EXP Game 6 Barnee vs Trout
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@beelee Quiet turns for Italy becoming a theme. Regia Marina finally strong enough to venture out from their Taranto Naval Base. But only since the Royal Navy decided to no longer play in the Med
5676378c-3730-44b7-8ed2-e0a8e94ff634-exp-game-6-trout-i6.tsvg -
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 Escort, 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 Escort moved from 42 Sea Zone to 45 Sea Zone 1 fighter moved from Java to Dutch New Guinea 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from New Guinea to Dutch New Guinea 3 fighters moved from Queensland to Dutch New Guinea Combat - ANZAC Battle in Dutch New Guinea Changer loiter and taunt; ANZAC attack with 1 artillery, 4 fighters and 2 infantry Changer defend; Japanese defend with 1 elite ANZAC roll dice for 1 artillery, 4 fighters and 2 infantry in Dutch New Guinea, round 2 : 3/7 hits, 2.83 expected hits Japanese roll dice for 1 elite in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea 1 elite owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 elite Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Denmark Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Novgorod Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Non Combat Move - ANZAC Trigger RussiansParaBoost atNovgorod: Russians has 1 russian_paraBoost placed in Novgorod Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone 4 fighters moved from Dutch New Guinea to New Guinea 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 fighter moved from New South Wales to Queensland 1 artillery and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 Escort and 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC Trigger ANZAC RemoveANZACConvoySZ62Invert: has removed 1 Escort owned by ANZAC in 62 Sea Zone Trigger ANZAC RemoveANZACConvoySZ45Invert: has removed 1 Escort owned by ANZAC in 45 Sea Zone Trigger ANZAC RemoveANZACConvoySZ62Invert: ANZAC has 1 Escort_Convoy placed in 62 Sea Zone Trigger ANZAC RemoveANZACConvoySZ45Invert: ANZAC has 1 Escort_Convoy placed in 45 Sea Zone ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Purchase Units - French Note to players French: <body><br /><font size="5"><b> NOTE</b><br /></font><font size="3"><br /></font><font size="5">If Using Tech Save Game Now and Select in Game Options and Restart</b></body> Combat Move - French Combat - French Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Denmark Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Novgorod Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Non Combat Move - French Trigger RussiansParaBoost atNovgorod: Russians has 1 russian_paraBoost placed in Novgorod Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : 0.17
Italia getting cash heavy
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@beelee Well, no Allied navies in the Med to whack with the Takeover this game so never mind that money
Question: I thought Air Transports could be purchased as Total War but I didn't see that in the German purchase menu. Was I wrong about that?
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Oh ? Yea you can purchase Air Trprts in Total Wat. 4 for 12 bucks. Pretty good deal
wwtf there not showing up. I musta screwed something up last update. Well youll have to edit a extra 4 bucks and then buy 4 for now.
I'll look at it now.
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Not showing up for SSR either -
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Got it fixed. I'll update now. What happened was, I wanted the Air Transport Game Option to be turned on otherwise it wouldn't show up in the Purchase Window.
I did the opposite lol. I checked all the others and they're fine, so I just reverted it for now. Next big update I'll make all the Total War guys need there option on.
They're all on by default. Everything except Volkssturm
OK update done. Lets see what the Reich did
Update won't work in our game
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@beelee No worries. No ATβs this turn. Needed another gruppen army, another Ace, and a decent amount of bullet stoppers. Income in the 60βs doesnβt go very far for G
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heh heh were on radar mode.
Was just getting ready to post lol
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yea so the Escorts can't attack subs. Only defend. Looks like you won most of your battles easily enough, so I don't think the Air assets used are a big deal but probably stick the Escort back with the Fleet.
Also, you should have used a Ober 4 instead of a 3 in Normandy since you had a ss Panzer but it worked out ok too. Ober3 boosted the ss Pnzrgrndr anyway
I kinda like the overflow Boxes so far. Wish I had a little more room for them. Seems to work better than edit. I'll see if I can cram a few more dudes in there.
Captain has some new stuff coming up, so I'm probably gonna have to go S Atlantic for those.
Well, we'll see how it goes.
Thunderstorm Hope I don't lose power
Soviets in a bit
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Actually, maybe you want the Air from the Sub attack to go somewhere else in ncm ? Don't count it's CM -
Moved your Escort and rolled for Sub convoy. No damage
SSR attacks Nippon. You get 4 bucks to put anywhere that is not in a combat zone.
