fighter moved from 3 Sea Zone to 7 Sea Zone
                      1 fighter moved from 3 Sea Zone to 5 Sea Zone
                      2 NavyFighters moved from 3 Sea Zone to 5 Sea Zone
                      1 NavyFighter moved from 3 Sea Zone to 4 Sea Zone
                      1 NavyFighter moved from 3 Sea Zone to 7 Sea Zone
                      1 tactical_bomber moved from 3 Sea Zone to 4 Sea Zone
                      1 tactical_bomber moved from 3 Sea Zone to 7 Sea Zone
                      1 armour, 1 elite and 8 infantry moved from Korea to Amur
              
                  Combat - Japanese
                      Battle in 5 Sea Zone
                          Japanese attack with 2 NavyFighters and 1 fighter
                          Americans defend with 1 Escort
                              Japanese roll dice for 2 NavyFighters and 1 fighter in 5 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                              Americans roll dice for 1 Escort in 5 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                              1 NavyFighter owned by the Japanese lost in 5 Sea Zone
                              1 Escort owned by the Americans lost in 5 Sea Zone
                          Japanese win with 1 NavyFighter and 1 fighter remaining. Battle score for attacker is 0
                          Casualties for Japanese: 1 NavyFighter
                          Casualties for Americans: 1 Escort
                      Battle in Amur
                          Japanese attack with 1 armour, 1 elite and 8 infantry
                          Americans defend with 1 ArmoredInfantry and 4 usa_armours
                              Japanese roll dice for 1 armour, 1 elite and 8 infantry in Amur, round 2 : 5/11 hits, 2,17 expected hits
                              Russians roll dice for 1 ArmoredInfantry and 4 usa_armours in Amur, round 2 : 1/5 hits, 2,50 expected hits
                              1 infantry owned by the Japanese lost in Amur
                              4 usa_armours owned by the Americans and 1 ArmoredInfantry owned by the Americans lost in Amur
                          Japanese win, taking Amur from Russians with 1 armour, 1 elite and 7 infantry remaining. Battle score for attacker is 21
                          Casualties for Japanese: 1 infantry
                          Casualties for Americans: 1 ArmoredInfantry and 4 usa_armours
                      Battle in 7 Sea Zone
                          Japanese attack with 1 NavyFighter, 1 fighter and 1 tactical_bomber
                          Americans defend with 1 Escort
                              Japanese roll dice for 1 NavyFighter, 1 fighter and 1 tactical_bomber in 7 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
                              Americans roll dice for 1 Escort in 7 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                              1 NavyFighter owned by the Japanese lost in 7 Sea Zone
                              Japanese roll dice for 1 fighter and 1 tactical_bomber in 7 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                              Americans roll dice for 1 Escort in 7 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                              1 fighter owned by the Japanese lost in 7 Sea Zone
                              1 Escort owned by the Americans lost in 7 Sea Zone
                          Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -9
                          Casualties for Japanese: 1 NavyFighter and 1 fighter
                          Casualties for Americans: 1 Escort
                      Battle in 4 Sea Zone
                          Japanese attack with 1 NavyFighter, 1 fighter and 1 tactical_bomber
                          Americans defend with 1 Heavy_Transport
                              Japanese roll dice for 1 NavyFighter, 1 fighter and 1 tactical_bomber in 4 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                              Americans roll dice for 1 Heavy_Transport in 4 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                              1 Heavy_Transport owned by the Americans lost in 4 Sea Zone
                          Japanese win with 1 NavyFighter, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                          Casualties for Americans: 1 Heavy_Transport
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
              
                  Non Combat Move - Japanese
                      Trigger RemoveKamikaze: has removed 1 Kamikaze owned by Japanese in Japan
                      Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
                      Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                      2 Heavy_BBs, 2 Hvycarriers, 1 battleship, 3 carriers, 1 pacific_transport and 3 transports moved from 3 Sea Zone to 5 Sea Zone
                      1 pacific_cruiser moved from 3 Sea Zone to 4 Sea Zone
                      1 cruiser moved from 3 Sea Zone to 7 Sea Zone
                      1 NavyFighter and 1 tactical_bomber moved from 4 Sea Zone to 5 Sea Zone
                      1 fighter moved from 4 Sea Zone to 5 Sea Zone
                      1 tactical_bomber moved from 7 Sea Zone to 5 Sea Zone
                      4 fighters moved from Japan to 5 Sea Zone
                      2 tactical_bombers moved from Japan to 5 Sea Zone
              
