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    EXP Game 1 barnee vs Crockett

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    • C Offline
      crockett36
      last edited by

      TripleA Turn Summary: French round 1

      TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 factory_minor; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Combat - ANZAC
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
      
          Non Combat Move - ANZAC
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              1 fighter moved from Queensland to Shan State
              1 infantry moved from Malaya to Shan State
              1 infantry moved from New South Wales to 62 Sea Zone
              1 aaGun moved from New South Wales to 62 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                    ANZAC take Java from Dutch
              1 destroyer moved from 62 Sea Zone to 57 Sea Zone
              1 cruiser moved from 63 Sea Zone to 56 Sea Zone
              2 fighters moved from New Zealand to 42 Sea Zone
              1 fighter moved from 42 Sea Zone to Java
              1 fighter moved from 42 Sea Zone to Java
              1 infantry moved from New South Wales to Queensland
              1 aaGun moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 factory_minor placed in Queensland
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
      
          Politics - French
              Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - French
              1 destroyer moved from 72 Sea Zone to 81 Sea Zone
              1 infantry moved from French West Africa to French Central Africa
              1 infantry moved from Tunisia to Libya
                    French take Libya from Italians
              1 infantry moved from Algeria to Morocco
              1 infantry moved from Syria to Trans-Jordan
              1 fighter moved from United Kingdom to Morocco
      
          Combat - French
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
      
          Non Combat Move - French
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      B 1 Reply Last reply Reply Quote 0
      • B Online
        beelee @crockett36
        last edited by

        @crockett36

        Good Afternoon

        Scramble 109 ?

        Screenshot from 2026-03-03 12-07-38.png

        EXP Game 1 Crockett G 2 Scramble.tsvg

        Reminder you had 1 UK Rail that ANZC or France could use. Do you wanna move the W AF dude to Egypt or somewhere else ?

        C 1 Reply Last reply Reply Quote 0
        • C Offline
          crockett36 @beelee
          last edited by

          @beelee I did not know that there is a railway from the colonies. Yes please. Yes, scramble everything! God save the king! Burn Yahtzee goons, burn!

          B 1 Reply Last reply Reply Quote 1
          • B Online
            beelee @crockett36
            last edited by beelee

            @crockett36

            Good Morning

            Yea both ANZC and France can use UK Rail. UK still only gets 2 Rail max though, so usually people just rail a couple Inf from S AF

            I'll have the rest of G up in a bit

            Game History

            Round: 2
            
                Research Technology - Germans
            
                Purchase Units - Germans
                    Note to players Germans: It is Late 1940 and Waffen SS Army Units have been Organized into Armies.          They are Commanded by a Oberst Gruppenfuhrer. You may have up to 4 Waffen Armies at any one time.
                    Note to players Germans: <body><b>It is Late 1940 and Waffen Pioneers are Now Available.<br><br><img src="WaffenPioneer.png"/><br><br><br />Refer to Game Notes for Usage.<b></body>
                    Note to players Germans: It is Late 1940 and Wehrmacht and Waffen Armies have been Organized into Army Groups.       You may have up to 3 Army Groups. Only 1 may be active per Territory.
                    Note to players Germans: It is Late 1940 and Wehrmacht Panzer Units have been Organized into Armies. They are Commanded by a Panzer General.      They may also be Formed into Desert Armies. You may only have up to 3....
                    Note to players Germans: It is Late 1940 and the Major Powers of Germany, Russia, Britain and Italy  have Approved FlakTowers to Repeal Possible Air Attack on Their Capitals.         Refer to Game Notes for Usage.
                    Trigger FlakTower: buyFlakTower added to productionGermans
                    Trigger FlakTower: buyFlakTower added to productionRussians
                    Trigger FlakTower: buyFlakTower added to productionBritish
                    Trigger FlakTower: buyFlakTower added to productionItalians
                    Trigger FlakTower: buyRepair_FlakTower added to productionGermans
                    Trigger FlakTower: buyRepair_FlakTower added to productionRussians
                    Trigger FlakTower: buyRepair_FlakTower added to productionBritish
                    Trigger FlakTower: buyRepair_FlakTower added to productionItalians
                    Trigger WaffenPioneer: buyWaffenPioneer added to productionGermans
                    Trigger Waffen SS Oberst: buyWaffen_Oberst added to productionGermans
                    Trigger Army Group: buyArmy_Group added to productionGermans
                    Trigger PanzerGeneral: buyPanzer_General added to productionGermans
                    triggerAttachmenLate1940Red: has removed 1 Late1940 owned by Changer in Late 1940
                    triggerAttachmenEarly1940: has removed 1 Early1940_red owned by Changer in Early 1940
                    triggerAttachmenLate1940Red: Changer has 1 Late1940_red placed in Late 1940
                    triggerAttachmenEarly1940: Changer has 1 Early1940 placed in Early 1940
                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                    Germans buy 3 GermanUBoats, 1 German_Engineer, 2 German_LCVs, 1 Panzer_General, 2 Panzer_Grndrss, 1 Repair_BB, 1 Waffen_Oberst, 1 elite, 1 fighter, 2 german_paras, 4 infantry, 2 mine_unarmeds and 1 waffen_infantry; Remaining resources: 0 PUs; 
            
                Place Units - Germans
                    1 Repair_BB placed in 112 Sea Zone
                    Units in Germany being upgraded or consumed: 1 infantry and 1 waffen_infantry
                    1 Waffen_Oberst and 1 waffen_infantry placed in Germany
            
                Combat Move - Germans
                    Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                    1 unit repaired.
                    Trigger Germans RemoveRepair BB: has removed 1 Repair_BB owned by Germans in 112 Sea Zone
                    1 GermanUBoat moved from 110 Sea Zone to 109 Sea Zone
                    4 GermanUBoats, 1 battleship and 1 cruiser moved from 112 Sea Zone to 109 Sea Zone
                    1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
                    2 bombers, 4 fighters and 3 tactical_bombers moved from Western Germany to 109 Sea Zone
                    1 armour and 1 mech_infantry moved from Southern France to Normandy Bordeaux
                    2 infantry moved from Holland Belgium to Normandy Bordeaux
                    2 artilleries and 1 infantry moved from France to Normandy Bordeaux
                    1 armour and 4 infantry moved from Bulgaria to Greece
                    1 armour moved from Yugoslavia to Greece
                    1 tactical_bomber moved from Southern Italy to Greece
                    1 fighter moved from Northern Italy to Greece
            
