TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    EXP Game 9 barnee vs Trout

    Scheduled Pinned Locked Moved Play By Forum
    169 Posts 4 Posters 23.8k Views 4 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • B Offline
      beelee @Trout
      last edited by beelee

      @trout

      Hi Trout

      You have to move jerry from his Boxes first before any soviet's enter the TTY. The units will still show but triplea will ignore them.

      I'll get back with a OOL in a moment.

      Edit
      OOL
      Inf
      Arty
      PnzrGrndr
      Elite
      Tac

      That leaves just the Ftr before the AG disbands.

      5 Panzers
      PG ( maybe not depending on battle status )
      Waffen
      2Inf
      1 Arty
      1 Ober

      then kill off the other Waffen Army Inf first. Then OBer but depends on battle situation

      Dust 1st Panzer last. If I can get one more rd of the PA intact, kill the Ftr otherwise Ftr last

      Edit 2
      You also have 2 Elites there. If you want we can roll it rd by rd. Let me know a good time.

      Not going anywhere today 🙂 Day of rest and worship 🙂

      T 1 Reply Last reply Reply Quote 0
      • T Offline
        Trout @beelee
        last edited by

        @beelee Question about the elites. Can you only attack with one or can you attack with more but only one hitting twice?

        1 Reply Last reply Reply Quote 0
        • B Offline
          beelee
          last edited by beelee

          @trout

          No only 1 Elite per TTy

          Edit
          Oh the lads are playing. They must be resting some dudes or screwing up lol At least they winning 🙂

          T 1 Reply Last reply Reply Quote 0
          • T Offline
            Trout @beelee
            last edited by Trout

            @beelee Good morning. I screwed up the Turn Summary but basically I did the Novgorod battle. Turned out way better than I expected. I knew it was very low odds of winning but thought desperation was in order. You did win but I drew enough blood that I am good with continuing on. Both rockets missed.

            7acf50f4-f838-440e-ab14-3dd6ef99d40c-exp-game-9-trout-r7.tsvg Actually I may have screwed up one thing. Can you please check to see if after the 1st round, your AG was broken up? I didn't remove the active AG flag for you after 1st round, so we may need to remove two more Axis units. You would still win the battle and the carnage as the carnage math right now is 35 IPC's in your favor. Actually never mind, my AG was broken too so it evens out.

            B 1 Reply Last reply Reply Quote 1
            • B Offline
              beelee @Trout
              last edited by beelee

              @trout

              Good Afternoon

              A few things in the Novgo battle. You had an active Oberst3. Shoulda been an inactive Oberst as 1st Panzer was active. I removed him for a Battle calc and it came out pretty similar to the final results.

              Expected German win with 8 units left.

              Screenshot from 2026-01-05 14-15-02.png

              Your TUV loss was 25 more than expected at -35 as opposed to -10 though.

              Screenshot from 2026-01-05 14-19-36.png

              I could kill off the Ober3 but there were some other issues as well that affected the outcome. The Panzer Army should have stayed intact and essentially it did because when you killed the 7 Pnzrs rd 1, you didn't kill the PG. So basically a wash there.

              And yes our AG Flags would have gone sooner, actually Germany's never got killed off. That makes a big difference too, obviously.

              When all said and done, G came off a little bit better I think. Idk it's hard to say. The Battle Calc isn't fully 100% accurate as you know. It'll factor in other units dying when by rule, AG Flags and Army/Corps Commanders should go as soon as their Force is disbanded.

              I'm going to recreate the battle and roll it out step by step and post pics and we'll see what the results end up. As long as no funky dice or if there is can redo it again, we can decide on which result to use.

              I'm fine with killing the Ober3 and going with the current. I just want to see how it would have played out and if it's to your advantage, we can adjust to that. If not we'll go with the above.

              Back in a few with the battle. Don't sweat it though 🙂 These big battles are complicated 🙂

              Edit
              AG North is 1st and 2nd Panzer and 1st and 2nd SS. For AG 1 it's 2nd and 3rd Corps and 6 Grds and 4 Arty or 5 Grds and a Elite. Probably doesn't really matter unless it comes down to 1 unit making the AG intact or not.

              I guess two 2's beter than 1 3, so we'll go with the Elite, although triplea might give the bonus to the Grd anyway but we won't worry about that.

              Rd1
              I didn't fire the Rockets as you said they missed. By the way you didn't use dicebot for that did you ? I saw a post at the other site. Where 2 dice were rolled. Wasn't sure what it was for.

              Anyway, you got 17 hits this time. 18 before. So pretty close. Your 3s and 2s above avg and your 1s below.

              Screenshot from 2026-01-05 14-55-58.png

              previous battle

              Screenshot from 2026-01-05 14-57-08.png

              Jerry takes all his Inf, Arty, PnzrGrndr, Elite and 5 Tanks. So AG North is still intact.

              Screenshot from 2026-01-05 15-00-40.png

              Jerry hits back with 17 kills

              Screenshot from 2026-01-05 15-01-33.png

              so not nearly as good as his 26 hits previously. He rolled way above avg on his 3s

              Screenshot from 2026-01-05 15-03-28.png

              so Ivan selects Inf and Conscripts and his AG remains intact as well.

              Screenshot from 2026-01-05 15-05-10.png

              Rd 2

              13 more kills for ivan. Looks about avg

              Screenshot from 2026-01-05 15-06-45.png

              AG North is disbanded and sadly for Jerry he can't keep 1st Panzer intact either, so he kills all his Panzers, 2nd Waffen is destroyed. The Tac too. Doesn't leave much left. He needs a good roll 🙂

              Note
              Need to fight it in edit so you can kill the AG Flag. They don't get a hit. So he just dies as a extra hit. It doesn't seem like much, but a extra hp can make a difference, even with both sides having a Flag.

              Screenshot from 2026-01-05 15-09-44.png

              actually I screwed up with one too many hits

              Screenshot from 2026-01-05 15-14-52.png

              Have to be super deliberate when fighting in edit. I always double and usually triple check.

              OK lets see how Jerry does.

              Well not real good. Only 1 or 2 below avg though

              Screenshot from 2026-01-05 15-17-22.png

              I kept the Elite over a Grd. 1st AG is disbanded but 2nd and 3rd Corps still intact. Looks as if Jerry is gonna suffer a major defeat.

              Screenshot from 2026-01-05 15-19-02.png

              I'm gonna post now in case I hit the max.

              Edit
              Rd 3

              6 hits for Ivan. About avg. Jerry is toast.

              Screenshot from 2026-01-05 15-21-22.png

              Jerry with a weak final response.

              Screenshot from 2026-01-05 15-24-05.png

              dusted another Grd and kept the Elite.

              A serious ass kicking for Jerry. Guess I shoulda war gamed that out before moving everyone up there 🙂

              Dice seemed pretty normal. Nothing to crazy until the last Jerry roll but there were only a few dudes left at that point.

