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    Game 1 Multi Panzer Alex vs Trout barnee Test Edit Name Change

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    • A Offline
      Alexander @Alexander
      last edited by

      060dac5f-37c8-42b2-a176-d3c1482a9c6c-image.png

      A 1 Reply Last reply Reply Quote 1
      • A Offline
        Alexander @Alexander
        last edited by

        Here's Japan, sorry for the delay...

        exp-game-1-multi-apbt-j-6.tsvg

        Purchase Units
        Note to players Japanese: It is Late 1942 and Prime Minister Tojo has Ordered All Japanese to Fight to the Death !      Banzai Attacks are Now Possible.
        Setting uses for triggers used this phase.
        Japanese buy 1 Escort, 1 NavalMine3, 3 artilleries, 1 demo_airfield, 1 demo_harbour, 1 elite, 1 factory_minor, 2 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
        Combat Move
        Trigger Banzai: Japanese has 1 Banzai placed in Japan
        Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
        Setting uses for triggers used this phase.
        Resetting and Giving Bonus Movement to Units
        Cleaning up during movement phase
        1 infantry moved from Caroline Islands to 33 Sea Zone
        1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
        1 infantry moved from Paulau Island to 34 Sea Zone
        2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
        2 infantry moved from 44 Sea Zone to Celebes
        1 infantry moved from Caroline Islands to 33 Sea Zone
        1 Japan_destroyer and 1 infantry moved from 33 Sea Zone to 47 Sea Zone
        1 infantry moved from 47 Sea Zone to New Britain
        1 armour moved from Sikang to Yunnan
        1 mech_infantry moved from Sikang to Yunnan
        3 japanese_paras moved from Sikang to Yunnan
        2 infantry moved from Kweichow to Yunnan
        2 infantry moved from Kwangsi to Yunnan
        1 infantry moved from French Indo China to Yunnan
        3 bombers, 3 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
        1 fighter moved from Kweichow to Yunnan
        1 bomber moved from Japan to Yunnan
        1 fighter moved from Caroline Islands to 46 Sea Zone
        1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
        Turning on Edit Mode
        EDIT: 1 Banzai moved from Japan to Celebes
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Adding units owned by Japanese to Guam: 1 Japanese_LCV, 1 artillery and 1 infantry
        EDIT: Removing units owned by Japanese from Kwangtung: 1 Japanese_LCV, 1 artillery and 1 infantry
        EDIT: Turning off Edit Mode
        1 pacific_cruiser moved from 6 Sea Zone to 21 Sea Zone
        1 pacific_submarine moved from 6 Sea Zone to 13 Sea Zone
        1 NavyFighter moved from 26 Sea Zone to 30 Sea Zone
        1 Heavy_BB moved from 26 Sea Zone to 25 Sea Zone
        2 battleships moved from 26 Sea Zone to 25 Sea Zone
        2 cruisers moved from 26 Sea Zone to 25 Sea Zone
        Japanese undo move 26.
        Japanese undo move 25.
        Japanese undo move 24.
        Japanese undo move 23.
        Japanese undo move 22.
        1 NavyFighter moved from 26 Sea Zone to 30 Sea Zone
        1 fighter moved from 26 Sea Zone to 30 Sea Zone
        1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
        Note to players Russians: Japanese Sneak Attack! After Japanese Combat Move Russia May Immediately Place the Amount of PUs it Cost Japan to Declare War in Units in any Non Combat Russian Territory Or Add to their Tre....
        Setting uses for triggers used this phase.
        Combat
        Japanese creates battle in territory Guam
        Battle in New Britain
        EDIT: Battle in Yunnan
        EDIT: Battle in 46 Sea Zone
        EDIT: Battle in Guam
        EDIT: Battle in Celebes
        EDIT: Battle in 30 Sea Zone
        EDIT: Recording Battle Statistics
        EDIT: Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt
        EDIT: Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
        EDIT: Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone
        EDIT: Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 87 Sea Zone
        Non Combat Move
        EDIT: Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Celebes
        EDIT: Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone
        EDIT: Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt
        EDIT: Trigger Wolfpack at87 SeaZones: Germans has 1 Wolfpack placed in 87 Sea Zone
        EDIT: Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
        EDIT: Setting uses for triggers used this phase.
        EDIT: Removing units owned by Japanese from Yunnan: 1 armour
        EDIT: Turning off Edit Mode
        1 transport moved from 26 Sea Zone to 6 Sea Zone
        Japanese undo move 1.
        2 artilleries moved from Hawaiian Islands to 26 Sea Zone
        1 elite moved from Hawaiian Islands to 26 Sea Zone
        Japanese undo move 1.
        Japanese undo move 1.
        2 artilleries moved from Hawaiian Islands to 26 Sea Zone
        1 elite moved from Hawaiian Islands to 26 Sea Zone
        2 artilleries, 1 elite and 2 transports moved from 26 Sea Zone to 33 Sea Zone
        2 Heavy_BBs, 2 Japan_destroyers, 2 battleships, 4 carriers and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
        1 NavalMine2 moved from Japan to 6 Sea Zone
        1 Escort and 1 NavalMine2 moved from 6 Sea Zone to 26 Sea Zone
        1 pacific_submarine moved from 6 Sea Zone to 33 Sea Zone
        1 submarine moved from 6 Sea Zone to 35 Sea Zone
        Japanese undo move 4.
        2 carriers moved from 26 Sea Zone to 47 Sea Zone
        1 Japan_destroyer and 1 battleship moved from 26 Sea Zone to 47 Sea Zone
        2 Heavy_BBs, 1 Japan_destroyer, 1 battleship and 2 carriers moved from 26 Sea Zone to 33 Sea Zone
        1 cruiser moved from 26 Sea Zone to 47 Sea Zone
        1 cruiser moved from 26 Sea Zone to 33 Sea Zone
        Japanese undo move 10.
        2 Heavy_BBs, 1 Japan_destroyer and 1 battleship moved from 26 Sea Zone to 33 Sea Zone
        2 carriers moved from 26 Sea Zone to 33 Sea Zone
        Japanese undo move 9.
        1 battleship moved from 26 Sea Zone to 47 Sea Zone
        1 Japan_destroyer moved from 26 Sea Zone to 33 Sea Zone
        1 NavyFighter moved from 30 Sea Zone to 47 Sea Zone
        2 artilleries and 1 elite moved from 33 Sea Zone to Caroline Islands
        1 infantry moved from Jehol to Chahar
        1 infantry moved from Anhwe to Hopei
        1 infantry moved from Jehol to Anhwe
        3 artilleries and 1 elite moved from Sikang to Szechwan
        1 aaGun moved from Kweichow to Szechwan
        1 infantry moved from Manchuria to Jehol
        Japanese undo move 14.
        Japanese undo move 15.
        Japanese undo move 14.
        Japanese undo move 13.
        Japanese undo move 12.
        Japanese undo move 11.
        Japanese undo move 10.
        Japanese undo move 9.
        Japanese undo move 8.
        Japanese undo move 3.
        4 bombers moved from Yunnan to Szechwan
        1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
        1 aaGun moved from French Indo China to Kwangsi
        1 infantry moved from Kwangtung to Kwangsi
        2 J_Rails moved from Kiangsu to Korea
        1 J_Rail and 1 elite moved from Korea to Kwangsi
        1 J_Rail and 1 aaGun moved from Korea to Szechwan
        Japanese undo move 19.
        Japanese undo move 18.
        Japanese undo move 14.
        Japanese undo move 13.
        Japanese undo move 14.
        1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
        3 bombers moved from Yunnan to Anhwe
        1 bomber moved from Yunnan to Szechwan
        1 J_Rail and 1 aaGun moved from Korea to Anhwe
        1 infantry moved from Kwangtung to Kwangsi
        Japanese undo move 8.
        1 J_Rail and 1 elite moved from Korea to Kweichow
        Turning on Edit Mode
        EDIT: 1 Japanese_LCV moved from Korea to Japan
        EDIT: 1 Japanese_LCV, 1 artillery and 1 elite moved from Japan to Jehol
        EDIT: 1 NavyFighter moved from 30 Sea Zone to 33 Sea Zone
        EDIT: 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
        EDIT: Turning off Edit Mode
        1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
        Japanese undo move 24.
        2 Heavy_BBs, 2 battleships and 2 cruisers moved from 26 Sea Zone to 6 Sea Zone
        2 artilleries, 1 elite and 2 transports moved from 26 Sea Zone to 6 Sea Zone
        1 artillery moved from 6 Sea Zone to Japan
        1 carrier moved from 26 Sea Zone to 33 Sea Zone
        1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone
        Japanese undo move 28.
        Japanese undo move 27.
        1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 17 Sea Zone
        1 carrier moved from 26 Sea Zone to 17 Sea Zone
        3 carriers, 2 fighters and 3 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
        1 Japan_destroyer moved from 26 Sea Zone to 6 Sea Zone
        1 Japan_destroyer moved from 26 Sea Zone to 33 Sea Zone
        Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Anhwe
        Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kweichow
        Setting uses for triggers used this phase.
        Cleaning up during movement phase
        Place Units
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 Escort and 1 NavalMine2
        EDIT: Adding units owned by Japanese to 26 Sea Zone: 1 Escort
        EDIT: Adding units owned by Changer to 26 Sea Zone: 2 JPN_SeaMines
        COMMENT: Japanese red sea mines in SZ 26 along SZ 25
        EDIT: Turning off Edit Mode
        Units in Hawaiian Islands being upgraded or consumed: 1 airfield and 1 harbour
        1 demo_airfield and 1 demo_harbour placed in Hawaiian Islands
        1 NavalMine3, 3 artilleries, 1 elite and 2 infantry placed in Japan
        1 Escort, 1 submarine and 2 transports placed in 6 Sea Zone
        1 factory_minor placed in Kwangtung
        Turn Complete
        Note to players Japanese: It is Late 1942 and Our Shipyards are Hard at Work.  We will soon Launch 1 new Carrier with 2 new Naval Fighters. They may only Operate in the Pacific and Indian Oceans.
        Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone
        Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone
        Setting uses for triggers used this phase.
        Japanese collect 43 PUs; end with 45 PUs
        Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 Optional[PUs]; end with 46 Optional[PUs]
        Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 Optional[PUs]; end with 47 Optional[PUs]
        Trigger Japanese Controls HawaiianIslands Pacific Expanded: Japanese met a national objective for an additional 3 Optional[PUs]; end with 50 Optional[PUs]
        Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 58 Optional[PUs]
        Trigger Japanese Controls WakeIsland Pacific Expanded: Japanese met a national objective for an additional 2 Optional[PUs]; end with 60 Optional[PUs]
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
        
