TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    EXP Game 9 barnee vs Trout

    Scheduled Pinned Locked Moved Play By Forum
    169 Posts 4 Posters 23.8k Views 4 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • B Online
      beelee @Trout
      last edited by beelee

      @trout

      Game History

      Round: 14
      
          Purchase Units - Japanese
              Japanese buy 1 Escort, 1 Japan_destroyer, 1 Repair_Carrier, 4 TotalWarNavyFtrs, 4 armour, 1 elite, 1 factory_upgrade, 3 infantry, 2 mech_infantrys and 3 mine_unarmeds; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Place Units - Japanese
              1 Repair_Carrier placed in 46 Sea Zone
      
          Combat Move - Japanese
              Trigger Kamikaze: Japanese has 1 Kamikaze placed in Japan
              Trigger Banzai: Japanese has 1 Banzai placed in Japan
              Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
              1 unit repaired.
              Trigger Japanese RemoveRepair Carrier: has removed 1 Repair_Carrier owned by Japanese in 46 Sea Zone
              1 artillery moved from Samoa to 51 Sea Zone
              1 artillery and 1 transport moved from 51 Sea Zone to 50 Sea Zone
              1 artillery moved from 50 Sea Zone to Fiji
              1 armour moved from Yakut S.S.R. to Evenkiyskiy
                    Japanese take Yenisey from Russians
                    Japanese take Evenkiyskiy from Russians
              1 armour moved from Buryatia to Yenisey
              1 bomber moved from Shensi to Kazakhstan
              1 fighter moved from Kansu to Kazakhstan
              1 infantry moved from Novosibirsk to Kazakhstan
              1 armour and 1 mech_infantry moved from Shensi to Kazakhstan
              1 bomber moved from Kweichow to Kazakhstan
              1 fighter and 2 tactical_bombers moved from Yunnan to Kazakhstan
      
          Combat - Japanese
              Battle in Fiji
              Battle in Kazakhstan
                  Japanese attack with 1 armour, 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                  British defend with 2 infantry and 2 uk_armours
                      Japanese roll dice for 1 armour, 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kazakhstan, round 2 : 3/9 hits, 4.50 expected hits
                      Russians roll dice for 2 infantry and 2 uk_armours in Kazakhstan, round 2 : 1/4 hits, 1.67 expected hits
                      1 infantry owned by the Japanese lost in Kazakhstan
                      2 infantry owned by the British and 1 uk_armour owned by the British lost in Kazakhstan
                      Japanese roll dice for 1 armour, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kazakhstan, round 3 : 6/8 hits, 4.33 expected hits
                      Russians roll dice for 1 uk_armour in Kazakhstan, round 3 : 0/1 hits, 0.50 expected hits
                      1 uk_armour owned by the British lost in Kazakhstan
                  Japanese win, taking Fiji from British, taking Kazakhstan from Russians with 1 armour, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 2 infantry and 2 uk_armours
      
          Non Combat Move - Japanese
              Trigger RemoveKamikaze: has removed 1 Kamikaze owned by Japanese in Japan
              Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
              Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Yakut S.S.R.
              Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Timguska
              2 bombers moved from Kazakhstan to Kweichow
              2 tactical_bombers moved from Kazakhstan to Tsinghai
              1 fighter moved from Kazakhstan to Shensi
              1 fighter moved from Kazakhstan to Tsinghai
              1 mech_infantry moved from Timguska to Novosibirsk
              1 fighter moved from Amur to Kweichow
              2 armour and 1 mech_infantry moved from Shantung to Kweichow
              1 air_transport moved from Kweichow to Japan
              2 armour and 1 mech_infantry moved from Korea to Jehol
              1 J_Rail moved from Kiangsu to Korea
              1 J_Rail and 1 infantry moved from Korea to Timguska
              1 elite moved from Sakha to Siberia
              1 Japanese_LCV moved from Siberia to Amur
              1 J_Rail moved from Kiangsu to Amur
              1 J_Rail and 1 artillery moved from Amur to Yakut S.S.R.
              1 artillery moved from Sakha to Buryatia
              1 infantry moved from Amur to Buryatia
              1 Hvycarrier, 1 carrier, 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
              1 fighter moved from Philippines to Caroline Islands
              1 Escort moved from 6 Sea Zone to 16 Sea Zone
              2 fighters moved from Japan to Caroline Islands
              1 Escort_Convoy, 2 Heavy_BBs, 2 Japan_destroyers and 1 battleship moved from 6 Sea Zone to 33 Sea Zone
              1 elite moved from Japan to 6 Sea Zone
              1 Japan_destroyer and 1 elite moved from 6 Sea Zone to 35 Sea Zone
              1 elite moved from 35 Sea Zone to Philippines
              1 transport moved from 5 Sea Zone to 6 Sea Zone
              2 aaGuns, 10 armour, 1 infantry and 1 mech_infantry moved from Yunnan to Kweichow
      
          Place Units - Japanese
              Units in Korea being upgraded or consumed: 1 factory_minor
              2 armour, 1 factory_upgrade and 1 mech_infantry placed in Korea
              2 armour and 1 mech_infantry placed in Shantung
              1 Escort, 1 Japan_destroyer and 4 TotalWarNavyFtrs placed in 6 Sea Zone
              1 elite, 3 infantry and 3 mine_unarmeds placed in Japan
              Trigger JapaneseTotalWarNavyFighterPlaceJapan4: has removed 4 TotalWarNavyFtrs owned by Japanese in 6 Sea Zone
              Trigger JapaneseTotalWarNavyFighterPlaceJapan4: Japanese has 4 NavyFighters placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone
              Trigger Japanese RemoveConvoySZ33: has removed 1 Escort_Convoy owned by Japanese in 33 Sea Zone
              Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone
              Trigger Japanese RemoveConvoySZ33: Japanese has 1 Escort placed in 33 Sea Zone
              Japanese collect 69 PUs; end with 69 PUs
              Trigger Japanese Controls LineIslands Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 70 PUs
              Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 72 PUs
              Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 73 PUs
              Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 81 PUs
              Trigger Japanese Controls Samoa Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 82 PUs
              Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 84 PUs
              Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 87 PUs
              Trigger Japanese Controls AleutianIslands Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 88 PUs
              Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 89 PUs
              Trigger Japanese Controls SolomonIslands Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 91 PUs
              Trigger Japanese Controls Fiji Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 92 PUs
              Trigger Japanese Controls WakeIsland Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 94 PUs
              Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 99 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 0.17
      Russians regular : -1.17
      

      EXP Game 9 Trout J 14.tsvg

      Axis up to 153 FYI

      Edit
      Forgot to move my Blocker to Singapore 😊

      EXP Game 9 Trout J 14edit.tsvg

      T 2 Replies Last reply Reply Quote 0
      • T Offline
        Trout @beelee
        last edited by

        @beelee Game History

        Round: 14
        
            Purchase Units - Americans
                Americans buy 1 Eliteusa_armour, 1 Escort, 1 Heavy_Transport, 2 USA_Hvy_Bombers, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
        