                  Place Units - Japanese
                      1 artillery and 2 infantry placed in Korea
              
                  Turn Complete - Japanese
                      Total Cost from Convoy Blockades: 13
                          Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,1
                          Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4
                          Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,3,3,3,4
                      Japanese collect 2 PUs (13 lost to blockades); end with 2 PUs
                      Trigger Japan Loses Okinawa: Japanese met a national objective for an additional -1 PUs; end with 1 PUs
                      Trigger Japan Loses PaulauIsland: Japanese met a national objective for an additional -1 PUs; end with 0 PUs
                      Trigger Japan Loses IwoJima: Japanese met a national objective for an additional -1 PUs; end with 0 PUs
                      Trigger Japan Loses Marianas: Japanese met a national objective for an additional -1 PUs; end with 0 PUs
                      Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 3 PUs
                      Trigger Japan Loses Hainan: Japanese met a national objective for an additional -1 PUs; end with 2 PUs
                      Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 10 PUs
              

              Combat Hit Differential Summary :

              Americans regular : 1,83
              Japanese regular : 2,83
              Russians regular : -1,50
              

              exp-game-9-panzer-j-16tsvg.tsvg

              B 1 Reply Last reply Reply Quote 1
              • B Offline
                beelee @Panzerstahl-Helm 0
                last edited by

                @panzerstahl-helm-0

                Oh no ! Blackout :astonished_face: Hope your batteries are charged. Or maybe you have a generator πŸ™‚

                Panzerstahl-Helm 0P 1 Reply Last reply Reply Quote 0
                • Panzerstahl-Helm 0P Online
                  Panzerstahl-Helm 0 @beelee
                  last edited by

                  @beelee

                  Hehe, not sure if that is needed.
                  We are currently disconnected from SAP and some other program at work to have data migrated to the new system.
                  We will be back onlineby the end of next week.

                  B 1 Reply Last reply Reply Quote 1
                  • B Offline
                    beelee @Panzerstahl-Helm 0
                    last edited by

                    @panzerstahl-helm-0

                    ahh so not all over power outage. Just work. Get a few days off. Well hackers are good for something anyways πŸ™‚

                    New Ulm has largest Oktoberfest on record lol https://business.newulm.com/events/details/2025-downtown-oktoberfest-49455

                    Kids under 12 free admission :face_with_tears_of_joy:

                    1 Reply Last reply Reply Quote 0
                    • B Offline
                      beelee
                      last edited by

                      @panzerstahl-helm-0

                      Guten Abend

                      Got a couple chores to tend to. Deforestation project is almost complete πŸ™‚ Too hot todo too much today. 87 out or 30 degrees canadian πŸ™‚
                      Buncha dust in the air from the farmers bringing in the harvest also.

                      Anyway, take me a bit to get back up to speed here. Try and have something for you in a couple 2-3 hours or so πŸ™‚

                      Those yank Escorts must have radar guided AA now πŸ™‚ The Captain has some new toys coming out soon πŸ™‚

                      Prosit

                      1 Reply Last reply Reply Quote 0
                      • B Offline
                        beelee
                        last edited by beelee

                        @Panzerstahl-Helm-0

                        Guten Tag

                        Game History

                        Round: 16
                        
                            Purchase Units - Americans
                                Americans buy 2 ArmoredInfantrys, 2 Escorts, 1 Heavy_Transport, 4 TotalWarFighters, 1 USATankDestroyerFS, 1 carrier, 1 elite, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
                        
                            Combat Move - Americans
                                Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
                                2 FighterAceUSAs and 2 usa_fighters moved from 91 Sea Zone to 104 Sea Zone
                                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                                2 submarines moved from 10 Sea Zone to 7 Sea Zone
                                6 NavyFighters and 2 usa_tactical_bombers moved from 8 Sea Zone to 7 Sea Zone
                                5 usa_fighters moved from 8 Sea Zone to 7 Sea Zone
                                1 Heavy_BB, 1 battleship, 4 destroyers and 5 usa_fighters moved from 8 Sea Zone to 4 Sea Zone
                                2 cruisers moved from 8 Sea Zone to 4 Sea Zone
                                4 USA_Hvy_Bombers moved from Russia to Belarus
                        
