EXP Game 9 barnee vs Panzer
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excellent

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My father in law just got new wine ... additional 3 gallons to kill this week.
Battles is in progress, J6 also -
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Game History
Round: 6 Purchase Units - Japanese Note to players Japanese: It is Late 1942 and Prime Minister Tojo has Ordered All Japanese to Fight to the Death ! Banzai Attacks are Now Possible. Japanese buy 2 Escorts, 2 Fortifications, 1 elite, 10 infantry and 1 submarine; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 2 infantry moved from Celebes to 44 Sea Zone 1 battleship, 2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 Japan_destroyer, 1 battleship and 1 infantry moved from 43 Sea Zone to 35 Sea Zone 1 Heavy_BB moved from 36 Sea Zone to 35 Sea Zone 1 elite moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 Heavy_BB, 1 elite, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 elite and 4 infantry moved from 35 Sea Zone to Philippines 2 bombers moved from Caroline Islands to Philippines 2 fighters moved from 43 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Philippines 1 elite moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi 1 infantry moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow 1 infantry moved from Hopei to Shensi 1 fighter and 2 tactical_bombers moved from Anhwe to Shensi 2 infantry moved from Chahar to Suiyuyan 1 armour moved from Central Mongolia to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 armour moved from Tsagaan Olom to Dzavhan 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 fighter and 1 tactical_bomber moved from Manchuria to Yakut S.S.R. 1 artillery and 1 infantry moved from Central Mongolia to Suiyuyan 2 artilleries and 3 infantry moved from Ulaanbaatar to Dzavhan 2 artilleries and 9 infantry moved from Central Mongolia to Dzavhan 1 pacific_cruiser moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Kweichow Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Hunan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan 1 infantry owned by the British lost in Hunan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Yakut S.S.R. Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 elite Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yakut S.S.R., round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 elite in Yakut S.S.R., round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. 1 elite owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 elite Battle in Suiyuyan Japanese attack with 1 artillery and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 2 : 1/4 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Philippines Changer loiter and taunt; Japanese attack with 2 bombers, 1 elite, 3 fighters, 4 infantry and 1 tactical_bomber Changer defend; Americans defend with 4 Fortifications, 1 aaGun, 4 infantry and 2 usa_fighters Americans roll AA dice in Philippines : 0/3 hits, 0,50 expected hits Japanese roll dice for 2 Heavy_BBs, 2 battleships and 1 pacific_cruiser in Philippines, round 2 : 5/7 hits, 5,17 expected hits Japanese roll dice for 2 bombers, 1 elite, 3 fighters, 4 infantry and 1 tactical_bomber in Philippines, round 2 : 5/12 hits, 4,50 expected hits Americans roll dice for 4 Fortifications, 1 aaGun, 4 infantry and 2 usa_fighters in Philippines, round 2 : 3/6 hits, 3,33 expected hits 3 infantry owned by the Japanese lost in Philippines 2 usa_fighters owned by the Americans, 3 Fortifications owned by the Americans, 1 aaGun owned by the Americans and 4 infantry owned by the Americans lost in Philippines Japanese roll dice for 2 bombers, 1 elite, 3 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 3 : 3/9 hits, 4,00 expected hits Americans roll dice for 1 Fortification in Philippines, round 3 : 0/0 hits, 0,00 expected hits 1 Fortification owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 bombers, 1 elite, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 30 Casualties for Japanese: 3 infantry Casualties for Americans: 4 Fortifications, 1 aaGun, 4 infantry and 2 usa_fighters Battle in Kwangsi Japanese attack with 1 elite, 1 fighter and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 elite, 1 fighter and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 elite owned by the Japanese lost in Kwangsi 1 infantry owned by the British lost in Kwangsi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 elite Casualties for British: 1 infantry Battle in Shensi Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers British defend with 1 uk_armour Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 2/4 hits, 1,83 expected hits Chinese roll dice for 1 uk_armour in Shensi, round 2 : 0/1 hits, 0,50 expected hits 1 uk_armour owned by the British lost in Shensi Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for British: 1 uk_armour Battle in Dzavhan Japanese attack with 1 armour, 4 artilleries and 12 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 4 artilleries and 12 infantry in Dzavhan, round 2 : 5/17 hits, 4,50 expected hits Russians roll dice for 1 infantry in Dzavhan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Dzavhan 1 infantry owned by the Russians lost in Dzavhan Japanese win, taking Dzavhan from Russians with 1 armour, 4 artilleries and 11 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kwangtung 1 aaGun moved from Ulaanbaatar to Dzavhan 1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Buryatia 1 infantry moved from Amur to Buryatia 1 infantry moved from Korea to Amur 3 infantry moved from Manchuria to Buyant-Uhaa 5 infantry moved from Manchuria to Jehol 2 J_Rails moved from Kiangsu to Korea 