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    EXP G40 Game 3 Trout vs JCat

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    • JohnnyCatJ Offline
      JohnnyCat @beelee
      last edited by

      @beelee OMG. So the game lets us purchase something we cannot even use.

      Sloppy but ok... I will fix.

      B 1 Reply Last reply Reply Quote 0
      • JohnnyCatJ Offline
        JohnnyCat @JohnnyCat
        last edited by

        @johnnycat trout-cat-game-3-JAPAN_4.tsvg

        Don't worry about those pyramids. we not going there... shhh it's all fine

        T 1 Reply Last reply Reply Quote 0
        • B Offline
          beelee @JohnnyCat
          last edited by

          @johnnycat said in EXP G40 Game 3 Trout vs JCat:

          @beelee OMG. So the game lets us purchase something we cannot even use.

          Sloppy but ok... I will fix.

          yes triplea can't enforce all of the rules. It is up to you to know them and follow them.

          Screenshot from 2026-02-04 14-14-35.png

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          • T Offline
            Trout @JohnnyCat
            last edited by

            @johnnycat Boy that’s a relief. The Royal Family is visiting there next year to see those big desert monstrosities. Hopefully Mr. Hitler will be a man of his word so no unfortunate international incidents

            JohnnyCatJ 2 Replies Last reply Reply Quote 0
            • JohnnyCatJ Offline
              JohnnyCat @Trout
              last edited by

              @trout you do know (I hope) that the real reason I play this game is your AMAZING HUMOR !!!

              I will fix this today. Thanks.

              This is what I need to fully learn this game.

              T 1 Reply Last reply Reply Quote 0
              • JohnnyCatJ Offline
                JohnnyCat @Trout
                last edited by

                @trout Mr hitler, much like Mr Trump from his future, NEVER LIES

                B 1 Reply Last reply Reply Quote 0
                • T Offline
                  Trout @JohnnyCat
                  last edited by

                  @johnnycat Hey JC. I am unclear. Did you want to revise your J4, keep it as is, or should I edit it on my end when doing my turn?

                  JohnnyCatJ 1 Reply Last reply Reply Quote 0
                  • JohnnyCatJ Offline
                    JohnnyCat @Trout
                    last edited by

                    @trout hmm

                    If there is a transport sitting in zone 6 with 3 mines then just move them back. But I thought I fixed that.

                    T 1 Reply Last reply Reply Quote 0
                    • B Offline
                      beelee @JohnnyCat
                      last edited by

                      @johnnycat said in EXP G40 Game 3 Trout vs JCat:

                      @trout Mr hitler, much like Mr Trump from his future, NEVER LIES

                      This is the second time you have brought current politics into the game.

                      That is inappropriate. We are here to play the Game. We don't care who you are or what you look like. What your political preferences are.

                      So make fun of Tojo Uncle Joe and Adolph all you want. You can throw the cripple Roosevelt in to if you want.

                      But current events are not why we're here. People get plenty of that as is.

                      Game Only

                      Thank You

                      JohnnyCatJ 1 Reply Last reply Reply Quote 0
                      • JohnnyCatJ Offline
                        JohnnyCat @beelee
                        last edited by

                        @beelee wow. Testee

                        1 Reply Last reply Reply Quote 0
                        • T Offline
                          Trout @JohnnyCat
                          last edited by Trout

                          @johnnycat Good morning. Scramble from Tokyo? Or let the transport die alone? 521dd252-55a6-46e8-b231-7958deb7cd2a-trout-cat-game-3-uk4.tsvg Oops! I had grabbed the wrong file. Turn finished. Mafia up.
                          Game History

