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    EXP G40 Game 3 Trout vs JCat

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    • T Offline
      Trout @JohnnyCat
      last edited by

      @johnnycat What to do with the Corleones. Yes, it's a mystery a bit. In OOB, if UK has a successful Taranto Raid, they are often reduced quickly to playing defense in Italy and assisting in defense of France. Along with can-opener attacks in Russia - meaning kill the infantry or two defending a territory so that German panzers can blitz through on their turn. It's possible because with turn order, the Axis can do a 1-2 punch with Italy followed by Germany with only ANZAC far away from their theater between them.

      Thankfully HRE gives them more possibilities. I am far from an expert but here's roughly what I see and you are too good sir for me to detail out what you can do with each one of them since I am under pressure in the Med in our current game.

      1. They are useful for the ways mentioned in OOB strategy threads. There's multiple threads on the forum discussing what to do with the weakling Italy and all of the suggestions apply in HRE also.
      2. Italy is able to build LCVs and Paratroopers both of which can be quite useful for attacking:
        a. Caucasus across the Black Sea from Greece
        b. Syria from Italy as a gateway to the lucrative Middle East territories.
        c. Gibraltar from S. France
      3. Since U-Boats are so powerful in HRE and Italy gets a bit more money, the Axis can often clear the Med from UK Navy which then gives Italy some possibilities to rebuild their navy.

      Looks like you have already figured out alot of this by the moves you are making but that's about it except that in HRE, you also have a very powerful one-time move called the Italian Takeover. I'll let you figure that one out yourself since you are already advanced in your playing skills. Well - have a swell time with the Mafia - no more help on that topic! đŸ™‚

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      • JohnnyCatJ Offline
        JohnnyCat @Trout
        last edited by

        @trout said in EXP G40 Game 3 Trout vs JCat:

        1ad7411b-d805-47f3-80c1-1995de3215de-trout-cat-game-3-uk3.tsvg

        Trout-cat-game3-ITALY_3.tsvg

        T 1 Reply Last reply Reply Quote 0
        • B Offline
          beelee
          last edited by

          @trout might not seem like a lot but the extra 3 bucks for Italia is essentially a 30% increase from OOB

          but yea I agree with everything you said. Especially the part about

          you are too good sir for me to detail out what you can do with each one of them

          đŸ™‚

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          • T Offline
            Trout @JohnnyCat
            last edited by

            @johnnycat Game History

            Round: 3
            
                Purchase Units - ANZAC
                    ANZAC buy 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 3 PUs; 
            
                Combat Move - ANZAC
                    1 fighter moved from Java to 45 Sea Zone
                    2 fighters moved from Queensland to 46 Sea Zone
            
                Combat - ANZAC
                    Battle in 45 Sea Zone
                        ANZAC attack with 1 fighter
                        Japanese defend with 1 transport
                            ANZAC roll dice for 1 fighter in 45 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                            Japanese roll dice for 1 transport in 45 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                            1 transport owned by the Japanese lost in 45 Sea Zone
                        ANZAC win with 1 fighter remaining. Battle score for attacker is 6
                        Casualties for Japanese: 1 transport
                    Battle in 46 Sea Zone
                        ANZAC attack with 2 fighters
                        Japanese defend with 2 transports
                            ANZAC roll dice for 2 fighters in 46 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                            Japanese roll dice for 2 transports in 46 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                            2 transports owned by the Japanese lost in 46 Sea Zone
                        ANZAC win with 2 fighters remaining. Battle score for attacker is 12
                        Casualties for Japanese: 2 transports
                    Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
            
                Non Combat Move - ANZAC
                    Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                    Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                    Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                    2 fighters moved from 46 Sea Zone to Queensland
                    1 fighter moved from 45 Sea Zone to Java
                    1 infantry moved from New South Wales to Queensland
                    1 aaGun moved from New South Wales to Queensland
            
                Place Units - ANZAC
                    1 infantry placed in New South Wales
                    1 carrier, 1 destroyer and 1 transport placed in 62 Sea Zone
            
                Turn Complete - ANZAC
                    Total Cost from Convoy Blockades: 4
                        Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2
                    ANZAC collect 10 PUs (4 lost to blockades); end with 13 PUs
                    Trigger ANZAC Loses NewGuinea: ANZAC met a national objective for an additional -2 PUs; end with 11 PUs
            
                Combat Move - French
            
                Combat - French
                    Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
            
