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    EXP Game 9 barnee vs Trout

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    • T Offline
      Trout @beelee
      last edited by

      @beelee Game History

      Round: 14
      
          Purchase Units - ANZAC
              ANZAC buy 1 Escort and 1 transport; Remaining resources: 10 PUs; 
      
          Combat Move - ANZAC
      
          Combat - ANZAC
              Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
              Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Normandy Bordeaux
      
          Non Combat Move - ANZAC
              Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
              Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 Escort placed in 54 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 24 PUs
              Trigger ANZAC Loses SolomonIslands: ANZAC met a national objective for an additional -2 PUs; end with 22 PUs
              Trigger ANZAC Loses NewGuinea: ANZAC met a national objective for an additional -2 PUs; end with 20 PUs
      
          Combat Move - French
      
          Combat - French
              Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
              Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Normandy Bordeaux
      
          Non Combat Move - French
              Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
              Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      b3f29120-4fb7-49b3-b102-5406df778fa6-exp-game-9-f14.tsvg

      B 1 Reply Last reply Reply Quote 0
      • B Online
        beelee @Trout
        last edited by beelee

        @trout

        yea so I woulda scrambled the 112 battle. No biggie. It'll just change the number of Air the yanks and jerry have as the Escort would be sunk regardless.

        I'll roll it out and we can adjust as needed.

        Screenshot from 2026-02-11 15-49-56.png

        Edit
        I'll start from scratch. 7 3's and 2 4"s for the yanks against 6 4's and a 2 for jerry.

        8 hits jerry is dead

        Screenshot from 2026-02-11 16-59-58.png

        Jerry puts up the good fight 7 hits

        Screenshot from 2026-02-11 17-00-53.png

        all units die from both sides.

        I have to brutalize to the store for a bit. Let me know if the above works for you

        T 1 Reply Last reply Reply Quote 0
        • T Offline
          Trout @beelee
          last edited by

          @beelee Sure - works for me

          B 1 Reply Last reply Reply Quote 1
          • B Online
            beelee @Trout
            last edited by beelee

            @trout

            Game History

            Round: 15
            
                Research Technology - Germans
            
                Purchase Units - Germans
                    triggerAttachmenEarly1947EXP43Invert: has removed 1 Late1946_red owned by Changer in D-Day
                    triggerAttachmenEarly1947EXP43Invert: Changer has 1 Early1947_red placed in D-Day
                    Germans buy 1 ElitePanzer, 1 G_air_transport, 1 German_LCV, 1 King_Tiger, 1 NavalMine3, 1 PanzerJagerFS, 1 Panzer_Grndrs, 2 SP_Artillerys, 4 TotalWarMe_262s, 1 aaGun, 1 elite, 2 german_paras, 5 infantry and 2 waffen_infantrys; Remaining resources: 0 PUs; 
            
                Place Units - Germans
                    Units in Germany being upgraded or consumed: 2 infantry
                    2 waffen_infantrys placed in Germany
            
                Combat Move - Germans
                    Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                    Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                    1 ElitePanzer moved from Smolensk to Urals
                          Germans take Urals from Russians
                    1 armour moved from Bessarabia to Ukraine
                    1 armour moved from Ukraine to Western Ukraine
                    1 Waffen_Para moved from Romania to Western Ukraine
                    1 LuftwaffeAce and 3 fighters moved from Romania to Western Ukraine
                    1 tactical_bomber moved from Eastern Poland to Western Ukraine
                    1 bomber moved from Eastern Poland to Norway
                    1 bomber moved from Romania to Norway
                    1 infantry moved from Baltic States to Belarus
                    1 fighter moved from 95 Sea Zone to Normandy Bordeaux
                    1 fighter moved from 95 Sea Zone to Holland Belgium
                    1 armour and 2 infantry moved from Southern France to Normandy Bordeaux
                    2 armour and 1 infantry moved from Western Germany to Holland Belgium
                    EDIT: 1 German_LCV, 1 Panzer_Grndrs and 1 armour moved from Western Germany to Norway
                    EDIT: 1 ElitePanzer, 2 German_LCVs, 1 Panzer_Grndrs, 1 SP_Artillery and 1 elite moved from Germany to Norway
                    EDIT: 1 Panzer_Grndrs moved from Germany to 113 Sea Zone
                    EDIT: 1 armour moved from Western Germany to 113 Sea Zone
                    EDIT: 1 Panzer_Grndrs and 1 armour moved from 113 Sea Zone to Norway
                    1 WaffenPnzrJagerFS moved from Smolensk to Belarus
                    1 1stWaffenPnzrArmy, 1 Elitewaffen_panzer, 1 King_Tiger, 1 WaffenPnzrJagerFS, 1 Waffen_Hvy_Tank and 1 Waffen_Oberst moved from Eastern Poland to Belarus
            
