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    EXP Game 1 Trout vs Johnny Cat

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    • JohnnyCatJ Offline
      JohnnyCat @beelee
      last edited by

      @beelee OMG

      Iโ€™m about to quit

      This level of detail is crazy

      At least for me

      Anyway. I had no idea that ships can bombard islands

      I thought only special bb could do that.

      So can my various cruisers move to bombard ?

      And whatโ€™s all that talk about Japan and me needing two, but not one destroyer ????

      If you are referring to the Japanese ability to move next turn yea I know that and have been counting on my tin cans mostly to block them. I learned that subs cannot block but are you telling me that destroyers cannot block either unless there are two of them ???

      B 1 Reply Last reply Reply Quote 0
      • B Online
        beelee @JohnnyCat
        last edited by beelee

        @johnnycat

        heh heh it's not for everyone ๐Ÿ™‚

        only need 1 DD to block

        Bombard page 15 OOB https://www.hasbro.com/common/documents/60D52426B94D40B98A9E78EE4DD8BF94/6B7BC7B257E049558181A7D71B822DCF.pdf

        Screenshot from 2026-01-04 21-01-37.png

        JohnnyCatJ 1 Reply Last reply Reply Quote 0
        • JohnnyCatJ Offline
          JohnnyCat @beelee
          last edited by

          @beelee @Trout

          Sorry for the delay Good Sir, but I needed to figure out things like how ships could bombard and how to make more money in REAL LIFE (I am here on business, after all) and overcome Jet Lag, ๐Ÿ™‚

          Finally attached is my USA 5 move - of course I am NOT invading the main island, but I am wanting to Bomb the Heck out of it, so you get to fly up 4 fighters to meet my heckload of fighters (7) and bombers (4) I guess.

          So I am awaiting your decision on if you want to send up those four fighters to die a grizzly death upon the slopes of Mount Fuji...

          I don't even know if your choice is optional but figure I better ask

          Attached is the game map so that you can see that I decided to try and abscond with some of your islands while still keeping pressure on your precious sea zone 6 heehee

          Am I doing this correctly?

          I don't think I am doing anything odd expect one cruiser is bombarding that Carolines place... Everyone else is just moving about the chess board.

          Also just a note about the board. As stated in the USA turn 4 that one Elite guy stayed on board his transport - but the board showed two elites in Hawaii itself and that was incorrect. Too bad for me because I cannot now use that transport the way I wanted but this is how we learn.

          I also note that of the 16 Russian conscripts that I placed last turn - ah 3 got missing. I think this is because I placed 6 incorrectly in that Ukraine zone and then deleted 3 to comply but forgot to increase the 7 in Moscow to 10. So I will use edit to add three more of those conscripts suckers after this turn. And next future games I will remember to save because Russia 5 can purchase 26 of those dudes and my only saving to buy 16 rather sux... hahaha. but again a GREAT LEARNING experience.

          I await your input Sir @Trout

          1767406506207-6b03b86e-ac1c-4a64-9334-826836f713d9-exp-game-1-jc-USA5.tsvg

          T 1 Reply Last reply Reply Quote 1
          • T Offline
            Trout @JohnnyCat
            last edited by

            @johnnycat No problem. We all have lives so sometimes need to go dark for awhile. 4 fighters against 7 seems like an unfair fight. So I will just let my AAA shoot you down. Hah!

            JohnnyCatJ 1 Reply Last reply Reply Quote 1
            • JohnnyCatJ Offline
              JohnnyCat @Trout
              last edited by

              @trout funny thing is that I donโ€™t even know what that means Now hahaha. But I sure anticipated that. Cuz why why throw away your planes.

              So I guess that means that the bombers get there unaffected by those pesky balsa wood zeros but they each have to try and avoid your guys from rolling 1s From the AA, right?

              In theory my four bombers pass that hurdle and then can decide which targets Iโ€™m
              Bombing (harbor, factory, brothel) right?

              Or do i have to state that up front?