            Combat Move - Americans
                Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                1 USA_Hvy_Bomber moved from Eastern United States to Hawaiian Islands
                1 elite moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 Escort_Convoy moved from 26 Sea Zone to 25 Sea Zone
                2 Heavy_BBs, 2 Hvycarriers, 4 NavyFighters, 1 artillery, 1 destroyer, 1 elite, 2 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 31 Sea Zone
                4 NavyFighters moved from 31 Sea Zone to Wake Island
                1 artillery, 1 elite and 2 infantry moved from 31 Sea Zone to Wake Island
                2 usa_fighters moved from 26 Sea Zone to 50 Sea Zone
                2 usa_fighters moved from 26 Sea Zone to 16 Sea Zone
                1 USA_Hvy_Bomber moved from Eastern United States to 112 Sea Zone
                1 FighterAceUSA moved from United Kingdom to 112 Sea Zone
                1 usa_fighter moved from United Kingdom to 112 Sea Zone
                4 usa_fighters moved from 110 Sea Zone to 112 Sea Zone
        
            Combat - Americans
                Americans creates battle in territory 125 Sea Zone
                Battle in 50 Sea Zone
                    Americans attack with 2 usa_fighters
                    Japanese defend with 1 transport
                    Americans win with 2 usa_fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 2 usa_fighters
                    Japanese defend with 1 Escort
                    Americans win with 2 usa_fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 Escort
                Battle in 112 Sea Zone
                    Americans attack with 1 FighterAceUSA, 1 USA_Hvy_Bomber and 5 usa_fighters
                    Germans defend with 1 Escort
                    Americans win with 1 FighterAceUSA, 1 USA_Hvy_Bomber and 5 usa_fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 Escort
                Battle in Wake Island
                    Changer loiter and taunt; Americans attack with 4 NavyFighters, 1 artillery, 1 elite and 2 infantry
                    Changer defend; Japanese defend with 1 airfield, 1 elite and 2 infantry
                    Americans win, taking Wake Island from Japanese with 4 NavyFighters, 1 artillery, 1 elite and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 elite and 2 infantry
        
            Non Combat Move - Americans
                Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                4 NavyFighters moved from Wake Island to 31 Sea Zone
                2 usa_fighters moved from 16 Sea Zone to 31 Sea Zone
                2 usa_fighters moved from 50 Sea Zone to 31 Sea Zone
                1 USA_Hvy_Bomber moved from 112 Sea Zone to United Kingdom
                1 FighterAceUSA moved from 112 Sea Zone to 110 Sea Zone
                3 usa_fighters moved from 112 Sea Zone to 110 Sea Zone
                2 usa_fighters moved from 112 Sea Zone to United Kingdom
                2 usa_fighters moved from Eastern United States to Western United States
                2 usa_fighters moved from Eastern United States to Iceland
                1 elite moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 Escort_Convoy, 1 Heavy_Transport, 1 artillery, 1 elite, 3 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 118 Sea Zone
        
            Place Units - Americans
                1 Escort, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 Eliteusa_armour, 2 USA_Hvy_Bombers and 4 infantry placed in Eastern United States
                Americans undo move 2.
                1 infantry placed in Western United States
                1 Eliteusa_armour, 2 USA_Hvy_Bombers and 3 infantry placed in Eastern United States
                1 Heavy_Transport placed in 101 Sea Zone
        
            Turn Complete - Americans
                Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
                Trigger Americans RemoveUSAConvoySZ25: has removed 1 Escort_Convoy owned by Americans in 25 Sea Zone
                Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
                Trigger Americans RemoveUSAConvoySZ25: Americans has 1 Escort placed in 25 Sea Zone
                Americans collect 50 PUs; end with 50 PUs
                Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 64 PUs
                Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 61 PUs
                Trigger Americans Loses AleutianIslands: Americans met a national objective for an additional -1 PUs; end with 60 PUs
                Trigger Americans Loses LineIslands: Americans met a national objective for an additional -1 PUs; end with 59 PUs
                Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
        
            Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 7 PUs; 
        
            Combat Move - Chinese
        
            Non Combat Move - Chinese
        
            Turn Complete - Chinese
                Chinese collect 0 PUs; end with 7 PUs
        
            Purchase Units - British
                British buy 1 UK_Hvy_Bomber, 2 UK_LCVs, 1 elite, 3 infantry, 1 mech_infantry, 3 uk_armours and 1 uk_para; Remaining resources: 1 PUs; 3 AirLendLease; 3 NavyLendLease; 
        
            Combat Move - British
                Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                Turning on Edit Mode
                    EDIT: British takes Holland Belgium from Germans
                    EDIT: British takes Normandy Bordeaux from Germans
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 uk_para moved from United Kingdom to Holland Belgium
                EDIT: 1 uk_para moved from United Kingdom to Normandy Bordeaux
                EDIT: 1 elite moved from United Kingdom to Norway
                EDIT: 1 UK_LCV moved from United Kingdom to Norway
                EDIT: 1 UK_LCV moved from United Kingdom to Norway
                EDIT: 1 infantry moved from United Kingdom to Norway
                EDIT: 1 infantry moved from United Kingdom to Norway
                EDIT: 1 infantry moved from United Kingdom to Norway
                1 UK_Hvy_Bomber moved from United Kingdom to Norway
                2 UK_Hvy_Bombers moved from United Kingdom to Norway
                1 bomber moved from United Kingdom to Norway
                2 infantry moved from Volgograd to Kazakhstan
                1 uk_armour moved from Volgograd to Kazakhstan
                1 uk_armour moved from Caucasus to Kazakhstan
                2 infantry moved from Burma to Yunnan
                7 artilleries, 20 infantry and 9 uk_armours moved from Burma to Shan State
                1 uk_tactical_bomber moved from India to Yunnan
                2 uk_fighters moved from India to Yunnan
                1 uk_armour moved from India to Shan State
        
            Combat - British
                Battle in Norway
                    British attack with 3 UK_Hvy_Bombers, 2 UK_LCVs, 1 bomber, 1 elite and 3 infantry
                    Germans defend with 4 Atlantic_Walls and 4 infantry
                    British win, taking Norway from Germans with 3 UK_Hvy_Bombers, 1 UK_LCV, 1 bomber, 1 elite and 3 infantry remaining. Battle score for attacker is 13
                    Casualties for British: 1 UK_LCV
                    Casualties for Germans: 4 Atlantic_Walls and 4 infantry
                Battle in Yunnan
                    British attack with 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Yunnan from Japanese with 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kazakhstan
                    British attack with 2 infantry and 2 uk_armours
                    Japanese defend with 1 armour and 1 mech_infantry
                    British win, taking Kazakhstan from Japanese with 1 infantry and 2 uk_armours remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                Battle in Shan State
                    British attack with 7 artilleries, 20 infantry and 10 uk_armours
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 7 artilleries, 20 infantry and 10 uk_armours remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
        
