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    EXP Game 1 barnee vs Crockett

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    • B
      beelee last edited by beelee

      Starting Date February 13 2026

      Axis: barnee
      Allies: Crockett

      Game version 2.54
      No Type XXI U-boats
      No Air Fleet Commander

      Triplea version 2.7+14962

      @crockett36 this your 2nd game and it's been a couple months since your last one. Also a fair amount of changes and additions since 2.27 I think it was 🙂

      Anyway, I will continue to assist you with how the units work. If you are in doubt about any battles, save after Combat Move and I will check it.

      Remember, it's a complex mod so it's gonna be challenging 🙂

      Oh yea, Trout and I don't use the Type XXI U-boats anymore. I know you weren't a fan of them 🙂 The Captain doesn't use them in his Tournament games either.

      G 1 coming up

      There were some problems with some of the pre releases recently but there mostly sorted. Whatever you used last time should work fine.

      OK G1 shortly

      EXP Game 1 crockett Game start.tsvg

      above save is just set up 🙂

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      • C
        crockett36 @beelee last edited by

        @beelee hey just seeing this

        B 1 Reply Last reply Reply Quote 1
        • B
          beelee @crockett36 last edited by

          @crockett36

          Yea no worries. I got a little bit busy. Got a new guy "newenr" his first game so we'll need to postpone for a bit if you still interested 🙂

          C 1 Reply Last reply Reply Quote 1
          • C
            crockett36 @beelee last edited by

            @beelee I’ll issue my orders and await your response.

            B 1 Reply Last reply Reply Quote 1
            • B
              beelee @crockett36 last edited by

              @crockett36

              OK finally got it going. Scramble 110 or 111 ?

              Screenshot from 2026-02-13 22-51-02.png

              EXP Game 1 Crockett G 1 scramble.tsvg

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              • C
                crockett36 @beelee last edited by

                @beelee on it

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                • C
                  crockett36 @crockett36 last edited by

                  @crockett36 scramble into 111 please.

                  B 1 Reply Last reply Reply Quote 0
                  • B
                    beelee @crockett36 last edited by

                    @crockett36

                    Good morning

                    Do you wanna lose DD or CA ?

                    Screenshot from 2026-02-20 06-55-29.png

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                    • C
                      crockett36 @beelee last edited by

