EXP Game 1 barnee vs Crockett
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@beelee It is very good. Been very busy with retirement, a surprise party and learning Hebrew again. And many other things. will get to this tomorrow.
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TripleA Manual Gamesave Post: Russians round 8
TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes
Game History
Round: 8 Purchase Units - Russians Note to players Russians: <body><b>It is Late 1943 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="TankDestroyerFS.png"/><br><br></body> Trigger TankDestroyerFS: buyTankDestroyerFS added to productionRussians Russians buy 3 guard_infantrys, 7 infantry and 1 russian_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Turning on Edit Mode EDIT: Russians takes Poland from Germans EDIT: Changing ownership of Poland from Russians to Germans EDIT: Turning off Edit Mode 1 elite moved from Smolensk to Archangel 1 infantry moved from Vologda to Archangel 1 infantry moved from Nenetsia to Archangel 2 armour moved from Russia to Urals 1 infantry moved from Novosibirsk to Urals 1 Soviet_Commisar_2, 1 artillery and 2 infantry moved from Caucasus to Volgograd 1 fighter moved from Russia to Bryansk 1 guard_infantry moved from Rostov to Western Ukraine 2 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Caucasus to Volgograd 1 infantry moved from Sikang to Szechwan 1 armour moved from Kazakhstan to Szechwan 1 tactical_bomber moved from Russia to Szechwan 1 armour moved from Central Mongolia to Chahar 1 armour moved from Buyant-Uhaa to Chahar 1 armour moved from Ulaanbaatar to Chahar EDIT: 1 Soviet_Commisar_3 moved from Buryatia to 2nd Corps EDIT: 1 Soviet_Commisar moved from 2nd Corps to Buryatia EDIT: 1 Soviet_Commisar moved from Buryatia to Manchuria EDIT: 2 armour moved from Buryatia to Manchuria 3 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk Combat - Russians Battle in Manchuria Russians attack with 1 Soviet_Commisar and 2 armour Japanese defend with 1 infantry Russians roll dice for 1 Soviet_Commisar and 2 armour in Manchuria, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 Soviet_Commisar owned by the Russians lost in Manchuria 1 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 2 armour remaining. Battle score for attacker is -2 Casualties for Russians: 1 Soviet_Commisar Casualties for Japanese: 1 infantry Battle in Bryansk Russians attack with 1 fighter and 5 infantry Germans defend with 2 Panzer_Grndrss and 1 infantry Russians roll dice for 1 fighter and 5 infantry in Bryansk, round 2 : 2/6 hits, 1.33 expected hits Germans roll dice for 2 Panzer_Grndrss and 1 infantry in Bryansk, round 2 : 0/3 hits, 1.33 expected hits 1 Panzer_Grndrs owned by the Germans and 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 fighter and 5 infantry in Bryansk, round 3 : 1/6 hits, 1.33 expected hits Germans roll dice for 1 Panzer_Grndrs in Bryansk, round 3 : 0/1 hits, 0.50 expected hits 1 Panzer_Grndrs owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 5 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 2 Panzer_Grndrss and 1 infantry Battle in Szechwan Russians attack with 1 armour, 1 infantry and 1 tactical_bomber Japanese defend with 2 armour Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 2 armour in Szechwan, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Szechwan 1 armour owned by the Japanese lost in Szechwan Russians roll dice for 1 armour and 1 tactical_bomber in Szechwan, round 3 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 armour in Szechwan, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Szechwan Russians win, taking Szechwan from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Japanese: 2 armour Battle in Chahar Russians attack with 3 armour Japanese defend with 2 armour Russians roll dice for 3 armour in Chahar, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 2 armour in Chahar, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Japanese lost in Chahar Russians win, taking Chahar from Japanese with 3 armour remaining. Battle score for attacker is 10 Casualties for Japanese: 2 armour Battle in Urals Russians attack with 2 armour and 1 infantry Germans defend with 1 Waffen_Para Russians roll dice for 2 armour and 1 infantry in Urals, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 Waffen_Para in Urals, round 2 : 0/1 hits, 0.67 expected hits 1 Waffen_Para owned by the Germans lost in Urals Russians win, taking Urals from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 Waffen_Para Battle in Western Ukraine Russians attack with 1 guard_infantry and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 guard_infantry and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 1 guard_infantry and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 1 guard_infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 guard_infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 Soviet_Commisar_2, 1 artillery and 3 infantry Germans defend with 1 Waffen_Para and 1 russian_minor Russians roll dice for 1 Soviet_Commisar_2, 1 artillery and 3 infantry in Volgograd, round 2 : 3/7 hits, 2.00 expected hits Germans roll dice for 1 Waffen_Para in Volgograd, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Volgograd 1 Waffen_Para owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 Soviet_Commisar_2, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 Waffen_Para Battle in Archangel Russians attack with 1 elite and 2 infantry Germans defend with 1 elite Russians roll dice for 1 elite and 2 infantry in Archangel, round 2 : 1/4 hits, 0.67 expected hits Germans roll dice for 1 elite in Archangel, round 2 : 0/2 hits, 0.67 expected hits 1 elite owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 elite and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 elite Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Trigger Remove All AmericansParaBoost: has removed 1 usa_paraBoost owned by Americans in Soviet Far East Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 98 Sea Zone Non Combat Move - Russians Trigger AmericansParaBoost atSoviet Far East: Americans has 1 usa_paraBoost placed in Soviet Far East Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea ZoneCombat Hit Differential Summary :
Japanese regular : -0.83 Germans regular : -1.83 Russians regular : 1.67 -
@crockett36 will get to non coms tomorrow.
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Happy Retirement !!!
Enjoy your Golden Years

