EXP Game 1 barnee vs Crockett
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@crockett36 How did you move 3 spaces with the AG?
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@crockett36 said in EXP Game 1 barnee vs Crockett:
@crockett36 How did you move 3 spaces with the AG?
I was in Vyborg. Only moved 2.
Here is spreadsheet link for triplea games. I think it's 18-14 Axis so far. Actually 19-15 https://docs.google.com/spreadsheets/d/10CH9_Orbe6NPBLDM2fU3HLVEM-lHdfJOXfRLAuREBhs/edit?pli=1&gid=0#gid=0
I'm gonna make a separate for Multi's but Idk how to do that yet. Victory set it up. I just update it.
Yea there's things SSR can do. LMs really a big part of their early defense, although it's not a must. You will get a 3 spot from sammyland but that probably just offset what you lost.
Should gain a little in Far East
Edit
LL is important too. You have all of yours. Can't use USA this turn because they attacked last turn. -
@crockett36 As a new player, I would love to buy rockets. I would love to buy all sorts of stuff, but I have no idea on how to do the math on how much I need to defend Moscow. I don't know how to do the math on how many units I need to have to attack your AG. Bewildering.
I always feel like this after seeing the German turn. Do you have a handle on how you do the math?
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@crockett36 I believe my corps in the East can move two spaces? Is that correct?
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here's a link in case you haven't seen it
Yea so Rockets are sweet. I find it's best to buy in groups of 5. Good fro small counterattacks. Of course when they miss, they're 1 and done.
LMs active till an Engnr clears it or you step on one.
Idk. I just kinda go with the best bang for the buck. Then add up hit points for potential battles.
Tanks only 5 bucks in this game, so that's a good way to go. Especially for SSR as they get the big Conscript reinforcement.
Biggest problem I have with G is having enough bullet stoppers
Edit
Yea your Corps can move 2 but the Commisar can't blitz -
@beelee Why couldn't my para cross the black sea last turn?
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@crockett36 said in EXP Game 1 barnee vs Crockett:
how much I need to defend Moscow.
when things get close you want a FlakTower for sure. You can also have 2 Armies active at once when defending a capital. So 2 Tank Armies you're throwing 20 dice at 3. TG supports 3 tanks, not 2 as I mentioned earlier
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@crockett36 said in EXP Game 1 barnee vs Crockett:
@beelee Why couldn't my para cross the black sea last turn?
You have to use edit to move across water
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I've got to edit my purchase to destroy the UK factory.
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The one in Egypt ? You should be able to hold but yea, you have to go Underground first and then next turn you can destroy for no cost
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@beelee Sorry UKR
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@crockett36 Now I set up blockers. Besides paras and lcvs, Germany can't skip over, leap over blockers, right?
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TripleA Manual Gamesave Post: Russians round 7
TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes
Game History
Round: 7 Purchase Units - Russians Note to players Russians: <body><b>It is Early 1943 and the Best Soviet Tank Unit has been Promoted to Elite Status.<br><br><img src="Elitearmour.png"/><br><br> You May Only Have One Total at Anytime .<b></body> Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians Trigger RussiansEliteArmor: buyEliteArmour added to productionRussians Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians Russians buy 3 Mass_Tankss, 3 TotalWar_Tank_2s and 3 guard_infantrys; Remaining resources: 2 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia 1 mech_infantry moved from Ethiopia to Italian Somaliland Russians take Italian Somaliland from Italians 1 armour moved from Yakut S.S.R. to Buryatia 1 infantry moved from Yakut S.S.R. to Buryatia 1 armour moved from Yakut S.S.R. to Ulaanbaatar Russians take Ulaanbaatar from Japanese 1 armour moved from Ulaanbaatar to Amur Russians take Amur from Japanese 1 armour moved from Yakut S.S.R. to Dzavhan Russians take Dzavhan from Japanese 1 armour moved from Dzavhan to Central Mongolia Russians take Central Mongolia from Japanese 1 armour moved from Yakut S.S.R. to Buyant-Uhaa Russians take Buyant-Uhaa from Japanese 1 armour moved from Kazakhstan to Sikang Chinese take Sikang from Japanese 1 armour moved from Sikang to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Kazakhstan to Tsinghai 1 infantry moved from Kazakhstan to Tsinghai 1 armour moved from Olgiy to Tsinghai 5 infantry moved from Bessarabia to Western Ukraine 1 guard_infantry moved from Bryansk to Western Ukraine 1 armour moved from Yakut S.S.R. to Buryatia 3 infantry moved from Yakut S.S.R. to Buryatia 1 Soviet_Commisar_3 moved from Yakut S.S.R. to Buryatia 1 russian_para and 1 russian_paraBoost moved from Novosibirsk to Archangel 1 infantry moved from Vologda to Archangel 1 russian_para and 1 russian_paraBoost moved from Nenetsia to Archangel 3 infantry moved from Volgograd to Rostov 1 armour moved from Bryansk to Rostov 17 infantry moved from Bryansk to Russia 1 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Caucasus to Russia 2 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Ukraine to Western Ukraine 2 russian_paras moved from Kazakhstan to Russia 2 armour moved from Caucasus to Tambov 1 infantry moved from Bryansk to Russia 1 infantry moved from Urals to NenetsiaCombat Hit Differential Summary :
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I'll rail the Yen infantry to Vol?