              So I think we should correct to the above outcome. The Oberst3 and the AG obviously skewed it and Jerry's insane first roll helped too in your battle. 🙂

              Screenshot from 2026-01-05 15-26-11.png

              Edit again 🙂
              I guess I could roll it out in LL just to see what it'd be but I'm fine with the above outcome. It's a typical Big battle. 2-3 hits above avg and 1 or 2 below and that's how things paly out.

              oops another edit

              I guess you might want to keep a Grd over the Elite. You can then move the Arch one in NCM

              LL Edit 🙂
              Fought it in LL and the reich won lol That's why I don't like LL. It's too predictable. If WWII was fought in LL UK and France woulda crushed adolph lol

              Anyway, it does validate me a little bit in that I thought the Wehrmacht would hold. You took the gamble though and should be rewarded 🙂

              I'm gonna make the adjustments and continue on. It's still not over 🙂

              T 1 Reply Last reply Reply Quote 0
              • T Offline
                Trout @beelee
                last edited by

                @beelee Thanks! My gut was telling me the results should have been better so I guess you validated that. I was going to let it go since I felt I should live with the results of my mistakes but thankful for the mercy 😊. Guess Allied cause not over just yet

                B 1 Reply Last reply Reply Quote 1
                • B Offline
                  beelee
                  last edited by

                  @Trout

                  The above was getting too long 🙂

                  So your last save must have been done in local because I can't get it to fire up in pbem.

                  Do you just wanna redo SSR using the above as a guide ? or just fire it up and edit accordingly ?

                  Either way fine with me

                  1 Reply Last reply Reply Quote 0
                  • B Offline
                    beelee @Trout
                    last edited by beelee

                    @trout

                    we posted at same time in case you missed latest

                    Edit
                    Your save before that works. I can edit it if you want. Actually I'll just do that. It doesn't have your NCM is all. No biggie

                    T 1 Reply Last reply Reply Quote 0
                    • T Offline
                      Trout @beelee
                      last edited by

                      @beelee Thanks- work day not over for me yet

                      B 1 Reply Last reply Reply Quote 1
                      • B Offline
                        beelee @Trout
                        last edited by beelee

                        @trout

                        No worries 🙂

                        Here's adjusted. I think I got your NCM correct. Put the Ftr in Bryansk and kept a grd over elite and moved the Arch Elite to Novgo.

                        Can tweak it if needed.

                        EXP Game 9 Trout R 7 Revised.tsvg

                        Gonna go forward with JPN

                        Game History

                        Round: 7
                        
                            Purchase Units - Japanese
                                Note to players Germans: <body><b>It is Early 1943 and Heavy Carriers May Now be Purchased by Japan and the United States.<br><br><img src="Hvycarrier.png"/<b></body>
                                Trigger JapaneseTotalWarArty: buyTotalWar_Arty added to productionJapanese
                                Trigger JapaneseTotalWarMechInf: buyTotalWarMechInf added to productionJapanese
                                Trigger JapaneseTotalWarAirTrprt: buyTotalWarAirTrprt added to productionJapanese
                                Trigger JapaneseTotalWarTank: buyTotalWar_Tank added to productionJapanese
                                Trigger JapaneseTotalWarInf: buyTotalWar_Inf added to productionJapanese
                                Trigger JapaneseTotalWarNavyFighter: buyTotalWarNavyFtr added to productionJapanese
                                Trigger JapaneseTotalWar Bomber: buyTotalWar_Bomber added to productionJapanese
                                Trigger JapaneseTotalWarTacBmbr: buyTotalWarTacBmbr added to productionJapanese
                                Trigger JapaneseTotalWarFighter: buyTotalWarFighter added to productionJapanese
                                Japanese buy 1 Escort, 3 Fortifications, 1 Heavy_BB, 2 Japan_destroyers, 1 air_transport, 3 armour, 1 elite and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                        
                            Combat Move - Japanese
                                Trigger Banzai: Japanese has 1 Banzai placed in Japan
                                Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                        
                            Combat - Japanese
                                Battle in 25 Sea Zone
                                    Japanese attack with 2 fighters, 1 pacific_submarine and 1 tactical_bomber
                                    Americans defend with 1 Escort
                                        Japanese roll dice for 1 pacific_submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                        Americans roll dice for 1 Escort in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                        1 Escort owned by the Americans lost in 25 Sea Zone
                                    Japanese win with 2 fighters, 1 pacific_submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                                    Casualties for Americans: 1 Escort
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                        
                            Non Combat Move - Japanese
                                Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
                                Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                                Turning on Edit Mode
                                EDIT: Turning off Edit Mode
                                Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Malaya
                                1 Heavy_BB, 2 NavyFighters and 1 pacific_carrier moved from 6 Sea Zone to 35 Sea Zone
                                1 pacific_cruiser moved from 6 Sea Zone to 35 Sea Zone
                                2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                                1 air_transport and 1 elite moved from Japan to Philippines
                                1 Escort moved from 6 Sea Zone to 35 Sea Zone
                                1 transport moved from 21 Sea Zone to 6 Sea Zone
                                1 infantry moved from Japan to 6 Sea Zone
                                1 infantry moved from 6 Sea Zone to Korea
                                1 J_Rail moved from Kiangsu to Korea
                                1 J_Rail and 1 elite moved from Korea to Malaya
                                1 aaGun moved from Korea to Manchuria
                                EDIT: 1 Japanese_LCV moved from Korea to Japan
                                2 infantry moved from Anhwe to Kweichow
                                2 infantry moved from Kwangsi to French Indo China
                                1 transport moved from 43 Sea Zone to 36 Sea Zone
                                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                                1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                                2 carriers, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
                                1 Japan_destroyer moved from 45 Sea Zone to 34 Sea Zone
                                1 infantry moved from Paulau Island to 34 Sea Zone
                                1 Japan_destroyer and 1 infantry moved from 34 Sea Zone to 33 Sea Zone
                                1 infantry moved from 33 Sea Zone to Caroline Islands
                                1 cruiser moved from 45 Sea Zone to 42 Sea Zone
                                1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
                                1 elite moved from Yunnan to Burma
                                1 infantry moved from Yunnan to Burma
                                1 elite and 2 infantry moved from Kwangsi to Yunnan
                                1 J_Rail moved from Kiangsu to Shantung
                                1 J_Rail and 1 infantry moved from Shantung to Malaya
                                1 infantry moved from Shantung to Kiangsu
                                1 infantry moved from Shantung to Anhwe
                                2 transports moved from 37 Sea Zone to 19 Sea Zone
                        
                            Place Units - Japanese
                                3 Fortifications placed in Caroline Islands
                                1 Escort, 1 Heavy_BB and 2 Japan_destroyers placed in 6 Sea Zone
                                3 armour placed in Shantung
                                1 air_transport, 1 elite and 4 infantry placed in Japan
                        