            Non Combat Move - British
                Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Volgograd
                1 uk_tactical_bomber moved from Yunnan to India
                2 uk_fighters moved from Yunnan to India
                3 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 Rail moved from Union of South Africa to Egypt
                1 Rail and 1 infantry moved from Egypt to Volgograd
                1 infantry moved from Caucasus to Volgograd
                1 artillery moved from Northwest Persia to Caucasus
                3 infantry moved from Northwest Persia to Caucasus
                2 uk_armours moved from Egypt to Iraq
                1 Rail moved from Union of South Africa to Egypt
                1 Rail and 1 infantry moved from Egypt to Volgograd
                1 infantry moved from Syria to Iraq
                1 bomber moved from Norway to United Kingdom
                3 UK_Hvy_Bombers moved from Norway to United Kingdom
        
            Place Units - British
                1 UK_Hvy_Bomber, 2 UK_LCVs, 1 elite and 1 uk_para placed in United Kingdom
                2 infantry, 1 mech_infantry and 2 uk_armours placed in India
                1 infantry and 1 uk_armour placed in Egypt
        
            Turn Complete - British
                Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
                British collect 52 PUs (3 lost to blockades); end with 53 PUs
                Trigger British Loses Fiji: British met a national objective for an additional -1 PUs; end with 52 PUs
                Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 58 PUs
                Trigger British Loses Samoa: British met a national objective for an additional -1 PUs; end with 57 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 62 PUs
        

        d48e01f1-f798-438c-805e-3fc14c479e4a-exp-game-9-uk14.tsvg Allies not dead yet!!

        1 Reply Last reply Reply Quote 1
        • T Offline
          Trout @beelee
          last edited by

          @beelee Game History

          Round: 14
          
              Purchase Units - ANZAC
                  ANZAC buy 1 Escort and 1 transport; Remaining resources: 10 PUs; 
          
              Combat Move - ANZAC
          
              Combat - ANZAC
                  Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
                  Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Normandy Bordeaux
          
              Non Combat Move - ANZAC
                  Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                  Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux
          
              Place Units - ANZAC
                  1 transport placed in 62 Sea Zone
                  1 Escort placed in 54 Sea Zone
          
              Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 24 PUs
                  Trigger ANZAC Loses SolomonIslands: ANZAC met a national objective for an additional -2 PUs; end with 22 PUs
                  Trigger ANZAC Loses NewGuinea: ANZAC met a national objective for an additional -2 PUs; end with 20 PUs
          
              Combat Move - French
          
              Combat - French
                  Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
                  Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Normandy Bordeaux
          
              Non Combat Move - French
                  Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                  Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux
          
              Turn Complete - French
          

          Combat Hit Differential Summary :

          b3f29120-4fb7-49b3-b102-5406df778fa6-exp-game-9-f14.tsvg

          B 1 Reply Last reply Reply Quote 0
          • B Online
            beelee @Trout
            last edited by beelee

            @trout

            yea so I woulda scrambled the 112 battle. No biggie. It'll just change the number of Air the yanks and jerry have as the Escort would be sunk regardless.

            I'll roll it out and we can adjust as needed.

            Screenshot from 2026-02-11 15-49-56.png

            Edit
            I'll start from scratch. 7 3's and 2 4"s for the yanks against 6 4's and a 2 for jerry.

            8 hits jerry is dead

            Screenshot from 2026-02-11 16-59-58.png

            Jerry puts up the good fight 7 hits

            Screenshot from 2026-02-11 17-00-53.png

            all units die from both sides.

            I have to brutalize to the store for a bit. Let me know if the above works for you

            T 1 Reply Last reply Reply Quote 0
            • T Offline
              Trout @beelee
              last edited by

              @beelee Sure - works for me

              B 1 Reply Last reply Reply Quote 1
              • B Online
                beelee @Trout
                last edited by beelee

                @trout

                Game History

                Round: 15
                
                    Research Technology - Germans
                
                    Purchase Units - Germans
                        triggerAttachmenEarly1947EXP43Invert: has removed 1 Late1946_red owned by Changer in D-Day
                        triggerAttachmenEarly1947EXP43Invert: Changer has 1 Early1947_red placed in D-Day
                        Germans buy 1 ElitePanzer, 1 G_air_transport, 1 German_LCV, 1 King_Tiger, 1 NavalMine3, 1 PanzerJagerFS, 1 Panzer_Grndrs, 2 SP_Artillerys, 4 TotalWarMe_262s, 1 aaGun, 1 elite, 2 german_paras, 5 infantry and 2 waffen_infantrys; Remaining resources: 0 PUs; 
                
                    Place Units - Germans
                        Units in Germany being upgraded or consumed: 2 infantry
                        2 waffen_infantrys placed in Germany
                
                    Combat Move - Germans
                        Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                        Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        1 ElitePanzer moved from Smolensk to Urals
                              Germans take Urals from Russians
                        1 armour moved from Bessarabia to Ukraine
                        1 armour moved from Ukraine to Western Ukraine
                        1 Waffen_Para moved from Romania to Western Ukraine
                        1 LuftwaffeAce and 3 fighters moved from Romania to Western Ukraine
                        1 tactical_bomber moved from Eastern Poland to Western Ukraine
                        1 bomber moved from Eastern Poland to Norway
                        1 bomber moved from Romania to Norway
                        1 infantry moved from Baltic States to Belarus
                        1 fighter moved from 95 Sea Zone to Normandy Bordeaux
                        1 fighter moved from 95 Sea Zone to Holland Belgium
                        1 armour and 2 infantry moved from Southern France to Normandy Bordeaux
                        2 armour and 1 infantry moved from Western Germany to Holland Belgium
                        EDIT: 1 German_LCV, 1 Panzer_Grndrs and 1 armour moved from Western Germany to Norway
                        EDIT: 1 ElitePanzer, 2 German_LCVs, 1 Panzer_Grndrs, 1 SP_Artillery and 1 elite moved from Germany to Norway
                        EDIT: 1 Panzer_Grndrs moved from Germany to 113 Sea Zone
                        EDIT: 1 armour moved from Western Germany to 113 Sea Zone
                        EDIT: 1 Panzer_Grndrs and 1 armour moved from 113 Sea Zone to Norway
                        1 WaffenPnzrJagerFS moved from Smolensk to Belarus
                        1 1stWaffenPnzrArmy, 1 Elitewaffen_panzer, 1 King_Tiger, 1 WaffenPnzrJagerFS, 1 Waffen_Hvy_Tank and 1 Waffen_Oberst moved from Eastern Poland to Belarus
                