                      @beelee cruiser

                      1 Reply Last reply Reply Quote 1
                      • B
                        beelee last edited by beelee

                        @crockett36

                        Game History

                        Round: 1
                        
                            Purchase Units - Germans
                                Note to players Germans: <body><br /><font size="5"><b> 2.6 </b><br /></font><font size="3"><br /></font><font size="5"><b>Game Notes are now Listed under the Help Tab.</b></body>
                                Note to players Germans:   IMPORTANT  Sometimes triplea will not allow you to make a legal landing on a Carrier. Use edit to replace Units as needed.  Do Not Land or Fly Over Friendly Neutral Territories Activated t....
                                Note to players Germans:   Mid Battle Game Save  The Hot Key "Ctrl S" will Not Work. You will need to use the Mouse.
                                Trigger BuyLMs: buyMine_Unarmed added to productionGermans
                                Trigger BuyLMs: buyMine_Unarmed added to productionRussians
                                Trigger BuyLMs: buyMine_Unarmed added to productionJapanese
                                Trigger BuyLMs: buyMine_Unarmed added to productionAmericans
                                Trigger BuyLMs: buyMine_Unarmed added to productionBritish
                                Trigger BuyLMs: buyMine_Unarmed added to productionItalians
                                Trigger BuyLMs: buyMine_Unarmed added to productionANZAC
                                Trigger BuyLMs: buyMine_Unarmed added to productionFrench
                                Trigger SubPen: buySubPen added to productionGermans
                                Trigger BuyFortifications: buyFortification added to productionJapanese
                                Trigger BuyFortifications: buyFortification added to productionAmericans
                                Trigger BuyFortifications: buyFortification added to productionBritish
                                Trigger BuyFortifications: buyFortification added to productionANZAC
                                Trigger GermansNavalMines: buyNavalMine added to productionGermans
                                Trigger GermansNavalMines: buyNavalMine added to productionJapanese
                                Trigger GermansNavalMines: buyNavalMine added to productionAmericans
                                Trigger GermansNavalMines: buyNavalMine added to productionBritish
                                Trigger GermansNavalMines: buyNavalMine added to productionANZAC
                                Trigger GermansNavalMines: buyNavalMine added to productionItalians
                                Trigger GermansNavalMines: buyNavalMine2 added to productionGermans
                                Trigger GermansNavalMines: buyNavalMine2 added to productionJapanese
                                Trigger GermansNavalMines: buyNavalMine2 added to productionAmericans
                                Trigger GermansNavalMines: buyNavalMine2 added to productionBritish
                                Trigger GermansNavalMines: buyNavalMine2 added to productionANZAC
                                Trigger GermansNavalMines: buyNavalMine2 added to productionItalians
                                Trigger GermansNavalMines: buyNavalMine3 added to productionGermans
                                Trigger GermansNavalMines: buyNavalMine3 added to productionJapanese
                                Trigger GermansNavalMines: buyNavalMine3 added to productionAmericans
                                Trigger GermansNavalMines: buyNavalMine3 added to productionBritish
                                Trigger GermansNavalMines: buyNavalMine3 added to productionANZAC
                                Trigger GermansNavalMines: buyNavalMine3 added to productionItalians
                                Trigger Me 109T: buyMe_109T added to productionGermans
                                Trigger BuyNavyFtrs: buyNavyFighter added to productionJapanese
                                Trigger BuyNavyFtrs: buyNavyFighter added to productionAmericans
                                Trigger BuyAirTrprt: buyG_Air_Transport added to productionGermans
                                Trigger BuyAirTrprt: buyAir_Transport added to productionJapanese
                                Trigger BuyAirTrprt: buyAir_Transport added to productionAmericans
                                Trigger BuyAirTrprt: buyAir_Transport added to productionRussians
                                Trigger BuyAirTrprt: buyAir_Transport added to productionBritish
                                Trigger BuyAirTrprt: buyAir_Transport added to productionItalians
                                Trigger BuyAirTrprt: buyAir_Transport added to productionANZAC
                                Trigger BuyAirTrprt: buyAir_Transport added to productionFrench
                                Trigger BuyEngnrs: buyGerman_Engineer added to productionGermans
                                Trigger BuyEngnrs: buyJapan_Engineer added to productionJapanese
                                Trigger BuyEngnrs: buyUSA_Engineer added to productionAmericans
                                Trigger BuyEngnrs: buyRussian_Engineer added to productionRussians
                                Trigger 1stWaffenPnzrArmy: Germans has 1 1stWaffenPnzrArmy placed in 1st Waffen Panzer
                                Trigger PacificEXP PUsSamoa: Changer has 1 1_PU placed in Samoa
                                triggerAttachmen2ndSovietAGFctry: Russians has 1 BoxFctry placed in 2nd Army Group
                                Trigger PacificEXPUSA Wake: Americans has 1 infantry placed in Wake Island
                                Trigger PacificEXPUSA HI: Americans has 1 aaGun, 2 infantry and 2 usa_fighters placed in Hawaiian Islands
                                triggerAttachmen2ndPanzerArmy: Germans has 1 2ndPanzerArmy placed in 2nd Panzer
                                Trigger PacificEXPJPNFormosa: Japanese has 2 infantry placed in Formosa
                                triggerAttachmenArmyGroupCentreFctry: Germans has 1 BoxFctry placed in Army Group Centre
                                Trigger PacificEXP PUsNG: Changer has 1 2_PU placed in New Guinea
                                triggerAttachmen1stUSTankFctry: Americans has 1 BoxFctry placed in 1st USA Tank
                                triggerAttachmen1stUSTank: Americans has 1 1stUSTank placed in 1st USA Tank
                                Trigger PacificEXP PUsMarianas: Changer has 1 1_PU placed in Marianas
                                Trigger SpainSNN: Neutral_True has 1 armour, 1 artillery and 1 fighter placed in Spain
                                triggerAttachmenArmyGroupNorth: Germans has 1 ArmyGroupActive, 1 ArmyGroupNorth and 1 Army_Group placed in Army Group North
                                Trigger PacificEXPUSA AK: Americans has 1 aaGun and 3 infantry placed in Alaska
                                triggerAttachmenArmyGroupSouthFctry: Germans has 1 BoxFctry placed in Army Group South
                                Trigger PacificEXPJPNIwo: Japanese has 1 aaGun and 1 infantry placed in Iwo Jima
                                Trigger PacificEXP PUsFiji: Changer has 1 1_PU placed in Fiji
                                Trigger 4thWaffenArmy: Germans has 1 4thWaffenArmy placed in 4th Waffen
                                triggerAttachmen2ndTankArmyFctry: Russians has 1 BoxFctry placed in 2nd Tank
                                triggerAttachmen1stPanzerArmy: Germans has 1 1stPanzerArmy placed in 1st Panzer
                                triggerAttachmen1stWaffenArmy: Germans has 1 1stWaffenArmy placed in 1st Waffen
                                Trigger PacificEXP PUsMex: Changer has 1 4_PU placed in Mexico
                                triggerAttachmenOverflowUSA: Americans has 2 AirCommanderFtrs, 2 AirCommanderTacs, 6 usa_fighterAFs and 6 usa_tactical_bomberAFs placed in Overflow
                                triggerAttachmen2ndPanzerArmyFctry: Germans has 1 BoxFctry placed in 2nd Panzer
                                triggerAttachmen1stCorps: Russians has 1 1stCorps placed in 1st Corps
                                Trigger PacificEXP PUsPhil: Changer has 1 5_PU placed in Philippines
                                triggerAttachmen3rdPanzerArmy: Germans has 1 3rdPanzerArmy placed in 3rd Panzer