                Combat - Germans
                    Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                    British scrambles 2 units out of Scotland to defend against the attack in 109 Sea Zone
                    British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
                    Battle in 109 Sea Zone
                        Germans attack with 5 GermanUBoats, 1 Wolfpack, 1 battleship, 2 bombers, 1 cruiser, 4 fighters and 4 tactical_bombers
                        British defend with 2 Seafires, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 transport and 4 uk_fighters
                        Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
                        Units damaged: 1 battleship owned by the Germans
                        Germans win, taking 109 Sea Zone from Neutral with 1 battleship, 2 bombers and 4 tactical_bombers remaining. Battle score for attacker is 46
                        Casualties for Germans: 5 GermanUBoats, 1 Wolfpack, 1 cruiser and 4 fighters
                        Casualties for British: 2 Seafires, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 transport and 4 uk_fighters
                    Battle in Normandy Bordeaux
                        Germans attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                        French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans win, taking Normandy Bordeaux from French with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                        Casualties for French: 1 artillery and 1 infantry
                    Battle in Greece
                        Germans attack with 2 armour, 1 fighter, 4 infantry and 1 tactical_bomber
                        Neutral_Allies defend with 3 infantry
                        Germans win, taking Greece from Neutral_Allies with 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                        Casualties for Germans: 2 infantry
                        Casualties for Neutral_Allies: 3 infantry
            
                Non Combat Move - Germans
                    Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Slovakia Hungary
                    Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 112 Sea Zone
                    1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
                    2 artilleries and 4 infantry moved from Yugoslavia to Romania
                    1 aaGun and 2 infantry moved from Slovakia Hungary to Romania
                    1 transport moved from 112 Sea Zone to 110 Sea Zone
                    1 armour moved from Holland Belgium to 110 Sea Zone
                    1 armour and 1 transport moved from 110 Sea Zone to 113 Sea Zone
                    1 elite moved from Germany to 113 Sea Zone
                    1 armour and 1 elite moved from 113 Sea Zone to Norway
                    1 artillery moved from Norway to Finland
                    4 tactical_bombers moved from 109 Sea Zone to Holland Belgium
                    2 bombers moved from 109 Sea Zone to Western Germany
                    1 mine_unarmed moved from Germany to Western Germany
                    1 Waffen_Oberst and 1 waffen_infantry moved from Germany to Slovakia Hungary
                    2 G_Rails moved from Germany to France
                    2 G_Rails, 1 Waffen_Arty and 1 waffen_infantry moved from France to Slovakia Hungary
                    1 Waffen_Arty, 4 armour, 1 mech_infantry and 4 waffen_infantrys moved from France to Germany
                    1 armour moved from Yugoslavia to Germany
            
                Place Units - Germans
                    1 German_Engineer, 2 German_LCVs, 1 Panzer_General, 1 Panzer_Grndrs, 1 elite, 2 german_paras, 2 infantry and 2 mine_unarmeds placed in Germany
                    1 Panzer_Grndrs and 1 fighter placed in Western Germany
                    3 GermanUBoats placed in 112 Sea Zone
                    2 infantry placed in Southern France
            
                Turn Complete - Germans
                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                    Germans collect 46 PUs; end with 46 PUs
                    Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 58 PUs
                    Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                    Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            

            EXP Game 1 Crockett G 2.tsvg

            well it was a bloodbath. Good move on your part to get those cheap SeaFires that hit at 4.

            See how much this costs G on E Front but couldn't let UK start threatening W EUR this early 🙂

            C 1 Reply Last reply Reply Quote 0
            • C Offline
              crockett36 @beelee
              last edited by

              @beelee I have Bible study this morning. So later. Glad to hear about the suffering of the Hun!

              1 Reply Last reply Reply Quote 1
              • C Offline
                crockett36
                last edited by

                TripleA Turn Summary: Russians round 2

                TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                Game History

                Round: 2
                
                    Purchase Units - Russians
                        Note to players Russians: It is Late 1940 and the Red Army has begun Organizing Army Groups. You may have up to 2 Army Groups. Only 1 may be active per Territory.  
                        Trigger Army GroupUSSR: buyArmy_Group added to productionRussians
                        Russians buy 1 Army_Group, 1 Soviet_Commisar, 3 artilleries, 1 elite, 3 mech_infantrys and 1 russian_para; Remaining resources: 1 PUs; 3 AirLendLease; 3 TankLendLease; 
                
                    Place Units - Russians
                        1 Army_Group placed in Novgorod
                        1 Soviet_Commisar, 3 artilleries, 1 elite, 3 mech_infantrys and 1 russian_para placed in Russia
                        Russians undo move 2.
                        1 Soviet_Commisar placed in Russia
                
                    Politics - Russians
                        Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                
                    Combat Move - Russians
                        Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        4 infantry moved from Novgorod to Vyborg
                        1 Soviet_Commisar moved from Russia to Bryansk
                        EDIT: 1 Army_Group moved from Novgorod to Bryansk
                        2 infantry moved from Russia to Bryansk
                        1 russian_para moved from Russia to Novgorod
                        2 fighters and 1 tactical_bomber moved from Vyborg to Archangel
                
                    Combat - Russians
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                
                    Non Combat Move - Russians
                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
                        1 infantry moved from Bryansk to Ukraine
                        1 infantry moved from Olgiy to Yenisey
                        1 infantry moved from Olgiy to Yenisey
                        1 infantry moved from Dzavhan to Yenisey
                        1 infantry moved from Ulaanbaatar to Dzavhan
                        1 infantry moved from Buyant-Uhaa to Central Mongolia
                        1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                        1 mech_infantry moved from Rostov to Caucasus
                        1 armour moved from Rostov to Caucasus
                        1 infantry moved from Volgograd to Rostov
                        1 infantry moved from Volgograd to Rostov
                        1 aaGun, 1 artillery and 10 infantry moved from Eastern Poland to Belarus
                        1 aaGun moved from Bryansk to Ukraine
                        1 infantry moved from Volgograd to Caucasus
                        2 fighters moved from Archangel to Smolensk
                        1 tactical_bomber moved from Archangel to Smolensk
                        1 fighter moved from Smolensk to Belarus
                        1 fighter moved from Smolensk to Belarus
                        1 tactical_bomber moved from Smolensk to Belarus
                
                    Place Units - Russians
                        3 mech_infantrys placed in Novgorod
                        3 artilleries placed in Ukraine
                        1 elite and 1 russian_para placed in Russia
                
                    Turn Complete - Russians
                        Russians collect 36 PUs; end with 37 PUs
                

                Combat Hit Differential Summary :

                Savegame

                B 1 Reply Last reply Reply Quote 0
                • B Online
                  beelee @crockett36
                  last edited by

                  @crockett36

                  Hi crockett

                  So you don't actually buy the AG Flag. They are already in the AG Boxes. I had originally added them as a purchase option for offsetting the opponents AG Flag during battle, as triplea counts them as a hp which they shouldn't.

                  We just do the AG battles in edit and select casualties as you would in a FtF game. I will remove them from the purchase window for next update.

                  Also you can't place the Commisar 1st place phase. Only units that get consumed/upgraded place 1st place. That's why the German Oberst places in the 1st place.

                  So probably best just to redo your turn.