              And, other than the brothel, whatโ€™s the consequence of damage to your various units? Does the harbor not work if damaged? Air field not give bonus?

              Does the factor produce less or what?

              Thank you sir.

              B 1 Reply Last reply Reply Quote 0
              • B Online
                beelee @JohnnyCat
                last edited by beelee

                @johnnycat

                yea you have to declare where the Bmbrs and Escorts are going and then the defender decides if he wants to intercept.

                So if you send say 2 Bmbrs and 3 Escorts at the Fctry and 1 Bmbr and 2 Escorts at the Harbor and AB, he can then vector all of his Ftrs to defend the Fctry, which is the most valuable target.

                So you want to send everything at the Fctry ๐Ÿ™‚

                For the Elite, you simply remove him in edit and then add him to the SZ. Just need to do it no later than the start of CombatMove

                Edit
                If you do go against multiple Targets, you will need to hand roll the Air Battle as triplea treats it as one battle instead of separate ones.

                Edit 2
                Damaged Fctrys and Bases explained on page 24 of the OOB rule book https://www.hasbro.com/common/documents/60D52426B94D40B98A9E78EE4DD8BF94/6B7BC7B257E049558181A7D71B822DCF.pdf

                Edit 3
                @JohnnyCat you are using an older save. Before UK's turn you need to remove 1 Arty 1 Tank and 2 LMs from India.

                You can redo the USA CM phase by editing in the Elite as mentioned above as well.

                Ah I see you already have the Elite in play. You need to switch the BB to repaired though.

                JohnnyCatJ 1 Reply Last reply Reply Quote 0
                • JohnnyCatJ Offline
                  JohnnyCat @beelee
                  last edited by

                  @beelee OH Man am I confused. Sorry but bad internet and I was just barely able to start that turn and everything crashed. And yea I saw that we were using some incorrect map parts...

                  Anyway I just told @Trout "Hey Mate I am bombing Japan" and not any specific targets and he said no scramble so I guess it does not matter now - but in the future I will state things very specifically because my entire intent was to bomb multiple targets (the factor, the harbor and that airbase)

                  I moved hotels so I am now in reasonable internet again - so what is the deal with damage to the factory/base/harbor?

                  QUESTION: I asked earlier and my apologies if you already answered - why even bomb if the factories / bases/ harbors cannot be destroyed? They do not even need to be healed from what I see.

                  I read page 23-24 and found no answers so I have to ask. Otherwise I don't see any purpose in bombing - and then there is the underground factories which are immune anyway.

                  B 1 Reply Last reply Reply Quote 0
                  • B Online
                    beelee @JohnnyCat
                    last edited by

                    @johnnycat

                    OOB Rulebook
                    https://www.hasbro.com/common/documents/60D52426B94D40B98A9E78EE4DD8BF94/6B7BC7B257E049558181A7D71B822DCF.pdf

                    Screenshot from 2026-01-07 14-28-49.png

                    1 Reply Last reply Reply Quote 0
                    • JohnnyCatJ Offline
                      JohnnyCat
                      last edited by

                      @Trout @beelee

                      Hey Gents. I finished USA 5 -- Brutal loss of 2 bombers hahaha.

                      Things were a tad confusing for me but as far as I can tell, I got the map corrected. But I had to restart the turn - originally I was going to bomb Japan but as I was starting that the net crashed for me and I was not even sure if I was connected to the dice server. Anyway, I gave this lots of thought and decided to try and nab up all the islands I could instead. And my two bombers were shot down over IWO JIMA with anti aircraft missiles from the future. NOTE Did you ever see that movie where a "modern carrier" slips through time to Dec 5 1941? It was a late 80s movie I think.

                      104f0b47-e97c-438e-8757-c6cb9b3af6f8-exp-game-1-jc-USA_5.txt

                      EDITS:
                      So 3 more Russian suckers (Conscripts) were added to Moscow since 3 disappeared for some reason - and I don't know why Might want you guys to double check what happened because I bought 16 (I will buy 26 future games) and wanted 3 in Karelia, and 6 in UKraine and 7 in Moscow but somehow that was wrong? Where is Stalingrad? I don't see that but apparent we can put 6 there?