                                triggerAttachmen2ndSovietAG: Russians has 1 2ndSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 2nd Army Group
                                Trigger PacificEXP PUsCelebes: Changer has 1 4_PU placed in Celebes
                                Trigger PacificEXP PUsIwo: Changer has 1 2_PU placed in Iwo Jima
                                triggerAttachmenUSADesertArmy: Americans has 1 1stDesertUS placed in USA Desert
                                Trigger PacificEXP PUsOkinawa: Changer has 1 2_PU placed in Okinawa
                                Trigger PacificEXPOkinawaJPN: Japanese has 1 infantry placed in Okinawa
                                triggerAttachmen1stUSAG: Americans has 1 1stUSAG, 1 ArmyGroupActive and 1 Army_Group placed in USA Army Group
                                triggerAttachmen1stCorpsFctry: Russians has 1 BoxFctry placed in 1st Corps
                                triggerAttachmen1stTankArmyFctry: Russians has 1 BoxFctry placed in 1st Tank
                                Trigger PacificEXP PUsCaroline: Changer has 1 3_PU placed in Caroline Islands
                                Trigger ArgentinaSNN: Neutral_True has 1 armour placed in Argentina
                                Trigger PacificEXP PUsAleutians: Changer has 1 1_PU placed in Aleutian Islands
                                triggerAttachmenUKDesertArmy: British has 1 1stDesertUK placed in UK Desert
                                Trigger PacificEXPJPNCaroline: Japanese has 1 aaGun, 2 fighters and 2 infantry placed in Caroline Islands
                                Trigger PacificEXP PUsDNG: Changer has 1 2_PU placed in Dutch New Guinea
                                Trigger PacificEXPUSA Guam: Americans has 1 infantry placed in Guam
                                Trigger PacificEXP PUsSolomon: Changer has 1 2_PU placed in Solomon Islands
                                triggerAttachmen3rdCorps: Russians has 1 3rdCorps placed in 3rd Corps
                                triggerAttachmenUKDesertArmyFctry: British has 1 BoxFctry placed in UK Desert
                                triggerAttachmenCredits: Changer has 1 TheCaptain placed in Credits
                                Trigger PacificEXP PUsHainan: Changer has 1 1_PU placed in Hainan
                                Trigger PacificEXPUK Borneo: British has 1 infantry placed in Borneo
                                Trigger PacificEXPJPNMarianas: Japanese has 1 infantry placed in Marianas
                                Trigger SwedenSNN: Neutral_True has 1 armour, 2 artilleries and 2 fighters placed in Sweden
                                triggerAttachmen3rdCorpsFctry: Russians has 1 BoxFctry placed in 3rd Corps
                                Trigger PacificEXP PUsAK: Changer has 1 5_PU placed in Alaska
                                Trigger PacificEXPUSA Midway: Americans has 1 aaGun and 2 infantry placed in Midway
                                triggerAttachmen2ndTankArmy: Russians has 1 2ndTankArmy placed in 2nd Tank
                                Trigger PacificEXP PUsLine: Changer has 1 1_PU placed in Line Islands
                                Trigger PacificEXP PUsMidway: Changer has 1 3_PU placed in Midway
                                triggerAttachmenArmyGroupSouth: Germans has 1 ArmyGroupActive, 1 ArmyGroupSouth and 1 Army_Group placed in Army Group South
                                triggerAttachmen1stUSAGFctry: Americans has 1 BoxFctry placed in USA Army Group
                                Trigger PacificEXPUK NG: ANZAC has 2 infantry placed in New Guinea
                                triggerAttachmen3rdPanzerArmyFctry: Germans has 1 BoxFctry placed in 3rd Panzer
                                Trigger PacificEXPJPNPaulau: Japanese has 1 infantry placed in Paulau Island
                                Trigger 2ndWaffenArmy: Germans has 1 2ndWaffenArmy placed in 2nd Waffen
                                Trigger ChileSNN: Neutral_True has 1 fighter placed in Chile
                                triggerAttachmen1stDesertArmy: Germans has 1 DAK placed in 1st Desert
                                Trigger PacificEXP PUsGilbert: Changer has 1 2_PU placed in Gilbert Islands
                                triggerAttachmen1stDesertArmyFctry: Germans has 1 BoxFctry placed in 1st Desert
                                triggerAttachmenArmyGroupCentre: Germans has 1 ArmyGroupActive, 1 ArmyGroupCentre and 1 Army_Group placed in Army Group Centre
                                triggerAttachmenOverflow: Russians has 2 AirCommanderFtrs, 2 AirCommanderTacs, 3 Soviet_Commisar_3s, 2 Tank_General3s, 6 fighterAFs and 6 tactical_bomberAFs placed in Overflow
                                triggerAttachmenGermanFlow: Germans has 3 GAirCommanderFtrs, 3 GAirCommanderMe_262s, 3 GAirCommanderTacs, 6 GfighterAFs, 6 Gtactical_bomberAFs, 6 Me_262AFs, 3 Panzer_General3s and 3 Waffen_Oberst_3s placed in GermanFlow
                                Trigger PacificEXP PUsGuam: Changer has 1 1_PU placed in Guam
                                Trigger 3rdWaffenArmyFctry: Germans has 1 BoxFctry placed in 3rd Waffen
                                Trigger PacificEXP PUsWake: Changer has 1 2_PU placed in Wake Island
                                Trigger PacificEXPUK Gilbert: British has 2 infantry placed in Gilbert Islands
                                triggerAttachmen1stPanzerArmyFctry: Germans has 1 BoxFctry placed in 1st Panzer
                                Trigger 3rdWaffenArmy: Germans has 1 3rdWaffenArmy placed in 3rd Waffen
                                triggerAttachmenArmyGroupNorthFctry: Germans has 1 BoxFctry placed in Army Group North
                                triggerAttachmen2ndCorpsFctry: Russians has 1 BoxFctry placed in 2nd Corps
                                triggerAttachmen1stSovietAG: Russians has 1 1stSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 1st Army Group
                                triggerAttachmen1stWaffenArmyFctry: Germans has 1 BoxFctry placed in 1st Waffen
                                triggerAttachmenUSADesertArmyFctry: Americans has 1 BoxFctry placed in USA Desert
                                triggerAttachmen2ndCorps: Russians has 1 2ndCorps placed in 2nd Corps
                                Trigger PacificEXP PUsPaula: Changer has 1 1_PU placed in Paulau Island
                                Trigger 2ndWaffenArmyFctry: Germans has 1 BoxFctry placed in 2nd Waffen
                                Trigger PortugalSNN: Neutral_True has 1 artillery placed in Portugal
                                Trigger PacificEXP PUsCeylon: Changer has 1 1_PU placed in Ceylon
                                Trigger PacificEXPUK Solomon: ANZAC has 1 aaGun and 2 infantry placed in Solomon Islands
                                triggerAttachmen1stTankArmy: Russians has 1 1stTankArmy placed in 1st Tank
                                Trigger TurkeySNN: Neutral_True has 1 armour and 2 fighters placed in Turkey
                                Trigger PacificEXP PUsHI: Changer has 1 4_PU placed in Hawaiian Islands
                                triggerAttachmen1stUKTankFctry: British has 1 BoxFctry placed in 1st UK Tank
                                Trigger PacificEXPUSA Mexico: Americans has 2 infantry placed in Mexico
                                Trigger PacificEXP PUsFormosa: Changer has 1 2_PU placed in Formosa
                                Trigger SwitzerlandSNN: Neutral_True has 1 artillery and 1 fighter placed in Switzerland
                                triggerAttachmen1stUKTank: British has 1 1stUKTank placed in 1st UK Tank
                                triggerAttachmen2ndUSTankFctry: Americans has 1 BoxFctry placed in 2nd USA Tank
                                triggerAttachmen2ndUSTank: Americans has 1 2ndUSTank placed in 2nd USA Tank
                                Trigger PacificEXPUSA Phil: Americans has 1 aaGun, 2 infantry and 1 usa_fighter placed in Philippines
                                Trigger VenezuelaSNN: Neutral_True has 1 fighter placed in Venezuela
                                triggerAttachmen1stSovietAGFctry: Russians has 1 BoxFctry placed in 1st Army Group
                                Trigger 4thWaffenArmyFctry: Germans has 1 BoxFctry placed in 4th Waffen
                                Germans buy 4 GermanUBoats, 2 Waffen_Artys, 1 elite, 1 mine_unarmed and 6 waffen_infantrys; Remaining resources: 0 PUs; 
                        