                            Combat - Americans
                                Battle in 104 Sea Zone
                                    Americans attack with 2 FighterAceUSAs, 1 destroyer, 1 submarine and 2 usa_fighters
                                    Germans defend with 1 Escort and 1 GermanUBoat
                                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                        Americans roll dice for 2 FighterAceUSAs, 1 destroyer and 2 usa_fighters in 104 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits
                                        Germans roll dice for 1 GermanUBoat in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                        Germans roll dice for 1 Escort in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                        1 GermanUBoat owned by the Germans and 1 Escort owned by the Germans lost in 104 Sea Zone
                                    Americans win with 2 FighterAceUSAs, 1 destroyer, 1 submarine and 2 usa_fighters remaining. Battle score for attacker is 10
                                    Casualties for Germans: 1 Escort and 1 GermanUBoat
                                Battle in Belarus
                                    Changer loiter and taunt; Americans attack with 4 USA_Hvy_Bombers
                                    Germans defend with 6 G_air_transports and 11 armour; Changer defend
                                        Americans roll dice for 4 USA_Hvy_Bombers in Belarus, round 2 : 6/8 hits, 5.33 expected hits
                                        Germans roll dice for 6 G_air_transports and 11 armour in Belarus, round 2 : 5/11 hits, 5.50 expected hits
                                        4 USA_Hvy_Bombers owned by the Americans lost in Belarus
                                        6 armour owned by the Germans lost in Belarus
                                    Germans win with 6 G_air_transports and 5 armour remaining. Battle score for attacker is -30
                                    Casualties for Americans: 4 USA_Hvy_Bombers
                                    Casualties for Germans: 6 armour
                                Battle in 4 Sea Zone
                                    Americans attack with 1 Heavy_BB, 1 battleship, 2 cruisers, 4 destroyers and 5 usa_fighters
                                    Japanese defend with 1 pacific_cruiser
                                        Americans roll dice for 1 Heavy_BB, 1 battleship, 2 cruisers, 4 destroyers and 5 usa_fighters in 4 Sea Zone, round 2 : 12/14 hits, 7.17 expected hits
                                        Japanese roll dice for 1 pacific_cruiser in 4 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                                    Units damaged: 1 battleship owned by the Americans
                                        1 pacific_cruiser owned by the Japanese lost in 4 Sea Zone
                                    Americans win with 1 Heavy_BB, 1 battleship, 2 cruisers, 4 destroyers and 5 usa_fighters remaining. Battle score for attacker is 0
                                    Casualties for Japanese: 1 pacific_cruiser
                                Battle in 7 Sea Zone
                                    Americans attack with 6 NavyFighters, 3 submarines, 5 usa_fighters and 2 usa_tactical_bombers
                                    Japanese defend with 1 cruiser
                                        Americans roll dice for 3 submarines in 7 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                                        1 cruiser owned by the Japanese lost in 7 Sea Zone
                                    Americans win with 6 NavyFighters, 3 submarines, 5 usa_fighters and 2 usa_tactical_bombers remaining. Battle score for attacker is 9
                                    Casualties for Japanese: 1 cruiser
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                        
                            Non Combat Move - Americans
                                Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States
                                Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Alaska
                                1 ArmoredInfantry and 2 usa_armours moved from Western United States to 10 Sea Zone
                                1 elite moved from Western United States to 10 Sea Zone
                                1 ArmoredInfantry, 1 Escort, 1 Heavy_Transport, 1 elite and 2 usa_armours moved from 10 Sea Zone to 3 Sea Zone
                                1 ArmoredInfantry, 1 elite and 2 usa_armours moved from 3 Sea Zone to Soviet Far East
                                1 ArmoredInfantry moved from Soviet Far East to Sakha
                                1 ArmoredInfantry moved from Soviet Far East to Siberia
                                2 transports moved from 8 Sea Zone to 2 Sea Zone
                                1 ArmoredInfantry, 1 infantry and 2 usa_armours moved from Alaska to 2 Sea Zone
                                1 ArmoredInfantry, 1 infantry, 2 transports and 2 usa_armours moved from 2 Sea Zone to 3 Sea Zone
                                1 ArmoredInfantry, 1 infantry and 2 usa_armours moved from 3 Sea Zone to Soviet Far East
                                1 infantry moved from Aleutian Islands to 8 Sea Zone
                                1 infantry and 1 pacific_transport moved from 8 Sea Zone to 2 Sea Zone
                                1 aaGun moved from Alaska to 2 Sea Zone
                                1 aaGun, 1 infantry and 1 pacific_transport moved from 2 Sea Zone to 3 Sea Zone
                                1 aaGun and 1 infantry moved from 3 Sea Zone to Soviet Far East
                                1 Escort_Convoy moved from 8 Sea Zone to 3 Sea Zone
                                1 pacific_carrier and 1 pacific_cruiser moved from 8 Sea Zone to 3 Sea Zone
                                2 NavyFighters moved from 7 Sea Zone to 3 Sea Zone
                                4 NavyFighters, 5 usa_fighters and 2 usa_tactical_bombers moved from 7 Sea Zone to 4 Sea Zone
                                2 Hvycarriers, 5 carriers and 1 pacific_BB moved from 8 Sea Zone to 4 Sea Zone
                                4 usa_fighters moved from Western United States to Soviet Far East
                                1 usa_fighter moved from Caucasus to Russia
                                2 usa_fighters moved from Iraq to Volgograd
                                2 usa_fighters moved from Tobruk to Iraq
                                2 usa_fighters moved from Gibraltar to Tobruk
                                1 ArmoredInfantry moved from Central United States to 101 Sea Zone
                                1 elite moved from Eastern United States to 101 Sea Zone
                                1 ArmoredInfantry, 1 elite and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                                1 ArmoredInfantry and 1 elite moved from 91 Sea Zone to Morocco
                                1 transport moved from 91 Sea Zone to 101 Sea Zone
                                2 FighterAceUSAs and 2 usa_fighters moved from 104 Sea Zone to 91 Sea Zone
                                1 Rail moved from Eastern United States to Central United States
                                1 Rail and 1 artillery moved from Central United States to Alaska
                        
