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    EXP Game 1 Trout vs Johnny Cat

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    • B Offline
      beelee @JohnnyCat
      last edited by

      @johnnycat

      Screenshot from 2025-12-01 23-55-24.png

      Screenshot from 2025-12-01 23-57-27.png

      https://www.hasbro.com/common/documents/60D52426B94D40B98A9E78EE4DD8BF94/6B7BC7B257E049558181A7D71B822DCF.pdf

      https://www.hasbro.com/common/documents/60D52426B94D40B98A9E78EE4DD8BF94/01976084F8F14994BE3DA27CAF498033.pdf

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      • JohnnyCatJ Offline
        JohnnyCat
        last edited by

        @beelee I am reading those rules and do not see that section on placement anywhere - and a search for the word "placement" produces only 3 results.

        I am reading this:
        https://drive.google.com/file/d/1jI_1JdIC-1KiTihBICJAbtX3GpVYnNgf/view

        Please tell me where to find these placement rules you quoted.

        Thanks

        PS. I did play all those hasbro boardgames - But I gather that some guy in Panama is making actual boardgame maps for this particular version of the game - apparently using the old boardgame pieces as well as custom made units.

        B 1 Reply Last reply Reply Quote 0
        • B Offline
          beelee @JohnnyCat
          last edited by

          @johnnycat

          yes that's the latest rulebook. Placement is explained on a per unit basis. he doesn't actually use the word "placement". I believe it is "produced'. Triplea refers to it as "placement".

          Look at Marines for an example of placing in 1st plase phase. Page 17 of rulebook.

          I put all of the 1st place phase units in one spot in the Game Notes that I referenced above. Basically, 1st place phase units are replacing or upgrading an existing unit.

          Yes the pictures the Captain posts use a custom map. I believe it's "Lt. Dans" but I'm not certain.

          This may be of interest to you but perhaps too far of a drive.

          https://www.axisandallies.org/forums/topic/42170/sacramento-area-global-1940

          JohnnyCatJ 1 Reply Last reply Reply Quote 0
          • T Offline
            Trout @JohnnyCat
            last edited by

            @johnnycat Hey there. Yes, G40 is a boardgame which is why it sometimes appears a bit "weird" as an online game. The placement rules are an example. It throws everybody off when they first play, myself included. But Beelee is correct. The first placement phase is only for unit conversions and repairs really. Allies transforming infantry into Marines & Commandos, Axis converting Germans to SS and repairs to facilities which were bombed or carriers/battleships that were damaged. Because per the rulebook, you are allowed to pay money for those unit conversions and then use them right away. All normal unit buys are placed at the end of the turn. For playing over the board, that's difficult in that you are in Cali, I am in TX, and Beelee lives not close to either of us. There is a boardgaming convention that has a healthy attendance for A&A fanatics but they only play the regular G40, not the House Rules Expansion. In Europe however, there's alot of guys who get together annually to play the HRE. Probably because the game was created and developed by Europeans; Danish to be specific.

            JohnnyCatJ 1 Reply Last reply Reply Quote 0
            • JohnnyCatJ Offline
              JohnnyCat @beelee
              last edited by

              @beelee Thanks for the link! I wrote the guy. And thanks for explaining. I love this stuff... So are we gonna play a game now for real (sort of)? I get that I was using the initial placement wrong, hahaha. NO wonder it seems unfair. I could buy bombers, place them before combat phase, then use em in combat to wipe out the German fleet or whatever ... Now I know better.

              And I got the paratrooper stuff down...

              Marines and special armored divisions and all that stuff seem like a fun little addition too but I am not sure how to connect all that with those top-of-the-game-board locations that seem to actually hold units (like the USA D-Day troops and that UK bomber that continues to bomb Germany even when the UK falls when playing the computer)...

              So I'm happy to start a game with you while I crush those Nazis that Tasty Fish is running... @Trout 🙂 :face_screaming_in_fear:

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              • JohnnyCatJ Offline
                JohnnyCat @Trout
                last edited by

                @trout Got it.

                OK Mate - so where we at with our game? As I recall I did a successful albeit mundane R1 turn and we are waiting for your Japanese or am I mistaken.

                T 2 Replies Last reply Reply Quote 0
                • B Offline
                  beelee
                  last edited by

                  @johnnycat

                  I think for now it is best for you to play the game against Trout and I will assist with rule clarifications and mostly how triplea implements them.