                Combat - Germans
                    Germans creates battle in territory 125 Sea Zone
                    Battle in Belarus
                        Germans attack with 1 1stWaffenPnzrArmy, 1 Elitewaffen_panzer, 1 King_Tiger, 2 WaffenPnzrJagerFSs, 1 Waffen_Hvy_Tank, 1 Waffen_Oberst and 1 infantry
                        Russians defend with 1 armour
                            Germans roll dice for 1 1stWaffenPnzrArmy, 1 Elitewaffen_panzer, 1 King_Tiger, 2 WaffenPnzrJagerFSs, 1 Waffen_Hvy_Tank, 1 Waffen_Oberst and 1 infantry in Belarus, round 2 : 6/9 hits, 4.33 expected hits
                            Russians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0.50 expected hits
                            1 armour owned by the Russians lost in Belarus
                        Germans win, taking Belarus from Russians with 1 1stWaffenPnzrArmy, 1 Elitewaffen_panzer, 1 King_Tiger, 2 WaffenPnzrJagerFSs, 1 Waffen_Hvy_Tank, 1 Waffen_Oberst and 1 infantry remaining. Battle score for attacker is 5
                        Casualties for Russians: 1 armour
                    Battle in Western Ukraine
                        Germans attack with 1 LuftwaffeAce, 1 Waffen_Para, 1 armour, 3 fighters and 1 tactical_bomber; Changer loiter and taunt
                        Changer defend; Russians defend with 1 armour
                            Germans roll dice for 1 LuftwaffeAce, 1 Waffen_Para, 1 armour, 3 fighters and 1 tactical_bomber in Western Ukraine, round 2 : 2/8 hits, 4.17 expected hits
                            Russians roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0.50 expected hits
                            1 armour owned by the Russians lost in Western Ukraine
                        Germans win, taking Western Ukraine from Russians with 1 LuftwaffeAce, 1 Waffen_Para, 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                        Casualties for Russians: 1 armour
                    Battle in Norway
                        Germans attack with 1 ElitePanzer, 3 German_LCVs, 3 Panzer_Grndrss, 1 SP_Artillery, 2 armour, 2 bombers and 1 elite
                        British defend with 1 UK_LCV, 1 elite and 3 infantry
                            Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits
                            Germans roll dice for 1 ElitePanzer, 3 German_LCVs, 3 Panzer_Grndrss, 1 SP_Artillery, 2 armour, 2 bombers and 1 elite in Norway, round 2 : 4/12 hits, 5.17 expected hits
                            British roll dice for 1 UK_LCV, 1 elite and 3 infantry in Norway, round 2 : 0/5 hits, 1.67 expected hits
                            1 UK_LCV owned by the British, 3 infantry owned by the British and 1 elite owned by the British lost in Norway
                        Germans win, taking Norway from British with 1 ElitePanzer, 3 German_LCVs, 3 Panzer_Grndrss, 1 SP_Artillery, 2 armour, 2 bombers and 1 elite remaining. Battle score for attacker is 15
                        Casualties for British: 1 UK_LCV, 1 elite and 3 infantry
                    Battle in Holland Belgium
                        Germans attack with 2 armour, 1 fighter and 1 infantry
                        British defend with 1 uk_para and 1 uk_paraBoost
                            Germans roll dice for 2 armour, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits
                            British roll dice for 1 uk_para and 1 uk_paraBoost in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                            1 uk_para owned by the British lost in Holland Belgium
                            1 uk_paraBoost owned by the British lost in Holland Belgium
                        Germans win, taking Holland Belgium from British with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                        Casualties for British: 1 uk_para and 1 uk_paraBoost
                    Battle in Normandy Bordeaux
                        Germans attack with 1 armour, 1 fighter and 2 infantry
                        British defend with 1 uk_para and 1 uk_paraBoost
                            Germans roll dice for 1 armour, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.33 expected hits
                            British roll dice for 1 uk_para and 1 uk_paraBoost in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                            1 infantry owned by the Germans lost in Normandy Bordeaux
                            1 uk_paraBoost owned by the British lost in Normandy Bordeaux
                            Germans roll dice for 1 armour, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 3/3 hits, 1.17 expected hits
                            British roll dice for 1 uk_para in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                            1 uk_para owned by the British lost in Normandy Bordeaux
                        Germans win, taking Normandy Bordeaux from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                        Casualties for Germans: 1 infantry
                        Casualties for British: 1 uk_para and 1 uk_paraBoost
            