                            Turn Complete - Japanese
                                Note to players Japanese: It is Early 1943 and Our Shipyards are Hard at Work.  We will soon Launch 1 new Battleship and 1 new Transport. They may only Operate in the Pacific and Indian Oceans.
                                Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone
                                Trigger Japanese RemoveConvoySZ35Invert: has removed 1 Escort owned by Japanese in 35 Sea Zone
                                Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone
                                Trigger Japanese RemoveConvoySZ35Invert: Japanese has 1 Escort_Convoy placed in 35 Sea Zone
                                Japanese collect 57 PUs; end with 57 PUs
                                Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 59 PUs
                                Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 60 PUs
                                Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
                                Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 64 PUs
                                Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 72 PUs
                                Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                        

                        Combat Hit Differential Summary :

                        Americans regular : -0.33
                        Japanese regular : 0.67
                        

                        EXP Game 9 Trout J 7.tsvg

                        T 1 Reply Last reply Reply Quote 0
                        • T Offline
                          Trout @beelee
                          last edited by

                          @beelee Game History

                          Round: 7
                          
                              Purchase Units - Americans
                                  Trigger AmericansTotalWarMechInf: buyTotalWarMechInf added to productionAmericans
                                  Trigger AmericansTotalWarTank: buyTotalWar_Tank added to productionAmericans
                                  Trigger AmericansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionAmericans
                                  Trigger AmericansTotalWarArty: buyTotalWar_Arty added to productionAmericans
                                  Trigger AmericansTotalWarFighter: buyTotalWarFighter added to productionAmericans
                                  Trigger AmericansTotalWar Bomber: buyTotalWar_Bomber added to productionAmericans
                                  Trigger AmericansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionAmericans
                                  Trigger AmericansTotalWarNavyFtr: buyTotalWarNavyFtr added to productionAmericans
                                  Trigger AmericansTotalWarInf: buyTotalWar_Inf added to productionAmericans
                                  Americans buy 1 Escort, 1 Hvycarrier, 4 TotalWarFighters, 4 TotalWarNavyFtrs and 1 carrier; Remaining resources: 5 PUs; 
                          
                              Combat Move - Americans
                                  Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                  1 FighterAceUSA moved from Eastern United States to 104 Sea Zone
                                  2 usa_fighters moved from 91 Sea Zone to 104 Sea Zone
                                  1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                                  1 bomber moved from Hawaiian Islands to 25 Sea Zone
                                  2 usa_fighters moved from Hawaiian Islands to 25 Sea Zone
                          
                              Combat - Americans
                                  Battle in 104 Sea Zone
                                      Americans attack with 1 FighterAceUSA, 1 submarine and 2 usa_fighters
                                      Germans defend with 1 Escort
                                      Americans win with 1 FighterAceUSA, 1 submarine and 2 usa_fighters remaining. Battle score for attacker is 6
                                      Casualties for Germans: 1 Escort
                                  Battle in 25 Sea Zone
                                      Americans attack with 1 bomber, 1 destroyer and 2 usa_fighters
                                      Japanese defend with 1 pacific_submarine
                                      Americans win with 1 bomber, 1 destroyer and 2 usa_fighters remaining. Battle score for attacker is 0
                                      Casualties for Japanese: 1 pacific_submarine
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                          
                              Non Combat Move - Americans
                                  Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                                  Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                                  1 carrier, 1 pacific_cruiser, 1 pacific_submarine, 1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                                  1 elite moved from Mexico to 10 Sea Zone
                                  1 infantry moved from Western United States to 10 Sea Zone
                                  1 Escort_Convoy, 2 NavyFighters, 1 elite, 1 infantry, 1 pacific_carrier and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                                  1 elite moved from 26 Sea Zone to Hawaiian Islands
                                  1 infantry moved from 26 Sea Zone to Hawaiian Islands
                                  1 usa_fighter moved from 25 Sea Zone to Hawaiian Islands
                                  1 bomber moved from 25 Sea Zone to Hawaiian Islands
                                  1 usa_fighter moved from 25 Sea Zone to Hawaiian Islands
                                  1 SP_ArtilleryUSA moved from Eastern United States to 101 Sea Zone
                                  1 infantry moved from Eastern United States to 101 Sea Zone
                                  1 Escort_Convoy, 1 SP_ArtilleryUSA, 1 battleship, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                                  1 infantry moved from 91 Sea Zone to Morocco
                                  1 SP_ArtilleryUSA moved from 91 Sea Zone to Morocco
                                  1 FighterAceUSA moved from 104 Sea Zone to 91 Sea Zone
                                  1 usa_fighter moved from 104 Sea Zone to 101 Sea Zone
                                  1 usa_fighter moved from 104 Sea Zone to 91 Sea Zone
                          
                              Place Units - Americans
                                  1 carrier placed in 101 Sea Zone
                                  1 Escort and 1 Hvycarrier placed in 10 Sea Zone
                                  4 TotalWarNavyFtrs placed in 10 Sea Zone
                                  4 TotalWarFighters placed in Western United States
                                  Trigger AmericansTotalWarFighterPlaceWUS: has removed 4 TotalWarFighters owned by Americans in Western United States
                                  Trigger AmericansTotalWarNavyFtrPlaceWUS: has removed 4 TotalWarNavyFtrs owned by Americans in 10 Sea Zone
                                  Trigger AmericansTotalWarFighterPlaceWUS: Americans has 4 usa_fighters placed in Western United States
                                  Trigger AmericansTotalWarNavyFtrPlaceWUS: Americans has 4 NavyFighters placed in 10 Sea Zone
                          
                              Turn Complete - Americans
                                  Note to players Americans: It is Early 1943 and Our Shipyards are Hard at Work.  1 Battleship and 1 Transport are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
                                  Trigger PacificFleetRD7: Americans has 1 pacific_BB and 1 pacific_transport placed in 10 Sea Zone
                                  Trigger PacificFleetJPNRD7: Japanese has 1 pacific_BB and 1 pacific_transport placed in 6 Sea Zone
                                  Americans collect 50 PUs; end with 55 PUs
                                  Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 69 PUs
                                  Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 66 PUs
                                  Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 65 PUs
                                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
                                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                          
                              Purchase Units - Chinese
                                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                  Chinese buy nothing; Remaining resources: 7 PUs; 
                          
                              Combat Move - Chinese
                          
                              Combat - Chinese
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                          
                              Non Combat Move - Chinese
                                  Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                          
                              Turn Complete - Chinese
                                  Chinese collect 0 PUs; end with 7 PUs
                          