                          Round: 4
                          
                              Purchase Units - Americans
                                  EDIT: Note to players Americans: <body><b>It is Late 1941 and the USA May Now Send Lend Lease Aid to the UK.<br><br><img src="USUKLL.png"/><b></body>
                                  EDIT: Turning off Edit Mode
                                  Turning on Edit Mode
                                  EDIT: Removing units owned by Japanese from 6 Sea Zone: 3 NavalMines and 1 transport
                                  EDIT: Adding units owned by Japanese to Japan: 3 NavalMines
                                  EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 transport
                                  EDIT: Turning off Edit Mode
                                  Americans buy 2 Escorts, 1 Heavy_BB, 1 battleship, 1 carrier, 1 elite, 1 submarine, 1 transport and 1 usa_fighter; Remaining resources: 0 PUs; 
                          
                              Place Units - Americans
                          
                              Combat Move - Americans
                                  Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                          
                              Combat - Americans
                                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                          
                              Non Combat Move - Americans
                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                  Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                                  Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                                  Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States
                                  Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States
                                  2 infantry moved from Brazil to 86 Sea Zone
                                  2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                                  2 infantry moved from 91 Sea Zone to Gibraltar
                                  1 transport moved from 91 Sea Zone to 102 Sea Zone
                                  1 infantry moved from Eastern United States to 101 Sea Zone
                                  1 ArmoredInfantry moved from Eastern United States to 101 Sea Zone
                                  1 ArmoredInfantry, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                                  1 infantry moved from 91 Sea Zone to Gibraltar
                                  1 ArmoredInfantry moved from 91 Sea Zone to Gibraltar
                                  1 transport moved from 102 Sea Zone to 101 Sea Zone
                                  1 usa_fighter moved from 91 Sea Zone to United Kingdom
                                  1 usa_fighter moved from Eastern United States to 91 Sea Zone
                                  1 elite moved from Western United States to 10 Sea Zone
                                  1 ArmoredInfantry moved from Western United States to 10 Sea Zone
                                  1 infantry moved from Western United States to 10 Sea Zone
                                  1 artillery moved from Western United States to 10 Sea Zone
                                  1 ArmoredInfantry, 2 NavyFighters, 1 artillery, 1 carrier, 1 destroyer, 1 elite, 1 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                                  1 artillery moved from 26 Sea Zone to Hawaiian Islands
                                  1 ArmoredInfantry moved from 26 Sea Zone to Hawaiian Islands
                                  1 elite moved from 26 Sea Zone to Hawaiian Islands
                                  1 infantry moved from 26 Sea Zone to Hawaiian Islands
                                  3 carriers, 5 usa_fighters and 1 usa_tactical_bomber moved from 7 Sea Zone to 24 Sea Zone
                                  1 bomber moved from Aleutian Islands to Hawaiian Islands
                                  1 Rail and 1 elite moved from Eastern United States to Western United States
                          
                              Place Units - Americans
                                  1 elite and 1 usa_fighter placed in Eastern United States
                                  1 Escort and 1 carrier placed in 101 Sea Zone
                                  1 Escort, 1 Heavy_BB, 1 battleship, 1 submarine and 1 transport placed in 10 Sea Zone
                          
                              Turn Complete - Americans
                                  Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone
                                  Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
                                  Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone
                                  Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
                                  Americans collect 52 PUs; end with 52 PUs
                                  Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs
                                  Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 63 PUs
                                  Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 62 PUs
                                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                          
                              Purchase Units - Chinese
                                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                  Chinese buy 3 infantry; Remaining resources: 1 PUs; 
                          
                              Combat Move - Chinese
                                  Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                                  16 infantry moved from Shensi to Szechwan
                                        Chinese take Szechwan from Japanese
                                  1 fighter moved from Shensi to Sikang
                          
                              Combat - Chinese
                                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                          
                              Non Combat Move - Chinese
                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                  Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                                  Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                                  Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                          
                              Place Units - Chinese
                                  1 infantry placed in Sikang
                                  2 infantry placed in Szechwan
                          
                              Turn Complete - Chinese
                                  Chinese collect 6 PUs; end with 7 PUs
                                  Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
                          
