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    • newenr85N Offline
      newenr85
      last edited by

      TripleA Manual Gamesave Post: British round 7

      TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes

      Game History

      Round: 7
      
          Purchase Units - Americans
              Trigger AmericansTotalWarMechInf: buyTotalWarMechInf added to productionAmericans
              Trigger AmericansTotalWarTank: buyTotalWar_Tank added to productionAmericans
              Trigger AmericansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionAmericans
              Trigger AmericansTotalWarArty: buyTotalWar_Arty added to productionAmericans
              Trigger AmericansTotalWarFighter: buyTotalWarFighter added to productionAmericans
              Trigger AmericansTotalWar Bomber: buyTotalWar_Bomber added to productionAmericans
              Trigger AmericansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionAmericans
              Trigger AmericansTotalWarNavyFtr: buyTotalWarNavyFtr added to productionAmericans
              Trigger AmericansTotalWarInf: buyTotalWar_Inf added to productionAmericans
              Americans buy 2 ArmoredInfantrys, 1 carrier, 2 destroyers, 2 transports, 2 usa_fighters and 2 usa_tactical_bombers; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
              1 bomber moved from Hawaiian Islands to 47 Sea Zone
              1 usa_fighter moved from Hawaiian Islands to 47 Sea Zone
              6 usa_fighters moved from 31 Sea Zone to 33 Sea Zone
              2 usa_tactical_bombers moved from 31 Sea Zone to 33 Sea Zone
              1 artillery, 1 carrier, 1 destroyer, 3 infantry, 1 pacific_cruiser, 1 pacific_submarine, 2 transports and 2 usa_fighters moved from 25 Sea Zone to 17 Sea Zone
                    Americans take 17 Sea Zone from Japanese
              1 Heavy_BB, 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 31 Sea Zone to 17 Sea Zone
              4 infantry moved from 17 Sea Zone to Iwo Jima
              2 usa_fighters moved from Midway to 16 Sea Zone
              1 bomber moved from Hawaiian Islands to 16 Sea Zone
      
          Combat - Americans
              Battle in 33 Sea Zone
                  Americans attack with 6 usa_fighters and 2 usa_tactical_bombers
                  Japanese defend with 1 Japan_destroyer
                      Americans roll dice for 6 usa_fighters and 2 usa_tactical_bombers in 33 Sea Zone, round 2 : 3/8 hits, 4,33 expected hits
                      Japanese roll dice for 1 Japan_destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 Japan_destroyer owned by the Japanese lost in 33 Sea Zone
                  Americans win with 6 usa_fighters and 2 usa_tactical_bombers remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 Japan_destroyer
              Battle in 16 Sea Zone
                  Americans attack with 1 bomber and 2 usa_fighters
                  Japanese defend with 1 Escort
                      Americans roll dice for 1 bomber and 2 usa_fighters in 16 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                      Japanese roll dice for 1 Escort in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 Escort owned by the Japanese lost in 16 Sea Zone
                  Americans win with 1 bomber and 2 usa_fighters remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 Escort
              Battle in Iwo Jima
                  Changer loiter and taunt; Americans attack with 4 infantry
                  Changer defend; Japanese defend with 1 aaGun and 2 infantry
                      Americans roll dice for 1 Heavy_BB, 1 battleship, 1 cruiser and 1 pacific_cruiser in Iwo Jima, round 2 : 3/5 hits, 3,33 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Iwo Jima, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Americans lost in Iwo Jima
                      2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Iwo Jima
                  Americans win, taking Iwo Jima from Japanese with 3 infantry remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 aaGun and 2 infantry
              Battle in 47 Sea Zone
                  Americans attack with 1 bomber and 1 usa_fighter
                  Japanese defend with 1 Japan_destroyer
                      Americans roll dice for 1 bomber and 1 usa_fighter in 47 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                      Japanese roll dice for 1 Japan_destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 Japan_destroyer owned by the Japanese lost in 47 Sea Zone
                  Americans win with 1 bomber and 1 usa_fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 Japan_destroyer
              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
      
          Non Combat Move - Americans
              Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia
              Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
              1 usa_fighter could not land in 47 Sea Zone and was removed
              2 usa_tactical_bombers moved from 33 Sea Zone to 17 Sea Zone
              6 usa_fighters moved from 33 Sea Zone to 17 Sea Zone
              1 bomber moved from 47 Sea Zone to 30 Sea Zone
              1 bomber moved from 30 Sea Zone to Johnston Island
              2 usa_fighters moved from 16 Sea Zone to Hawaiian Islands
              1 bomber moved from 16 Sea Zone to Midway
              3 usa_fighters moved from Hawaiian Islands to Midway
      
          Place Units - Americans
              1 destroyer placed in 10 Sea Zone
              1 carrier, 1 destroyer, 2 transports, 2 usa_fighters and 2 usa_tactical_bombers placed in 101 Sea Zone
              2 ArmoredInfantrys placed in Eastern United States
      
