EXP G40 Game 3 Trout vs JCat
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@trout I was trying to be funny :).
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@johnnycat bc38595e-69dd-4efa-84f5-dfdc40488c08-trout-cat-game-3-f9.tsvg Looks like Triple A working again
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@trout said in EXP G40 Game 3 Trout vs JCat:
bc38595e-69dd-4efa-84f5-dfdc40488c08-trout-cat-game-3-f9.tsvg

Good Morning. so how many guys are here?
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@johnnycat Just one
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@trout so I donโt have to do anything right? Use the editor? I just want to send a couple guys and a plane so itโs just one paratrooper guy and that extra red dude always worries me

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@johnnycat Right. That's an automated process so don't need to do anything. The red dude is there just so TripleA understands that the para defends with a 3 on first round. If for some reason, he doesn't die in the first round. The red dude will automatically go away.
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@trout WOW what a challenging turn. FINALLY a super interesting turn that I sort of know what I am doing and have been hoping for.
I need to know how the panzer generals work beyond what I read in the manual. if one is upgraded to Waffle House can I still use it to command regular tanks ?
Or can I undo it back to normal from waffle?
Can a regular panzer general command 5 tanks that include a Waffle House tank?
Same question with the Oberst guy commanding Waffle House Panzer Gren and Waffle House Artillery. I need to know if a non-waffen can go into these groups?
I have two of these groups of Waffle House oberst, waffle art, waffle Panzer grenadier... but each group needs 4 units and I am not sure where to get them so I want to use a non waffle guy if possible. I could just buy two more and assume some will die in battle right?
And if you could please confirm the benefits of these little waffen groups? Seems like two of the 4 members get extra dice.
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@trout one more question
Can I upgrade the west Germany factory back to being big size and use it same turn?
All these factory options still confuse me.
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@johnnycat Once somebody goes through waffle training they cannot go back. Also no mixing of normal Germans and Hitler-fanatics in armies. For your factory question, yes to can upgrade and no to same turn
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@johnnycat for waffle armies, the grumpy Gruppen hits double and one of the units in the army hits double also. So six dice rolls total
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ok so I can build 3 guys in Western Germany then build the upgrade to regular size and build 10 guys the next turn?
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The weird thing here is panzer general Waffle House version
Because that makes no sense when compared to the regular way of 1 PG and 5 other tanks
If Waffen, its kist 1 PG and 3 other tanks. That is not consistent. What am I missing?
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Hi Cat
All waffen Armies have a total of 4 units. The Oberst or SS Panzer General commanding 3 other Waffen units.
Waffen Panzer Army has to be all Waffen Panzers and the SS PG
The other Waffen Armies can't have Oberst in them unless they are the Commander. So can't have 2 Oberst in one SS/Waffen Army
You could upgrade the now Minor in W GER to Hvy Industry for 2 bucks this turn and then place 4 dudes this turn. Next turn when you update to Major, you lose the Hvy Ind boost.
So just a Major produce 10 spot for that turn
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@beelee Thank you but West Germany needs to go back to large and I need to know the steps and so can I build 3 guys there this turn as normal, but then add the 20 IPU upgrade to large factory ?
Then build 10 guys next turn ?
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@beelee what is the benefit of upgrading any tanks to waffen? Seems like a down grade since it can only hold 4 units and the normal Panzer general and 5 tanks are 6 units
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@beelee said in EXP G40 Game 3 Trout vs JCat:
You could upgrade the now Minor in W GER to Hvy Industry for 2 bucks this turn and then place 4 dudes this turn. Next turn when you update to Major, you lose the Hvy Ind boost.
So just a Major produce 10 spot for that turnsorry still makes no sense to me
Can you please tell me what you would do this turn and next in order to get the west German factory back to normal?
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yea that is a bit of a gray area between OOB and HRE. I see it as you can upgrade to Minor Hvy Ind to place 4 this turn but then IDK if you can Upgrade to Major same turn.
I'm guessing one or the other. So that'd put the Major upgrade off a turn if you just upgraded to Minor this turn.
I guess you could ask the Captain at the other site but I would say you can only do one or the other the same turn.
I've been wrong before though

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@beelee omg that is confusing. So Trout invaded like turn 2 when I did not know about this stuff so the big factory turned to small for some reason.
So I just want to know the best path to get back to large
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@johnnycat said in EXP G40 Game 3 Trout vs JCat:
Can you please tell me what you would do this turn and next in order to get the west German factory back to normal?
I would upgrade to Major this turn. Place 3 with your Minor as the Major upgrade won't take affect until next turn per OOB rules
Edit
Triplea should do that correctly -
@beelee ok thank you. that is what I wanted to know !
So I pay the $20 but I build like 3 inf there and then place the major factory which I can use next turn.I LOVE the underground factory rules