                Non Combat Move - French
                    Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                    Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                    Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                    1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                    1 destroyer moved from 41 Sea Zone to 39 Sea Zone
                    1 destroyer moved from 105 Sea Zone to 91 Sea Zone
                    1 cruiser moved from 105 Sea Zone to 91 Sea Zone
            
                Turn Complete - French
            

            Combat Hit Differential Summary :

            Japanese regular : 0.00
            ANZAC regular : 1.50
            

            ff07e1bf-03a6-4353-ab45-d5d9960028c3-trout-cat-game-3-f3.tsvg

            JohnnyCatJ 1 Reply Last reply Reply Quote 0
            • JohnnyCatJ Offline
              JohnnyCat @Trout
              last edited by

              @trout said in EXP G40 Game 3 Trout vs JCat:

              ff07e1bf-03a6-4353-ab45-d5d9960028c3-trout-cat-game-3-f3.tsvg

              Trout-cat-game-3-GERMANY_4.tsvg

              T 1 Reply Last reply Reply Quote 0
              • T Offline
                Trout @JohnnyCat
                last edited by

                @johnnycat Game History

                Round: 4
                
                    Purchase Units - Russians
                        Note to players Russians: <body><b>It is Late 1941 and We have Developed Rockets !<br><br><img src="Russian_Rockets.png"/><br><br><br />Russia can Now Purchase Rockets.<b></body>
                        Note to players Russians: It is Late 1941 and Comrade Stalin has Promoted the Best of Our Rifle Divisions to Guard Status !       Russia can purchase 3 Guard Infantry for 10 PUs.  They can only be placed in Moscow.  ....
                        Note to players Russians: <body><b>It is Late 1941 and Soviet Partisan Bands are Forming !<br><br><img src="Soviet_Partisan.png"/><br><br><img src="SP.png"/><br><br><br />Russia can Now Purchase Partisans.<b></body>
                        Trigger RussianGuards: buyGuard_Infantry added to productionRussians
                        Trigger Soviet Partisan: buySoviet_Partisan added to productionRussians
                        Russians buy 1 Soviet_Commisar, 2 armour, 1 elite and 6 guard_infantrys; Remaining resources: 16 PUs; 3 AirLendLease; 3 TankLendLease; 
                
                    Politics - Russians
                        Russians takes Political Action: Political Action Russians To War With Germans
                            Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                            Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                            Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                            Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                            Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                            Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                
                    Combat Move - Russians
                        Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                        1 infantry moved from Eastern Poland to Poland
                              Russians take Poland from Germans
                        1 mech_infantry moved from Belarus to Romania
                              Russians take Romania from Germans
                
                    Combat - Russians
                        Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                
                    Non Combat Move - Russians
                        Trigger RussianFctrys: Setting isLandTransportable to true for unitAttachment attached to russian_minor
                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                        Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                        Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Russia
                        Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 1 Russian_Rail owned by Russians in Novgorod
                        1 infantry moved from Caucasus to Northwest Persia
                              Russians take Northwest Persia from Neutral_Allies
                        3 infantry moved from Rostov to Caucasus
                        EDIT: 1 Soviet_Commisar moved from Rostov to 1st Corps
                        EDIT: 2 armour moved from Rostov to 1st Corps
                        EDIT: 1 mech_infantry moved from Rostov to 1st Corps
                        EDIT: 1 1stCorps moved from 1st Corps to Caucasus
                        EDIT: 1 Tank_General moved from Russia to 1st Tank
                        EDIT: 5 armour moved from Russia to 1st Tank
                        EDIT: 1 1stTankArmy moved from 1st Tank to Eastern Poland
                        2 artilleries moved from Belarus to Eastern Poland
                        4 aaGuns moved from Belarus to Eastern Poland
                        1 elite moved from Belarus to Eastern Poland
                        1 Russian_Rail and 1 elite moved from Russia to Novgorod
                        1 R_Europe_Rail and 1 artillery moved from Russia to Novgorod
                        1 armour moved from Bryansk to Belarus
                        1 infantry moved from Belarus to Novgorod
                        13 infantry moved from Belarus to Eastern Poland
                        4 infantry moved from Yenisey to Timguska
                        1 armour moved from Urals to Yenisey
                        1 armour moved from Russia to Western Ukraine
                        1 infantry moved from Belarus to Novgorod
                        3 infantry moved from Belarus to Eastern Poland
                        1 infantry moved from Ukraine to Western Ukraine
                        EDIT: 1 russian_minor moved from Ukraine to Bryansk
                        1 artillery moved from Russia to Bryansk
                
                    Place Units - Russians
                        1 Soviet_Commisar, 2 armour, 1 elite and 6 guard_infantrys placed in Russia
                
                    Turn Complete - Russians
                        Russians collect 42 PUs; end with 58 PUs
                        Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 63 PUs
                        Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 69 PUs
                

                Churchill is so desperate that he smoked three cigars in a row to calm himself down then he called those Commies and begged for help. It is unclear what he promised them but they agreed to declare war on the Fuehrer.