                              Purchase Units - British
                                  Trigger British LendLeaseFeeNavy: buyNavyLL added to productionBritish
                                  Trigger British LendLeaseFeeAir: buyAirLL added to productionBritish
                                  British buy 1 UndergroundMinr, 3 infantry, 1 mech_infantry and 6 uk_armours; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                          
                              Place Units - British
                                  Units in Egypt being upgraded or consumed: 1 factory_minor
                                  1 UndergroundMinr placed in Egypt
                          
                              Combat Move - British
                                  Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                  Turning on Edit Mode
                                      EDIT: British takes Holland Belgium from Germans
                                      EDIT: Turning off Edit Mode
                                  Turning on Edit Mode
                                      EDIT: British takes Holland Belgium from Germans
                                      EDIT: Turning off Edit Mode
                                  2 artilleries, 12 infantry and 2 uk_armours moved from India to Burma
                                        British take Burma from Japanese
                                  1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                                  1 uk_fighter moved from India to 37 Sea Zone
                                  EDIT: 1 uk_para moved from United Kingdom to Holland Belgium
                          
                              Combat - British
                                  Battle in 37 Sea Zone
                                      British attack with 1 destroyer and 1 uk_fighter
                                      Japanese defend with 1 submarine
                                          British roll dice for 1 destroyer and 1 uk_fighter in 37 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                                          Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                          1 submarine owned by the Japanese lost in 37 Sea Zone
                                      British win, taking 37 Sea Zone from Neutral with 1 destroyer and 1 uk_fighter remaining. Battle score for attacker is 6
                                      Casualties for Japanese: 1 submarine
                                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                          
                              Non Combat Move - British
                                  Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
                                  1 uk_fighter moved from 37 Sea Zone to Sumatra
                                  1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                                  1 mech_infantry moved from Kenya to Egypt
                                  1 uk_armour moved from Union of South Africa to Belgian Congo
                                  1 Rail and 1 infantry moved from Union of South Africa to Egypt
                                  1 Rail and 1 infantry moved from Union of South Africa to Egypt
                                  1 bomber moved from Egypt to India
                                  3 aaGuns moved from India to Burma
                                  1 uk_fighter moved from India to Szechwan
                          
                              Place Units - British
                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                  Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                                  Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                                  4 uk_armours placed in India
                                  1 infantry and 2 uk_armours placed in Egypt
                                  2 infantry and 1 mech_infantry placed in Union of South Africa
                          
                              Turn Complete - British
                                  Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                                  British collect 45 PUs; end with 45 PUs
                                  Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 51 PUs
                                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 56 PUs
                          

                          Combat Hit Differential Summary :

                          Japanese regular : -0.17
                          British regular : 1.17
                          

                          ad5945ed-f25d-4837-baa6-8b6a52fdec0a-trout-cat-game-3-uk4.tsvg

                          JohnnyCatJ 1 Reply Last reply Reply Quote 0
                          • JohnnyCatJ Offline
                            JohnnyCat @Trout
                            last edited by

                            @trout said in EXP G40 Game 3 Trout vs JCat:

                            ad5945ed-f25d-4837-baa6-8b6a52fdec0a-trout-cat-game-3-uk4.tsvg

                            Trout-cat-game-3-ITALY_4.tsvg

                            Thanks for all that. Hey I think these Landing Craft are the BEST! They open up so many doors to new strategies !!! And I still think Naval Mines rock and I cannot wait to buy and plant fifty of the little suckers all over the place !