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    crockett36
                    last edited by

                    TripleA Turn Summary: Russians round 2

                    TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                    Game History

                    Round: 2
                    
                        Purchase Units - Russians
                            Note to players Russians: It is Late 1940 and the Red Army has begun Organizing Army Groups. You may have up to 2 Army Groups. Only 1 may be active per Territory.  
                            Trigger Army GroupUSSR: buyArmy_Group added to productionRussians
                            Russians buy 1 Soviet_Commisar, 1 aaGun, 1 armour, 1 elite, 1 infantry, 2 mech_infantrys and 2 russian_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
                    
                        Politics - Russians
                            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                    
                        Combat Move - Russians
                            Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                    
                        Combat - Russians
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                    
                        Non Combat Move - Russians
                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                            Turning on Edit Mode
                            EDIT: Turning off Edit Mode
                            Turning on Edit Mode
                            EDIT: Turning off Edit Mode
                            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 1 Russian_Rail owned by Russians in Russia
                            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Yenisey
                            1 aaGun, 1 artillery and 10 infantry moved from Eastern Poland to Belarus
                            1 infantry moved from Bryansk to Ukraine
                            1 artillery moved from Bryansk to Rostov
                            1 armour moved from Rostov to Caucasus
                            1 mech_infantry moved from Rostov to Caucasus
                            1 infantry moved from Volgograd to Rostov
                            1 infantry moved from Volgograd to Rostov
                            1 infantry moved from Volgograd to Caucasus
                            1 russian_para moved from Russia to Caucasus
                            4 infantry moved from Novgorod to Vyborg
                            2 infantry moved from Olgiy to Yenisey
                            1 infantry moved from Dzavhan to Yenisey
                            1 infantry moved from Ulaanbaatar to Dzavhan
                            2 infantry moved from Buyant-Uhaa to Central Mongolia
                            1 Russian_Rail and 1 infantry moved from Russia to Yenisey
                            1 aaGun moved from Bryansk to Rostov
                            EDIT: 1 aaGun moved from Belarus to Vyborg
                            1 cruiser moved from 113 Sea Zone to 114 Sea Zone
                            1 infantry moved from Russia to Bryansk
                    
                        Place Units - Russians
                            1 aaGun placed in Ukraine
                            1 armour and 2 mech_infantrys placed in Novgorod
                            1 infantry placed in Ukraine
                            1 Soviet_Commisar, 1 elite and 2 russian_paras placed in Russia
                    
                        Turn Complete - Russians
                            Russians collect 36 PUs; end with 36 PUs
                    

                    Combat Hit Differential Summary :

                    Savegame

                    B 1 Reply Last reply Reply Quote 0
                    • B Online
                      beelee @crockett36
                      last edited by beelee

                      @crockett36

                      Good Morning

                      I'm guessing you were trying to Rail the AA from Belarus to Vyborg. The reason triplea didn't let you, was you had already moved it from E POL.

                      You could have moved it from there though so no biggie. Just wanted to mention it in case you weren't sure why it didn't work.

                      I'll have J up after bit

                      Game History

                      Round: 2
                      
                          Purchase Units - Japanese
                              Japanese buy 1 Japan_destroyer, 3 armour, 1 elite, 1 factory_minor, 2 infantry, 3 mine_unarmeds and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                      
                          Combat Move - Japanese
                              Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                              Turning on Edit Mode
                                  EDIT: Japanese takes Siberia from Russians
                                  EDIT: Turning off Edit Mode
                              1 transport moved from 5 Sea Zone to 6 Sea Zone
                              1 elite moved from Japan to 6 Sea Zone
                              1 infantry moved from Japan to 6 Sea Zone
                              1 elite, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                              1 elite and 1 infantry moved from 5 Sea Zone to Soviet Far East
                              EDIT: 1 Japanese_LCV and 2 infantry moved from Japan to Siberia
                              1 infantry moved from Amur to Sakha
                                    Japanese take Sakha from Russians
                              1 infantry moved from Amur to Buryatia
                                    Japanese take Buryatia from Russians
                              1 fighter and 2 tactical_bombers moved from Jehol to Central Mongolia
                              1 fighter and 1 tactical_bomber moved from Manchuria to Central Mongolia
                              1 infantry moved from Chahar to Suiyuyan
                                    Japanese take Suiyuyan from Chinese
                              1 infantry moved from Chahar to Hopei
                                    Japanese take Hopei from Chinese
                              1 armour and 1 mech_infantry moved from Amur to Central Mongolia
                                    Japanese take Ulaanbaatar from Russians
                              1 artillery moved from Chahar to Central Mongolia
                              1 infantry moved from Yunnan to Szechwan
                                    Japanese take Szechwan from Chinese
                              1 artillery moved from Yunnan to Kweichow
                                    Japanese take Kweichow from Chinese
                      
                          Combat - Japanese
                              Battle in Soviet Far East
                              Battle in Central Mongolia
                                  Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 3 tactical_bombers
                                  Russians defend with 2 infantry
                                      Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Central Mongolia, round 2 : 2/8 hits, 4.17 expected hits
                                      Russians roll dice for 2 infantry in Central Mongolia, round 2 : 2/2 hits, 0.67 expected hits
                                      1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Central Mongolia
                                      2 infantry owned by the Russians lost in Central Mongolia
                                  Japanese win, taking Soviet Far East from Russians, taking Central Mongolia from Russians with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                                  Casualties for Japanese: 1 artillery and 1 mech_infantry
                                  Casualties for Russians: 2 infantry
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                      
                          Non Combat Move - Japanese
                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                              Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Hunan
                              Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Yunnan
                              2 infantry moved from Jehol to Chahar
                              4 artilleries and 2 infantry moved from Amur to Buryatia
                              1 artillery and 3 infantry moved from Hunan to Kweichow
                              1 infantry moved from Yunnan to Kweichow
                              4 infantry moved from Anhwe to Kweichow
                              1 aaGun moved from Manchuria to Amur
                              1 J_Rail moved from Kiangsu to Manchuria
                              1 J_Rail and 1 infantry moved from Manchuria to Yunnan
                              1 J_Rail moved from Kiangsu to Manchuria
                              1 J_Rail and 1 infantry moved from Manchuria to Hunan
                              2 fighters and 3 tactical_bombers moved from Central Mongolia to Anhwe
                              3 fighters and 2 tactical_bombers moved from Shantung to Anhwe
                              2 infantry moved from Okinawa to 19 Sea Zone
                              1 Japan_destroyer, 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                              2 infantry moved from 36 Sea Zone to Kwangsi
                              1 infantry and 3 mine_unarmeds moved from Japan to 6 Sea Zone
                              1 infantry, 3 mine_unarmeds and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                              1 infantry and 3 mine_unarmeds moved from 33 Sea Zone to Caroline Islands
                              2 battleships, 1 cruiser and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                              1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                              1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
                      