          Turn Complete - Americans
              Note to players Americans: It is Early 1943 and Our Shipyards are Hard at Work.  1 Battleship and 1 Transport are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
              Trigger PacificFleetRD7: Americans has 1 pacific_BB and 1 pacific_transport placed in 10 Sea Zone
              Trigger PacificFleetJPNRD7: Japanese has 1 pacific_BB and 1 pacific_transport placed in 6 Sea Zone
              Americans collect 53 PUs; end with 53 PUs
              Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 Optional[PUs]; end with 67 Optional[PUs]
              Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 Optional[PUs]; end with 64 Optional[PUs]
              Trigger USA Controls IwoJima Pacific Expanded: Americans met a national objective for an additional 1 Optional[PUs]; end with 65 Optional[PUs]
              Trigger Americans Loses Guam: Americans met a national objective for an additional -1 Optional[PUs]; end with 64 Optional[PUs]
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
      
          Combat Move - Chinese
      
          Combat - Chinese
              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
      
          Non Combat Move - Chinese
              Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia
              Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 0 PUs
      
          Purchase Units - British
              Trigger UKTotalWarSeaFighter: buySeafireTotalWar added to productionBritish
              Trigger UKTotalWar Tank: buyTotalWar_Tank added to productionBritish
              Trigger UKTotalWarAirTrprt: buyTotalWarAirTrprt added to productionBritish
              Trigger UKTotalWar Arty: buyTotalWar_Arty added to productionBritish
              Trigger UKTotalWarTacBmbr: buyTotalWarTacBmbr added to productionBritish
              Trigger UKTotalWarInf: buyTotalWar_Inf added to productionBritish
              Trigger UKTotalWarMechInf: buyTotalWarMechInf added to productionBritish
              Trigger UKTotalWar Bomber: buyTotalWar_Bomber added to productionBritish
              Trigger UKTotalWarFighter: buyTotalWarFighter added to productionBritish
              British buy 3 artilleries, 3 infantry, 1 transport, 2 uk_armours and 1 uk_fighter; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
      
          Combat Move - British
              Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
              1 submarine moved from 118 Sea Zone to 109 Sea Zone
              2 submarines moved from 106 Sea Zone to 109 Sea Zone
              2 uk_armours moved from Union of South Africa to Belgian Congo
                    British take Belgian Congo from Italians
              1 infantry moved from Union of South Africa to Rhodesia
              1 artillery moved from India to West India
              1 infantry moved from India to West India
              5 infantry moved from India to Burma
              1 artillery moved from Burma to Yunnan
              2 infantry moved from Burma to Yunnan
              2 uk_tactical_bombers moved from Burma to Yunnan
              1 uk_armour moved from India to West India
              1 mech_infantry moved from India to Burma
              1 uk_armour moved from India to Burma
              1 artillery moved from India to Burma
      
          Combat - British
              Battle in Yunnan
                  British attack with 1 artillery, 2 infantry and 2 uk_tactical_bombers
                  Japanese defend with 1 armour and 1 artillery
                      British roll dice for 1 artillery, 2 infantry and 2 uk_tactical_bombers in Yunnan, round 2 : 3/5 hits, 1,83 expected hits
                      Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 2 : 0/2 hits, 0,83 expected hits
                      1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
                  British win, taking Yunnan from Japanese with 1 artillery, 2 infantry and 2 uk_tactical_bombers remaining. Battle score for attacker is 9
                  Casualties for Japanese: 1 armour and 1 artillery
              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
      
          Non Combat Move - British
              Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa
              2 uk_tactical_bombers moved from Yunnan to Burma
      
          Place Units - British
              Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia
              Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
              1 transport placed in 106 Sea Zone
              2 infantry and 2 uk_armours placed in India
              2 artilleries and 1 infantry placed in Union of South Africa
              1 artillery and 1 uk_fighter placed in United Kingdom
      
          Turn Complete - British
              British collect 37 PUs; end with 37 PUs
              Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 43 Optional[PUs]
      

      Combat Hit Differential Summary :

      Americans regular : -0,50
      Japanese regular : -1,50
      British regular : 1,17
      

      Savegame

      B 1 Reply Last reply Reply Quote 0
      • B Offline
        beelee @newenr85
        last edited by beelee

        @newenr85

        Zdravo

        Game History

        Round: 7
        
            Purchase Units - Italians
                Italians buy 1 Hvy_Undg_1, 1 Italian_LCV, 1 UndergroundMinr, 4 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 3 mine_unarmeds; Remaining resources: 0 PUs; 
        
            Place Units - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Southern Italy: 1 UndergroundMinr
                EDIT: Turning off Edit Mode
                Units in Southern Italy being upgraded or consumed: 1 UndergroundMinr and 1 factory_minor
                1 Hvy_Undg_1 and 1 UndergroundMinr placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 UndergroundMinr
                EDIT: Turning off Edit Mode
        
            Politics - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Egypt: 1 italian_paraBoost
                EDIT: Turning off Edit Mode
        
            Combat Move - Italians
                Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                    Turning on Edit Mode
                    EDIT: Italians takes Kazakhstan from Russians
                    EDIT: Turning off Edit Mode
                2 italian_paras and 1 italian_paraBoost moved from Egypt to French Equatorial Africa
                1 bomber moved from Trans-Jordan to Belgian Congo
                2 fighters moved from Egypt to Belgian Congo
                1 armour moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 armour moved from Tanganyika Territory to Belgian Congo
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                2 armour and 1 mech_infantry moved from Egypt to Belgian Congo
                1 infantry moved from Persia to Eastern Persia
                      Italians take Eastern Persia from British
                EDIT: 1 italian_para moved from Northwest Persia to Kazakhstan
        