                            PS. I have a BIG SURPRISE for Turn 5 which I think you will love πŸ™‚

                            T 1 Reply Last reply Reply Quote 0
                            • T Offline
                              Trout @JohnnyCat
                              last edited by

                              @johnnycat Well, let's see it then! Turn 5 begins!
                              Game History

                              Round: 4
                              
                                  Purchase Units - ANZAC
                                      ANZAC buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; 
                              
                                  Combat Move - ANZAC
                              
                                  Combat - ANZAC
                                      Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                              
                                  Non Combat Move - ANZAC
                                      Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                      Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                                      1 fighter moved from Java to India
                                      1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                                      1 infantry moved from New South Wales to Queensland
                                      1 transport moved from 62 Sea Zone to 54 Sea Zone
                              
                                  Place Units - ANZAC
                                      1 artillery and 2 infantry placed in New South Wales
                              
                                  Turn Complete - ANZAC
                                      ANZAC collect 14 PUs; end with 15 PUs
                                      Trigger ANZAC Loses NewGuinea: ANZAC met a national objective for an additional -2 PUs; end with 13 PUs
                              
                                  Combat Move - French
                              
                                  Combat - French
                                      Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                              
                                  Non Combat Move - French
                                      Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                      Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                                      1 infantry moved from Anglo Egyptian Sudan to Egypt
                              
                                  Turn Complete - French
                              

                              Combat Hit Differential Summary :

                              a160491b-b584-4c59-bec9-48f7b50a2e74-trout-cat-game-3-f4.tsvg

                              JohnnyCatJ 1 Reply Last reply Reply Quote 0
                              • JohnnyCatJ Offline
                                JohnnyCat @Trout
                                last edited by

                                @trout said in EXP G40 Game 3 Trout vs JCat:

                                a160491b-b584-4c59-bec9-48f7b50a2e74-trout-cat-game-3-f4.tsvg

                                Trout-cat-game-3-GERMANY_5.tsvg

                                Russia declared war right? If so my fleet is attacking your two floating objects in the Baltic Sea

                                In which case you can send out planes I guess. But why would you ? But go ahead and send your Shturmoviks to the bottom of the sea heehee

                                T 1 Reply Last reply Reply Quote 0
                                • T Offline
                                  Trout @JohnnyCat
                                  last edited by

                                  @johnnycat No scramble today. It's cold and the propellers freezing up on the comrades

                                  JohnnyCatJ 1 Reply Last reply Reply Quote 0
                                  • JohnnyCatJ Offline
                                    JohnnyCat @Trout
                                    last edited by JohnnyCat

                                    @trout Trout-cat-game-3-GERMANY_5.tsvg

                                    WOW Running the Bad Guys is FUN !!! So many fun toys

                                    When do I get the Plasma Canons and Warp Drive?

                                    QUESTION: The turn announced some Waffle House Halftrack thingie with a defense of 4 but the actual unit says 3... whatzup wi dat matey?

                                    T 1 Reply Last reply Reply Quote 0
                                    • T Offline
                                      Trout @JohnnyCat
                                      last edited by

                                      @johnnycat Game History

                                      Round: 5
                                      
                                          Purchase Units - Russians
                                              Note to players Russians: It is Early 1942 and Comrade Stalin has Ordered Mass Conscription for the Red Army !      Up to 26 Army Conscripts are Available This Turn Only.
                                              Trigger Army Conscript: buyArmy_Conscript added to productionRussians
                                              Trigger Russians LendLeaseFee: buyAirLL added to productionRussians
                                              Trigger Russians LendLeaseFeeTank: buyTankLL added to productionRussians
                                              Russians buy 26 Army_Conscripts; Remaining resources: 17 PUs; 3 AirLendLease; 3 TankLendLease; 
                                      
