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    EXP G40 Game 3 Trout vs JCat

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    • JohnnyCatJ Offline
      JohnnyCat @beelee
      last edited by

      @beelee OK Thank you for that update. I will add to the basic strategy guide that I am building another parallel guide that is a DETAILS OF PLAY type of TripleA guide that also works for playing on the game board. Like a list of things to keep watch for and "player enforce" as you say

      B 1 Reply Last reply Reply Quote 1
      • B Offline
        beelee @JohnnyCat
        last edited by

        @johnnycat

        Yes the Game Notes mention some at the start of Notes and then are explained in more detail in their individual "Note" explanation.

        It's an ongoing process but yea rules that you think need hilighted are good to point out. Victory and Panzer have mentioned things that they thought important.

        I just spent 4 hours last night updating how LMs work and am still only half done lol

        https://www.axisandallies.org/forums/topic/36998/global-1940-and-1943-expansion-for-use-with-triplea/251?page=11

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        • T Online
          Trout @JohnnyCat
          last edited by

          @johnnycat Okay. Looks like you fixed it. Yeah, only way to keep up with it is to know the rules. The 10 max is because that is the max for placing on a major complex. Unless you upgrade to 12 and the rulebook explains that. Anyway, looks like you did it right and yes, Berlin is very well defended while you still have quite the menacing push into Middle East and even added some navy to the Med :astonished_face: So looks like a well revised turn. Will work on getting R6 out today.

          T 1 Reply Last reply Reply Quote 0
          • T Online
            Trout @Trout
            last edited by

            @trout Game History

            Round: 6
            
                Purchase Units - Russians
                    Note to players Russians: It is Late 1942 and Our Factories have Begun Mass Tank Production !    You may now purchase 3 Tanks for 12 PUs. They can only be placed in Moscow.
                    Trigger BuyMassTanks: buyMass_Tanks added to productionRussians
                    Trigger Army ConscriptRemove: buyArmy_Conscript removed from productionRussians
                    Trigger AlliesFtrAce: buyFighterAce added to productionRussians
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Removing units owned by Germans from Yugoslavia: 1 waffen_infantry
                    EDIT: Adding units owned by Germans to Yugoslavia: 1 infantry
                    EDIT: Removing units owned by Germans from Germany: 3 waffen_infantrys
                    EDIT: Adding units owned by Germans to Germany: 1 Panzer_Grndrs and 3 infantry
                    EDIT: Turning off Edit Mode
                    Russians buy 1 FighterAce, 3 Mass_Tankss, 1 Tank_General, 1 UndrgroundFctry, 2 artilleries, 1 elite, 3 guard_infantrys and 1 russian_para; Remaining resources: 20 PUs; 3 AirLendLease; 3 TankLendLease; 
            
                Place Units - Russians
                    Units in Russia being upgraded or consumed: 1 factory_major
                    1 UndrgroundFctry placed in Russia
            
                Combat Move - Russians
                    Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                    1 infantry moved from Eastern Poland to Slovakia Hungary
                    1 tactical_bomber moved from Novgorod to Slovakia Hungary
                    1 guard_infantry moved from Western Ukraine to Slovakia Hungary
                    1 guard_infantry moved from Belarus to Nenetsia
                    EDIT: 1 Soviet_Commisar moved from Belarus to 3rd Corps
                    EDIT: 1 Soviet_Commisar_3 moved from Overflow to Nenetsia
                    EDIT: 1 armour moved from Urals to Nenetsia
                    EDIT: Russians undo move 7.
                    EDIT: Russians undo move 4.
                    2 armour moved from Belarus to Nenetsia
                    1 guard_infantry moved from Belarus to Nenetsia
                    1 guard_infantry moved from Belarus to Nenetsia
                    1 armour moved from Urals to Nenetsia
            
                Combat - Russians
                    Battle in Slovakia Hungary
                        Changer loiter and taunt; Russians attack with 1 guard_infantry, 1 infantry and 1 tactical_bomber
                        Changer defend; Italians defend with 1 italian_para and 1 italian_paraBoost
                        Russians win, taking Slovakia Hungary from Germans with 1 guard_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                        Casualties for Russians: 1 infantry
                        Casualties for Italians: 1 italian_para and 1 italian_paraBoost
                    Battle in Nenetsia
                        Russians attack with 1 Soviet_Commisar_3, 3 armour and 2 guard_infantrys
                        Germans defend with 2 german_paras and 1 german_paraBoost
                        Russians win, taking Nenetsia from Germans with 1 Soviet_Commisar_3, 3 armour and 1 guard_infantry remaining. Battle score for attacker is 4
                        Casualties for Russians: 1 guard_infantry
                        Casualties for Germans: 2 german_paras and 1 german_paraBoost
                    Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Trans-Jordan
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 115 Sea Zone
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
            