                3068d48a-3831-4b39-a3b8-3cc09f208195-trout-cat-game-3-r4.tsvg

                JohnnyCatJ 2 Replies Last reply Reply Quote 0
                • JohnnyCatJ Offline
                  JohnnyCat @Trout
                  last edited by

                  @trout said in EXP G40 Game 3 Trout vs JCat:

                  3068d48a-3831-4b39-a3b8-3cc09f208195-trout-cat-game-3-r4.tsvg

                  what is the number 5 and the number 2 at the Philippines mean?

                  Same question on the Celebes: a 3 and 4 ? WTF?

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                  • JohnnyCatJ Offline
                    JohnnyCat @Trout
                    last edited by

                    @trout

                    OK so this turn is NOT COMPLETE just yet.

                    I have no idea how to place those naval mines - so I ran a transport to zone 6 and picked them up - my goal is to install them in that sea zone across the obvious border but how to do this ?

                    NAVAL MINES ROCK !!!

                    trout-cat-game-3-JAPAN_4.tsvg

                    B JohnnyCatJ 2 Replies Last reply Reply Quote 0
                    • B Offline
                      beelee @JohnnyCat
                      last edited by

                      @johnnycat

                      Hi Cat

                      Page 25 explains the Pacific Island bonuses

                      https://drive.google.com/file/d/1jI_1JdIC-1KiTihBICJAbtX3GpVYnNgf/view

                      Screenshot from 2026-02-04 13-55-09.png

                      Check the in game Notes also.

                      Only Escorts can sow Naval Mines. That is PlayerEnforced.

                      Screenshot from 2026-02-04 13-58-36.png

                      https://www.axisandallies.org/forums/assets/uploads/files/1692452927558-1.g40-naval-mines.pdf

                      JohnnyCatJ 1 Reply Last reply Reply Quote 0
                      • JohnnyCatJ Offline
                        JohnnyCat @beelee
                        last edited by

                        @beelee OMG. So the game lets us purchase something we cannot even use.

                        Sloppy but ok... I will fix.

                        B 1 Reply Last reply Reply Quote 0
                        • JohnnyCatJ Offline
                          JohnnyCat @JohnnyCat
                          last edited by

                          @johnnycat trout-cat-game-3-JAPAN_4.tsvg

                          Don't worry about those pyramids. we not going there... shhh it's all fine

                          T 1 Reply Last reply Reply Quote 0
                          • B Offline
                            beelee @JohnnyCat
                            last edited by

                            @johnnycat said in EXP G40 Game 3 Trout vs JCat:

                            @beelee OMG. So the game lets us purchase something we cannot even use.

                            Sloppy but ok... I will fix.

                            yes triplea can't enforce all of the rules. It is up to you to know them and follow them.

                            Screenshot from 2026-02-04 14-14-35.png

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                            • T Offline
                              Trout @JohnnyCat
                              last edited by

                              @johnnycat Boy that’s a relief. The Royal Family is visiting there next year to see those big desert monstrosities. Hopefully Mr. Hitler will be a man of his word so no unfortunate international incidents

                              JohnnyCatJ 2 Replies Last reply Reply Quote 0
                              • JohnnyCatJ Offline
                                JohnnyCat @Trout
                                last edited by

                                @trout you do know (I hope) that the real reason I play this game is your AMAZING HUMOR !!!

                                I will fix this today. Thanks.

                                This is what I need to fully learn this game.

                                T 1 Reply Last reply Reply Quote 0
                                • JohnnyCatJ Offline
                                  JohnnyCat @Trout
                                  last edited by

                                  @trout Mr hitler, much like Mr Trump from his future, NEVER LIES

                                  B 1 Reply Last reply Reply Quote 0
                                  • T Offline
                                    Trout @JohnnyCat
                                    last edited by

                                    @johnnycat Hey JC. I am unclear. Did you want to revise your J4, keep it as is, or should I edit it on my end when doing my turn?