                          Place Units - Japanese
                              3 armour placed in Shantung
                              1 factory_minor placed in Kiangsu
                              1 Japan_destroyer and 1 transport placed in 6 Sea Zone
                              1 elite, 2 infantry and 3 mine_unarmeds placed in Japan
                              Turning on Edit Mode
                              EDIT: Removing units owned by Japanese from Caroline Islands: 3 mine_unarmeds
                              EDIT: Adding units owned by Changer to Caroline Islands: 3 japan_mines
                              EDIT: Turning off Edit Mode
                      
                          Turn Complete - Japanese
                              Japanese collect 39 PUs; end with 39 PUs
                              Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 47 PUs
                              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 57 PUs
                      

                      Combat Hit Differential Summary :

                      Japanese regular : -2.17
                      Russians regular : 1.33
                      

                      EXP Game 1 Crockett J 2.tsvg

                      C 1 Reply Last reply Reply Quote 0
                      • C Offline
                        crockett36 @beelee
                        last edited by

                        @beelee work on this Sunday night, Monday

                        1 Reply Last reply Reply Quote 1
                        • C Offline
                          crockett36
                          last edited by

                          TripleA Turn Summary: British round 2

                          TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                          Game History

                          Round: 2
                          
                              Purchase Units - Americans
                                  Americans buy 1 USAbomber, 2 carriers, 1 destroyer, 1 elite and 1 submarine; Remaining resources: 0 PUs; 
                          
                              Place Units - Americans
                                  COMMENT: going to jetison the elite and the sub for a transport in the Atlantic. 9:13 am 3.8.26
                          
                              Combat Move - Americans
                                  Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                          
                              Combat - Americans
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                          
                              Non Combat Move - Americans
                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                  Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                                  1 submarine moved from 21 Sea Zone to 23 Sea Zone
                                  1 destroyer moved from 18 Sea Zone to 7 Sea Zone
                                  1 usa_tactical_bomber moved from Alaska to Aleutian Islands
                                  1 transport moved from 1 Sea Zone to 10 Sea Zone
                                  1 usa_armour moved from Western United States to 10 Sea Zone
                                  1 infantry moved from Western United States to 10 Sea Zone
                                  1 transport moved from 1 Sea Zone to 10 Sea Zone
                                  2 infantry moved from Mexico to 10 Sea Zone
                                  3 infantry, 2 transports and 1 usa_armour moved from 10 Sea Zone to 1 Sea Zone
                                  2 usa_fighters moved from Guam to Wake Island
                                  1 usa_tactical_bomber moved from Western United States to Aleutian Islands
                                  4 usa_fighters moved from Alaska to 1 Sea Zone
                          
                              Place Units - Americans
                                  2 carriers and 1 destroyer placed in 1 Sea Zone
                                  1 submarine placed in 10 Sea Zone
                                  1 USAbomber placed in Western United States
                                  1 elite placed in Eastern United States
                                  Units in Philippines being upgraded or consumed: 1 airfield_Hvy
                                  1 DemoAirfieldHvy placed in Philippines
                          
                              Turn Complete - Americans
                                  Americans collect 52 PUs; end with 52 PUs
                          
                              Purchase Units - Chinese
                                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                  Chinese buy 3 infantry; Remaining resources: 2 PUs; 
                          
                              Combat Move - Chinese
                                  Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                                  1 infantry moved from Shensi to Szechwan
                                  1 infantry moved from Shensi to Hopei
                                  1 infantry moved from Shensi to Suiyuyan
                                  1 fighter moved from Shensi to Szechwan
                          
                              Combat - Chinese
                                  Battle in Suiyuyan
                                      Chinese attack with 1 infantry
                                      Japanese defend with 1 infantry
                                          Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.17 expected hits
                                          Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                                          Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.17 expected hits
                                          Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                                          1 infantry owned by the Chinese lost in Suiyuyan
                                      Japanese win with 1 infantry remaining. Battle score for attacker is -3
                                      Casualties for Chinese: 1 infantry
                                  Battle in Hopei
                                      Chinese attack with 1 infantry
                                      Japanese defend with 1 infantry
                                          Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.17 expected hits
                                          Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                                          Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.17 expected hits
                                          Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                                          Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.17 expected hits
                                          Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                                          Chinese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.17 expected hits
                                          Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits
                                          Chinese roll dice for 1 infantry in Hopei, round 6 : 0/1 hits, 0.17 expected hits
                                          Japanese roll dice for 1 infantry in Hopei, round 6 : 0/1 hits, 0.33 expected hits
                                          Chinese roll dice for 1 infantry in Hopei, round 7 : 0/1 hits, 0.17 expected hits
                                          Japanese roll dice for 1 infantry in Hopei, round 7 : 0/1 hits, 0.33 expected hits
                                          Chinese roll dice for 1 infantry in Hopei, round 8 : 1/1 hits, 0.17 expected hits
                                          Japanese roll dice for 1 infantry in Hopei, round 8 : 0/1 hits, 0.33 expected hits
                                          1 infantry owned by the Japanese lost in Hopei
                                      Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 3
                                      Casualties for Japanese: 1 infantry
                                  Battle in Szechwan
                                      Chinese attack with 1 fighter and 1 infantry
                                      Japanese defend with 1 infantry
                                          Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                                          Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                                          1 infantry owned by the Japanese lost in Szechwan
                                      Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                                      Casualties for Japanese: 1 infantry
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                          
                              Non Combat Move - Chinese
                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                  Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                                  1 fighter moved from Szechwan to Tsinghai
                                  13 infantry moved from Shensi to Tsinghai
                          
                              Place Units - Chinese
                                  1 infantry placed in Kansu
                                  2 infantry placed in Tsinghai
                          
                              Turn Complete - Chinese
                                  Chinese collect 6 PUs; end with 8 PUs
                                  Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
                          
                              Purchase Units - British
                                  Note to players British: It is Late 1940 and the British Army has Formed a Tank Army.     They are Commanded by a Tank General.  You may only have 1 Tank Army at any one time.
                                  Trigger UKTankGeneral: buyUK_TankGeneral added to productionBritish
                                  British buy 1 UK_LCV, 1 factory_minor, 5 infantry, 1 mech_infantry, 1 submarine, 1 uk_armour, 1 uk_fighter and 1 uk_para; Remaining resources: 1 PUs; 3 AirLendLease; 3 NavyLendLease; 
                          
                              Place Units - British
                                  Turning on Edit Mode
                                  EDIT: Removing units owned by Americans from 1 Sea Zone: 1 submarine
                                  EDIT: Removing units owned by Americans from Eastern United States: 1 elite
                                  EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
                                  EDIT: Adding units owned by Americans to Eastern United States: 1 elite
                                  EDIT: Turning off Edit Mode
                                  COMMENT: didn't realize transports were reduced to 6.  So keeping the elite.
                          