        T 1 Reply Last reply Reply Quote 1
        • B Offline
          beelee
          last edited by beelee

          @alexander

          No worries

          You can use the dice roller if you want and just take a picture of the roll.

          Screenshot from 2026-02-03 18-12-40.png

          Screenshot from 2026-02-03 18-13-00.png

          It's a Gentlemen's Game šŸ™‚

          Edit
          Also Banzai will work without edit. He can rally anywhere šŸ™‚

          Edit 2
          So you're showing 2 NMs in 26 defending against 25. Is that what you intended ?

          A 1 Reply Last reply Reply Quote 0
          • A Offline
            Alexander @beelee
            last edited by

            @beelee Yes, in the Hawaii SZ enroute to Japan as I want to have my blocker there

            B 2 Replies Last reply Reply Quote 1
            • B Offline
              beelee @Alexander
              last edited by

              @alexander

              ahh I get it now. the Yanks have to cross it from 26 if they head to 25 šŸ™‚

              1 Reply Last reply Reply Quote 1
              • B Offline
                beelee @Alexander
                last edited by beelee

                @alexander

                hmm ... I'm not entirely sure if that's accurate. The 26 defending at 25 would only defend against Ships in 25 moving into 26

                Idk though. These are kinda new and that hasn't come up before.

                I will ask the Captain

                Edit
                uggh nvm just being stupid. The NMs are defending in 26 at 25 which means that any ship going to 25 from 26 must cross them

                😊

                T 1 Reply Last reply Reply Quote 1
                • T Offline
                  Trout @beelee
                  last edited by

                  @beelee I just read thru the Naval Mines rulebook and if I understand correctly, I think Alex did it right. They only defend from one SZ to another. Then Escorts can sweep them by rolling three dice and a 1 sweeps it. But I never build NM's so maybe I am wrong

                  B 1 Reply Last reply Reply Quote 2
                  • B Offline
                    beelee @Trout
                    last edited by

                    @trout

                    nope i was just screwing up. NMs in 26 defend at 25 so any ships in 26 going to 25 have to roll for them.

                    Just me being stupid šŸ™‚

                    B 1 Reply Last reply Reply Quote 1
                    • T Offline
                      Trout @Alexander
                      last edited by

                      @alexander Game History

                      Round: 6
                      
                          Purchase Units - Americans
                              Note to players Americans: <body><b>It is Late 1942 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="USATankDestroyerFS.png"/><br><br></body>
                              Trigger USATankDestroyerFS: buyUSATankDestroyerFS added to productionAmericans
                              Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans
                              Americans buy 1 ArmoredInfantry, 3 Escorts, 1 FighterAceUSA, 1 Repair_BB, 1 battleship, 1 carrier, 1 destroyer and 1 elite; Remaining resources: 9 PUs; 
                      
                          Place Units - Americans
                              1 Repair_BB placed in 10 Sea Zone
                              Turning on Edit Mode
                              EDIT: Adding units owned by Americans to 12 Sea Zone: 1 battleship
                              EDIT: Removing units owned by Americans from 12 Sea Zone: 1 battleship
                              EDIT: Removing units owned by Americans from 10 Sea Zone: 1 Repair_BB
                              EDIT: Turning off Edit Mode
                      
