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    EXP Game 1 barnee vs Crockett

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    • C
      crockett36 @beelee last edited by

      @beelee keep a sub, lose a dd

      B 1 Reply Last reply Reply Quote 0
      • B
        beelee @crockett36 last edited by

        @crockett36

        yep kept 1 sub

        see how hard USA hits 🙂

        pretty hard 😞 probably 2 above

        Screenshot from 2026-03-30 07-36-02.png

        OK attack over

        C 1 Reply Last reply Reply Quote 0
        • C
          crockett36 @beelee last edited by

          @beelee very good. thanks.

          C 1 Reply Last reply Reply Quote 0
          • C
            crockett36 @crockett36 last edited by

            @crockett36 what do you do for work?

            C 1 Reply Last reply Reply Quote 0
            • C
              crockett36 @crockett36 last edited by

              @crockett36 I've been working for 4 years on the "Northern Approach" US strategy.

              B 1 Reply Last reply Reply Quote 1
              • B
                beelee @crockett36 last edited by beelee

                @crockett36

                Game History

                Round: 7
                
                    Purchase Units - Japanese
                        Note to players Germans: <body><b>It is Early 1943 and Heavy Carriers May Now be Purchased by Japan and the United States.<br><br><img src="Hvycarrier.png"/<b></body>
                        Trigger JapaneseTotalWarArty: buyTotalWar_Arty added to productionJapanese
                        Trigger JapaneseTotalWarMechInf: buyTotalWarMechInf added to productionJapanese
                        Trigger JapaneseTotalWarAirTrprt: buyTotalWarAirTrprt added to productionJapanese
                        Trigger JapaneseTotalWarTank: buyTotalWar_Tank added to productionJapanese
                        Trigger JapaneseTotalWarInf: buyTotalWar_Inf added to productionJapanese
                        Trigger JapaneseTotalWarNavyFighter: buyTotalWarNavyFtr added to productionJapanese
                        Trigger JapaneseTotalWar Bomber: buyTotalWar_Bomber added to productionJapanese
                        Trigger JapaneseTotalWarTacBmbr: buyTotalWarTacBmbr added to productionJapanese
                        Trigger JapaneseTotalWarFighter: buyTotalWarFighter added to productionJapanese
                        Japanese buy 1 Escort, 1 Hvycarrier, 1 Japanese_LCV, 4 TotalWarNavyFtrs, 3 armour and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                
                    Combat Move - Japanese
                        Trigger Banzai: Japanese has 1 Banzai placed in Japan
                        Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                        1 armour moved from Manchuria to Amur
                        1 infantry moved from Sakha to Amur
                        2 Escorts, 1 Heavy_BB, 1 Japan_destroyer, 2 NavyFighters, 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 1 pacific_carrier, 1 pacific_cruiser and 2 tactical_bombers moved from 6 Sea Zone to 7 Sea Zone
                        4 fighters moved from Japan to 7 Sea Zone
                        2 armour moved from Shantung to Chahar
                        1 armour moved from Shantung to Hopei
                        1 armour moved from Kiangsu to Hopei
                        1 artillery moved from Tsinghai to Shensi
                        1 armour moved from Kweichow to Szechwan
                        1 armour moved from French Indo China to Yunnan
                        1 armour moved from Siam to Yunnan
                        1 tactical_bomber moved from Kweichow to Szechwan
                        1 tactical_bomber moved from Kweichow to Yunnan
                        1 armour moved from Kweichow to Szechwan
                        1 artillery and 1 elite moved from Malaya to Shan State
                        1 armour moved from Celebes to 44 Sea Zone
                        1 armour and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                        1 infantry moved from Java to 42 Sea Zone
                        1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                        1 armour and 1 infantry moved from 37 Sea Zone to Shan State
                        1 JPNbomber moved from Kweichow to Shan State
                        1 JPNbomber moved from Kweichow to Shan State
                        1 elite and 1 infantry moved from Guam to 21 Sea Zone
                        2 Japan_destroyers, 1 elite and 1 infantry moved from 21 Sea Zone to 46 Sea Zone
                        1 elite and 1 infantry moved from 46 Sea Zone to New Guinea
                        1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 7 Sea Zone
                        2 fighters and 2 tactical_bombers moved from 35 Sea Zone to New Guinea
                        1 Heavy_BB, 1 battleship, 1 cruiser and 1 pacific_submarine moved from 35 Sea Zone to 46 Sea Zone
                