            Combat - Italians
                Battle in French Equatorial Africa
                    Italians attack with 2 italian_paras and 1 italian_paraBoost
                    French defend with 1 infantry
                        Italians roll dice for 2 italian_paras and 1 italian_paraBoost in French Equatorial Africa, round 2 : 2/2 hits, 1.00 expected hits
                        French roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the French lost in French Equatorial Africa
                        1 italian_paraBoost owned by the Italians lost in French Equatorial Africa
                    Italians win, taking French Equatorial Africa from French with 2 italian_paras remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 italian_paraBoost
                Battle in Belgian Congo
                    Italians attack with 3 armour, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
                    British defend with 2 uk_armours
                        Italians roll dice for 3 armour, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 3/8 hits, 3.50 expected hits
                        British roll dice for 2 uk_armours in Belgian Congo, round 2 : 2/2 hits, 1.00 expected hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Belgian Congo
                        2 uk_armours owned by the British lost in Belgian Congo
                    Italians win, taking Belgian Congo from British with 3 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry and 1 mech_infantry
                    Casualties for British: 2 uk_armours
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
        
            Non Combat Move - Italians
                Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Romania
                Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia
                1 bomber and 2 fighters moved from Belgian Congo to Egypt
                1 infantry moved from Iraq to Northwest Persia
                2 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Iraq to Persia
                3 mine_unarmeds moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry, 3 mine_unarmeds and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 infantry and 3 mine_unarmeds moved from 92 Sea Zone to Gibraltar
                1 armour, 1 artillery, 1 italian_para and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 artillery, 1 italian_para, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
                1 armour, 1 artillery, 1 italian_para and 1 mech_infantry moved from 97 Sea Zone to Greece
                1 Escort, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 air_transport and 1 infantry moved from Southern Italy to Gibraltar
                1 air_transport moved from Gibraltar to Southern Italy
                1 Europe_Rail and 1 Italian_LCV moved from Southern Italy to Romania
                1 armour moved from Bryansk to Eastern Poland
                2 infantry moved from Northern Italy to Yugoslavia
        
            Place Units - Italians
                1 Italian_LCV, 1 infantry and 3 mine_unarmeds placed in Southern Italy
                1 artillery and 1 infantry placed in Southern Italy
                2 armour and 1 mech_infantry placed in Egypt
                2 armour, 1 infantry and 1 mech_infantry placed in Northern Italy
        
            Turn Complete - Italians
                Trigger Italians RemoveItalyConvoySZ97Invert: has removed 1 Escort owned by Italians in 97 Sea Zone
                Trigger ItaliansParaBoost atKazakhstan: Italians has 1 italian_paraBoost placed in Kazakhstan
                Trigger Italians RemoveItalyConvoySZ97Invert: Italians has 1 Escort_Convoy placed in 97 Sea Zone
                Trigger ItaliansParaBoost atFrench Equatorial Africa: Italians has 1 italian_paraBoost placed in French Equatorial Africa
                Italians collect 32 PUs; end with 32 PUs
                Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 35 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 41 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 56 PUs
        

        Combat Hit Differential Summary :

        French regular : -0.33
        Italians regular : 0.50
        British regular : 1.00
        

        EXP game 1 newenr I 7.tsvg

        So I upgraded the Minor Fctry to Heavy Industry 1 Underground. They way you do it is to buy both upgrades, then edit in a Undrg Minor. That allows you to place the Hvy Ind Undrg.

        You do that on 1st place. Then you remove the extra Undrg so you just have the Hvy Ind one.

        Also the Paras in Egypt didn't start with a Para Boost, so I had to add him in for their attack on the French. They only get the Para Boost when attacking/defending by themselves.

        Usually triplea will auto place them if by themselves.

        You have to edit in any needed units before you move any dudes out of the TTy or it won't let you.

        1 Reply Last reply Reply Quote 0
        • B Offline
          beelee
          last edited by

          @newenr85

          Hi

          Just a reminder ANZC up 🙂

          Let me know if you want to start over and I will walk you through it a bit more this time so you can understand how all the shit works 🙂

          I misunderstood your experience level with G 40 and should have done it this time 🙂

          Either way it's all good. I hope you stick with it. If you like G 40 you'll totally dig this 🙂 Takes 2-3 games is all to get the hang of it 🙂

          newenr85N 1 Reply Last reply Reply Quote 1
          • newenr85N Offline
            newenr85 @beelee
            last edited by

            @beelee let me finish few games that i start at G40, i will be back on this as i can see i am still missing a lot of rules and tricks in this game

            B 1 Reply Last reply Reply Quote 1
            • B Offline
              beelee @newenr85
              last edited by

              @newenr85

              RightArm.png

              1 Reply Last reply Reply Quote 1
              • newenr85N Offline
                newenr85
                last edited by

                TripleA Turn Summary: ANZAC round 7

                TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                Game History

                Round: 7
                
                    Purchase Units - ANZAC
                        ANZAC buy 2 air_transports, 1 destroyer and 2 submarines; Remaining resources: 1 PUs; 
                
