EXP Game 9 barnee vs Trout
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yea so I woulda scrambled the 112 battle. No biggie. It'll just change the number of Air the yanks and jerry have as the Escort would be sunk regardless.
I'll roll it out and we can adjust as needed.

Edit
I'll start from scratch. 7 3's and 2 4"s for the yanks against 6 4's and a 2 for jerry.8 hits jerry is dead

Jerry puts up the good fight 7 hits

all units die from both sides.
I have to brutalize to the store for a bit. Let me know if the above works for you
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@beelee Sure - works for me
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Game History
Round: 15 Research Technology - Germans Purchase Units - Germans triggerAttachmenEarly1947EXP43Invert: has removed 1 Late1946_red owned by Changer in D-Day triggerAttachmenEarly1947EXP43Invert: Changer has 1 Early1947_red placed in D-Day Germans buy 1 ElitePanzer, 1 G_air_transport, 1 German_LCV, 1 King_Tiger, 1 NavalMine3, 1 PanzerJagerFS, 1 Panzer_Grndrs, 2 SP_Artillerys, 4 TotalWarMe_262s, 1 aaGun, 1 elite, 2 german_paras, 5 infantry and 2 waffen_infantrys; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 2 infantry 2 waffen_infantrys placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode 1 ElitePanzer moved from Smolensk to Urals Germans take Urals from Russians 1 armour moved from Bessarabia to Ukraine 1 armour moved from Ukraine to Western Ukraine 1 Waffen_Para moved from Romania to Western Ukraine 1 LuftwaffeAce and 3 fighters moved from Romania to Western Ukraine 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 bomber moved from Eastern Poland to Norway 1 bomber moved from Romania to Norway 1 infantry moved from Baltic States to Belarus 1 fighter moved from 95 Sea Zone to Normandy Bordeaux 1 fighter moved from 95 Sea Zone to Holland Belgium 1 armour and 2 infantry moved from Southern France to Normandy Bordeaux 2 armour and 1 infantry moved from Western Germany to Holland Belgium EDIT: 1 German_LCV, 1 Panzer_Grndrs and 1 armour moved from Western Germany to Norway EDIT: 1 ElitePanzer, 2 German_LCVs, 1 Panzer_Grndrs, 1 SP_Artillery and 1 elite moved from Germany to Norway EDIT: 1 Panzer_Grndrs moved from Germany to 113 Sea Zone EDIT: 1 armour moved from Western Germany to 113 Sea Zone EDIT: 1 Panzer_Grndrs and 1 armour moved from 113 Sea Zone to Norway 1 WaffenPnzrJagerFS moved from Smolensk to Belarus 1 1stWaffenPnzrArmy, 1 Elitewaffen_panzer, 1 King_Tiger, 1 WaffenPnzrJagerFS, 1 Waffen_Hvy_Tank and 1 Waffen_Oberst moved from Eastern Poland to Belarus Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Belarus Germans attack with 1 1stWaffenPnzrArmy, 1 Elitewaffen_panzer, 1 King_Tiger, 2 WaffenPnzrJagerFSs, 1 Waffen_Hvy_Tank, 1 Waffen_Oberst and 1 infantry Russians defend with 1 armour Germans roll dice for 1 1stWaffenPnzrArmy, 1 Elitewaffen_panzer, 1 King_Tiger, 2 WaffenPnzrJagerFSs, 1 Waffen_Hvy_Tank, 1 Waffen_Oberst and 1 infantry in Belarus, round 2 : 6/9 hits, 4.33 expected hits Russians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 1stWaffenPnzrArmy, 1 Elitewaffen_panzer, 1 King_Tiger, 2 WaffenPnzrJagerFSs, 1 Waffen_Hvy_Tank, 1 Waffen_Oberst and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in Western Ukraine Germans attack with 1 LuftwaffeAce, 1 Waffen_Para, 1 armour, 3 fighters and 1 tactical_bomber; Changer loiter and taunt Changer defend; Russians defend with 1 armour Germans roll dice for 1 LuftwaffeAce, 1 Waffen_Para, 1 armour, 3 fighters and 1 tactical_bomber in Western Ukraine, round 2 : 2/8 hits, 4.17 expected hits Russians roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 LuftwaffeAce, 1 Waffen_Para, 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in Norway Germans attack with 1 ElitePanzer, 3 German_LCVs, 3 Panzer_Grndrss, 1 SP_Artillery, 2 armour, 2 bombers and 1 elite British defend with 1 UK_LCV, 1 elite and 3 infantry Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 ElitePanzer, 3 German_LCVs, 3 Panzer_Grndrss, 1 SP_Artillery, 2 armour, 2 bombers and 1 elite in Norway, round 2 : 4/12 hits, 5.17 expected hits British roll dice for 1 UK_LCV, 1 elite and 3 infantry in Norway, round 2 : 0/5 hits, 1.67 expected hits 1 UK_LCV owned by the British, 3 infantry owned by the British and 1 elite owned by the British lost in Norway Germans win, taking Norway from British with 1 ElitePanzer, 3 German_LCVs, 3 Panzer_Grndrss, 1 SP_Artillery, 2 armour, 2 bombers and 1 elite remaining. Battle score for attacker is 15 Casualties for British: 1 UK_LCV, 1 elite and 3 infantry Battle in Holland Belgium Germans attack with 2 armour, 1 fighter and 1 infantry British