EXP Game 1 barnee vs Crockett
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That sub is part of the mighty south fleet that has to go toe to toe with the IJN! I suggest buying more ships=)
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Thank you! That was very kind. I still want you to try France Goes first!
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Well I had a mini rally so gonna go ahead and roll this out.
There's some complex thing's going on, so I'm gonna screenshot some of it, so you can see how it works.
I'm gonna use Army Group North to attack Vyborg. I have to fight that battle in edit, because we need to use the AG Flag for it's bonus.
Triplea counts it as a HitPoint and the mod doesn't, so we roll in edit and select casualties manually the way we would on the physical board.
Also, I only have the one attack besides a SBR. If I switch to edit at end of CM and do combat, it'll throw a error.
The solution is to make an unintended attack so there will be two attacks happening, the Sub attack in 125 doesn't count either or work for what we want.
So I will send 1 Inf to Belarus and then edit it back and any hits after combat, just so edit will work correctly for us.
Edit
A lot of this will be self explanatory for you but I'm gonna break it down so it can be linked as a teaching tool for others
Here we go

First thing, we will remove the SSR Bases, as the Soviets can kill them at no cost and at any time during battle. They don't have to, if they think they'll take it back on their turn for example but that's obviously not the case here and no need for the Reich to capture them intact.

We are also going to activate 2nd Corps for the SSR in Yenisey but we will wait and do it in CombatMove ( CM )
We will move Commisar3 from the Overflow Box to Yenisey so it can activate the 3 Tanks in 2nd Corps. Only one of the Tanks will get the bonus roll, along with the Commisar per the rules.


We move the Inactive Commisar to 2nd Corps Box as 1st Corps is already active in the Caucasus.

Then we move Army Group North to it's Box and it's units to the board. I like to move all the units to the boards as well as the individual Army/Corps Tokens and then move the Token s to their Boxes and move them to the board.
Then move them all from their originating Territory at once to where they are attacking. Once one becomes more experienced you can skip some of these steps if you'd like. Just need it all to match up at the end of CM



Short break

OK we're all loaded up on Vyborg. I need to do a false attack so I can use edit for the AG Flag mentined above. I will send 1 Inf to Bryank.
OK here we go. I will turn edit on after the fake battle in Bryansk.
EXP Game 1 Crockett CM G 6.tsvg
So we turn on Edit and then hit "Actions" Top Right

Battle begins
Soviet Gunners were off their mark. No AA Hits. We just select zero.

The Reich hits hard ! An easy 3 above their weight


Select 17 hits. They are all obvious so no need to ask our opponent.

Oh tough duty for Uncle Joe probably a easy 3 below average

Army Group North is now inactive due to battle losses, so we take the 5 hits on Infantry and then the AG Flag as well for an additional hit.

This is why we play it in edit, as even 1 or 2 units can make a big impact in large battles.
Pretty much an average roll for Jerry here but it will be enough to send Ivan to his grave, if he gets one


Uggh even his dying grasp is a below average hit total and the Vyborg Army will suffer a Major defeat.

A Brutal 73 PU swing for Ivan.