                Non Combat Move - Germans
                    Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail owned by Germans in Baltic States
                    Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Eastern Poland
                    Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Ukraine
                    1 fighter moved from Normandy Bordeaux to Southern France
                    1 fighter moved from Holland Belgium to Western Germany
                    1 Panzer_Grndrs moved from Southern Italy to Western Germany
                    1 infantry and 3 mine_unarmeds moved from Southern Italy to 95 Sea Zone
                    1 Escort_Convoy, 1 carrier, 1 destroyer, 1 infantry, 3 mine_unarmeds and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                    1 infantry and 3 mine_unarmeds moved from 92 Sea Zone to Gibraltar
                    1 italian_para moved from Morocco to 92 Sea Zone
                    1 italian_para moved from 92 Sea Zone to Gibraltar
                    1 armour moved from Morocco to Tunisia
                    1 infantry moved from Morocco to Algeria
                    1 LuftwaffeAce, 3 fighters and 1 tactical_bomber moved from Western Ukraine to Poland
                    1 tactical_bomber moved from Poland to Germany
                    1 armour moved from Novgorod to Vologda
                    1 armour moved from Novgorod to Archangel
                    1 armour moved from Eastern Poland to Smolensk
                    1 Panzer_General and 4 armour moved from Poland to Belarus
                    1 aaGun moved from Eastern Poland to Belarus
                    1 armour moved from Poland to Belarus
                    1 armour moved from Romania to Belarus
                    1 King_Tiger moved from Romania to Bessarabia
                    1 G_Rail moved from Germany to Southern France
                    1 G_Rail and 1 infantry moved from Southern France to Ukraine
                    1 Europe_Rail moved from Germany to Southern France
                    1 Europe_Rail and 1 infantry moved from Southern France to Baltic States
                    1 G_Rail moved from Germany to Southern France
                    1 G_Rail and 1 infantry moved from Southern France to Eastern Poland
                    1 G_air_transport and 1 armour moved from Western Germany to Novgorod
                    1 G_air_transport and 1 armour moved from Western Germany to Novgorod
                    1 G_air_transport moved from Vyborg to Western Germany
                    1 G_air_transport moved from Karelia to Western Germany
                    1 GermanUBoat moved from 92 Sea Zone to 86 Sea Zone
                    1 GermanUBoat moved from 92 Sea Zone to 83 Sea Zone
                    2 bombers moved from Norway to Western Germany
            
                Place Units - Germans
                    1 G_air_transport, 1 King_Tiger, 1 PanzerJagerFS, 1 SP_Artillery, 4 TotalWarMe_262s and 2 infantry placed in Western Germany
                    1 ElitePanzer, 1 German_LCV, 1 NavalMine3, 1 Panzer_Grndrs, 1 SP_Artillery, 1 aaGun, 1 elite, 2 german_paras and 3 infantry placed in Germany
                    Turning on Edit Mode
                    EDIT: Adding units owned by Changer to 113 Sea Zone: 3 G_SeaMines
                    EDIT: Removing units owned by Germans from Gibraltar: 3 mine_unarmeds
                    EDIT: Adding units owned by Changer to Gibraltar: 3 german_mines
                    EDIT: Turning off Edit Mode
                    COMMENT: 3 G LMs in GIB at 91
                    Trigger GermansTotalWarMe 262PlaceWesternGermany4: has removed 4 TotalWarMe_262s owned by Germans in Western Germany
                    Trigger GermansTotalWarMe 262PlaceWesternGermany4: Germans has 4 Me_262s placed in Western Germany
            
                Turn Complete - Germans
                    Total Cost from Convoy Blockades: 3
                        Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
                        Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
                    Germans collect 68 PUs (3 lost to blockades); end with 68 PUs
                    Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 80 PUs
                    Trigger Germans ReceiveItaliansRomanEmpireObjective: Germans met a national objective for an additional 5 PUs; end with 85 PUs
                    Trigger Germans ReceiveItaliansNoShipsMedObjective: Germans met a national objective for an additional 5 PUs; end with 90 PUs
                    Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs
                    Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 98 PUs
                    Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 103 PUs
            

            Combat Hit Differential Summary :

            Russians regular : -1.00
            Germans regular : -1.00
            British regular : -2.00
            

            That just about blew my mind to pieces lol Late game gets so complex. Not the attacks so much but the logistics and what your opponent might do.

            It's why we enjoy it so much though 🙂

            Edit
            The inactive TG in 1st Tank needs to be removed so you can buy another one if you want. That is the draw back to leaving them in the Box. You have to remember to kill them if the one on the board dies.

            I still think it works better than edit in edit out. Still getting used to it and it's just a matter of personal preference how one wants to do it anyway.

            I'll go ahead and remove it.

            Edit 2
            Remember to activate your TG to red dot if you attack uggh I need to deactivate one of the ss TDs brb

            Edit 3
            GD it I saved in local. one more time 🙂

            EXP Game 9 Trout G 15edit2.tsvg

            I went ahead and activated your TG

            Edit 4
            JFC there should be only 1 "NM 3" in Berlin. Triplea wouldn't let me load since the Trprt attacked Norway.

            Just something we have to stay aware of. It won't be getting fixed anytime soon or most likely never lol

            T 1 Reply Last reply Reply Quote 0
            • T Offline
              Trout @beelee
              last edited by

              @beelee Game History

              Round: 15
              
                  Purchase Units - Russians
                      Russians buy 3 Mass_Tankss and 1 Soviet_Commisar; Remaining resources: 2 PUs; 2 AirLendLease; 3 TankLendLease; 
              
                  Combat Move - Russians
                      Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                      Turning on Edit Mode
                      EDIT: Turning off Edit Mode
                      EDIT: 1 1stWaffenPnzrArmy moved from Belarus to 1st Waffen Panzer
                      EDIT: 1 waffen_PG_Active moved from 1st Waffen Panzer to Belarus
                      EDIT: 3 waffen_panzers moved from 1st Waffen Panzer to Belarus
                      EDIT: 1 FighterAce, 1 Tank_General3, 12 armour, 3 fighters and 1 infantry moved from Bryansk to Belarus
                      EDIT: Russians undo move 4.
                      1 FighterAce, 1 Tank_General3, 12 armour, 3 fighters and 1 infantry moved from Bryansk to Belarus
                      6 armour moved from Russia to Belarus
                      1 armour moved from Tambov to Belarus
              