                            Place Units - Germans
                                Units in Germany being upgraded or consumed: 2 artilleries and 6 infantry
                                2 Waffen_Artys and 6 waffen_infantrys placed in Germany
                        
                            Combat Move - Germans
                                Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                                1 GermanUBoat moved from 124 Sea Zone to 111 Sea Zone
                                1 fighter moved from Norway to 111 Sea Zone
                                1 bomber moved from Germany to 111 Sea Zone
                                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                                1 bomber and 1 tactical_bomber moved from Germany to 110 Sea Zone
                                2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                                1 fighter moved from Holland Belgium to 110 Sea Zone
                                1 GermanUBoat moved from 103 Sea Zone to 110 Sea Zone
                                1 GermanUBoat moved from 108 Sea Zone to 110 Sea Zone
                                1 GermanUBoat moved from 117 Sea Zone to 106 Sea Zone
                                1 GermanUBoat moved from 118 Sea Zone to 106 Sea Zone
                                1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
                                2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
                                1 artillery and 3 infantry moved from Western Germany to France
                                2 Waffen_Artys and 5 waffen_infantrys moved from Germany to France
                                1 fighter moved from Slovakia Hungary to Southern France
                                1 armour moved from Greater Southern Germany to Southern France
                                3 mech_infantrys moved from Western Germany to Southern France
                                1 mech_infantry moved from Western Germany to France
                                2 armour moved from Greater Southern Germany to France
                                1 tactical_bomber moved from Poland to Yugoslavia
                                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                                1 infantry moved from Romania to Yugoslavia
                                1 armour moved from Poland to Yugoslavia
                                1 armour moved from Slovakia Hungary to Yugoslavia
                        
                            Combat - Germans
                                British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
                                Battle in 106 Sea Zone
                                    Germans attack with 2 GermanUBoats
                                    British defend with 1 destroyer and 1 transport
                                    British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -8
                                    Casualties for Germans: 2 GermanUBoats
                                Battle in Southern France
                                    Germans attack with 1 armour, 1 fighter and 3 mech_infantrys
                                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                                    Germans win, taking Southern France from French with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                                    Casualties for Germans: 2 mech_infantrys
                                    Casualties for French: 1 artillery and 1 infantry
                                Battle in France
                                    Germans attack with 2 Waffen_Artys, 4 armour, 2 artilleries, 5 infantry, 1 mech_infantry and 5 waffen_infantrys
                                    British defend with 1 artillery and 1 uk_armour; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                                    Germans captures 19PUs while taking French capital
                                    Germans converts factory_major into different units
                                    Germans win, taking France from French with 2 Waffen_Artys, 4 armour, 2 artilleries, 1 infantry, 1 mech_infantry and 5 waffen_infantrys remaining. Battle score for attacker is 38
                                    Casualties for Germans: 4 infantry
                                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                                    Casualties for British: 1 artillery and 1 uk_armour
                                Battle in 110 Sea Zone
                                    Germans attack with 2 GermanUBoats, 1 bomber, 3 fighters and 3 tactical_bombers
                                    British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                                    Units damaged: 1 battleship owned by the British
                                    Germans win with 1 GermanUBoat, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 29
                                    Casualties for French: 1 cruiser
                                    Casualties for Germans: 1 GermanUBoat
                                    Casualties for British: 1 battleship and 1 cruiser
                                Battle in Normandy Bordeaux
                                    Germans attack with 1 armour, 1 artillery and 2 infantry
                                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                                    1 armour owned by the Germans retreated to Holland Belgium
                                    French win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
                                    Casualties for Germans: 1 artillery and 2 infantry
                                Battle in Yugoslavia
                                    Germans attack with 2 armour, 2 artilleries, 7 infantry and 1 tactical_bomber
                                    Neutral_Allies defend with 5 infantry
                                    Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                                    Casualties for Germans: 3 infantry
                                    Casualties for Neutral_Allies: 5 infantry
                                Battle in 111 Sea Zone
                                    Germans attack with 1 GermanUBoat, 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber
                                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 uk_fighter
                                    Units damaged: 1 battleship owned by the British
                                    Units damaged: 1 battleship owned by the Germans
                                    1 bomber owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                                    1 battleship owned by the Germans retreated to 112 Sea Zone
                                    British win with 1 battleship, 1 destroyer and 1 uk_fighter remaining. Battle score for attacker is 5
                                    Casualties for Germans: 1 GermanUBoat
                                    Casualties for British: 1 cruiser
                                Moving scrambled unit from 111 Sea Zone  back to originating territory: Scotland
                                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
                        