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@crockett36 volo
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Am I going to have issues if I run this battle?
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@crockett36 these combats?
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Oh yea, you can kill it at any time. If you forget just tell your opponent.
Well Paras can skip over blockers but LCVs can't. Well you need a Naval blocker for them, so LCVs in Romainia e.g. can attack anywhere along the Black sea
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post your save.
So SSR doesn't need to be Undrg either to kill it's Fctrys. They just dust them whenever they want. Even if it's not there turn
Edit
test turn save -
TripleA Manual Gamesave Post: Russians round 7
TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes
Game History
Round: 7 Purchase Units - Russians Note to players Russians: <body><b>It is Early 1943 and the Best Soviet Tank Unit has been Promoted to Elite Status.<br><br><img src="Elitearmour.png"/><br><br> You May Only Have One Total at Anytime .<b></body> Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians Trigger RussiansEliteArmor: buyEliteArmour added to productionRussians Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians Russians buy 3 Mass_Tankss, 3 TotalWar_Tank_2s and 3 guard_infantrys; Remaining resources: 2 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia 1 mech_infantry moved from Ethiopia to Italian Somaliland Russians take Italian Somaliland from Italians 1 armour moved from Yakut S.S.R. to Buryatia 1 infantry moved from Yakut S.S.R. to Buryatia 1 armour moved from Yakut S.S.R. to Ulaanbaatar Russians take Ulaanbaatar from Japanese 1 armour moved from Ulaanbaatar to Amur Russians take Amur from Japanese 1 armour moved from Yakut S.S.R. to Dzavhan Russians take Dzavhan from Japanese 1 armour moved from Dzavhan to Central Mongolia Russians take Central Mongolia from Japanese 1 armour moved from Yakut S.S.R. to Buyant-Uhaa Russians take Buyant-Uhaa from Japanese 1 armour moved from Kazakhstan to Sikang Chinese take Sikang from Japanese 1 armour moved from Sikang to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Kazakhstan to Tsinghai 1 infantry moved from Kazakhstan to Tsinghai 1 armour moved from Olgiy to Tsinghai 5 infantry moved from Bessarabia to Western Ukraine 1 guard_infantry moved from Bryansk to Western Ukraine 1 armour moved from Yakut S.S.R. to Buryatia 3 infantry moved from Yakut S.S.R. to Buryatia 1 Soviet_Commisar_3 moved from Yakut S.S.R. to Buryatia 1 russian_para and 1 russian_paraBoost moved from Novosibirsk to Archangel 1 infantry moved from Vologda to Archangel 1 russian_para and 1 russian_paraBoost moved from Nenetsia to Archangel 3 infantry moved from Volgograd to Rostov 1 armour moved from Bryansk to Rostov 17 infantry moved from Bryansk to Russia 1 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Caucasus to Russia 2 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Ukraine to Western Ukraine 2 russian_paras moved from Kazakhstan to Russia 2 armour moved from Caucasus to Tambov 1 infantry moved from Bryansk to Russia 1 infantry moved from Urals to Nenetsia 1 armour moved from Urals to RussiaCombat Hit Differential Summary :
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