                    Combat - Germans
                        Germans creates battle in territory 125 Sea Zone
                        Battle in Belarus
                            Germans attack with 1 1stWaffenPnzrArmy, 1 Elitewaffen_panzer, 1 King_Tiger, 2 WaffenPnzrJagerFSs, 1 Waffen_Hvy_Tank, 1 Waffen_Oberst and 1 infantry
                            Russians defend with 1 armour
                                Germans roll dice for 1 1stWaffenPnzrArmy, 1 Elitewaffen_panzer, 1 King_Tiger, 2 WaffenPnzrJagerFSs, 1 Waffen_Hvy_Tank, 1 Waffen_Oberst and 1 infantry in Belarus, round 2 : 6/9 hits, 4.33 expected hits
                                Russians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0.50 expected hits
                                1 armour owned by the Russians lost in Belarus
                            Germans win, taking Belarus from Russians with 1 1stWaffenPnzrArmy, 1 Elitewaffen_panzer, 1 King_Tiger, 2 WaffenPnzrJagerFSs, 1 Waffen_Hvy_Tank, 1 Waffen_Oberst and 1 infantry remaining. Battle score for attacker is 5
                            Casualties for Russians: 1 armour
                        Battle in Western Ukraine
                            Germans attack with 1 LuftwaffeAce, 1 Waffen_Para, 1 armour, 3 fighters and 1 tactical_bomber; Changer loiter and taunt
                            Changer defend; Russians defend with 1 armour
                                Germans roll dice for 1 LuftwaffeAce, 1 Waffen_Para, 1 armour, 3 fighters and 1 tactical_bomber in Western Ukraine, round 2 : 2/8 hits, 4.17 expected hits
                                Russians roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0.50 expected hits
                                1 armour owned by the Russians lost in Western Ukraine
                            Germans win, taking Western Ukraine from Russians with 1 LuftwaffeAce, 1 Waffen_Para, 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                            Casualties for Russians: 1 armour
                        Battle in Norway
                            Germans attack with 1 ElitePanzer, 3 German_LCVs, 3 Panzer_Grndrss, 1 SP_Artillery, 2 armour, 2 bombers and 1 elite
                            British defend with 1 UK_LCV, 1 elite and 3 infantry
                                Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits
                                Germans roll dice for 1 ElitePanzer, 3 German_LCVs, 3 Panzer_Grndrss, 1 SP_Artillery, 2 armour, 2 bombers and 1 elite in Norway, round 2 : 4/12 hits, 5.17 expected hits
                                British roll dice for 1 UK_LCV, 1 elite and 3 infantry in Norway, round 2 : 0/5 hits, 1.67 expected hits
                                1 UK_LCV owned by the British, 3 infantry owned by the British and 1 elite owned by the British lost in Norway
                            Germans win, taking Norway from British with 1 ElitePanzer, 3 German_LCVs, 3 Panzer_Grndrss, 1 SP_Artillery, 2 armour, 2 bombers and 1 elite remaining. Battle score for attacker is 15
                            Casualties for British: 1 UK_LCV, 1 elite and 3 infantry
                        Battle in Holland Belgium
                            Germans attack with 2 armour, 1 fighter and 1 infantry
                            British defend with 1 uk_para and 1 uk_paraBoost
                                Germans roll dice for 2 armour, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits
                                British roll dice for 1 uk_para and 1 uk_paraBoost in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                                1 uk_para owned by the British lost in Holland Belgium
                                1 uk_paraBoost owned by the British lost in Holland Belgium
                            Germans win, taking Holland Belgium from British with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                            Casualties for British: 1 uk_para and 1 uk_paraBoost
                        Battle in Normandy Bordeaux
                            Germans attack with 1 armour, 1 fighter and 2 infantry
                            British defend with 1 uk_para and 1 uk_paraBoost
                                Germans roll dice for 1 armour, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.33 expected hits
                                British roll dice for 1 uk_para and 1 uk_paraBoost in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                                1 infantry owned by the Germans lost in Normandy Bordeaux
                                1 uk_paraBoost owned by the British lost in Normandy Bordeaux
                                Germans roll dice for 1 armour, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 3/3 hits, 1.17 expected hits
                                British roll dice for 1 uk_para in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                                1 uk_para owned by the British lost in Normandy Bordeaux
                            Germans win, taking Normandy Bordeaux from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                            Casualties for Germans: 1 infantry
                            Casualties for British: 1 uk_para and 1 uk_paraBoost
                
                    Non Combat Move - Germans
                        Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail owned by Germans in Baltic States
                        Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Eastern Poland
                        Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Ukraine
                        1 fighter moved from Normandy Bordeaux to Southern France
                        1 fighter moved from Holland Belgium to Western Germany
                        1 Panzer_Grndrs moved from Southern Italy to Western Germany
                        1 infantry and 3 mine_unarmeds moved from Southern Italy to 95 Sea Zone
                        1 Escort_Convoy, 1 carrier, 1 destroyer, 1 infantry, 3 mine_unarmeds and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                        1 infantry and 3 mine_unarmeds moved from 92 Sea Zone to Gibraltar
                        1 italian_para moved from Morocco to 92 Sea Zone
                        1 italian_para moved from 92 Sea Zone to Gibraltar
                        1 armour moved from Morocco to Tunisia
                        1 infantry moved from Morocco to Algeria
                        1 LuftwaffeAce, 3 fighters and 1 tactical_bomber moved from Western Ukraine to Poland
                        1 tactical_bomber moved from Poland to Germany
                        1 armour moved from Novgorod to Vologda
                        1 armour moved from Novgorod to Archangel
                        1 armour moved from Eastern Poland to Smolensk
                        1 Panzer_General and 4 armour moved from Poland to Belarus
                        1 aaGun moved from Eastern Poland to Belarus
                        1 armour moved from Poland to Belarus
                        1 armour moved from Romania to Belarus
                        1 King_Tiger moved from Romania to Bessarabia
                        1 G_Rail moved from Germany to Southern France
                        1 G_Rail and 1 infantry moved from Southern France to Ukraine
                        1 Europe_Rail moved from Germany to Southern France
                        1 Europe_Rail and 1 infantry moved from Southern France to Baltic States
                        1 G_Rail moved from Germany to Southern France
                        1 G_Rail and 1 infantry moved from Southern France to Eastern Poland
                        1 G_air_transport and 1 armour moved from Western Germany to Novgorod
                        1 G_air_transport and 1 armour moved from Western Germany to Novgorod
                        1 G_air_transport moved from Vyborg to Western Germany
                        1 G_air_transport moved from Karelia to Western Germany
                        1 GermanUBoat moved from 92 Sea Zone to 86 Sea Zone
                        1 GermanUBoat moved from 92 Sea Zone to 83 Sea Zone
                        2 bombers moved from Norway to Western Germany
                
                    Place Units - Germans
                        1 G_air_transport, 1 King_Tiger, 1 PanzerJagerFS, 1 SP_Artillery, 4 TotalWarMe_262s and 2 infantry placed in Western Germany
                        1 ElitePanzer, 1 German_LCV, 1 NavalMine3, 1 Panzer_Grndrs, 1 SP_Artillery, 1 aaGun, 1 elite, 2 german_paras and 3 infantry placed in Germany
                        Turning on Edit Mode
                        EDIT: Adding units owned by Changer to 113 Sea Zone: 3 G_SeaMines
                        EDIT: Removing units owned by Germans from Gibraltar: 3 mine_unarmeds
                        EDIT: Adding units owned by Changer to Gibraltar: 3 german_mines
                        EDIT: Turning off Edit Mode
                        COMMENT: 3 G LMs in GIB at 91
                        Trigger GermansTotalWarMe 262PlaceWesternGermany4: has removed 4 TotalWarMe_262s owned by Germans in Western Germany
                        Trigger GermansTotalWarMe 262PlaceWesternGermany4: Germans has 4 Me_262s placed in Western Germany
                
                    Turn Complete - Germans
                        Total Cost from Convoy Blockades: 3
                            Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
                            Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
                        Germans collect 68 PUs (3 lost to blockades); end with 68 PUs
                        Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 80 PUs
                        Trigger Germans ReceiveItaliansRomanEmpireObjective: Germans met a national objective for an additional 5 PUs; end with 85 PUs
                        Trigger Germans ReceiveItaliansNoShipsMedObjective: Germans met a national objective for an additional 5 PUs; end with 90 PUs
                        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs
                        Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 98 PUs
                        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 103 PUs
                

                Combat Hit Differential Summary :

                Russians regular : -1.00
                Germans regular : -1.00
                British regular : -2.00
                

                That just about blew my mind to pieces lol Late game gets so complex. Not the attacks so much but the logistics and what your opponent might do.