                            Non Combat Move - Germans
                                Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Holland Belgium
                                1 bomber, 3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
                                1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                                1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
                                1 infantry moved from Norway to Finland
                                      Germans take Finland from Neutral_Axis
                                1 aaGun and 1 artillery moved from Germany to 114 Sea Zone
                                1 aaGun, 1 artillery, 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
                                1 aaGun and 1 artillery moved from 112 Sea Zone to Norway
                                1 armour moved from Romania to Bulgaria
                                      Germans take Bulgaria from Neutral_Axis
                                1 tactical_bomber moved from Yugoslavia to Southern Italy
                                1 fighter moved from Southern France to Northern Italy
                                1 aaGun moved from Germany to Poland
                                1 aaGun moved from Western Germany to Holland Belgium
                                1 G_Rail and 1 infantry moved from Germany to Holland Belgium
                                1 aaGun moved from Germany to Slovakia Hungary
                                1 aaGun moved from Western Germany to Denmark
                                1 G_Rail and 1 infantry moved from Germany to Holland Belgium
                                2 infantry moved from Germany to Poland
                        
                            Place Units - Germans
                                4 GermanUBoats placed in 112 Sea Zone
                                1 elite and 1 mine_unarmed placed in Germany
                        
                            Turn Complete - Germans
                                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                Total Cost from Convoy Blockades: 3
                                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
                                Germans collect 39 PUs (3 lost to blockades); end with 58 PUs
                                Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 70 PUs
                                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                        

                        EXP Game 1 Crockett G 1.tsvg

                        It's a good idea to look at the TimeTable before Purchase so you can see what's coming up. You can hover on them for more info.

                        I removed the Air Commander units from the Overflow Boxes since we're not using them.

                        1 Reply Last reply Reply Quote 0
                        • C
                          crockett36 last edited by

                          TripleA Turn Summary: Russians round 1

                          TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                          Game History

                          Round: 1
                          
                              Purchase Units - Russians
                                  Russians buy 11 infantry and 1 russian_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
                          
                              Politics - Russians
                                  Russians takes Political Action: Political Action Russians To War With Japanese
                                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                          
                              Combat Move - Russians
                                  Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                  1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                                  1 submarine moved from 127 Sea Zone to 125 Sea Zone
                                  3 infantry moved from Vyborg to Karelia
                                  6 infantry moved from Novgorod to Vyborg
                          
                              Combat - Russians
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                          
                              Non Combat Move - Russians
                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                  Turning on Edit Mode
                                  EDIT: Turning off Edit Mode
                                  Turning on Edit Mode
                                  EDIT: Turning off Edit Mode
                                  Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
                                  2 aaGuns moved from Novgorod to Karelia
                                  EDIT: 5 infantry moved from Karelia to Vyborg
                                  EDIT: 2 aaGuns moved from Karelia to Vyborg
                                  EDIT: 1 artillery moved from Novgorod to Vyborg
                                  3 infantry moved from Baltic States to Eastern Poland
                                  1 infantry moved from Belarus to Eastern Poland
                                  2 infantry moved from Bessarabia to Eastern Poland
                                  1 infantry moved from Western Ukraine to Eastern Poland
                                  1 fighter and 1 tactical_bomber moved from Russia to Vyborg
                                  1 fighter moved from Novgorod to Vyborg
                                  1 artillery moved from Western Ukraine to Eastern Poland
                                  EDIT: 1 infantry moved from Ukraine to Eastern Poland
                                  EDIT: 1 infantry moved from Russia to Eastern Poland
                                  EDIT: Russians undo move 13.
                                  EDIT: 1 aaGun moved from Russia to Eastern Poland
                                  2 infantry moved from Ukraine to Rostov
                                  1 mech_infantry moved from Volgograd to Caucasus
                                  1 armour moved from Volgograd to Caucasus
                                  1 mech_infantry moved from Russia to Rostov
                                  1 armour moved from Russia to Rostov
                                  6 infantry moved from Buryatia to Amur
                                  2 aaGuns and 6 infantry moved from Sakha to Amur
                                  1 aaGun moved from Russia to Bryansk
                                  1 infantry moved from Archangel to Belarus
                                  1 infantry moved from Archangel to Novgorod
                          
                              Place Units - Russians
                                  3 infantry placed in Novgorod
                                  3 infantry placed in Ukraine
                                  3 infantry placed in Volgograd
                                  2 infantry and 1 russian_para placed in Russia
                          
                              Turn Complete - Russians
                                  Russians collect 37 PUs; end with 37 PUs
                          

                          Combat Hit Differential Summary :

                          Savegame

                          B 1 Reply Last reply Reply Quote 0
                          • B
                            beelee @crockett36 last edited by beelee

                            @crockett36

                            Good Morning

                            Game History

                            Round: 1
                            
                                Purchase Units - Japanese
                                    Japanese buy 1 Japanese_LCV, 1 elite, 1 factory_minor, 3 mine_unarmeds and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
                            
                                Combat Move - Japanese
                                    Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                    2 JPNbombers moved from Japan to Yunnan
                                    1 fighter moved from Kiangsu to Yunnan
                                    1 artillery and 3 infantry moved from Kwangsi to Yunnan
                                    1 fighter moved from Formosa to Hunan
                                    1 artillery and 3 infantry moved from Kiangsi to Hunan
                                    3 infantry moved from Kiangsu to Anhwe
                                          Japanese take Anhwe from Chinese
                                    1 infantry moved from Shantung to Anhwe
                                    1 artillery and 2 infantry moved from Jehol to Chahar
                                          Japanese take Chahar from Chinese
                                    1 artillery moved from Kiangsu to 19 Sea Zone
                                    1 artillery moved from Shantung to 19 Sea Zone
                                    2 artilleries, 1 battleship and 1 transport moved from 19 Sea Zone to 5 Sea Zone
                                    1 tactical_bomber moved from Kiangsu to Amur
                                    1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers moved from Manchuria to Amur
                                    1 fighter and 4 infantry moved from Korea to Amur
                                    1 armour and 1 artillery moved from Japan to 6 Sea Zone
                                    1 armour, 1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                                    2 fighters and 2 tactical_bombers moved from Japan to Amur
                                    1 fighter moved from Okinawa to Amur
                                    1 armour and 3 artilleries moved from 5 Sea Zone to Amur
                                    2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur
                            