1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe 1 fighter and 1 tactical_bomber moved from Hunan to Buyant-Uhaa 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 air_transport moved from Kwangtung to Korea 1 J_Rail and 1 infantry moved from Korea to Kwangtung 1 carrier moved from 36 Sea Zone to 20 Sea Zone 1 transport moved from 43 Sea Zone to 20 Sea Zone 1 Japan_destroyer moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 43 Sea Zone to 35 Sea Zone 1 carrier moved from 44 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone 2 bombers moved from Philippines to Kwangtung 1 J_Rail moved from Korea to Anhwe 1 J_Rail and 1 elite moved from Anhwe to Kwangtung 1 fighter and 1 tactical_bomber moved from Anhwe to Jehol 1 tactical_bomber moved from Shensi to Chahar 1 fighter and 1 tactical_bomber moved from Shensi to Chahar 1 pacific_submarine moved from 6 Sea Zone to 36 Sea Zone 1 Escort_Convoy moved from 6 Sea Zone to 16 Sea Zone Place Units - Japanese 2 Escorts and 1 submarine placed in 6 Sea Zone 10 infantry placed in Korea 1 elite placed in Japan 2 Fortifications placed in Caroline Islands Turn Complete - Japanese Note to players Japanese: It is Late 1942 and Our Shipyards are Hard at Work. We will soon Launch 1 new Carrier with 2 new Naval Fighters. They may only Operate in the Pacific and Indian Oceans. Trigger Japanese RemoveConvoySZ16: has removed 1 Escort_Convoy owned by Japanese in 16 Sea Zone Trigger Japanese RemoveConvoySZ16: Japanese has 1 Escort placed in 16 Sea Zone Japanese collect 48 PUs; end with 51 PUs Trigger Japan Loses Marianas: Japanese met a national objective for an additional -1 PUs; end with 50 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 51 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 54 PUs Trigger Japan Loses Hainan: Japanese met a national objective for an additional -1 PUs; end with 53 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 61 PUsCombat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : -0,33 Japanese regular : -1,67 Americans AA : -0,50 Russians regular : 1,00 -
uggh Forgot to attack Gunther


no hits
GD it He's not going down easy. Just sunk my Sub lol

no hits. He's the last roll now.

and the DD ends Gunther's illustrious career

All do rest of turn now
Cheese and Rice ! I forgot turn summary

well it's in History. That's what I usually look at anyway but if you don't have time to fire up the game the sumarry a quick way to scan it.
Edit
JFC No wonder there was no turn summary. I did the whole turn in local ! Uggh ! It's a long turn too lolOk I'll try it again

Game History
Round: 6 Purchase Units - Americans Note to players Americans: <body><b>It is Late 1942 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="USATankDestroyerFS.png"/><br><br></body> Trigger USATankDestroyerFS: buyUSATankDestroyerFS added to productionAmericans Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans Americans buy 1 ArmoredInfantry, 2 Escorts, 1 FighterAceUSA, 1 artillery, 1 carrier, 2 destroyers, 1 elite, 2 submarines, 2 transports and 1 usa_tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 Escort moved from 26 Sea Zone to 16 Sea Zone 1 artillery and 1 marine moved from Queensland to 54 Sea Zone 1 artillery, 1 marine and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 marine moved from 43 Sea Zone to Borneo 1 submarine moved from 93 Sea Zone to 92 Sea Zone 2 usa_fighters moved from 91 Sea Zone to 92 Sea Zone 2 usa_fighters moved from 91 Sea Zone to 104 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone 1 bomber moved from Eastern United States to 104 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 86 Sea Zone to 85 Sea Zone Combat - Americans Battle in Borneo Battle in 92 Sea Zone Changer loiter and taunt; Americans attack with 1 submarine and 2 usa_fighters Germans defend with 1 GermanUBoat; Changer defend; Italians defend with 1 Escort 1 GermanUBoat owned by the Germans submerged Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 usa_fighters in 92 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 Escort in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Italians lost in 92 Sea Zone Americans win, taking Borneo from Japanese with 1 submarine and 2 usa_fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 Escort Battle in 85 Sea Zone Americans attack with 1 cruiser, 1 destroyer and 1 submarine Germans defend with 1 GermanUBoat Americans roll dice for 1 submarine in 85 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 cruiser and 1 destroyer in 85 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 GermanUBoat in 85 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 GermanUBoat owned by the Germans lost in 85 Sea Zone Americans win, taking 85 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 4 Casualties for Germans: 1 GermanUBoat Battle in 104 Sea Zone Americans attack with 1 bomber, 1 destroyer, 1 submarine and 2 usa_fighters Germans defend with 2 GermanUBoats Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 1 destroyer and 2 usa_fighters in 104 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 2 GermanUBoats in 104 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 GermanUBoats owned by the Germans lost in 104 Sea Zone Americans win with 1 bomber, 1 destroyer, 1 submarine and 2 usa_fighters remaining. Battle score for attacker is 8 Casualties for Germans: 2 GermanUBoats Battle in 16 Sea Zone Americans attack with 1 Escort, 1 usa_fighter and 1 usa_tactical_bomber Japanese defend with 1 Escort Americans roll dice for 1 Escort, 1 usa_fighter and 1 usa_tactical_bomber in 16 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 Escort in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Escort owned by the Americans lost