EXP Game 1 Crockett End of CombatG 6.tsvg
Finish up her directly
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Note to players Germans: It is Late 1942 and The Fuhrer has Ordered Construction to begin on the Atlantic Wall. Do Not Place more than there are Infantry Present. Player Enforced. Note to players Germans: It is Late 1942 and Our Panzer Generals may be Promoted to Waffen Panzer General. The Waffen Panzer General can only be placed in Berlin and replace Panzer Generals on a 1:1 basis. German.... Note to players Germans: It is Late 1942 and Our Waffen Panzer Grenadier Divisions are reforming as Panzer Divisions. Waffen Panzers can only be placed in Berlin and replace Panzers on a 1:1 basis. Germany may on.... Note to players Germans: It is Late 1942 and after many Sorties the Most Accomplished Fighter Pilots have Obtained "Ace" Status. Luftwaffe and Fighter Aces are Now Available. Trigger GermansLuftwaffeAce: buyLuftwaffeAce added to productionGermans Trigger WaffenPanzer: buyWaffen_Panzer added to productionGermans Trigger WaffenPanzerPG: buyWaffen_PG added to productionGermans Trigger AtlanticWall: buyAtlantic_Wall added to productionGermans triggerAttachmenLate1942Red: has removed 1 Late1942 owned by Changer in Late 1942 triggerAttachmenEarly1942: has removed 1 Early1942_red owned by Changer in Early 1942 triggerAttachmenLate1942Red: Changer has 1 Late1942_red placed in Late 1942 Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone triggerAttachmenEarly1942: Changer has 1 Early1942 placed in Early 1942 Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Germans buy 2 Atlantic_Walls, 1 ElitePanzer, 2 Escorts, 1 GermanUBoat, 1 LuftwaffeAce, 1 Panzer_Grndrs, 1 elite, 2 german_paras, 4 infantry, 1 transport, 1 waffen_PG and 3 waffen_panzers; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 Panzer_General and 3 armour 1 waffen_PG and 3 waffen_panzers placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Russians takes Poland from Germans EDIT: Russians takes Poland from Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Germans takes Poland from Russians EDIT: Turning off Edit Mode 1 bomber moved from Southern Italy to United Kingdom 1 bomber moved from Southern Italy to Vyborg 1 fighter and 1 tactical_bomber moved from Western Germany to Vyborg 2 Panzer_Grndrss and 2 armour moved from Norway to Vyborg Germans take Finland from Russians 1 infantry moved from Novgorod to Vyborg EDIT: 1 ArmyGroupNorth moved from Novgorod to Army Group North EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 1 ArmyGroupActive, 1 artillery, 4 infantry and 1 mech_infantry moved from Army Group North to Novgorod EDIT: 1 Soviet_Commisar moved from Yenisey to Urals EDIT: Germans undo move 8. EDIT: 1 Soviet_Commisar_3 moved from Overflow to Urals EDIT: Germans undo move 8. EDIT: 1 Soviet_Commisar_3 moved from Overflow to Yenisey EDIT: 1 Soviet_Commisar moved from Yenisey to 2nd Corps EDIT: 1 1stPanzerArmy moved from Novgorod to 1st Panzer EDIT: 1 Panzer_General3 and 5 armour moved from 1st Panzer to Novgorod EDIT: 1 1stWaffenArmy moved from Novgorod to 1st Waffen EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from 1st Waffen to Novgorod EDIT: 1 2ndWaffenArmy moved from Novgorod to 2nd Waffen EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from 2nd Waffen to Novgorod EDIT: 1 ArmyGroupActive, 1 Panzer_General3, 2 Waffen_Artys, 2 Waffen_Obersts, 5 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 waffen_infantrys moved from Novgorod to Vyborg 1 infantry moved from Belarus to Bryansk Combat - Germans Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Germans creates battle in territory 125 Sea Zone Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in United Kingdom causes 6 damage total. Battle in Bryansk Germans attack with 1 infantry Russians defend with 1 elite and 1 infantry Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 elite and 1 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win with 1 elite and 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Turning on Edit Mode EDIT: Battle in Vyborg EDIT: Germans attack with 1 ArmyGroupActive, 1 Panzer_General3, 2 Panzer_Grndrss, 2 Waffen_Artys, 2 Waffen_Obersts, 7 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry, 1 mech_infantry, 1 tactical_bomber and 4 waffen_infantrys EDIT: Russians defend with 3 aaGuns, 3 armour, 1 artillery, 1 fighter, 15 infantry and 2 mech_infantrys EDIT: 0/3 hits, 0.50 expected hits EDIT: 17/34 hits, 14.67 expected hits EDIT: 5/22 hits, 8.17 expected hits EDIT: 1 ArmyGroupActive owned by the Germans and 5 infantry owned by the Germans lost in Vyborg EDIT: 14 infantry owned by the Russians and 3 aaGuns owned by the Russians lost in Vyborg EDIT: 11/27 hits, 12.50 expected hits EDIT: 2/8 hits, 3.50 expected hits EDIT: 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Vyborg EDIT: 2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 1 fighter owned by the Russians, 3 armour owned by the Russians and 1 artillery owned by the Russians lost in Vyborg EDIT: Germans takes Vyborg from Russians EDIT: Germans win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 73 EDIT: Recording Battle Statistics EDIT: Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Urals Non Combat Move - Germans EDIT: Trigger RussiansParaBoost atUrals: Russians has 1 russian_paraBoost placed in Urals EDIT: Turning off Edit Mode Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Belarus: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Novgorod Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 109 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 bomber, 1 fighter and 1 tactical_bomber moved from Vyborg to Novgorod 1 artillery moved from Baltic States to Novgorod 1 infantry moved from Eastern Poland to Baltic States 1 tactical_bomber moved from Greece to Western Germany 1 waffen_infantry moved from Germany to Romania 1 waffen_PG and 3 waffen_panzers moved from Germany to Eastern Poland 1 artillery and 5 infantry moved from Norway to Finland 1 bomber moved from United Kingdom to Normandy Bordeaux 1 fighter moved from Normandy Bordeaux to Gibraltar 3 GermanUBoats moved from 93 Sea Zone to 98 Sea Zone EDIT: 1 German_LCV, 1 elite and 1 infantry moved from Southern France to Gibraltar 1 G_Rail and 1 elite moved from Germany to Novgorod 1 ElitePanzer and 1 G_Rail moved from Germany to Novgorod 1 infantry moved from Germany to Poland 1 German_Engineer and 3 mine_unarmeds moved from Western Germany to Normandy Bordeaux Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 1 waffen_panzer EDIT: Adding units owned by Germans to Eastern Poland: 1 waffen_PG_Active EDIT: Turning off Edit Mode 1 ElitePanzer, 1 LuftwaffeAce, 1 elite, 2 german_paras and 1 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Normandy Bordeaux: 3 mine_unarmeds EDIT: Adding units owned by Changer to Normandy Bordeaux: 2 G_mine_NORM_105s and 1 G_mine_NORM_110 EDIT: Turning off Edit Mode 1 Atlantic_Wall placed in Normandy Bordeaux 1 Atlantic_Wall placed in Norway 1 Escort placed in 110 Sea Zone 1 Escort, 1 GermanUBoat and 1 transport placed in 93 Sea Zone 2 infantry placed in Western Germany 1 infantry placed in Normandy Bordeaux 1 Panzer_Grndrs placed in Germany Turn Complete - Germans Trigger Germans RemoveConvoySZ93Invert: has removed 1 Escort owned by Germans in 93 Sea Zone Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone Trigger Germans RemoveConvoySZ93Invert: Germans has 1 Escort_Convoy placed in 93 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1 Germans collect 47 PUs (3 lost to blockades); end with 47 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
British AA : -0.17 Russians regular : 1.00 Germans regular : -0.17 EDIT: : -4.33Well got a little carried away with the exampl
but that's how it works.Turn was pretty sloppy as I couldn't remember all what i did lol Had to keep undoing stuff.
Tough battle in Vyborg -4 plus on the dice and I don't think that counts what potential survivors woulda done or more accurately less nazi hits because they'd be dead.
Anyway Uncle Joe up