                                Combat - Japanese
                                    Battle in Yunnan
                                        Japanese attack with 2 JPNbombers, 1 artillery, 1 fighter and 3 infantry
                                        Chinese defend with 4 infantry
                                            Japanese roll dice for 2 JPNbombers, 1 artillery, 1 fighter and 3 infantry in Yunnan, round 2 : 2/7 hits, 2.83 expected hits
                                            Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                                            1 infantry owned by the Japanese lost in Yunnan
                                            2 infantry owned by the Chinese lost in Yunnan
                                            Japanese roll dice for 2 JPNbombers, 1 artillery, 1 fighter and 2 infantry in Yunnan, round 3 : 2/6 hits, 2.67 expected hits
                                            Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                                            2 infantry owned by the Chinese lost in Yunnan
                                        Japanese win, taking Yunnan from Chinese with 2 JPNbombers, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                                        Casualties for Japanese: 1 infantry
                                        Casualties for Chinese: 4 infantry
                                    Battle in Hunan
                                        Japanese attack with 1 artillery, 1 fighter and 3 infantry
                                        Chinese defend with 2 infantry
                                            Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 2 : 1/5 hits, 1.50 expected hits
                                            Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                                            1 infantry owned by the Chinese lost in Hunan
                                            Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 3 : 2/5 hits, 1.50 expected hits
                                            Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                                            1 infantry owned by the Chinese lost in Hunan
                                        Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                                        Casualties for Chinese: 2 infantry
                                    Battle in Amur
                                        Japanese attack with 1 armour, 4 artilleries, 8 fighters, 10 infantry, 1 mech_infantry and 7 tactical_bombers
                                        Russians defend with 2 aaGuns and 18 infantry
                                            Russians roll AA dice in Amur : 1/6 hits, 1.00 expected hits
                                            1 fighter owned by the Japanese lost in Amur
                                            Japanese roll dice for 2 battleships and 1 cruiser in Amur, round 2 : 2/3 hits, 1.83 expected hits
                                            Japanese roll dice for 1 armour, 4 artilleries, 7 fighters, 10 infantry, 1 mech_infantry and 7 tactical_bombers in Amur, round 2 : 13/30 hits, 12.50 expected hits
                                            Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 : 4/18 hits, 6.00 expected hits
                                            4 infantry owned by the Japanese lost in Amur
                                            13 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
                                            Japanese roll dice for 1 armour, 4 artilleries, 7 fighters, 6 infantry, 1 mech_infantry and 7 tactical_bombers in Amur, round 3 : 12/26 hits, 11.83 expected hits
                                            Russians roll dice for 5 infantry in Amur, round 3 : 2/5 hits, 1.67 expected hits
                                            2 infantry owned by the Japanese lost in Amur
                                            5 infantry owned by the Russians lost in Amur
                                        Japanese win, taking Amur from Russians with 1 armour, 4 artilleries, 7 fighters, 4 infantry, 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is 37
                                        Casualties for Japanese: 1 fighter and 6 infantry
                                        Casualties for Russians: 2 aaGuns and 18 infantry
                                    Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                                    Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                                    Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                                    Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                                    Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                                    Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                                    Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                                    Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                    Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                                    Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                                    Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                                    Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                                    Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                                    Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                                    Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                                    Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                                    Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                                    Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                                    Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                                    Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                                    Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                                    Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
                            
                                Non Combat Move - Japanese
                                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                    Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kiangsu
                                    Trigger Japanese Conquer Russians Territory By Mongolia 3: has removed 2 infantry owned by Russians in Olgiy
                                    Trigger Japanese Conquer Russians Territory By Mongolia 3: has removed 1 infantry owned by Russians in Ulaanbaatar
                                    Trigger Japanese Conquer Russians Territory By Mongolia 3: has removed 2 infantry owned by Russians in Buyant-Uhaa
                                    Trigger Japanese Conquer Russians Territory By Mongolia 3: has removed 1 infantry owned by Russians in Dzavhan
                                    Trigger Japanese Conquer Russians Territory By Mongolia 3: Russians has 2 infantry placed in Olgiy
                                    Trigger Japanese Conquer Russians Territory By Mongolia 3: Russians has 1 infantry placed in Ulaanbaatar
                                    Trigger Japanese Conquer Russians Territory By Mongolia 3: Russians has 2 infantry placed in Buyant-Uhaa
                                    Trigger Japanese Conquer Russians Territory By Mongolia 3: Russians has 1 infantry placed in Dzavhan
                                    2 infantry moved from Shantung to Jehol
                                    2 JPNbombers and 1 fighter moved from Yunnan to Kwangsi
                                    1 fighter moved from Hunan to Kwangsi
                                    1 Japan_destroyer, 1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                                    1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                                    1 submarine moved from 19 Sea Zone to 36 Sea Zone
                                    1 submarine moved from 6 Sea Zone to 36 Sea Zone
                                    1 Japan_destroyer moved from 6 Sea Zone to 16 Sea Zone
                                    2 infantry moved from Formosa to 20 Sea Zone
                                    2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                                    2 infantry moved from 19 Sea Zone to Manchuria
                                    1 fighter and 1 tactical_bomber moved from Amur to Jehol
                                    1 fighter and 1 tactical_bomber moved from Jehol to Shantung
                                    2 fighters and 1 tactical_bomber moved from Amur to Shantung
                                    1 fighter and 2 tactical_bombers moved from Amur to Jehol
                                    2 fighters and 2 tactical_bombers moved from Amur to 6 Sea Zone
                                    1 fighter and 1 tactical_bomber moved from Amur to Manchuria
                            
                                Place Units - Japanese
                                    1 transport placed in 6 Sea Zone
                                    1 Japanese_LCV, 1 elite, 1 factory_minor and 3 mine_unarmeds placed in Japan
                            
                                Turn Complete - Japanese
                                    Japanese collect 31 PUs; end with 32 PUs
                                    Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 40 PUs
                                    Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUs
                            

                            Combat Hit Differential Summary :

                            Chinese regular : -2.00
                            Japanese regular : -0.67
                            Russians regular : -1.67
                            Russians AA : 0.00
                            

                            EXP Game 1 Crockett J 1.tsvg

                            Reminder that Trprts can carry 1 Armor and 1 other Unit or 2 Units. So they can transport 2 Arty or 2 Mech etc ... Armored Inf are considered Mech for transport purposes. Paras Armor.