Edit
Just went through the turn. You got it down pretty good

My lads coulda done a l ittle better I think
lol
At least that Jerry Inf in W UKR put up a Good fight
Nippon under some major pressure. They got 8 dudes in china not counting Air lol Well they do have a build coming

Fortunately Deutschland is looking pretty good
Game far from decided. Hope you are enjoying it
Sorry for the delay but I guess it came at a good time 
Edit
I want to remind you about the FlakTower and it's defensive capabilities
https://www.axisandallies.org/forums/assets/uploads/files/1717400231167-5.g40-flak-tower.pdf
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@beelee looking at non coms now.
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@crockett36 I'm seeing 26 German units that can reach Moscow. Is that correct?
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@crockett36 I see 30 now.
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@beelee Thanks. Getting more balance in my life.
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Having troubles with it auto posting. Should I do it again?
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Good Morning
Yea so Dan updated the Forum yesterday or the day before and there were some posting issues that he's working on.
You need to upload the save manually to the thread if posting directly isn't working.
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@beelee The manual save was in the last post.
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My bad i missed it

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hmm seems my lads didn't put up much of a fight lol Have to replace them with some new dudes

It'll take a bit for me to get back up to speed here. Should have something later today. I have to take a nap as I've been up all night again

Edit
Ok I started looking at it and it got my brain working, so I rallied and JPN coming up
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 Escort, 1 Japanese_LCV, 4 Repair_BBs, 4 armour, 1 carrier, 1 elite and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Place Units - Japanese 3 Repair_BBs placed in 6 Sea Zone 1 Repair_BB placed in 46 Sea Zone Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 3 units repaired. Turning on Edit Mode EDIT: Turning off Edit Mode Trigger Japanese RemoveRepair BB: has removed 1 Repair_BB owned by Japanese in 46 Sea Zone Trigger Japanese RemoveRepair BB: has removed 3 Repair_BBs owned by Japanese in 6 Sea Zone 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 elite moved from Java to 42 Sea Zone 1 elite and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 pacific_submarine moved from 46 Sea Zone to 45 Sea Zone 1 elite moved from 45 Sea Zone to Dutch New Guinea 1 elite and 1 infantry moved from New Guinea to 46 Sea Zone 1 Heavy_BB, 2 Japan_destroyers, 1 battleship, 1 cruiser, 1 elite, 2 fighters, 1 infantry and 2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone 1 elite, 2 fighters, 1 infantry and 2 tactical_bombers moved from 54 Sea Zone to Queensland 1 armour moved from Yunnan to Szechwan 1 JPNbomber and 1 tactical_bomber moved from Hunan to Szechwan 1 JPNbomber and 1 tactical_bomber moved from Hunan to Chahar 1 infantry moved from Jehol to Chahar 2 armour moved from Shantung to Chahar 1 armour moved from Kiangsu to Chahar 1 elite and 1 infantry moved from Japan to 6 Sea Zone 1 elite, 1 infantry and 1 pacific_transport moved from 6 Sea Zone to 19 Sea Zone 1 elite and 1 infantry moved from 19 Sea Zone to Manchuria EDIT: 1 Japanese_LCV and 2 infantry moved from Japan to Manchuria 1 fighter and 1 tactical_bomber moved from Japan to Manchuria Combat - Japanese Battle in Dutch New Guinea Battle in 54 Sea Zone Japanese attack with 1 Heavy_BB, 2 Japan_destroyers, 1 battleship and 1 cruiser ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 Heavy_BB, 2 Japan_destroyers, 1 battleship and 1 cruiser in 54 Sea Zone, round 2 : 1/6 hits, 3.50 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 destroyer owned by the ANZAC lost in 54 Sea Zone Japanese roll dice for 1 Heavy_BB, 2 Japan_destroyers, 1 battleship and 1 cruiser in 54 Sea Zone, round 3 : 5/6 hits, 3.50 expected hits ANZAC roll dice for 1 transport in 54 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 transport owned by the ANZAC lost in 54 Sea Zone Japanese win, taking