                              Purchase Units - British
                                  Trigger UKTotalWarSeaFighter: buySeafireTotalWar added to productionBritish
                                  Trigger UKTotalWar Tank: buyTotalWar_Tank added to productionBritish
                                  Trigger UKTotalWarAirTrprt: buyTotalWarAirTrprt added to productionBritish
                                  Trigger UKTotalWar Arty: buyTotalWar_Arty added to productionBritish
                                  Trigger UKTotalWarTacBmbr: buyTotalWarTacBmbr added to productionBritish
                                  Trigger UKTotalWarInf: buyTotalWar_Inf added to productionBritish
                                  Trigger UKTotalWarMechInf: buyTotalWarMechInf added to productionBritish
                                  Trigger UKTotalWar Bomber: buyTotalWar_Bomber added to productionBritish
                                  Trigger UKTotalWarFighter: buyTotalWarFighter added to productionBritish
                                  British buy 1 artillery, 7 infantry, 1 uk_armour, 1 uk_fighter and 1 uk_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                          
                              Combat Move - British
                                  Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                  Turning on Edit Mode
                                  EDIT: Turning off Edit Mode
                                  1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                                  1 uk_fighter moved from United Kingdom to 109 Sea Zone
                                  EDIT: 2 uk_paras moved from United Kingdom to Holland Belgium
                                  1 bomber moved from United Kingdom to Holland Belgium
                                  2 uk_fighters moved from United Kingdom to Holland Belgium
                                  1 battleship, 2 cruisers and 2 transports moved from 80 Sea Zone to 81 Sea Zone
                                  1 infantry moved from Egypt to 81 Sea Zone
                                  1 infantry moved from 81 Sea Zone to Trans-Jordan
                                  1 uk_tactical_bomber moved from Egypt to Trans-Jordan
                                  1 uk_fighter moved from Egypt to Trans-Jordan
                                  1 infantry moved from India to Burma
                                  1 infantry moved from India to Burma
                                  2 uk_fighters moved from India to Burma
                                  1 uk_tactical_bomber moved from India to Burma
                          
                              Combat - British
                                  Battle in Holland Belgium
                                      British attack with 1 bomber, 2 uk_fighters and 2 uk_paras
                                      Germans defend with 2 infantry
                                      British win, taking Holland Belgium from Germans with 1 bomber, 2 uk_fighters and 1 uk_para remaining. Battle score for attacker is 2
                                      Casualties for Germans: 2 infantry
                                      Casualties for British: 1 uk_para
                                  Battle in 109 Sea Zone
                                      British attack with 1 destroyer and 1 uk_fighter
                                      Germans defend with 1 GermanUBoat
                                      British win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 uk_fighter remaining. Battle score for attacker is 4
                                      Casualties for Germans: 1 GermanUBoat
                                  Battle in Burma
                                      British attack with 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber
                                      Japanese defend with 1 elite
                                      British win with 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is -3
                                      Casualties for British: 2 infantry
                                      Casualties for Japanese: 1 elite
                                  Battle in Trans-Jordan
                                      British attack with 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber
                                      Italians defend with 1 infantry
                                      British win with 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 0
                                      Casualties for British: 1 infantry
                                      Casualties for Italians: 1 infantry
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                          
                              Non Combat Move - British
                                  Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa
                                  1 uk_fighter moved from Trans-Jordan to Egypt
                                  1 uk_tactical_bomber moved from Trans-Jordan to Egypt
                                  2 uk_fighters moved from Holland Belgium to United Kingdom
                                  1 bomber moved from Holland Belgium to United Kingdom
                                  1 uk_fighter moved from 109 Sea Zone to United Kingdom
                                  1 uk_tactical_bomber moved from Burma to India
                                  2 uk_fighters moved from Burma to India
                          
                              Place Units - British
                                  Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                                  1 artillery, 3 infantry and 1 uk_armour placed in India
                                  1 uk_fighter placed in 81 Sea Zone
                                  Turning on Edit Mode
                                  EDIT: Adding units owned by British to Egypt: 2 infantry
                                  EDIT: Removing units owned by British from Union of South Africa: 2 infantry
                                  EDIT: Turning off Edit Mode
                                  2 infantry placed in Egypt
                                  2 infantry placed in Union of South Africa
                                  1 uk_para placed in United Kingdom
                          
                              Turn Complete - British
                                  Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                                  Total Cost from Convoy Blockades: 3
                                      Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2
                                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,4
                                  British collect 39 PUs (3 lost to blockades); end with 39 PUs
                                  Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 45 PUs
                          

                          Good morning

                          a3bd05ba-9b32-47f8-9751-ecc64d4e2e15-exp-game-9-trout-uk7.tsvg

                          B JohnnyCatJ 2 Replies Last reply Reply Quote 0
                          • B Offline
                            beelee @Trout
                            last edited by beelee

                            @trout

                            Good Afternoon

                            Game History

                            Round: 7
                            
                                Purchase Units - Italians
                                    Italians buy 1 NavalMine3, 3 armour, 1 fighter, 3 infantry and 1 italian_para; Remaining resources: 0 PUs; 
                            
                                Combat Move - Italians
                                    Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                                    Turning on Edit Mode
                                    EDIT: Turning off Edit Mode
                                    2 fighters moved from 99 Sea Zone to Caucasus
                                    1 bomber moved from Southern Italy to Caucasus
                                    EDIT: 1 italian_para moved from Persia to Caucasus
                                    1 armour moved from Persia to West India
                                          Italians take Eastern Persia from Neutral_Allies
                                          Italians take West India from British
                            
                                Combat - Italians
                                    Battle in Caucasus
                                        Changer loiter and taunt; Italians attack with 1 bomber, 2 fighters and 1 italian_para
                                        Changer defend; Russians defend with 1 Army_Conscript
                                            Italians roll dice for 1 bomber, 2 fighters and 1 italian_para in Caucasus, round 2 : 2/4 hits, 1.83 expected hits
                                            Russians roll dice for 1 Army_Conscript in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                                            1 Army_Conscript owned by the Russians lost in Caucasus
                                        Italians win, taking Caucasus from Russians with 1 bomber, 2 fighters and 1 italian_para remaining. Battle score for attacker is 2
                                        Casualties for Russians: 1 Army_Conscript
                                    Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                            
                                Non Combat Move - Italians
                                    Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                                    Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                                    Turning on Edit Mode
                                    EDIT: Turning off Edit Mode
                                    Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Romania
                                    2 fighters moved from Caucasus to 99 Sea Zone
                                    1 bomber moved from Caucasus to Romania
                                    1 artillery and 2 infantry moved from Bessarabia to Romania
                                    1 artillery moved from Persia to Iraq
                                    1 artillery moved from Syria to Iraq
                                    1 transport moved from 98 Sea Zone to 99 Sea Zone
                                    2 artilleries moved from Greece to 99 Sea Zone
                                    2 artilleries moved from 99 Sea Zone to Syria
                                    1 transport moved from 98 Sea Zone to 99 Sea Zone
                                    1 infantry moved from Greece to 99 Sea Zone
                                    1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                                    1 infantry moved from 98 Sea Zone to Trans-Jordan
                                    1 NavalMine3 moved from Southern Italy to 97 Sea Zone
                                    1 Escort and 1 NavalMine3 moved from 97 Sea Zone to 98 Sea Zone
                                    1 Escort_Convoy moved from 98 Sea Zone to 97 Sea Zone
                                    EDIT: 2 italian_paras moved from Southern Italy to Greece
                                    EDIT: 1 Italian_LCV and 2 infantry moved from Southern France to Gibraltar
                                    EDIT: 1 Italian_LCV moved from Gibraltar to Southern France
                                    1 air_transport and 1 infantry moved from Southern Italy to Gibraltar
                                    1 air_transport moved from Gibraltar to Southern Italy
                                    2 infantry moved from Northern Italy to Southern France
                                    1 armour moved from Northern Italy to Romania
                                    1 infantry moved from Albania to Greece
                                    1 Europe_Rail moved from Southern Italy to Northern Italy
                                    1 Europe_Rail and 1 infantry moved from Northern Italy to Romania
                            