                  Combat - Russians
                      Battle in Belarus
                          Russians attack with 1 FighterAce, 1 Tank_General3, 19 armour, 3 fighters and 1 infantry
                          Germans defend with 1 Elitewaffen_panzer, 1 King_Tiger, 1 Panzer_General, 1 WaffenPnzrJager, 1 WaffenPnzrJagerFS, 1 Waffen_Hvy_Tank, 1 Waffen_Oberst, 1 aaGun, 6 armour, 1 infantry, 1 waffen_PG_Active and 3 waffen_panzers
                          Units damaged: 1 Waffen_Hvy_Tank owned by the Germans
                          1 Waffen_Hvy_Tank owned by the Germans transformed into 1 Waffen_HvyTnk_Dmgd owned by the Germans in Belarus
                          2 fighters owned by the Russians and 1 FighterAce owned by the Russians retreated
                          3 armour owned by the Russians retreated to Bryansk
                          Germans win with 1 Elitewaffen_panzer, 1 WaffenPnzrJagerFS, 1 Waffen_HvyTnk_Dmgd, 1 waffen_PG_Active and 3 waffen_panzers remaining. Battle score for attacker is -25
                          Casualties for Russians: 1 Tank_General3, 16 armour, 1 fighter and 1 infantry
                          Casualties for Germans: 1 King_Tiger, 1 Panzer_General, 1 WaffenPnzrJager, 1 Waffen_Hvy_Tank, 1 Waffen_Oberst, 1 aaGun, 6 armour and 1 infantry
              
                  Non Combat Move - Russians
                      Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
                      1 FighterAce moved from Belarus to Russia
                      2 fighters moved from Belarus to Russia
                      1 aaGun moved from Bryansk to Russia
              
                  Place Units - Russians
                      3 Mass_Tankss and 1 Soviet_Commisar placed in Russia
                      Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
                      Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
              
                  Turn Complete - Russians
                      Russians collect 12 PUs; end with 14 PUs
              

              10c52c8c-9357-461e-aa6b-017e4ecbe786-exp-game-9-trout-r15.tsvg

              B 1 Reply Last reply Reply Quote 0
              • B Online
                beelee @Trout
                last edited by beelee

                @trout

                Game History

                Round: 15
                
                    Purchase Units - Japanese
                        Japanese buy 1 Escort, 1 Fortification, 1 Japan_destroyer, 4 TotalWarFighters, 6 TotalWar_Tanks, 2 armour, 1 elite and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                
                    Combat Move - Japanese
                        Trigger Kamikaze: Japanese has 1 Kamikaze placed in Japan
                        Trigger Banzai: Japanese has 1 Banzai placed in Japan
                        Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                        1 armour, 1 elite, 1 infantry and 1 mech_infantry moved from Kweichow to Yunnan
                        2 bombers and 1 fighter moved from Kweichow to Kazakhstan
                        1 fighter and 2 tactical_bombers moved from Tsinghai to Kazakhstan
                        1 fighter moved from Shensi to Kazakhstan
                        1 infantry moved from Samara to Kazakhstan
                        1 mech_infantry moved from Novosibirsk to Kazakhstan
                        2 armour moved from Korea to 6 Sea Zone
                        1 elite and 2 infantry moved from Japan to 6 Sea Zone
                        1 Escort_Convoy, 1 Hvycarrier, 1 Japan_destroyer, 4 NavyFighters, 2 armour, 1 elite, 2 infantry and 2 transports moved from 6 Sea Zone to 31 Sea Zone
                        2 armour, 1 elite and 2 infantry moved from 31 Sea Zone to Wake Island
                        2 fighters moved from Japan to 31 Sea Zone
                        1 infantry moved from Caroline Islands to 33 Sea Zone
                        1 Escort, 2 Heavy_BBs, 1 Hvycarrier, 2 Japan_destroyers, 1 battleship, 1 carrier, 2 fighters, 1 infantry and 2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone
                        1 infantry moved from 31 Sea Zone to Wake Island
                        3 fighters moved from Caroline Islands to 31 Sea Zone
                