                    Combat - Japanese
                        Battle in Shensi
                            Japanese attack with 1 artillery
                            Chinese defend with 1 infantry
                            Chinese win with 1 infantry remaining. Battle score for attacker is -4
                            Casualties for Japanese: 1 artillery
                        Battle in Shan State
                            Japanese attack with 2 JPNbombers, 1 armour, 1 artillery, 1 elite and 1 infantry
                            British defend with 1 infantry; ANZAC defend with 2 fighters
                            Japanese win, taking Shan State from British with 2 JPNbombers and 1 elite remaining. Battle score for attacker is 9
                            Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
                            Casualties for British: 1 infantry
                            Casualties for ANZAC: 2 fighters
                        Battle in Yunnan
                            Japanese attack with 2 armour and 1 tactical_bomber
                            British defend with 1 infantry
                            Japanese win, taking Yunnan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -2
                            Casualties for Japanese: 1 armour
                            Casualties for British: 1 infantry
                        Battle in Hopei
                            Japanese attack with 2 armour
                            Chinese defend with 1 infantry
                            Japanese win, taking Hopei from Chinese with 2 armour remaining. Battle score for attacker is 3
                            Casualties for Chinese: 1 infantry
                        Battle in Szechwan
                            Japanese attack with 2 armour and 1 tactical_bomber
                            Russians defend with 1 russian_para and 1 russian_paraBoost
                            Japanese win, taking Szechwan from Chinese with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
                            Casualties for Russians: 1 russian_para and 1 russian_paraBoost
                        Battle in Chahar
                            Japanese attack with 2 armour
                            Chinese defend with 1 infantry
                            Japanese win, taking Chahar from Chinese with 2 armour remaining. Battle score for attacker is 3
                            Casualties for Chinese: 1 infantry
                        Battle in Amur
                            Japanese attack with 1 armour and 1 infantry
                            Russians defend with 1 armour
                            Russians win with no units remaining. Battle score for attacker is -3
                            Casualties for Japanese: 1 armour and 1 infantry
                            Casualties for Russians: 1 armour
                        Battle in 46 Sea Zone
                            Japanese attack with 1 Heavy_BB, 2 Japan_destroyers, 1 battleship, 1 cruiser and 1 pacific_submarine
                            ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
                            Units damaged: 1 battleship owned by the Japanese
                            Japanese win with 1 Heavy_BB, 2 Japan_destroyers, 1 battleship, 1 cruiser and 1 pacific_submarine remaining. Battle score for attacker is 22
                            Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
                        Battle in New Guinea
                            Changer loiter and taunt; Japanese attack with 1 elite, 2 fighters, 1 infantry and 2 tactical_bombers
                            Changer defend; ANZAC defend with 1 artillery and 2 infantry
                            Japanese win, taking New Guinea from ANZAC with 1 elite, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                            Casualties for ANZAC: 1 artillery and 2 infantry
                        Battle in 7 Sea Zone
                            Japanese attack with 2 Escorts, 1 Heavy_BB, 1 Japan_destroyer, 2 NavyFighters, 1 battleship, 2 carriers, 1 cruiser, 6 fighters, 1 pacific_carrier, 1 pacific_cruiser and 3 tactical_bombers
                            Americans defend with 2 NavyFighters, 1 battleship, 4 carriers, 3 cruisers, 5 destroyers, 1 pacific_cruiser, 1 pacific_submarine, 2 submarines and 6 usa_fighters
                            Units damaged: 2 carriers owned by the Japanese, 1 battleship owned by the Japanese and 1 Heavy_BB owned by the Japanese
                            2 tactical_bombers owned by the Japanese, 5 fighters owned by the Japanese and 2 NavyFighters owned by the Japanese retreated
                            2 carriers owned by the Japanese, 1 battleship owned by the Japanese, 1 Heavy_BB owned by the Japanese and 1 cruiser owned by the Japanese retreated to 6 Sea Zone
                            Americans win with 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 1 pacific_cruiser, 1 submarine and 6 usa_fighters remaining. Battle score for attacker is 1
                            Casualties for Japanese: 2 Escorts, 1 Japan_destroyer, 1 fighter, 1 pacific_carrier, 1 pacific_cruiser and 1 tactical_bomber
                            Casualties for Americans: 2 NavyFighters, 1 carrier, 3 destroyers, 1 pacific_submarine and 1 submarine
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 98 Sea Zone
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                
                    Non Combat Move - Japanese
                        Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
                        Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone
                        Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                        Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Manchuria
                        Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Jehol
                        1 carrier moved from 35 Sea Zone to 6 Sea Zone
                        2 carriers moved from 35 Sea Zone to 46 Sea Zone
                        1 submarine moved from 35 Sea Zone to 6 Sea Zone
                        2 NavyFighters moved from 7 Sea Zone to 6 Sea Zone
                        5 fighters and 2 tactical_bombers moved from 7 Sea Zone to Japan
                        1 Escort moved from 35 Sea Zone to 6 Sea Zone
                        2 fighters and 2 tactical_bombers moved from New Guinea to 46 Sea Zone
                        1 J_Rail and 1 infantry moved from Kiangsu to Jehol
                        1 J_Rail and 1 infantry moved from Kiangsu to Manchuria
                        1 tactical_bomber moved from Yunnan to Hunan
                        1 tactical_bomber moved from Szechwan to Hunan
                        2 JPNbombers moved from Shan State to Hunan
                        1 aaGun moved from Kweichow to Hunan
                