Dutch New Guinea from ANZAC, taking 54 Sea Zone from Neutral with 1 Heavy_BB, 2 Japan_destroyers, 1 battleship and 1 cruiser remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Queensland Japanese attack with 1 elite, 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry ANZAC roll AA dice in Queensland : 1/3 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese lost in Queensland Japanese roll dice for 1 elite, 2 fighters, 1 infantry and 1 tactical_bomber in Queensland, round 2 : 2/6 hits, 2.17 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Queensland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Queensland 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Queensland Japanese win, taking Queensland from ANZAC with 1 elite, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for ANZAC: 1 aaGun and 1 infantry Battle in Chahar Japanese attack with 1 JPNbomber, 3 armour, 1 infantry and 1 tactical_bomber Russians defend with 3 armour Japanese roll dice for 1 JPNbomber, 3 armour, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 3/6 hits, 3.00 expected hits Chinese roll dice for 3 armour in Chahar, round 2 : 0/3 hits, 1.50 expected hits 3 armour owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 1 JPNbomber, 3 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Russians: 3 armour Battle in Szechwan Japanese attack with 1 JPNbomber, 1 armour and 1 tactical_bomber Russians defend with 1 armour Japanese roll dice for 1 JPNbomber, 1 armour and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 1.83 expected hits Chinese roll dice for 1 armour in Szechwan, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Szechwan 1 armour owned by the Russians lost in Szechwan Japanese win with 1 JPNbomber and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 armour Casualties for Russians: 1 armour Battle in Manchuria Japanese attack with 1 Japanese_LCV, 1 elite, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 2 armour Japanese roll dice for 1 Japanese_LCV, 1 elite, 1 fighter, 3 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/7 hits, 2.00 expected hits Chinese roll dice for 2 armour in Manchuria, round 2 : 1/2 hits, 1.00 expected hits 1 Japanese_LCV owned by the Japanese lost in Manchuria 2 armour owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 elite, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Japanese_LCV Casualties for Russians: 2 armour Trigger Remove All AmericansParaBoost: has removed 1 usa_paraBoost owned by Americans in Soviet Far East Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 98 Sea Zone Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger AmericansParaBoost atSoviet Far East: Americans has 1 usa_paraBoost placed in Soviet Far East Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kweichow Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kiangsu 1 J_Rail and 1 infantry moved from Kiangsu to Kweichow 1 infantry moved from Kiangsu to Anhwe 1 aaGun moved from Hunan to Anhwe 1 infantry moved from Shantung to Anhwe 1 JPNbomber and 1 tactical_bomber moved from Chahar to Anhwe 1 JPNbomber and 1 tactical_bomber moved from Szechwan to Anhwe 1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone 2 carriers moved from 46 Sea Zone to 54 Sea Zone 2 fighters and 1 tactical_bomber moved from Queensland to 54 Sea Zone Place Units - Japanese 1 Escort and 1 carrier placed in 6 Sea Zone 2 armour and 1 infantry placed in Shantung 2 armour and 1 infantry placed in Kiangsu 1 Japanese_LCV, 1 elite and 2 infantry placed in Japan Turn Complete - Japanese Note to players Japanese: <body><b>It is Late 1943 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 2 new Destroyers. They may only Operate in the Pacific and Indian Oceans.<b></body> Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5 Japanese collect 51 PUs; end with 51 PUs Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 53 PUs Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 55 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 56 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 60 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 68 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : -1.00 ANZAC AA : 0.50 ANZAC regular : 0.00Edit
lol Idky I didn't attack your CVs. Maybe I should have taken a nap
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