                            What is uncle joe up to ? 🙂

                            Edit
                            lol put the Fctry in Tokyo 😊

                            EXP Game 1 Crockett J 1edit.tsvg

                            Edit 2
                            Also it costs 3 bucks to repair BBs and CVs. Buy the repair token and place in SZ 1st place phase.

                            Edit 3
                            I just finished updating a detailed explanation of how Landmines work.

                            https://www.axisandallies.org/forums/topic/36998/global-1940-and-1943-expansion-for-use-with-triplea/251?page=11

                            1 Reply Last reply Reply Quote 1
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                              crockett36 last edited by

                              TripleA Turn Summary: Japanese round 1

                              TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                              Game History

                              Round: 1
                              
                                  Purchase Units - Japanese
                                      Japanese buy 1 Japanese_LCV, 1 elite, 1 factory_minor, 3 mine_unarmeds and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
                              
                                  Combat Move - Japanese
                                      Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                      2 JPNbombers moved from Japan to Yunnan
                                      1 fighter moved from Kiangsu to Yunnan
                                      1 artillery and 3 infantry moved from Kwangsi to Yunnan
                                      1 fighter moved from Formosa to Hunan
                                      1 artillery and 3 infantry moved from Kiangsi to Hunan
                                      3 infantry moved from Kiangsu to Anhwe
                                            Japanese take Anhwe from Chinese
                                      1 infantry moved from Shantung to Anhwe
                                      1 artillery and 2 infantry moved from Jehol to Chahar
                                            Japanese take Chahar from Chinese
                                      1 artillery moved from Kiangsu to 19 Sea Zone
                                      1 artillery moved from Shantung to 19 Sea Zone
                                      2 artilleries, 1 battleship and 1 transport moved from 19 Sea Zone to 5 Sea Zone
                                      1 tactical_bomber moved from Kiangsu to Amur
                                      1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers moved from Manchuria to Amur
                                      1 fighter and 4 infantry moved from Korea to Amur
                                      1 armour and 1 artillery moved from Japan to 6 Sea Zone
                                      1 armour, 1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                                      2 fighters and 2 tactical_bombers moved from Japan to Amur
                                      1 fighter moved from Okinawa to Amur
                                      1 armour and 3 artilleries moved from 5 Sea Zone to Amur
                                      2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur
                              
                                  Combat - Japanese
                                      Battle in Yunnan
                                          Japanese attack with 2 JPNbombers, 1 artillery, 1 fighter and 3 infantry
                                          Chinese defend with 4 infantry
                                              Japanese roll dice for 2 JPNbombers, 1 artillery, 1 fighter and 3 infantry in Yunnan, round 2 : 2/7 hits, 2.83 expected hits
                                              Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                                              1 infantry owned by the Japanese lost in Yunnan
                                              2 infantry owned by the Chinese lost in Yunnan
                                              Japanese roll dice for 2 JPNbombers, 1 artillery, 1 fighter and 2 infantry in Yunnan, round 3 : 2/6 hits, 2.67 expected hits
                                              Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                                              2 infantry owned by the Chinese lost in Yunnan
                                          Japanese win, taking Yunnan from Chinese with 2 JPNbombers, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                                          Casualties for Japanese: 1 infantry
                                          Casualties for Chinese: 4 infantry
                                      Battle in Hunan
                                          Japanese attack with 1 artillery, 1 fighter and 3 infantry
                                          Chinese defend with 2 infantry
                                              Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 2 : 1/5 hits, 1.50 expected hits
                                              Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                                              1 infantry owned by the Chinese lost in Hunan
                                              Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 3 : 2/5 hits, 1.50 expected hits
                                              Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                                              1 infantry owned by the Chinese lost in Hunan
                                          Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                                          Casualties for Chinese: 2 infantry
                                      Battle in Amur
                                          Japanese attack with 1 armour, 4 artilleries, 8 fighters, 10 infantry, 1 mech_infantry and 7 tactical_bombers
                                          Russians defend with 2 aaGuns and 18 infantry
                                              Russians roll AA dice in Amur : 1/6 hits, 1.00 expected hits
                                              1 fighter owned by the Japanese lost in Amur
                                              Japanese roll dice for 2 battleships and 1 cruiser in Amur, round 2 : 2/3 hits, 1.83 expected hits
                                              Japanese roll dice for 1 armour, 4 artilleries, 7 fighters, 10 infantry, 1 mech_infantry and 7 tactical_bombers in Amur, round 2 : 13/30 hits, 12.50 expected hits
                                              Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 : 4/18 hits, 6.00 expected hits
                                              4 infantry owned by the Japanese lost in Amur
                                              13 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
                                              Japanese roll dice for 1 armour, 4 artilleries, 7 fighters, 6 infantry, 1 mech_infantry and 7 tactical_bombers in Amur, round 3 : 12/26 hits, 11.83 expected hits
                                              Russians roll dice for 5 infantry in Amur, round 3 : 2/5 hits, 1.67 expected hits
                                              2 infantry owned by the Japanese lost in Amur
                                              5 infantry owned by the Russians lost in Amur
                                          Japanese win, taking Amur from Russians with 1 armour, 4 artilleries, 7 fighters, 4 infantry, 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is 37
                                          Casualties for Japanese: 1 fighter and 6 infantry
                                          Casualties for Russians: 2 aaGuns and 18 infantry
                                      Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                                      Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                                      Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                                      Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                                      Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                                      Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                                      Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                                      Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                      Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                                      Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                                      Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                                      Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                                      Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                                      Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                                      Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                                      Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                                      Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                                      Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                                      Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                                      Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                                      Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                                      Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
                              