                Non Combat Move - Russians
                    Trigger Wolfpack at115 SeaZones: Germans has 1 Wolfpack placed in 115 Sea Zone
                    Trigger ItaliansParaBoost atTrans-Jordan: Italians has 1 italian_paraBoost placed in Trans-Jordan
                    Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                    Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Eastern Poland
                    1 infantry moved from Karelia to Novgorod
                    1 elite moved from Novgorod to Karelia
                    1 artillery moved from Novgorod to Belarus
                    3 Army_Conscripts moved from Bryansk to Belarus
                    1 artillery moved from Belarus to Eastern Poland
                    1 1stTankArmy moved from Poland to Eastern Poland
                    1 2ndCorps moved from Poland to Eastern Poland
                    1 ArmyGroupActive moved from Poland to Eastern Poland
                    1 artillery moved from Poland to Eastern Poland
                    4 aaGuns moved from Poland to Eastern Poland
                    1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
                    14 infantry moved from Poland to Eastern Poland
                    1 infantry moved from Caucasus to Northwest Persia
                          Russians take Northwest Persia from Neutral_Allies
                    2 Army_Conscripts moved from Volgograd to Caucasus
                    1 guard_infantry moved from Volgograd to Caucasus
                    1 guard_infantry moved from Western Ukraine to Eastern Poland
                    11 infantry moved from Russia to Bryansk
                    1 Russian_Rail and 1 infantry moved from Russia to Eastern Poland
                    1 Russian_Rail and 1 infantry moved from Russia to Eastern Poland
                    1 R_Europe_Rail and 1 infantry moved from Russia to Eastern Poland
                    2 infantry moved from Novgorod to Belarus
                    1 infantry moved from Russia to Smolensk
                    1 guard_infantry moved from Volgograd to Caucasus
                    EDIT: 1 guard_infantry moved from Caucasus to 1st Corps
                    EDIT: 1 mech_infantry moved from 1st Corps to Caucasus
            
                Place Units - Russians
                    1 FighterAce, 3 Mass_Tankss, 1 Tank_General, 1 elite, 3 guard_infantrys and 1 russian_para placed in Russia
                    1 artillery placed in Novgorod
                    1 artillery placed in Volgograd
                    Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
                    Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
            
                Turn Complete - Russians
                    Russians collect 42 PUs; end with 62 PUs
                    Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 67 PUs
                    Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 73 PUs
            

            08e33b1a-43ae-4112-bce4-6329d982ad3c-trout-cat-game-3-r6.tsvg

            JohnnyCatJ 4 Replies Last reply Reply Quote 0
            • JohnnyCatJ Offline
              JohnnyCat @Trout
              last edited by

              @trout
              So given that I got to this turn and am laying NAVAL MINES and your guys cannot stop me for at least a few turns, I will accept your surrender now with dignity and involuntary servitude...

              1 Reply Last reply Reply Quote 0
              • JohnnyCatJ Offline
                JohnnyCat @Trout
                last edited by

                @trout OK ok I was kidding... And I said "servitude" only because that word sounded cool. turns out it means slavery or something stupid lol

                But seriously these Naval Mines are incredible. One third of every surface ship GOES DOWN and they keep hitting until you run out of ships or the mine goes off.

                Anyway this seems to be incredibly powerful so I am spreading them around Caroline Is in. light way mostly to just see them work.

                https://www.axisandallies.org/forums/assets/uploads/files/1692452838727-1.g40-naval-mines.pdf

                I'll post my turn shortly.

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                • JohnnyCatJ Offline
                  JohnnyCat @Trout
                  last edited by

                  @trout

                  Japan turn is complete but please apply 3 Naval Mines are on the border of sea zones 33 and 48

                  I do not know how to make that happen and they still appear to be on their little escorts - but they are supposed to be armed in the water.

                  trout-cat-game-3-JAPAN_6_NAVAL MINE ASSIGN.tsvg

                  T 1 Reply Last reply Reply Quote 0
                  • JohnnyCatJ Offline
                    JohnnyCat @Trout
                    last edited by JohnnyCat

                    @trout Screenshot 2026-02-11 at 12.23.32 PM.png

                    I want to be sure where are these guys so:

                    1st corps is 2 tanks, commi and inf in Caucacus

                    5 tanks and tank general and 3 tanks and commi are in East Poland

                    Where is the 3rd corps Commi guy? Is he real?

                    Thanks

                    T 1 Reply Last reply Reply Quote 0
                    • T Online
                      Trout @JohnnyCat
                      last edited by

                      @johnnycat Got it. You sir continue to amaze me with how your strategies are very advanced for somebody so new to a very complicated game. The only issue I see with your turn is that you cannot build more fortifications than you have dudes. So with six dudes on Carolines, you cannot build more than six fortifications. You can either revise your turn or if you prefer I can just do Edit Mode to take away two fortifications and increase your bank account by two Japanese yen. For the Naval Mines, yes I think you got them right.