                                    JohnnyCatJ 1 Reply Last reply Reply Quote 0
                                    • JohnnyCatJ Offline
                                      JohnnyCat @Trout
                                      last edited by

                                      @trout hmm

                                      If there is a transport sitting in zone 6 with 3 mines then just move them back. But I thought I fixed that.

                                      T 1 Reply Last reply Reply Quote 0
                                      • B Offline
                                        beelee @JohnnyCat
                                        last edited by

                                        @johnnycat said in EXP G40 Game 3 Trout vs JCat:

                                        @trout Mr hitler, much like Mr Trump from his future, NEVER LIES

                                        This is the second time you have brought current politics into the game.

                                        That is inappropriate. We are here to play the Game. We don't care who you are or what you look like. What your political preferences are.

                                        So make fun of Tojo Uncle Joe and Adolph all you want. You can throw the cripple Roosevelt in to if you want.

                                        But current events are not why we're here. People get plenty of that as is.

                                        Game Only

                                        Thank You

                                        JohnnyCatJ 1 Reply Last reply Reply Quote 0
                                        • JohnnyCatJ Offline
                                          JohnnyCat @beelee
                                          last edited by

                                          @beelee wow. Testee

                                          1 Reply Last reply Reply Quote 0
                                          • T Offline
                                            Trout @JohnnyCat
                                            last edited by Trout

                                            @johnnycat Good morning. Scramble from Tokyo? Or let the transport die alone? 521dd252-55a6-46e8-b231-7958deb7cd2a-trout-cat-game-3-uk4.tsvg Oops! I had grabbed the wrong file. Turn finished. Mafia up.
                                            Game History

                                            Round: 4
                                            
                                                Purchase Units - Americans
                                                    EDIT: Note to players Americans: <body><b>It is Late 1941 and the USA May Now Send Lend Lease Aid to the UK.<br><br><img src="USUKLL.png"/><b></body>
                                                    EDIT: Turning off Edit Mode
                                                    Turning on Edit Mode
                                                    EDIT: Removing units owned by Japanese from 6 Sea Zone: 3 NavalMines and 1 transport
                                                    EDIT: Adding units owned by Japanese to Japan: 3 NavalMines
                                                    EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 transport
                                                    EDIT: Turning off Edit Mode
                                                    Americans buy 2 Escorts, 1 Heavy_BB, 1 battleship, 1 carrier, 1 elite, 1 submarine, 1 transport and 1 usa_fighter; Remaining resources: 0 PUs; 
                                            
                                                Place Units - Americans
                                            
                                                Combat Move - Americans
                                                    Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                            
                                                Combat - Americans
                                                    Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
                                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                            
                                                Non Combat Move - Americans
                                                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                    Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                                                    Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                                                    Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States
                                                    Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States
                                                    2 infantry moved from Brazil to 86 Sea Zone
                                                    2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                                                    2 infantry moved from 91 Sea Zone to Gibraltar
                                                    1 transport moved from 91 Sea Zone to 102 Sea Zone
                                                    1 infantry moved from Eastern United States to 101 Sea Zone
                                                    1 ArmoredInfantry moved from Eastern United States to 101 Sea Zone
                                                    1 ArmoredInfantry, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                                                    1 infantry moved from 91 Sea Zone to Gibraltar
                                                    1 ArmoredInfantry moved from 91 Sea Zone to Gibraltar
                                                    1 transport moved from 102 Sea Zone to 101 Sea Zone
                                                    1 usa_fighter moved from 91 Sea Zone to United Kingdom
                                                    1 usa_fighter moved from Eastern United States to 91 Sea Zone
                                                    1 elite moved from Western United States to 10 Sea Zone
                                                    1 ArmoredInfantry moved from Western United States to 10 Sea Zone
                                                    1 infantry moved from Western United States to 10 Sea Zone
                                                    1 artillery moved from Western United States to 10 Sea Zone
                                                    1 ArmoredInfantry, 2 NavyFighters, 1 artillery, 1 carrier, 1 destroyer, 1 elite, 1 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                                                    1 artillery moved from 26 Sea Zone to Hawaiian Islands
                                                    1 ArmoredInfantry moved from 26 Sea Zone to Hawaiian Islands
                                                    1 elite moved from 26 Sea Zone to Hawaiian Islands
                                                    1 infantry moved from 26 Sea Zone to Hawaiian Islands
                                                    3 carriers, 5 usa_fighters and 1 usa_tactical_bomber moved from 7 Sea Zone to 24 Sea Zone
                                                    1 bomber moved from Aleutian Islands to Hawaiian Islands
                                                    1 Rail and 1 elite moved from Eastern United States to Western United States
                                            