                            Place Units - Americans
                                Turning on Edit Mode
                                EDIT: Removing units owned by Americans from Aleutian Islands: 1 Fortification
                                EDIT: Turning off Edit Mode
                                1 Escort and 1 carrier placed in 101 Sea Zone
                                4 TotalWarFighters and 1 elite placed in Eastern United States
                                1 submarine placed in 101 Sea Zone
                                1 Escort and 1 Heavy_Transport placed in 10 Sea Zone
                                2 ArmoredInfantrys, 1 USATankDestroyerFS and 1 infantry placed in Western United States
                                1 infantry placed in Central United States
                                Trigger AmericansTotalWarFighterPlaceEUS: has removed 4 TotalWarFighters owned by Americans in Eastern United States
                                Trigger AmericansTotalWarFighterPlaceEUS: Americans has 4 usa_fighters placed in Eastern United States
                        
                            Turn Complete - Americans
                                Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone
                                Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone
                                Americans collect 55 PUs; end with 55 PUs
                                Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 69 PUs
                                Trigger USA Controls Marianas Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 70 PUs
                                Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 67 PUs
                                Trigger USA Controls IwoJima Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 68 PUs
                                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
                                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                        
                            Purchase Units - Chinese
                                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                                Chinese buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs; 
                        
                            Combat Move - Chinese
                                Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                                1 infantry moved from Shensi to Sikang
                                      Chinese take Sikang from Germans
                        
                            Combat - Chinese
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                        
                            Non Combat Move - Chinese
                                Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                Trigger RailMovementAutoPlaceRemoveChinese: has removed 1 Rail owned by Chinese in Kansu
                                Trigger RailMovementAutoPlaceRemoveChinese: has removed 1 Rail owned by Chinese in Kwangsi
                                1 fighter moved from Jehol to Anhwe
                                2 artilleries and 3 infantry moved from Jehol to Manchuria
                                1 infantry moved from Shantung to Kiangsu
                                1 infantry moved from Jehol to Shantung
                                1 infantry moved from Anhwe to Kiangsi
                                1 Rail moved from Kansu to Anhwe
                                1 Rail and 1 infantry moved from Anhwe to Kwangsi
                        