                    Combat - Japanese
                        Battle in Kazakhstan
                            Japanese attack with 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                            British defend with 1 infantry and 2 uk_armours
                                Japanese roll dice for 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kazakhstan, round 2 : 5/9 hits, 4.50 expected hits
                                Russians roll dice for 1 infantry and 2 uk_armours in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits
                                1 infantry owned by the Japanese lost in Kazakhstan
                                1 infantry owned by the British and 2 uk_armours owned by the British lost in Kazakhstan
                            Japanese win, taking Kazakhstan from Russians with 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                            Casualties for Japanese: 1 infantry
                            Casualties for British: 1 infantry and 2 uk_armours
                        Battle in Yunnan
                            Japanese attack with 1 armour, 1 elite, 1 infantry and 1 mech_infantry
                            British defend with 1 infantry
                                Japanese roll dice for 1 armour, 1 elite, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/5 hits, 1.17 expected hits
                                Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                                Japanese roll dice for 1 armour, 1 elite, 1 infantry and 1 mech_infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits
                                Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                                1 infantry owned by the Japanese lost in Yunnan
                                1 infantry owned by the British lost in Yunnan
                            Japanese win, taking Yunnan from Chinese with 1 armour, 1 elite and 1 mech_infantry remaining. Battle score for attacker is 0
                            Casualties for Japanese: 1 infantry
                            Casualties for British: 1 infantry
                        Battle in 31 Sea Zone
                            Japanese attack with 1 Escort, 1 Escort_Convoy, 2 Heavy_BBs, 2 Hvycarriers, 3 Japan_destroyers, 4 NavyFighters, 1 battleship, 1 carrier, 7 fighters, 2 tactical_bombers and 2 transports
                            Americans defend with 2 Heavy_BBs, 2 Hvycarriers, 4 NavyFighters, 1 destroyer, 1 submarine, 2 transports and 4 usa_fighters
                                Japanese roll dice for 1 Escort, 1 Escort_Convoy, 2 Heavy_BBs, 2 Hvycarriers, 3 Japan_destroyers, 4 NavyFighters, 1 battleship, 1 carrier, 7 fighters, 2 tactical_bombers and 2 transports in 31 Sea Zone, round 2 : 10/23 hits, 12.17 expected hits
                            Units damaged: 2 Heavy_BBs owned by the Americans and 2 Hvycarriers owned by the Americans
                                Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                Americans roll dice for 2 Heavy_BBs, 2 Hvycarriers, 4 NavyFighters, 1 destroyer, 2 transports and 4 usa_fighters in 31 Sea Zone, round 2 : 13/19 hits, 10.67 expected hits
                            Units damaged: 2 Hvycarriers owned by the Japanese, 1 battleship owned by the Japanese and 2 Heavy_BBs owned by the Japanese
                                1 Escort_Convoy owned by the Japanese, 1 carrier owned by the Japanese and 1 Escort owned by the Japanese lost in 31 Sea Zone
                                1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 31 Sea Zone
                                Japanese roll dice for 2 Heavy_BBs, 2 Hvycarriers, 3 Japan_destroyers, 4 NavyFighters, 1 battleship, 7 fighters, 2 tactical_bombers and 2 transports in 31 Sea Zone, round 3 : 10/21 hits, 11.83 expected hits
                                Americans roll dice for 2 Heavy_BBs, 2 Hvycarriers, 4 NavyFighters, 2 transports and 4 usa_fighters in 31 Sea Zone, round 3 : 11/18 hits, 10.33 expected hits
                                6 fighters owned by the Japanese, 4 NavyFighters owned by the Japanese and 1 Japan_destroyer owned by the Japanese lost in 31 Sea Zone
                                4 usa_fighters owned by the Americans, 2 Hvycarriers owned by the Americans and 4 NavyFighters owned by the Americans lost in 31 Sea Zone
                                Japanese roll dice for 2 Heavy_BBs, 2 Hvycarriers, 2 Japan_destroyers, 1 battleship, 1 fighter, 2 tactical_bombers and 2 transports in 31 Sea Zone, round 4 : 8/10 hits, 6.33 expected hits
                                Americans roll dice for 2 Heavy_BBs and 2 transports in 31 Sea Zone, round 4 : 4/6 hits, 3.67 expected hits
                                1 fighter owned by the Japanese, 2 tactical_bombers owned by the Japanese and 1 Hvycarrier owned by the Japanese lost in 31 Sea Zone
                                2 Heavy_BBs owned by the Americans and 2 transports owned by the Americans lost in 31 Sea Zone
                            Japanese win with 2 Heavy_BBs, 1 Hvycarrier, 2 Japan_destroyers, 1 battleship and 2 transports remaining. Battle score for attacker is 3
                            Casualties for Japanese: 1 Escort, 1 Escort_Convoy, 1 Hvycarrier, 1 Japan_destroyer, 4 NavyFighters, 1 carrier, 7 fighters and 2 tactical_bombers
                            Casualties for Americans: 2 Heavy_BBs, 2 Hvycarriers, 4 NavyFighters, 1 destroyer, 1 submarine, 2 transports and 4 usa_fighters
                        Battle in Wake Island
                            Changer loiter and taunt; Japanese attack with 2 armour, 1 elite and 3 infantry
                            Changer defend; Americans defend with 1 airfield, 1 artillery, 1 elite and 1 infantry
                                Japanese roll dice for 2 armour, 1 elite and 3 infantry in Wake Island, round 2 : 1/7 hits, 1.83 expected hits
                                Americans roll dice for 1 artillery, 1 elite and 1 infantry in Wake Island, round 2 : 1/4 hits, 1.33 expected hits
                                1 infantry owned by the Japanese lost in Wake Island
                                1 infantry owned by the Americans lost in Wake Island
                                Japanese roll dice for 2 armour, 1 elite and 2 infantry in Wake Island, round 3 : 2/6 hits, 1.67 expected hits
                                Americans roll dice for 1 artillery and 1 elite in Wake Island, round 3 : 1/3 hits, 1.00 expected hits
                                1 infantry owned by the Japanese lost in Wake Island
                                1 elite owned by the Americans and 1 artillery owned by the Americans lost in Wake Island
                            Japanese win, taking Wake Island from Americans with 2 armour, 1 elite and 1 infantry remaining. Battle score for attacker is 4
                            Casualties for Japanese: 2 infantry
                            Casualties for Americans: 1 artillery, 1 elite and 1 infantry
                