EXP Game 6 Trout R 7 CM 2.tsvg
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I'm gonna go ahead and roll this out. What you do, if you place anyone, isn't gonna affect my moves anywayGame History
Round: 7 Purchase Units - Russians Note to players Russians: <body><b>It is Early 1943 and the Best Soviet Tank Unit has been Promoted to Elite Status.<br><br><img src="Elitearmour.png"/><br><br> You May Only Have One Total at Anytime .<b></body> Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians Trigger RussiansEliteArmor: buyEliteArmour added to productionRussians Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians Russians buy 1 Elitearmour, 3 Mass_Tankss and 6 TotalWar_Artys; Remaining resources: 4 PUs; 0 AirLendLease; 1 TankLendLease; Politics - Russians Russians spend 4 PUs on Political Action: Political Action Russians To War With JapaneseTurn7 Russians succeeds on action: Political Action Russians To War With JapaneseTurn7: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With JapaneseTurn7: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With JapaneseTurn7: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Chinese takes Suiyuyan from Japanese EDIT: Chinese takes Chahar from Japanese EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Suiyuyan from Chinese to Japanese EDIT: Changing ownership of Chahar from Chinese to Japanese EDIT: Turning off Edit Mode Note to players Japanese: The Godless Communists Attack Japan! After Russian Combat Move Japan May Immediately Place the Amount of PUs it Cost Russia to Declare War in Units in any Non Combat Japanese Controlled Terr.... 1 infantry moved from Belarus to Baltic States 1 artillery and 3 infantry moved from Karelia to Finland 1 mech_infantry moved from Egypt to Ethiopia Russians take Ethiopia from Italians EDIT: 1 1stSovietAG moved from Bryansk to 1st Army Group EDIT: 1 1stCorps, 1 1stTankArmy and 10 infantry moved from 1st Army Group to Bryansk EDIT: 1 1stCorps moved from Bryansk to 1st Corps EDIT: 1 Soviet_Commisar and 3 armour moved from 1st Corps to Bryansk EDIT: 2 armour moved from Bryansk to Baltic States 1 Russian_Engineer and 1 elite moved from Smolensk to Baltic States 1 fighter and 1 tactical_bomber moved from Bryansk to Baltic States 1 fighter moved from Bryansk to Bessarabia 3 infantry moved from Western Ukraine to Bessarabia 1 infantry moved from Kazakhstan to Sikang Chinese take Sikang from Japanese 1 infantry moved from Novosibirsk to Tsinghai Chinese take Tsinghai from Japanese 1 guard_infantry moved from Urals to Kansu Chinese take Kansu from Japanese EDIT: 1 2ndCorps moved from Amur to 2nd Corps EDIT: 1 Soviet_Commisar_3, 2 armour and 1 elite moved from 2nd Corps to Manchuria 2 fighters, 16 infantry and 1 tactical_bomber moved from Amur to Manchuria Combat - Russians Battle in Baltic States Russians attack with 1 Russian_Engineer, 2 armour, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians win, taking Baltic States from Germans with 1 Russian_Engineer, 2 armour, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in Finland Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians win, taking Finland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Manchuria Russians attack with 1 Soviet_Commisar_3, 2 armour, 1 elite, 2 fighters, 16 infantry and 1 tactical_bomber Japanese defend with 1 armour, 1 infantry and 1 mech_infantry Russians win, taking Manchuria from Japanese with 1 Soviet_Commisar_3, 2 armour, 1 elite, 2 fighters, 14 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry Battle in Bessarabia Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 82 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Russians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at82 SeaZones: Germans has 1 Wolfpack placed in 82 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Buryatia Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Amur Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Novgorod 1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk 1 fighter moved from Bessarabia to Bryansk 1 infantry moved from Bryansk to Belarus 2 russian_paras moved from Novgorod to Bryansk 1 Tank_General and 5 armour moved from Russia to Bryansk EDIT: 1 Tank_General and 5 armour moved from Bryansk to 2nd Tank EDIT: 1 2ndTankArmy moved from 2nd Tank to Bryansk EDIT: 1 1stTankArmy, 1 2ndTankArmy and 10 infantry moved from Bryansk to 1st Army Group EDIT: 1 1stSovietAG moved from 1st Army Group to Bryansk 1 aaGun moved from Western Ukraine to Bryansk 1 armour moved from Urals to Novosibirsk 1 guard_infantry moved from Russia to Novosibirsk 1 R_Europe_Rail and 1 elite moved from Russia to Amur 1 Army_Conscript moved from Rostov to Caucasus EDIT: 1 infantry moved from Bryansk to Rostov 