                It's why we enjoy it so much though 🙂

                Edit
                The inactive TG in 1st Tank needs to be removed so you can buy another one if you want. That is the draw back to leaving them in the Box. You have to remember to kill them if the one on the board dies.

                I still think it works better than edit in edit out. Still getting used to it and it's just a matter of personal preference how one wants to do it anyway.

                I'll go ahead and remove it.

                Edit 2
                Remember to activate your TG to red dot if you attack uggh I need to deactivate one of the ss TDs brb

                Edit 3
                GD it I saved in local. one more time 🙂

                EXP Game 9 Trout G 15edit2.tsvg

                I went ahead and activated your TG

                Edit 4
                JFC there should be only 1 "NM 3" in Berlin. Triplea wouldn't let me load since the Trprt attacked Norway.

                Just something we have to stay aware of. It won't be getting fixed anytime soon or most likely never lol

                T 1 Reply Last reply Reply Quote 0
                • T Offline
                  Trout @beelee
                  last edited by

                  @beelee Game History

                  Round: 15
                  
                      Purchase Units - Russians
                          Russians buy 3 Mass_Tankss and 1 Soviet_Commisar; Remaining resources: 2 PUs; 2 AirLendLease; 3 TankLendLease; 
                  
                      Combat Move - Russians
                          Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          EDIT: 1 1stWaffenPnzrArmy moved from Belarus to 1st Waffen Panzer
                          EDIT: 1 waffen_PG_Active moved from 1st Waffen Panzer to Belarus
                          EDIT: 3 waffen_panzers moved from 1st Waffen Panzer to Belarus
                          EDIT: 1 FighterAce, 1 Tank_General3, 12 armour, 3 fighters and 1 infantry moved from Bryansk to Belarus
                          EDIT: Russians undo move 4.
                          1 FighterAce, 1 Tank_General3, 12 armour, 3 fighters and 1 infantry moved from Bryansk to Belarus
                          6 armour moved from Russia to Belarus
                          1 armour moved from Tambov to Belarus
                  
                      Combat - Russians
                          Battle in Belarus
                              Russians attack with 1 FighterAce, 1 Tank_General3, 19 armour, 3 fighters and 1 infantry
                              Germans defend with 1 Elitewaffen_panzer, 1 King_Tiger, 1 Panzer_General, 1 WaffenPnzrJager, 1 WaffenPnzrJagerFS, 1 Waffen_Hvy_Tank, 1 Waffen_Oberst, 1 aaGun, 6 armour, 1 infantry, 1 waffen_PG_Active and 3 waffen_panzers
                              Units damaged: 1 Waffen_Hvy_Tank owned by the Germans
                              1 Waffen_Hvy_Tank owned by the Germans transformed into 1 Waffen_HvyTnk_Dmgd owned by the Germans in Belarus
                              2 fighters owned by the Russians and 1 FighterAce owned by the Russians retreated
                              3 armour owned by the Russians retreated to Bryansk
                              Germans win with 1 Elitewaffen_panzer, 1 WaffenPnzrJagerFS, 1 Waffen_HvyTnk_Dmgd, 1 waffen_PG_Active and 3 waffen_panzers remaining. Battle score for attacker is -25
                              Casualties for Russians: 1 Tank_General3, 16 armour, 1 fighter and 1 infantry
                              Casualties for Germans: 1 King_Tiger, 1 Panzer_General, 1 WaffenPnzrJager, 1 Waffen_Hvy_Tank, 1 Waffen_Oberst, 1 aaGun, 6 armour and 1 infantry
                  
                      Non Combat Move - Russians
                          Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
                          1 FighterAce moved from Belarus to Russia
                          2 fighters moved from Belarus to Russia
                          1 aaGun moved from Bryansk to Russia
                  
                      Place Units - Russians
                          3 Mass_Tankss and 1 Soviet_Commisar placed in Russia
                          Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
                          Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
                  
                      Turn Complete - Russians
                          Russians collect 12 PUs; end with 14 PUs
                  

                  10c52c8c-9357-461e-aa6b-017e4ecbe786-exp-game-9-trout-r15.tsvg

                  B 1 Reply Last reply Reply Quote 0
                  • B Online
                    beelee @Trout
                    last edited by beelee

                    @trout

                    Game History

                    Round: 15
                    
                        Purchase Units - Japanese
                            Japanese buy 1 Escort, 1 Fortification, 1 Japan_destroyer, 4 TotalWarFighters, 6 TotalWar_Tanks, 2 armour, 1 elite and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                    
                        Combat Move - Japanese
                            Trigger Kamikaze: Japanese has 1 Kamikaze placed in Japan
                            Trigger Banzai: Japanese has 1 Banzai placed in Japan
                            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                            1 armour, 1 elite, 1 infantry and 1 mech_infantry moved from Kweichow to Yunnan
                            2 bombers and 1 fighter moved from Kweichow to Kazakhstan
                            1 fighter and 2 tactical_bombers moved from Tsinghai to Kazakhstan
                            1 fighter moved from Shensi to Kazakhstan
                            1 infantry moved from Samara to Kazakhstan
                            1 mech_infantry moved from Novosibirsk to Kazakhstan
                            2 armour moved from Korea to 6 Sea Zone
                            1 elite and 2 infantry moved from Japan to 6 Sea Zone
                            1 Escort_Convoy, 1 Hvycarrier, 1 Japan_destroyer, 4 NavyFighters, 2 armour, 1 elite, 2 infantry and 2 transports moved from 6 Sea Zone to 31 Sea Zone
                            2 armour, 1 elite and 2 infantry moved from 31 Sea Zone to Wake Island
                            2 fighters moved from Japan to 31 Sea Zone
                            1 infantry moved from Caroline Islands to 33 Sea Zone
                            1 Escort, 2 Heavy_BBs, 1 Hvycarrier, 2 Japan_destroyers, 1 battleship, 1 carrier, 2 fighters, 1 infantry and 2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone
                            1 infantry moved from 31 Sea Zone to Wake Island
                            3 fighters moved from Caroline Islands to 31 Sea Zone
                    