in 16 Sea Zone Americans roll dice for 1 usa_fighter and 1 usa_tactical_bomber in 16 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 Escort in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Japanese lost in 16 Sea Zone Americans win with 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 Escort Casualties for Japanese: 1 Escort Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Americans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turning on Edit Mode EDIT: Changing ownership of Tunisia from Italians to Americans EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 2 NavyFighters, 1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 usa_fighter and 1 usa_tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 Escort_Convoy moved from 10 Sea Zone to 25 Sea Zone 1 elite moved from Algeria to Tunisia 1 ArmoredInfantry moved from Morocco to Tunisia 1 elite moved from Morocco to Algeria 2 usa_fighters moved from 92 Sea Zone to 91 Sea Zone 2 usa_fighters moved from 104 Sea Zone to 91 Sea Zone 1 bomber moved from 104 Sea Zone to United Kingdom 1 aaGun and 1 elite moved from Eastern United States to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 Escort_Convoy, 1 aaGun, 1 elite and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 elite moved from 91 Sea Zone to Morocco 1 artillery and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 artillery, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 ArmoredInfantry and 1 artillery moved from Central United States to Southeast Mexico 1 ArmoredInfantry and 1 usa_fighter moved from Western United States to Alaska 1 infantry moved from Western United States to Central United States Place Units - Americans 1 Escort, 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 ArmoredInfantry, 1 artillery and 1 usa_tactical_bomber placed in Western United States 1 FighterAceUSA and 1 elite placed in Eastern United States 1 Escort, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone Turn Complete - Americans Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work. 1 Carrier with 2 Naval Fighters are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ25: has removed 1 Escort_Convoy owned by Americans in 25 Sea Zone Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ25: Americans has 1 Escort placed in 25 Sea Zone Americans collect 53 PUs; end with 53 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 67 PUs Trigger USA Controls Marianas Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 68 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 1 fighter and 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Hunan 1 infantry placed in Kwangsi 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 17 PUs Purchase Units - British Trigger FrenchUKRemove: buyFrenchUK removed from productionBritish British buy 8 infantry, 4 uk_armours, 1 uk_fighter and 1 uk_para; Remaining resources: 0 PUs; 2 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 1 bomber and 2 uk_fighters moved from United Kingdom to 110 Sea Zone 1 uk_armour moved from Yunnan to Kiangsi Chinese take Kiangsi from Japanese 1 uk_armour moved from Yunnan to Anhwe Chinese take Anhwe from Japanese 1 artillery, 2 infantry and 1 uk_fighter moved from Yunnan to Kweichow 1 uk_tactical_bomber moved from Szechwan to Kweichow Combat - British Battle in 110 Sea Zone Changer loiter and taunt; British attack with 1 bomber and 2 uk_fighters Germans defend with 1 Escort; Changer defend British roll dice for 1 bomber and 2 uk_fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 Escort in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 uk_fighter owned by the British lost in 110 Sea Zone 1 Escort owned by the Germans lost in 110 Sea Zone British win with 1 bomber and 1 uk_fighter remaining. Battle score for attacker is -3 Casualties for British: 1 uk_fighter Casualties for Germans: 1 Escort Battle in Kweichow British attack with 1 artillery, 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber Japanese defend with 1 infantry British roll dice for 1 artillery, 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Kweichow, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 1 artillery, 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Persia 1 uk_fighter and 1 uk_tactical_bomber moved from Kweichow to Yunnan 1 aaGun and 2 infantry moved from Szechwan to Kweichow 2 artilleries moved from French Indo China to Yunnan 1 infantry moved from Burma to Yunnan 3 mech_infantrys and 1 uk_armour moved from India to Yunnan 1 infantry moved from India to Burma 1 infantry moved from Iraq to Persia 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 81 Sea Zone 2 uk_armours moved from Belgian Congo to Egypt 1 uk_fighter moved from Egypt to Caucasus 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 2 Rails and 2 infantry moved from Union of South Africa to Persia 1 bomber and 1 uk_fighter moved from 110 Sea Zone to United Kingdom Place Units - British Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 uk_para placed in United Kingdom 5 infantry and 1 uk_armour placed in India 2 uk_armours and 1 uk_fighter placed in Egypt 3 infantry and 1 uk_armour placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2 British collect 52 PUs (2 lost to blockades); end with 52 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 58 PUs Trigger UK Controls Hainan Pacific Expanded: British met a national objective for an additional 1 PUs; end with 59 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -2.33 Japanese regular : -0.33 Germans regular : -0.17 British regular : 0.33No Glory for Gunther this time

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Ruhe in Frieden - rest in peace, GÞnther! You have been one of the brave ones!