                    Combat Move - ANZAC
                        1 fighter moved from New South Wales to 62 Sea Zone
                        1 tactical_bomber moved from New South Wales to 62 Sea Zone
                        1 carrier moved from 62 Sea Zone to 42 Sea Zone
                        1 tactical_bomber moved from 62 Sea Zone to 42 Sea Zone
                        1 fighter moved from 62 Sea Zone to 42 Sea Zone
                
                    Combat - ANZAC
                        Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Kazakhstan
                        Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in French Equatorial Africa
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                
                    Non Combat Move - ANZAC
                        Trigger ItaliansParaBoost atKazakhstan: Italians has 1 italian_paraBoost placed in Kazakhstan
                        Trigger ItaliansParaBoost atFrench Equatorial Africa: Italians has 1 italian_paraBoost placed in French Equatorial Africa
                        Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                
                    Place Units - ANZAC
                        2 air_transports placed in New South Wales
                        1 submarine placed in 62 Sea Zone
                
                    Turn Complete - ANZAC
                        ANZAC collect 17 PUs; end with 18 PUs
                        Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 Optional[PUs]; end with 19 Optional[PUs]
                        Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 21 Optional[PUs]
                

                Combat Hit Differential Summary :

                Savegame

                B 1 Reply Last reply Reply Quote 0
                • B Offline
                  beelee @newenr85
                  last edited by beelee

                  @newenr85

                  Zdravo

                  Game History

                  Round: 8
                  
                      Purchase Units - Germans
                          Note to players Germans: <body><b>It is Late 1943 and Our Factories are Now Producing Panzer Jagers !<br><br><img src="PanzerJagerFS.png"/><br><br></body>
                          Note to players Germans: <body><b>It is Late 1943 and Germany Receives One Free SubPen !<br /><br><br><img src="SubPen.png"/><b></body>
                          Note to players Germans: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<br><br><img src="German_Hvy_Bmbr.png"/><br><br><img src="HvyBmbr.png"/><b></body>
                          Trigger PanzerJagerFS: buyPanzerJagerFS added to productionGermans
                          Trigger German Hvy Bmbr: buyGerman_Hvy_Bmbr added to productionGermans
                          triggerAttachmenEarly1943: has removed 1 Early1943_red owned by Changer in Early 1943
                          triggerAttachmenLate1943Red: has removed 1 Late1943 owned by Changer in Late 1943
                          triggerAttachmenEarly1943: Changer has 1 Early1943 placed in Early 1943
                          triggerAttachmenLate1943Red: Changer has 1 Late1943_red placed in Late 1943
                          Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                          Germans buy 1 German_Hvy_Bmbr, 1 NavalMine3, 1 PanzerJagerFS, 1 Panzer_Grndrs, 6 TotalWar_Tanks, 1 WaffenPnzrGrndr, 1 elite, 2 german_paras and 4 infantry; Remaining resources: 0 PUs; 
                  
                      Place Units - Germans
                          Units in Germany being upgraded or consumed: 1 Panzer_Grndrs
                          1 WaffenPnzrGrndr placed in Germany
                  
                      Combat Move - Germans
                          Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          Turning on Edit Mode
                              EDIT: Russians takes Slovakia Hungary from Germans
                          EDIT: Turning off Edit Mode
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          Turning on Edit Mode
                              EDIT: Germans takes Volgograd from Russians
                              EDIT: Turning off Edit Mode
                          EDIT: 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_3 and 1 waffen_infantry moved from 3rd Waffen to Belarus
                          EDIT: Germans undo move 1.
                          EDIT: 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_3 and 1 waffen_infantry moved from 3rd Waffen to Belarus
                          1 infantry moved from Karelia to Novgorod
                          1 infantry moved from Baltic States to Novgorod
                          2 infantry moved from Belarus to Novgorod
                          1 infantry moved from Belarus to Novgorod
                          1 bomber moved from Romania to Novgorod
                          1 infantry moved from Belarus to Novgorod
                          EDIT: 1 1stCorps moved from Ukraine to 1st Corps
                          EDIT: 1 artillery and 2 infantry moved from 1st Corps to 1st Tank
                          EDIT: Germans undo move 9.
                          EDIT: 1 Soviet_Commisar_2, 1 artillery and 2 infantry moved from 1st Corps to Ukraine
                          EDIT: 1 ArmyGroupCentre moved from Belarus to Army Group Centre
                          EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndPanzerArmy and 1 2ndWaffenArmy moved from Army Group Centre to Belarus
                          EDIT: 1 1stWaffenArmy moved from Belarus to 1st Waffen
                          EDIT: 1 Waffen_Arty, 1 Waffen_Oberst_3 and 2 waffen_infantrys moved from 1st Waffen to Belarus
                          EDIT: 1 Waffen_Arty, 1 Waffen_Oberst_3 and 2 waffen_infantrys moved from Belarus to Ukraine
                          1 ElitePanzer and 1 Panzer_Grndrs moved from Romania to Ukraine
                          1 infantry moved from Western Ukraine to Ukraine
                          2 Panzer_Grndrss moved from Belarus to Ukraine
                          1 SP_Artillery moved from Belarus to Ukraine
                          1 mech_infantry moved from Belarus to Ukraine
                          EDIT: 1 Waffen_Para moved from Romania to Volgograd
                          1 bomber moved from Romania to Novgorod
                          1 LuftwaffeAce, 1 fighter and 3 tactical_bombers moved from Romania to Ukraine
                  