                        Combat - Japanese
                            Battle in Kazakhstan
                                Japanese attack with 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                                British defend with 1 infantry and 2 uk_armours
                                    Japanese roll dice for 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kazakhstan, round 2 : 5/9 hits, 4.50 expected hits
                                    Russians roll dice for 1 infantry and 2 uk_armours in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits
                                    1 infantry owned by the Japanese lost in Kazakhstan
                                    1 infantry owned by the British and 2 uk_armours owned by the British lost in Kazakhstan
                                Japanese win, taking Kazakhstan from Russians with 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                                Casualties for Japanese: 1 infantry
                                Casualties for British: 1 infantry and 2 uk_armours
                            Battle in Yunnan
                                Japanese attack with 1 armour, 1 elite, 1 infantry and 1 mech_infantry
                                British defend with 1 infantry
                                    Japanese roll dice for 1 armour, 1 elite, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/5 hits, 1.17 expected hits
                                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                                    Japanese roll dice for 1 armour, 1 elite, 1 infantry and 1 mech_infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits
                                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                                    1 infantry owned by the Japanese lost in Yunnan
                                    1 infantry owned by the British lost in Yunnan
                                Japanese win, taking Yunnan from Chinese with 1 armour, 1 elite and 1 mech_infantry remaining. Battle score for attacker is 0
                                Casualties for Japanese: 1 infantry
                                Casualties for British: 1 infantry
                            Battle in 31 Sea Zone
                                Japanese attack with 1 Escort, 1 Escort_Convoy, 2 Heavy_BBs, 2 Hvycarriers, 3 Japan_destroyers, 4 NavyFighters, 1 battleship, 1 carrier, 7 fighters, 2 tactical_bombers and 2 transports
                                Americans defend with 2 Heavy_BBs, 2 Hvycarriers, 4 NavyFighters, 1 destroyer, 1 submarine, 2 transports and 4 usa_fighters
                                    Japanese roll dice for 1 Escort, 1 Escort_Convoy, 2 Heavy_BBs, 2 Hvycarriers, 3 Japan_destroyers, 4 NavyFighters, 1 battleship, 1 carrier, 7 fighters, 2 tactical_bombers and 2 transports in 31 Sea Zone, round 2 : 10/23 hits, 12.17 expected hits
                                Units damaged: 2 Heavy_BBs owned by the Americans and 2 Hvycarriers owned by the Americans
                                    Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                    Americans roll dice for 2 Heavy_BBs, 2 Hvycarriers, 4 NavyFighters, 1 destroyer, 2 transports and 4 usa_fighters in 31 Sea Zone, round 2 : 13/19 hits, 10.67 expected hits
                                Units damaged: 2 Hvycarriers owned by the Japanese, 1 battleship owned by the Japanese and 2 Heavy_BBs owned by the Japanese
                                    1 Escort_Convoy owned by the Japanese, 1 carrier owned by the Japanese and 1 Escort owned by the Japanese lost in 31 Sea Zone
                                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 31 Sea Zone
                                    Japanese roll dice for 2 Heavy_BBs, 2 Hvycarriers, 3 Japan_destroyers, 4 NavyFighters, 1 battleship, 7 fighters, 2 tactical_bombers and 2 transports in 31 Sea Zone, round 3 : 10/21 hits, 11.83 expected hits
                                    Americans roll dice for 2 Heavy_BBs, 2 Hvycarriers, 4 NavyFighters, 2 transports and 4 usa_fighters in 31 Sea Zone, round 3 : 11/18 hits, 10.33 expected hits
                                    6 fighters owned by the Japanese, 4 NavyFighters owned by the Japanese and 1 Japan_destroyer owned by the Japanese lost in 31 Sea Zone
                                    4 usa_fighters owned by the Americans, 2 Hvycarriers owned by the Americans and 4 NavyFighters owned by the Americans lost in 31 Sea Zone
                                    Japanese roll dice for 2 Heavy_BBs, 2 Hvycarriers, 2 Japan_destroyers, 1 battleship, 1 fighter, 2 tactical_bombers and 2 transports in 31 Sea Zone, round 4 : 8/10 hits, 6.33 expected hits
                                    Americans roll dice for 2 Heavy_BBs and 2 transports in 31 Sea Zone, round 4 : 4/6 hits, 3.67 expected hits
                                    1 fighter owned by the Japanese, 2 tactical_bombers owned by the Japanese and 1 Hvycarrier owned by the Japanese lost in 31 Sea Zone
                                    2 Heavy_BBs owned by the Americans and 2 transports owned by the Americans lost in 31 Sea Zone
                                Japanese win with 2 Heavy_BBs, 1 Hvycarrier, 2 Japan_destroyers, 1 battleship and 2 transports remaining. Battle score for attacker is 3
                                Casualties for Japanese: 1 Escort, 1 Escort_Convoy, 1 Hvycarrier, 1 Japan_destroyer, 4 NavyFighters, 1 carrier, 7 fighters and 2 tactical_bombers
                                Casualties for Americans: 2 Heavy_BBs, 2 Hvycarriers, 4 NavyFighters, 1 destroyer, 1 submarine, 2 transports and 4 usa_fighters
                            Battle in Wake Island
                                Changer loiter and taunt; Japanese attack with 2 armour, 1 elite and 3 infantry
                                Changer defend; Americans defend with 1 airfield, 1 artillery, 1 elite and 1 infantry
                                    Japanese roll dice for 2 armour, 1 elite and 3 infantry in Wake Island, round 2 : 1/7 hits, 1.83 expected hits
                                    Americans roll dice for 1 artillery, 1 elite and 1 infantry in Wake Island, round 2 : 1/4 hits, 1.33 expected hits
                                    1 infantry owned by the Japanese lost in Wake Island
                                    1 infantry owned by the Americans lost in Wake Island
                                    Japanese roll dice for 2 armour, 1 elite and 2 infantry in Wake Island, round 3 : 2/6 hits, 1.67 expected hits
                                    Americans roll dice for 1 artillery and 1 elite in Wake Island, round 3 : 1/3 hits, 1.00 expected hits
                                    1 infantry owned by the Japanese lost in Wake Island
                                    1 elite owned by the Americans and 1 artillery owned by the Americans lost in Wake Island
                                Japanese win, taking Wake Island from Americans with 2 armour, 1 elite and 1 infantry remaining. Battle score for attacker is 4
                                Casualties for Japanese: 2 infantry
                                Casualties for Americans: 1 artillery, 1 elite and 1 infantry
                    
                        Non Combat Move - Japanese
                            Trigger RemoveKamikaze: has removed 1 Kamikaze owned by Japanese in Japan
                            Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
                            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Siam
                            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Samara
                            1 elite moved from New Guinea to Dutch New Guinea
                            1 mech_infantry moved from Kweichow to French Indo China
                            2 armour and 1 mech_infantry moved from Jehol to Kweichow
                            2 armour and 1 mech_infantry moved from Shantung to Kweichow
                            2 bombers, 1 fighter and 2 tactical_bombers moved from Kazakhstan to Kweichow
                            1 fighter moved from Kazakhstan to Shensi
                            1 fighter moved from Kazakhstan to Tsinghai
                            1 armour moved from Yenisey to Novosibirsk
                            1 J_Rail moved from Kiangsu to Korea
                            1 J_Rail and 1 mech_infantry moved from Korea to Samara
                            1 artillery moved from Yakut S.S.R. to Yenisey
                            1 artillery moved from Buryatia to Yakut S.S.R.
                            1 Japanese_LCV moved from Amur to Manchuria
                            1 J_Rail moved from Kiangsu to Kweichow
                            1 J_Rail and 1 mech_infantry moved from Kweichow to Siam
                            1 air_transport and 1 infantry moved from Japan to Kweichow
                    