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Game History
Round: 6 Purchase Units - Italians Italians buy 1 Italian_LCV, 1 NavalMine3, 1 armour, 3 infantry and 2 italian_paras; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from Syria to Trans-Jordan 1 tactical_bomber moved from Syria to Trans-Jordan 1 mech_infantry moved from Libya to Tobruk EDIT: 1 italian_para moved from Southern Italy to Malta EDIT: 1 italian_para moved from Malta to Tobruk 1 bomber moved from Southern Italy to Tobruk Combat - Italians Battle in Tobruk Italians attack with 1 bomber, 1 italian_para and 1 mech_infantry Russians defend with 1 armour Italians roll dice for 1 bomber, 1 italian_para and 1 mech_infantry in Tobruk, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 armour in Tobruk, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Italians lost in Tobruk 1 armour owned by the Russians lost in Tobruk Italians win, taking Tobruk from Russians with 1 bomber and 1 italian_para remaining. Battle score for attacker is 1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 armour Battle in Trans-Jordan Italians attack with 2 infantry and 1 tactical_bomber British defend with 1 infantry Italians roll dice for 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/3 hits, 0,83 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Italians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy 1 tactical_bomber moved from Trans-Jordan to Syria 1 bomber moved from Tobruk to Southern Italy 1 fighter moved from Northern Italy to Syria EDIT: 2 Italian_LCVs and 4 infantry moved from Greece to Syria EDIT: 1 Italian_LCV and 2 infantry moved from Gibraltar to Southern France EDIT: 2 infantry moved from Southern Italy to 97 Sea Zone EDIT: 1 infantry moved from Northern Italy to 97 Sea Zone EDIT: 1 aaGun moved from Southern Italy to 97 Sea Zone EDIT: 1 aaGun and 3 infantry moved from 97 Sea Zone to Greece EDIT: 2 infantry moved from Southern France to Northern Italy EDIT: Italians undo move 10. 1 Europe_Rail moved from Southern Italy to Southern France 1 Europe_Rail and 1 infantry moved from Southern France to Southern Italy 1 infantry moved from Southern France to Northern Italy Place Units - Italians 1 Italian_LCV, 1 NavalMine3 and 2 italian_paras placed in Southern Italy 1 armour and 3 infantry placed in Northern Italy Turn Complete - Italians Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk Italians collect 16 PUs; end with 16 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians regular : 1,17 Russians regular : 0,50 British regular : -0,33 -
Herr Panzer
How goes the vino battle ?

Hey some league guys having trouble at the other site. Saying it doesn't ask them if they can retreat in Naval battles.
I can't reproduce it but they're on windows. Have you noticed that at all ?
Hope everyone enjoying the Sun and the waters of the Med

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Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 4 Fortifications, 1 fighter, 2 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - ANZAC Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turning on Edit Mode EDIT: Changing ownership of Celebes from Japanese to ANZAC EDIT: Turning off Edit Mode 2 air_transports and 2 infantry moved from Queensland to Java 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 Escort_Convoy moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 42 Sea Zone to 36 Sea Zone 1 destroyer moved from 54 Sea Zone to 43 Sea Zone Place Units - ANZAC 4 Fortifications placed in Java 1 transport placed in 54 Sea Zone 1 fighter and 1 infantry placed in Queensland 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from South Australia: 1 infantry EDIT: Adding units owned by ANZAC to Queensland: 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 21 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 23 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs Purchase Units - French Note to players French: <body><br /><font size="5"><b> NOTE</b><br /></font><font size="3"><br /></font><font size="5">If Using Tech Save Game Now and Select in Game Options and Restart</b></body> Combat Move - French Combat - French Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - French Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 destroyer moved from 68 Sea Zone to 85 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Forgot to attack Celebes and move that bloke to Queensland