                    Place Units - Japanese
                        Turning on Edit Mode
                        EDIT: Removing units owned by Japanese from Japan: 3 mine_unarmeds
                        EDIT: Adding units owned by Changer to Japan: 3 japan_mines
                        EDIT: Turning off Edit Mode
                        1 Escort, 1 Hvycarrier and 4 TotalWarNavyFtrs placed in 6 Sea Zone
                        2 armour and 1 infantry placed in Shantung
                        1 armour and 2 infantry placed in Kiangsu
                        1 Japanese_LCV and 2 infantry placed in Japan
                        Trigger JapaneseTotalWarNavyFighterPlaceJapan4: has removed 4 TotalWarNavyFtrs owned by Japanese in 6 Sea Zone
                        Trigger JapaneseTotalWarNavyFighterPlaceJapan4: Japanese has 4 NavyFighters placed in 6 Sea Zone
                
                    Turn Complete - Japanese
                        Note to players Japanese: It is Early 1943 and Our Shipyards are Hard at Work.  We will soon Launch 1 new Battleship and 1 new Transport. They may only Operate in the Pacific and Indian Oceans.
                        Japanese collect 53 PUs; end with 53 PUs
                        Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 55 PUs
                        Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 56 PUs
                        Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
                        Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 60 PUs
                        Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 68 PUs
                

                EXP game 1 Crockett J 7.tsvg

                Edit
                well about a wash TUV wise. I think my defense OK since your CVs can only hit soak. The Hvy CV 3 hits and carry 4 Ftrs or 1 SBR 2 Ftrs or 2 SBR. They're pretty brutal. Can only have 2 and USA can build in Atlantic as well.

                I just help with the OM so basically retired. I might have to jump back in the game again depending on when he checks out.

                Might outlast me 🙂

                C 1 Reply Last reply Reply Quote 0
                • C
                  crockett36 @beelee last edited by

                  @beelee Who is "he?" operational management?

                  B C 2 Replies Last reply Reply Quote 0
                  • B
                    beelee @crockett36 last edited by

                    @crockett36

                    Old Man

                    my dad 🙂

                    B 1 Reply Last reply Reply Quote 0
                    • B
                      beelee @beelee last edited by

                      @crockett36

                      well it might be closer tahn I thought. Forgot about the shuttle Bmbrs in SSR. Well we'll see what happens 🙂

                      1 Reply Last reply Reply Quote 0
                      • C
                        crockett36 @crockett36 last edited by

                        @crockett36 I am about to retire from UPS. I will move onto going back to seminary to be a pastor. I would also like to get a certificate that could enable me to add a revenue stream like bookkeeping or something with computers?

                        B 1 Reply Last reply Reply Quote 1
                        • B
                          beelee @crockett36 last edited by beelee

                          @crockett36

                          Hopefully your channel goes big and you can do that for income 🙂

                          Nice Helping others is one of the best things one can do

                          salute.png

                          well I get 27 vs 24 so I should still be OK

                          Edit
                          Well my Mainland attacks didn't go quite as well as I had hoped but not too bad. NG was a big win though. I don't think you can get it back this turn.

                          Well Nippon feeling the heat. Hopefully the reich can save the day 🙂

                          Edit 2
                          Fwiw triplea shows you with slightly lower odds on a fullout attack on SZ 6

                          Screenshot from 2026-03-30 08-38-14.png

                          Also, if you want to do any LL to the SSR, you can't use those units in combat the turn you lend them.

                          Not trying to influence your turn, just some information 🙂

                          C 1 Reply Last reply Reply Quote 0
                          • C
                            crockett36 @beelee last edited by

                            @beelee can you clarify the Italian situation?

                            C 1 Reply Last reply Reply Quote 0
                            • C
                              crockett36 @crockett36 last edited by

                              @crockett36 Am I correct in saying that it is not currently possible for italy to be taken over?

                              B 1 Reply Last reply Reply Quote 1
                              • B
                                beelee @crockett36 last edited by beelee

                                @crockett36

                                Hey I think it'd be cool if you post that audio thing to the Captain's thread at the other site. And/or link here too.

                                I think a lot of people may find it helpful.

                                Good lookout

                                💪

                                Edit
                                Maybe show how to set it up in one of your videos and link that as well.

                                1 Reply Last reply Reply Quote 1
                                • C
                                  crockett36 last edited by

                                  paratroopers can non-com 3 spaces using the air base in Alaska?

                                  B 1 Reply Last reply Reply Quote 1
                                  • B
                                    beelee @crockett36 last edited by beelee

                                    @crockett36

                                    yes

                                    Edit
                                    They're basically a Plane and the Paratrooper combined. Had to make them land units for triplea, so if crossing water, you need to use edit, otherwise they will move correctly.

                                    Edit 2
                                    Can move 3 in CM in that situation as well.

                                    1 Reply Last reply Reply Quote 1
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