                        Place Units - Japanese
                            1 Escort and 1 Japan_destroyer placed in 6 Sea Zone
                            6 TotalWar_Tanks and 4 mech_infantrys placed in Korea
                            2 armour and 1 mech_infantry placed in Shantung
                            4 TotalWarFighters and 1 elite placed in Japan
                            1 Fortification placed in Caroline Islands
                            Trigger JapaneseTotalWarFighterPlaceJapan4: has removed 4 TotalWarFighters owned by Japanese in Japan
                            Trigger JapaneseTotalWarTankPlace6Korea: has removed 6 TotalWar_Tanks owned by Japanese in Korea
                            Trigger JapaneseTotalWarFighterPlaceJapan4: Japanese has 4 fighters placed in Japan
                            Trigger JapaneseTotalWarTankPlace6Korea: Japanese has 6 armour placed in Korea
                    
                        Turn Complete - Japanese
                            Japanese collect 68 PUs; end with 68 PUs
                            Trigger Japanese Controls LineIslands Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 69 PUs
                            Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 71 PUs
                            Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 72 PUs
                            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 80 PUs
                            Trigger Japanese Controls Samoa Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 81 PUs
                            Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 83 PUs
                            Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 86 PUs
                            Trigger Japanese Controls AleutianIslands Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 87 PUs
                            Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 88 PUs
                            Trigger Japanese Controls SolomonIslands Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 90 PUs
                            Trigger Japanese Controls Fiji Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 91 PUs
                            Trigger Japanese Controls WakeIsland Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 93 PUs
                            Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
                    

                    Combat Hit Differential Summary :

                    Chinese regular : 0.33
                    Americans regular : 2.83
                    Japanese regular : -3.67
                    Russians regular : -0.33
                    

                    EXP Game 9 Trout J 15.tsvg

                    USN put a good fight. Punched above their weight but are sunk yet again 🙂

                    T 2 Replies Last reply Reply Quote 0
                    • T Offline
                      Trout @beelee
                      last edited by

                      @beelee Game History

                      Round: 15
                      
                          Purchase Units - Americans
                              Americans buy 8 TotalWarFighters; Remaining resources: 19 PUs; 
                      
                          Combat Move - Americans
                              Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                      
                          Combat - Americans
                              Americans creates battle in territory 125 Sea Zone
                      
                          Non Combat Move - Americans
                              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                              1 transport moved from 110 Sea Zone to 117 Sea Zone
                              1 Eliteusa_armour moved from Eastern United States to 101 Sea Zone
                              1 infantry moved from Eastern United States to 101 Sea Zone
                              1 artillery moved from Eastern United States to 101 Sea Zone
                              1 infantry moved from Eastern United States to 101 Sea Zone
                              1 transport moved from 110 Sea Zone to 117 Sea Zone
                              1 Escort_Convoy, 1 Heavy_Transport, 1 artillery, 1 elite, 3 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 118 Sea Zone to 110 Sea Zone
                              3 infantry moved from 110 Sea Zone to United Kingdom
                              1 mech_infantry moved from 110 Sea Zone to United Kingdom
                              1 artillery moved from 110 Sea Zone to United Kingdom
                              1 Eliteusa_armour, 1 Heavy_Transport, 1 artillery and 2 infantry moved from 101 Sea Zone to 118 Sea Zone
                              1 Escort moved from 25 Sea Zone to 9 Sea Zone
                              1 USA_Hvy_Bomber moved from Hawaiian Islands to Western United States
                      
                          Place Units - Americans
                              4 TotalWarFighters placed in Western United States
                              4 TotalWarFighters placed in Eastern United States
                              Trigger AmericansTotalWarFighterPlaceEUS: has removed 4 TotalWarFighters owned by Americans in Eastern United States
                              Trigger AmericansTotalWarFighterPlaceWUS: has removed 4 TotalWarFighters owned by Americans in Western United States
                              Trigger AmericansTotalWarFighterPlaceEUS: Americans has 4 usa_fighters placed in Eastern United States
                              Trigger AmericansTotalWarFighterPlaceWUS: Americans has 4 usa_fighters placed in Western United States
                      
                          Turn Complete - Americans
                              Americans collect 50 PUs; end with 69 PUs
                              Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 83 PUs
                              Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 80 PUs
                              Trigger Americans Loses AleutianIslands: Americans met a national objective for an additional -1 PUs; end with 79 PUs
                              Trigger Americans Loses WakeIsland: Americans met a national objective for an additional -2 PUs; end with 77 PUs
                              Trigger Americans Loses LineIslands: Americans met a national objective for an additional -1 PUs; end with 76 PUs
                              Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 75 PUs
                              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
                              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                      
                          Purchase Units - Chinese
                              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                              Chinese buy nothing; Remaining resources: 7 PUs; 
                      
                          Combat Move - Chinese
                      
                          Non Combat Move - Chinese
                      
                          Turn Complete - Chinese
                              Chinese collect 0 PUs; end with 7 PUs
                      
                          Purchase Units - British
                              British buy 2 UK_LCVs, 9 infantry and 3 uk_armours; Remaining resources: 14 PUs; 3 AirLendLease; 3 NavyLendLease; 
                      
                          Combat Move - British
                              Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                              1 infantry moved from United Kingdom to 110 Sea Zone
                              1 infantry moved from United Kingdom to 110 Sea Zone
                              2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                              2 infantry moved from United Kingdom to 110 Sea Zone
                              2 infantry moved from 110 Sea Zone to Holland Belgium
                              2 UK_Hvy_Bombers moved from United Kingdom to Normandy Bordeaux
                              2 UK_Hvy_Bombers moved from United Kingdom to Holland Belgium
                              2 uk_fighters moved from United Kingdom to Normandy Bordeaux
                              1 bomber moved from United Kingdom to Holland Belgium
                              1 uk_fighter moved from United Kingdom to Holland Belgium
                              1 artillery and 5 infantry moved from Burma to Yunnan
                              7 artilleries, 19 infantry and 10 uk_armours moved from Shan State to Yunnan
                              2 uk_armours moved from India to Yunnan
                              1 mech_infantry moved from India to Yunnan
                      