                      Combat - Germans
                          Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                          Battle in Ukraine
                              Germans attack with 1 ElitePanzer, 1 LuftwaffeAce, 3 Panzer_Grndrss, 1 SP_Artillery, 1 Waffen_Arty, 1 Waffen_Oberst_3, 1 fighter, 1 infantry, 1 mech_infantry, 3 tactical_bombers and 2 waffen_infantrys
                              Russians defend with 1 Soviet_Commisar_2, 1 artillery, 3 infantry and 2 mech_infantrys
                                  Germans roll dice for 1 ElitePanzer, 1 LuftwaffeAce, 3 Panzer_Grndrss, 1 SP_Artillery, 1 Waffen_Arty, 1 Waffen_Oberst_3, 1 fighter, 1 infantry, 1 mech_infantry, 3 tactical_bombers and 2 waffen_infantrys in Ukraine, round 2 : 11/20 hits, 8.67 expected hits
                                  Russians roll dice for 1 Soviet_Commisar_2, 1 artillery, 3 infantry and 2 mech_infantrys in Ukraine, round 2 : 2/9 hits, 3.33 expected hits
                                  1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
                                  2 mech_infantrys owned by the Russians, 3 infantry owned by the Russians, 1 Soviet_Commisar_2 owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
                              Germans win, taking Ukraine from Russians with 1 ElitePanzer, 1 LuftwaffeAce, 3 Panzer_Grndrss, 1 SP_Artillery, 1 Waffen_Arty, 1 Waffen_Oberst_3, 1 fighter, 3 tactical_bombers and 2 waffen_infantrys remaining. Battle score for attacker is 14
                              Casualties for Germans: 1 infantry and 1 mech_infantry
                              Casualties for Russians: 1 Soviet_Commisar_2, 1 artillery, 3 infantry and 2 mech_infantrys
                          Battle in Novgorod
                              Germans attack with 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_3, 2 bombers, 4 infantry and 1 waffen_infantry
                              Russians defend with 2 artilleries and 2 infantry
                                  Germans roll dice for 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_3, 2 bombers, 4 infantry and 1 waffen_infantry in Novgorod, round 2 : 7/12 hits, 4.50 expected hits
                                  Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits
                                  1 infantry owned by the Germans lost in Novgorod
                                  2 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Novgorod
                              Germans win, taking Novgorod from Russians with 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_3, 2 bombers, 3 infantry and 1 waffen_infantry remaining. Battle score for attacker is 11
                              Casualties for Germans: 1 infantry
                              Casualties for Russians: 2 artilleries and 2 infantry
                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Kazakhstan
                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in French Equatorial Africa
                  
                      Non Combat Move - Germans
                          Trigger ItaliansParaBoost atKazakhstan: Italians has 1 italian_paraBoost placed in Kazakhstan
                          Trigger ItaliansParaBoost atFrench Equatorial Africa: Italians has 1 italian_paraBoost placed in French Equatorial Africa
                          Turning on Edit Mode
                          EDIT: Changing ownership of Slovakia Hungary from Russians to Germans
                          EDIT: Turning off Edit Mode
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Germany
                          Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 113 Sea Zone
                          Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                          Trigger SubPenLate43Place: Germans has 1 SubPen placed in Western Germany
                          1 infantry moved from Eastern Poland to Western Ukraine
                          2 bombers moved from Novgorod to Romania
                          1 1stWaffenPnzrArmy moved from Eastern Poland to Belarus
                          1 Elitewaffen_panzer moved from Eastern Poland to Belarus
                          1 LuftwaffeAce, 1 fighter and 3 tactical_bombers moved from Ukraine to Belarus
                          1 NavalMine3 moved from Germany to 113 Sea Zone
                          1 LuftwaffeAce moved from Germany to Western Germany
                          1 fighter moved from Western Germany to Belarus
                          EDIT: 1 Waffen_Arty, 1 Waffen_Oberst_3 and 2 waffen_infantrys moved from Ukraine to 1st Waffen
                          EDIT: 1 1stWaffenArmy moved from 1st Waffen to Ukraine
                          EDIT: 1 1stPanzerArmy, 1 1stWaffenPnzrArmy, 1 2ndPanzerArmy and 1 2ndWaffenArmy moved from Belarus to Army Group Centre
                          EDIT: 1 ArmyGroupCentre moved from Army Group Centre to Belarus
                          1 elite moved from Germany to 113 Sea Zone
                          1 ElitePanzer moved from Germany to 113 Sea Zone
                          1 ElitePanzer and 1 elite moved from 113 Sea Zone to Norway
                          2 infantry moved from Germany to Poland
                          1 WaffenPnzrGrndr moved from Germany to Western Germany
                          EDIT: 2 WaffenPnzrGrndrs, 1 Waffen_Oberst and 1 waffen_infantry moved from Western Germany to 3rd Waffen
                          EDIT: 1 3rdWaffenArmy moved from 3rd Waffen to Western Germany
                          EDIT: 1 Waffen_Oberst_3 moved from GermanFlow to 3rd Waffen
                          1 SP_Artillery and 1 armour moved from Germany to Eastern Poland
                          2 infantry moved from Germany to Poland
                  