                      Anyway the USA like I said lost 2 bombers which sucks but they took some islands, blocked some IPN and bought stuff. Moved some paratroops to Alaska to jump over the somewhere in Russia I guess - is that legal?

                      I bought the USS Iowa - that is cool.

                      I need a nap so I will get to China and ANZAC later.

                      OH and I had to use Edit to fix my damaged BB and weirdly had to use edit to land the lone bomber that survived Caroline Islands. The AI let me attack there because there was a legit landing for the unit in New Guinea- but after the attack the game would not let me move it there. weird; did I do something wrong?

                      1767406506207-6b03b86e-ac1c-4a64-9334-826836f713d9-exp-game-1-jc-USA5.tsvg

                      T 1 Reply Last reply Reply Quote 0
                      • JohnnyCatJ Offline
                        JohnnyCat
                        last edited by

                        @trout @beelee

                        Attached is the UK Turn 5 that I intend to do.

                        QUESTIONS:

                        1. My 3 UK paratroopers believe that they alone can liberate France and want to go for it. They are already planning their ticker tape parade and lining up the girls. How is this handled?

                        Not lining up the girls, I mean :

                        Do your planes get to try and intercept?

                        What about AA?

                        Can I send my 5 fighters along to watch them get crushed?

                        1. I intend to build an airbase in Egypt. In my dreams I can place it during the first turn, then use it to give my planes there an extra space to run and mess stuff up, but I'm guessing the Airbase gets placed after my non-combat phase and the turn is over, yes?

                        That's it for my questions - I have not actually started this turn yet and this saved game is merely to show the map of what I intend to do assuming the Gods of Rules allow it.

                        Thanks you and it's great to feel like I can play this game again - those few days with terrible internet were... well they were "terrible" ๐Ÿ™‚

                        JohnnyCatJ 1 Reply Last reply Reply Quote 0
                        • JohnnyCatJ Offline
                          JohnnyCat @JohnnyCat
                          last edited by

                          @Trout @beelee

                          Same question on the factory upgrade - is that the beginning of the turn so that I can place 4 guys in that factory (assuming I upgrade South Afrika or Egypt).

                          Or do I place the upgraded factory then use it to add 4 units the next turn?

                          Thanks

                          It's dinner time and my next to last day here - Let me know if either of you would like anything from Taipei... There are many cool things here but I HAVE NOT SEEN Scorpions...

                          1 Reply Last reply Reply Quote 0
                          • T Offline
                            Trout @JohnnyCat
                            last edited by

                            @johnnycat Sorry about the bombers in Iwo Jima .... well not really :beaming_face_with_smiling_eyes: For Russia, you can never place more than three units in any complex except Moscow. Only exception is on R5 only, can place up to 6 conscripts in Volgograd. So your R placements will need to be revised a bit before G6. Also, you cannot choo choo more than three each turn. For Paris, you can attack there. I am not looking at our board now so don't recall what is there. But if I have an AAA gun there, yes he can shoot at paratroopers and airplanes. But only three total. So if I shoot at your three paras then I cannot also shoot at your planes. As for whether that is good strategy, since you are winning at the moment I will let you figure that out. Hah!!

                            Alaska paras could jump to RFE if you build an airbase there. Otherwise they would fall out of the airplanes into the lovely ocean where the King Crabs hang out at. A bit chilly water there I understand.

                            JohnnyCatJ 2 Replies Last reply Reply Quote 0
                            • JohnnyCatJ Offline
                              JohnnyCat @Trout
                              last edited by

                              @trout right cause they move two. So yea theyโ€™d end up crab food.

                              Paras move two. But three from a base.

                              Iโ€™m still trying to figure out when that airbase gets built.

                              Do I get to build the airbase and move the guys three?

                              Maybe an easier question is : Iโ€™m assuming everything gets built in the final placement phase after non-combat move, so what units get built in the first placement phase?