                          Combat Move - Americans
                              Trigger Japanese DemoHarbour: has removed 1 demo_harbour owned by Japanese in Hawaiian Islands
                              Trigger Japanese DemoAirfield: has removed 1 demo_airfield owned by Japanese in Hawaiian Islands
                              Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                              2 Heavy_BBs, 2 NavyFighters, 2 battleships, 6 carriers, 2 cruisers, 3 submarines, 8 usa_fighters and 1 usa_tactical_bomber moved from 12 Sea Zone to 26 Sea Zone
                              1 destroyer moved from 27 Sea Zone to 26 Sea Zone
                              1 Escort_Convoy moved from 13 Sea Zone to 26 Sea Zone
                              1 elite moved from Western United States to 10 Sea Zone
                              1 artillery moved from Western United States to 10 Sea Zone
                              4 infantry moved from Western United States to 10 Sea Zone
                              1 artillery moved from Western United States to 10 Sea Zone
                              1 infantry moved from Western United States to 10 Sea Zone
                              1 Escort_Convoy, 2 NavyFighters, 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 elite, 5 infantry, 1 pacific_cruiser, 1 pacific_submarine, 1 submarine and 4 transports moved from 10 Sea Zone to 26 Sea Zone
                              5 infantry moved from 26 Sea Zone to Hawaiian Islands
                              1 elite moved from 26 Sea Zone to Hawaiian Islands
                              2 artilleries moved from 26 Sea Zone to Hawaiian Islands
                              1 bomber moved from Queensland to 44 Sea Zone
                      
                          Combat - Americans
                              Battle in 44 Sea Zone
                                  Americans attack with 1 bomber
                                  Japanese defend with 1 transport
                                      Americans roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                                      Japanese roll dice for 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                      1 transport owned by the Japanese lost in 44 Sea Zone
                                  Americans win with 1 bomber remaining. Battle score for attacker is 6
                                  Casualties for Japanese: 1 transport
                              Battle in 26 Sea Zone
                                  Changer loiter and taunt; Americans attack with 2 Escort_Convoys, 2 Heavy_BBs, 4 NavyFighters, 3 battleships, 7 carriers, 2 cruisers, 2 destroyers, 1 pacific_cruiser, 1 pacific_submarine, 4 submarines, 4 transports, 8 usa_fighters and 1 usa_tactical_bomber
                                  Changer defend; Japanese defend with 1 Escort
                                      Americans roll dice for 1 pacific_submarine and 4 submarines in 26 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                                      Japanese roll dice for 1 Escort in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                      1 Escort owned by the Japanese lost in 26 Sea Zone
                                  Americans win, taking 26 Sea Zone from Neutral with 2 Escort_Convoys, 2 Heavy_BBs, 4 NavyFighters, 3 battleships, 7 carriers, 2 cruisers, 2 destroyers, 1 pacific_cruiser, 1 pacific_submarine, 4 submarines, 4 transports, 8 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 6
                                  Casualties for Japanese: 1 Escort
                              Battle in Hawaiian Islands
                              Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 87 Sea Zone
                      
                          Non Combat Move - Americans
                              Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone
                              Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt
                              Trigger Wolfpack at87 SeaZones: Germans has 1 Wolfpack placed in 87 Sea Zone
                              Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                              1 usa_fighter moved from Western United States to 26 Sea Zone
                              1 bomber moved from 44 Sea Zone to Sumatra
                              1 usa_fighter moved from Queensland to Philippines
                              1 destroyer moved from 89 Sea Zone to 106 Sea Zone
                              1 submarine moved from 89 Sea Zone to 106 Sea Zone
                              1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                              1 submarine moved from 101 Sea Zone to 91 Sea Zone
                              2 usa_fighters moved from 106 Sea Zone to United Kingdom
                      
                          Place Units - Americans
                              2 Escorts, 1 battleship and 1 carrier placed in 101 Sea Zone
                              1 Escort and 1 destroyer placed in 10 Sea Zone
                              1 FighterAceUSA and 1 elite placed in Eastern United States
                              1 ArmoredInfantry placed in Eastern United States
                      
                          Turn Complete - Americans
                              Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work.  1 Carrier with 2 Naval Fighters are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
                              Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone
                              Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone
                              Total Cost from Convoy Blockades: 2
                                  Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,5
                              Americans collect 50 PUs (2 lost to blockades); end with 59 PUs
                              Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 73 PUs
                              Trigger Americans Loses WakeIsland: Americans met a national objective for an additional -2 PUs; end with 71 PUs
                              Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 70 PUs
                              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
                              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
                      
                          Purchase Units - Chinese
                              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
                      
                          Combat Move - Chinese
                              Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                      
                          Combat - Chinese
                              Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 87 Sea Zone
                      
                          Non Combat Move - Chinese
                              Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone
                              Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt
                              Trigger Wolfpack at87 SeaZones: Germans has 1 Wolfpack placed in 87 Sea Zone
                              Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                              Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                              1 fighter moved from Burma to Tsinghai
                      
                          Place Units - Chinese
                              2 infantry placed in Tsinghai
                      
                          Turn Complete - Chinese
                              Chinese collect 3 PUs; end with 3 PUs
                              Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
                      
                          Purchase Units - British
                              Trigger FrenchUKRemove: buyFrenchUK removed from productionBritish
                              British buy 1 Seafire, 1 artillery, 1 elite, 7 infantry, 1 mech_infantry and 3 uk_armours; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                      
                          Combat Move - British
                              Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                              1 infantry moved from Burma to Yunnan
                              1 uk_tactical_bomber moved from India to Yunnan
                              2 uk_fighters moved from India to Yunnan
                              1 uk_tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
                              2 uk_fighters moved from Egypt to 98 Sea Zone
                              3 infantry moved from Egypt to Alexandria
                              1 artillery moved from Egypt to Alexandria
                              1 uk_fighter moved from 81 Sea Zone to 98 Sea Zone
                              1 uk_armour moved from Egypt to Alexandria
                              1 bomber moved from Belgian Congo to Alexandria
                              3 uk_fighters moved from United Kingdom to Scotland
                              1 elite moved from United Kingdom to Scotland
                              2 infantry moved from United Kingdom to Scotland
                      