                    Non Combat Move - Japanese
                        Trigger RemoveKamikaze: has removed 1 Kamikaze owned by Japanese in Japan
                        Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
                        Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Siam
                        Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Samara
                        1 elite moved from New Guinea to Dutch New Guinea
                        1 mech_infantry moved from Kweichow to French Indo China
                        2 armour and 1 mech_infantry moved from Jehol to Kweichow
                        2 armour and 1 mech_infantry moved from Shantung to Kweichow
                        2 bombers, 1 fighter and 2 tactical_bombers moved from Kazakhstan to Kweichow
                        1 fighter moved from Kazakhstan to Shensi
                        1 fighter moved from Kazakhstan to Tsinghai
                        1 armour moved from Yenisey to Novosibirsk
                        1 J_Rail moved from Kiangsu to Korea
                        1 J_Rail and 1 mech_infantry moved from Korea to Samara
                        1 artillery moved from Yakut S.S.R. to Yenisey
                        1 artillery moved from Buryatia to Yakut S.S.R.
                        1 Japanese_LCV moved from Amur to Manchuria
                        1 J_Rail moved from Kiangsu to Kweichow
                        1 J_Rail and 1 mech_infantry moved from Kweichow to Siam
                        1 air_transport and 1 infantry moved from Japan to Kweichow
                
                    Place Units - Japanese
                        1 Escort and 1 Japan_destroyer placed in 6 Sea Zone
                        6 TotalWar_Tanks and 4 mech_infantrys placed in Korea
                        2 armour and 1 mech_infantry placed in Shantung
                        4 TotalWarFighters and 1 elite placed in Japan
                        1 Fortification placed in Caroline Islands
                        Trigger JapaneseTotalWarFighterPlaceJapan4: has removed 4 TotalWarFighters owned by Japanese in Japan
                        Trigger JapaneseTotalWarTankPlace6Korea: has removed 6 TotalWar_Tanks owned by Japanese in Korea
                        Trigger JapaneseTotalWarFighterPlaceJapan4: Japanese has 4 fighters placed in Japan
                        Trigger JapaneseTotalWarTankPlace6Korea: Japanese has 6 armour placed in Korea
                
                    Turn Complete - Japanese
                        Japanese collect 68 PUs; end with 68 PUs
                        Trigger Japanese Controls LineIslands Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 69 PUs
                        Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 71 PUs
                        Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 72 PUs
                        Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 80 PUs
                        Trigger Japanese Controls Samoa Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 81 PUs
                        Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 83 PUs
                        Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 86 PUs
                        Trigger Japanese Controls AleutianIslands Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 87 PUs
                        Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 88 PUs
                        Trigger Japanese Controls SolomonIslands Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 90 PUs
                        Trigger Japanese Controls Fiji Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 91 PUs
                        Trigger Japanese Controls WakeIsland Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 93 PUs
                        Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
                

                Combat Hit Differential Summary :

                Chinese regular : 0.33
                Americans regular : 2.83
                Japanese regular : -3.67
                Russians regular : -0.33
                

                EXP Game 9 Trout J 15.tsvg

                USN put a good fight. Punched above their weight but are sunk yet again 🙂

                T 2 Replies Last reply Reply Quote 0
                • T Offline
                  Trout @beelee
                  last edited by

                  @beelee Game History

                  Round: 15
                  
                      Purchase Units - Americans
                          Americans buy 8 TotalWarFighters; Remaining resources: 19 PUs; 
                  
                      Combat Move - Americans
                          Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                  
                      Combat - Americans
                          Americans creates battle in territory 125 Sea Zone
                  
                      Non Combat Move - Americans
                          Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                          1 transport moved from 110 Sea Zone to 117 Sea Zone
                          1 Eliteusa_armour moved from Eastern United States to 101 Sea Zone
                          1 infantry moved from Eastern United States to 101 Sea Zone
                          1 artillery moved from Eastern United States to 101 Sea Zone
                          1 infantry moved from Eastern United States to 101 Sea Zone
                          1 transport moved from 110 Sea Zone to 117 Sea Zone
                          1 Escort_Convoy, 1 Heavy_Transport, 1 artillery, 1 elite, 3 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 118 Sea Zone to 110 Sea Zone
                          3 infantry moved from 110 Sea Zone to United Kingdom
                          1 mech_infantry moved from 110 Sea Zone to United Kingdom
                          1 artillery moved from 110 Sea Zone to United Kingdom
                          1 Eliteusa_armour, 1 Heavy_Transport, 1 artillery and 2 infantry moved from 101 Sea Zone to 118 Sea Zone
                          1 Escort moved from 25 Sea Zone to 9 Sea Zone
                          1 USA_Hvy_Bomber moved from Hawaiian Islands to Western United States
                  