defend with 1 uk_para and 1 uk_paraBoost Germans roll dice for 2 armour, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 uk_para and 1 uk_paraBoost in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits 1 uk_para owned by the British lost in Holland Belgium 1 uk_paraBoost owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 uk_para and 1 uk_paraBoost Battle in Normandy Bordeaux Germans attack with 1 armour, 1 fighter and 2 infantry British defend with 1 uk_para and 1 uk_paraBoost Germans roll dice for 1 armour, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 uk_para and 1 uk_paraBoost in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 1 uk_paraBoost owned by the British lost in Normandy Bordeaux Germans roll dice for 1 armour, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 3/3 hits, 1.17 expected hits British roll dice for 1 uk_para in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 uk_para owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 uk_para and 1 uk_paraBoost Non Combat Move - Germans Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail owned by Germans in Baltic States Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Eastern Poland Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Ukraine 1 fighter moved from Normandy Bordeaux to Southern France 1 fighter moved from Holland Belgium to Western Germany 1 Panzer_Grndrs moved from Southern Italy to Western Germany 1 infantry and 3 mine_unarmeds moved from Southern Italy to 95 Sea Zone 1 Escort_Convoy, 1 carrier, 1 destroyer, 1 infantry, 3 mine_unarmeds and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 infantry and 3 mine_unarmeds moved from 92 Sea Zone to Gibraltar 1 italian_para moved from Morocco to 92 Sea Zone 1 italian_para moved from 92 Sea Zone to Gibraltar 1 armour moved from Morocco to Tunisia 1 infantry moved from Morocco to Algeria 1 LuftwaffeAce, 3 fighters and 1 tactical_bomber moved from Western Ukraine to Poland 1 tactical_bomber moved from Poland to Germany 1 armour moved from Novgorod to Vologda 1 armour moved from Novgorod to Archangel 1 armour moved from Eastern Poland to Smolensk 1 Panzer_General and 4 armour moved from Poland to Belarus 1 aaGun moved from Eastern Poland to Belarus 1 armour moved from Poland to Belarus 1 armour moved from Romania to Belarus 1 King_Tiger moved from Romania to Bessarabia 1 G_Rail moved from Germany to Southern France 1 G_Rail and 1 infantry moved from Southern France to Ukraine 1 Europe_Rail moved from Germany to Southern France 1 Europe_Rail and 1 infantry moved from Southern France to Baltic States 1 G_Rail moved from Germany to Southern France 1 G_Rail and 1 infantry moved from Southern France to Eastern Poland 1 G_air_transport and 1 armour moved from Western Germany to Novgorod 1 G_air_transport and 1 armour moved from Western Germany to Novgorod 1 G_air_transport moved from Vyborg to Western Germany 1 G_air_transport moved from Karelia to Western Germany 1 GermanUBoat moved from 92 Sea Zone to 86 Sea Zone 1 GermanUBoat moved from 92 Sea Zone to 83 Sea Zone 2 bombers moved from Norway to Western Germany Place Units - Germans 1 G_air_transport, 1 King_Tiger, 1 PanzerJagerFS, 1 SP_Artillery, 4 TotalWarMe_262s and 2 infantry placed in Western Germany 1 ElitePanzer, 1 German_LCV, 1 NavalMine3, 1 Panzer_Grndrs, 1 SP_Artillery, 1 aaGun, 1 elite, 2 german_paras and 3 infantry placed in Germany Turning on Edit Mode EDIT: Adding units owned by Changer to 113 Sea Zone: 3 G_SeaMines EDIT: Removing units owned by Germans from Gibraltar: 3 mine_unarmeds EDIT: Adding units owned by Changer to Gibraltar: 3 german_mines EDIT: Turning off Edit Mode COMMENT: 3 G LMs in GIB at 91 Trigger GermansTotalWarMe 262PlaceWesternGermany4: has removed 4 TotalWarMe_262s owned by Germans in Western Germany Trigger GermansTotalWarMe 262PlaceWesternGermany4: Germans has 4 Me_262s placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6 Germans collect 68 PUs (3 lost to blockades); end with 68 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 80 PUs Trigger Germans ReceiveItaliansRomanEmpireObjective: Germans met a national objective for an additional 5 PUs; end with 85 PUs Trigger Germans ReceiveItaliansNoShipsMedObjective: Germans met a national objective for an additional 5 PUs; end with 90 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 98 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 103 PUsCombat Hit Differential Summary :
Russians regular : -1.00 Germans regular : -1.00 British regular : -2.00That just about blew my mind to pieces lol Late game gets so complex. Not the attacks so much but the logistics and what your opponent might do.