                                                Place Units - Americans
                                                    1 elite and 1 usa_fighter placed in Eastern United States
                                                    1 Escort and 1 carrier placed in 101 Sea Zone
                                                    1 Escort, 1 Heavy_BB, 1 battleship, 1 submarine and 1 transport placed in 10 Sea Zone
                                            
                                                Turn Complete - Americans
                                                    Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone
                                                    Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
                                                    Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone
                                                    Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
                                                    Americans collect 52 PUs; end with 52 PUs
                                                    Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs
                                                    Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 63 PUs
                                                    Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 62 PUs
                                                    Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                                                    Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                                                    Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                                            
                                                Purchase Units - Chinese
                                                    Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                                    Chinese buy 3 infantry; Remaining resources: 1 PUs; 
                                            
                                                Combat Move - Chinese
                                                    Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                                                    16 infantry moved from Shensi to Szechwan
                                                          Chinese take Szechwan from Japanese
                                                    1 fighter moved from Shensi to Sikang
                                            
                                                Combat - Chinese
                                                    Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
                                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                            
                                                Non Combat Move - Chinese
                                                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                    Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                                                    Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                                                    Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                                            
                                                Place Units - Chinese
                                                    1 infantry placed in Sikang
                                                    2 infantry placed in Szechwan
                                            
                                                Turn Complete - Chinese
                                                    Chinese collect 6 PUs; end with 7 PUs
                                                    Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
                                            
                                                Purchase Units - British
                                                    Trigger British LendLeaseFeeNavy: buyNavyLL added to productionBritish
                                                    Trigger British LendLeaseFeeAir: buyAirLL added to productionBritish
                                                    British buy 1 UndergroundMinr, 3 infantry, 1 mech_infantry and 6 uk_armours; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                                            
                                                Place Units - British
                                                    Units in Egypt being upgraded or consumed: 1 factory_minor
                                                    1 UndergroundMinr placed in Egypt
                                            
                                                Combat Move - British
                                                    Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                                    Turning on Edit Mode
                                                        EDIT: British takes Holland Belgium from Germans
                                                        EDIT: Turning off Edit Mode
                                                    Turning on Edit Mode
                                                        EDIT: British takes Holland Belgium from Germans
                                                        EDIT: Turning off Edit Mode
                                                    2 artilleries, 12 infantry and 2 uk_armours moved from India to Burma
                                                          British take Burma from Japanese
                                                    1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                                                    1 uk_fighter moved from India to 37 Sea Zone
                                                    EDIT: 1 uk_para moved from United Kingdom to Holland Belgium
                                            
                                                Combat - British
                                                    Battle in 37 Sea Zone
                                                        British attack with 1 destroyer and 1 uk_fighter
                                                        Japanese defend with 1 submarine
                                                            British roll dice for 1 destroyer and 1 uk_fighter in 37 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                                                            Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                                            1 submarine owned by the Japanese lost in 37 Sea Zone
                                                        British win, taking 37 Sea Zone from Neutral with 1 destroyer and 1 uk_fighter remaining. Battle score for attacker is 6
                                                        Casualties for Japanese: 1 submarine
                                                    Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
                                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                            
                                                Non Combat Move - British
                                                    Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
                                                    1 uk_fighter moved from 37 Sea Zone to Sumatra
                                                    1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                                                    1 mech_infantry moved from Kenya to Egypt
                                                    1 uk_armour moved from Union of South Africa to Belgian Congo
                                                    1 Rail and 1 infantry moved from Union of South Africa to Egypt
                                                    1 Rail and 1 infantry moved from Union of South Africa to Egypt
                                                    1 bomber moved from Egypt to India
                                                    3 aaGuns moved from India to Burma
                                                    1 uk_fighter moved from India to Szechwan
                                            
                                                Place Units - British
                                                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                    Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                                                    Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                                                    4 uk_armours placed in India
                                                    1 infantry and 2 uk_armours placed in Egypt
                                                    2 infantry and 1 mech_infantry placed in Union of South Africa
                                            
                                                Turn Complete - British
                                                    Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                                                    British collect 45 PUs; end with 45 PUs
                                                    Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 51 PUs
                                                    Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 56 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Japanese regular : -0.17
                                            British regular : 1.17
                                            

                                            ad5945ed-f25d-4837-baa6-8b6a52fdec0a-trout-cat-game-3-uk4.tsvg

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