                      Place Units - Germans
                          Turning on Edit Mode
                          EDIT: Removing units owned by Germans from 113 Sea Zone: 1 Escort_Convoy, 1 NavalMine3 and 1 transport
                          EDIT: Adding units owned by Germans to 113 Sea Zone: 1 Escort and 1 transport
                          EDIT: Adding units owned by Changer to 113 Sea Zone: 3 G_SeaMines
                          EDIT: Turning off Edit Mode
                          COMMENT: 3 G NMs in 113 at 112
                          1 German_Hvy_Bmbr, 1 NavalMine3, 1 PanzerJagerFS, 1 elite and 1 german_para placed in Germany
                          6 TotalWar_Tanks placed in Western Germany
                          1 Panzer_Grndrs, 1 german_para and 2 infantry placed in Germany
                          2 infantry placed in Germany
                          Trigger GermansTotalWarTankPlaceWesternGermany6: has removed 6 TotalWar_Tanks owned by Germans in Western Germany
                          Trigger GermansTotalWarTankPlaceWesternGermany6: Germans has 6 armour placed in Western Germany
                  
                      Turn Complete - Germans
                          Trigger Germans RemoveConvoySZ113Invert: has removed 1 Escort owned by Germans in 113 Sea Zone
                          Trigger Germans RemoveConvoySZ113Invert: Germans has 1 Escort_Convoy placed in 113 Sea Zone
                          Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                          Germans collect 54 PUs; end with 54 PUs
                          Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                          Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 71 PUs
                          Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                          Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
                  

                  Combat Hit Differential Summary :

                  Russians regular : -1.67
                  Germans regular : 4.83
                  

                  EXP Game 1 newenr G 8.tsvg

                  sloppy turn on my part. Thought I was in local mode 😊

                  Tried to move in to and out of the Boxes so you can see how they work. I'm currently updating LMs example at the other site.
                  Go to History to see the play by play 🙂

                  Others to follow.

                  Biggest thing is with NMs you have to edit out the Escort and any Trprts and the NMs then edit back in the Trprts/Escrts and then edit in the NMs under Player "Changer"

                  Then go to Comment Log and state what border the Mines are at. They defend both ways. So I deployed NMs in 113 at 112. Any Ships moving from 112 to 113 or 113 to 112 would cross the Mines.

                  Obviously Kriegsmarine knows whwere they're at so 🙂

                  LMs basically work same way.

                  At any rate, a little sloppy but I have a jag on after watching the Reich and Uncle Sam in Hockey and the Daytona 500 to finish up with Pebble Beach Golf 🙂

                  edit
                  Oh yea I can't DL your other games so just have to go by your posts to the Game threads but I'd just give a hard read to the links I sent you.

                  Better advice than any I can give you 🙂

                  1 Reply Last reply Reply Quote 0
                  • newenr85N Offline
                    newenr85
                    last edited by

                    TripleA Turn Summary: Russians round 8

                    TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                    Game History

                    Round: 8
                    
                        Purchase Units - Russians
                            Note to players Russians: <body><b>It is Late 1943 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="TankDestroyerFS.png"/><br><br></body>
                            Trigger TankDestroyerFS: buyTankDestroyerFS added to productionRussians
                            Russians buy 3 Mass_Tankss, 1 Tank_General and 2 armour; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
                    
                        Combat Move - Russians
                            Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                            2 mech_infantrys moved from Archangel to Novgorod
                            2 guard_infantrys moved from Archangel to Novgorod
                            1 fighter moved from Archangel to Novgorod
                            3 Army_Conscripts moved from Archangel to Novgorod
                            1 tactical_bomber moved from Archangel to Novgorod
                            1 armour moved from Archangel to Novgorod
                            2 artilleries moved from Archangel to Novgorod
                            6 infantry moved from Archangel to Novgorod
                            1 Elitearmour moved from Russia to Archangel
                            4 armour moved from Russia to Archangel
                            1 armour moved from Urals to Archangel
                            4 Russian_Rocketss moved from Russia to Tambov
                            2 Army_Conscripts moved from Tambov to Volgograd
                            2 artilleries moved from Tambov to Volgograd
                            2 infantry moved from Caucasus to Northwest Persia
                            1 mech_infantry moved from Caucasus to Northwest Persia
                            2 infantry moved from Caucasus to Northwest Persia
                            1 infantry moved from Rostov to Caucasus
                            1 artillery moved from Rostov to Caucasus
                    