                          Combat - British
                              Battle in Scotland
                                  British attack with 1 elite, 2 infantry and 3 uk_fighters
                                  Germans defend with 1 airfield, 1 artillery and 2 infantry
                                      British roll dice for 1 elite, 2 infantry and 3 uk_fighters in Scotland, round 2 : 2/7 hits, 2.17 expected hits
                                      Germans roll dice for 1 artillery and 2 infantry in Scotland, round 2 : 0/3 hits, 1.00 expected hits
                                      2 infantry owned by the Germans lost in Scotland
                                      British roll dice for 1 elite, 2 infantry and 3 uk_fighters in Scotland, round 3 : 2/7 hits, 2.17 expected hits
                                      Germans roll dice for 1 artillery in Scotland, round 3 : 0/1 hits, 0.33 expected hits
                                      1 artillery owned by the Germans lost in Scotland
                                  British win, taking Scotland from Germans with 1 elite, 2 infantry and 3 uk_fighters remaining. Battle score for attacker is 10
                                  Casualties for Germans: 1 artillery and 2 infantry
                              Battle in Yunnan
                                  British attack with 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber
                                  Japanese defend with 1 armour
                                      British roll dice for 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Yunnan, round 2 : 3/4 hits, 1.83 expected hits
                                      Japanese roll dice for 1 armour in Yunnan, round 2 : 1/1 hits, 0.50 expected hits
                                      1 infantry owned by the British lost in Yunnan
                                      1 armour owned by the Japanese lost in Yunnan
                                  British win with 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 2
                                  Casualties for British: 1 infantry
                                  Casualties for Japanese: 1 armour
                              Battle in 98 Sea Zone
                                  Changer loiter and taunt; British attack with 3 uk_fighters and 1 uk_tactical_bomber
                                  Changer defend; Italians defend with 1 Escort
                                      British roll dice for 3 uk_fighters and 1 uk_tactical_bomber in 98 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                                      Italians roll dice for 1 Escort in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                      1 uk_fighter owned by the British lost in 98 Sea Zone
                                      1 Escort owned by the Italians lost in 98 Sea Zone
                                  British win with 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is -3
                                  Casualties for British: 1 uk_fighter
                                  Casualties for Italians: 1 Escort
                              Battle in Alexandria
                                  British attack with 1 artillery, 1 bomber, 3 infantry and 1 uk_armour
                                  Italians defend with 1 infantry
                                      British roll dice for 1 artillery, 1 bomber, 3 infantry and 1 uk_armour in Alexandria, round 2 : 2/6 hits, 2.17 expected hits
                                      Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                                      1 infantry owned by the Italians lost in Alexandria
                                  British win, taking Alexandria from Italians with 1 artillery, 1 bomber, 3 infantry and 1 uk_armour remaining. Battle score for attacker is 3
                                  Casualties for Italians: 1 infantry
                              Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 87 Sea Zone
                      
                          Non Combat Move - British
                              Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Iraq
                              Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Burma
                              1 bomber moved from Alexandria to Egypt
                              2 uk_fighters moved from 98 Sea Zone to Egypt
                              1 uk_tactical_bomber moved from 98 Sea Zone to Egypt
                              1 uk_armour moved from Iraq to Caucasus
                              2 infantry moved from Trans-Jordan to Iraq
                              1 infantry moved from Eastern Persia to 80 Sea Zone
                              4 uk_armours moved from India to Burma
                              1 infantry moved from Shan State to Malaya
                              1 infantry, 1 transport and 1 uk_armour moved from 81 Sea Zone to 79 Sea Zone
                              1 infantry moved from 79 Sea Zone to West India
                              1 uk_armour moved from 79 Sea Zone to West India
                              1 carrier moved from 81 Sea Zone to 71 Sea Zone
                              1 uk_armour moved from Belgian Congo to Egypt
                              1 destroyer moved from 82 Sea Zone to 71 Sea Zone
                              1 cruiser moved from 81 Sea Zone to 71 Sea Zone
                              1 cruiser moved from 81 Sea Zone to 79 Sea Zone
                              1 destroyer moved from 81 Sea Zone to 79 Sea Zone
                              1 uk_fighter moved from French Equatorial Africa to 71 Sea Zone
                              1 Rail and 1 infantry moved from Union of South Africa to Burma
                              1 Rail and 1 infantry moved from Union of South Africa to Iraq
                              3 uk_fighters moved from Scotland to United Kingdom
                              2 uk_fighters moved from Yunnan to India
                              1 uk_tactical_bomber moved from Yunnan to India
                              1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
                              1 infantry moved from 79 Sea Zone to West India
                              1 mech_infantry moved from Egypt to Iraq
                              1 uk_armour moved from Egypt to Iraq
                      
                          Place Units - British
                              Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone
                              Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt
                              Trigger Wolfpack at87 SeaZones: Germans has 1 Wolfpack placed in 87 Sea Zone
                              Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                              1 artillery, 2 infantry, 1 mech_infantry and 1 uk_armour placed in India
                              1 elite and 2 infantry placed in United Kingdom
                              1 Seafire placed in 71 Sea Zone
                              1 infantry and 2 uk_armours placed in Egypt
                              2 infantry placed in Union of South Africa
                      
                          Turn Complete - British
                              Total Cost from Convoy Blockades: 10
                                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4
                                  Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,3
                                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,3,1,1,6,6,6,4
                              British collect 41 PUs (10 lost to blockades); end with 41 PUs
                              Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 47 PUs
                              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUs
                      

                      Combat Hit Differential Summary :

                      Americans regular : 0.67
                      Italians regular : 0.33
                      Japanese regular : 0.00
                      Germans regular : -1.33
                      British regular : 1.50
                      

                      Hawaii is liberated. The tank in Caucasus is LL. China is back in the action. Corleones up next!
                      fc99a307-cabb-4b4c-8ba1-43261b309f19-exp-game-1-multi-apbt-uk6.tsvg

                      1 Reply Last reply Reply Quote 1
                      • B Offline
                        beelee
                        last edited by

                        @Alexander

                        Just to clarify on the NMs

                        Screenshot from 2026-02-04 10-35-55.png

                        1 Reply Last reply Reply Quote 0
                        • B Offline
                          beelee @beelee
                          last edited by

                          @beelee said in Game 1 Multi Panzer Alex vs Trout barnee:

                          @trout

                          nope i was just screwing up. NMs in 26 defend at 25 so any ships in 26 going to 25 have to roll for them.

                          Just me being stupid šŸ™‚

                          So the above is incorrect. Ships in 26 can sail to 25 and not cross the NMs

                          A 1 Reply Last reply Reply Quote 0
                          • A Offline
                            Alexander @beelee
                            last edited by

                            haha, sorry to cause such a confusion with the NMs

                            1 Reply Last reply Reply Quote 1
                            • Panzerstahl-Helm 0P Offline
                              Panzerstahl-Helm 0
                              last edited by

                              @beelee

                              Howdy,

                              almost mised to attack Alexndria.

                              1 Art. vs. 3 inf. + 1 art. + 1 tank

                              Italian 1 art.:
                              1ebd43a2-0113-4d52-a0a5-a2f3b2deed81-{CB52E003-B8A0-4004-AFCB-3BF198022DE5}.png

                              UK 3 inf + 1 art. + 1 tank:

                              775b1b7c-31ab-4a38-a0d5-c7f1de99542d-{BBC337B7-3386-4DEB-8BAB-97748E99551D}.png

                              So the 1 italian art. is out of the game.