                      Place Units - Americans
                          4 TotalWarFighters placed in Western United States
                          4 TotalWarFighters placed in Eastern United States
                          Trigger AmericansTotalWarFighterPlaceEUS: has removed 4 TotalWarFighters owned by Americans in Eastern United States
                          Trigger AmericansTotalWarFighterPlaceWUS: has removed 4 TotalWarFighters owned by Americans in Western United States
                          Trigger AmericansTotalWarFighterPlaceEUS: Americans has 4 usa_fighters placed in Eastern United States
                          Trigger AmericansTotalWarFighterPlaceWUS: Americans has 4 usa_fighters placed in Western United States
                  
                      Turn Complete - Americans
                          Americans collect 50 PUs; end with 69 PUs
                          Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 83 PUs
                          Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 80 PUs
                          Trigger Americans Loses AleutianIslands: Americans met a national objective for an additional -1 PUs; end with 79 PUs
                          Trigger Americans Loses WakeIsland: Americans met a national objective for an additional -2 PUs; end with 77 PUs
                          Trigger Americans Loses LineIslands: Americans met a national objective for an additional -1 PUs; end with 76 PUs
                          Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 75 PUs
                          Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
                          Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                  
                      Purchase Units - Chinese
                          Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                          Chinese buy nothing; Remaining resources: 7 PUs; 
                  
                      Combat Move - Chinese
                  
                      Non Combat Move - Chinese
                  
                      Turn Complete - Chinese
                          Chinese collect 0 PUs; end with 7 PUs
                  
                      Purchase Units - British
                          British buy 2 UK_LCVs, 9 infantry and 3 uk_armours; Remaining resources: 14 PUs; 3 AirLendLease; 3 NavyLendLease; 
                  
                      Combat Move - British
                          Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                          1 infantry moved from United Kingdom to 110 Sea Zone
                          1 infantry moved from United Kingdom to 110 Sea Zone
                          2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                          2 infantry moved from United Kingdom to 110 Sea Zone
                          2 infantry moved from 110 Sea Zone to Holland Belgium
                          2 UK_Hvy_Bombers moved from United Kingdom to Normandy Bordeaux
                          2 UK_Hvy_Bombers moved from United Kingdom to Holland Belgium
                          2 uk_fighters moved from United Kingdom to Normandy Bordeaux
                          1 bomber moved from United Kingdom to Holland Belgium
                          1 uk_fighter moved from United Kingdom to Holland Belgium
                          1 artillery and 5 infantry moved from Burma to Yunnan
                          7 artilleries, 19 infantry and 10 uk_armours moved from Shan State to Yunnan
                          2 uk_armours moved from India to Yunnan
                          1 mech_infantry moved from India to Yunnan
                  
                      Combat - British
                          Battle in Normandy Bordeaux
                              British attack with 2 UK_Hvy_Bombers, 2 infantry and 2 uk_fighters
                              Germans defend with 1 armour and 1 infantry
                                  British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
                                  British roll dice for 2 UK_Hvy_Bombers, 2 infantry and 2 uk_fighters in Normandy Bordeaux, round 2 : 6/8 hits, 4.00 expected hits
                                  Germans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.83 expected hits
                                  1 infantry owned by the British lost in Normandy Bordeaux
                                  1 infantry owned by the Germans and 1 armour owned by the Germans lost in Normandy Bordeaux
                              British win, taking Normandy Bordeaux from Germans with 2 UK_Hvy_Bombers, 1 infantry and 2 uk_fighters remaining. Battle score for attacker is 5
                              Casualties for British: 1 infantry
                              Casualties for Germans: 1 armour and 1 infantry
                          Battle in Holland Belgium
                              British attack with 2 UK_Hvy_Bombers, 1 bomber, 2 infantry and 1 uk_fighter
                              Germans defend with 2 armour and 1 infantry
                                  British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits
                                  British roll dice for 2 UK_Hvy_Bombers, 1 bomber, 2 infantry and 1 uk_fighter in Holland Belgium, round 2 : 5/8 hits, 4.17 expected hits
                                  Germans roll dice for 2 armour and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits
                                  2 infantry owned by the British lost in Holland Belgium
                                  1 infantry owned by the Germans and 2 armour owned by the Germans lost in Holland Belgium
                              British win with 2 UK_Hvy_Bombers, 1 bomber and 1 uk_fighter remaining. Battle score for attacker is 7
                              Casualties for British: 2 infantry
                              Casualties for Germans: 2 armour and 1 infantry
                          Battle in Yunnan
                              British attack with 8 artilleries, 24 infantry, 1 mech_infantry and 12 uk_armours
                              Japanese defend with 1 armour, 1 elite and 1 mech_infantry
                                  British roll dice for 8 artilleries, 24 infantry, 1 mech_infantry and 12 uk_armours in Yunnan, round 2 : 13/45 hits, 14.17 expected hits
                                  Japanese roll dice for 1 armour, 1 elite and 1 mech_infantry in Yunnan, round 2 : 3/4 hits, 1.50 expected hits
                                  3 infantry owned by the British lost in Yunnan
                                  1 mech_infantry owned by the Japanese, 1 elite owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
                              British win, taking Yunnan from Japanese with 8 artilleries, 21 infantry, 1 mech_infantry and 12 uk_armours remaining. Battle score for attacker is 3
                              Casualties for British: 3 infantry
                              Casualties for Japanese: 1 armour, 1 elite and 1 mech_infantry
                  