                        Combat - Russians
                            Battle in Novgorod
                                Russians attack with 3 Army_Conscripts, 1 armour, 2 artilleries, 1 fighter, 2 guard_infantrys, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
                                Germans defend with 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_3, 3 infantry and 1 waffen_infantry
                                    Russians roll dice for 3 Army_Conscripts, 1 armour, 2 artilleries, 1 fighter, 2 guard_infantrys, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 11/18 hits, 5,17 expected hits
                                    Germans roll dice for 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_3, 3 infantry and 1 waffen_infantry in Novgorod, round 2 : 3/9 hits, 5,00 expected hits
                                    3 Army_Conscripts owned by the Russians lost in Novgorod
                                    1 Waffen_Oberst_3 owned by the Germans, 1 waffen_infantry owned by the Germans, 2 WaffenPnzrGrndrs owned by the Germans and 3 infantry owned by the Germans lost in Novgorod
                                Russians win, taking Novgorod from Germans with 1 armour, 2 artilleries, 1 fighter, 2 guard_infantrys, 6 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 23
                                Casualties for Russians: 3 Army_Conscripts
                                Casualties for Germans: 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_3, 3 infantry and 1 waffen_infantry
                            Battle in Volgograd
                                Russians attack with 2 Army_Conscripts and 2 artilleries
                                Germans defend with 1 Waffen_Para and 1 russian_minor
                                    Russians roll dice for 2 Army_Conscripts and 2 artilleries in Volgograd, round 2 : 1/4 hits, 1,33 expected hits
                                    Germans roll dice for 1 Waffen_Para in Volgograd, round 2 : 1/1 hits, 0,67 expected hits
                                    1 Army_Conscript owned by the Russians lost in Volgograd
                                    1 Waffen_Para owned by the Germans lost in Volgograd
                                Russians win, taking Volgograd from Germans with 1 Army_Conscript and 2 artilleries remaining. Battle score for attacker is 4
                                Casualties for Russians: 1 Army_Conscript
                                Casualties for Germans: 1 Waffen_Para
                            Battle in Northwest Persia
                                Russians attack with 4 infantry and 1 mech_infantry
                                Italians defend with 1 infantry
                                    Russians roll dice for 4 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/5 hits, 0,83 expected hits
                                    Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                                    1 infantry owned by the Italians lost in Northwest Persia
                                Russians win, taking Northwest Persia from Italians with 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                                Casualties for Italians: 1 infantry
                            Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Kazakhstan
                            Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in French Equatorial Africa
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                    
                        Non Combat Move - Russians
                            Trigger ItaliansParaBoost atKazakhstan: Italians has 1 italian_paraBoost placed in Kazakhstan
                            Trigger ItaliansParaBoost atFrench Equatorial Africa: Italians has 1 italian_paraBoost placed in French Equatorial Africa
                            Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Smolensk
                            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 1 Russian_Rail owned by Russians in Caucasus
                            1 R_Europe_Rail moved from Russia to Amur
                            1 R_Europe_Rail and 1 infantry moved from Amur to Caucasus
                            1 Russian_Rail moved from Russia to Amur
                            1 Russian_Rail and 1 infantry moved from Amur to Caucasus
                            1 Russian_Rail moved from Russia to Amur
                            1 Russian_Rail and 1 infantry moved from Amur to Smolensk
                            1 fighter moved from Novgorod to Archangel
                            1 tactical_bomber moved from Novgorod to Archangel
                    
                        Place Units - Russians
                            2 armour placed in Archangel
                            3 Mass_Tankss and 1 Tank_General placed in Russia
                            Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
                            Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
                    
                        Turn Complete - Russians
                            Russians collect 27 PUs; end with 27 PUs
                    

                    Combat Hit Differential Summary :

                    Italians regular : -0,33
                    Germans regular : -1,67
                    Russians regular : 5,67
                    

                    Savegame

                    B 1 Reply Last reply Reply Quote 0
                    • B Offline
                      beelee @newenr85
                      last edited by beelee

                      @newenr85

                      lol the ss Army in lenningrad got dusted 🙂 I'll have something after bit.

                      Also, you wanna killl those Paras when you can. They can be a real problem if they get loose 🙂

                      Game History

                      Round: 8
                      
                          Purchase Units - Japanese
                              Japanese buy 1 Escort, 1 Hvycarrier, 1 Japan_destroyer, 3 Repair_BBs, 4 TotalWarNavyFtrs, 1 airfield_Hvy and 7 mine_unarmeds; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                      
                          Place Units - Japanese
                              3 Repair_BBs placed in 37 Sea Zone
                              Units in Japan being upgraded or consumed: 1 airfield
                              1 airfield_Hvy placed in Japan
                      
                          Combat Move - Japanese
                              Trigger Banzai: Japanese has 1 Banzai placed in Japan
                              Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                              2 units repaired.
                              Trigger Japanese RemoveRepair BB: has removed 3 Repair_BBs owned by Japanese in 37 Sea Zone
                              1 elite moved from Malaya to 37 Sea Zone
                              1 Japan_destroyer and 1 elite moved from 37 Sea Zone to 43 Sea Zone
                              1 elite moved from 43 Sea Zone to Borneo
                              1 Banzai moved from Japan to Borneo
                              1 artillery and 2 infantry moved from Szechwan to Yunnan
                              1 infantry moved from Shan State to Yunnan
                              2 bombers moved from Philippines to Yunnan
                              1 elite moved from French Indo China to Yunnan
                      