                                Place Units - Italians
                                    1 NavalMine3, 1 fighter, 1 infantry and 1 italian_para placed in Southern Italy
                                    3 armour and 2 infantry placed in Northern Italy
                            
                                Turn Complete - Italians
                                    Trigger Italians RemoveItalyConvoySZ97: has removed 1 Escort_Convoy owned by Italians in 97 Sea Zone
                                    Trigger Italians RemoveItalyConvoySZ98Invert: has removed 1 Escort owned by Italians in 98 Sea Zone
                                    Trigger ItaliansParaBoost atCaucasus: Italians has 1 italian_paraBoost placed in Caucasus
                                    Trigger Italians RemoveItalyConvoySZ97: Italians has 1 Escort placed in 97 Sea Zone
                                    Trigger Italians RemoveItalyConvoySZ98Invert: Italians has 1 Escort_Convoy placed in 98 Sea Zone
                                    Italians collect 26 PUs; end with 26 PUs
                                    Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 29 PUs
                                    Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
                                    Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                                    Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
                            

                            Combat Hit Differential Summary :

                            Italians regular : 0.17
                            Russians regular : -0.33
                            

                            EXP Game 9 Trout I 7.tsvg

                            Edit
                            I forgot to sow the NMs. Edit won't let me do it right now. Doesn't really matter but they are hanging with the other 3 defending the Suez 🙂

                            T 1 Reply Last reply Reply Quote 0
                            • JohnnyCatJ Offline
                              JohnnyCat @Trout
                              last edited by

                              @trout Hey Matey - I am trying to follow your game here along with continuing our game - difficult to do while traveling and poor internet... but I sure am enjoying watching you guys play.

                              HOW YOU HANDLE all the details is truly amazing tho. I just found out, for example, that air transports, which show a movement of 6, only move 5... At least that is what I thought Sir @beelee told me.

                              Anyway, I am at a new hotel and finally will be able to get to our USA Turn 5. I did start it but then the internet blew out and I had to move hotels.

                              Good Job this game - impressive stuff. Seems to me like Russia standard play would be to save 52 rubles for Russia Turn5 26 conscripts. I read that you can put 20 of them in Moscow

                              FROM THE RULES:

                              Special placement option:
                              Russia can place a maximum of 20 Red Army
                              Conscription infantry units in Moscow and a
                              maximum of 6 Red Army Conscription infantry
                              units at the Stalingrad factory in Early 1942.

                              Red Army
                              Conscription

                              40

                              41

                              This exceeds the production capacity of the
                              Moscow and Stalingrad industrial complexes –
                              even without Heavy Industry capacity.
                              Remember:
                              If Russia places more Red Army Conscription
                              Infantry units in Moscow and/or the Stalingrad
                              factory than the production capacity of these
                              industrial complexes, Russia cannot place any
                              other units there this turn.
                              Not even mines or rockets.

                              T 1 Reply Last reply Reply Quote 0
                              • T Offline
                                Trout @beelee
                                last edited by

                                @beelee Game History

                                Round: 7
                                
                                    Purchase Units - ANZAC
                                        ANZAC buy 2 transports; Remaining resources: 3 PUs; 
                                
                                    Combat Move - ANZAC
                                        4 fighters moved from 54 Sea Zone to 42 Sea Zone
                                
                                    Combat - ANZAC
                                        Battle in 42 Sea Zone
                                            ANZAC attack with 4 fighters
                                            Japanese defend with 1 cruiser
                                                ANZAC roll dice for 4 fighters in 42 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                                                Japanese roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                                                1 fighter owned by the ANZAC lost in 42 Sea Zone
                                                1 cruiser owned by the Japanese lost in 42 Sea Zone
                                            ANZAC win with 3 fighters remaining. Battle score for attacker is 0
                                            Casualties for ANZAC: 1 fighter
                                            Casualties for Japanese: 1 cruiser
                                        Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
                                        Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Caucasus
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                                
                                    Non Combat Move - ANZAC
                                        Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                                        Trigger ItaliansParaBoost atCaucasus: Italians has 1 italian_paraBoost placed in Caucasus
                                        Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                                        1 transport moved from 58 Sea Zone to 60 Sea Zone
                                        3 fighters moved from 42 Sea Zone to 54 Sea Zone
                                        1 infantry moved from New South Wales to Queensland
                                
                                    Place Units - ANZAC
                                        2 transports placed in 54 Sea Zone
                                
                                    Turn Complete - ANZAC
                                        ANZAC collect 14 PUs; end with 17 PUs
                                
                                    Combat Move - French
                                
                                    Combat - French
                                        Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
                                        Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Caucasus
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                                
                                    Non Combat Move - French
                                        Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                                        Trigger ItaliansParaBoost atCaucasus: Italians has 1 italian_paraBoost placed in Caucasus
                                        Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                                        1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                                
                                    Turn Complete - French
                                

                                Combat Hit Differential Summary :

                                Japanese regular : 0.50
                                ANZAC regular : 0.00
                                

                                e49d1975-a4e5-4dc1-86e0-b91d4e83258a-exp-game-9-trout-f7.tsvg

                                1 Reply Last reply Reply Quote 1
                                • T Offline
                                  Trout @JohnnyCat
                                  last edited by

                                  @johnnycat Yes correct. Biggest production decision made by R in early turns is to ensure at least 52 rubles available for the 26 poor souls conscripted into Uncle Joe's army. You'll get it right next game. Everybody makes lots of mistakes first time around. It's a complex game not for the feint of heart

                                  B 1 Reply Last reply Reply Quote 0
                                  • B Offline
                                    beelee @Trout
                                    last edited by beelee

                                    @trout

                                    well it's not letting me remove those mines. I moved the Escort that laid them and it doesn't like that.