It's why we enjoy it so much though

Edit
The inactive TG in 1st Tank needs to be removed so you can buy another one if you want. That is the draw back to leaving them in the Box. You have to remember to kill them if the one on the board dies.I still think it works better than edit in edit out. Still getting used to it and it's just a matter of personal preference how one wants to do it anyway.
I'll go ahead and remove it.
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Remember to activate your TG to red dot if you attack uggh I need to deactivate one of the ss TDs brbEdit 3
GD it I saved in local. one more time
EXP Game 9 Trout G 15edit2.tsvg
I went ahead and activated your TG
Edit 4
JFC there should be only 1 "NM 3" in Berlin. Triplea wouldn't let me load since the Trprt attacked Norway.Just something we have to stay aware of. It won't be getting fixed anytime soon or most likely never lol
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@beelee Game History
Round: 15 Purchase Units - Russians Russians buy 3 Mass_Tankss and 1 Soviet_Commisar; Remaining resources: 2 PUs; 2 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 1stWaffenPnzrArmy moved from Belarus to 1st Waffen Panzer EDIT: 1 waffen_PG_Active moved from 1st Waffen Panzer to Belarus EDIT: 3 waffen_panzers moved from 1st Waffen Panzer to Belarus EDIT: 1 FighterAce, 1 Tank_General3, 12 armour, 3 fighters and 1 infantry moved from Bryansk to Belarus EDIT: Russians undo move 4. 1 FighterAce, 1 Tank_General3, 12 armour, 3 fighters and 1 infantry moved from Bryansk to Belarus 6 armour moved from Russia to Belarus 1 armour moved from Tambov to Belarus Combat - Russians Battle in Belarus Russians attack with 1 FighterAce, 1 Tank_General3, 19 armour, 3 fighters and 1 infantry Germans defend with 1 Elitewaffen_panzer, 1 King_Tiger, 1 Panzer_General, 1 WaffenPnzrJager, 1 WaffenPnzrJagerFS, 1 Waffen_Hvy_Tank, 1 Waffen_Oberst, 1 aaGun, 6 armour, 1 infantry, 1 waffen_PG_Active and 3 waffen_panzers Units damaged: 1 Waffen_Hvy_Tank owned by the Germans 1 Waffen_Hvy_Tank owned by the Germans transformed into 1 Waffen_HvyTnk_Dmgd owned by the Germans in Belarus 2 fighters owned by the Russians and 1 FighterAce owned by the Russians retreated 3 armour owned by the Russians retreated to Bryansk Germans win with 1 Elitewaffen_panzer, 1 WaffenPnzrJagerFS, 1 Waffen_HvyTnk_Dmgd, 1 waffen_PG_Active and 3 waffen_panzers remaining. Battle score for attacker is -25 Casualties for Russians: 1 Tank_General3, 16 armour, 1 fighter and 1 infantry Casualties for Germans: 1 King_Tiger, 1 Panzer_General, 1 WaffenPnzrJager, 1 Waffen_Hvy_Tank, 1 Waffen_Oberst, 1 aaGun, 6 armour and 1 infantry Non Combat Move - Russians Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia 1 FighterAce moved from Belarus to Russia 2 fighters moved from Belarus to Russia 1 aaGun moved from Bryansk to Russia Place Units - Russians 3 Mass_Tankss and 1 Soviet_Commisar placed in Russia Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 14 PUs10c52c8c-9357-461e-aa6b-017e4ecbe786-exp-game-9-trout-r15.tsvg
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Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 Escort, 1 Fortification, 1 Japan_destroyer, 4 TotalWarFighters, 6 TotalWar_Tanks, 2 armour, 1 elite and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Kamikaze: Japanese has 1 Kamikaze placed in Japan Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 armour, 1 elite, 1 infantry and 1 mech_infantry moved from Kweichow to Yunnan 2 bombers and 1 fighter moved from Kweichow to Kazakhstan 1 fighter and 2 tactical_bombers moved from Tsinghai to Kazakhstan 1 fighter moved from Shensi to Kazakhstan 1 infantry moved from Samara to Kazakhstan 1 mech_infantry moved from Novosibirsk to Kazakhstan 2 armour moved from Korea to 6 Sea Zone 1 elite and 2 infantry moved from Japan to 6 Sea Zone 1 Escort_Convoy, 1 Hvycarrier, 1 Japan_destroyer, 4 NavyFighters, 2 armour, 1 elite, 2 infantry and 2 