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Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Note to players Germans: <body><b>It is Early 1943 and the 5 Major Powers have Committed to Total War.<br><br><img src="TotalWar.png"/><br><br> Total War Rules are Now in Effect.<b></body> Note to players Germans: It is Early 1943 and The Waffen SS have Formed 2 Paratrooper Battalions. They are Now Available for Purchase. Note to players Germans: <body><b>It is Early 1943 and Elite Waffen Panzers are Now Available for Purchase !<br><br><img src="Elitewaffen_panzer.png"/><br><br> You May Only Have One Total at Anytime .<b></body> Note to players Germans: It is Early 1943 and our Armament Industry has Produced Another Wonder Weapon ! You may now purchase Rockets. Trigger GermansTotalWarMechInf: buyTotalWarMechInf added to productionGermans Trigger GermansTotalWarInf: buyTotalWar_Inf added to productionGermans Trigger GermansTotalWarTank: buyTotalWar_Tank added to productionGermans Trigger Rockets: buyGerman_Rockets added to productionGermans Trigger HeavyCV: buyHvyCarrier added to productionJapanese Trigger HeavyCV: buyHvyCarrier added to productionAmericans Trigger GermansTotalWarFighter: buyTotalWarFighter added to productionGermans Trigger GermansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionGermans Trigger GermansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionGermans Trigger GermansEliteWaffenPanzer: buyEliteWaffen_Panzer added to productionGermans Trigger GermansTotalWarArty: buyTotalWar_Arty added to productionGermans Trigger GermansTotalWar Bomber: buyTotalWar_Bomber added to productionGermans Trigger ItaliansBuyTakeOverItaly: buyTakeOverItaly added to productionItalians Trigger WaffenPara: buyWaffen_Para added to productionGermans triggerAttachmenLate1942: has removed 1 Late1942_red owned by Changer in Late 1942 triggerAttachmenEarly1943Red: has removed 1 Early1943 owned by Changer in Early 1943 triggerAttachmenLate1942: Changer has 1 Late1942 placed in Late 1942 Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone triggerAttachmenEarly1943Red: Changer has 1 Early1943_red placed in Early 1943 Germans buy 3 Atlantic_Walls, 1 ElitePanzer, 1 Elitewaffen_panzer, 1 Escort, 1 LuftwaffeAce, 1 Panzer_General, 1 Waffen_Oberst, 1 Waffen_Para, 1 demo_harbour, 1 elite, 1 german_para, 5 infantry and 2 waffen_infantrys; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 ElitePanzer, 1 german_para, 2 infantry and 1 waffen_infantry 1 Elitewaffen_panzer, 1 Waffen_Oberst, 1 Waffen_Para and 2 waffen_infantrys placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 German_LCV and 2 infantry moved from Novgorod to Archangel EDIT: 1 elite moved from Novgorod to Belarus EDIT: 1 elite moved from Eastern Poland to Baltic States 2 infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Baltic States 1 bomber moved from Novgorod to Archangel 1 bomber moved from Novgorod to Belarus 1 bomber moved from Western Germany to Baltic States 1 GermanUBoat moved from 112 Sea Zone to 104 Sea Zone 2 bombers moved from Western Germany to 104 Sea Zone 1 tactical_bomber moved from Gibraltar to 104 Sea Zone 1 fighter moved from Western Germany to 104 Sea Zone 1 GermanUBoat moved from 92 Sea Zone to 97 Sea Zone Combat - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Battle in Archangel Germans attack with 1 German_LCV, 1 bomber and 2 infantry Russians defend with 1 elite Germans win with 1 bomber remaining. Battle score for attacker is -6 Casualties for Germans: 1 German_LCV and 2 infantry Casualties for Russians: 1 elite Battle in Baltic States Germans attack with 1 bomber, 1 elite and 1 infantry Russians defend with 1 infantry Germans win, taking Baltic States from Russians with 1 bomber, 1 elite and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 bomber, 1 elite and 2 infantry Russians defend with 1 guard_infantry and 1 infantry Germans win, taking Belarus from Russians with 1 bomber and 1 elite remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Russians: 1 guard_infantry and 1 infantry Battle in 104 Sea Zone Germans attack with 1 GermanUBoat, 2 bombers, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine 1 fighter owned by the Germans, 2 bombers owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 GermanUBoat owned by the Germans retreated to 110 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 destroyer Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk Non Combat Move - Germans Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Bulgaria Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Germany Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 1stLuftflotten moved from Gibraltar to Southern Italy 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 2 bombers moved from 104 Sea Zone to Western Germany 1 GermanUBoat, 1 battleship, 1 carrier, 1 destroyer and 3 transports moved from 125 Sea Zone to 112 Sea Zone 1 bomber moved from Baltic States to Novgorod 1 bomber moved from Belarus to Western Germany 1 Waffen_Para moved from Germany to Novgorod 10 mine_unarmeds moved from Eastern Poland to Bessarabia 1 aaGun moved from Eastern Poland to Romania 1 infantry moved from Western Germany to Denmark 1 Waffen_Oberst and 1 waffen_infantry moved from Germany to Eastern Poland 1 waffen_infantry moved from Germany to Holland Belgium 1 Elitewaffen_panzer moved from Germany to Eastern Poland 1 LuftwaffeAce moved from Germany to Western Germany 1 tactical_bomber moved from Western Germany to Norway 1 tactical_bomber moved from Southern Italy to Western Germany 1 G_Rail moved from Germany to Eastern Poland 1 G_Rail and 1 aaGun moved from Eastern Poland to Bulgaria 1 aaGun moved from Western Germany to Denmark EDIT: 1 German_LCV, 1 artillery and 1 elite moved from Germany to Denmark 1 GermanUBoat moved from 97 Sea Zone to 98 Sea Zone 1 bomber moved from Archangel to Western