                              Combat Move - British
                                  Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                  1 bomber moved from Malta to 92 Sea Zone
                                  1 carrier moved from 81 Sea Zone to 98 Sea Zone
                                  1 uk_fighter and 1 uk_tactical_bomber moved from 81 Sea Zone to 96 Sea Zone
                                  1 uk_fighter and 1 uk_tactical_bomber moved from Egypt to 96 Sea Zone
                                  1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                                  1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                                  1 infantry moved from Ethiopia to Kenya
                                  1 uk_armour moved from Ethiopia to Kenya
                                  1 artillery moved from Ethiopia to 76 Sea Zone
                                  1 artillery and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                                  1 transport moved from 76 Sea Zone to 80 Sea Zone
                                  1 mech_infantry moved from Ethiopia to Egypt
                                  1 battleship moved from 39 Sea Zone to 79 Sea Zone
                                  1 infantry moved from Shan State to Malaya
                                  1 mech_infantry moved from India to Shan State
                                  1 infantry moved from India to Burma
                                  1 mech_infantry moved from Eire to United Kingdom
                                  1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                                  1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
                          
                              Combat - British
                                  Battle in 92 Sea Zone
                                      British attack with 1 bomber
                                      Italians defend with 1 transport
                                          British roll dice for 1 bomber in 92 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                                          Italians roll dice for 1 transport in 92 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                                          1 transport owned by the Italians lost in 92 Sea Zone
                                      British win with 1 bomber remaining. Battle score for attacker is 6
                                      Casualties for Italians: 1 transport
                                  Battle in 96 Sea Zone
                                      British attack with 1 destroyer, 2 uk_fighters and 2 uk_tactical_bombers
                                      Italians defend with 1 cruiser
                                          British roll dice for 1 destroyer, 2 uk_fighters and 2 uk_tactical_bombers in 96 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                                          Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                                          1 uk_tactical_bomber owned by the British lost in 96 Sea Zone
                                          1 cruiser owned by the Italians lost in 96 Sea Zone
                                      British win with 1 destroyer, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is -1
                                      Casualties for British: 1 uk_tactical_bomber
                                      Casualties for Italians: 1 cruiser
                                  Battle in Kenya
                                      British attack with 1 infantry and 1 uk_armour
                                      Italians defend with 1 infantry
                                          British roll dice for 1 infantry and 1 uk_armour in Kenya, round 2 : 1/2 hits, 0.67 expected hits
                                          Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                                          1 infantry owned by the Italians lost in Kenya
                                      British win, taking Kenya from Italians with 1 infantry and 1 uk_armour remaining. Battle score for attacker is 3
                                      Casualties for Italians: 1 infantry
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                          
                              Non Combat Move - British
                                  Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Union of South Africa
                                  Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Egypt
                                  1 artillery moved from 80 Sea Zone to Persia
                                        British take Persia from Neutral_Allies
                                  1 Rail and 1 infantry moved from Union of South Africa to Egypt
                                  2 uk_fighters moved from 96 Sea Zone to 98 Sea Zone
                                  1 uk_tactical_bomber moved from 96 Sea Zone to Egypt
                                  1 bomber moved from 92 Sea Zone to Malta
                          
                              Place Units - British
                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                  1 factory_minor placed in Egypt
                                  1 submarine placed in 109 Sea Zone
                                  1 UK_LCV and 1 uk_para placed in United Kingdom
                                  1 mech_infantry, 1 uk_armour and 1 uk_fighter placed in Union of South Africa
                                  5 infantry placed in India
                          
                              Turn Complete - British
                                  Total Cost from Convoy Blockades: 0
                                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6
                                  British collect 48 PUs; end with 49 PUs
                                  Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 55 PUs
                                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 60 PUs
                          

                          Combat Hit Differential Summary :

                          Chinese regular : -0.17
                          Italians regular : 0.17
                          Japanese regular : -2.33
                          British regular : 0.00
                          

                          Savegame

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                            beelee @crockett36
                            last edited by beelee

                            @crockett36

                            Good Afternoon

                            Game History

                            Round: 2
                            
                                Purchase Units - Italians
                                    Italians buy 1 Repair_BB, 1 armour and 3 infantry; Remaining resources: 0 PUs; 
                            
                                Place Units - Italians
                                    1 Repair_BB placed in 93 Sea Zone
                            
                                Combat Move - Italians
                                    Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                                    1 unit repaired.
                                    Trigger Italians RemoveRepair BB: has removed 1 Repair_BB owned by Italians in 93 Sea Zone
                                    1 submarine moved from 99 Sea Zone to 96 Sea Zone
                                    1 bomber and 2 fighters moved from Southern Italy to 96 Sea Zone
                                    1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya
                                    1 armour moved from Albania to 97 Sea Zone
                                    1 armour and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                                    1 infantry moved from Southern Italy to 95 Sea Zone
                                    1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                                    1 battleship and 1 cruiser moved from 93 Sea Zone to 92 Sea Zone
                                    1 armour and 1 infantry moved from 92 Sea Zone to Morocco
                            
                                Combat - Italians
                                    Battle in Libya
                                        Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                                        French defend with 1 infantry
                                            Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Libya, round 2 : 3/8 hits, 2.33 expected hits
                                            French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                                            1 infantry owned by the French lost in Libya
                                        Italians win, taking Libya from French with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                                        Casualties for French: 1 infantry
                                    Battle in 96 Sea Zone
                                        Italians attack with 1 bomber, 2 fighters and 1 submarine
                                        British defend with 1 destroyer
                                            Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                            Italians roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                                            British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                            1 destroyer owned by the British lost in 96 Sea Zone
                                        Italians win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 7
                                        Casualties for British: 1 destroyer
                                    Battle in Morocco
                                        Italians attack with 1 armour and 1 infantry
                                        French defend with 1 fighter and 2 infantry
                                            Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 2/2 hits, 1.17 expected hits
                                            Italians roll dice for 1 armour and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
                                            French roll dice for 1 fighter and 2 infantry in Morocco, round 2 : 0/3 hits, 1.33 expected hits
                                            2 infantry owned by the French lost in Morocco
                                            Italians roll dice for 1 armour and 1 infantry in Morocco, round 3 : 1/2 hits, 0.67 expected hits
                                            French roll dice for 1 fighter in Morocco, round 3 : 0/1 hits, 0.67 expected hits
                                            1 fighter owned by the French lost in Morocco
                                        Italians win, taking Morocco from French with 1 armour and 1 infantry remaining. Battle score for attacker is 15
                                        Casualties for French: 1 fighter and 2 infantry
                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                            
                                Non Combat Move - Italians
                                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                    Turning on Edit Mode
                                    EDIT: Turning off Edit Mode
                                    Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy
                                    1 destroyer moved from 93 Sea Zone to 94 Sea Zone
                                    1 bomber and 2 fighters moved from 96 Sea Zone to Southern Italy
                                    EDIT: 1 italian_para moved from Southern Italy to Greece
                                    EDIT: 1 Italian_LCV and 1 infantry moved from Southern Italy to Southern France
                                    1 infantry moved from Northern Italy to Southern France
                                    1 armour moved from Bulgaria to Romania
                                    1 aaGun moved from Yugoslavia to Romania
                            