                              Game History

                              Round: 6
                              
                                  Purchase Units - Italians
                                      Italians buy 8 mech_infantrys; Remaining resources: 1 PUs; 
                              
                                  Combat Move - Italians
                                      Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                                      Turning on Edit Mode
                                      EDIT: Turning off Edit Mode
                                      EDIT: 1 italian_para moved from Greece to Bessarabia
                                      EDIT: 1 armour moved from Yugoslavia to Bessarabia
                                      1 bomber moved from Greece to Bessarabia
                                      1 fighter moved from Southern Italy to Bessarabia
                              
                                  Combat - Italians
                                      Battle in Bessarabia
                                          Italians attack with 1 armour, 1 bomber, 1 fighter and 1 italian_para
                                          Russians defend with 1 infantry
                                              Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 italian_para in Bessarabia, round 2 : 3/4 hits, 1,83 expected hits
                                              Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
                                              1 italian_para owned by the Italians lost in Bessarabia
                                              1 infantry owned by the Russians lost in Bessarabia
                                          Italians win, taking Bessarabia from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -1
                                          Casualties for Italians: 1 italian_para
                                          Casualties for Russians: 1 infantry
                                      Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 87 Sea Zone
                              
                                  Non Combat Move - Italians
                                      Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone
                                      Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt
                                      Trigger Wolfpack at87 SeaZones: Germans has 1 Wolfpack placed in 87 Sea Zone
                                      Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                                      Turning on Edit Mode
                                      EDIT: Turning off Edit Mode
                                      Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Romania
                                      1 fighter moved from Bessarabia to Romania
                                      1 bomber moved from Bessarabia to Western Germany
                                      1 fighter moved from Southern Italy to Gibraltar
                                      EDIT: 1 Italian_LCV, 1 armour and 1 mech_infantry moved from Algeria to Gibraltar
                                      EDIT: 1 infantry moved from Morocco to Algeria
                                      EDIT: 1 Italian_LCV moved from Gibraltar to Algeria
                                      1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                                      1 NavalMine3 moved from Southern Italy to 97 Sea Zone
                                      1 Escort and 1 NavalMine3 moved from 97 Sea Zone to 92 Sea Zone
                                      1 NavalMine3 moved from 92 Sea Zone to Gibraltar
                                      1 infantry moved from Southern France to Normandy Bordeaux
                                      2 infantry moved from Northern Italy to France
                                      1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                                      1 Europe_Rail and 1 infantry moved from Southern Italy to Romania
                                      1 infantry moved from Southern Italy to Northern Italy
                              
                                  Place Units - Italians
                                      8 mech_infantrys placed in Northern Italy
                              
                                  Turn Complete - Italians
                                      Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy
                                      Italians collect 15 PUs; end with 16 PUs
                                      Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 19 PUs
                                      Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                                      Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                              

                              Combat Hit Differential Summary :

                              Italians regular : 1,17
                              Russians regular : 0,67
                              

                              fc99a307-cabb-4b4c-8ba1-43261b309f19-exp-game-1-multi-apbt-it6.tsvg

                              B 1 Reply Last reply Reply Quote 0
                              • B Offline
                                beelee @Panzerstahl-Helm 0
                                last edited by

                                @panzerstahl-helm-0

                                Guten Tag Herr Panzer

                                Game History

                                Round: 6
                                
                                    Purchase Units - ANZAC
                                        ANZAC buy 1 Escort, 1 Fortification, 1 armour, 1 fighter, 3 mine_unarmeds and 1 transport; Remaining resources: 0 PUs; 
                                
                                    Combat Move - ANZAC
                                
                                    Combat - ANZAC
                                        Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt
                                        Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Southern Italy
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 87 Sea Zone
                                
                                    Non Combat Move - ANZAC
                                        Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy
                                        Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone
                                        Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt
                                        Trigger Wolfpack at87 SeaZones: Germans has 1 Wolfpack placed in 87 Sea Zone
                                        Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                                        1 armour moved from New Guinea to Dutch New Guinea
                                        1 fighter moved from Queensland to Java
                                        2 air_transports moved from India to Queensland
                                        1 Escort moved from 54 Sea Zone to 49 Sea Zone
                                        1 destroyer moved from 62 Sea Zone to 46 Sea Zone
                                        1 fighter, 3 infantry and 3 mine_unarmeds moved from New South Wales to Queensland
                                
                                    Place Units - ANZAC
                                        1 Fortification placed in Java
                                        1 Escort and 1 transport placed in 62 Sea Zone
                                        1 armour, 1 fighter and 3 mine_unarmeds placed in New South Wales
                                        Turning on Edit Mode
                                        EDIT: Removing units owned by ANZAC from Malaya: 1 infantry
                                        EDIT: Adding units owned by ANZAC to Shan State: 1 infantry
                                        EDIT: Turning off Edit Mode
                                
                                    Turn Complete - ANZAC
                                        Trigger ANZAC RemoveANZACConvoySZ62Invert: has removed 1 Escort owned by ANZAC in 62 Sea Zone
                                        Trigger ANZAC RemoveANZACConvoySZ62Invert: ANZAC has 1 Escort_Convoy placed in 62 Sea Zone
                                        ANZAC collect 14 PUs; end with 14 PUs
                                        Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs
                                
                                    Purchase Units - French
                                        Note to players French: <body><br /><font size="5"><b> NOTE</b><br /></font><font size="3"><br /></font><font size="5">If Using Tech Save Game Now and Select in Game Options and Restart</b></body>
                                
                                    Combat Move - French
                                
                                    Combat - French
                                        Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt
                                        Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Southern Italy
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 87 Sea Zone
                                
                                    Non Combat Move - French
                                        Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy
                                        Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone
                                        Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt
                                        Trigger Wolfpack at87 SeaZones: Germans has 1 Wolfpack placed in 87 Sea Zone
                                        Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                                
                                    Turn Complete - French
                                

                                Combat Hit Differential Summary :

                                EXP Game 1 Multi APbT F 6.tsvg

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                                • Panzerstahl-Helm 0P Offline
                                  Panzerstahl-Helm 0
                                  last edited by Panzerstahl-Helm 0

                                  @Trout

                                  Ignore my previous message. I re-did my turn.

                                  Here we go.

                                  Game History

                                  Round: 7
                                  
                                      Research Technology - Germans
                                  
                                      Purchase Units - Germans
                                          Note to players Germans: <body><b>It is Early 1943 and the 5 Major Powers have Committed to Total War.<br><br><img src="TotalWar.png"/><br><br> Total War Rules are Now in Effect.<b></body>
                                          Note to players Germans: It is Early 1943 and The Waffen SS have Formed 2 Paratrooper Battalions.       They are Now Available for Purchase.
                                          Note to players Germans: <body><b>It is Early 1943 and Elite Waffen Panzers are Now Available for Purchase !<br><br><img src="Elitewaffen_panzer.png"/><br><br> You May Only Have One Total at Anytime .<b></body>
                                          Note to players Germans: It is Early 1943 and our Armament Industry has Produced Another Wonder Weapon !       You may now purchase Rockets.
                                          Trigger GermansTotalWarMechInf: buyTotalWarMechInf added to productionGermans
                                          Trigger GermansTotalWarInf: buyTotalWar_Inf added to productionGermans
                                          Trigger GermansTotalWarTank: buyTotalWar_Tank added to productionGermans
                                          Trigger Rockets: buyGerman_Rockets added to productionGermans
                                          Trigger HeavyCV: buyHvyCarrier added to productionJapanese
                                          Trigger HeavyCV: buyHvyCarrier added to productionAmericans
                                          Trigger GermansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionGermans
                                          Trigger GermansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionGermans
                                          Trigger GermansEliteWaffenPanzer: buyEliteWaffen_Panzer added to productionGermans
                                          Trigger GermansTotalWarArty: buyTotalWar_Arty added to productionGermans
                                          Trigger WaffenPara: buyWaffen_Para added to productionGermans
                                          Trigger GermansTotalWarFighter: buyTotalWarFighter added to productionGermans
                                          Trigger GermansTotalWar Bomber: buyTotalWar_Bomber added to productionGermans
                                          Trigger ItaliansBuyTakeOverItaly: buyTakeOverItaly added to productionItalians
                                          triggerAttachmenLate1942: has removed 1 Late1942_red owned by Changer in Late 1942
                                          triggerAttachmenEarly1943Red: has removed 1 Early1943 owned by Changer in Early 1943
                                          triggerAttachmenLate1942: Changer has 1 Late1942 placed in Late 1942
                                          Trigger Wolfpack at87 SeaZones: Germans has 1 Wolfpack placed in 87 Sea Zone
                                          Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                                          Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone
                                          triggerAttachmenEarly1943Red: Changer has 1 Early1943_red placed in Early 1943
                                          Germans buy 1 ElitePanzer, 1 Elitewaffen_panzer, 2 German_LCVs, 5 German_Rocketss, 1 LuftwaffeAce, 1 Panzer_Grndrs, 1 SP_Artillery, 2 Waffen_Paras, 1 elite, 1 german_para and 5 infantry; Remaining resources: 0 PUs; 
                                  