Germany 1 ElitePanzer moved from Eastern Poland to Novgorod Place Units - Germans 3 infantry placed in Novgorod 2 infantry placed in Western Germany 1 ElitePanzer, 1 LuftwaffeAce, 1 Panzer_General, 1 elite and 1 german_para placed in Germany 1 Escort placed in 112 Sea Zone 1 Atlantic_Wall placed in Norway 1 Atlantic_Wall placed in Normandy Bordeaux 1 Atlantic_Wall placed in Denmark Units in Gibraltar being upgraded or consumed: 1 harbour 1 demo_harbour placed in Gibraltar Turn Complete - Germans Trigger Germans RemoveConvoySZ112Invert: has removed 1 Escort owned by Germans in 112 Sea Zone Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Germans RemoveConvoySZ112Invert: Germans has 1 Escort_Convoy placed in 112 Sea Zone Germans collect 47 PUs; end with 47 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
Guten Abend
Ivan truly was elite in Archangel and the Luftwaffe was off it's mark. I always hate hit when they double hit in small battles lol
You have UKR corked off now too. I just checked and LMs don't prevent Partisans. Just a heads up going forward in case you wern't aware.
I'll try and bust ivan out before I hit the bier store. Only a 15 minute delay if I run dry first

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@beelee said in EXP Game 9 barnee vs Panzer:
Guten Abend
Ivan truly was elite in Archangel and the Luftwaffe was off it's mark. I always hate hit when they double hit in small battles lol
hehe, depends on the point of view. I love it, when my Elites hit twice, but hate it when the enemies Elites hit twice....even once!
You have UKR corked off now too. I just checked and LMs don't prevent Partisans. Just a heads up going forward in case you wern't aware.
Indeed I missed that. Just checked the rules for Partisans
thanks for the hint.
I'll try and bust ivan out before I hit the bier store. Only a 15 minute delay if I run dry first

You need to send me your address. I need to send you something special from Germany for your beers
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GD it! It looks I didn't move my troops from Korea to Manchuria....seems they like the Korean girls to much.

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Game History
Round: 7 Purchase Units - Russians Note to players Russians: <body><b>It is Early 1943 and the Best Soviet Tank Unit has been Promoted to Elite Status.<br><br><img src="Elitearmour.png"/><br><br> You May Only Have One Total at Anytime .<b></body> Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians Trigger RussiansEliteArmor: buyEliteArmour added to productionRussians Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians Russians buy 1 AirLL, 3 Mass_Tankss, 1 Tank_General, 3 TotalWar_Tank_2s, 1 elite and 1 mine_unarmed; Remaining resources: 0 PUs; 0 AirLendLease; 2 TankLendLease; Place Units - Russians 1 AirLL placed in Caucasus Combat Move - Russians Trigger Russians RemoveLendLeaseFee: has removed 1 AirLL owned by Russians in Caucasus Trigger Germans DemoHarbour: has removed 1 demo_harbour owned by Germans in Gibraltar Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Turning on Edit Mode EDIT: Removing units owned by British from Caucasus: 1 uk_fighter EDIT: Adding units owned by Russians to Caucasus: 1 fighter EDIT: Turning off Edit Mode 2 fighters moved from Bryansk to Belarus 1 elite moved from Bryansk to Belarus 3 infantry moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Caucasus to Belarus Combat - Russians Battle in Belarus Russians attack with 1 elite, 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 elite Russians roll dice for 1 elite, 3 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 3/9 hits, 3.00 expected hits Germans roll dice for 1 elite in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 elite owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 elite, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 elite Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Russians Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Urals 1 fighter moved from Belarus to Caucasus 2 fighters and 1 tactical_bomber moved from Belarus to Bryansk 2 mine_unarmeds moved from Russia to Smolensk 1 infantry moved from Smolensk to Archangel 1 R_Europe_Rail and 1 elite moved from Russia to Urals 2 Russian_Rails moved from Russia to Caucasus 2 Russian_Rails, 1 aaGun and 1 infantry moved from Caucasus to Urals 1 Soviet_Commisar and 3 armour moved from Russia to Smolensk EDIT: 1 Soviet_Commisar and 3 armour moved from Smolensk to 3rd Corps EDIT: 1 3rdCorps moved from 3rd Corps to Smolensk 1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia 1 1stCorps, 1 aaGun and 9 infantry moved from Olgiy to Timguska 2 Russian_Engineers and 2 infantry moved from Kazakhstan to Timguska Place Units - Russians 3 Mass_Tankss, 1 Tank_General, 3 TotalWar_Tank_2s, 1 elite and 1 mine_unarmed placed in Russia Turning on Edit Mode EDIT: Removing units owned by Germans from 1st Waffen: 1 Waffen_Oberst_3 EDIT: Adding units owned by Germans to 1st Waffen: 1 Waffen_Oberst EDIT: Turning off Edit Mode Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 0.00Forgot to take somalia. I also deactivated 1st ss.