1 guard_infantry moved from Russia to Smolensk 2 russian_paras moved from Russia to Caucasus 1 mine_unarmed moved from Bryansk to Belarus 2 mine_unarmeds moved from Russia to Bryansk EDIT: 1 Soviet_Commisar and 1 armour moved from Bryansk to Caucasus EDIT: 1 Soviet_Commisar, 1 armour and 2 guard_infantrys moved from Caucasus to 1st Corps EDIT: 1 1stCorps moved from 1st Corps to Caucasus 1 Russian_Rail and 1 guard_infantry moved from Russia to Buryatia 1 Russian_Rail moved from Russia to Western Ukraine 1 Russian_Rail and 1 armour moved from Western Ukraine to Buryatia 2 fighters and 1 tactical_bomber moved from Manchuria to Buryatia 2 fighters and 1 tactical_bomber moved from Buryatia to Yakut S.S.R. 1 guard_infantry moved from Archangel to Novgorod 1 infantry moved from Smolensk to Archangel Place Units - Russians 1 Elitearmour, 3 Mass_Tankss and 6 TotalWar_Artys placed in Russia Trigger RussiansTotalWarArtyPlaceRussia6: has removed 6 TotalWar_Artys owned by Russians in Russia Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger RussiansTotalWarArtyPlaceRussia6: Russians has 6 artilleries placed in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs
Forgot to move aaGuns to Manchuria
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@beelee Very interesting strategy. Go KJF and be willing to take massive casualties to keep me moving around. Dice were in your favor in every battle this round. This game is making me think hard before every move
a7064c88-0bcf-4be3-962c-477914ef9979-exp-game-6-trout-j7.tsvg -
heh heh keeps your mind young
Fight off dementia as long as possible
Just finished test. Allies coming up
Game History
Round: 7 Purchase Units - Americans Trigger AmericansTotalWarMechInf: buyTotalWarMechInf added to productionAmericans Trigger AmericansTotalWarTank: buyTotalWar_Tank added to productionAmericans Trigger AmericansTotalWarArty: buyTotalWar_Arty added to productionAmericans Trigger AmericansTotalWarFighter: buyTotalWarFighter added to productionAmericans Trigger AmericansTotalWar Bomber: buyTotalWar_Bomber added to productionAmericans Trigger AmericansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionAmericans Trigger AmericansTotalWarNavyFtr: buyTotalWarNavyFtr added to productionAmericans Trigger AmericansTotalWarInf: buyTotalWar_Inf added to productionAmericans Americans buy 1 ArmoredInfantry, 2 Escorts, 1 Hvycarrier, 4 TotalWarFighters, 1 artillery, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 elite and 1 infantry moved from Eastern United States to 101 Sea Zone 1 Escort_Convoy, 1 Heavy_BB, 2 carriers, 1 cruiser, 3 destroyers, 1 elite, 1 infantry, 3 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 elite and 1 infantry moved from 91 Sea Zone to Morocco 1 AirCommander and 1 usa_fighter moved from Eastern United States to 91 Sea Zone 1 usa_tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 pacific_submarine moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Americans creates battle in territory 106 Sea Zone Battle in Morocco Battle in 16 Sea Zone Americans attack with 1 pacific_submarine, 1 usa_fighter and 1 usa_tactical_bomber Japanese defend with 1 Escort Americans roll dice for 1 pacific_submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 Escort in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 pacific_submarine owned by the Americans lost in 16 Sea Zone 1 Escort owned by the Japanese lost in 16 Sea Zone Americans win, taking 106 Sea Zone from Germans, taking Morocco from Germans with 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 pacific_submarine Casualties for Japanese: 1 Escort Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 82 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Americans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at82 SeaZones: Germans has 1 Wolfpack placed in 82 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 1 usa_fighter and 1 usa_tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 Escort, 2 NavyFighters, 1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 Escort moved from 26 Sea Zone to 25 Sea Zone 1 usa_fighter moved from Hawaiian Islands to 3 Sea Zone 1 ArmoredInfantry, 2 artilleries and 1 elite moved from Western United States to 10 Sea Zone 1 ArmoredInfantry, 1 Escort_Convoy, 4 NavyFighters, 2 artilleries, 2 carriers, 1 destroyer, 1 elite, 1 pacific_carrier and 2 transports moved from 10 Sea Zone to 3 Sea Zone 2 artilleries and 1 elite moved from 3 Sea Zone to Soviet Far East 1 ArmoredInfantry moved from 3 Sea Zone to Soviet Far East 1 FighterAceUSA moved from Eastern United States to Alaska 1 artillery and 3 infantry moved from Brazil to British Guiana 1 Escort moved from 101 Sea Zone to 104 Sea Zone Place Units - Americans 1 Escort placed in 