                                  Non Combat Move - Japanese
                                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                      Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kiangsu
                                      Trigger Japanese Conquer Russians Territory By Mongolia 3: has removed 2 infantry owned by Russians in Olgiy
                                      Trigger Japanese Conquer Russians Territory By Mongolia 3: has removed 1 infantry owned by Russians in Ulaanbaatar
                                      Trigger Japanese Conquer Russians Territory By Mongolia 3: has removed 2 infantry owned by Russians in Buyant-Uhaa
                                      Trigger Japanese Conquer Russians Territory By Mongolia 3: has removed 1 infantry owned by Russians in Dzavhan
                                      Trigger Japanese Conquer Russians Territory By Mongolia 3: Russians has 2 infantry placed in Olgiy
                                      Trigger Japanese Conquer Russians Territory By Mongolia 3: Russians has 1 infantry placed in Ulaanbaatar
                                      Trigger Japanese Conquer Russians Territory By Mongolia 3: Russians has 2 infantry placed in Buyant-Uhaa
                                      Trigger Japanese Conquer Russians Territory By Mongolia 3: Russians has 1 infantry placed in Dzavhan
                                      2 infantry moved from Shantung to Jehol
                                      2 JPNbombers and 1 fighter moved from Yunnan to Kwangsi
                                      1 fighter moved from Hunan to Kwangsi
                                      1 Japan_destroyer, 1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                                      1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                                      1 submarine moved from 19 Sea Zone to 36 Sea Zone
                                      1 submarine moved from 6 Sea Zone to 36 Sea Zone
                                      1 Japan_destroyer moved from 6 Sea Zone to 16 Sea Zone
                                      2 infantry moved from Formosa to 20 Sea Zone
                                      2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                                      2 infantry moved from 19 Sea Zone to Manchuria
                                      1 fighter and 1 tactical_bomber moved from Amur to Jehol
                                      1 fighter and 1 tactical_bomber moved from Jehol to Shantung
                                      2 fighters and 1 tactical_bomber moved from Amur to Shantung
                                      1 fighter and 2 tactical_bombers moved from Amur to Jehol
                                      2 fighters and 2 tactical_bombers moved from Amur to 6 Sea Zone
                                      1 fighter and 1 tactical_bomber moved from Amur to Manchuria
                              
                                  Place Units - Japanese
                                      1 transport placed in 6 Sea Zone
                                      1 Japanese_LCV, 1 elite, 1 factory_minor and 3 mine_unarmeds placed in Japan
                              
                                  Turn Complete - Japanese
                                      Japanese collect 31 PUs; end with 32 PUs
                                      Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 40 PUs
                                      Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUs
                                      Turning on Edit Mode
                                      EDIT: Removing units owned by Japanese from Japan: 1 factory_minor
                                      EDIT: Adding units owned by Japanese to Shantung: 1 factory_minor
                                      EDIT: Turning off Edit Mode
                              

                              Combat Hit Differential Summary :

                              Chinese regular : -2.00
                              Japanese regular : -0.67
                              Russians regular : -1.67
                              Russians AA : 0.00
                              

                              Savegame

                              B 1 Reply Last reply Reply Quote 0
                              • B
                                beelee @crockett36 last edited by

                                @crockett36

                                Good Morning

                                You posted the wrong save 🙂

                                C 1 Reply Last reply Reply Quote 0
                                • C
                                  crockett36 @beelee last edited by

                                  @beelee Good morning. Which one should I use? Also, rail is unlimited in allied territory. So S Africa to Egypt?

                                  1 Reply Last reply Reply Quote 0
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                                    crockett36 last edited by

                                    proposed uk2.tsvg
                                    Can you advise me as to whether I might do better if I knew the rules better? Seems like a good turn? This is practice.

                                    B 1 Reply Last reply Reply Quote 1
                                    • B
                                      beelee @crockett36 last edited by beelee

                                      @crockett36 said in EXP Game 1 barnee vs Crockett:

                                      proposed uk2.tsvg
                                      Can you advise me as to whether I might do better if I knew the rules better? Seems like a good turn? This is practice.

                                      Absolutely. As you know this is quite complex :). Usually 2-3 games before people start to get comfortable with it.

                                      I'll check it here after bit.

                                      UK Rail can go anywhere in the Eastern hemisphere basically. Have to have a continous Ground Line of Communication at the start of your turn.

                                      So any pro Neutrals that get activated or Axis TTys that get conquered that turn, you can't go through. That is Player Enforced

                                      SSR can go to all original Soviet TTys and the Europe one in Europe as well. Triplea will enforce those limitations.

                                      Remember, only 1 unit per Rail. For some reason triplea allows 2. I haven't figured the fix yet.

                                      https://drive.google.com/file/d/1jI_1JdIC-1KiTihBICJAbtX3GpVYnNgf/view

                                      Page 37 a2cbaa69-786f-4538-9c10-daacfdce0f78-image.png

                                      Screenshot from 2026-02-28 06-45-42.png

                                      Edit
                                      Looks pretty reasonable to me. I would repair the UK BB at the cost of 1 Inf. If the Kriegsmarine and Luftwaffe go after it, you're gonna want all the firepower you can get.

                                      Something else to remember is you can blow up Bases for 4 bucks. Sometimes GIB will get dusted early game unless Allies think they can get it back pretty quick if it should fall.

                                      PHI and Singapore probably something to take out fairly early as well.

                                      You can also put Fortifications on Pacific Islands. Cheap and boosts your chance of inflicting casualties.

                                      Page 32 and 33 https://drive.google.com/file/d/1jI_1JdIC-1KiTihBICJAbtX3GpVYnNgf/view

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