Well you don't have to but if you want to you can.
I'll send you an email -
oh yea I noticed that and was gonna say something. Go ahead and move them. It was obvious that is part of your plan
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Game History
Round: 7 Purchase Units - Japanese Note to players Germans: <body><b>It is Early 1943 and Heavy Carriers May Now be Purchased by Japan and the United States.<br><br><img src="Hvycarrier.png"/<b></body> Trigger JapaneseTotalWarArty: buyTotalWar_Arty added to productionJapanese Trigger JapaneseTotalWarMechInf: buyTotalWarMechInf added to productionJapanese Trigger JapaneseTotalWarAirTrprt: buyTotalWarAirTrprt added to productionJapanese Trigger JapaneseTotalWarTank: buyTotalWar_Tank added to productionJapanese Trigger JapaneseTotalWarInf: buyTotalWar_Inf added to productionJapanese Trigger JapaneseTotalWarNavyFighter: buyTotalWarNavyFtr added to productionJapanese Trigger JapaneseTotalWar Bomber: buyTotalWar_Bomber added to productionJapanese Trigger JapaneseTotalWarTacBmbr: buyTotalWarTacBmbr added to productionJapanese Trigger JapaneseTotalWarFighter: buyTotalWarFighter added to productionJapanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Korea: 6 infantry EDIT: Adding units owned by Japanese to Manchuria: 6 infantry EDIT: Turning off Edit Mode Japanese buy 1 Escort, 4 TotalWarAirTrprts, 1 elite, 8 infantry, 1 submarine and 1 transport; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Dzavhan to Yenisey 1 fighter and 1 tactical_bomber moved from Buryatia to Yenisey 1 armour moved from Dzavhan to Olgiy Japanese take Olgiy from Russians 1 armour moved from Olgiy to Tsagaan Olom 2 infantry moved from Suiyuyan to Kansu 1 artillery and 1 infantry moved from Suiyuyan to Shensi 1 fighter and 1 tactical_bomber moved from Buyant-Uhaa to Kansu 1 fighter and 1 tactical_bomber moved from Chahar to Shensi 2 infantry moved from Jehol to Anhwe 1 fighter and 1 tactical_bomber moved from Jehol to Anhwe 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 1 elite and 1 infantry moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi 1 bomber moved from Kwangtung to Kwangsi 1 elite and 1 infantry moved from Philippines to 35 Sea Zone 1 elite, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 elite and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes 2 Heavy_BBs and 2 battleships moved from 35 Sea Zone to 44 Sea Zone 1 Japan_destroyer moved from 35 Sea Zone to 44 Sea Zone 1 pacific_cruiser moved from 35 Sea Zone to 44 Sea Zone 1 bomber moved from Kwangtung to 36 Sea Zone 1 pacific_submarine moved from 36 Sea Zone to 43 Sea Zone 2 fighters moved from 35 Sea Zone to 43 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Chahar to Anhwe Combat - Japanese Battle in 43 Sea Zone Japanese attack with 2 fighters and 1 pacific_submarine Americans defend with 1 transport; ANZAC defend with 1 destroyer Japanese roll dice for 1 pacific_submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters in 43 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/2 hits, 0,50 expected hits 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese roll dice for 1 pacific_submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters in 43 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits Americans roll dice for 1 transport in 43 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 pacific_submarine in 43 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters in 43 Sea Zone, round 4 : 0/2 hits, 1,00 expected hits Americans roll dice for 1 transport in 43 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 pacific_submarine in 43 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters in 43 Sea Zone, round 5 : 0/2 hits, 1,00 expected hits Americans roll dice for 1 transport in 43 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 pacific_submarine in 43 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters in 43 Sea Zone, round 6 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 transport in 43 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits 1 transport owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 2 fighters and 1 pacific_submarine remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 destroyer Casualties for Americans: 1 transport Battle in Yenisey Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yenisey, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Yenisey Japanese win, taking Yenisey from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kansu Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 2/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 uk_armour Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/4 hits, 1,50 expected hits Chinese roll dice for 1 uk_armour in Kiangsi, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Japanese lost in Kiangsi 1 uk_armour owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for British: 1 uk_armour Battle in Kwangsi Japanese attack with 1 bomber, 1 elite and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 elite and 1 infantry in Kwangsi, round 2 : 1/4 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 