transports moved from 6 Sea Zone to 31 Sea Zone 2 armour, 1 elite and 2 infantry moved from 31 Sea Zone to Wake Island 2 fighters moved from Japan to 31 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 Escort, 2 Heavy_BBs, 1 Hvycarrier, 2 Japan_destroyers, 1 battleship, 1 carrier, 2 fighters, 1 infantry and 2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 3 fighters moved from Caroline Islands to 31 Sea Zone Combat - Japanese Battle in Kazakhstan Japanese attack with 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 1 infantry and 2 uk_armours Japanese roll dice for 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kazakhstan, round 2 : 5/9 hits, 4.50 expected hits Russians roll dice for 1 infantry and 2 uk_armours in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan 1 infantry owned by the British and 2 uk_armours owned by the British lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry and 2 uk_armours Battle in Yunnan Japanese attack with 1 armour, 1 elite, 1 infantry and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 armour, 1 elite, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/5 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 1 elite, 1 infantry and 1 mech_infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 1 elite and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 31 Sea Zone Japanese attack with 1 Escort, 1 Escort_Convoy, 2 Heavy_BBs, 2 Hvycarriers, 3 Japan_destroyers, 4 NavyFighters, 1 battleship, 1 carrier, 7 fighters, 2 tactical_bombers and 2 transports Americans defend with 2 Heavy_BBs, 2 Hvycarriers, 4 NavyFighters, 1 destroyer, 1 submarine, 2 transports and 4 usa_fighters Japanese roll dice for 1 Escort, 1 Escort_Convoy, 2 Heavy_BBs, 2 Hvycarriers, 3 Japan_destroyers, 4 NavyFighters, 1 battleship, 1 carrier, 7 fighters, 2 tactical_bombers and 2 transports in 31 Sea Zone, round 2 : 10/23 hits, 12.17 expected hits Units damaged: 2 Heavy_BBs owned by the Americans and 2 Hvycarriers owned by the Americans Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 Heavy_BBs, 2 Hvycarriers, 4 NavyFighters, 1 destroyer, 2 transports and 4 usa_fighters in 31 Sea Zone, round 2 : 13/19 hits, 10.67 expected hits Units damaged: 2 Hvycarriers owned by the Japanese, 1 battleship owned by the Japanese and 2 Heavy_BBs owned by the Japanese 1 Escort_Convoy owned by the Japanese, 1 carrier owned by the Japanese and 1 Escort owned by the Japanese lost in 31 Sea Zone 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 31 Sea Zone Japanese roll dice for 2 Heavy_BBs, 2 Hvycarriers, 3 Japan_destroyers, 4 NavyFighters, 1 battleship, 7 fighters, 2 tactical_bombers and 2 transports in 31 Sea Zone, round 3 : 10/21 hits, 11.83 expected hits Americans roll dice for 2 Heavy_BBs, 2 Hvycarriers, 4 NavyFighters, 2 transports and 4 usa_fighters in 31 Sea Zone, round 3 : 11/18 hits, 10.33 expected hits 6 fighters owned by the Japanese, 4 NavyFighters owned by the Japanese and 1 Japan_destroyer owned by the Japanese lost in 31 Sea Zone 4 usa_fighters owned by the Americans, 2 Hvycarriers owned by the Americans and 4 NavyFighters owned by the Americans lost in 31 Sea Zone Japanese roll dice for 2 Heavy_BBs, 2 Hvycarriers, 2 Japan_destroyers, 1 battleship, 1 fighter, 2 tactical_bombers and 2 transports in 31 Sea Zone, round 4 : 8/10 hits, 6.33 expected hits Americans roll dice for 2 Heavy_BBs and 2 transports in 31 Sea Zone, round 4 : 4/6 hits, 3.67 expected hits 1 fighter owned by the Japanese, 2 tactical_bombers owned by the Japanese and 1 Hvycarrier owned by the Japanese lost in 31 Sea Zone 2 Heavy_BBs owned by the Americans and 2 transports owned by the Americans lost in 31 Sea Zone Japanese win with 2 Heavy_BBs, 1 Hvycarrier, 2 Japan_destroyers, 1 battleship and 2 transports remaining. Battle score for attacker is 3 Casualties for Japanese: 1 Escort, 1 Escort_Convoy, 1 Hvycarrier, 1 Japan_destroyer, 4 NavyFighters, 1 carrier, 7 fighters and 2 tactical_bombers Casualties for