                                    I'll try a couple other things during test. Might just have to live with the abnormality 🙂

                                    Game History

                                    Round: 8
                                    
                                        Research Technology - Germans
                                    
                                        Purchase Units - Germans
                                            Note to players Germans: <body><b>It is Late 1943 and Our Factories are Now Producing Panzer Jagers !<br><br><img src="PanzerJagerFS.png"/><br><br></body>
                                            Note to players Germans: <body><b>It is Late 1943 and Germany Receives One Free SubPen !<br /><br><br><img src="SubPen.png"/><b></body>
                                            Note to players Germans: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<br><br><img src="German_Hvy_Bmbr.png"/><br><br><img src="HvyBmbr.png"/><b></body>
                                            Trigger PanzerJagerFS: buyPanzerJagerFS added to productionGermans
                                            Trigger German Hvy Bmbr: buyGerman_Hvy_Bmbr added to productionGermans
                                            triggerAttachmenEarly1943: has removed 1 Early1943_red owned by Changer in Early 1943
                                            triggerAttachmenLate1943Red: has removed 1 Late1943 owned by Changer in Late 1943
                                            triggerAttachmenEarly1943: Changer has 1 Early1943 placed in Early 1943
                                            triggerAttachmenLate1943Red: Changer has 1 Late1943_red placed in Late 1943
                                            Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                                            Germans buy 1 Repair_BB, 4 TotalWarFighters, 6 TotalWar_Tanks, 1 WaffenPnzrGrndr, 1 Waffen_Oberst, 1 elite, 1 infantry and 2 waffen_infantrys; Remaining resources: 0 PUs; 
                                    
                                        Place Units - Germans
                                            1 Repair_BB placed in 115 Sea Zone
                                            Units in Germany being upgraded or consumed: 1 Panzer_Grndrs, 2 infantry and 1 waffen_infantry
                                            1 WaffenPnzrGrndr, 1 Waffen_Oberst and 2 waffen_infantrys placed in Germany
                                    
                                        Combat Move - Germans
                                            Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                                            1 unit repaired.
                                                Turning on Edit Mode
                                                EDIT: Germans takes Volgograd from Russians
                                                EDIT: Turning off Edit Mode
                                            Trigger Germans RemoveRepair BB: has removed 1 Repair_BB owned by Germans in 115 Sea Zone
                                            1 ElitePanzer moved from Southern France to Holland Belgium
                                            1 artillery and 1 infantry moved from France to Holland Belgium
                                            1 LuftwaffeAce, 1 bomber and 3 fighters moved from Western Germany to Novgorod
                                            1 armour moved from Western Germany to 113 Sea Zone
                                            1 elite moved from Germany to 113 Sea Zone
                                            1 armour, 1 elite and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                                            1 armour and 1 elite moved from 115 Sea Zone to Novgorod
                                            1 Panzer_Grndrs, 1 artillery and 1 infantry moved from Karelia to Novgorod
                                            1 infantry moved from Baltic States to Novgorod
                                            1 Waffen_Para moved from Romania to Western Ukraine
                                                  Germans take Western Ukraine from Russians
                                            EDIT: 1 Waffen_Para moved from Romania to Volgograd
                                    
                                        Combat - Germans
                                            Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                                            Battle in Holland Belgium
                                                Germans attack with 1 ElitePanzer, 1 artillery and 1 infantry
                                                British defend with 1 uk_para and 1 uk_paraBoost
                                                    Germans roll dice for 1 ElitePanzer, 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits
                                                    British roll dice for 1 uk_para and 1 uk_paraBoost in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                                                    1 uk_para owned by the British lost in Holland Belgium
                                                    1 uk_paraBoost owned by the British lost in Holland Belgium
                                                Germans win, taking Holland Belgium from British with 1 ElitePanzer, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                                                Casualties for British: 1 uk_para and 1 uk_paraBoost
                                            Battle in Novgorod
                                                Germans attack with 1 LuftwaffeAce, 1 Panzer_Grndrs, 1 armour, 1 artillery, 1 bomber, 1 elite, 3 fighters and 2 infantry
                                                Russians defend with 1 Soviet_Commisar, 1 Soviet_Commisar_3, 6 armour, 1 elite and 2 guard_infantrys
                                                    Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits, 1.17 expected hits
                                                    Germans roll dice for 1 LuftwaffeAce, 1 Panzer_Grndrs, 1 armour, 1 artillery, 1 bomber, 1 elite, 3 fighters and 2 infantry in Novgorod, round 2 : 8/13 hits, 5.17 expected hits
                                                    Russians roll dice for 1 Soviet_Commisar, 1 Soviet_Commisar_3, 6 armour, 1 elite and 2 guard_infantrys in Novgorod, round 2 : 3/14 hits, 6.67 expected hits
                                                    1 elite owned by the Germans and 2 infantry owned by the Germans lost in Novgorod
                                                    1 Soviet_Commisar_3 owned by the Russians, 1 Soviet_Commisar owned by the Russians, 5 armour owned by the Russians and 2 guard_infantrys owned by the Russians lost in Novgorod
                                                    Germans roll dice for 1 LuftwaffeAce, 1 Panzer_Grndrs, 1 armour, 1 artillery, 1 bomber and 3 fighters in Novgorod, round 3 : 5/9 hits, 4.50 expected hits
                                                    Russians roll dice for 1 armour and 1 elite in Novgorod, round 3 : 0/3 hits, 1.17 expected hits
                                                    1 armour owned by the Russians and 1 elite owned by the Russians lost in Novgorod
                                                Germans win, taking Novgorod from Russians with 1 LuftwaffeAce, 1 Panzer_Grndrs, 1 armour, 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 37
                                                Casualties for Germans: 1 elite and 2 infantry
                                                Casualties for Russians: 1 Soviet_Commisar, 1 Soviet_Commisar_3, 6 armour, 1 elite and 2 guard_infantrys
                                            Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Caucasus
                                    
                                        Non Combat Move - Germans
                                            Trigger ItaliansParaBoost atCaucasus: Italians has 1 italian_paraBoost placed in Caucasus
                                            Turning on Edit Mode
                                            EDIT: Removing units owned by Germans from 1st Panzer: 1 Panzer_General
                                            EDIT: Turning off Edit Mode
                                            Turning on Edit Mode
                                            EDIT: Turning off Edit Mode
                                            Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Western Germany
                                            Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Eastern Poland
                                            Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 92 Sea Zone
                                            Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                                            Trigger SubPenLate43Place: Germans has 1 SubPen placed in Western Germany
                                            1 bomber moved from Novgorod to Germany
                                            1 LuftwaffeAce and 3 fighters moved from Novgorod to Karelia
                                            1 1stWaffenPnzrArmy and 1 Elitewaffen_panzer moved from Germany to Eastern Poland
                                            EDIT: 1 1stPanzerArmy moved from Army Group North to 1st Panzer
                                            EDIT: 1 1stWaffenArmy moved from Army Group North to 1st Waffen
                                            EDIT: 1 2ndPanzerArmy moved from Army Group North to 2nd Panzer
                                            EDIT: 1 2ndWaffenArmy moved from Army Group North to 2nd Waffen
                                            1 WaffenPnzrGrndr, 1 Waffen_Oberst and 2 waffen_infantrys moved from Germany to Eastern Poland
                                            EDIT: 1 WaffenPnzrGrndr, 1 Waffen_Oberst and 2 waffen_infantrys moved from Eastern Poland to 1st Waffen
                                            EDIT: 1 1stWaffenArmy moved from 1st Waffen to Eastern Poland
                                            1 infantry moved from Poland to Baltic States
                                            1 elite moved from Poland to Eastern Poland
                                            1 aaGun moved from Poland to Eastern Poland
                                            1 infantry moved from Slovakia Hungary to Eastern Poland
                                            1 infantry moved from Romania to Eastern Poland
                                            1 G_Rail moved from Germany to Southern France
                                            1 G_Rail and 1 German_LCV moved from Southern France to Western Germany
                                            2 infantry moved from Southern France to France
                                            1 tactical_bomber moved from Gibraltar to Southern Italy
                                            1 G_Rail moved from Germany to Western Germany
                                            1 G_Rail moved from Western Germany to Eastern Poland
                                            2 armour moved from Western Germany to Germany
                                            3 armour moved from Western Germany to Poland
                                    