                            Place Units - Chinese
                                2 infantry placed in Anhwe
                                2 artilleries and 2 infantry placed in Manchuria
                                2 artilleries and 1 infantry placed in Anhwe
                        
                            Turn Complete - Chinese
                                Chinese collect 23 PUs; end with 23 PUs
                                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
                                Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 32 PUs
                        
                            Purchase Units - British
                                British buy 1 UK_Hvy_Bomber, 2 infantry, 1 uk_armour and 5 uk_fighters; Remaining resources: 0 PUs; 0 AirLendLease; 3 NavyLendLease; 
                        
                            Combat Move - British
                                Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                Turning on Edit Mode
                                EDIT: Turning off Edit Mode
                                10 uk_armours moved from Northwest Persia to Rostov
                                1 uk_fighter moved from Caucasus to Rostov
                                2 uk_fighters moved from Russia to Rostov
                                1 UK_Hvy_Bomber moved from Russia to Belarus
                                1 bomber moved from Gibraltar to Southern France
                                EDIT: 3 uk_paras moved from United Kingdom to Southern France
                        
                            Combat - British
                                Battle in Southern France
                                    British attack with 1 bomber and 3 uk_paras
                                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                                        British roll dice for 1 bomber and 3 uk_paras in Southern France, round 2 : 1/4 hits, 1.17 expected hits
                                        Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                                        1 infantry owned by the Germans lost in Southern France
                                    British win, taking Southern France from Germans with 1 bomber and 3 uk_paras remaining. Battle score for attacker is 3
                                    Casualties for Germans: 1 infantry
                                Battle in Belarus
                                    Changer loiter and taunt; British attack with 1 UK_Hvy_Bomber
                                    Germans defend with 6 G_air_transports and 5 armour; Changer defend
                                        British roll dice for 1 UK_Hvy_Bomber in Belarus, round 2 : 2/2 hits, 1.33 expected hits
                                        Germans roll dice for 6 G_air_transports and 5 armour in Belarus, round 2 : 1/5 hits, 2.50 expected hits
                                        1 UK_Hvy_Bomber owned by the British lost in Belarus
                                        2 armour owned by the Germans lost in Belarus
                                    Germans win with 6 G_air_transports and 3 armour remaining. Battle score for attacker is -5
                                    Casualties for British: 1 UK_Hvy_Bomber
                                    Casualties for Germans: 2 armour
                                Battle in Rostov
                                    British attack with 10 uk_armours and 3 uk_fighters
                                    Germans defend with 2 infantry
                                        British roll dice for 10 uk_armours and 3 uk_fighters in Rostov, round 2 : 3/13 hits, 6.50 expected hits
                                        Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                                        2 infantry owned by the Germans lost in Rostov
                                    British win, taking Rostov from Germans with 10 uk_armours and 3 uk_fighters remaining. Battle score for attacker is 6
                                    Casualties for Germans: 2 infantry
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                        
                            Non Combat Move - British
                                Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Russia
                                3 uk_fighters moved from Rostov to Russia
                                2 uk_armours moved from Kazakhstan to Russia
                                4 uk_armours moved from Northwest Persia to Volgograd
                                1 uk_armour moved from Eastern Persia to Kazakhstan
                                2 aaGuns, 2 artilleries and 20 infantry moved from Northwest Persia to Caucasus
                                1 artillery and 3 infantry moved from Northwest Persia to Iraq
                                2 Rails moved from Union of South Africa to Egypt
                                1 Rail and 1 uk_armour moved from Egypt to Russia
                                1 Rail moved from Egypt to Eastern Persia
                                1 Rail and 1 uk_armour moved from Eastern Persia to Russia
                                2 uk_fighters moved from India to Volgograd
                                4 infantry moved from Anglo Egyptian Sudan to Egypt
                                3 uk_fighters moved from Egypt to Caucasus
                                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                                1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
                                1 aaGun and 1 infantry moved from Burma to India
                                1 bomber moved from Southern France to United Kingdom
                        
                            Place Units - British
                                Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                1 UK_Hvy_Bomber placed in United Kingdom
                                2 infantry and 1 uk_armour placed in Union of South Africa
                                3 uk_fighters placed in Egypt
                                2 uk_fighters placed in India
                        