Americans: 2 Heavy_BBs, 2 Hvycarriers, 4 NavyFighters, 1 destroyer, 1 submarine, 2 transports and 4 usa_fighters Battle in Wake Island Changer loiter and taunt; Japanese attack with 2 armour, 1 elite and 3 infantry Changer defend; Americans defend with 1 airfield, 1 artillery, 1 elite and 1 infantry Japanese roll dice for 2 armour, 1 elite and 3 infantry in Wake Island, round 2 : 1/7 hits, 1.83 expected hits Americans roll dice for 1 artillery, 1 elite and 1 infantry in Wake Island, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Wake Island 1 infantry owned by the Americans lost in Wake Island Japanese roll dice for 2 armour, 1 elite and 2 infantry in Wake Island, round 3 : 2/6 hits, 1.67 expected hits Americans roll dice for 1 artillery and 1 elite in Wake Island, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Wake Island 1 elite owned by the Americans and 1 artillery owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 2 armour, 1 elite and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 2 infantry Casualties for Americans: 1 artillery, 1 elite and 1 infantry Non Combat Move - Japanese Trigger RemoveKamikaze: has removed 1 Kamikaze owned by Japanese in Japan Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Siam Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Samara 1 elite moved from New Guinea to Dutch New Guinea 1 mech_infantry moved from Kweichow to French Indo China 2 armour and 1 mech_infantry moved from Jehol to Kweichow 2 armour and 1 mech_infantry moved from Shantung to Kweichow 2 bombers, 1 fighter and 2 tactical_bombers moved from Kazakhstan to Kweichow 1 fighter moved from Kazakhstan to Shensi 1 fighter moved from Kazakhstan to Tsinghai 1 armour moved from Yenisey to Novosibirsk 1 J_Rail moved from Kiangsu to Korea 1 J_Rail and 1 mech_infantry moved from Korea to Samara 1 artillery moved from Yakut S.S.R. to Yenisey 1 artillery moved from Buryatia to Yakut S.S.R. 1 Japanese_LCV moved from Amur to Manchuria 1 J_Rail moved from Kiangsu to Kweichow 1 J_Rail and 1 mech_infantry moved from Kweichow to Siam 1 air_transport and 1 infantry moved from Japan to Kweichow Place Units - Japanese 1 Escort and 1 Japan_destroyer placed in 6 Sea Zone 6 TotalWar_Tanks and 4 mech_infantrys placed in Korea 2 armour and 1 mech_infantry placed in Shantung 4 TotalWarFighters and 1 elite placed in Japan 1 Fortification placed in Caroline Islands Trigger JapaneseTotalWarFighterPlaceJapan4: has removed 4 TotalWarFighters owned by Japanese in Japan Trigger JapaneseTotalWarTankPlace6Korea: has removed 6 TotalWar_Tanks owned by Japanese in Korea Trigger JapaneseTotalWarFighterPlaceJapan4: Japanese has 4 fighters placed in Japan Trigger JapaneseTotalWarTankPlace6Korea: Japanese has 6 armour placed in Korea Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Trigger Japanese Controls LineIslands Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 69 PUs Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 71 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 72 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 80 PUs Trigger Japanese Controls Samoa Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 81 PUs Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 83 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 86 PUs Trigger Japanese Controls AleutianIslands Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 87 PUs Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 88 PUs Trigger Japanese Controls SolomonIslands Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 90 PUs Trigger Japanese Controls Fiji Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 91 PUs Trigger Japanese Controls WakeIsland Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 93 PUs Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 98 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 2.83 Japanese regular : -3.67 Russians regular : -0.33USN put a good fight. Punched above their weight but are sunk yet again