                  It's a learning process. 🙂 One thing about Armored Inf, is that Artillery boost them to Attack 3. That helps on amphibous attacks as they can't outrun the Artillery. They Defend at 3 too.

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                  • T Offline
                    Trout @JohnnyCat
                    last edited by

                    @johnnycat Game History

                    Round: 1
                    
                        Purchase Units - Japanese
                            Japanese buy 2 factory_minors and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                    
                        Politics - Japanese
                    
                        Combat Move - Japanese
                            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                            2 infantry moved from Jehol to Chahar
                                  Japanese take Chahar from Chinese
                            1 artillery moved from Jehol to Chahar
                            1 artillery and 3 infantry moved from Shantung to Anhwe
                                  Japanese take Anhwe from Chinese
                            1 artillery and 3 infantry moved from Kwangsi to Yunnan
                            1 fighter moved from Kiangsu to Yunnan
                            1 tactical_bomber moved from Kiangsu to Yunnan
                            2 bombers moved from Japan to Yunnan
                            1 artillery and 3 infantry moved from Kiangsi to Hunan
                            1 artillery and 3 infantry moved from Kiangsu to Anhwe
                            1 fighter moved from Formosa to Hunan
                            2 tactical_bombers moved from Manchuria to Hunan
                            2 fighters moved from Manchuria to Hunan
                    
                        Combat - Japanese
                            Battle in Hunan
                                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                                Chinese defend with 2 infantry
                                Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                                Casualties for Japanese: 1 infantry
                                Casualties for Chinese: 2 infantry
                            Battle in Yunnan
                                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                                Chinese defend with 4 infantry
                                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                                Casualties for Japanese: 2 infantry
                                Casualties for Chinese: 4 infantry
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone
                    
                        Non Combat Move - Japanese
                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                            Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
                            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kwangsi
                            1 fighter moved from Yunnan to Kwangsi
                            2 bombers and 1 tactical_bomber moved from Yunnan to Kwangsi
                            3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                            1 mech_infantry moved from Manchuria to Anhwe
                            1 aaGun moved from Manchuria to Jehol
                            1 artillery moved from Manchuria to Jehol
                            1 battleship moved from 6 Sea Zone to 33 Sea Zone
                            1 cruiser moved from 6 Sea Zone to 33 Sea Zone
                            1 submarine moved from 6 Sea Zone to 33 Sea Zone
                            2 infantry moved from Japan to 6 Sea Zone
                            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                            2 infantry moved from 36 Sea Zone to Kwangsi
                            2 infantry moved from Okinawa to 19 Sea Zone
                            2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                            2 infantry moved from 36 Sea Zone to Kwangsi
                            1 transport moved from 20 Sea Zone to 6 Sea Zone
                            1 J_Rail moved from Kiangsu to Korea
                            1 J_Rail and 1 infantry moved from Korea to Kwangsi
                            1 J_Rail moved from Kiangsu to Korea
                            1 J_Rail and 1 infantry moved from Korea to Kwangsi
                            1 fighter moved from Korea to Shantung
                            1 fighter moved from Japan to Kwangsi
                            1 tactical_bomber moved from Japan to Kwangsi
                            1 fighter moved from Okinawa to Kwangsi
                            1 Japan_destroyer moved from 19 Sea Zone to 36 Sea Zone
                            1 carrier moved from 6 Sea Zone to 36 Sea Zone
                            1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                            1 fighter moved from 6 Sea Zone to 36 Sea Zone
                            1 submarine moved from 19 Sea Zone to 36 Sea Zone
                            1 infantry moved from Japan to 6 Sea Zone
                            1 armour moved from Japan to 6 Sea Zone
                            1 infantry moved from 6 Sea Zone to Korea
                            1 armour moved from 6 Sea Zone to Korea
                            6 infantry moved from Manchuria to Jehol
                            1 infantry moved from Korea to Manchuria
                            1 infantry moved from Korea to Manchuria
                            1 battleship moved from 19 Sea Zone to 36 Sea Zone
                            1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                            1 carrier moved from 6 Sea Zone to 33 Sea Zone
                            1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
                            1 fighter moved from 6 Sea Zone to 33 Sea Zone
                    
                        Place Units - Japanese
                            1 factory_minor placed in Shantung
                            1 factory_minor placed in Kiangsu
                            1 transport placed in 6 Sea Zone
                    
                        Turn Complete - Japanese
                            Japanese collect 30 PUs; end with 30 PUs
                            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 38 PUs
                            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
                    

                    104f0b47-e97c-438e-8757-c6cb9b3af6f8-exp-game-1-jc-j1.tsvg Allies Up!

