Game 3 Trout (Allies) vs. Panzer (Axis)
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@beelee So they can visit Kamchatka for grizzly bear hunting or sneak over to China for some chop suey?
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heh heh yea they become Russian. Probably just get used as cannon fodder though

OOB rulebook page 38 https://www.hasbro.com/common/documents/60D52426B94D40B98A9E78EE4DD8BF94/6B7BC7B257E049558181A7D71B822DCF.pdf

Edit
I think the last paragraph implies that they are a Strict Neutral after turn 3 in HRE -
@beelee I had a few minutes to research my question. Still unclear to me except that HRE rulebook clearly says that an attack on Turn 2 wipes away all of the Non-Aggression Pact house rules. So I asked Krieghund the question after searching the A&A forum a bit and still not finding any answer except that they convert to Soviet dudes. Since Krieghund is the official judge for the G40 rules, hoping he will respond.
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yea it works correctly for OOB. Game has been up on triplea for 15 years now. I know they have it right.
If JPN attacks any TTy adjacent to Mongolia, the Mongols turn Russian.
Edit
So after they turn Russian, Zhukov can do whatever he wants with them. -
@panzerstahl-helm-0 Good evening. You are probably sleeping right now next to your Italian sweetie. Got an answer from Krieghund so the Mongols are full-fledged commie dudes now. Can go wherever Soviets want them to and learn to eat borscht instead of horsehair soup.
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Ok, that is what I thought as well and how I understood the rules.
So all clear. and we can happily proceed with the game.
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The Med is a hot spot! It might become to small all the ships!
The Hood went on her last journey.Russia is up!
BR
Guten Abend.
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans triggerAttachmenEarly1941Red: has removed 1 Early1941 owned by Changer in Early 1941 triggerAttachmenLate1940: has removed 1 Late1940_red owned by Changer in Late 1940 triggerAttachmenEarly1941Red: Changer has 1 Early1941_red placed in Early 1941 Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone triggerAttachmenLate1940: Changer has 1 Late1940 placed in Late 1940 Germans buy 3 GermanUBoats, 1 German_Engineer, 2 German_LCVs, 1 Panzer_General, 2 Waffen_Obersts, 1 bomber, 1 german_para, 4 infantry and 1 waffen_infantry; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 infantry and 2 waffen_infantrys 2 Waffen_Obersts and 1 waffen_infantry placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany 2 GermanUBoats moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 GermanUBoat moved from 91 Sea Zone to 88 Sea Zone 2 bombers moved from France to 88 Sea Zone 2 bombers moved from Western Germany to 88 Sea Zone 2 fighters and 2 tactical_bombers moved from Southern France to 110 Sea Zone 1 fighter moved from 93 Sea Zone to 110 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 2 GermanUBoats, 4 fighters and 4 tactical_bombers British defend with 1 destroyer Germans roll dice for 2 GermanUBoats in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 GermanUBoat owned by the Germans lost in 110 Sea Zone 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 1 GermanUBoat, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 GermanUBoat Casualties for British: 1 destroyer Battle in 88 Sea Zone Germans attack with 1 GermanUBoat and 4 bombers British defend with 1 battleship Germans roll dice for 1 GermanUBoat in 88 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 4 bombers in 88 Sea Zone, round 2 : 4/4 hits, 2,67 expected hits British roll dice for 1 battleship in 88 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits 1 battleship owned by the British lost in 88 Sea Zone Germans win with 1 GermanUBoat and 4 bombers remaining. Battle score for attacker is 15 Casualties for British: 1 battleship Non Combat Move - Germans Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Germany Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 112 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 4 bombers moved from 88 Sea Zone to Gibraltar 1 GermanUBoat, 1 battleship and 1 cruiser moved from 112 Sea Zone to 91 Sea Zone 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from Southern France to 93 Sea Zone 1 German_Heavy_BB, 1 carrier, 2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 fighter moved from 93 