                                Place Units - Italians
                                    3 infantry placed in Southern Italy
                                    1 armour placed in Northern Italy
                            
                                Turn Complete - Italians
                                    Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                                    Italians collect 10 PUs; end with 10 PUs
                                    Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 13 PUs
                                    Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                            

                            Combat Hit Differential Summary :

                            French regular : -2.33
                            Italians regular : 1.17
                            British regular : -0.33
                            

                            EXP Game 1 Crockett I 2.tsvg

                            Reminder you have 1 UK Rail left this turn

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                            • C Offline
                              crockett36
                              last edited by

                              TripleA Turn Summary: ANZAC round 2

                              TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                              Game History

                              Round: 2
                              
                                  Purchase Units - ANZAC
                                      ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
                              
                                  Combat Move - ANZAC
                              
                                  Combat - ANZAC
                                      Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                              
                                  Non Combat Move - ANZAC
                                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                      Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                                      1 aaGun moved from Java to 42 Sea Zone
                                      1 infantry moved from Java to 42 Sea Zone
                                      1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                                      1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra
                                            ANZAC take Sumatra from Dutch
                                      1 destroyer moved from 57 Sea Zone to 58 Sea Zone
                                      1 cruiser moved from 56 Sea Zone to 57 Sea Zone
                                      2 fighters moved from Java to Shan State
                              
                                  Place Units - ANZAC
                                      1 destroyer and 1 submarine placed in 62 Sea Zone
                              
                                  Turn Complete - ANZAC
                                      ANZAC collect 18 PUs; end with 19 PUs
                              

                              Combat Hit Differential Summary :

                              Savegame

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                              • C Offline
                                crockett36
                                last edited by

                                TripleA Turn Summary: French round 2

                                TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                                Game History

                                Round: 2
                                
                                    Purchase Units - ANZAC
                                        ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
                                
                                    Combat Move - ANZAC
                                
                                    Combat - ANZAC
                                        Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                
                                    Non Combat Move - ANZAC
                                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                        Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                                        1 aaGun moved from Java to 42 Sea Zone
                                        1 infantry moved from Java to 42 Sea Zone
                                        1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                                        1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra
                                              ANZAC take Sumatra from Dutch
                                        1 destroyer moved from 57 Sea Zone to 58 Sea Zone
                                        1 cruiser moved from 56 Sea Zone to 57 Sea Zone
                                        2 fighters moved from Java to Shan State
                                
                                    Place Units - ANZAC
                                        1 destroyer and 1 submarine placed in 62 Sea Zone
                                
                                    Turn Complete - ANZAC
                                        ANZAC collect 18 PUs; end with 19 PUs
                                
                                    Combat Move - French
                                        1 infantry moved from French Central Africa to French Equatorial Africa
                                        1 infantry moved from Trans-Jordan to Egypt
                                        1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                                        1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                                
                                    Combat - French
                                        Battle in 96 Sea Zone
                                            French attack with 1 destroyer
                                            Italians defend with 1 submarine
                                                French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                                Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                                1 submarine owned by the Italians lost in 96 Sea Zone
                                            French win with 1 destroyer remaining. Battle score for attacker is 6
                                            Casualties for Italians: 1 submarine
                                        Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                
                                    Non Combat Move - French
                                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                        Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                                
                                    Turn Complete - French
                                

                                Combat Hit Differential Summary :

                                Italians regular : -0.17
                                French regular : 0.67
                                

                                Savegame

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                                • B Online
                                  beelee @crockett36
                                  last edited by

                                  @crockett36

                                  Game History

                                  Round: 3
                                  
                                      Research Technology - Germans
                                  
                                      Purchase Units - Germans
                                          triggerAttachmenEarly1941Red: has removed 1 Early1941 owned by Changer in Early 1941
                                          triggerAttachmenLate1940: has removed 1 Late1940_red owned by Changer in Late 1940
                                          triggerAttachmenEarly1941Red: Changer has 1 Early1941_red placed in Early 1941
                                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                          triggerAttachmenLate1940: Changer has 1 Late1940 placed in Late 1940
                                          Germans buy 3 GermanUBoats, 2 Panzer_Grndrss, 1 Repair_BB, 1 Waffen_Oberst, 2 armour, 1 destroyer, 1 elite, 1 fighter, 3 infantry, 3 mine_unarmeds and 1 waffen_infantry; Remaining resources: 0 PUs; 
                                  
                                      Place Units - Germans
                                          1 Repair_BB placed in 109 Sea Zone
                                          Units in Germany being upgraded or consumed: 1 infantry and 1 waffen_infantry
                                          1 Waffen_Oberst and 1 waffen_infantry placed in Germany
                                  
                                      Combat Move - Germans
                                          Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                                          1 unit repaired.
                                          Trigger Germans RemoveRepair BB: has removed 1 Repair_BB owned by Germans in 109 Sea Zone
                                          2 bombers moved from Western Germany to United Kingdom
                                          1 fighter and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
                                          1 battleship moved from 109 Sea Zone to 112 Sea Zone
                                          3 GermanUBoats moved from 112 Sea Zone to 109 Sea Zone
                                  
                                      Combat - Germans
                                          Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                          Strategic bombing raid in United Kingdom
                                                  British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
                                              Bombing raid in United Kingdom rolls: 3,7 and causes: 10 damage to unit: factory_major
                                              Bombing raid in United Kingdom causes 10 damage total. 
                                          Battle in 96 Sea Zone
                                              Germans attack with 1 fighter and 1 tactical_bomber
                                              French defend with 1 destroyer
                                                  Germans roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                                                  French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 destroyer owned by the French lost in 96 Sea Zone
                                              Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                                              Casualties for French: 1 destroyer
                                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                                  
                                      Non Combat Move - Germans
                                          Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                                          Turning on Edit Mode
                                          EDIT: Turning off Edit Mode
                                          Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Southern France
                                          Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Poland
                                          Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 112 Sea Zone
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                          Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                                          2 armour moved from Greece to Romania
                                          2 infantry moved from Greece to Bulgaria
                                          1 Panzer_General and 5 armour moved from Germany to Slovakia Hungary
                                          1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Germany to Slovakia Hungary
                                          2 german_paras moved from Germany to Romania
                                          1 Panzer_Grndrs moved from Germany to 113 Sea Zone
                                          1 Panzer_Grndrs and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                                          1 Panzer_Grndrs moved from Western Germany to 112 Sea Zone
                                          2 Panzer_Grndrss moved from 112 Sea Zone to Norway
                                          1 elite moved from Norway to Finland
                                          EDIT: 1 German_LCV, 1 elite and 1 infantry moved from Germany to Norway
                                          1 mech_infantry moved from Germany to Slovakia Hungary
                                          2 mine_unarmeds moved from Germany to Western Germany
                                          1 German_Engineer moved from Germany to Western Germany
                                          1 G_Rail and 1 German_LCV moved from Germany to Southern France
                                          1 G_Rail moved from Germany to Normandy Bordeaux
                                          1 G_Rail and 1 artillery moved from Normandy Bordeaux to Poland
                                          1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
                                          1 fighter moved from Western Germany to Gibraltar
                                          1 tactical_bomber moved from Holland Belgium to Romania
                                          2 tactical_bombers moved from Holland Belgium to Western Germany
                                          1 tactical_bomber moved from Holland Belgium to Romania
                                          2 bombers moved from United Kingdom to Western Germany
                                          1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
                                          1 aaGun moved from Holland Belgium to Normandy Bordeaux
                                          1 infantry moved from Normandy Bordeaux to Holland Belgium
                                  
                                      Place Units - Germans
                                          3 GermanUBoats placed in 93 Sea Zone
                                          1 destroyer placed in 112 Sea Zone
                                          1 Panzer_Grndrs, 2 armour, 1 elite, 2 infantry and 3 mine_unarmeds placed in Germany
                                          1 fighter placed in Western Germany
                                          1 Panzer_Grndrs and 1 infantry placed in Germany
                                  
                                      Turn Complete - Germans
                                          Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                          Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                                          Germans collect 46 PUs; end with 46 PUs
                                          Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 58 PUs
                                          Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                                          Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                                  

                                  Combat Hit Differential Summary :

                                  French regular : -0.33
                                  British AA : -0.33
                                  Germans regular : -0.17
                                  

                                  EXP game 1 Crockett G 3.tsvg

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                                  • C Offline
                                    crockett36 @beelee
                                    last edited by

                                    @beelee How can subs evade dds?

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                                    • C Offline
                                      crockett36
                                      last edited by

                                      TripleA Turn Summary: Russians round 3

                                      TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                                      Game History

                                      Round: 3
                                      
                                          Purchase Units - Russians
                                              Note to players Russians: <body><b>It is Early 1941 and The Soviet Union can Form up to 2 Tank Armies.<br><br><img src="Tank_General.png"/><br><br><br />You may purchase 1 Tank General per turn.<b></body>
                                              Note to players Russians: It is Early 1941 and The Soviet Union has Tankograd Up and Running !     Russia receives 1 Free Tank per turn as long as they control the Urals.
                                              Trigger TankGeneral: buyTank_General added to productionRussians
                                              Russians buy 1 Soviet_Commisar, 3 armour, 1 elite, 1 infantry, 1 russian_para and 1 submarine; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
                                      
                                          Combat Move - Russians
                                              Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                              Note to players Japanese: The Godless Communists Attack Japan! After Russian Combat Move Japan May Immediately Place the Amount of PUs it Cost Russia to Declare War in Units in any Non Combat Japanese Controlled Terr....
                                              1 infantry moved from Bryansk to Ukraine
                                              10 infantry moved from Belarus to Bryansk
                                              2 mech_infantrys moved from Novgorod to Vyborg
                                              1 armour moved from Novgorod to Vyborg
                                              2 russian_paras moved from Russia to Caucasus
                                              1 elite moved from Russia to Bryansk
                                              1 artillery moved from Belarus to Bryansk
                                              1 Soviet_Commisar moved from Russia to Rostov
                                              1 armour moved from Urals to Yenisey
                                              1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                                      
                                          Combat - Russians
                                              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                      
                                          Non Combat Move - Russians
                                              Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                                              Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                              Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                                              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
                                      
                                          Place Units - Russians
                                              Turning on Edit Mode
                                              EDIT: Removing units owned by Russians from Rostov: 1 aaGun
                                              EDIT: Adding units owned by Russians to Caucasus: 1 aaGun
                                              EDIT: Turning off Edit Mode
                                              1 submarine placed in 127 Sea Zone
                                              2 armour placed in Novgorod
                                              Russians undo move 2.
                                              2 armour placed in Novgorod
                                              1 armour and 1 infantry placed in Ukraine
                                              1 Soviet_Commisar, 1 elite and 1 russian_para placed in Russia
                                      
                                          Turn Complete - Russians
                                              Russians collect 32 PUs; end with 32 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Savegame

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                                      • C Offline
                                        crockett36
                                        last edited by

                                        Rostov is intended to be an army.

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                                        • B Online
                                          beelee @crockett36
                                          last edited by beelee

                                          @crockett36 said in EXP Game 1 barnee vs Crockett:

                                          How can subs evade dds?

                                          Subs can't evade DDs. They work same as OOB

                                          Edit
                                          You can adjust SSR build if you thought different. J up in a bit.

                                          Game History

                                          Round: 3
                                          
                                              Purchase Units - Japanese
                                                  Turning on Edit Mode
                                                  EDIT: Removing units owned by Russians from Rostov: 1 Soviet_Commisar
                                                  EDIT: Adding units owned by Russians to Rostov: 1 Soviet_Commisar_2
                                                  EDIT: Adding units owned by Russians to 1st Corps: 1 Soviet_Commisar
                                                  EDIT: Turning off Edit Mode
                                                  Japanese buy 3 Fortifications, 1 Japan_destroyer, 4 armour, 1 elite, 1 harbour, 3 infantry and 3 mine_unarmeds; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                                          
                                              Combat Move - Japanese
                                                  Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                                  Note to players Russians: Japanese Sneak Attack! After Japanese Combat Move Russia May Immediately Place the Amount of PUs it Cost Japan to Declare War in Units in any Non Combat Russian Territory Or Add to their Tre....
                                                  2 JPNbombers moved from Kwangsi to Kansu
                                                  1 infantry moved from Suiyuyan to Kansu
                                                  1 armour moved from Central Mongolia to Yakut S.S.R.
                                                        Japanese take Yakut S.S.R. from Russians
                                                  4 artilleries and 3 infantry moved from Buryatia to Yakut S.S.R.
                                                  1 infantry moved from Kweichow to Shensi
                                                        Japanese take Shensi from Chinese
                                                  3 armour moved from Shantung to Hopei
                                                  1 infantry moved from Kweichow to Hopei
                                                  2 fighters moved from Kwangsi to Szechwan
                                                  2 tactical_bombers moved from Anhwe to Szechwan
                                                  1 infantry moved from Yunnan to Szechwan
                                                  1 artillery moved from Kweichow to Szechwan
                                                  1 infantry moved from Kweichow to Szechwan
                                                  1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
                                                  2 fighters moved from Anhwe to Hopei
                                                  1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
                                                  1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
                                          
                                              Combat - Japanese
                                                  Battle in Hopei
                                                      Japanese attack with 3 armour, 4 fighters, 1 infantry and 2 tactical_bombers
                                                      Chinese defend with 1 infantry
                                                          Japanese roll dice for 3 armour, 4 fighters, 1 infantry and 2 tactical_bombers in Hopei, round 2 : 4/10 hits, 5.00 expected hits
                                                          Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                                                          1 infantry owned by the Chinese lost in Hopei
                                                      Japanese win, taking Hopei from Chinese with 3 armour, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                                                      Casualties for Chinese: 1 infantry
                                                  Battle in Szechwan
                                                      Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
                                                      Chinese defend with 1 infantry
                                                          Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Szechwan, round 2 : 5/9 hits, 4.33 expected hits
                                                          Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                                                          1 infantry owned by the Chinese lost in Szechwan
                                                      Japanese win, taking Szechwan from Chinese with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                                                      Casualties for Chinese: 1 infantry
                                                  Battle in Kansu
                                                      Japanese attack with 2 JPNbombers and 1 infantry
                                                      Chinese defend with 1 infantry
                                                          Japanese roll dice for 2 JPNbombers and 1 infantry in Kansu, round 2 : 0/3 hits, 1.50 expected hits
                                                          Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                                                          Japanese roll dice for 2 JPNbombers and 1 infantry in Kansu, round 3 : 2/3 hits, 1.50 expected hits
                                                          Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                                                          1 infantry owned by the Chinese lost in Kansu
                                                      Japanese win, taking Kansu from Chinese with 2 JPNbombers and 1 infantry remaining. Battle score for attacker is 3
                                                      Casualties for Chinese: 1 infantry
                                                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                          
                                              Non Combat Move - Japanese
                                                  Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                                                  Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                                  Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                                                  Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kweichow
                                                  1 infantry moved from Hunan to Kweichow
                                                  2 JPNbombers moved from Kansu to Kweichow
                                                  2 infantry moved from Chahar to Suiyuyan
                                                  3 fighters and 3 tactical_bombers moved from Szechwan to Kweichow
                                                  1 infantry moved from Kwangsi to Yunnan
                                                  3 fighters moved from Hopei to Anhwe
                                                  1 fighter and 2 tactical_bombers moved from Hopei to Kweichow
                                                  1 transport moved from 36 Sea Zone to 37 Sea Zone
                                                  2 infantry moved from Siam to 37 Sea Zone
                                                  2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                                                  2 infantry moved from 36 Sea Zone to Kwangsi
                                                  2 J_Rails moved from Kiangsu to Korea
                                                  2 J_Rails, 1 aaGun and 1 infantry moved from Korea to Kweichow
                                                  1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                                                  1 aaGun moved from Amur to Buryatia
                                                  1 infantry moved from Sakha to Buryatia
                                                  1 infantry moved from Siberia to Sakha
                                                  1 infantry moved from Siberia to Amur
                                                  1 Japanese_LCV moved from Siberia to 5 Sea Zone
                                                  1 infantry moved from Soviet Far East to Siberia
                                                  1 Japanese_LCV and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                                                  1 Japanese_LCV moved from 6 Sea Zone to Japan
                                                  1 elite and 3 mine_unarmeds moved from Japan to 6 Sea Zone
                                                  1 elite, 3 mine_unarmeds and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                                                  1 elite and 3 mine_unarmeds moved from 33 Sea Zone to Caroline Islands
                                                  1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                                                  1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                                                  1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                                                  1 transport moved from 33 Sea Zone to 6 Sea Zone
                                                  1 Japan_destroyer moved from 6 Sea Zone to 33 Sea Zone
                                                  1 Japan_destroyer moved from 16 Sea Zone to 7 Sea Zone
                                                  1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                                                  1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
                                          
                                              Place Units - Japanese
                                                  Turning on Edit Mode
                                                  EDIT: Removing units owned by Japanese from Caroline Islands: 3 mine_unarmeds
                                                  EDIT: Adding units owned by Changer to Caroline Islands: 3 japan_mines
                                                  EDIT: Turning off Edit Mode
                                                  1 harbour placed in Kwangsi
                                                  3 Fortifications placed in Caroline Islands
                                                  1 Japan_destroyer placed in 6 Sea Zone
                                                  2 armour and 1 infantry placed in Shantung
                                                  2 armour and 1 infantry placed in Kiangsu
                                                  1 elite, 1 infantry and 3 mine_unarmeds placed in Japan
                                          
                                              Turn Complete - Japanese
                                                  Japanese collect 42 PUs; end with 42 PUs
                                                  Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 50 PUs
                                                  Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 60 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Chinese regular : -1.33
                                          Japanese regular : -1.33
                                          

                                          EXP Game 1 Crockett J 3.tsvg

                                          I activated the Commisar in Rostov to Commisar 2. That means the Commisar and the Arty each get an extra roll. I put the inactive Commisar in 1st Corps Box.

                                          So Rostov has Commisar 2 Arty 2 Inf which is 1st Corps. They have to start there turn together in order to be active.

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                                          • C Offline
                                            crockett36
                                            last edited by

                                            TripleA Turn Summary: Chinese round 3

                                            TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                                            Game History

                                            Round: 3
                                            
                                                Purchase Units - Chinese
                                                    Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                                    Chinese buy 3 infantry; Remaining resources: 2 PUs; 
                                            
                                                Combat Move - Chinese
                                                    2 infantry moved from Tsinghai to Kansu
                                                    1 infantry moved from Tsinghai to Kansu
                                                    1 infantry moved from Tsinghai to Kansu
                                                    1 fighter moved from Tsinghai to Shensi
                                                    2 infantry moved from Tsinghai to Shensi
                                            
                                                Combat - Chinese
                                                    Battle in Kansu
                                                        Chinese attack with 4 infantry
                                                        Japanese defend with 1 infantry
                                                            Chinese roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0.67 expected hits
                                                            Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                                                            1 infantry owned by the Chinese lost in Kansu
                                                            1 infantry owned by the Japanese lost in Kansu
                                                        Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0
                                                        Casualties for Chinese: 1 infantry
                                                        Casualties for Japanese: 1 infantry
                                                    Battle in Shensi
                                                        Chinese attack with 1 fighter and 2 infantry
                                                        Japanese defend with 1 infantry
                                                            Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                                                            Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                                                            Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 2/3 hits, 0.83 expected hits
                                                            Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                                                            1 infantry owned by the Japanese lost in Shensi
                                                        Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                                                        Casualties for Japanese: 1 infantry
                                                    Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                            
                                                Non Combat Move - Chinese
                                                    Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                                                    Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                                    Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                                                    1 fighter moved from Shensi to Tsinghai
                                            
                                                Place Units - Chinese
                                                    3 infantry placed in Tsinghai
                                                    Chinese undo move 1.
                                                    1 infantry placed in Sikang
                                                    2 infantry placed in Tsinghai
                                            
                                                Turn Complete - Chinese
                                                    Chinese collect 4 PUs; end with 6 PUs
                                                    Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Chinese regular : 0.67
                                            Japanese regular : 0.00
                                            

                                            Savegame

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