elite and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 44 Sea Zone Japanese attack with 2 Heavy_BBs, 1 Japan_destroyer, 2 battleships, 1 pacific_cruiser and 1 transport ANZAC defend with 1 transport Japanese roll dice for 2 Heavy_BBs, 1 Japan_destroyer, 2 battleships, 1 pacific_cruiser and 1 transport in 44 Sea Zone, round 2 : 6/8 hits, 5,50 expected hits ANZAC roll dice for 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 2 Heavy_BBs, 1 Japan_destroyer, 2 battleships, 1 pacific_cruiser and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Anhwe Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers British defend with 1 uk_armour Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 3/5 hits, 2,00 expected hits Chinese roll dice for 1 uk_armour in Anhwe, round 2 : 0/1 hits, 0,50 expected hits 1 uk_armour owned by the British lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for British: 1 uk_armour Battle in Shensi Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/4 hits, 1,83 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Shensi 1 infantry owned by the Chinese lost in Shensi Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shensi, round 3 : 0/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shensi, round 4 : 1/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in 36 Sea Zone Japanese attack with 1 bomber and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber in 36 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber in 36 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 36 Sea Zone 1 bomber owned by the Japanese retreated ANZAC win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in Celebes Changer loiter and taunt; Japanese attack with 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber Changer defend; ANZAC defend with 1 armour and 1 infantry Japanese roll dice for 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/5 hits, 1,67 expected hits ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 2 : 0/2 hits, 0,83 expected hits 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 armour and 1 infantry Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kiangsu 1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone 1 carrier moved from 35 Sea Zone to 44 Sea Zone 1 bomber moved from 36 Sea Zone to Kwangtung 1 fighter and 1 tactical_bomber moved from Kiangsi to 44 Sea Zone 1 carrier moved from 35 Sea Zone to 44 Sea Zone 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 Japan_destroyer moved from 35 Sea Zone to 20 Sea Zone 1 Escort moved from 6 Sea Zone to 16 Sea Zone 1 bomber moved from Kwangsi to Kwangtung 1 fighter and 2 tactical_bombers moved from Anhwe to Jehol 1 fighter and 1 tactical_bomber moved from Shensi to Chahar 3 infantry moved from Jehol to Anhwe 3 infantry moved from Buyant-Uhaa to Chahar 4 infantry moved from Manchuria to Jehol 1 aaGun, 4 artilleries and 10 infantry moved from Dzavhan to Tsagaan Olom 1 fighter and 1 tactical_bomber moved from Kansu to Tsagaan Olom 1 fighter and 1 tactical_bomber moved from Yenisey to Tsagaan Olom 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Amur to Buryatia 1 infantry moved from Korea to Amur 1 air_transport and 1 infantry moved from Korea to Kwangtung 8 infantry moved from Korea to Manchuria 1 air_transport and 1 elite moved from Japan to Philippines 1 fighter moved from 43 Sea Zone to Philippines 1 fighter moved from 43 Sea Zone to 20 Sea Zone 1 NavyFighter moved from 6 Sea Zone to 20 Sea Zone Place Units - Japanese 4 TotalWarAirTrprts and 6 infantry placed in Korea 1 Escort, 1 submarine and 1 transport placed in 6 Sea Zone 1 elite and 2 infantry placed in Japan Trigger JapaneseTotalWarAirTrprtPlaceJapan4Korea: has removed 4 TotalWarAirTrprts owned by Japanese in Korea Trigger JapaneseTotalWarAirTrprtPlaceJapan4Korea: Japanese has 4 air_transports placed in Korea Turn Complete - Japanese Note to players Japanese: It is Early 1943 and Our Shipyards are Hard at Work. We will soon Launch 1 new Battleship and 1 new Transport. They may only Operate in the Pacific and Indian Oceans. Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4 Japanese collect 46 PUs; end with 50 PUs Trigger Japan Loses Marianas: Japanese met a national objective for an additional -1 PUs; end with 49 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 50 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 53 PUs Trigger Japan Loses Hainan: Japanese met a national objective for an additional -1 PUs; end with 52 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 60 PUsCombat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : -1,17 Japanese regular : -6,33 ANZAC regular : -0,67 Russians regular : -0,33 -
hmm ... -6.33 doesn't look to good for Nippon.
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yesh, I guess this was because of the battle in SZ43.
Not sure what happened there!
All drunk on BOTH sites?!? ðĪŠ -
heh heh banzai
Hawaii buddy always said that before we did a sake shot lol
Edit
I guess taking so long to sink that Trprt skewed the results. i kept waiting for my guys to do good lol
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