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from Southern Italy to 92 Sea Zone 2 infantry moved from Yugoslavia to Slovakia Hungary 4 infantry moved from Slovakia Hungary to Poland 1 elite moved from Germany to Poland 2 armour and 1 mech_infantry moved from Yugoslavia to Slovakia Hungary 2 infantry moved from Slovakia Hungary to Romania 2 fighters moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 2 armour moved from Germany to Holland Belgium 1 artillery moved from France to Normandy Bordeaux 2 waffen_infantrys moved from Germany to Holland Belgium 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 Waffen_Arty and 1 Waffen_Oberst moved from Germany to Holland Belgium 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Germany to Denmark 1 armour moved from Germany to Denmark 1 armour moved from Germany to Poland 1 GermanUBoat moved from 106 Sea Zone to 89 Sea Zone Place Units - Germans 1 German_Engineer, 2 German_LCVs, 1 Panzer_General and 1 german_para placed in Germany 1 bomber and 4 infantry placed in Western Germany 3 GermanUBoats placed in 93 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from Bulgaria: 3 infantry EDIT: Adding units owned by Germans to Romania: 3 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Germans collect 44 PUs; end with 44 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Germans regular : 1,33 British regular : 0,00cf6696d9-9d4d-4763-a588-4e932651b67d-exp-game-3-trout-vs.panzer-G3.tsvg
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@panzerstahl-helm-0 Game History
Round: 3 Purchase Units - Russians Note to players Russians: <body><b>It is Early 1941 and The Soviet Union can Form up to 2 Tank Armies.<br><br><img src="Tank_General.png"/><br><br><br />You may purchase 1 Tank General per turn.<b></body> Note to players Russians: It is Early 1941 and The Soviet Union has Tankograd Up and Running ! Russia receives 1 Free Tank per turn as long as they control the Urals. Trigger TankGeneral: buyTank_General added to productionRussians Russians buy 1 Tank_General, 4 armour, 1 elite and 1 russian_para; Remaining resources: 10 PUs; 3 AirLendLease; 3 TankLendLease; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Note to players Japanese: The Godless Communists Attack Japan! After Russian Combat Move Japan May Immediately Place the Amount of PUs it Cost Russia to Declare War in Units in any Non Combat Japanese Controlled Terr.... Combat - Russians Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Russians Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Buryatia 1 infantry moved from Ulaanbaatar to Buryatia 2 infantry moved from Olgiy to Kansu 1 armour moved from Novosibirsk to Kansu 1 Soviet_Commisar moved from Russia to Novosibirsk 2 armour moved from Russia to Novosibirsk 1 mine_unarmed moved from Bryansk to Belarus 9 mine_unarmeds moved from Bryansk to Western Ukraine 2 infantry moved from Rostov to Caucasus 1 elite moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 artillery moved from Novgorod to Belarus 2 fighters moved from Novgorod to Russia 1 tactical_bomber moved from Novgorod to Russia 1 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 infantry moved from Dzavhan to Olgiy 1 Russian_Rail moved from Russia to Novosibirsk 1 Russian_Rail and 1 Soviet_Commisar moved from Novosibirsk to Buryatia 1 Russian_Rail moved from Russia to Novosibirsk 1 Russian_Rail and 1 armour moved from Novosibirsk to Buryatia 1 R_Europe_Rail moved from Russia to Urals 1 R_Europe_Rail and 1 armour moved from Urals to Buryatia 2 infantry moved from Yenisey to Olgiy Place Units - Russians 1 Tank_General, 4 armour, 1 elite and 1 russian_para placed in Russia Turning on Edit Mode EDIT: Adding units owned by Russians to Russia: 1 1stTankArmy EDIT: Removing units owned by Russians from Russia: 5 armour EDIT: Removing units owned by Russians from Russia: 1 Tank_General EDIT: Adding units owned by Russians to 1st Tank: 1 Tank_General and 5 armour EDIT: Removing units owned by Russians from 1st Tank: 1 1stTankArmy EDIT: Adding units owned by Russians to Buryatia: 1 1stCorps EDIT: Removing units owned by Russians from Buryatia: 1 Soviet_Commisar EDIT: Removing units owned by Russians from Buryatia: 3 armour EDIT: Removing units owned by Russians from 1st Corps: 1 1stCorps EDIT: Adding units owned by Russians to 1st Corps: 1 Soviet_Commisar_3 and 3 armour EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 36 PUs; end with 46 PUsChurchill concerned about the status of the Med. Huddling with his advisors now.
053e14d8-3e8a-4c26-9935-4c15cef394ce-exp-game-3-trout-vs.panzer-r3.tsvg
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Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 Fortification, 1 elite, 10 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu Turning on Edit Mode EDIT: Japanese takes Soviet Far East from Russians EDIT: Turning off Edit Mode Note to players Russians: Japanese Sneak Attack! After Japanese Combat Move Russia May Immediately Place the Amount of PUs it Cost Japan to Declare War in Units in any Non Combat Russian Territory Or Add to their Tre.... 1 infantry moved from Amur to Buyant-Uhaa 1 infantry moved from Manchuria to Buyant-Uhaa 3 infantry moved from Chahar to Suiyuyan 1 fighter and 1 tactical_bomber moved from Chahar to Suiyuyan 1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians EDIT: 1 Japanese_LCV, 1 elite and 1 infantry moved from Japan to Soviet Far East 1 artillery moved from Manchuria to Buyant-Uhaa 1 infantry moved from Chahar to Central Mongolia Japanese take Central Mongolia from Russians 1 infantry moved from Manchuria to Buyant-Uhaa Combat - Japanese Battle in Suiyuyan Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Suiyuyan, round 2 : 3/7 hits, 2,83 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Suiyuyan 2 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Buyant-Uhaa Japanese attack with 1 artillery and 3 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Buyant-Uhaa, round 2 : 2/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Buyant-Uhaa Japanese win, taking Buyant-Uhaa from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Japanese Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kweichow 1 armour and 1 mech_infantry moved from Manchuria to Chahar 1 infantry moved from Korea to Amur 2 infantry moved from Manchuria to Buyant-Uhaa 2 J_Rails moved from Kiangsu to Korea 2 J_Rails and 2 infantry moved from Korea to Kweichow 2 infantry moved from Yunnan to Kweichow 1 infantry moved from Hopei to Kweichow 1 aaGun and 1 artillery moved from Anhwe to Kweichow 1 fighter moved from Suiyuyan to Manchuria 1 tactical_bomber moved from Suiyuyan to Manchuria 1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow 2 artilleries and 3 infantry moved from Hunan to Kweichow 1 transport moved from 36 Sea Zone to 19 Sea Zone 2 infantry moved from Okinawa to 19 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from Korea to 6 Sea Zone 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsi 1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsi 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 5 infantry moved from 19 Sea Zone to Kiangsu 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 submarine moved from 36 Sea Zone to 41 Sea Zone 1 Japan_destroyer and 1 carrier moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 4 infantry moved from Korea to Manchuria 1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi 2 bombers moved from Kwangsi to Kiangsi Place Units - Japanese 1 submarine and 2 transports placed in 6 Sea Zone 1 elite placed in Japan 10 infantry placed in Korea 1 Fortification placed in Caroline Islands Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 45 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 55 PUsCombat Hit Differential Summary :
Chinese regular : 1,33 Japanese regular : 1,17 Russians regular : -0,33053e14d8-3e8a-4c26-9935-4c15cef394ce-exp-game-3-trout-vs.panzer-j3.tsvg
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@panzerstahl-helm-0 Good morning Herr Panzer! Can you please review my attack on S. France for your understanding of how the AAA rolls go? Attacking with 2 paratroopers and 1 Strat Bomber. I think you roll three dice and then I choose whether paratrooper or bomber gets killed from that, but I am not 100% sure so wanted to ask before I roll for my UK combat. Thanks!
99f776a8-dd71-44b5-be46-ba60caa0564e-exp-game-3-trout-vs.panzer-uk3.tsvg
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Hi Trout
I think the way it works is you roll 2 for the Paras and then 1 for the Bmbr. So they're separate rolls.
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@beelee Game History
Round: 3 Purchase Units - Americans Americans buy 2 Fortifications, 1 Heavy_BB, 1 destroyer, 1 elite and 2 usa_fighters; Remaining resources: 4 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States Combat - Americans Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Americans Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States 1 usa_fighter moved from Western United States to 10 Sea Zone 1 elite moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 carrier, 1 elite, 1 transport and 1 usa_fighter moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 elite moved from 26 Sea Zone to Hawaiian Islands 1 Rail and 1 elite moved from Eastern United States to Western United States 1 infantry moved from Central United States to Eastern United States Place Units - Americans 2 Fortifications placed in Philippines 1 elite placed in Eastern United States 1 Heavy_BB, 1 destroyer and 1 usa_fighter placed in 101 Sea Zone 1 usa_fighter placed in 101 Sea Zone Turn Complete - Americans Note to players Americans: <body>America has joined the Allies, and declared war on Germany and Italy!</body> Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 4,3 Americans collect 49 PUs (3 lost to blockades); end with 53 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu 14 infantry moved from Shensi to Tsinghai 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 1 Fortification, 2 Seafires, 1 carrier, 1 destroyer, 3 infantry, 1 uk_armour and 2 uk_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 uk_para moved from United Kingdom to Southern France EDIT: 1 uk_para moved from United Kingdom to Southern France 1 bomber moved from United Kingdom to Southern France 2 uk_fighters moved from 98 Sea Zone to Syria 1 uk_armour moved from Egypt to Syria 1 mech_infantry moved from Egypt to Syria 1 uk_armour moved from Anglo Egyptian Sudan to Alexandria 1 artillery moved from Egypt to Alexandria 4 infantry moved from Egypt to Alexandria 1 uk_tactical_bomber moved from Egypt to Syria 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians Combat - British Battle in Alexandria British attack with 1 artillery, 4 infantry and 1 uk_armour Italians defend with 2 infantry British win, taking Alexandria from Italians with 1 artillery, 3 infantry and 1 uk_armour remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in Syria British attack with 1 mech_infantry, 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber Italians defend with 1 Italian_LCV, 2 infantry and 1 italian_para British win with 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry and 1 uk_armour Casualties for Italians: 1 Italian_LCV, 2 infantry and 1 italian_para Battle in Southern France British attack with 1 bomber and 2 uk_paras Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 aaGun and 1 bomber British win, taking Southern France from Germans with 1 bomber and 2 uk_paras remaining. Battle score for attacker is 17 Casualties for Italians: 1 aaGun and 1 bomber Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Trans-Jordan 1 bomber moved from Southern France to United Kingdom 1 uk_tactical_bomber moved from Syria to Egypt 2 uk_fighters moved from Syria to 98 Sea Zone 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 uk_armour moved from Belgian Congo to Egypt 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 infantry moved from Kenya to 72 Sea Zone 1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 Rail and 1 infantry moved from Union of South Africa to Trans-Jordan 1 Rail and 1 infantry moved from Union of South Africa to Trans-Jordan 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 transport moved from 41 Sea Zone to 39 Sea Zone 3 aaGuns, 2 artilleries, 8 infantry and 1 uk_armour moved from India to Burma Place Units - British Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone 1 Fortification placed in Borneo 1 destroyer placed in 39 Sea Zone 2 Seafires and 1 carrier placed in 98 Sea Zone 1 infantry and 2 uk_paras placed in United Kingdom 2 infantry placed in Union of South Africa 1 uk_armour placed in India Turn Complete - British Trigger BritishParaBoost atSouthern France: British has 1 uk_paraBoost placed in Southern France Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,2 Rol[3467c732-947b-47cd-a6dd-09a12e6a0c3e-exp-game-3-trout-vs.panzer-uk3.tsvg](/assets/uploads/files/1768240284647-3467c732-947b-47cd-a6dd-09a12e6a0c3e-exp-game-3-trout-vs.panzer-uk3.tsvg) ling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6,5,5,6,2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1 British collect 47 PUs (8 lost to blockades); end with 47 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 53 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 58 PUsThanks. AAA didn't hit. Guess Italians don't care about defending French territory
6b6ee09d-7cb2-4ba2-b68f-b9fffd6f10da-exp-game-3-trout-vs.panzer-uk3.tsvg
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@trout said in Game 3 Trout (Allies) vs. Panzer (Axis):
Thanks. AAA didn't hit. Guess Italians don't care about defending French territory
Well, they do but Il Duce was distracted and left his bomber crew unprotected in France...