                      JohnnyCatJ 1 Reply Last reply Reply Quote 0
                      • JohnnyCatJ Offline
                        JohnnyCat @Trout
                        last edited by

                        @trout oh that was a typo... I knew that limit.

                        And I cannot put a fort in New Guinea right?

                        Give me a sec please and I will correct

                        T 1 Reply Last reply Reply Quote 0
                        • T Online
                          Trout @JohnnyCat
                          last edited by

                          @johnnycat 3rd Corps is in Nenetsia. I attacked your paratroopers there and didn't bother to put them back in their boxes. But the three tanks and Commi in Nenetsia are 3rd Corps

                          JohnnyCatJ 2 Replies Last reply Reply Quote 0
                          • T Online
                            Trout @JohnnyCat
                            last edited by

                            @johnnycat Correct. No fortifications allowed in New Guinea and Dutch New Guinea. I seem to remember that you cannot build them in New Zealand also but that rarely happens since it's so far away from the banzai guys.

                            1 Reply Last reply Reply Quote 0
                            • JohnnyCatJ Offline
                              JohnnyCat @Trout
                              last edited by

                              @trout ok here it is

                              I removed the two forts
                              and put one where I intended but forgot on the island Marianas

                              I credited 1 PU to Japan for the extra one that I destroyed

                              All good?

                              trout-cat-game-3-JAPAN_6_NAVAL FIXED.tsvg

                              T 1 Reply Last reply Reply Quote 0
                              • JohnnyCatJ Offline
                                JohnnyCat @Trout
                                last edited by

                                @trout This is so confusing. Were did this Third Corps come from?

                                I did not recall any such markers.

                                JohnnyCatJ T 2 Replies Last reply Reply Quote 0
                                • JohnnyCatJ Offline
                                  JohnnyCat @JohnnyCat
                                  last edited by

                                  @trout Did the paratroopers kill anyone? I thought they had some super bonus

                                  B 1 Reply Last reply Reply Quote 0
                                  • B Offline
                                    beelee @JohnnyCat
                                    last edited by

                                    @johnnycat

                                    yea NavalMines are a bit of a PITA to place because you have to remove both it and the Escort/Trprt to remove the ones you buy and then add the "Changer" ones and your Escort back in.

                                    Also there is a weird dynamic if you forget to do it at 2nd place and a regular Trprt is present, it won't let you remove them.

                                    Just add the Changer ones and ignore the others.

                                    There are very few border specific NMs. You need to document in Comment Log where they are defending.

                                    1 Reply Last reply Reply Quote 0
                                    • T Online
                                      Trout @JohnnyCat
                                      last edited by

                                      @johnnycat 3rd Corps was in Belarus. Your two paras killed one Russian Guard. They both got boosted to 3 on defense. So just as I teach my little kids with their arithmetic homework. 2 x 3 = 6 / 6 =1. So your paras rolled average spot on for dice and got one kill.

                                      JohnnyCatJ 1 Reply Last reply Reply Quote 0
                                      • T Online
                                        Trout @JohnnyCat
                                        last edited by

                                        @johnnycat Yep all good. Johnny be good this turn - haha!

                                        JohnnyCatJ 2 Replies Last reply Reply Quote 0
                                        • JohnnyCatJ Offline
                                          JohnnyCat @Trout
                                          last edited by

                                          @trout Hahaha. My fiancé was joking about the "Dear John letter" slang last month while we were in Taiwan...

                                          Now we are broke up and the grief is horrible 😞

                                          But yea, names...

                                          Speaking of which, are we prevented from using our real first names on this thing? Does it matter? I still am not accustomed to my name is "Emperor Royal Rommel The Gladiator Space Queen Murderer" and such stuff... I'm very conservative I guess.

                                          OH I got on here for a reason, hahaha, and that was merely to state: I am trying my best to give you a good game "Sir Tasty Fish" (though I think I know your first name) despite my knowing NOTHING about these games coming into this. I had never even known that G40 was a real boardgame let alone actually played it!

                                          The only thing I knew was @beelee and theDog were kind to me last year when I started playing that other game that TheDog made.

                                          Other than my basic skills in math, I did earn a Masters in Applied Mathematics after all, I have no skill or experience in this game and approach each turn like I would a chess game.

                                          And it has proven EXTREMELY difficult for me to track down actual games online.

                                          1 Reply Last reply Reply Quote 0
                                          • JohnnyCatJ Offline
                                            JohnnyCat @Trout
                                            last edited by

                                            @trout Those Russian units MOVE 2. that is amazing. And they were not taking methamphetimine

                                            1 Reply Last reply Reply Quote 0

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