                                          Combat Move - Russians
                                              Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                              Turning on Edit Mode
                                              EDIT: Adding units owned by Russians to Novgorod: 2 russian_paraBoosts
                                                  EDIT: Russians takes Bulgaria from Germans
                                                  EDIT: Turning off Edit Mode
                                              EDIT: 1 russian_para moved from Caucasus to Bulgaria
                                              2 russian_paras moved from Novgorod to Slovakia Hungary
                                              2 russian_paraBoosts moved from Novgorod to Slovakia Hungary
                                              2 fighters moved from Novgorod to 115 Sea Zone
                                              1 tactical_bomber moved from Novgorod to 115 Sea Zone
                                              1 infantry moved from Novgorod to Karelia
                                                    Russians take Karelia from Germans
                                              1 armour moved from Western Ukraine to Romania
                                              1 elite moved from Eastern Poland to Romania
                                              1 artillery moved from Eastern Poland to Romania
                                              2 infantry moved from Eastern Poland to Romania
                                              3 armour moved from Belarus to Poland
                                              1 Soviet_Commisar moved from Belarus to Poland
                                              1 1stTankArmy moved from Eastern Poland to Poland
                                              1 artillery moved from Eastern Poland to Poland
                                              14 infantry moved from Eastern Poland to Poland
                                      
                                          Combat - Russians
                                              Battle in Romania
                                                  Russians attack with 1 armour, 1 artillery, 1 elite and 2 infantry
                                                  Germans defend with 2 infantry
                                                  Russians win, taking Romania from Germans with 1 armour, 1 artillery, 1 elite and 2 infantry remaining. Battle score for attacker is 6
                                                  Casualties for Germans: 2 infantry
                                              Battle in Slovakia Hungary
                                                  Russians attack with 2 russian_paras and 2 russian_paraBoosts
                                                  Germans defend with 1 infantry
                                                  Russians win, taking Slovakia Hungary from Germans with 1 russian_para remaining. Battle score for attacker is -1
                                                  Casualties for Russians: 1 russian_para and 2 russian_paraBoosts
                                                  Casualties for Germans: 1 infantry
                                              Battle in Poland
                                                  Russians attack with 1 1stTankArmy, 1 Soviet_Commisar, 3 armour, 1 artillery and 14 infantry
                                                  Germans defend with 1 infantry
                                                  Russians win, taking Poland from Germans with 1 1stTankArmy, 1 Soviet_Commisar, 3 armour, 1 artillery and 14 infantry remaining. Battle score for attacker is 3
                                                  Casualties for Germans: 1 infantry
                                              Battle in 115 Sea Zone
                                                  Russians attack with 2 fighters and 1 tactical_bomber
                                                  Germans defend with 4 GermanUBoats, 1 Wolfpack, 1 cruiser and 1 transport
                                                  4 GermanUBoats owned by the Germans submerged
                                                  Russians win with 1 tactical_bomber remaining. Battle score for attacker is -3
                                                  Casualties for Russians: 2 fighters
                                                  Casualties for Germans: 1 Wolfpack, 1 cruiser and 1 transport
                                              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
                                      
                                          Non Combat Move - Russians
                                              Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                                              Trigger Wolfpack at115 SeaZones: Germans has 1 Wolfpack placed in 115 Sea Zone
                                              Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                                              Turning on Edit Mode
                                              EDIT: Turning off Edit Mode
                                              Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Eastern Poland
                                              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Russia
                                              1 tactical_bomber moved from 115 Sea Zone to Novgorod
                                              EDIT: 1 1stTankArmy moved from Poland to 1st Army Group
                                              EDIT: 3 armour moved from Poland to 2nd Corps
                                              EDIT: 1 Soviet_Commisar moved from Poland to 2nd Corps
                                              EDIT: 1 2ndCorps moved from 2nd Corps to 1st Army Group
                                              EDIT: 1 ArmyGroupActive moved from 1st Army Group to Poland
                                              EDIT: 1 artillery moved from Poland to 1st Army Group
                                              EDIT: 7 infantry moved from Poland to 1st Army Group
                                              EDIT: 2 infantry moved from Poland to 1st Army Group
                                              1 Russian_Rail and 1 elite moved from Russia to Eastern Poland
                                              4 aaGuns moved from Eastern Poland to Poland
                                              1 elite moved from Bryansk to Belarus
                                              1 artillery moved from Bryansk to Belarus
                                              1 infantry moved from Western Ukraine to Eastern Poland
                                              1 Soviet_Commisar moved from Russia to Belarus
                                              2 armour moved from Russia to Belarus
                                              2 guard_infantrys moved from Russia to Belarus
                                              2 guard_infantrys moved from Russia to Western Ukraine
                                              2 guard_infantrys moved from Russia to Volgograd
                                              1 infantry moved from Northwest Persia to Caucasus
                                              1 Russian_Rail moved from Russia to Urals
                                              1 Russian_Rail and 1 armour moved from Urals to Eastern Poland
                                              1 armour moved from Yenisey to Buryatia
                                              4 infantry moved from Timguska to Novosibirsk
                                      