                                        Place Units - Germans
                                            4 TotalWarFighters and 6 TotalWar_Tanks placed in Western Germany
                                            1 elite and 1 infantry placed in Germany
                                            Trigger GermansTotalWarFighterPlaceWesternGermany4: has removed 4 TotalWarFighters owned by Germans in Western Germany
                                            Trigger GermansTotalWarTankPlaceWesternGermany6: has removed 6 TotalWar_Tanks owned by Germans in Western Germany
                                            Trigger GermansTotalWarFighterPlaceWesternGermany4: Germans has 4 fighters placed in Western Germany
                                            Trigger GermansTotalWarTankPlaceWesternGermany6: Germans has 6 armour placed in Western Germany
                                    
                                        Turn Complete - Germans
                                            Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                                            Germans collect 50 PUs; end with 50 PUs
                                            Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 62 PUs
                                            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                                            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                                            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Russians regular : -4.83
                                    Germans regular : 2.50
                                    British regular : -0.50
                                    

                                    Wow tough dice in Novgo. Musta still been drunk from their Great Victory 🙂

                                    Did you wanna dust the stalingrad Fctry

                                    Forgot ATrprt
                                    EXP Game 9 Trout G 8.tsvg

                                    T 1 Reply Last reply Reply Quote 0
                                    • T Offline
                                      Trout @beelee
                                      last edited by Trout

                                      @beelee Game History

                                      Round: 8
                                      
                                          Purchase Units - Russians
                                              Note to players Russians: <body><b>It is Late 1943 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="TankDestroyerFS.png"/><br><br></body>
                                              Trigger TankDestroyerFS: buyTankDestroyerFS added to productionRussians
                                              Russians buy 1 Hvy_Undg_2, 3 Mass_Tankss, 4 TotalWarFighters, 3 TotalWar_Tank_2s and 1 elite; Remaining resources: 3 PUs; 3 AirLendLease; 3 TankLendLease; 
                                      
                                          Place Units - Russians
                                              Units in Russia being upgraded or consumed: 1 UndrgroundFctry
                                              1 Hvy_Undg_2 placed in Russia
                                      
                                          Combat Move - Russians
                                              Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                              1 Army_Conscript, 1 armour, 5 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
                                              1 armour moved from Belarus to Novgorod
                                              1 Army_Conscript moved from Rostov to Volgograd
                                              1 armour moved from Russia to Volgograd
                                              1 armour moved from Russia to Volgograd
                                              1 artillery moved from Belarus to Novgorod
                                              2 infantry moved from Belarus to Novgorod
                                              1 infantry moved from Belarus to Novgorod
                                              2 infantry moved from Belarus to Baltic States
                                              1 FighterAce moved from Bryansk to Baltic States
                                      
                                          Combat - Russians
                                              Battle in Novgorod
                                                  Russians attack with 1 armour, 1 artillery and 3 infantry
                                                  Germans defend with 1 Panzer_Grndrs, 1 armour and 1 artillery
                                                  Russians win, taking Novgorod from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 10
                                                  Casualties for Russians: 1 infantry
                                                  Casualties for Germans: 1 Panzer_Grndrs, 1 armour and 1 artillery
                                              Battle in Volgograd
                                                  Russians attack with 1 Army_Conscript and 2 armour
                                                  Germans defend with 1 Waffen_Para and 1 russian_minor
                                                  Russians win, taking Volgograd from Germans with 2 armour remaining. Battle score for attacker is 4
                                                  Casualties for Russians: 1 Army_Conscript
                                                  Casualties for Germans: 1 Waffen_Para
                                              Battle in Baltic States
                                                  Russians attack with 1 FighterAce and 2 infantry
                                                  Germans defend with 1 infantry
                                                  Russians win, taking Baltic States from Germans with 1 FighterAce and 2 infantry remaining. Battle score for attacker is 3
                                                  Casualties for Germans: 1 infantry
                                              Battle in Caucasus
                                                  Changer loiter and taunt; Russians attack with 1 Army_Conscript, 1 armour, 5 infantry and 1 mech_infantry
                                                  Changer defend; Italians defend with 1 italian_para and 1 italian_paraBoost
                                                  Russians win, taking Caucasus from Italians with 1 armour, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
                                                  Casualties for Russians: 1 Army_Conscript
                                                  Casualties for Italians: 1 italian_para and 1 italian_paraBoost
                                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                                      
                                          Non Combat Move - Russians
                                              Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                                              Turning on Edit Mode
                                              EDIT: Turning off Edit Mode
                                              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Russia
                                              Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Belarus
                                              1 elite moved from Bryansk to Belarus
                                              2 infantry moved from Bryansk to Belarus
                                              1 FighterAce moved from Baltic States to Belarus
                                              5 armour moved from Ukraine to Belarus
                                              1 Tank_General3 moved from Ukraine to Belarus
                                              1 armour moved from Urals to Smolensk
                                              1 infantry moved from Ukraine to Bryansk
                                              1 infantry moved from Ukraine to Bryansk
                                              4 armour moved from Russia to Belarus
                                              1 elite moved from Russia to Bryansk
                                              1 Russian_Rail moved from Russia to Novosibirsk
                                              1 Russian_Rail and 1 infantry moved from Novosibirsk to Belarus
                                              1 Russian_Rail moved from Russia to Novosibirsk
                                              1 Russian_Rail and 1 infantry moved from Novosibirsk to Belarus
                                              EDIT: 1 1stTankArmy moved from 1st Tank to Belarus
                                              EDIT: 1 Tank_General3 moved from Belarus to Overflow
                                              EDIT: 4 armour moved from Belarus to 1st Tank
                                              EDIT: 1 armour moved from Belarus to 1st Tank
                                              1 submarine moved from 91 Sea Zone to 105 Sea Zone
                                      