                              The only answer I know is repair of bb and ca. And those lend lease units get โ€œboughtโ€ in that first phase and get me
                              Moved and used.

                              Anything else you know gets built that first phase? Maybe conversion of inf to marines โ€ฆ

                              T 1 Reply Last reply Reply Quote 0
                              • T Offline
                                Trout @JohnnyCat
                                last edited by

                                @johnnycat everything built in last phase. First phase only for repairing big boats and upgrades. So for Allies you can upgrade an Army guy to a Marine in first phase or put a factory underground in first phase. All newly built units or facilities are last phase

                                JohnnyCatJ 1 Reply Last reply Reply Quote 0
                                • JohnnyCatJ Offline
                                  JohnnyCat @Trout
                                  last edited by

                                  @trout thanks for clarifying that sir.

                                  B 1 Reply Last reply Reply Quote 0
                                  • B Online
                                    beelee @JohnnyCat
                                    last edited by

                                    @johnnycat

                                    Screenshot from 2026-01-08 15-40-42.png

                                    JohnnyCatJ 1 Reply Last reply Reply Quote 0
                                    • JohnnyCatJ Offline
                                      JohnnyCat @beelee
                                      last edited by

                                      @beelee you are so amazing.
                                      Thank you

                                      I SAVE ALL
                                      THIS SO
                                      ILL NOT HAVE TO ASK AGain.

                                      B 1 Reply Last reply Reply Quote 0
                                      • B Online
                                        beelee @JohnnyCat
                                        last edited by

                                        @johnnycat

                                        Yea so the Bmbr can't attack Carolines. It moved 5 to get there and only has 2 movement left.

                                        The reason triplea allows it, is because with the introduction of "Heavy Carriers" it allows 2 "Strategic Bmbrs" the ability to land on Hvy CVs. So triplea will let them land on a regular CV too.

                                        You have to PlayerEnforce correct movement.

                                        What I will do for the next update, is not have the Bmbrs able to land on the CVs unless the "Heavy Carrier" Game Option is selected ( it's on by default ) and wait until the Hvy CVs enter the game.

                                        That will help a little bit. I will update the Game Notes to clarify that in more detail.

                                        Screenshot from 2026-01-08 18-02-06.png

                                        Hvy CV explained here: https://www.axisandallies.org/forums/assets/uploads/files/1746017644582-17.g40-heavy-aircraft-carrier-unit.pdf

                                        JohnnyCatJ 1 Reply Last reply Reply Quote 0
                                        • JohnnyCatJ Offline
                                          JohnnyCat @beelee
                                          last edited by

                                          @beelee oh darn. And I thought I had that figured out. Sigh

                                          So what to do? Redo the turn? The battle? Jump off the building Iโ€™m in?

                                          Please PUNISH ME so that I learn. Because we all know that beatings are the only true way to learn. ๐Ÿ˜ฑ๐Ÿค—๐Ÿ˜‡๐Ÿ™

                                          B 1 Reply Last reply Reply Quote 1
                                          • B Online
                                            beelee @JohnnyCat
                                            last edited by beelee

                                            @johnnycat

                                            heh heh

                                            I will look at the History and see if it can be adjusted.

                                            Edit
                                            So first rd dice we discount the Bmbr roll. It rolled last. So 4 hits

                                            Screenshot from 2026-01-08 18-39-03.png

                                            Means 2nd rd JPN would get 1 more roll for the Arty.

                                            because rd 2 JPN will score 3 hits not counting the Bmbr so I'll just roll for it. 1 die at 2 for the Arty.

                                            Screenshot from 2026-01-08 18-45-41.png

                                            Arty got a hit.

                                            Screenshot from 2026-01-08 18-46-35.png

                                            So kill another yank and just move your Bmbr from Midway. You get 7 movement so just pick a legal area for it. Remember it can't land on any new conquests

                                            JohnnyCatJ 2 Replies Last reply Reply Quote 0

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