                                      Place Units - Germans
                                          Units in Germany being upgraded or consumed: 1 ElitePanzer and 2 german_paras
                                          1 Elitewaffen_panzer and 2 Waffen_Paras placed in Germany
                                  
                                      Combat Move - Germans
                                          Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                                          Turning on Edit Mode
                                              EDIT: Germans takes Karelia from Russians
                                              EDIT: Germans takes Finland from Russians
                                          EDIT: Changing ownership of Karelia from Germans to Russians
                                          EDIT: Turning off Edit Mode
                                          EDIT: 1 Waffen_Para moved from Germany to Finland
                                          EDIT: 1 Waffen_Para moved from Germany to Novgorod
                                          1 bomber moved from Western Germany to Novgorod
                                          1 bomber moved from Western Germany to Novgorod
                                          1 infantry moved from Poland to Baltic States
                                          4 infantry moved from Eastern Poland to Baltic States
                                          1 LuftwaffeAce moved from Germany to Baltic States
                                          1 bomber moved from Western Germany to Baltic States
                                  
                                      Combat - Germans
                                          Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone
                                          Trigger Wolfpack at87 SeaZones: Germans has 1 Wolfpack placed in 87 Sea Zone
                                          Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                                          Battle in Novgorod
                                              Germans attack with 1 Waffen_Para and 2 bombers; Changer loiter and taunt
                                              Changer defend; Russians defend with 1 airfield, 1 harbour, 1 infantry and 1 russian_minor
                                                  Germans roll dice for 1 Waffen_Para and 2 bombers in Novgorod, round 2 : 2/3 hits, 1,83 expected hits
                                                  Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                                                  1 infantry owned by the Russians lost in Novgorod
                                              Germans win, taking Novgorod from Russians with 1 Waffen_Para and 2 bombers remaining. Battle score for attacker is 3
                                              Casualties for Russians: 1 infantry
                                          Battle in Baltic States
                                              Germans attack with 1 LuftwaffeAce, 1 bomber and 5 infantry
                                              Russians defend with 3 infantry
                                                  Germans roll dice for 1 LuftwaffeAce, 1 bomber and 5 infantry in Baltic States, round 2 : 4/8 hits, 2,50 expected hits
                                                  Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1,00 expected hits
                                                  1 infantry owned by the Germans lost in Baltic States
                                                  3 infantry owned by the Russians lost in Baltic States
                                              Germans win, taking Baltic States from Russians with 1 LuftwaffeAce, 1 bomber and 4 infantry remaining. Battle score for attacker is 6
                                              Casualties for Germans: 1 infantry
                                              Casualties for Russians: 3 infantry
                                          Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt
                                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Southern Italy
                                  
                                      Non Combat Move - Germans
                                          Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy
                                          Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt
                                          Turning on Edit Mode
                                          EDIT: Removing units owned by Germans from Novgorod: 1 russian_minor
                                          EDIT: Turning off Edit Mode
                                          Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Holland Belgium
                                          Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Bessarabia
                                          Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 93 Sea Zone
                                          Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 95 Sea Zone
                                          Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 87 Sea Zone
                                          Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                                          1 LuftwaffeAce moved from Baltic States to Bessarabia
                                          1 ArmyGroupCentre, 1 ElitePanzer, 1 aaGun, 2 artilleries and 4 infantry moved from Eastern Poland to Bessarabia
                                          7 mine_unarmeds moved from Eastern Poland to Bessarabia
                                          1 infantry moved from Romania to Eastern Poland
                                          1 aaGun moved from Romania to Bessarabia
                                          1 armour and 1 artillery moved from Romania to Bessarabia
                                          1 G_Rail and 1 German_LCV moved from Germany to Bessarabia
                                          5 mine_unarmeds moved from Poland to Eastern Poland
                                          1 Waffen_Arty moved from Northern Italy to Romania
                                          1 GermanUBoat moved from 92 Sea Zone to 109 Sea Zone
                                          3 GermanUBoats moved from 93 Sea Zone to 87 Sea Zone
                                          3 GermanUBoats moved from 95 Sea Zone to 92 Sea Zone
                                          1 infantry moved from Western Germany to Germany
                                          1 infantry moved from Northern Italy to Western Germany
                                          1 infantry moved from Western Germany to Denmark
                                          1 bomber moved from Baltic States to Western Germany
                                          2 bombers moved from Novgorod to Bessarabia
                                          1 waffen_infantry moved from Normandy Bordeaux to Western Germany
                                          1 fighter moved from Gibraltar to Normandy Bordeaux
                                          1 tactical_bomber moved from Gibraltar to Holland Belgium
                                          1 infantry moved from Western Germany to Holland Belgium
                                          1 waffen_infantry moved from Southern France to Normandy Bordeaux
                                          1 tactical_bomber moved from Southern Italy to Southern France
                                          1 tactical_bomber moved from Southern Italy to Western Germany
                                          1 Elitewaffen_panzer moved from Germany to Western Germany
                                          1 elite moved from Germany to Western Germany
                                          1 infantry moved from Northern Italy to Southern France
                                          1 G_Rail moved from Germany to Romania
                                          1 ElitePanzer and 1 G_Rail moved from Romania to Holland Belgium
                                          1 infantry moved from Normandy Bordeaux to Holland Belgium
                                  
                                      Place Units - Germans
                                          3 infantry placed in Normandy Bordeaux
                                          2 German_LCVs, 5 German_Rocketss, 1 LuftwaffeAce, 1 Panzer_Grndrs, 1 SP_Artillery and 1 elite placed in Germany
                                          1 ElitePanzer, 1 german_para and 2 infantry placed in Germany
                                          Turning on Edit Mode
                                          EDIT: Removing units owned by Germans from Eastern Poland: 5 mine_unarmeds
                                          EDIT: Adding units owned by Changer to Eastern Poland: 5 german_mine_Oranges
                                          COMMENT: 5 LM in EPol defend against Belarus
                                          EDIT: Turning off Edit Mode
                                  