                                          Place Units - Russians
                                              3 Army_Conscripts placed in Novgorod
                                              3 Army_Conscripts placed in Bryansk
                                              3 Army_Conscripts placed in Volgograd
                                              17 Army_Conscripts placed in Russia
                                              Trigger RussiansReplaceConscriptsNovgorod: has removed 3 Army_Conscripts owned by Russians in Novgorod
                                              Trigger RussiansReplaceConscripts17: has removed 17 Army_Conscripts owned by Russians in Russia
                                              Trigger RussiansReplaceConscriptsNovgorod: Russians has 3 infantry placed in Novgorod
                                              Trigger RussiansReplaceConscripts17: Russians has 17 infantry placed in Russia
                                      
                                          Turn Complete - Russians
                                              Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                                              Trigger RussiansParaBoost atSlovakia Hungary: Russians has 1 russian_paraBoost placed in Slovakia Hungary
                                              Russians collect 46 PUs; end with 63 PUs
                                              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 68 PUs
                                              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 80 PUs
                                      

                                      Your Kriegsmarine rolled snake eyes and killed my Russian aircraft 😞 0cc3cde2-ef7d-4d9b-8821-a496e852193d-trout-cat-game-3-r5.tsvg

                                      JohnnyCatJ 2 Replies Last reply Reply Quote 0
                                      • JohnnyCatJ Offline
                                        JohnnyCat @Trout
                                        last edited by

                                        @trout said in EXP G40 Game 3 Trout vs JCat:

                                        0cc3cde2-ef7d-4d9b-8821-a496e852193d-trout-cat-game-3-r5.tsvg

                                        That's the least of your worries mate. Unless there is some intervention I don't know of, you are about to lose your three US carries. And I don't even have to make any magical carriers to collect my fighters tho I might still do that. heehee

                                        JohnnyCatJ 1 Reply Last reply Reply Quote 0
                                        • JohnnyCatJ Offline
                                          JohnnyCat @JohnnyCat
                                          last edited by

                                          @Trout Speaking of which, how did you pull that off last game? Because I have carriers that can reach I don't have to worry about it maybe but I may want to send out more fighters and buy some new carriers anyway so in cases like that is the game smart enough to read my production and allow for the new carrier?

                                          I'd have to check our old game to see but I recall thinking that you could not reach my transports for that sneaky Sea Lion Operation I was going to do, but then you were able to send your fighters out during combat phase and somehow land them on carriers that were not there until placement???

                                          I really need to understand how you did that since I seem to be able to do pretty much the same thing here.

                                          Thanks

                                          T 1 Reply Last reply Reply Quote 0
                                          • JohnnyCatJ Offline
                                            JohnnyCat @Trout
                                            last edited by

                                            @trout Wow so this is Russia's big growth phase.

                                            What is the difference between regular ing and those conscripts? And why. does the game show 17 regular inf in Russia but the notes say 17 conscripts?

                                            I guess I need to know how that tank army works too - the one in Poland.. Can we not use the little tags and top boxes? Or at last can I change that into real pieces for this turn?

                                            I never understood that top box thing anyway. This is not an actual boardgame so it's not like we'd run out of space or the cat will knock over the pieces, lol. What am I missing?

                                            Cheers

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