                    JohnnyCatJ 1 Reply Last reply Reply Quote 0
                    • T Offline
                      Trout @JohnnyCat
                      last edited by

                      @johnnycat Just so you are tracking. USA can't declare war until end of Round 3. Triple A will trigger that automatically unless bad guys attack Americanos first. Also, Japanese can declare war on Soviets and USA doesn't care. But if Japanese attack UK or ANZAC, they do care and will declare.

                      B JohnnyCatJ 2 Replies Last reply Reply Quote 1
                      • B Offline
                        beelee @Trout
                        last edited by

                        @trout

                        @JohnnyCat to clarify triplea will auto DOW on G and Italy but not JPN end of Rd 3

                        JohnnyCatJ 1 Reply Last reply Reply Quote 0
                        • JohnnyCatJ Offline
                          JohnnyCat @beelee
                          last edited by

                          @beelee Declaration of War?

                          B 1 Reply Last reply Reply Quote 1
                          • B Offline
                            beelee @JohnnyCat
                            last edited by

                            @johnnycat

                            USA can declare War on JPN after rd 3. It is not automatic unless JPN attacks anyone other than SSR.

                            Check Natl Grd in rules and Game Notes for more information.

                            1 Reply Last reply Reply Quote 0
                            • JohnnyCatJ Offline
                              JohnnyCat @Trout
                              last edited by

                              @trout Got it

                              1 Reply Last reply Reply Quote 1
                              • JohnnyCatJ Offline
                                JohnnyCat @Trout
                                last edited by

                                @trout

                                Here are the game notes - NOTE: THERE IS NO WAY FOR ME TO SAVE game notes inside Mac version of this game. If you know a way please send to me with screen shots... because I don't see it.

                                104f0b47-e97c-438e-8757-c6cb9b3af6f8-exp-game-1-jc-USA_CHINA_UK_1.txt

                                Here is the game save - USA 1: bought stuff, moved stuff. I don't what to say mate.

                                China tries to fend off its certain doom by turtling up...

                                And UK put some mines in India and other stuff - staying within the 20 PUs (or bucks or pounds or dollars or whatever the unit is) that according to the rules says the UK must stay at or under... Might want to check that.

                                Anyway the only combat with some mafia guys in Afrika that needed to be taken care of...

                                OK The Mightly Italians are next. I sense a surprise.

                                B JohnnyCatJ 2 Replies Last reply Reply Quote 1
                                • B Offline
                                  beelee @JohnnyCat
                                  last edited by

                                  @johnnycat

                                  your saved game didn't post. Just your text summary. should look like you did it before

                                  Screenshot from 2025-12-03 01-17-15.png

                                  tsvg at the end signifies it's a save

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                                  • JohnnyCatJ Offline
                                    JohnnyCat @JohnnyCat
                                    last edited by

                                    @johnnycat

                                    opps - forgot to include this

                                    104f0b47-e97c-438e-8757-c6cb9b3af6f8-exp-game-1-jc-USA_CHINA_UK_1.tsvg

                                    JohnnyCatJ 1 Reply Last reply Reply Quote 0
                                    • JohnnyCatJ Offline
                                      JohnnyCat @JohnnyCat
                                      last edited by

                                      @johnnycat @Trout

                                      104f0b47-e97c-438e-8757-c6cb9b3af6f8-exp-game-1-jc-USA_CHINA_UK_1.tsvg

                                      T 1 Reply Last reply Reply Quote 0
                                      • T Offline
                                        Trout @JohnnyCat
                                        last edited by

                                        @johnnycat Game History

                                        Round: 1
                                        
                                            Purchase Units - Italians
                                                Italians buy 2 Italian_LCVs and 1 italian_para; Remaining resources: 0 PUs; 
                                        
                                            Combat Move - Italians
                                                Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                                                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                                                2 fighters moved from Southern Italy to 93 Sea Zone
                                                1 bomber moved from Northern Italy to 93 Sea Zone
                                                1 infantry moved from Libya to Tunisia
                                                1 artillery moved from Libya to Tunisia
                                                1 mech_infantry moved from Tobruk to Tunisia
                                                1 armour moved from Tobruk to Tunisia
                                                1 artillery moved from Tobruk to 96 Sea Zone
                                                1 infantry moved from Tobruk to 96 Sea Zone
                                                2 infantry moved from Albania to Yugoslavia
                                                2 infantry moved from Northern Italy to Yugoslavia
                                                1 armour moved from Albania to Yugoslavia
                                                1 armour moved from Northern Italy to Yugoslavia
                                                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                                                1 infantry moved from 97 Sea Zone to Yugoslavia
                                                1 artillery moved from 97 Sea Zone to Yugoslavia
                                                1 cruiser moved from 95 Sea Zone to 97 Sea Zone
                                                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                                                1 infantry moved from Southern Italy to 97 Sea Zone
                                                2 artilleries moved from Northern Italy to Yugoslavia
                                                1 infantry moved from 97 Sea Zone to Yugoslavia
                                                1 transport moved from 95 Sea Zone to 97 Sea Zone
                                        
                                            Combat - Italians
                                                Battle in Yugoslavia
                                                    Italians attack with 2 armour, 3 artilleries and 6 infantry
                                                    Neutral_Allies defend with 4 infantry
                                                    Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 9
                                                    Casualties for Italians: 1 infantry
                                                    Casualties for Neutral_Allies: 4 infantry
                                                Battle in 93 Sea Zone
                                                    Italians attack with 1 bomber, 2 fighters and 1 submarine
                                                    French defend with 1 cruiser and 1 destroyer
                                                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1
                                                    Casualties for Italians: 1 fighter and 1 submarine
                                                    Casualties for French: 1 cruiser and 1 destroyer
                                                Battle in Tunisia
                                                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                                                    French defend with 1 infantry
                                                    Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                                                    Casualties for French: 1 infantry
                                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone
                                        
                                            Non Combat Move - Italians
                                                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
                                                Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy
                                                1 fighter moved from 93 Sea Zone to Southern Italy
                                                1 bomber moved from 93 Sea Zone to Southern Italy
                                                1 destroyer moved from 96 Sea Zone to 95 Sea Zone
                                                2 infantry moved from Southern Italy to Northern Italy
                                                1 aaGun moved from Northern Italy to Western Germany
                                        
                                            Place Units - Italians
                                                2 Italian_LCVs and 1 italian_para placed in Southern Italy
                                        
                                            Turn Complete - Italians
                                                Italians collect 12 PUs; end with 12 PUs
                                                Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 15 PUs
                                                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                                        

                                        3b49d157-88ac-4e67-9967-7048a4258c11-exp-game-1-jc-i1.tsvg
                                        Not too many tricks 🙂 Your French Navy fought very well and killed one of my planes :crying_face:

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                                        • JohnnyCatJ Offline
                                          JohnnyCat
                                          last edited by

                                          @trout said in EXP Game 1 Trout vs Johnny Cat:

                                          3b49d157-88ac-4e67-9967-7048a4258c11-exp-game-1-jc-i1.tsvg

                                          Sadly for the Nazis, their reign of terror has stopped before it even got going. The French Legion from the Future has returned to this Earthtime and started eradicating the Nazi forces in France starting with Vichy France; Southern France will always belong to the Good Guys...

                                          104f0b47-e97c-438e-8757-c6cb9b3af6f8-exp-game-1-jc-ANZAC_FRENCHIE_1.txt

                                          And the actual game save:

                                          1764794454252-3b49d157-88ac-4e67-9967-7048a4258c11-exp-game-1-jc-ANZAC_FRENCH1.tsvg

                                          So I will await your formal surrender. Surely @beelee will concur that the Axis future is now all but decided now that the French Plasma Gun army from the future has landed in Southern France.

                                          B T 2 Replies Last reply Reply Quote 0
                                          • B Offline
                                            beelee @JohnnyCat
                                            last edited by beelee

                                            @johnnycat

                                            heh heh vive la france lol

                                            That might be the first time I've ever seen France make a successful counterattack in rd 1 🙂

                                            Hey, you got a hit from the Sacramento guy at the other site :thumbs_up:

                                            Edit
                                            Yea so the Marine will place in 1st place but the Paratrooper and Elite will place in 2nd or normal OutOfBox place. So the Para needs to be in D.C. Can't place and move it same turn.

                                            You're getting there 🙂

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