                                      Turn Complete - Germans
                                          Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                                          Trigger Wolfpack at87 SeaZones: Germans has 1 Wolfpack placed in 87 Sea Zone
                                          Germans collect 48 PUs; end with 48 PUs
                                          Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 60 PUs
                                          Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                                          Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Russians regular : -0,33
                                  Germans regular : 1,67
                                  

                                  exp-game-1-multi-apbt-G7.tsvg

                                  1 Reply Last reply Reply Quote 0
                                  • B Offline
                                    beelee
                                    last edited by beelee

                                    @Alexander

                                    Good Afternoon

                                    Game History

                                    Round: 7
                                    
                                        Purchase Units - Russians
                                            Note to players Russians: <body><b>It is Early 1943 and the Best Soviet Tank Unit has been Promoted to Elite Status.<br><br><img src="Elitearmour.png"/><br><br> You May Only Have One Total at Anytime .<b></body>
                                            Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians
                                            Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians
                                            Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians
                                            Trigger RussiansEliteArmor: buyEliteArmour added to productionRussians
                                            Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians
                                            Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians
                                            Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians
                                            Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians
                                            Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians
                                            Russians buy 1 Elitearmour, 3 Mass_Tankss, 1 TankLL, 1 Tank_General, 3 TotalWar_Tank_2s, 1 UndrgroundFctry, 1 elite and 3 mine_unarmeds; Remaining resources: 0 PUs; 0 AirLendLease; 2 TankLendLease; 
                                    
                                        Place Units - Russians
                                            Units in Russia being upgraded or consumed: 1 factory_major
                                            1 UndrgroundFctry placed in Russia
                                            1 TankLL placed in Caucasus
                                    
                                        Combat Move - Russians
                                            Trigger Russians RemoveLendLeaseFeeTank: has removed 1 TankLL owned by Russians in Caucasus
                                            Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                            Turning on Edit Mode
                                            EDIT: Removing units owned by British from Caucasus: 1 uk_armour
                                            EDIT: Adding units owned by Russians to Caucasus: 1 armour
                                            EDIT: Turning off Edit Mode
                                            Turning on Edit Mode
                                            EDIT: Removing units owned by Russians from Archangel: 1 Russian_Engineer
                                            EDIT: Adding units owned by Russians to Archangel: 1 Russian_EngineerAttack
                                                EDIT: Russians takes Poland from Germans
                                            EDIT: Changing ownership of Poland from Russians to Germans
                                            EDIT: Turning off Edit Mode
                                            1 fighter moved from Bryansk to Novgorod
                                            1 fighter and 1 tactical_bomber moved from Russia to Baltic States
                                            1 fighter moved from Bryansk to Baltic States
                                            EDIT: 1 1stTankArmy moved from Bryansk to 1st Tank
                                            EDIT: 1 Tank_General and 5 armour moved from 1st Tank to Bryansk
                                            EDIT: 1 armour moved from Bryansk to Novgorod
                                            EDIT: 2 armour moved from Bryansk to Baltic States
                                            1 Russian_EngineerAttack moved from Archangel to Novgorod
                                            2 guard_infantrys moved from Bryansk to Baltic States
                                            1 guard_infantry moved from Bryansk to Novgorod
                                            1 russian_para moved from Egypt to Ethiopia
                                                  Russians take Ethiopia from Italians
                                            1 armour moved from Suiyuyan to Sikang
                                                  Chinese take Shensi from Japanese
                                                  Chinese take Sikang from Japanese
                                            1 infantry moved from Amur to Manchuria
                                                  Chinese take Manchuria from Japanese
                                            1 infantry moved from Amur to Korea
                                                  Russians take Korea from Japanese
                                    
                                        Combat - Russians
                                            Battle in Baltic States
                                                Russians attack with 2 armour, 2 fighters, 2 guard_infantrys and 1 tactical_bomber
                                                Germans defend with 4 infantry
                                                    Russians roll dice for 2 armour, 2 fighters, 2 guard_infantrys and 1 tactical_bomber in Baltic States, round 2 : 1/7 hits, 3.33 expected hits
                                                    Germans roll dice for 4 infantry in Baltic States, round 2 : 3/4 hits, 1.33 expected hits
                                                    1 armour owned by the Russians and 2 guard_infantrys owned by the Russians lost in Baltic States
                                                    1 infantry owned by the Germans lost in Baltic States
                                                    Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Baltic States, round 3 : 2/4 hits, 2.17 expected hits
                                                    Germans roll dice for 3 infantry in Baltic States, round 3 : 0/3 hits, 1.00 expected hits
                                                    2 infantry owned by the Germans lost in Baltic States
                                                    Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Baltic States, round 4 : 3/4 hits, 2.17 expected hits
                                                    Germans roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits
                                                    1 infantry owned by the Germans lost in Baltic States
                                                Russians win, taking Baltic States from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                                                Casualties for Russians: 1 armour and 2 guard_infantrys
                                                Casualties for Germans: 4 infantry
                                            Battle in Novgorod
                                                Changer loiter and taunt; Russians attack with 1 Russian_EngineerAttack, 1 armour, 1 fighter and 1 guard_infantry
                                                Germans defend with 1 Waffen_Para, 1 airfield and 1 harbour; Changer defend
                                                    Russians roll dice for 1 Russian_EngineerAttack, 1 armour, 1 fighter and 1 guard_infantry in Novgorod, round 2 : 2/4 hits, 1.50 expected hits
                                                    Germans roll dice for 1 Waffen_Para in Novgorod, round 2 : 1/1 hits, 0.67 expected hits
                                                    1 guard_infantry owned by the Russians lost in Novgorod
                                                    1 Waffen_Para owned by the Germans lost in Novgorod
                                                Russians win, taking Novgorod from Germans with 1 Russian_EngineerAttack, 1 armour and 1 fighter remaining. Battle score for attacker is 2
                                                Casualties for Russians: 1 guard_infantry
                                                Casualties for Germans: 1 Waffen_Para
                                            Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Southern Italy
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 87 Sea Zone
                                    