                            Turn Complete - British
                                Trigger BritishParaBoost atSouthern France: British has 1 uk_paraBoost placed in Southern France
                                British collect 57 PUs; end with 57 PUs
                                Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 63 PUs
                                Trigger UK Controls Hainan Pacific Expanded: British met a national objective for an additional 1 PUs; end with 64 PUs
                                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 69 PUs
                                Objective British 2 Kwangtung And Malaya: British met a national objective for an additional 5 PUs; end with 74 PUs
                        

                        Combat Hit Differential Summary :

                        Americans regular : 4.83
                        Japanese regular : 0.50
                        Germans regular : -3.50
                        British regular : -3.00
                        

                        EXP Game 9 Panzer UK 16 Extended.tsvg

                        ANZAC coming up

                        Game History

                        Round: 16
                        
                            Purchase Units - ANZAC
                                ANZAC buy 1 Escort, 1 artillery, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
                        
                            Combat Move - ANZAC
                                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                                2 artilleries moved from Queensland to 54 Sea Zone
                                1 transport moved from 54 Sea Zone to 49 Sea Zone
                                2 infantry moved from Solomon Islands to 49 Sea Zone
                                2 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone
                                1 Escort_Convoy, 1 armour, 2 artilleries, 1 carrier, 1 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                                1 bomber moved from Queensland to Caroline Islands
                                1 fighter and 1 tactical_bomber moved from Queensland to Caroline Islands
                                1 armour, 2 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
                        
                            Combat - ANZAC
                                Battle in Caroline Islands
                                    Changer loiter and taunt; ANZAC attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                                    Changer defend; Japanese defend with 4 Fortifications, 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
                                        Japanese roll AA dice in Caroline Islands : 0/3 hits, 0.50 expected hits
                                        ANZAC roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 3/9 hits, 3.83 expected hits
                                        Japanese roll dice for 4 Fortifications, 2 aaGuns and 4 infantry in Caroline Islands, round 2 : 3/4 hits, 2.00 expected hits
                                        3 infantry owned by the ANZAC lost in Caroline Islands
                                        1 infantry owned by the Japanese and 2 aaGuns owned by the Japanese lost in Caroline Islands
                                        ANZAC roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber in Caroline Islands, round 3 : 3/6 hits, 3.00 expected hits
                                        Japanese roll dice for 4 Fortifications and 3 infantry in Caroline Islands, round 3 : 3/3 hits, 1.50 expected hits
                                        1 fighter owned by the ANZAC and 2 artilleries owned by the ANZAC lost in Caroline Islands
                                        3 infantry owned by the Japanese lost in Caroline Islands
                                        ANZAC roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Caroline Islands, round 4 : 1/3 hits, 1.83 expected hits
                                        Japanese roll dice for 4 Fortifications in Caroline Islands, round 4 : 0/0 hits, 0.00 expected hits
                                        1 Fortification owned by the Japanese lost in Caroline Islands
                                        ANZAC roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Caroline Islands, round 5 : 1/3 hits, 1.83 expected hits
                                        Japanese roll dice for 3 Fortifications in Caroline Islands, round 5 : 0/0 hits, 0.00 expected hits
                                        1 Fortification owned by the Japanese lost in Caroline Islands
                                        ANZAC roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Caroline Islands, round 6 : 2/3 hits, 1.83 expected hits
                                        Japanese roll dice for 2 Fortifications in Caroline Islands, round 6 : 0/0 hits, 0.00 expected hits
                                        2 Fortifications owned by the Japanese lost in Caroline Islands
                                    ANZAC win, taking Caroline Islands from Japanese with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
                                    Casualties for ANZAC: 2 artilleries, 1 fighter and 3 infantry
                                    Casualties for Japanese: 4 Fortifications, 2 aaGuns and 4 infantry
                                Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Southern France
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                        
                            Non Combat Move - ANZAC
                                Trigger BritishParaBoost atSouthern France: British has 1 uk_paraBoost placed in Southern France
                                Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                1 bomber moved from Caroline Islands to New Guinea
                                2 submarines moved from 62 Sea Zone to 33 Sea Zone
                                1 infantry moved from New Guinea to Dutch New Guinea
                                1 infantry moved from New South Wales to Queensland
                                1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
                                1 fighter moved from Malaya to Shensi
                        