101 Sea Zone 4 TotalWarFighters placed in Eastern United States 1 ArmoredInfantry and 1 artillery placed in Western United States 1 Escort, 1 Hvycarrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Trigger AmericansTotalWarFighterPlaceEUS: has removed 4 TotalWarFighters owned by Americans in Eastern United States Trigger AmericansTotalWarFighterPlaceEUS: Americans has 4 usa_fighters placed in Eastern United States Turn Complete - Americans Note to players Americans: It is Early 1943 and Our Shipyards are Hard at Work. 1 Battleship and 1 Transport are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger PacificFleetRD7: Americans has 1 pacific_BB and 1 pacific_transport placed in 10 Sea Zone Trigger PacificFleetJPNRD7: Japanese has 1 pacific_BB and 1 pacific_transport placed in 6 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Americans collect 53 PUs; end with 53 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 67 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 64 PUs Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery; Remaining resources: 0 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 1 infantry moved from Yunnan to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 82 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at82 SeaZones: Germans has 1 Wolfpack placed in 82 Sea Zone Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu Place Units - Chinese 1 artillery placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 17 PUs Purchase Units - British Trigger UKTotalWarSeaFighter: buySeafireTotalWar added to productionBritish Trigger UKTotalWar Tank: buyTotalWar_Tank added to productionBritish Trigger UKTotalWar Arty: buyTotalWar_Arty added to productionBritish Trigger UKTotalWarTacBmbr: buyTotalWarTacBmbr added to productionBritish Trigger UKTotalWarInf: buyTotalWar_Inf added to productionBritish Trigger UKTotalWarMechInf: buyTotalWarMechInf added to productionBritish Trigger UKTotalWar Bomber: buyTotalWar_Bomber added to productionBritish Trigger UKTotalWarFighter: buyTotalWarFighter added to productionBritish British buy 1 UK_LCV, 1 aaGun, 1 destroyer, 1 elite, 9 infantry, 2 uk_armours and 2 uk_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: British takes Holland Belgium from Germans EDIT: Turning off Edit Mode EDIT: 1 uk_para moved from United Kingdom to Holland Belgium 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 3 uk_fighters moved from United Kingdom to 109 Sea Zone 2 uk_fighters and 1 uk_tactical_bomber moved from Yunnan to Kiangsi 1 infantry moved from Kwangsi to Kiangsi 1 infantry moved from Hunan to Kiangsi 1 mech_infantry moved from Yunnan to Kwangtung British take Kwangtung from Japanese Combat - British Battle in Kiangsi British attack with 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber Japanese defend with 1 armour British roll dice for 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Kiangsi, round 2 : 0/5 hits, 2.00 expected hits Japanese roll dice for 1 armour in Kiangsi, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in Kiangsi 2 uk_fighters owned by the British and 1 uk_tactical_bomber owned by the British retreated 1 infantry owned by the British retreated to Hunan Japanese win with 1 armour remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Battle in 109 Sea Zone British attack with 1 destroyer and 3 uk_fighters Germans defend with 4 GermanUBoats and 1 Wolfpack British roll dice for 1 destroyer and 3 uk_fighters in 109 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 4 GermanUBoats in 109 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 Wolfpack in 109 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 destroyer owned by the British lost in 109 Sea Zone 2 GermanUBoats owned by the Germans lost in 109 Sea Zone 1 Wolfpack owned by the Germans lost in 109 Sea Zone Germans and British reach a stalemate . Battle score for attacker is 1 Casualties for British: 1 destroyer Casualties for Germans: 2 GermanUBoats and 1 Wolfpack Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 82 Sea Zone Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Shensi from Japanese to Chinese EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Persia 2 uk_fighters and 1 uk_tactical_bomber moved from Kiangsi to Yunnan 1 infantry moved from Szechwan to Shensi 1 infantry moved from Siam to Shan State 5 infantry moved from Burma to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 infantry moved from Yunnan to Kwangsi 2 uk_armours moved from India to Yunnan 2 infantry moved from India to 39 Sea Zone 1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 Escort moved from 79 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 2 uk_armours moved from Eastern Persia to Persia 1 