                                          Place Units - Russians
                                              3 Mass_Tankss, 4 TotalWarFighters, 3 TotalWar_Tank_2s and 1 elite placed in Russia
                                              Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
                                              Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
                                              Trigger RussiansTotalWarFighterPlaceRussia4: has removed 4 TotalWarFighters owned by Russians in Russia
                                              Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
                                              Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
                                              Trigger RussiansTotalWarFighterPlaceRussia4: Russians has 4 fighters placed in Russia
                                      
                                          Turn Complete - Russians
                                              Russians collect 33 PUs; end with 36 PUs
                                      

                                      88287842-d7f8-45f5-b446-17dc5c085763-exp-game-9-trout-r8.tsvg Nah - I'll keep the Stalingrad one

                                      B 1 Reply Last reply Reply Quote 1
                                      • B Offline
                                        beelee @Trout
                                        last edited by beelee

                                        @trout

                                        lol Novgorod turning into a bloodbath. Must be something in the water in lenningrad. The defenders don't seem to do too good 🙂

                                        and the Red Air Force is back 🙂

                                        Game History

                                        Round: 8
                                        
                                            Purchase Units - Japanese
                                                Japanese buy 2 Escorts, 2 Fortifications, 1 Hvy_Ind_2, 4 TotalWarNavyFtrs, 2 armour, 1 elite, 1 factory_minor, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                                        
                                            Place Units - Japanese
                                                Units in Japan being upgraded or consumed: 1 factory_major
                                                1 Hvy_Ind_2 placed in Japan
                                        
                                            Combat Move - Japanese
                                                Trigger Banzai: Japanese has 1 Banzai placed in Japan
                                                Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                                                1 Escort moved from 16 Sea Zone to 25 Sea Zone
                                                1 elite moved from Japan to 6 Sea Zone
                                                2 infantry moved from Japan to 6 Sea Zone
                                                1 Japan_destroyer, 1 elite, 2 infantry and 1 pacific_transport moved from 6 Sea Zone to 31 Sea Zone
                                                1 Banzai moved from Japan to Wake Island
                                                1 elite and 2 infantry moved from 31 Sea Zone to Wake Island
                                        
                                            Combat - Japanese
                                                Battle in Wake Island
                                                    Changer loiter and taunt; Japanese attack with 1 Banzai, 1 elite and 2 infantry
                                                    Changer defend; Americans defend with 1 airfield and 1 infantry
                                                        Japanese roll dice for 1 Banzai, 1 elite and 2 infantry in Wake Island, round 2 : 0/4 hits, 1.33 expected hits
                                                        Americans roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
                                                        Japanese roll dice for 1 Banzai, 1 elite and 2 infantry in Wake Island, round 3 : 1/4 hits, 1.33 expected hits
                                                        Americans roll dice for 1 infantry in Wake Island, round 3 : 0/1 hits, 0.33 expected hits
                                                        1 infantry owned by the Americans lost in Wake Island
                                                    Japanese win, taking Wake Island from Americans with 1 Banzai, 1 elite and 2 infantry remaining. Battle score for attacker is 3
                                                    Casualties for Americans: 1 infantry
                                                Battle in 25 Sea Zone
                                                    Japanese attack with 1 Escort, 1 fighter and 1 tactical_bomber
                                                    Americans defend with 1 destroyer
                                                        Japanese roll dice for 1 Escort, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                                                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                                        1 destroyer owned by the Americans lost in 25 Sea Zone
                                                    Japanese win with 1 Escort, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                                                    Casualties for Americans: 1 destroyer
                                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                                        
                                            Non Combat Move - Japanese
                                                Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Wake Island
                                                Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                                                Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Malaya
                                                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                                                1 Japan_destroyer moved from 33 Sea Zone to 42 Sea Zone
                                                1 air_transport and 1 infantry moved from Japan to Caroline Islands
                                                1 infantry moved from Japan to 6 Sea Zone
                                                1 Japan_destroyer and 1 infantry moved from 6 Sea Zone to 33 Sea Zone
                                                1 infantry moved from 33 Sea Zone to Caroline Islands
                                                1 carrier moved from 35 Sea Zone to 6 Sea Zone
                                                1 Escort_Convoy, 1 Heavy_BB and 1 pacific_BB moved from 6 Sea Zone to 35 Sea Zone
                                                1 transport moved from 19 Sea Zone to 6 Sea Zone
                                                1 infantry moved from Shan State to Malaya
                                                1 elite moved from Yunnan to Burma
                                                1 infantry moved from Yunnan to Shan State
                                                2 infantry moved from Kweichow to Yunnan
                                                3 armour moved from Shantung to Kweichow
                                                1 J_Rail and 1 infantry moved from Kiangsu to Malaya
                                                1 J_Rail moved from Kiangsu to Anhwe
                                                1 J_Rail and 1 infantry moved from Anhwe to Malaya
                                                1 aaGun moved from Manchuria to Jehol
                                        
                                            Place Units - Japanese
                                                1 factory_minor placed in Korea
                                                2 armour and 1 mech_infantry placed in Shantung
                                                2 Escorts and 4 TotalWarNavyFtrs placed in 6 Sea Zone
                                                1 elite and 5 infantry placed in Japan
                                                2 Fortifications placed in Caroline Islands
                                                Turning on Edit Mode
                                                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter
                                                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 fighter
                                                EDIT: Turning off Edit Mode
                                                Trigger JapaneseTotalWarNavyFighterPlaceJapan4: has removed 4 TotalWarNavyFtrs owned by Japanese in 6 Sea Zone
                                                Trigger JapaneseTotalWarNavyFighterPlaceJapan4: Japanese has 4 NavyFighters placed in 6 Sea Zone
                                        
                                            Turn Complete - Japanese
                                                Note to players Japanese: <body><b>It is Late 1943 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 2 new Destroyers. They may only Operate in the Pacific and Indian Oceans.<b></body>
                                                Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone
                                                Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone
                                                Japanese collect 57 PUs; end with 57 PUs
                                                Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 59 PUs
                                                Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 60 PUs
                                                Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
                                                Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 64 PUs
                                                Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 72 PUs
                                                Trigger Japanese Controls WakeIsland Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 74 PUs
                                                Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Americans regular : -1.00
                                        Japanese regular : 0.00
                                        

                                        EXP Game 9 Trout J 8.tsvg

                                        T 1 Reply Last reply Reply Quote 0
                                        • T Offline
                                          Trout @beelee
                                          last edited by

                                          @beelee Scramble SZ 33??

                                          d7db8267-c879-4cab-b850-96bb6283521e-exp-game-9-trout-uk8.tsvg

                                          B 1 Reply Last reply Reply Quote 1
                                          • B Offline
                                            beelee @Trout
                                            last edited by beelee

                                            @trout

                                            No Scramble

                                            Edit
                                            Looks as if the Pacific is heating up again 🙂

                                            T 1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 8
                                            • 9
                                            • 3 / 9
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums