Game 3 Trout (Allies) vs. Panzer (Axis)
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Buongiorno,
almost clean turn...
My wife would be proud of Italy...they are enjoying la dolce vita!BR
Game History
Round: 4 Purchase Units - Italians Italians buy 1 Italian_LCV, 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 2 transports moved from 93 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Alexandria 1 armour, 1 artillery and 1 infantry moved from Libya to Tobruk Combat - Italians Battle in Alexandria Battle in Tobruk Italians attack with 1 armour, 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 infantry in Tobruk, round 2 : 3/3 hits, 1,17 expected hits British roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tobruk 1 infantry owned by the British lost in Tobruk Italians win, taking Alexandria from British, taking Tobruk from British with 1 armour and 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Denmark Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Italians Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Romania 2 infantry moved from Northern Italy to 95 Sea Zone EDIT: 2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone EDIT: 2 infantry moved from 98 Sea Zone to Syria 1 battleship and 2 cruisers moved from 93 Sea Zone to 98 Sea Zone 1 destroyer and 1 submarine moved from 93 Sea Zone to 98 Sea Zone 1 Italian_LCV, 1 armour and 1 infantry moved from Bulgaria to Greece EDIT: 1 italian_para moved from Southern Italy to Syria EDIT: 1 Italian_LCV moved from Southern Italy to Southern France 1 Europe_Rail and 1 infantry moved from Southern Italy to Romania Place Units - Italians 1 Italian_LCV, 1 artillery and 1 infantry placed in Southern Italy 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUsCombat Hit Differential Summary :
Italians regular : 1,83 British regular : 0,67cf9e113f-200f-47f5-899a-5274ffb6d0a7-exp-game-3-trout-vs.panzer-IT4.tsvg
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@panzerstahl-helm-0 Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Denmark Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - ANZAC Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 3 infantry moved from New South Wales to Queensland 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 transport moved from 56 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 carrier placed in 54 Sea Zone 1 fighter placed in 54 Sea Zone ANZAC undo move 2. 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 18 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 20 PUs8cf08639-82a8-402c-85c3-eba07a5ad04b-exp-game-3-trout-vs.panzer-f4.tsvg Yes, Mussolini living his dream right now. King of the Med - and of course he is not giving any credit to the Kriegsmarine or Luftwaffe for making the Royal Navy run away
Spring 1942 begins! -
Game History
Round: 5 Purchase Units - Germans Note to players Germans: It is Early 1942 and Our Waffen Infantry Divisions are Reforming as Panzer Grenadiers. 4 Divisions are Now Available in Berlin. Trigger WaffenPnzrGrndr: buyWaffenPnzrGrndr added to productionGermans triggerAttachmenEarly1942Red: has removed 1 Early1942 owned by Changer in Early 1942 triggerAttachmenLate1941: has removed 1 Late1941_red owned by Changer in Late 1941 triggerAttachmenEarly1942Red: Changer has 1 Early1942_red placed in Early 1942 triggerAttachmenLate1941: Changer has 1 Late1941 placed in Late 1941 Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Germans buy 1 ElitePanzer, 3 GermanUBoats, 1 German_LCV, 1 Panzer_General, 4 WaffenPnzrGrndrs, 2 Waffen_Obersts, 1 elite, 4 infantry, 4 mine_unarmeds and 2 waffen_infantrys; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 4 Panzer_Grndrss, 2 infantry and 2 waffen_infantrys 4 WaffenPnzrGrndrs, 2 Waffen_Obersts and 2 waffen_infantrys placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany 3 infantry moved from Western Germany to Denmark 2 infantry moved from France to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from Western Germany to Denmark 1 bomber moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Denmark 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Denmark Combat - Germans Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Germans creates battle in territory 106 Sea Zone Battle in Holland Belgium Germans attack with 1 bomber, 3 infantry and 1 tactical_bomber British defend with 1 uk_para and 1 uk_paraBoost Germans roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/5 hits, 1,67 expected hits British roll dice for 1 uk_para and 1 uk_paraBoost in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 uk_paraBoost owned by the British lost in Holland Belgium Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/4 hits, 1,50 expected hits British roll dice for 1 uk_para in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 uk_para owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 uk_para and 1 uk_paraBoost Battle in Denmark Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 uk_para and 1 uk_paraBoost Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Denmark, round 2 : 2/6 hits, 2,33 expected hits British roll dice for 1 uk_para and 1 uk_paraBoost in Denmark, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Germans lost in Denmark 1 uk_para owned by the British lost in Denmark 1 uk_paraBoost owned by the British lost in Denmark Germans win, taking Denmark from British with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 uk_para and 1 uk_paraBoost Battle in 106 Sea Zone Germans attack with 1 GermanUBoat British defend with 1 destroyer; Americans defend with 1 carrier and 2 usa_fighters Germans roll dice for 1 GermanUBoat in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 carrier, 1 destroyer and 2 usa_fighters in 106 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits 1 GermanUBoat owned by the Germans lost in 106 Sea Zone Americans win with 1 carrier, 1 destroyer and 2 usa_fighters remaining. Battle score for attacker is -4 Casualties for Germans: 1 GermanUBoat Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Southern France Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Normandy Bordeaux Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 93 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 GermanUBoat moved from 119 Sea Zone to 125 Sea Zone 1 GermanUBoat moved from 109 Sea Zone to 119 Sea Zone 2 GermanUBoats moved from 110 Sea Zone to 92 Sea Zone 1 GermanUBoat moved from 99 Sea Zone to 94 Sea Zone 1 artillery and 2 infantry moved from Southern France to 93 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar 1 German_Heavy_BB, 1 battleship, 1 carrier and 1 cruiser moved from 93 Sea Zone to 92 Sea Zone 3 GermanUBoats moved from 93 Sea Zone to 92 Sea Zone 1 fighter moved from 93 Sea Zone to Gibraltar 1 bomber, 1 fighter and 1 tactical_bomber moved from Denmark to Western Germany 1 bomber and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 1stWaffenArmy moved from Western Germany to Denmark 2 WaffenPnzrGrndrs, 1 Waffen_Oberst and 1 waffen_infantry moved from Germany to Slovakia Hungary 1 infantry moved from Northern Italy to Western Germany 1 elite moved from Germany to Western Germany 2 WaffenPnzrGrndrs, 1 Waffen_Oberst and 1 waffen_infantry moved from Germany to Western Germany 1 german_para moved from Germany to Romania 1 NavalMine3 moved from Germany to Western Germany 1 mine_unarmed moved from Germany to Poland 1 ElitePanzer moved from Germany to Slovakia Hungary 1 fighter moved from Southern Italy to Southern France 3 armour moved from Northern Italy to Germany 1 G_Rail and 1 infantry moved from Germany to Normandy Bordeaux 1 G_Rail and 1 infantry moved from Germany to Southern France 1 aaGun moved from Normandy Bordeaux to Southern France EDIT: 2 German_LCVs, 1 artillery and 3 infantry moved from Romania to Greece 1 aaGun moved from Western Germany to Denmark EDIT: 2 WaffenPnzrGrndrs, 1 Waffen_Oberst and 1 waffen_infantry moved from Western Germany to 3rd Waffen EDIT: 1 3rdWaffenArmy moved from 3rd Waffen to Western Germany EDIT: 2 WaffenPnzrGrndrs, 1 Waffen_Oberst and 1 waffen_infantry moved from Slovakia Hungary to 4th Waffen EDIT: 1 4thWaffenArmy moved from 4th Waffen to Slovakia Hungary EDIT: 1 Panzer_General and 5 armour moved from Slovakia Hungary to 1st Panzer EDIT: 1 1stPanzerArmy moved from 1st Panzer to Slovakia Hungary 1 WaffenPioneer and 3 mine_unarmeds moved from Germany to Romania 1 infantry moved from Normandy Bordeaux to Southern France Place Units - Germans 3 GermanUBoats placed in 110 Sea Zone 1 ElitePanzer, 1 German_LCV, 1 Panzer_General, 1 elite and 4 mine_unarmeds placed in Germany 2 infantry placed in France 1 infantry placed in Western Germany 1 infantry placed in Germany Turn Complete - Germans Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Germans collect 41 PUs; end with 41 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Americans regular : 0,00 Germans regular : -1,83 British regular : 0,678cf08639-82a8-402c-85c3-eba07a5ad04b-exp-game-3-trout-vs.panzer-g5.tsvg
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@panzerstahl-helm-0 Game History
Round: 5 Purchase Units - Russians Note to players Russians: It is Early 1942 and Comrade Stalin has Ordered Mass Conscription for the Red Army ! Up to 26 Army Conscripts are Available This Turn Only. Trigger Army Conscript: buyArmy_Conscript added to productionRussians Russians buy 26 Army_Conscripts; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese Combat - Russians Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Non Combat Move - Russians Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Yakut S.S.R. Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Belarus 3 guard_infantrys moved from Russia to Belarus 1 armour moved from Russia to Belarus 1 Soviet_Commisar moved from Russia to Belarus 1 armour moved from Urals to Russia 1 Russian_Rail and 1 guard_infantry moved from Russia to Yakut S.S.R. 1 1stCorps, 1 aaGun, 1 artillery, 1 elite and 15 infantry moved from Buryatia to Yakut S.S.R. 1 2ndCorps moved from Kansu to Shensi 3 infantry moved from Kansu to Shensi 1 infantry moved from Kansu to Olgiy 1 elite moved from Russia to Bryansk 1 guard_infantry moved from Russia to Volgograd 1 guard_infantry moved from Russia to Belarus 1 russian_para moved from Caucasus to Bryansk 1 russian_para moved from Caucasus to Bryansk 1 Russian_Rail moved from Russia to Belarus 1 Russian_Rail and 1 artillery moved from Belarus to Yakut S.S.R. 1 R_Europe_Rail moved from Russia to Caucasus 1 R_Europe_Rail and 1 infantry moved from Caucasus to Belarus 1 infantry moved from Belarus to Bryansk Place Units - Russians 5 Army_Conscripts placed in Volgograd 1 Army_Conscript placed in Ukraine 3 Army_Conscripts placed in Novgorod 17 Army_Conscripts placed in Russia Trigger RussiansReplaceConscriptsNovgorod: has removed 3 Army_Conscripts owned by Russians in Novgorod Trigger RussiansReplaceConscripts17: has removed 17 Army_Conscripts owned by Russians in Russia Trigger RussiansReplaceConscriptsNovgorod: Russians has 3 infantry placed in Novgorod Trigger RussiansReplaceConscripts17: Russians has 17 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs41652e55-5ccc-4a06-b124-f9b99ae605de-exp-game-3-trout-vs.panzer-r5.tsvg Looks like Uncle Joe and Adolf continue to be buddies. An invitation for tea has been issued from the Kremlin for Mr. Hitler.
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Party on in the Pacific!
Uncle Joe is Josef? If so, Adolf will accept the invitation from the Kremlin and will pass by at the next chance.BR
Game History
Round: 5 Purchase Units - Japanese Note to players Japanese: It is Early 1942 and our Proud Navy has added Transport Capacity to our Destroyers ! Destroyers may now transport 1 Infantry or Elite Infantry. Japanese buy 1 Heavy_BB, 1 air_transport, 1 elite and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger DD Transport: Setting transportCapacity cleared for unitAttachment attached to Japan_destroyer Trigger DD Transport: Setting transportCapacity to 2 for unitAttachment attached to Japan_destroyer Trigger DD TransportPacific: Setting transportCapacity cleared for unitAttachment attached to JPN_Pacific_DD Trigger DD TransportPacific: Setting transportCapacity to 2 for unitAttachment attached to JPN_Pacific_DD Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu Trigger JapanDOW OnUSAorUK: Americans has 6 infantry and 2 usa_fighters placed in Western United States 2 Japan_destroyers moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from Paulau Island to 34 Sea Zone 2 Japan_destroyers and 2 infantry moved from 34 Sea Zone to 35 Sea Zone 1 artillery, 1 elite, 1 fighter, 10 infantry and 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from French 1 artillery and 2 infantry moved from Kwangsi to Kwangtung 2 bombers moved from Kwangsi to Philippines 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Ulaanbaatar to Dzavhan Japanese take Dzavhan from Russians 2 infantry and 1 tactical_bomber moved from Central Mongolia to Suiyuyan 1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines 1 Heavy_BB moved from 6 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung Combat - Japanese Japanese creates battle in territory 44 Sea Zone Battle in Kwangtung Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/7 hits, 3,17 expected hits British roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from British with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Suiyuyan Japanese attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 0/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 infantry and 1 tactical_bomber in Suiyuyan, round 3 : 2/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan 1 infantry owned by the Russians lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Philippines Changer loiter and taunt; Japanese attack with 1 artillery, 2 bombers, 1 elite, 2 fighters, 10 infantry and 2 tactical_bombers Changer defend; Americans defend with 6 Fortifications, 1 aaGun, 1 airfield, 7 infantry and 2 usa_fighters Americans roll AA dice in Philippines : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 Heavy_BB, 1 battleship and 1 cruiser in Philippines, round 2 : 3/4 hits, 2,83 expected hits Japanese roll dice for 1 artillery, 2 bombers, 1 elite, 2 fighters, 10 infantry and 2 tactical_bombers in Philippines, round 2 : 9/19 hits, 6,33 expected hits Americans roll dice for 6 Fortifications, 1 aaGun, 7 infantry and 2 usa_fighters in Philippines, round 2 : 4/9 hits, 4,67 expected hits 4 infantry owned by the Japanese lost in Philippines 2 usa_fighters owned by the Americans, 2 Fortifications owned by the Americans, 1 aaGun owned by the Americans and 7 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 artillery, 2 bombers, 1 elite, 2 fighters, 6 infantry and 2 tactical_bombers in Philippines, round 3 : 4/15 hits, 5,67 expected hits Americans roll dice for 4 Fortifications in Philippines, round 3 : 0/0 hits, 0,00 expected hits 4 Fortifications owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers, 1 elite, 2 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Japanese: 4 infantry Casualties for Americans: 6 Fortifications, 1 aaGun, 7 infantry and 2 usa_fighters Battle in 44 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Non Combat Move - Japanese Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kweichow Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kiangsi 2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone 2 bombers moved from Philippines to Kiangsi 1 fighter, 3 infantry and 1 tactical_bomber moved from Anhwe to Kweichow 1 artillery moved from Hopei to Kweichow 1 aaGun, 3 artilleries and 6 infantry moved from Szechwan to Kweichow 2 fighters and 2 tactical_bombers moved from Kwangtung to Kweichow 2 J_Rails moved from Kiangsu to Korea 1 J_Rail and 1 infantry moved from Korea to Kiangsi 1 J_Rail and 1 infantry moved from Korea to Kweichow 1 infantry moved from Szechwan to Yunnan 6 infantry moved from Korea to Manchuria 1 armour, 1 artillery, 2 fighters, 14 infantry, 1 mech_infantry and 2 tactical_bombers moved from Amur to Ulaanbaatar 1 artillery and 3 infantry moved from Central Mongolia to Ulaanbaatar 1 tactical_bomber moved from Suiyuyan to Ulaanbaatar 1 mech_infantry moved from Korea to Ulaanbaatar 1 air_transport and 1 elite moved from Japan to Ulaanbaatar 1 elite moved from Siberia to Sakha Place Units - Japanese 1 Heavy_BB placed in 6 Sea Zone 1 air_transport and 1 elite placed in Japan 10 infantry placed in Korea Turn Complete - Japanese Note to players Japanese: <body><b>It is Early 1942 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 1 new Cruiser and 1 new Submarine. They may only Operate in the Pacific and Indian Oceans.<b></body> Japanese collect 46 PUs; end with 46 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 49 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 57 PUsCombat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : -0,67 Japanese regular : 1,67 Americans AA : -0,50 ANZAC regular : -0,17 British regular : -0,6741652e55-5ccc-4a06-b124-f9b99ae605de-exp-game-3-trout-vs.panzer-j5.tsvg
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@panzerstahl-helm-0 That's correct. Uncle Josef then. Game History
Round: 5 Purchase Units - Americans Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br><img src="1stUSTank.png"/><br><br>You may have a total of 2 Tank Armies at any one time.<b></body> Note to players Americans: It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group. They may only have 1 Army Group at a time. Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans Trigger Army GroupUSA: buyArmy_Group added to productionAmericans Americans buy 2 Escorts, 1 battleship, 1 destroyer, 3 infantry, 1 submarine, 3 transports, 1 usa_armour and 2 usa_fighters; Remaining resources: 4 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 bomber moved from Hawaiian Islands to 16 Sea Zone 1 usa_tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 3 usa_fighters moved from 26 Sea Zone to 16 Sea Zone 2 usa_fighters moved from Hawaiian Islands to 16 Sea Zone 1 transport moved from 35 Sea Zone to 55 Sea Zone Combat - Americans Americans creates battle in territory 106 Sea Zone Battle in 16 Sea Zone Americans attack with 1 bomber, 5 usa_fighters and 1 usa_tactical_bomber Japanese defend with 1 Japan_destroyer Americans roll dice for 1 bomber, 5 usa_fighters and 1 usa_tactical_bomber in 16 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking 106 Sea Zone from Germans with 1 bomber, 5 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Japan_destroyer Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Non Combat Move - Americans Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 4 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 Heavy_BB, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 infantry, 2 submarines and 3 transports moved from 26 Sea Zone to 7 Sea Zone 1 usa_tactical_bomber moved from 16 Sea Zone to 7 Sea Zone 5 usa_fighters moved from 16 Sea Zone to 7 Sea Zone 1 bomber moved from 16 Sea Zone to Hawaiian Islands 1 Escort_Convoy moved from 10 Sea Zone to 25 Sea Zone 1 elite moved from Western United States to 10 Sea Zone 1 usa_armour moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 NavyFighters, 1 carrier, 1 elite, 2 infantry, 2 transports and 1 usa_armour moved from 10 Sea Zone to 7 Sea Zone 2 usa_fighters moved from Western United States to Hawaiian Islands 1 elite moved from Eastern United States to Quebec 1 ArmoredInfantry moved from Eastern United States to Quebec 1 artillery moved from Eastern United States to Quebec 3 infantry moved from Eastern United States to Quebec 2 usa_fighters moved from 106 Sea Zone to United Kingdom 1 Escort_Convoy, 1 Heavy_BB, 1 carrier, 1 cruiser, 1 destroyer, 3 transports and 2 usa_fighters moved from 101 Sea Zone to 106 Sea Zone 1 destroyer moved from 89 Sea Zone to 106 Sea Zone Place Units - Americans 1 Escort, 1 battleship and 2 transports placed in 10 Sea Zone 1 Escort, 1 submarine and 1 transport placed in 101 Sea Zone 2 usa_fighters placed in Eastern United States 1 usa_armour placed in Western United States 3 infantry placed in Eastern United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work. 1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ25: has removed 1 Escort_Convoy owned by Americans in 25 Sea Zone Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ25: Americans has 1 Escort placed in 25 Sea Zone Americans collect 50 PUs; end with 54 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 68 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 1 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Tsinghai to Suiyuyan 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu 1 fighter moved from Suiyuyan to Shensi 1 infantry moved from Tsinghai to Shensi Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British Note to players British: <body><b>It is Early 1942 and French Forces in UK Can Join The British Army ! <br>For This Turn Only !<b></body> Trigger FrenchUK: buyFrenchUK added to productionBritish British buy 1 FrenchUK, 1 Hvy_Ind_1, 1 UK_LCV, 10 infantry, 3 uk_armours, 1 uk_fighter and 1 uk_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Place Units - British Units in Union of South Africa being upgraded or consumed: 1 factory_minor 1 Hvy_Ind_1 placed in Union of South Africa 1 FrenchUK placed in United Kingdom Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 2 infantry and 1 uk_fighter EDIT: Removing units owned by French from United Kingdom: 1 fighter EDIT: Removing units owned by French from United Kingdom: 2 infantry EDIT: Turning off Edit Mode Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 2 uk_fighters moved from Egypt to Alexandria 1 uk_tactical_bomber moved from Egypt to Alexandria 1 infantry moved from Shan State to French Indo China 1 uk_armour moved from Burma to Siam British take Siam from Japanese 1 uk_tactical_bomber moved from India to French Indo China 2 uk_fighters moved from India to French Indo China Combat - British Battle in Alexandria British attack with 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber Italians defend with 1 infantry British roll dice for 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Alexandria, round 2 : 1/5 hits, 2.00 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in French Indo China British attack with 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber Japanese defend with 1 infantry British roll dice for 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber in French Indo China, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China 1 infantry owned by the Japanese lost in French Indo China British win with 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Persia 2 infantry moved from India to Burma 1 artillery moved from India to Burma 2 uk_armours moved from India to Burma 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 2 Seafires, 2 battleships, 2 carriers, 4 cruisers, 1 destroyer and 2 transports moved from 80 Sea Zone to 39 Sea Zone 2 uk_fighters moved from Alexandria to Egypt 1 uk_tactical_bomber moved from Alexandria to Egypt 1 uk_armour moved from Union of South Africa to Belgian Congo 1 Rail and 1 infantry moved from Union of South Africa to Persia 1 Rail and 1 infantry moved from Union of South Africa to Persia 1 destroyer moved from 81 Sea Zone to 79 Sea Zone 2 uk_fighters moved from French Indo China to Burma 1 uk_tactical_bomber moved from French Indo China to Burma Place Units - British Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone 5 infantry and 1 uk_armour placed in India 2 infantry and 1 uk_armour placed in Egypt 2 infantry, 1 uk_armour and 1 uk_fighter placed in Union of South Africa 1 UK_LCV, 1 infantry and 1 uk_para placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 FrenchUK EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,5,1,6,2 British collect 46 PUs (6 lost to blockades); end with 46 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 52 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 1.17 Italians regular : 0.67 Japanese regular : 1.00 British regular : -0.833956b159-4c51-4640-a144-5a27f5db30ff-exp-game-3-trout-vs.panzer-uk5.tsvg