                      Non Combat Move - British
                          Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Volgograd
                          Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Caucasus
                          3 aaGuns moved from Burma to Yunnan
                          2 infantry moved from India to Burma
                          1 artillery moved from Caucasus to Volgograd
                          1 infantry moved from Caucasus to Volgograd
                          2 uk_armours moved from Iraq to Caucasus
                          1 infantry moved from Iraq to Northwest Persia
                          4 uk_armours moved from Egypt to Iraq
                          1 uk_fighter moved from Egypt to Caucasus
                          1 uk_tactical_bomber moved from Egypt to Northwest Persia
                          1 uk_tactical_bomber moved from Northwest Persia to Caucasus
                          1 Rail moved from Union of South Africa to Egypt
                          1 Rail and 1 infantry moved from Egypt to Volgograd
                          1 Rail moved from Union of South Africa to Egypt
                          1 Rail and 1 infantry moved from Egypt to Caucasus
                          1 UK_Hvy_Bomber moved from Normandy Bordeaux to United Kingdom
                          2 uk_fighters moved from Normandy Bordeaux to United Kingdom
                          1 uk_fighter moved from Holland Belgium to United Kingdom
                          2 UK_Hvy_Bombers moved from Holland Belgium to United Kingdom
                          1 bomber moved from Holland Belgium to United Kingdom
                          1 UK_Hvy_Bomber moved from Normandy Bordeaux to United Kingdom
                  
                      Place Units - British
                          4 infantry and 1 uk_armour placed in India
                          1 infantry and 2 uk_armours placed in Egypt
                          2 UK_LCVs and 4 infantry placed in United Kingdom
                  
                      Turn Complete - British
                          Total Cost from Convoy Blockades: 0
                              Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
                          British collect 49 PUs; end with 63 PUs
                          Trigger British Loses Fiji: British met a national objective for an additional -1 PUs; end with 62 PUs
                          Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 68 PUs
                          Trigger British Loses Samoa: British met a national objective for an additional -1 PUs; end with 67 PUs
                          Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 72 PUs
                  

                  Combat Hit Differential Summary :

                  Japanese regular : 1.50
                  Germans regular : 0.83
                  British regular : 1.50
                  

                  ffd2ef3c-04e2-4ba2-a614-bced74214438-exp-game-9-uk15.tsvg

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                  • T Offline
                    Trout @beelee
                    last edited by

                    @beelee Game History

                    Round: 15
                    
                        Purchase Units - ANZAC
                            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 4 PUs; 
                    
                        Combat Move - ANZAC
                    
                        Place Units - ANZAC
                            1 destroyer and 1 transport placed in 62 Sea Zone
                            1 infantry placed in Queensland
                    
                        Turn Complete - ANZAC
                            ANZAC collect 14 PUs; end with 18 PUs
                            Trigger ANZAC Loses SolomonIslands: ANZAC met a national objective for an additional -2 PUs; end with 16 PUs
                            Trigger ANZAC Loses NewGuinea: ANZAC met a national objective for an additional -2 PUs; end with 14 PUs
                    
                        Combat Move - French
                    
                        Turn Complete - French
                    

                    Combat Hit Differential Summary :

                    a48d8b83-7573-4d76-ac9a-d6305190f1b4-exp-game-9-f15.tsvg

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                    • B Online
                      beelee @Trout
                      last edited by

                      @trout

                      So I'm showing 153 for Axis

                      136

                      1 Aleutians
                      2 Wake
                      1 Guam
                      3 PHI
                      1 Celebes
                      2 DNG
                      2 NG
                      1 Line Ilands
                      2 Solomon
                      1 Fiji
                      1 Samoa

                      for 153 and a Economic victory. Another fun game. USN did take a beating in this one so not so much for them 🙂

                      Thanks for playing it out

                      T 1 Reply Last reply Reply Quote 0
                      • T Offline
                        Trout @beelee
                        last edited by

                        @beelee Congrats! My fatal mistake which I only could have overcome I believe if you had made one yourself or if you were an inferior player was that I forgot that you could attack USN and not ANZAC if you had not yet declared war on them. So my USN got wiped out in an early turn. I did learn something from playing this out because I am very surprised that the game even lasted 15 rounds. Well, let me know when you are ready for the next one.

                        For the Multi, I have not yet finished the UK turn but the Tokyo attack was successful. Now brace for impact on the counter attack. The US/UK attack on SZ 91 was a disaster though. Only survivors were the Heavy Bomber and Fighter Ace. He only lost 10 U-Boats.

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