                          Combat - Japanese
                              Battle in Yunnan
                                  Japanese attack with 1 artillery, 2 bombers, 1 elite and 3 infantry
                                  British defend with 1 artillery and 2 infantry
                                      Japanese roll dice for 1 artillery, 2 bombers, 1 elite and 3 infantry in Yunnan, round 2 : 3/8 hits, 2.83 expected hits
                                      Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                                      2 infantry owned by the Japanese lost in Yunnan
                                      1 artillery owned by the British and 2 infantry owned by the British lost in Yunnan
                                  Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 elite and 1 infantry remaining. Battle score for attacker is 4
                                  Casualties for Japanese: 2 infantry
                                  Casualties for British: 1 artillery and 2 infantry
                              Battle in Borneo
                                  Japanese attack with 1 Banzai and 1 elite
                                  British defend with 1 infantry
                                      Japanese roll dice for 1 Banzai and 1 elite in Borneo, round 2 : 2/2 hits, 0.67 expected hits
                                      British roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                                      1 elite owned by the Japanese lost in Borneo
                                      1 infantry owned by the British lost in Borneo
                                  Japanese win with 1 Banzai remaining. Battle score for attacker is 0
                                  Casualties for Japanese: 1 elite
                                  Casualties for British: 1 infantry
                              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Kazakhstan
                              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in French Equatorial Africa
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                      
                          Non Combat Move - Japanese
                              Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Borneo
                              Trigger ItaliansParaBoost atKazakhstan: Italians has 1 italian_paraBoost placed in Kazakhstan
                              Trigger ItaliansParaBoost atFrench Equatorial Africa: Italians has 1 italian_paraBoost placed in French Equatorial Africa
                              Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                              Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kiangsu
                              2 fighters moved from 37 Sea Zone to 6 Sea Zone
                              2 fighters moved from 35 Sea Zone to Japan
                              1 Japan_destroyer, 1 battleship, 2 carriers, 1 cruiser, 2 tactical_bombers and 2 transports moved from 35 Sea Zone to 6 Sea Zone
                              1 Heavy_BB, 1 Japan_destroyer, 1 battleship, 4 carriers, 1 cruiser, 2 fighters, 1 pacific_cruiser, 1 submarine and 4 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
                              2 fighters moved from Philippines to Japan
                              1 elite moved from Korea to Manchuria
                              1 infantry moved from Manchuria to Korea
                              2 armour and 1 mech_infantry moved from Shantung to Kweichow
                              1 air_transport moved from Kweichow to Japan
                              2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                              2 bombers moved from Yunnan to Kweichow
                              2 artilleries moved from Szechwan to Kweichow
                              1 armour moved from Shan State to Kweichow
                              1 artillery moved from Shan State to French Indo China
                              1 infantry moved from French Indo China to Siam
                      
                          Place Units - Japanese
                              Turning on Edit Mode
                              EDIT: Adding units owned by Japanese to Japan: 1 HomeDefense
                              EDIT: Turning off Edit Mode
                              1 Escort, 1 Hvycarrier, 1 Japan_destroyer and 4 TotalWarNavyFtrs placed in 6 Sea Zone
                              7 mine_unarmeds placed in Japan
                              Turning on Edit Mode
                              EDIT: Removing units owned by Japanese from Japan: 7 mine_unarmeds
                              EDIT: Adding units owned by Changer to Japan: 7 japan_mines
                              COMMENT: 7 JPN LMs Armed at 6 SZ
                              EDIT: Turning off Edit Mode
                              Trigger JapaneseTotalWarNavyFighterPlaceJapan4: has removed 4 TotalWarNavyFtrs owned by Japanese in 6 Sea Zone
                              Trigger JapaneseTotalWarNavyFighterPlaceJapan4: Japanese has 4 NavyFighters placed in 6 Sea Zone
                      
                          Turn Complete - Japanese
                              Note to players Japanese: <body><b>It is Late 1943 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 2 new Destroyers. They may only Operate in the Pacific and Indian Oceans.<b></body>
                              Japanese collect 48 PUs; end with 48 PUs
                              Trigger Japan Loses IwoJima: Japanese met a national objective for an additional -1 PUs; end with 47 PUs
                              Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
                              Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 51 PUs
                              Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 59 PUs
                              Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
                      

                      Combat Hit Differential Summary :

                      Chinese regular : 1.00
                      Japanese regular : 1.50
                      British regular : 0.67
                      

                      EXP Game 1 newenr J 8.tsvg

                      A couple things. I added the HomeDefense Token in edit. This will give JPN Inf a +1 on Defense for the 1st rd of combat.
                      You will aslo need to edit in 2 JPN Inf if you attack Tokyo per the HD rule. You have to do that before any attackers move into Japan otherwise they'll show up but not roll.

                      Also I upgraded the AB so it can scramble 4 Planes. The LMs are all, obviously, Armed against 6 SZ. I used the "Comment Log" top left under "Game" to document it just so you can see how that works.
                      In situations such as the above, that's not necessary as the LMs can only defend 1 area 🙂

                      Hmm ... thought there was something else. Oh yea, I used the Banzai dude on Borneo. Sadly the Elite died 😞 Triplea will give you the option to take the Banzai dude as a casualty which is incorrect rule wise. Just ignore it and he will auto die.

                      Edit
                      USA can buy B-29s now and Hvy CVs since last turn. They're both pretty badass. It's good to check the TimeTable before you purchase to see what's coming up.

                      Also if you hover on the "Free Ships" token it will tell you what they are. 2 DDs in this case.

                      newenr85N 1 Reply Last reply Reply Quote 0
                      • newenr85N Offline
                        newenr85 @beelee
                        last edited by

                        @beelee ok here is our game, 🙂

                        take a look this HEIaSjgb0AACL_Z.jpg these guys are ready to get some color >D

                        1 Reply Last reply Reply Quote 1

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