                            Place Units - ANZAC
                                3 transports placed in 54 Sea Zone
                                1 Escort placed in 62 Sea Zone
                                1 artillery and 1 tactical_bomber placed in New South Wales
                        
                            Turn Complete - ANZAC
                                ANZAC collect 23 PUs; end with 23 PUs
                                Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 24 PUs
                                Trigger ANZAC Controls CarolineIslands Pacific Expanded: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
                                Trigger ANZAC Controls PaulauIsland Pacific Expanded: ANZAC met a national objective for an additional 1 PUs; end with 28 PUs
                                Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 30 PUs
                                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
                                Trigger ANZAC Controls Okinawa Pacific Expanded: ANZAC met a national objective for an additional 1 PUs; end with 36 PUs
                                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 41 PUs
                        
                            Combat Move - French
                        
                            Combat - French
                                Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Southern France
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                        
                            Non Combat Move - French
                                Trigger BritishParaBoost atSouthern France: British has 1 uk_paraBoost placed in Southern France
                                Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                        
                            Turn Complete - French
                        

                        Combat Hit Differential Summary :

                        Japanese regular : 2.50
                        Japanese AA : -0.50
                        ANZAC regular : -2.33
                        

                        EXP Game 9 Panzer F 16 Extended.tsvg

                        I guess we'll see if the Luftwaffe can get through the Flak πŸ™‚ Decided to suicide the Bmbrs, as they were gonna die anyway. crockett inspired lol

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                        • Panzerstahl-Helm 0P Online
                          Panzerstahl-Helm 0
                          last edited by Panzerstahl-Helm 0

                          @beelee

                          Finally!
                          Germany will go for Moscow in a final attempt.

                          Phase 1 - Flak Tower rolls for Fighters

                          rolls for 3 Jet Fighters:

                          cf19769c-951c-4b35-9aa7-3eb5ef932554-{0793B1F8-7836-4E98-A26C-C753BF85B6BA}.png

                          1 hit (I edited the 1 Fighter to Smolensk, since I canΒ΄t remove it, because of

                          fea40423-74cf-4a20-8994-19cda86d78a1-{7230DFC1-C78C-4C9A-B807-54FD70A56283}.png
                          I will remove the fighter in NCM

                          rolls for 4 Tac. bombers + 2 Strat. Bombers:

                          7b4e0cac-568e-4c5d-83ae-0a563e4cc55e-{80D365CA-905F-4D01-9649-519F7E482FDF}.png

                          3 hits - not bad

                          Phase 2 - round 1 of battle

                          39 hits on Germany site, 49 hits on Russias site, which almost wipes out the complete German Army....

                          I moved 1 SS-Para into battle as well by accident, so I selected him as no-count-casuality.

                          round 2 of battle

                          Finito! Germany got 12 hits and Russia 19 hits - more than enough to finish the German Army.

                          Germany and the Axis failed to wrestle down the Allies and Adolf and his gang are surrendering!

                          4af440f6-00d9-4dea-b9eb-1246748dca9f-{B5CBA668-3B2F-459A-91F7-55F8BA7A8EA5}.png
                          The white flag was hoisted at the Reichstag in Berlin and the Axis are seeking for peace!

                          Once again a fantastic game!
                          Another fantastic game!
                          I guess the occupation of SZ6 brought the decisive turn in the war and Japan couldn't keep up the pressure on Russia and the Allies after that.

                          exp-game-9-panzer-G-17-FINAL.tsvg

                          B 1 Reply Last reply Reply Quote 1
                          • B Offline
                            beelee @Panzerstahl-Helm 0
                            last edited by beelee

                            @panzerstahl-helm-0

                            oh if you were able to select all the casualties I think you can hit "enter" to accept.

                            Edit
                            you can also drag the edge of the window to make it bigger to show how many units if needed

                            Edit 2
                            Yes another epic battle. The early naval defeat was hard to come back from. I'm up for the Report on this one. I just finished the Trout Game 5 report and am working on the multi now.

                            It'll take me a while to get done. See if I can shorten them up πŸ™‚

                            I don't think there are any pressing updates, so 2.52 should work going forward.

                            Let me know when you ready to battle again.

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