mech_infantry moved from Eastern Persia to Persia 2 uk_armours moved from India to Eastern Persia 2 artilleries, 1 infantry and 2 uk_armours moved from Iraq to Persia 1 infantry moved from Caucasus to Northwest Persia 1 infantry moved from Iraq to Persia 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 uk_armour moved from Union of South Africa to Belgian Congo 2 Rails and 2 infantry moved from Union of South Africa to Persia 3 uk_fighters moved from 109 Sea Zone to United Kingdom 1 infantry and 1 uk_armour moved from Eastern United States to 101 Sea Zone 1 infantry, 1 transport and 1 uk_armour moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 uk_armour moved from 91 Sea Zone to Morocco Place Units - British Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at82 SeaZones: Germans has 1 Wolfpack placed in 82 Sea Zone 1 destroyer placed in 106 Sea Zone 1 UK_LCV, 1 elite and 2 uk_paras placed in United Kingdom 1 aaGun and 2 infantry placed in Egypt 2 infantry and 1 uk_armour placed in Union of South Africa 5 infantry and 1 uk_armour placed in India Turn Complete - British Trigger British RemoveUKConvoySZ80Invert: has removed 1 Escort owned by British in 80 Sea Zone Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Trigger British RemoveUKConvoySZ80Invert: British has 1 Escort_Convoy placed in 80 Sea Zone Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2,4,6 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,1,5,6,3,5,3,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,4,2,4,4 British collect 46 PUs (9 lost to blockades); end with 46 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 52 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 57 PUs Objective British 2 Kwangtung And Malaya: British met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 1.17 Germans regular : 0.00 British regular : -1.83
lol screwed up the china battle. No biggie. The top UK Commanders are moving to the ME
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@beelee Hitler has kicked Mussolini to the curb! Buildup for Operation Sea Lion has begun!
e709ee78-3cb7-4388-b88e-bbdcc1e56b5d-exp-game-6-trout-i7.tsvg
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Hi from the middle of the night
Why did the German Trprt get removed in 112 ?
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 82 Sea Zone Non Combat Move - ANZAC Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at82 SeaZones: Germans has 1 Wolfpack placed in 82 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to Queensland 1 Escort_Convoy, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 Escort_Convoy, 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 42 Sea Zone to 54 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter moved from New Guinea to Java 1 fighter moved from Queensland to Java 3 fighters moved from New Guinea to Queensland 1 destroyer moved from 34 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 infantry placed in New South Wales 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French Combat - French Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 82 Sea Zone Non Combat Move - French Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at82 SeaZones: Germans has 1 Wolfpack placed in 82 Sea Zone 1 destroyer moved from 39 Sea Zone to 80 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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@beelee Hi back at you! Trouble sleeping again. On G5 or G6, canβt remember exactly, I had added a transport so that I could shore bombard Denmark while LCV from West G attacked it. Then I forgot to remove it afterwards. I noticed it on I7 so deleted it
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Looks as if Operation Sealion will most likely succeed. Good move. I didn't see it coming. We'll see what happens
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There may be some hope for little old England yetStill gonna be a close run thing.
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@beelee Hard to see all of the possibilities Axis can do with the Takeover. I only saw it after I had completed G7 myself. Pizza did OSL to me one time with it. Same situation as here where we both saw it last-minute in games that were not going well up until that point
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uggh ! Spent an hour trying to figure out why I couldn't buy 2 Commisars. I had one in the overflow box lol. Ended up buying Tank Destroyer anyways
OK commies coming up
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JFC just did entire turn in Local GD it !Stupid is as Stupid does. That's what happens when I get in a hurry. Now I'ts just gonna take longer
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