                                        Non Combat Move - Russians
                                            Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy
                                            Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                                            Trigger Wolfpack at87 SeaZones: Germans has 1 Wolfpack placed in 87 Sea Zone
                                            Turning on Edit Mode
                                            EDIT: Turning off Edit Mode
                                            Turning on Edit Mode
                                            EDIT: Turning off Edit Mode
                                            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Buryatia
                                            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Urals
                                            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Volgograd
                                            Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt
                                            2 fighters and 1 tactical_bomber moved from Baltic States to Bryansk
                                            1 fighter moved from Novgorod to Bryansk
                                            1 Russian_Engineer moved from Belarus to Russia
                                            1 russian_para moved from Russia to Caucasus
                                            1 Russian_Rail and 1 elite moved from Russia to Urals
                                            2 guard_infantrys moved from Russia to Urals
                                            1 Soviet_Commisar and 3 armour moved from Russia to Bryansk
                                            2 Army_Conscripts moved from Samara to Volgograd
                                            3 infantry moved from Tsinghai to Sikang
                                            1 2ndCorps moved from Tsinghai to Sikang
                                            1 elite moved from Tsinghai to Shensi
                                            1 elite moved from Kansu to Suiyuyan
                                            2 Army_Conscripts moved from Kazakhstan to Sikang
                                            2 SP_ArtilleryUSSRs moved from Caucasus to Sikang
                                            1 Army_Conscript moved from Caucasus to Northwest Persia
                                            1 Russian_Rail moved from Russia to Caucasus
                                            1 Russian_Rail and 1 armour moved from Caucasus to Buryatia
                                            1 aaGun and 14 infantry moved from Amur to Buryatia
                                            2 Army_Conscripts moved from Novosibirsk to Kansu
                                            EDIT: 1 SP_ArtilleryUSSR moved from Sikang to 2nd Corps
                                            EDIT: 1 guard_infantry moved from 2nd Corps to Sikang
                                            EDIT: 1 1stTankArmy moved from 1st Tank to Bryansk
                                            1 infantry moved from Bryansk to Belarus
                                            1 R_Europe_Rail moved from Russia to Bryansk
                                            1 R_Europe_Rail and 1 aaGun moved from Bryansk to Volgograd
                                            1 armour moved from Urals to Russia
                                            1 guard_infantry moved from Russia to Bryansk
                                            EDIT: 1 Tank_General and 5 armour moved from Bryansk to 1st Tank
                                            EDIT: 1 Soviet_Commisar, 1 artillery and 2 guard_infantrys moved from Bryansk to 1st Corps
                                            EDIT: 1 1stCorps moved from 1st Corps to Bryansk
                                            EDIT: 1 1stCorps, 1 1stTankArmy, 1 elite and 9 infantry moved from Bryansk to 1st Army Group
                                            EDIT: 1 1stSovietAG moved from 1st Army Group to Bryansk
                                    
                                        Place Units - Russians
                                            1 Elitearmour, 3 Mass_Tankss, 1 Tank_General, 3 TotalWar_Tank_2s, 1 elite and 3 mine_unarmeds placed in Russia
                                            Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
                                            Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
                                            Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
                                            Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
                                    
                                        Turn Complete - Russians
                                            Trigger RussiansParaBoost atEthiopia: Russians has 1 russian_paraBoost placed in Ethiopia
                                            Total Cost from Convoy Blockades: 3
                                                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,4,4,5,1,5,5,2,4,5,4,3,3,5,4,3,3,5,6,4,3,2,6,4,2,1
                                            Russians collect 39 PUs (3 lost to blockades); end with 39 PUs
                                            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Germans regular : 0.67
                                    Russians regular : -1.17
                                    

                                    EXP Game 1 Multi APbT R 7.tsvg

                                    Got a little sloppy missed a rail move and had to undo a buncha stuff 😊

                                    Edit
                                    Oh I forgot to dust the Bases in Lenningrad

                                    A 1 Reply Last reply Reply Quote 0
                                    • A Offline
                                      Alexander @beelee
                                      last edited by

                                      @beelee Not sure if this is legal or if I messed up:

                                      Can I land my Bombers on regular carriers? 1 per ship? (I know you can use that ratio on the heavy carriers.)

                                      Background is that I moved them to attack but then realized after rolling that they cannot land anywhere but the carriers (2 moves remaining)

                                      ef87d47f-b8e3-4837-997d-cd5e00171d10-image.png

                                      exp-game-1-multi-apbt-j7question.tsvg

                                      B 1 Reply Last reply Reply Quote 0
                                      • B Offline
                                        beelee @Alexander
                                        last edited by beelee

                                        @alexander

                                        Hi Alex

                                        Yea you can only land on Hvy CVs. Right now it allows all Bmbrs to land on any CV for any Player.

                                        I have changed it in next update so that you can't land them until Hvy CVs become available and then only for JPN and USA.

                                        You still have to PE them though.

                                        Edit
                                        Also you can land 2 Bmbrs on a Hvy or 1 Bmbr and 2 other Planes.

                                        Edit 2
                                        so you got Bombard hits and you have to be careful not to send too many Ships. You only had 7 dudes and fired 9 Bombards. So in that case you would've just had your CAs join in NCM.

                                        You only got 4 hits so no biggie I'd say there.

                                        Screenshot from 2026-02-08 17-00-28.png

                                        Then we discount two of the Bmbr hits. I count and I think triplea basically does as well, the cheaper unit first. So the 4s would go Tac and then 3 Bmbrs.

                                        Screenshot from 2026-02-08 17-04-54.png

                                        All of that still adds up to all the Yanks dying. I guess just move your Bmbrs back to their starting position and move them in NCM.

                                        I haven't looked at any of your other battles yet because you would've used them there. Will see if it would have made a difference.

                                        Edit 3
                                        So you had 3 Bmbrs you could have used. Here's start of Combat

                                        Screenshot from 2026-02-08 17-13-33.png

                                        It seems logical that you would have sent 1 more Bmbr to Suiyuyan as you only had 1 Air unit there. The other 2 support 2 of the other 3 battles.

                                        Suiyuyan is the only one where it may have made a difference.

                                        So I suggest rolling for 1 Bmbr and if he hits then change control to JPN and put your dead dude and Bmbr back.

                                        If that all seems reasonable to you, you can use the in game Dice Roller, just take a pic of it or the dicebot at the other site.

                                        If your Bmbr misses then you'd still suffer the original losses and outcome. Just the additional Bmbr would live.

                                        Anyway, if that's not to confusing I am OK with that outcome.

                                        Edit 4
                                        I guess to be super accurate we could toss out the last two CA rolls so the Yank Ftr woulda lived and got one more crack at a hit.

                                        @Panzerstahl-Helm-0 @Trout That all seem good to you guys ?

                                        Edit 5
                                        Actually the Shensi battle would have been affected too. Manch and Korea both had 4:1 attack ratio so it seems you'd have sent anothet Bmbr to Shensi too.

                                        Just follow the steps for the Suiyuyan Battle

                                        Edit 6
                                        Or you can just do your whole turn over šŸ™‚ Whatever is easiest šŸ™‚

                                        T 1 Reply Last reply Reply Quote 0
                                        • Panzerstahl-Helm 0P Offline
                                          Panzerstahl-Helm 0
                                          last edited by Panzerstahl-Helm 0

                                          @Alexander

                                          You could land them on heavy carriers in SZ20.
                                          To do this, you would have to buy two, but you can only buy one per turn.
                                          So one bomber would have to be lost...
                                          To do this, you would have to adjust your purchase, but you would need the Allies' consent.

                                          I also saw that you bought a Hvy Minor Upgrade.
                                          Unfortunately, you can only upgrade ICs that have existed since the beginning of the game.

                                          0f666357-7df9-44f4-8062-5855d16c3a90-{6CD3CBA0-C0BE-4790-AD8E-B5D62A2F9259}.png

                                          EDIT: I just read beelees comment. You can also follow his suggestion šŸ™‚

                                          B 1 Reply Last reply Reply Quote 1
                                          • T Offline
                                            Trout @beelee
                                            last edited by

                                            @beelee Hi all. Just to add to this, I have not yet even looked at the file for J’s turn yet. So no issues if a redo needs to be done

                                            1 Reply Last reply Reply Quote 1

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