                          Combat - British
                              Battle in Normandy Bordeaux
                                  British attack with 2 UK_Hvy_Bombers, 2 infantry and 2 uk_fighters
                                  Germans defend with 1 armour and 1 infantry
                                      British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
                                      British roll dice for 2 UK_Hvy_Bombers, 2 infantry and 2 uk_fighters in Normandy Bordeaux, round 2 : 6/8 hits, 4.00 expected hits
                                      Germans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.83 expected hits
                                      1 infantry owned by the British lost in Normandy Bordeaux
                                      1 infantry owned by the Germans and 1 armour owned by the Germans lost in Normandy Bordeaux
                                  British win, taking Normandy Bordeaux from Germans with 2 UK_Hvy_Bombers, 1 infantry and 2 uk_fighters remaining. Battle score for attacker is 5
                                  Casualties for British: 1 infantry
                                  Casualties for Germans: 1 armour and 1 infantry
                              Battle in Holland Belgium
                                  British attack with 2 UK_Hvy_Bombers, 1 bomber, 2 infantry and 1 uk_fighter
                                  Germans defend with 2 armour and 1 infantry
                                      British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits
                                      British roll dice for 2 UK_Hvy_Bombers, 1 bomber, 2 infantry and 1 uk_fighter in Holland Belgium, round 2 : 5/8 hits, 4.17 expected hits
                                      Germans roll dice for 2 armour and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits
                                      2 infantry owned by the British lost in Holland Belgium
                                      1 infantry owned by the Germans and 2 armour owned by the Germans lost in Holland Belgium
                                  British win with 2 UK_Hvy_Bombers, 1 bomber and 1 uk_fighter remaining. Battle score for attacker is 7
                                  Casualties for British: 2 infantry
                                  Casualties for Germans: 2 armour and 1 infantry
                              Battle in Yunnan
                                  British attack with 8 artilleries, 24 infantry, 1 mech_infantry and 12 uk_armours
                                  Japanese defend with 1 armour, 1 elite and 1 mech_infantry
                                      British roll dice for 8 artilleries, 24 infantry, 1 mech_infantry and 12 uk_armours in Yunnan, round 2 : 13/45 hits, 14.17 expected hits
                                      Japanese roll dice for 1 armour, 1 elite and 1 mech_infantry in Yunnan, round 2 : 3/4 hits, 1.50 expected hits
                                      3 infantry owned by the British lost in Yunnan
                                      1 mech_infantry owned by the Japanese, 1 elite owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
                                  British win, taking Yunnan from Japanese with 8 artilleries, 21 infantry, 1 mech_infantry and 12 uk_armours remaining. Battle score for attacker is 3
                                  Casualties for British: 3 infantry
                                  Casualties for Japanese: 1 armour, 1 elite and 1 mech_infantry
                      
                          Non Combat Move - British
                              Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Volgograd
                              Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Caucasus
                              3 aaGuns moved from Burma to Yunnan
                              2 infantry moved from India to Burma
                              1 artillery moved from Caucasus to Volgograd
                              1 infantry moved from Caucasus to Volgograd
                              2 uk_armours moved from Iraq to Caucasus
                              1 infantry moved from Iraq to Northwest Persia
                              4 uk_armours moved from Egypt to Iraq
                              1 uk_fighter moved from Egypt to Caucasus
                              1 uk_tactical_bomber moved from Egypt to Northwest Persia
                              1 uk_tactical_bomber moved from Northwest Persia to Caucasus
                              1 Rail moved from Union of South Africa to Egypt
                              1 Rail and 1 infantry moved from Egypt to Volgograd
                              1 Rail moved from Union of South Africa to Egypt
                              1 Rail and 1 infantry moved from Egypt to Caucasus
                              1 UK_Hvy_Bomber moved from Normandy Bordeaux to United Kingdom
                              2 uk_fighters moved from Normandy Bordeaux to United Kingdom
                              1 uk_fighter moved from Holland Belgium to United Kingdom
                              2 UK_Hvy_Bombers moved from Holland Belgium to United Kingdom
                              1 bomber moved from Holland Belgium to United Kingdom
                              1 UK_Hvy_Bomber moved from Normandy Bordeaux to United Kingdom
                      
                          Place Units - British
                              4 infantry and 1 uk_armour placed in India
                              1 infantry and 2 uk_armours placed in Egypt
                              2 UK_LCVs and 4 infantry placed in United Kingdom
                      
                          Turn Complete - British
                              Total Cost from Convoy Blockades: 0
                                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
                              British collect 49 PUs; end with 63 PUs
                              Trigger British Loses Fiji: British met a national objective for an additional -1 PUs; end with 62 PUs
                              Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 68 PUs
                              Trigger British Loses Samoa: British met a national objective for an additional -1 PUs; end with 67 PUs
                              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 72 PUs
                      

                      Combat Hit Differential Summary :

                      Japanese regular : 1.50
                      Germans regular : 0.83
                      British regular : 1.50
                      

                      ffd2ef3c-04e2-4ba2-a614-bced74214438-exp-game-9-uk15.tsvg

                      1 Reply Last reply Reply Quote 0
                      • T Offline
                        Trout @beelee
                        last edited by

                        @beelee Game History

                        Round: 15
                        
                            Purchase Units - ANZAC
                                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 4 PUs; 
                        
                            Combat Move - ANZAC
                        
                            Place Units - ANZAC
                                1 destroyer and 1 transport placed in 62 Sea Zone
                                1 infantry placed in Queensland
                        
                            Turn Complete - ANZAC
                                ANZAC collect 14 PUs; end with 18 PUs
                                Trigger ANZAC Loses SolomonIslands: ANZAC met a national objective for an additional -2 PUs; end with 16 PUs
                                Trigger ANZAC Loses NewGuinea: ANZAC met a national objective for an additional -2 PUs; end with 14 PUs
                        
                            Combat Move - French
                        
                            Turn Complete - French
                        

                        Combat Hit Differential Summary :

                        a48d8b83-7573-4d76-ac9a-d6305190f1b4-exp-game-9-f15.tsvg

                        B 1 Reply Last reply Reply Quote 0
                        • B Online
                          beelee @Trout
                          last edited by

                          @trout

                          So I'm showing 153 for Axis

                          136

                          1 Aleutians
                          2 Wake
                          1 Guam
                          3 PHI
                          1 Celebes
                          2 DNG
                          2 NG
                          1 Line Ilands
                          2 Solomon
                          1 Fiji
                          1 Samoa

                          for 153 and a Economic victory. Another fun game. USN did take a beating in this one so not so much for them 🙂

                          Thanks for playing it out

                          T 1 Reply Last reply Reply Quote 0
                          • T Offline
                            Trout @beelee
                            last edited by

                            @beelee Congrats! My fatal mistake which I only could have overcome I believe if you had made one yourself or if you were an inferior player was that I forgot that you could attack USN and not ANZAC if you had not yet declared war on them. So my USN got wiped out in an early turn. I did learn something from playing this out because I am very surprised that the game even lasted 15 rounds. Well, let me know when you are ready for the next one.

                            For the Multi, I have not yet finished the UK turn but the Tokyo attack was successful. Now brace for impact on the counter attack. The US/UK attack on SZ 91 was a disaster though. Only survivors were the Heavy Bomber and Fighter Ace. He only lost 10 U-Boats.

                            1 Reply Last reply Reply Quote 1

                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                            With your input, this post could be even better 💗

                            Register Login
                            • 1
                            • 2
                            • 5
                            • 6
                            • 7
                            • 8
                            • 9
                            • 9 / 9
                            • First post
                              Last post
                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums