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    Game 3 Trout (Allies) vs. Panzer (Axis)

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    • Panzerstahl-Helm 0P Offline
      Panzerstahl-Helm 0
      last edited by

      @Trout

      Indeed the fighters are no big swimmers, if any at all!
      Gladly they made it until Holland/Belgium for some fine beer.

      Game History

      Round: 1
      
          Purchase Units - Germans
              Note to players Germans: <body><br /><font size="5"><b> 2.6 </b><br /></font><font size="3"><br /></font><font size="5"><b>Game Notes are now Listed under the Help Tab.</b></body>
              Note to players Germans:   IMPORTANT  Sometimes triplea will not allow you to make a legal landing on a Carrier. Use edit to replace Units as needed.  Do Not Land or Fly Over Friendly Neutral Territories Activated t....
              Note to players Germans:   Mid Battle Game Save  The Hot Key "Ctrl S" will Not Work. You will need to use the Mouse.
              Trigger BuyLMs: buyMine_Unarmed added to productionGermans
              Trigger BuyLMs: buyMine_Unarmed added to productionRussians
              Trigger BuyLMs: buyMine_Unarmed added to productionJapanese
              Trigger BuyLMs: buyMine_Unarmed added to productionAmericans
              Trigger BuyLMs: buyMine_Unarmed added to productionBritish
              Trigger BuyLMs: buyMine_Unarmed added to productionItalians
              Trigger BuyLMs: buyMine_Unarmed added to productionANZAC
              Trigger BuyLMs: buyMine_Unarmed added to productionFrench
              Trigger SubPen: buySubPen added to productionGermans
              Trigger BuyFortifications: buyFortification added to productionJapanese
              Trigger BuyFortifications: buyFortification added to productionAmericans
              Trigger BuyFortifications: buyFortification added to productionBritish
              Trigger BuyFortifications: buyFortification added to productionANZAC
              Trigger GermansNavalMines: buyNavalMine added to productionGermans
              Trigger GermansNavalMines: buyNavalMine added to productionJapanese
              Trigger GermansNavalMines: buyNavalMine added to productionAmericans
              Trigger GermansNavalMines: buyNavalMine added to productionBritish
              Trigger GermansNavalMines: buyNavalMine added to productionANZAC
              Trigger GermansNavalMines: buyNavalMine added to productionItalians
              Trigger GermansNavalMines: buyNavalMine2 added to productionGermans
              Trigger GermansNavalMines: buyNavalMine2 added to productionJapanese
              Trigger GermansNavalMines: buyNavalMine2 added to productionAmericans
              Trigger GermansNavalMines: buyNavalMine2 added to productionBritish
              Trigger GermansNavalMines: buyNavalMine2 added to productionANZAC
              Trigger GermansNavalMines: buyNavalMine2 added to productionItalians
              Trigger GermansNavalMines: buyNavalMine3 added to productionGermans
              Trigger GermansNavalMines: buyNavalMine3 added to productionJapanese
              Trigger GermansNavalMines: buyNavalMine3 added to productionAmericans
              Trigger GermansNavalMines: buyNavalMine3 added to productionBritish
              Trigger GermansNavalMines: buyNavalMine3 added to productionANZAC
              Trigger GermansNavalMines: buyNavalMine3 added to productionItalians
              Trigger Me 109T: buyMe_109T added to productionGermans
              Trigger BuyNavyFtrs: buyNavyFighter added to productionJapanese
              Trigger BuyNavyFtrs: buyNavyFighter added to productionAmericans
              Trigger BuyAirTrprt: buyG_Air_Transport added to productionGermans
              Trigger BuyAirTrprt: buyAir_Transport added to productionJapanese
              Trigger BuyAirTrprt: buyAir_Transport added to productionAmericans
              Trigger BuyAirTrprt: buyAir_Transport added to productionRussians
              Trigger BuyAirTrprt: buyAir_Transport added to productionBritish
              Trigger BuyAirTrprt: buyAir_Transport added to productionItalians
              Trigger BuyAirTrprt: buyAir_Transport added to productionANZAC
              Trigger BuyAirTrprt: buyAir_Transport added to productionFrench
              Trigger BuyEngnrs: buyGerman_Engineer added to productionGermans
              Trigger BuyEngnrs: buyJapan_Engineer added to productionJapanese
              Trigger BuyEngnrs: buyUSA_Engineer added to productionAmericans
              Trigger BuyEngnrs: buyRussian_Engineer added to productionRussians
              Trigger 1stWaffenPnzrArmy: Germans has 1 1stWaffenPnzrArmy placed in 1st Waffen Panzer
              Trigger PacificEXP PUsSamoa: Changer has 1 1_PU placed in Samoa
              triggerAttachmen2ndSovietAGFctry: Russians has 1 BoxFctry placed in 2nd Army Group
              Trigger PacificEXPUSA Wake: Americans has 1 infantry placed in Wake Island
              Trigger PacificEXPUSA HI: Americans has 1 aaGun, 2 infantry and 2 usa_fighters placed in Hawaiian Islands
              triggerAttachmen2ndPanzerArmy: Germans has 1 2ndPanzerArmy placed in 2nd Panzer
              Trigger PacificEXPJPNFormosa: Japanese has 2 infantry placed in Formosa
              triggerAttachmenArmyGroupCentreFctry: Germans has 1 BoxFctry placed in Army Group Centre
              Trigger PacificEXP PUsNG: Changer has 1 2_PU placed in New Guinea
              triggerAttachmen1stUSTankFctry: Americans has 1 BoxFctry placed in 1st USA Tank
              triggerAttachmen1stUSTank: Americans has 1 1stUSTank placed in 1st USA Tank
              Trigger PacificEXP PUsMarianas: Changer has 1 1_PU placed in Marianas
              Trigger SpainSNN: Neutral_True has 1 armour, 1 artillery and 1 fighter placed in Spain
              triggerAttachmenArmyGroupNorth: Germans has 1 ArmyGroupActive, 1 ArmyGroupNorth and 1 Army_Group placed in Army Group North
              Trigger PacificEXPUSA AK: Americans has 1 aaGun and 3 infantry placed in Alaska
              triggerAttachmenArmyGroupSouthFctry: Germans has 1 BoxFctry placed in Army Group South
              Trigger PacificEXPJPNIwo: Japanese has 1 aaGun and 1 infantry placed in Iwo Jima
              Trigger PacificEXP PUsFiji: Changer has 1 1_PU placed in Fiji
              Trigger 4thWaffenArmy: Germans has 1 4thWaffenArmy placed in 4th Waffen
              triggerAttachmen2ndTankArmyFctry: Russians has 1 BoxFctry placed in 2nd Tank
              triggerAttachmen1stPanzerArmy: Germans has 1 1stPanzerArmy placed in 1st Panzer
              triggerAttachmen1stWaffenArmy: Germans has 1 1stWaffenArmy placed in 1st Waffen
              Trigger PacificEXP PUsMex: Changer has 1 4_PU placed in Mexico
              triggerAttachmenOverflowUSA: Americans has 2 AirCommanderFtrs and 2 AirCommanderTacs placed in Overflow
              Trigger 2ndAirFleet: Russians has 1 2ndAirFleet placed in 2nd AirFleet
              triggerAttachmen2ndPanzerArmyFctry: Germans has 1 BoxFctry placed in 2nd Panzer
              triggerAttachmen1stCorps: Russians has 1 1stCorps placed in 1st Corps
              Trigger PacificEXP PUsPhil: Changer has 1 5_PU placed in Philippines
              triggerAttachmen3rdPanzerArmy: Germans has 1 3rdPanzerArmy placed in 3rd Panzer
              Trigger USA1stAirFleet: Americans has 1 USA1stAirFleet placed in 1st USA AirFleet
              triggerAttachmen2ndSovietAG: Russians has 1 2ndSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 2nd Army Group
              Trigger PacificEXP PUsCelebes: Changer has 1 4_PU placed in Celebes
              Trigger PacificEXP PUsIwo: Changer has 1 2_PU placed in Iwo Jima
              triggerAttachmenUSADesertArmy: Americans has 1 1stDesertUS placed in USA Desert
              Trigger 3rdLuftflotten: Germans has 1 3rdLuftflotten placed in 3rd Luftflotten
              Trigger PacificEXP PUsOkinawa: Changer has 1 2_PU placed in Okinawa
              Trigger PacificEXPOkinawaJPN: Japanese has 1 infantry placed in Okinawa
              triggerAttachmen1stUSAG: Americans has 1 1stUSAG, 1 ArmyGroupActive and 1 Army_Group placed in USA Army Group
              triggerAttachmen1stCorpsFctry: Russians has 1 BoxFctry placed in 1st Corps
              triggerAttachmen1stTankArmyFctry: Russians has 1 BoxFctry placed in 1st Tank
              Trigger PacificEXP PUsCaroline: Changer has 1 3_PU placed in Caroline Islands
              Trigger ArgentinaSNN: Neutral_True has 1 armour placed in Argentina
              Trigger PacificEXP PUsAleutians: Changer has 1 1_PU placed in Aleutian Islands
              triggerAttachmenUKDesertArmy: British has 1 1stDesertUK placed in UK Desert
              Trigger PacificEXPJPNCaroline: Japanese has 1 aaGun, 2 fighters and 2 infantry placed in Caroline Islands
              Trigger PacificEXP PUsDNG: Changer has 1 2_PU placed in Dutch New Guinea
              Trigger PacificEXPUSA Guam: Americans has 1 infantry placed in Guam
              Trigger PacificEXP PUsSolomon: Changer has 1 2_PU placed in Solomon Islands
              triggerAttachmen3rdCorps: Russians has 1 3rdCorps placed in 3rd Corps
              triggerAttachmenUKDesertArmyFctry: British has 1 BoxFctry placed in UK Desert
              triggerAttachmenCredits: Changer has 1 TheCaptain placed in Credits
              Trigger 1stLuftflotten: Germans has 1 1stLuftflotten placed in 1st Luftflotten
              Trigger PacificEXP PUsHainan: Changer has 1 1_PU placed in Hainan
              Trigger PacificEXPUK Borneo: British has 1 infantry placed in Borneo
              Trigger PacificEXPJPNMarianas: Japanese has 1 infantry placed in Marianas
              Trigger 2ndLuftflotten: Germans has 1 2ndLuftflotten placed in 2nd Luftflotten
              Trigger SwedenSNN: Neutral_True has 1 armour, 2 artilleries and 2 fighters placed in Sweden
              triggerAttachmen3rdCorpsFctry: Russians has 1 BoxFctry placed in 3rd Corps
              Trigger PacificEXP PUsAK: Changer has 1 5_PU placed in Alaska
              Trigger PacificEXPUSA Midway: Americans has 1 aaGun and 2 infantry placed in Midway
              triggerAttachmen2ndTankArmy: Russians has 1 2ndTankArmy placed in 2nd Tank
              Trigger PacificEXP PUsLine: Changer has 1 1_PU placed in Line Islands
              Trigger PacificEXP PUsMidway: Changer has 1 3_PU placed in Midway
              triggerAttachmenArmyGroupSouth: Germans has 1 ArmyGroupActive, 1 ArmyGroupSouth and 1 Army_Group placed in Army Group South
              triggerAttachmen1stUSAGFctry: Americans has 1 BoxFctry placed in USA Army Group
              Trigger PacificEXPUK NG: ANZAC has 2 infantry placed in New Guinea
              triggerAttachmen3rdPanzerArmyFctry: Germans has 1 BoxFctry placed in 3rd Panzer
              Trigger PacificEXPJPNPaulau: Japanese has 1 infantry placed in Paulau Island
              Trigger 2ndWaffenArmy: Germans has 1 2ndWaffenArmy placed in 2nd Waffen
              Trigger ChileSNN: Neutral_True has 1 fighter placed in Chile
              triggerAttachmen1stDesertArmy: Germans has 1 DAK placed in 1st Desert
              Trigger PacificEXP PUsGilbert: Changer has 1 2_PU placed in Gilbert Islands
              triggerAttachmen1stDesertArmyFctry: Germans has 1 BoxFctry placed in 1st Desert
              triggerAttachmenArmyGroupCentre: Germans has 1 ArmyGroupActive, 1 ArmyGroupCentre and 1 Army_Group placed in Army Group Centre
              triggerAttachmenOverflow: Russians has 2 AirCommanderFtrs, 2 AirCommanderTacs, 3 Soviet_Commisar_3s and 2 Tank_General3s placed in Overflow
              triggerAttachmenGermanFlow: Germans has 3 GAirCommanderFtrs, 3 GAirCommanderTacs, 3 Panzer_General3s and 3 Waffen_Oberst_3s placed in GermanFlow
              Trigger 1stAirFleet: Russians has 1 1stAirFleet placed in 1st AirFleet
              Trigger PacificEXP PUsGuam: Changer has 1 1_PU placed in Guam
              Trigger 3rdWaffenArmyFctry: Germans has 1 BoxFctry placed in 3rd Waffen
              Trigger PacificEXP PUsWake: Changer has 1 2_PU placed in Wake Island
              Trigger PacificEXPUK Gilbert: British has 2 infantry placed in Gilbert Islands
              triggerAttachmen1stPanzerArmyFctry: Germans has 1 BoxFctry placed in 1st Panzer
              Trigger 3rdWaffenArmy: Germans has 1 3rdWaffenArmy placed in 3rd Waffen
              triggerAttachmenArmyGroupNorthFctry: Germans has 1 BoxFctry placed in Army Group North
              triggerAttachmen2ndCorpsFctry: Russians has 1 BoxFctry placed in 2nd Corps
              triggerAttachmen1stSovietAG: Russians has 1 1stSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 1st Army Group
              triggerAttachmen1stWaffenArmyFctry: Germans has 1 BoxFctry placed in 1st Waffen
              triggerAttachmenUSADesertArmyFctry: Americans has 1 BoxFctry placed in USA Desert
              triggerAttachmen2ndCorps: Russians has 1 2ndCorps placed in 2nd Corps
              Trigger PacificEXP PUsPaula: Changer has 1 1_PU placed in Paulau Island
              Trigger 2ndWaffenArmyFctry: Germans has 1 BoxFctry placed in 2nd Waffen
              Trigger PortugalSNN: Neutral_True has 1 artillery placed in Portugal
              Trigger PacificEXP PUsCeylon: Changer has 1 1_PU placed in Ceylon
              Trigger PacificEXPUK Solomon: ANZAC has 1 aaGun and 2 infantry placed in Solomon Islands
              triggerAttachmen1stTankArmy: Russians has 1 1stTankArmy placed in 1st Tank
              Trigger TurkeySNN: Neutral_True has 1 armour and 2 fighters placed in Turkey
              Trigger PacificEXP PUsHI: Changer has 1 4_PU placed in Hawaiian Islands
              triggerAttachmen1stUKTankFctry: British has 1 BoxFctry placed in 1st UK Tank
              Trigger PacificEXPUSA Mexico: Americans has 2 infantry placed in Mexico
              Trigger PacificEXP PUsFormosa: Changer has 1 2_PU placed in Formosa
              Trigger SwitzerlandSNN: Neutral_True has 1 artillery and 1 fighter placed in Switzerland
              Trigger USA2ndAirFleet: Americans has 1 USA2ndAirFleet placed in 2nd USA AirFleet
              triggerAttachmen1stUKTank: British has 1 1stUKTank placed in 1st UK Tank
              triggerAttachmen2ndUSTankFctry: Americans has 1 BoxFctry placed in 2nd USA Tank
              triggerAttachmen2ndUSTank: Americans has 1 2ndUSTank placed in 2nd USA Tank
              Trigger PacificEXPUSA Phil: Americans has 1 aaGun, 2 infantry and 1 usa_fighter placed in Philippines
              Trigger VenezuelaSNN: Neutral_True has 1 fighter placed in Venezuela
              triggerAttachmen1stSovietAGFctry: Russians has 1 BoxFctry placed in 1st Army Group
              Trigger 4thWaffenArmyFctry: Germans has 1 BoxFctry placed in 4th Waffen
              Germans buy 3 GermanUBoats, 2 Waffen_Artys, 1 bomber and 2 waffen_infantrys; Remaining resources: 0 PUs; 
      
          Place Units - Germans
              Units in Germany being upgraded or consumed: 2 artilleries and 2 infantry
              2 Waffen_Artys and 2 waffen_infantrys placed in Germany
      
          Combat Move - Germans
              Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
              1 GermanUBoat moved from 124 Sea Zone to 111 Sea Zone
              1 GermanUBoat moved from 118 Sea Zone to 111 Sea Zone
              1 battleship moved from 113 Sea Zone to 111 Sea Zone
              1 GermanUBoat moved from 108 Sea Zone to 109 Sea Zone
              1 GermanUBoat moved from 103 Sea Zone to 106 Sea Zone
              1 GermanUBoat moved from 117 Sea Zone to 106 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              1 fighter moved from Holland Belgium to 109 Sea Zone
              2 fighters and 3 tactical_bombers moved from Western Germany to 109 Sea Zone
              1 bomber moved from Germany to 109 Sea Zone
              1 artillery and 3 infantry moved from Holland Belgium to Normandy Bordeaux
              3 armour, 1 artillery and 1 infantry moved from Holland Belgium to France
              2 mech_infantrys moved from Western Germany to Southern France
              2 armour moved from Greater Southern Germany to Southern France
              1 armour moved from Greater Southern Germany to France
              1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
              2 Waffen_Artys and 2 waffen_infantrys moved from Germany to France
              1 bomber moved from Germany to 111 Sea Zone
              1 tactical_bomber moved from Germany to Southern France
      
          Combat - Germans
              British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
              Battle in 111 Sea Zone
                  Germans attack with 2 GermanUBoats, 1 battleship, 1 bomber and 1 fighter
                  British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 uk_fighter
                  Units damaged: 1 battleship owned by the British
                  Units damaged: 1 battleship owned by the Germans
                  1 bomber owned by the Germans and 1 fighter owned by the Germans retreated
                  1 battleship owned by the Germans and 2 GermanUBoats owned by the Germans retreated to 112 Sea Zone
                  British win with 1 battleship and 1 uk_fighter remaining. Battle score for attacker is 16
                  Casualties for British: 1 cruiser and 1 destroyer
              Battle in Normandy Bordeaux
                  Germans attack with 1 artillery and 3 infantry
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                  Germans win, taking Normandy Bordeaux from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for French: 1 artillery and 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in 109 Sea Zone
                  Germans attack with 1 GermanUBoat, 1 bomber, 3 fighters and 3 tactical_bombers
                  British defend with 1 destroyer and 1 transport
                  Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
                  Casualties for Germans: 1 GermanUBoat
                  Casualties for British: 1 destroyer and 1 transport
              Battle in France
                  Germans attack with 2 Waffen_Artys, 4 armour, 2 artilleries, 4 infantry, 2 mech_infantrys and 2 waffen_infantrys
                  British defend with 1 artillery and 1 uk_armour; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                  Germans captures 19PUs while taking French capital
                  Germans converts factory_major into different units
                  Germans win, taking France from French with 2 Waffen_Artys, 4 armour and 1 waffen_infantry remaining. Battle score for attacker is 18
                  Casualties for Germans: 2 artilleries, 4 infantry, 2 mech_infantrys and 1 waffen_infantry
                  Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                  Casualties for British: 1 artillery and 1 uk_armour
              Battle in Southern France
                  Germans attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                  Germans win, taking Southern France from French with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 mech_infantry
                  Casualties for French: 1 artillery and 1 infantry
              Battle in 106 Sea Zone
                  Germans attack with 2 GermanUBoats
                  British defend with 1 destroyer and 1 transport
                  Germans win, taking 106 Sea Zone from Neutral with 2 GermanUBoats remaining. Battle score for attacker is 13
                  Casualties for British: 1 destroyer and 1 transport
              Moving scrambled unit from 111 Sea Zone  back to originating territory: Scotland
              Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
      
          Non Combat Move - Germans
              Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Holland Belgium
              1 fighter moved from 111 Sea Zone to Western Germany
              1 bomber moved from 111 Sea Zone to Western Germany
              1 bomber moved from 109 Sea Zone to Holland Belgium
              3 fighters moved from 109 Sea Zone to Holland Belgium
              3 tactical_bombers moved from 109 Sea Zone to Holland Belgium
              1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
              3 infantry moved from Germany to Western Germany
              1 infantry moved from Romania to Bulgaria
                    Germans take Bulgaria from Neutral_Axis
              2 infantry moved from Germany to Slovakia Hungary
              1 infantry moved from Greater Southern Germany to Germany
              5 infantry moved from Greater Southern Germany to Slovakia Hungary
              2 artilleries moved from Greater Southern Germany to Slovakia Hungary
              1 tactical_bomber moved from Southern France to Northern Italy
              1 infantry moved from Norway to Finland
                    Germans take Finland from Neutral_Axis
              1 tactical_bomber moved from Poland to Southern Italy
              1 fighter moved from Slovakia Hungary to Western Germany
              3 aaGuns moved from Germany to Slovakia Hungary
              1 artillery moved from Germany to Slovakia Hungary
              2 infantry moved from Slovakia Hungary to Germany
              2 G_Rails and 2 infantry moved from Germany to Holland Belgium
              1 aaGun moved from Western Germany to Holland Belgium
      
          Place Units - Germans
              3 GermanUBoats placed in 112 Sea Zone
              1 bomber placed in Western Germany
      
          Turn Complete - Germans
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
              Germans collect 40 PUs (2 lost to blockades); end with 59 PUs
              Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 71 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 81 PUs
      

      game-3-Trout (Allies)-vs.panzer (Axis) G1.tsvg

      T 1 Reply Last reply Reply Quote 1
      • T Offline
        Trout @Panzerstahl-Helm 0
        last edited by

        @panzerstahl-helm-0 Good morning/Buenos Dias!
        Game History

        Round: 1
        
            Purchase Units - Russians
                Russians buy 1 Soviet_Commisar, 1 armour, 1 elite, 10 mine_unarmeds and 3 russian_paras; Remaining resources: 2 PUs; 3 AirLendLease; 3 TankLendLease; 
        
            Combat Move - Russians
                Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
        
            Combat - Russians
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
        
            Non Combat Move - Russians
                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Belarus
                1 submarine moved from 127 Sea Zone to 111 Sea Zone
                6 infantry moved from Buryatia to Yakut S.S.R.
                2 aaGuns moved from Russia to Bryansk
                1 armour moved from Volgograd to Russia
                2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
                2 infantry moved from Karelia to Novgorod
                3 infantry moved from Vyborg to Novgorod
                2 infantry moved from Baltic States to Belarus
                2 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Bessarabia to Western Ukraine
                1 mech_infantry moved from Volgograd to Rostov
                1 fighter moved from Russia to Novgorod
                1 tactical_bomber moved from Russia to Novgorod
                1 infantry moved from Ukraine to Bryansk
                2 infantry moved from Ukraine to Rostov
                1 artillery moved from Russia to Bryansk
                1 Russian_Rail moved from Russia to Sakha
                1 Russian_Rail and 1 aaGun moved from Sakha to Belarus
                1 Russian_Rail moved from Russia to Amur
                1 Russian_Rail and 1 infantry moved from Amur to Belarus
                1 R_Europe_Rail moved from Russia to Amur
                1 R_Europe_Rail and 1 infantry moved from Amur to Belarus
                5 infantry moved from Sakha to Buryatia
                1 aaGun moved from Sakha to Buryatia
                2 infantry moved from Amur to Buryatia
                1 infantry moved from Amur to Buryatia
        
            Place Units - Russians
                1 Soviet_Commisar, 1 armour, 1 elite, 10 mine_unarmeds and 3 russian_paras placed in Russia
        
            Turn Complete - Russians
                Russians collect 37 PUs; end with 39 PUs
        

        daba914c-810f-4bbf-bf0b-8803ee9e5f71-exp-game-3-trout-vs.panzer-r1.tsvg

        1 Reply Last reply Reply Quote 0
        • Panzerstahl-Helm 0P Offline
          Panzerstahl-Helm 0
          last edited by

          @Trout

          こんばんは!!
          Nintendo starts producing in Korea now!

          best regards

          Game History

          Round: 1
          
              Purchase Units - Japanese
                  Japanese buy 1 factory_major; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
          
              Combat Move - Japanese
                  Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                  1 artillery and 2 infantry moved from Jehol to Chahar
                        Japanese take Chahar from Chinese
                  1 artillery and 3 infantry moved from Shantung to Anhwe
                        Japanese take Anhwe from Chinese
                  1 artillery and 3 infantry moved from Kiangsi to Hunan
                  1 artillery and 3 infantry moved from Kwangsi to Yunnan
                  1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                  1 tactical_bomber moved from Manchuria to Hunan
                  2 fighters and 1 tactical_bomber moved from Manchuria to Hunan
                  1 bomber moved from Japan to Yunnan
                  1 bomber moved from Japan to Yunnan
          
              Combat - Japanese
                  Battle in Hunan
                      Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                      Chinese defend with 2 infantry
                          Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 3/8 hits, 3,33 expected hits
                          Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                          1 infantry owned by the Japanese lost in Hunan
                          2 infantry owned by the Chinese lost in Hunan
                      Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 2 infantry
                  Battle in Yunnan
                      Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                      Chinese defend with 4 infantry
                          Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3,50 expected hits
                          Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
                          1 infantry owned by the Japanese lost in Yunnan
                          4 infantry owned by the Chinese lost in Yunnan
                      Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 4 infantry
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
          
              Non Combat Move - Japanese
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kwangsi
                  2 bombers moved from Yunnan to Kwangsi
                  1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                  2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                  2 J_Rails moved from Kiangsu to Kwangsi
                  1 artillery and 3 infantry moved from Kiangsu to Kiangsi
                  1 aaGun moved from Manchuria to Jehol
                  4 infantry moved from Korea to Manchuria
                  2 infantry moved from Formosa to 20 Sea Zone
                  1 cruiser, 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                  1 fighter moved from Formosa to Kwangsi
                  2 infantry moved from 36 Sea Zone to Kwangsi
                  1 armour and 1 infantry moved from Japan to 6 Sea Zone
                  1 armour and 1 infantry moved from 6 Sea Zone to Korea
                  1 transport moved from 19 Sea Zone to 6 Sea Zone
                  2 infantry moved from Japan to 6 Sea Zone
                  2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                  2 infantry moved from 19 Sea Zone to Kiangsu
                  1 Japan_destroyer moved from 6 Sea Zone to 16 Sea Zone
                  1 carrier moved from 6 Sea Zone to 36 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                  1 battleship moved from 6 Sea Zone to 36 Sea Zone
                  1 Japan_destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                  1 fighter moved from Korea to Manchuria
                  1 tactical_bomber moved from Japan to Manchuria
          
              Place Units - Japanese
                  1 factory_major placed in Korea
          
              Turn Complete - Japanese
                  Japanese collect 30 PUs; end with 31 PUs
                  Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 39 PUs
                  Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs
          

          Combat Hit Differential Summary :

          Chinese regular : 0,00
          Japanese regular : 0,17
          

          daba914c-810f-4bbf-bf0b-8803ee9e5f71-exp-game-3-trout-vs.panzer-J1.tsvg

          T 1 Reply Last reply Reply Quote 0
          • T Offline
            Trout @Panzerstahl-Helm 0
            last edited by

            @panzerstahl-helm-0 Going all in on the Manchurian front I see!

            Game History

            Round: 1
            
                Purchase Units - Americans
                    Americans buy 1 Heavy_BB, 1 carrier, 1 demo_harbour, 1 destroyer, 1 elite and 1 transport; Remaining resources: 0 PUs; 
            
                Combat Move - Americans
                    Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
            
                Combat - Americans
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
            
                Non Combat Move - Americans
                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                    Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                    1 artillery moved from Eastern United States to 101 Sea Zone
                    1 infantry moved from Eastern United States to 101 Sea Zone
                    1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone
                    2 infantry moved from Mexico to 10 Sea Zone
                    2 infantry moved from Hawaiian Islands to 26 Sea Zone
                    2 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
                    1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 transport, 1 usa_fighter and 1 usa_tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                    2 infantry moved from 26 Sea Zone to Hawaiian Islands
                    1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                    1 submarine moved from 35 Sea Zone to 23 Sea Zone
                    1 destroyer moved from 35 Sea Zone to 23 Sea Zone
                    1 bomber moved from Central United States to Hawaiian Islands
                    1 usa_armour moved from Central United States to Eastern United States
            
                Place Units - Americans
                    Units in Philippines being upgraded or consumed: 1 harbour
                    1 demo_harbour placed in Philippines
                    1 Heavy_BB, 1 carrier and 1 transport placed in 10 Sea Zone
                    1 destroyer placed in 101 Sea Zone
                    1 elite placed in Eastern United States
            
                Turn Complete - Americans
                    Americans collect 52 PUs; end with 52 PUs
            
                Purchase Units - Chinese
                    Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                    Chinese buy 5 infantry; Remaining resources: 0 PUs; 
            
                Combat Move - Chinese
                    Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                    4 infantry moved from Szechwan to Yunnan
                    1 fighter moved from Szechwan to Yunnan
            
                Combat - Chinese
                    Battle in Yunnan
                        Chinese attack with 1 fighter and 4 infantry
                        Japanese defend with 1 artillery and 2 infantry
                            Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
                            Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                            2 infantry owned by the Chinese lost in Yunnan
                            1 infantry owned by the Japanese lost in Yunnan
                            Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 0.83 expected hits
                            Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                            1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                        Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                        Casualties for Chinese: 2 infantry
                        Casualties for Japanese: 1 artillery and 2 infantry
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
            
                Non Combat Move - Chinese
                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                    Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                    1 fighter moved from Yunnan to Shensi
                    2 infantry moved from Kweichow to Shensi
                    2 infantry moved from Suiyuyan to Shensi
            
                Place Units - Chinese
                    5 infantry placed in Shensi
            
                Turn Complete - Chinese
                    Chinese collect 9 PUs; end with 9 PUs
                    Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
                    Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
            
                Purchase Units - British
                    Trigger Seafire: buySeafire added to productionBritish
                    British buy 1 Repair_BB, 1 UndrgroundFctry, 1 destroyer, 1 elite, 1 factory_minor, 3 infantry, 1 uk_armour and 1 uk_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
            
                Place Units - British
                    1 Repair_BB placed in 111 Sea Zone
                    Units in United Kingdom being upgraded or consumed: 1 factory_major
                    1 UndrgroundFctry placed in United Kingdom
            
                Combat Move - British
                    Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                    1 unit repaired.
                    Trigger British RemoveRepair BB: has removed 1 Repair_BB owned by British in 111 Sea Zone
                    1 uk_fighter moved from Malta to 96 Sea Zone
                    1 uk_tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
                    1 uk_fighter moved from Gibraltar to 96 Sea Zone
            
                Combat - British
                    Battle in 96 Sea Zone
                        British attack with 2 uk_fighters and 1 uk_tactical_bomber
                        Italians defend with 1 destroyer and 1 transport
                            British roll dice for 2 uk_fighters and 1 uk_tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                            Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                            1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                        British win with 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 13
                        Casualties for Italians: 1 destroyer and 1 transport
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
            
                Non Combat Move - British
                    Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Belgian Congo
                    Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Egypt
                    1 transport moved from 98 Sea Zone to 81 Sea Zone
                    1 infantry moved from Egypt to 81 Sea Zone
                    1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                    1 infantry moved from 80 Sea Zone to Persia
                          British take Persia from Neutral_Allies
                    1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                    1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                    1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                    1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                    1 battleship and 1 cruiser moved from 110 Sea Zone to 92 Sea Zone
                    1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                    1 uk_tactical_bomber moved from 96 Sea Zone to Egypt
                    1 uk_fighter moved from 96 Sea Zone to 92 Sea Zone
                    1 uk_fighter moved from 96 Sea Zone to Malta
                    1 uk_fighter moved from United Kingdom to 92 Sea Zone
                    1 battleship moved from 111 Sea Zone to 104 Sea Zone
                    1 uk_fighter moved from Scotland to United Kingdom
                    2 infantry moved from Scotland to United Kingdom
                    1 aaGun moved from Scotland to United Kingdom
                    1 artillery moved from Ontario to Quebec
                    1 infantry moved from Ontario to Quebec
                    1 artillery, 2 infantry and 1 uk_armour moved from Alexandria to Egypt
                    1 infantry moved from Anglo Egyptian Sudan to Egypt
                    1 Rail and 1 infantry moved from Union of South Africa to Egypt
                    1 Rail and 1 infantry moved from Union of South Africa to Belgian Congo
                    1 battleship moved from 37 Sea Zone to 39 Sea Zone
                    1 uk_fighter moved from Burma to India
                    1 artillery moved from India to Burma
                    1 transport moved from 39 Sea Zone to 37 Sea Zone
                    2 infantry moved from Malaya to 37 Sea Zone
                    2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                    2 infantry moved from 41 Sea Zone to Sumatra
                          British take Sumatra from Dutch
                    1 infantry moved from West India to India
                    1 infantry moved from India to Burma
            
                Place Units - British
                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                    1 destroyer placed in 110 Sea Zone
                    1 elite and 1 uk_para placed in United Kingdom
                    1 factory_minor placed in Egypt
                    1 infantry and 1 uk_armour placed in Union of South Africa
                    2 infantry placed in United Kingdom
            
                Turn Complete - British
                    Total Cost from Convoy Blockades: 3
                        Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,5,3,5
                    British collect 48 PUs (3 lost to blockades); end with 48 PUs
                    Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 54 PUs
                    Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 59 PUs
            

            Combat Hit Differential Summary :

            Chinese regular : 1.00
            Italians regular : -0.33
            Japanese regular : 0.33
            British regular : 0.33
            

            595cff23-9a9b-4457-a272-ffeaf7c5f55c-exp-game-3-trout-vs.panzer-uk1.tsvg

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            • Panzerstahl-Helm 0P Offline
              Panzerstahl-Helm 0
              last edited by

              @Trout

              Game History

              Round: 1
              
                  Purchase Units - Italians
                      Italians buy 2 Italian_LCVs and 1 italian_para; Remaining resources: 0 PUs; 
              
                  Combat Move - Italians
                      Trigger Americans DemoHarbour: has removed 1 demo_harbour owned by Americans in Philippines
                      Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                      1 battleship and 1 cruiser moved from 97 Sea Zone to 93 Sea Zone
                      1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
                      1 armour and 2 infantry moved from Albania to Greece
                      2 fighters moved from Southern Italy to Greece
                      1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
                      1 bomber moved from Northern Italy to Yugoslavia
                      1 armour moved from Tobruk to Alexandria
                            Italians take Alexandria from British
                      1 armour moved from Alexandria to Tobruk
                      1 mech_infantry moved from Tobruk to Tunisia
                      1 artillery and 1 infantry moved from Libya to Tunisia
                      1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                            Italians take Anglo Egyptian Sudan from British
                      1 infantry moved from Ethiopia to Kenya
                            Italians take Kenya from British
                      1 artillery moved from Ethiopia to Kenya
                      1 infantry moved from Italian Somaliland to Kenya
              
                  Combat - Italians
                      Battle in Greece
                          Italians attack with 1 armour, 2 fighters and 2 infantry
                          Neutral_Allies defend with 4 infantry
                              Italians roll dice for 1 armour, 2 fighters and 2 infantry in Greece, round 2 : 1/5 hits, 1,83 expected hits
                              Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
                              1 infantry owned by the Italians lost in Greece
                              1 infantry owned by the Neutral_Allies lost in Greece
                              Italians roll dice for 1 armour, 2 fighters and 1 infantry in Greece, round 3 : 1/4 hits, 1,67 expected hits
                              Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 0/3 hits, 1,00 expected hits
                              1 infantry owned by the Neutral_Allies lost in Greece
                              Italians roll dice for 1 armour, 2 fighters and 1 infantry in Greece, round 4 : 2/4 hits, 1,67 expected hits
                              Neutral_Allies roll dice for 2 infantry in Greece, round 4 : 0/2 hits, 0,67 expected hits
                              2 infantry owned by the Neutral_Allies lost in Greece
                          Italians win, taking Greece from Neutral_Allies with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
                          Casualties for Italians: 1 infantry
                          Casualties for Neutral_Allies: 4 infantry
                      Battle in Yugoslavia
                          Italians attack with 1 armour, 2 artilleries, 1 bomber and 2 infantry
                          Neutral_Allies defend with 5 infantry
                              Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 2 infantry in Yugoslavia, round 2 : 2/6 hits, 2,50 expected hits
                              Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1,67 expected hits
                              1 infantry owned by the Italians lost in Yugoslavia
                              2 infantry owned by the Neutral_Allies lost in Yugoslavia
                              Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 1 infantry in Yugoslavia, round 3 : 2/5 hits, 2,17 expected hits
                              Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 3 : 2/3 hits, 1,00 expected hits
                              1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Yugoslavia
                              2 infantry owned by the Neutral_Allies lost in Yugoslavia
                          1 bomber owned by the Italians retreated
                          1 artillery owned by the Italians and 1 armour owned by the Italians retreated to Northern Italy
                          Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 2
                          Casualties for Italians: 1 artillery and 2 infantry
                          Casualties for Neutral_Allies: 4 infantry
                      Battle in 93 Sea Zone
                          Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 1 submarine
                          French defend with 1 cruiser and 1 destroyer
                              Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                              Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 93 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits
                              French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                          Units damaged: 1 battleship owned by the Italians
                              1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
                          Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 16
                          Casualties for French: 1 cruiser and 1 destroyer
                      Battle in Tunisia
                          Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                          French defend with 1 infantry
                              Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/3 hits, 0,83 expected hits
                              French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                              1 infantry owned by the French lost in Tunisia
                          Italians win, taking Tunisia from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                          Casualties for French: 1 infantry
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
              
                  Non Combat Move - Italians
                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                      Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy
                      2 infantry moved from Southern Italy to 95 Sea Zone
                      2 infantry moved from Southern Italy to 97 Sea Zone
                      2 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
                      2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
                      4 infantry moved from 93 Sea Zone to Southern France
                      1 aaGun moved from Northern Italy to Southern France
                      1 bomber moved from Yugoslavia to Southern Italy
                      2 fighters moved from Greece to Southern Italy
              
                  Place Units - Italians
                      2 Italian_LCVs and 1 italian_para placed in Southern Italy
              
                  Turn Complete - Italians
                      Total Cost from Convoy Blockades: 1
                          Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
                      Italians collect 14 PUs (1 lost to blockades); end with 14 PUs
                      Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 17 PUs
              

              Combat Hit Differential Summary :

              French regular : -0,17
              Italians regular : 1,00
              Neutral_Allies regular : -1,67
              

              595cff23-9a9b-4457-a272-ffeaf7c5f55c-exp-game-3-trout-vs.panzer-IT1.tsvg

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              • T Offline
                Trout @Panzerstahl-Helm 0
                last edited by

                @panzerstahl-helm-0 Good morning from Texas Game History

                Round: 1
                
                    Purchase Units - ANZAC
                        ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs; 
                
                    Combat Move - ANZAC
                
                    Combat - ANZAC
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                
                    Non Combat Move - ANZAC
                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                        2 infantry moved from New South Wales to 62 Sea Zone
                        2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                        1 infantry moved from New Guinea to Dutch New Guinea
                              ANZAC take Dutch New Guinea from Dutch
                        2 infantry moved from 42 Sea Zone to Java
                              ANZAC take Java from Dutch
                        1 fighter moved from Queensland to Malaya
                        1 aaGun moved from New South Wales to Queensland
                        1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                        2 fighters moved from New Zealand to Queensland
                        1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                
                    Place Units - ANZAC
                        1 infantry placed in New South Wales
                        1 transport placed in 62 Sea Zone
                
                    Turn Complete - ANZAC
                        ANZAC collect 14 PUs; end with 15 PUs
                        Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 17 PUs
                
                    Combat Move - French
                
                    Combat - French
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                
                    Non Combat Move - French
                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                        1 cruiser moved from 110 Sea Zone to 87 Sea Zone
                        1 infantry moved from French West Africa to French Central Africa
                        1 infantry moved from Algeria to Morocco
                        1 destroyer moved from 72 Sea Zone to 71 Sea Zone
                        1 infantry moved from Syria to Trans-Jordan
                
                    Turn Complete - French
                

                Combat Hit Differential Summary :

                4289e3d7-6f02-4ee0-8bc7-f464e55d5341-exp-game-3-trout-vs.panzer-f1.tsvg

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                • Panzerstahl-Helm 0P Offline
                  Panzerstahl-Helm 0
                  last edited by

                  @Trout

                  Guten Abend aus Frankfurt!

                  I assume no scramble in SZ110.

                  1370770a-14a2-457d-82ee-75878ffd36d7-{B253DA4A-C5B9-427C-BD0B-CD9366FC133B}.png

                  I proceeded with the game for game speed reasons. In case you would have wanted to scramble. we can re-roll that battle. :hand_with_fingers_splayed:

                  Game History

                  Round: 2
                  
                      Research Technology - Germans
                  
                      Purchase Units - Germans
                          Note to players Germans: It is Late 1940 and Waffen SS Army Units have been Organized into Armies.          They are Commanded by a Oberst Gruppenfuhrer. You may have up to 4 Waffen Armies at any one time.
                          Note to players Germans: <body><b>It is Late 1940 and Waffen Pioneers are Now Available.<br><br><img src="WaffenPioneer.png"/><br><br><br />Refer to Game Notes for Usage.<b></body>
                          Note to players Germans: <body><b>Air Commanders are Now Available for Purchase</b></body>
                          Note to players Germans: It is Late 1940 and Wehrmacht and Waffen Armies have been Organized into Army Groups.       You may have up to 3 Army Groups. Only 1 may be active per Territory.
                          Note to players Germans: It is Late 1940 and Wehrmacht Panzer Units have been Organized into Armies. They are Commanded by a Panzer General.      They may also be Formed into Desert Armies. You may only have up to 3....
                          Note to players Germans: It is Late 1940 and the Major Powers of Germany, Russia, Britain and Italy  have Approved FlakTowers to Repeal Possible Air Attack on Their Capitals.         Refer to Game Notes for Usage.
                          Trigger FlakTower: buyFlakTower added to productionGermans
                          Trigger FlakTower: buyFlakTower added to productionRussians
                          Trigger FlakTower: buyFlakTower added to productionBritish
                          Trigger FlakTower: buyFlakTower added to productionItalians
                          Trigger FlakTower: buyRepair_FlakTower added to productionGermans
                          Trigger FlakTower: buyRepair_FlakTower added to productionRussians
                          Trigger FlakTower: buyRepair_FlakTower added to productionBritish
                          Trigger FlakTower: buyRepair_FlakTower added to productionItalians
                          Trigger WaffenPioneer: buyWaffenPioneer added to productionGermans
                          Trigger Waffen SS Oberst: buyWaffen_Oberst added to productionGermans
                          Trigger Army Group: buyArmy_Group added to productionGermans
                          Trigger AirCommander: buyGAirCommander added to productionGermans
                          Trigger AirCommander: buyAirCommander added to productionRussians
                          Trigger AirCommander: buyAirCommander added to productionAmericans
                          Trigger PanzerGeneral: buyPanzer_General added to productionGermans
                          triggerAttachmenLate1940Red: has removed 1 Late1940 owned by Changer in Late 1940
                          triggerAttachmenEarly1940: has removed 1 Early1940_red owned by Changer in Early 1940
                          triggerAttachmenLate1940Red: Changer has 1 Late1940_red placed in Late 1940
                          triggerAttachmenEarly1940: Changer has 1 Early1940 placed in Early 1940
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          Germans buy 3 GermanUBoats, 1 German_Heavy_BB, 1 Repair_BB, 1 bomber, 1 carrier, 1 elite, 3 infantry, 1 transport and 4 waffen_infantrys; Remaining resources: 0 PUs; 
                  
                      Place Units - Germans
                          1 Repair_BB placed in 112 Sea Zone
                          Units in Germany being upgraded or consumed: 4 infantry
                          4 waffen_infantrys placed in Germany
                  
                      Combat Move - Germans
                          Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                          1 unit repaired.
                          Trigger Germans RemoveRepair BB: has removed 1 Repair_BB owned by Germans in 112 Sea Zone
                          2 GermanUBoats moved from 112 Sea Zone to 110 Sea Zone
                          1 bomber, 3 fighters and 3 tactical_bombers moved from Holland Belgium to 110 Sea Zone
                          2 armour and 1 mech_infantry moved from Southern France to Yugoslavia
                          2 bombers moved from Western Germany to 110 Sea Zone
                          1 tactical_bomber moved from Northern Italy to Yugoslavia
                          1 tactical_bomber moved from Southern Italy to Yugoslavia
                          2 infantry moved from Bulgaria to Yugoslavia
                  
                      Combat - Germans
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          Battle in Yugoslavia
                              Germans attack with 2 armour, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                              Neutral_Allies defend with 1 infantry
                                  Germans roll dice for 2 armour, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Yugoslavia, round 2 : 1/7 hits, 2,83 expected hits
                                  Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
                                  1 infantry owned by the Neutral_Allies lost in Yugoslavia
                              Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                              Casualties for Neutral_Allies: 1 infantry
                          Battle in 110 Sea Zone
                              Germans attack with 2 GermanUBoats, 3 bombers, 3 fighters and 3 tactical_bombers
                              British defend with 1 destroyer
                                  Germans roll dice for 2 GermanUBoats in 110 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                                  British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                                  1 destroyer owned by the British lost in 110 Sea Zone
                              Germans win with 2 GermanUBoats, 3 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
                              Casualties for British: 1 destroyer
                  
                      Non Combat Move - Germans
                          Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Germany
                          Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone
                          2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Southern France
                          2 fighters moved from Western Germany to 93 Sea Zone
                          2 bombers moved from 110 Sea Zone to France
                          1 bomber moved from 110 Sea Zone to Western Germany
                          1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
                          1 GermanUBoat moved from 112 Sea Zone to 109 Sea Zone
                          1 GermanUBoat moved from 112 Sea Zone to 119 Sea Zone
                          1 GermanUBoat moved from 112 Sea Zone to 91 Sea Zone
                          2 infantry moved from Normandy Bordeaux to Southern France
                          1 artillery moved from Normandy Bordeaux to France
                          1 aaGun and 2 infantry moved from Holland Belgium to Normandy Bordeaux
                          1 aaGun and 2 infantry moved from Western Germany to Holland Belgium
                          2 Waffen_Artys, 4 armour and 1 waffen_infantry moved from France to Germany
                          1 tactical_bomber moved from Yugoslavia to Western Germany
                          1 tactical_bomber moved from Yugoslavia to Southern Italy
                  
                      Place Units - Germans
                          1 German_Heavy_BB, 1 carrier and 1 transport placed in 93 Sea Zone
                          3 GermanUBoats placed in 112 Sea Zone
                          1 elite placed in Germany
                          1 bomber and 1 infantry placed in Western Germany
                          2 infantry placed in Germany
                  
                      Turn Complete - Germans
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          Germans collect 44 PUs; end with 44 PUs
                          Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 56 PUs
                          Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                          Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                  

                  Combat Hit Differential Summary :

                  Neutral_Allies regular : -0,33
                  Germans regular : -0,50
                  British regular : -0,33
                  

                  4289e3d7-6f02-4ee0-8bc7-f464e55d5341-exp-game-3-trout-vs.panzer-G2.tsvg

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                  • T Offline
                    Trout @Panzerstahl-Helm 0
                    last edited by

                    @panzerstahl-helm-0 No scramble you were correct. 9 against 3 not a fair fight 👍

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                    • T Offline
                      Trout @Panzerstahl-Helm 0
                      last edited by

                      @panzerstahl-helm-0 Game History

                      Round: 2
                      
                          Purchase Units - Russians
                              Note to players Russians: It is Late 1940 and the Red Army has begun Organizing Army Groups. You may have up to 2 Army Groups. Only 1 may be active per Territory.  
                              Trigger Army GroupUSSR: buyArmy_Group added to productionRussians
                              Russians buy 1 Soviet_Commisar, 3 armour, 2 artilleries and 1 elite; Remaining resources: 8 PUs; 3 AirLendLease; 3 TankLendLease; 
                      
                          Combat Move - Russians
                              Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                      
                          Combat - Russians
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                      
                          Non Combat Move - Russians
                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Buryatia
                              1 Soviet_Commisar moved from Russia to Novosibirsk
                              1 Russian_Rail and 1 elite moved from Russia to Buryatia
                              1 Russian_Rail moved from Russia to Western Ukraine
                              1 Russian_Rail and 1 artillery moved from Western Ukraine to Buryatia
                              1 infantry moved from Sakha to Buryatia
                              2 infantry moved from Yakut S.S.R. to Yenisey
                              4 infantry moved from Yakut S.S.R. to Buryatia
                              1 mech_infantry moved from Rostov to Caucasus
                              2 russian_paras moved from Russia to Novgorod
                              1 infantry moved from Archangel to Novgorod
                              1 russian_para moved from Russia to Caucasus
                              1 artillery moved from Bryansk to Belarus
                              2 aaGuns moved from Bryansk to Belarus
                              1 infantry moved from Novgorod to Belarus
                              1 infantry moved from Novgorod to Belarus
                              1 infantry moved from Western Ukraine to Eastern Poland
                              1 infantry moved from Russia to Bryansk
                              10 mine_unarmeds moved from Russia to Bryansk
                              1 infantry moved from Baltic States to Belarus
                              2 armour moved from Russia to Novosibirsk
                              1 R_Europe_Rail and 1 armour moved from Russia to Buryatia
                              1 submarine moved from 111 Sea Zone to 109 Sea Zone
                      
                          Place Units - Russians
                              1 artillery placed in Novgorod
                              1 Soviet_Commisar, 3 armour, 1 artillery and 1 elite placed in Russia
                      
                          Turn Complete - Russians
                              Russians collect 37 PUs; end with 45 PUs
                      

                      998bc51e-10b7-49d8-a6fc-dc463bf6bc76-exp-game-3-trout-vs.panzer-r2.tsvg

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                      • Panzerstahl-Helm 0P Offline
                        Panzerstahl-Helm 0
                        last edited by

                        @Trout

                        Guten Morgen,

                        slight adjustments in EDIT after my NCM.
                        I forgot to move 2 inf +2 art from Japan to Korea and Kiangsu (1 inf + 1 art. in each case)

                        BR

                        Game History

                        Round: 2
                        
                            Purchase Units - Japanese
                                Japanese buy 1 Japanese_LCV, 1 artillery, 1 elite, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                        
                            Politics - Japanese
                                Japanese takes Political Action: Political Action Japanese To War With Russians
                                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                        
                            Combat Move - Japanese
                                Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                1 infantry moved from Chahar to Suiyuyan
                                      Japanese take Suiyuyan from Chinese
                                1 infantry moved from Chahar to Hopei
                                      Japanese take Hopei from Chinese
                                1 infantry moved from Anhwe to Kweichow
                                      Japanese take Kweichow from Chinese
                                1 infantry moved from Korea to Amur
                                1 infantry moved from Manchuria to Amur
                                1 fighter and 1 tactical_bomber moved from Manchuria to Amur
                                2 infantry moved from Hunan to Yunnan
                                2 infantry moved from Kwangsi to Yunnan
                                4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                        
                            Combat - Japanese
                                Battle in Amur
                                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                                    Russians defend with 1 infantry
                                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Amur, round 2 : 3/4 hits, 1,50 expected hits
                                        Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
                                        1 infantry owned by the Russians lost in Amur
                                    Japanese win, taking Amur from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                                    Casualties for Russians: 1 infantry
                                Battle in Yunnan
                                    Japanese attack with 4 fighters, 4 infantry and 3 tactical_bombers
                                    Chinese defend with 2 infantry
                                        Japanese roll dice for 4 fighters, 4 infantry and 3 tactical_bombers in Yunnan, round 2 : 3/11 hits, 4,67 expected hits
                                        Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                                        1 infantry owned by the Japanese lost in Yunnan
                                        2 infantry owned by the Chinese lost in Yunnan
                                    Japanese win, taking Yunnan from Chinese with 4 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                                    Casualties for Japanese: 1 infantry
                                    Casualties for Chinese: 2 infantry
                                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
                        
                            Non Combat Move - Japanese
                                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Chahar
                                Trigger Japanese Conquer Russians Territory By Mongolia 3: has removed 2 infantry owned by Russians in Olgiy
                                Trigger Japanese Conquer Russians Territory By Mongolia 3: has removed 1 infantry owned by Russians in Ulaanbaatar
                                Trigger Japanese Conquer Russians Territory By Mongolia 3: has removed 2 infantry owned by Russians in Buyant-Uhaa
                                Trigger Japanese Conquer Russians Territory By Mongolia 3: has removed 1 infantry owned by Russians in Dzavhan
                                Trigger Japanese Conquer Russians Territory By Mongolia 3: Russians has 2 infantry placed in Olgiy
                                Trigger Japanese Conquer Russians Territory By Mongolia 3: Russians has 1 infantry placed in Ulaanbaatar
                                Trigger Japanese Conquer Russians Territory By Mongolia 3: Russians has 2 infantry placed in Buyant-Uhaa
                                Trigger Japanese Conquer Russians Territory By Mongolia 3: Russians has 1 infantry placed in Dzavhan
                                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                                3 fighters and 2 tactical_bombers moved from Yunnan to Anhwe
                                1 artillery and 3 infantry moved from Kiangsi to Hunan
                                1 fighter and 1 tactical_bomber moved from Amur to Manchuria
                                1 armour moved from Korea to Manchuria
                                5 infantry moved from Manchuria to Jehol
                                1 aaGun moved from Jehol to Anhwe
                                2 J_Rails and 2 infantry moved from Kiangsu to Chahar
                                1 fighter and 1 tactical_bomber moved from Manchuria to Chahar
                                2 infantry moved from Anhwe to Chahar
                                1 transport moved from 36 Sea Zone to 37 Sea Zone
                                2 infantry moved from Siam to 37 Sea Zone
                                2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                                2 infantry moved from 36 Sea Zone to Kwangsi
                                1 tactical_bomber moved from Japan to Anhwe
                                1 fighter moved from Okinawa to Japan
                                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                        
                            Place Units - Japanese
                                2 submarines placed in 6 Sea Zone
                                Turning on Edit Mode
                                EDIT: Turning off Edit Mode
                                Turning on Edit Mode
                                EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 transport
                                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
                                EDIT: Removing units owned by Japanese from Japan: 1 artillery and 1 infantry
                                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 artillery and 1 infantry
                                EDIT: Removing units owned by Japanese from Japan: 1 artillery and 1 infantry
                                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 artillery and 1 infantry
                                EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 artilleries, 2 infantry and 2 transports
                                EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 transport
                                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
                                EDIT: Adding units owned by Japanese to Korea: 1 artillery and 1 infantry
                                EDIT: Adding units owned by Japanese to Kiangsu: 1 artillery and 1 infantry
                                EDIT: Turning off Edit Mode
                                1 Japanese_LCV and 1 elite placed in Japan
                                1 artillery and 9 infantry placed in Korea
                        
                            Turn Complete - Japanese
                                Japanese collect 34 PUs; end with 34 PUs
                                Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 42 PUs
                                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 52 PUs
                        

                        Combat Hit Differential Summary :

                        Chinese regular : 0,33
                        Japanese regular : -0,17
                        Russians regular : -0,33
                        

                        998bc51e-10b7-49d8-a6fc-dc463bf6bc76-exp-game-3-trout-vs.panzer-J2.tsvg

                        T 1 Reply Last reply Reply Quote 0
                        • T Offline
                          Trout @Panzerstahl-Helm 0
                          last edited by

                          @panzerstahl-helm-0 Good mornin'. Yanks still at home eating burgers and hot dogs. Too much Axis firepower in Med so Gibraltar is yours sir. Italians in Africa fought like .. well like Italians. But Doenitz' UBoats earned some extra Jagrmeister by having exceptional convoy results. One clarification question: I believe the Mongol commie dudes have to stay within Mongolia but I am not 100% sure. I looked at the OOB rulebook and still am a bit unsure. Do you know if they need to stay and tend their horses in their homeland or whether they are allowed to hang out in Siberia if they want to go on an excursion there?

                          Game History

                          Round: 2
                          
                              Purchase Units - Americans
                                  Americans buy 4 Fortifications, 1 artillery, 2 carriers, 1 elite, 1 transport and 1 usa_fighter; Remaining resources: 2 PUs; 
                          
                              Politics - Americans
                                  Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                          
                              Combat Move - Americans
                                  Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                          
                              Combat - Americans
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                          
                              Non Combat Move - Americans
                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                  Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States
                                  Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States
                                  1 artillery moved from Western United States to 10 Sea Zone
                                  1 infantry moved from Western United States to 10 Sea Zone
                                  1 Heavy_BB, 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                                  1 infantry moved from 26 Sea Zone to Hawaiian Islands
                                  1 artillery moved from 26 Sea Zone to Hawaiian Islands
                                  1 usa_fighter moved from Hawaiian Islands to 26 Sea Zone
                                  1 destroyer moved from 23 Sea Zone to 26 Sea Zone
                                  1 submarine moved from 23 Sea Zone to 26 Sea Zone
                                  2 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
                                  2 infantry moved from 35 Sea Zone to Philippines
                                  1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                                  1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 10 Sea Zone
                                  1 infantry moved from 10 Sea Zone to Western United States
                                  1 artillery moved from 10 Sea Zone to Western United States
                                  1 Rail and 1 elite moved from Eastern United States to Western United States
                          
                              Place Units - Americans
                                  1 carrier placed in 10 Sea Zone
                                  1 carrier and 1 transport placed in 101 Sea Zone
                                  1 usa_fighter placed in 101 Sea Zone
                                  1 artillery and 1 elite placed in Eastern United States
                                  4 Fortifications placed in Philippines
                                  Americans undo move 3.
                                  1 usa_fighter placed in Eastern United States
                          
                              Turn Complete - Americans
                                  Americans collect 52 PUs; end with 54 PUs
                          
                              Purchase Units - Chinese
                                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                  Chinese buy 6 infantry; Remaining resources: 0 PUs; 
                          
                              Combat Move - Chinese
                                  Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                                  1 infantry moved from Shensi to Suiyuyan
                                  1 fighter moved from Shensi to Suiyuyan
                                  1 infantry moved from Shensi to Suiyuyan
                          
                              Combat - Chinese
                                  Battle in Suiyuyan
                                      Chinese attack with 1 fighter and 2 infantry
                                      Japanese defend with 1 infantry
                                          Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
                                          Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                                          1 infantry owned by the Japanese lost in Suiyuyan
                                      Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                                      Casualties for Japanese: 1 infantry
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                          
                              Non Combat Move - Chinese
                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                  Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                                  1 fighter moved from Suiyuyan to Shensi
                                  2 infantry moved from Szechwan to Shensi
                          
                              Place Units - Chinese
                                  6 infantry placed in Shensi
                          
                              Turn Complete - Chinese
                                  Chinese collect 6 PUs; end with 6 PUs
                                  Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
                          
                              Purchase Units - British
                                  Note to players British: It is Late 1940 and the British Army has Formed a Tank Army.     They are Commanded by a Tank General.  You may only have 1 Tank Army at any one time.
                                  Trigger UKTankGeneral: buyUK_TankGeneral added to productionBritish
                                  British buy 3 Fortifications, 1 UK_LCV, 1 artillery, 1 demo_harbour, 7 infantry, 2 uk_armours, 1 uk_fighter and 1 uk_para; Remaining resources: 1 PUs; 3 AirLendLease; 3 NavyLendLease; 
                          
                              Politics - British
                                  Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                          
                              Combat Move - British
                                  Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                  1 infantry moved from Belgian Congo to Kenya
                                  1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                                  1 infantry moved from Egypt to Alexandria
                                        British take Alexandria from Italians
                                  2 infantry moved from Persia to 80 Sea Zone
                                  2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                                  2 infantry moved from 72 Sea Zone to Kenya
                                  1 cruiser moved from 76 Sea Zone to 72 Sea Zone
                                  1 battleship moved from 39 Sea Zone to 72 Sea Zone
                                  1 uk_tactical_bomber moved from Egypt to Kenya
                                  1 infantry moved from Egypt to Anglo Egyptian Sudan
                                  1 artillery moved from Egypt to Anglo Egyptian Sudan
                                  1 uk_armour moved from Egypt to Anglo Egyptian Sudan
                                  1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                                  1 uk_fighter moved from 92 Sea Zone to 110 Sea Zone
                                  2 uk_fighters moved from United Kingdom to 110 Sea Zone
                                  1 bomber moved from United Kingdom to 110 Sea Zone
                          
                              Combat - British
                                  Battle in Anglo Egyptian Sudan
                                      British attack with 1 artillery, 1 infantry and 1 uk_armour
                                      Italians defend with 1 infantry
                                          British roll dice for 1 artillery, 1 infantry and 1 uk_armour in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.17 expected hits
                                          Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                                          1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                                      British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 infantry and 1 uk_armour remaining. Battle score for attacker is 3
                                      Casualties for Italians: 1 infantry
                                  Battle in 110 Sea Zone
                                      British attack with 1 bomber, 1 destroyer and 3 uk_fighters
                                      Germans defend with 2 GermanUBoats
                                          British roll dice for 1 bomber, 1 destroyer and 3 uk_fighters in 110 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                                          Germans roll dice for 2 GermanUBoats in 110 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                                          2 GermanUBoats owned by the Germans lost in 110 Sea Zone
                                      British win with 1 bomber, 1 destroyer and 3 uk_fighters remaining. Battle score for attacker is 8
                                      Casualties for Germans: 2 GermanUBoats
                                  Battle in Kenya
                                      British attack with 3 infantry and 1 uk_tactical_bomber
                                      Italians defend with 1 artillery and 2 infantry
                                          British roll dice for 1 battleship and 1 cruiser in Kenya, round 2 : 1/2 hits, 1.17 expected hits
                                          British roll dice for 3 infantry and 1 uk_tactical_bomber in Kenya, round 2 : 2/4 hits, 1.00 expected hits
                                          Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 0/3 hits, 1.00 expected hits
                                          1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Kenya
                                      British win, taking Kenya from Italians with 3 infantry and 1 uk_tactical_bomber remaining. Battle score for attacker is 10
                                      Casualties for Italians: 1 artillery and 2 infantry
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                          
                              Non Combat Move - British
                                  Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Tanganyika Territory
                                  Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Union of South Africa
                                  1 uk_tactical_bomber moved from Kenya to Egypt
                                  1 uk_armour moved from Union of South Africa to Belgian Congo
                                  1 Rail and 1 infantry moved from Union of South Africa to Tanganyika Territory
                                  1 battleship, 1 carrier, 3 cruisers and 1 uk_fighter moved from 92 Sea Zone to 98 Sea Zone
                                  1 uk_fighter moved from Malta to 98 Sea Zone
                                  1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                                  1 artillery moved from Burma to India
                                  2 infantry moved from Burma to India
                                  1 transport moved from 41 Sea Zone to 39 Sea Zone
                                  2 infantry moved from India to 39 Sea Zone
                                  2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                                  2 infantry moved from 41 Sea Zone to Sumatra
                                  1 infantry moved from Burma to Shan State
                                  3 uk_fighters moved from 110 Sea Zone to United Kingdom
                                  1 bomber moved from 110 Sea Zone to United Kingdom
                                  1 battleship moved from 104 Sea Zone to 88 Sea Zone
                          
                              Place Units - British
                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                  Units in Gibraltar being upgraded or consumed: 1 harbour
                                  1 demo_harbour placed in Gibraltar
                                  3 Fortifications placed in Sumatra
                                  1 artillery, 2 infantry and 1 uk_armour placed in India
                                  1 UK_LCV, 1 infantry and 1 uk_para placed in United Kingdom
                                  2 infantry and 1 uk_fighter placed in Egypt
                                  British undo move 5.
                                  2 infantry placed in Union of South Africa
                                  1 infantry and 1 uk_armour placed in Egypt
                                  1 infantry placed in Egypt
                                  1 uk_fighter placed in United Kingdom
                          
                              Turn Complete - British
                                  Total Cost from Convoy Blockades: 9
                                      Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,2
                                      Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,5,1,6
                                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1
                                  British collect 42 PUs (9 lost to blockades); end with 43 PUs
                                  Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 49 PUs
                                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 54 PUs
                          

                          Combat Hit Differential Summary :

                          Chinese regular : 0.17
                          Italians regular : -1.33
                          Japanese regular : -0.33
                          Germans regular : -0.33
                          British regular : 2.17
                          

                          ac535389-de48-4f12-aea3-061fd162f6dc-exp-game-3-trout-vs.panzer-uk2.tsvg

                          B 1 Reply Last reply Reply Quote 0
                          • B Offline
                            beelee @Trout
                            last edited by beelee

                            @trout

                            Hi
                            yea it just says the OOB rule is eliminated start of Turn 3. I think that's just them turning soviet if JPN attacks. They would still turn pro allied possibly the way other Neutrals would or maybe they don't do anything. I've asked the captain that before but I don't remember what the answer was.

                            I will try and search it at the other site. I don't have much luck with the nodeBB search function though 🙂

                            Edit
                            I think they are treated as a strict neutral then. Still not entirely sure though.

                            https://www.axisandallies.org/forums/assets/uploads/files/1710313916575-g40-strict-neutrals.pdf

                            Edit 2
                            I think the way I have it set up is that Mongolia turns Pro Allied or Pro Axis depending on who attacks it but it doesn't trigger all the Neutrals, although some players have to DOW on both to attack Mongolia.

                            Edit 3
                            This was all I could find

                            Screenshot from 2026-01-09 16-18-19.png

                            Screenshot from 2026-01-09 16-19-39.png

                            Screenshot from 2026-01-09 16-17-36.png

                            So I think they just become a Strict Neutral once the NAP goes into affect.

                            Idk. You could ask him.

                            Edit
                            F it I asked him lol

                            but yea, think it becomes a Strict Neutral.

                            1 Reply Last reply Reply Quote 0
                            • Panzerstahl-Helm 0P Offline
                              Panzerstahl-Helm 0
                              last edited by

                              @Trout

                              Ahoi.
                              I am crawling through the rules as well and can´t find a proper Endlösung for them neither... In one of my previous games against barnee the Mongloians were threated like Russians and they were able to move or else just like regular Russian troops.

                              For now I proceeded with Italy, since it does not affect above rule question.
                              Lets see what The Captain has as answer.

                              BR

                              Game History

                              Round: 2
                              
                                  Purchase Units - Italians
                                      Italians buy 1 Italian_LCV, 1 Repair_BB, 1 artillery, 1 infantry and 1 italian_para; Remaining resources: 0 PUs; 
                              
                                  Place Units - Italians
                                      1 Repair_BB placed in 93 Sea Zone
                              
                                  Combat Move - Italians
                                      Trigger British DemoHarbour: has removed 1 demo_harbour owned by British in Gibraltar
                                      Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                                      1 unit repaired.
                                          Turning on Edit Mode
                                          EDIT: Italians takes Syria from French
                                          EDIT: Turning off Edit Mode
                                      Trigger Italians RemoveRepair BB: has removed 1 Repair_BB owned by Italians in 93 Sea Zone
                                      2 infantry moved from Southern France to 93 Sea Zone
                                      2 infantry moved from Southern France to 93 Sea Zone
                                      2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                                      2 infantry moved from 92 Sea Zone to Morocco
                                      2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                                      2 infantry moved from 92 Sea Zone to Gibraltar
                                      1 bomber moved from Southern Italy to Morocco
                                      1 artillery and 1 mech_infantry moved from Tunisia to Algeria
                                            Italians take Algeria from French
                                      EDIT: 1 italian_para moved from Southern Italy to Syria
                                      2 infantry moved from Tobruk to Alexandria
                                      1 fighter moved from Southern Italy to Alexandria
                                      2 cruisers moved from 93 Sea Zone to 92 Sea Zone
                                      1 battleship moved from 93 Sea Zone to 92 Sea Zone
                              
                                  Combat - Italians
                                      Battle in Gibraltar
                                      Battle in Morocco
                                          Italians attack with 1 bomber and 2 infantry
                                          French defend with 2 infantry
                                              Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1,17 expected hits
                                              Italians roll dice for 1 bomber and 2 infantry in Morocco, round 2 : 1/3 hits, 1,00 expected hits
                                              French roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits
                                              1 infantry owned by the Italians lost in Morocco
                                              2 infantry owned by the French lost in Morocco
                                          Italians win, taking Gibraltar from British, taking Morocco from French with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                                          Casualties for Italians: 1 infantry
                                          Casualties for French: 2 infantry
                                      Battle in Alexandria
                                          Italians attack with 1 fighter and 2 infantry
                                          British defend with 1 infantry
                                              Italians roll dice for 1 fighter and 2 infantry in Alexandria, round 2 : 1/3 hits, 0,83 expected hits
                                              British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                                              1 infantry owned by the British lost in Alexandria
                                          Italians win, taking Alexandria from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                                          Casualties for British: 1 infantry
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                              
                                  Non Combat Move - Italians
                                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                      Turning on Edit Mode
                                      EDIT: Turning off Edit Mode
                                      Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy
                                      1 fighter moved from Alexandria to Tobruk
                                      1 bomber moved from Morocco to Southern France
                                      1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                                      1 submarine moved from 93 Sea Zone to 92 Sea Zone
                                      EDIT: 1 Italian_LCV and 2 infantry moved from Southern Italy to Syria
                                      EDIT: 1 Italian_LCV moved from Southern Italy to Greece
                                      1 artillery moved from Northern Italy to Southern Italy
                                      1 armour moved from Northern Italy to Romania
                                      1 aaGun moved from Northern Italy to Southern France
                                      1 aaGun moved from Southern France to Normandy Bordeaux
                              
                                  Place Units - Italians
                                      1 Italian_LCV, 1 infantry and 1 italian_para placed in Southern Italy
                                      1 artillery placed in Northern Italy
                              
                                  Turn Complete - Italians
                                      Total Cost from Convoy Blockades: 1
                                          Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,6,2,2,4,1,1,3,5
                                      Italians collect 15 PUs (1 lost to blockades); end with 15 PUs
                                      Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 18 PUs
                                      Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                                      Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                              

                              Combat Hit Differential Summary :

                              French regular : 0,33
                              Italians regular : -0,00
                              British regular : -0,33
                              

                              ac535389-de48-4f12-aea3-061fd162f6dc-exp-game-3-trout-vs.panzer-IT2.tsvg

                              B T 4 Replies Last reply Reply Quote 1
                              • B Offline
                                beelee @Panzerstahl-Helm 0
                                last edited by beelee

                                @panzerstahl-helm-0

                                Hi Panzer

                                Yea I think that might have been the game where the Soviets attacked RD 2 so the OOB rules were still in affect.

                                Edit
                                Ahh I just looked at your game. So JPN DOW on SSR and attacked Amur. That triggers the OOB Mongolia rule as the NAP between Russia and JPN is not in affect in Late 1940

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                                • T Offline
                                  Trout @Panzerstahl-Helm 0
                                  last edited by

                                  @panzerstahl-helm-0 I think I am leaning to them not being able to leave Mongolia as it seems as if it would specifically say that in the OOB rulebook if they could since other strict neutrals can't either. So I will play that way unless Captain provides a reply otherwise. I think we all agree that for first two turns, the OOB rules are followed on this subject.

                                  B 1 Reply Last reply Reply Quote 0
                                  • T Offline
                                    Trout @Panzerstahl-Helm 0
                                    last edited by

                                    @panzerstahl-helm-0 Frenchie choo choo'd over to Egypt as I had one SRM left over for UK. Over to you for G3! Game History

                                    Round: 2
                                    
                                        Purchase Units - ANZAC
                                            ANZAC buy 3 Fortifications, 1 destroyer and 2 infantry; Remaining resources: 1 PUs; 
                                    
                                        Combat Move - ANZAC
                                    
                                        Combat - ANZAC
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                    
                                        Non Combat Move - ANZAC
                                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                            1 fighter moved from Malaya to India
                                            1 transport moved from 42 Sea Zone to 45 Sea Zone
                                            1 infantry moved from Dutch New Guinea to 45 Sea Zone
                                            1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                                            1 infantry moved from 44 Sea Zone to Celebes
                                                  ANZAC take Celebes from Dutch
                                            1 infantry moved from New Guinea to Dutch New Guinea
                                            1 infantry moved from New South Wales to 62 Sea Zone
                                            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                                            1 infantry moved from Queensland to 54 Sea Zone
                                            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                                            2 infantry moved from 42 Sea Zone to Java
                                    
                                        Place Units - ANZAC
                                            3 Fortifications placed in Java
                                            2 infantry placed in New South Wales
                                            1 destroyer placed in 62 Sea Zone
                                    
                                        Turn Complete - ANZAC
                                            ANZAC collect 17 PUs; end with 18 PUs
                                            Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 19 PUs
                                            Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 21 PUs
                                    
                                        Politics - French
                                            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                                    
                                        Combat Move - French
                                    
                                        Combat - French
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                    
                                        Non Combat Move - French
                                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                            Turning on Edit Mode
                                            EDIT: Turning off Edit Mode
                                            1 infantry moved from Trans-Jordan to Egypt
                                            1 cruiser moved from 87 Sea Zone to 69 Sea Zone
                                            EDIT: 1 infantry moved from French Central Africa to Egypt
                                    
                                        Turn Complete - French
                                    

                                    Combat Hit Differential Summary :

                                    cf6696d9-9d4d-4763-a588-4e932651b67d-exp-game-3-trout-vs.panzer-f2.tsvg

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                                    • B Offline
                                      beelee @Trout
                                      last edited by beelee

                                      @trout

                                      they turn Russian as per the OOB rules. Triplea handles this correctly

                                      Edit

                                      OOB rulebook

                                      Screenshot from 2026-01-09 18-30-26.png

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                                      • T Offline
                                        Trout @beelee
                                        last edited by

                                        @beelee So they can visit Kamchatka for grizzly bear hunting or sneak over to China for some chop suey?

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                                        • B Offline
                                          beelee @Trout
                                          last edited by beelee

                                          @trout

                                          heh heh yea they become Russian. Probably just get used as cannon fodder though 🙂

                                          OOB rulebook page 38 https://www.hasbro.com/common/documents/60D52426B94D40B98A9E78EE4DD8BF94/6B7BC7B257E049558181A7D71B822DCF.pdf

                                          Screenshot from 2026-01-09 18-30-26.png

                                          Edit
                                          I think the last paragraph implies that they are a Strict Neutral after turn 3 in HRE

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                                          • T Offline
                                            Trout @beelee
                                            last edited by

                                            @beelee I had a few minutes to research my question. Still unclear to me except that HRE rulebook clearly says that an attack on Turn 2 wipes away all of the Non-Aggression Pact house rules. So I asked Krieghund the question after searching the A&A forum a bit and still not finding any answer except that they convert to Soviet dudes. Since Krieghund is the official judge for the G40 rules, hoping he will respond.

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