TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    EXP G40 Game 3 Trout vs JCat

    Scheduled Pinned Locked Moved Play By Forum
    576 Posts 3 Posters 93.9k Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • JohnnyCatJ Offline
      JohnnyCat @Trout
      last edited by

      @trout Hahaha. My fiancΓ© was joking about the "Dear John letter" slang last month while we were in Taiwan...

      Now we are broke up and the grief is horrible 😞

      But yea, names...

      Speaking of which, are we prevented from using our real first names on this thing? Does it matter? I still am not accustomed to my name is "Emperor Royal Rommel The Gladiator Space Queen Murderer" and such stuff... I'm very conservative I guess.

      OH I got on here for a reason, hahaha, and that was merely to state: I am trying my best to give you a good game "Sir Tasty Fish" (though I think I know your first name) despite my knowing NOTHING about these games coming into this. I had never even known that G40 was a real boardgame let alone actually played it!

      The only thing I knew was @beelee and theDog were kind to me last year when I started playing that other game that TheDog made.

      Other than my basic skills in math, I did earn a Masters in Applied Mathematics after all, I have no skill or experience in this game and approach each turn like I would a chess game.

      And it has proven EXTREMELY difficult for me to track down actual games online.

      1 Reply Last reply Reply Quote 0
      • JohnnyCatJ Offline
        JohnnyCat @Trout
        last edited by

        @trout Those Russian units MOVE 2. that is amazing. And they were not taking methamphetimine

        1 Reply Last reply Reply Quote 0
        • JohnnyCatJ Offline
          JohnnyCat @Trout
          last edited by

          @trout trout-cat-game-3-JAPAN_6_NAVAL NAVAL MINE_FIX.tsvg

          T 1 Reply Last reply Reply Quote 0
          • B Online
            beelee
            last edited by

            @johnnycat said in EXP G40 Game 3 Trout vs JCat:

            @trout Those Russian units MOVE 2. that is amazing. And they were not taking methamphetimine

            yea the soviet Guard Inf are pretty sweet. Not quite as badass as the nazi fanatics but still pretty good, especially when paired with the new "Self Propelled Artillery" ( SPA )

            Reich used pervitin the soviets fear with the Commiesars manning a machine gun at the backs of the peasants lol

            Eventually the Germans had to take a nap πŸ™‚

            You can call me whatever you want Cat. I'll let you know if i don't like it πŸ™‚

            Semi anonymous for security reasons against all the bots out there not a bad way to go imo πŸ™‚

            1 Reply Last reply Reply Quote 0
            • T Offline
              Trout @JohnnyCat
              last edited by

              @johnnycat Game History

              Round: 6
              
                  Purchase Units - Americans
                      Note to players Americans: <body><b>It is Late 1942 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="USATankDestroyerFS.png"/><br><br></body>
                      Trigger USATankDestroyerFS: buyUSATankDestroyerFS added to productionAmericans
                      Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans
                      Turning on Edit Mode
                      EDIT: Turning off Edit Mode
                      Turning on Edit Mode
                      EDIT: Adding units owned by Japanese to Marianas: 1 Fortification
                      EDIT: Removing units owned by Japanese from Caroline Islands: 2 Fortifications
                      EDIT: Changing PUs for Japanese from 68 to 69
                      EDIT: Turning off Edit Mode
                      Americans buy 4 ArmoredInfantrys, 1 Escort, 1 FighterAceUSA, 1 elite, 1 harbour, 6 infantry and 1 submarine; Remaining resources: 15 PUs; 
              
                  Combat Move - Americans
                      Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                      1 Heavy_BB moved from 26 Sea Zone to 8 Sea Zone
                      1 elite moved from Western United States to 10 Sea Zone
                      1 elite and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                      1 infantry moved from Alaska to 1 Sea Zone
                      1 elite, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
                      1 elite moved from 8 Sea Zone to Aleutian Islands
                      1 infantry moved from 8 Sea Zone to Aleutian Islands
                      1 artillery moved from Hawaiian Islands to 26 Sea Zone
                      1 infantry moved from Hawaiian Islands to 26 Sea Zone
                      1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
                      1 artillery moved from 8 Sea Zone to Aleutian Islands
                      1 infantry moved from 8 Sea Zone to Aleutian Islands
                      1 bomber moved from Hawaiian Islands to 8 Sea Zone
                      1 submarine moved from 10 Sea Zone to 8 Sea Zone
                      2 usa_fighters moved from 26 Sea Zone to 16 Sea Zone
                      1 usa_tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                      2 NavyFighters moved from 26 Sea Zone to 32 Sea Zone
                      2 usa_fighters moved from 26 Sea Zone to 32 Sea Zone
                      1 elite moved from Hawaiian Islands to 26 Sea Zone
                      1 artillery moved from Hawaiian Islands to 26 Sea Zone
                      1 ArmoredInfantry moved from Hawaiian Islands to 26 Sea Zone
                      3 infantry moved from Hawaiian Islands to 26 Sea Zone
                      1 ArmoredInfantry, 1 Escort_Convoy, 1 Heavy_BB, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 1 elite, 3 infantry, 1 submarine and 3 transports moved from 26 Sea Zone to 31 Sea Zone
              
                  Combat - Americans
                      Battle in 32 Sea Zone
                          Americans attack with 2 NavyFighters and 2 usa_fighters
                          Japanese defend with 1 Japan_destroyer
                          Americans win with 2 NavyFighters and 2 usa_fighters remaining. Battle score for attacker is 7
                          Casualties for Japanese: 1 Japan_destroyer
                      Battle in 31 Sea Zone
                          Americans attack with 1 ArmoredInfantry, 1 Escort_Convoy, 1 Heavy_BB, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 1 elite, 3 infantry, 1 submarine and 3 transports
                          Japanese defend with 1 Japan_destroyer
                          Americans win with 1 Escort_Convoy, 1 Heavy_BB, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 1 submarine and 3 transports remaining. Battle score for attacker is 7
                          Casualties for Japanese: 1 Japan_destroyer
                      Battle in 16 Sea Zone
                          Americans attack with 2 usa_fighters and 1 usa_tactical_bomber
                          Japanese defend with 1 Japan_destroyer
                          Americans win with 2 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 7
                          Casualties for Japanese: 1 Japan_destroyer
                      Battle in 8 Sea Zone
                          Americans attack with 1 Heavy_BB, 1 bomber, 1 submarine and 2 transports
                          Japanese defend with 1 transport
                          Americans win with 1 Heavy_BB, 1 bomber, 1 submarine and 2 transports remaining. Battle score for attacker is 6
                          Casualties for Japanese: 1 transport
                      Battle in Aleutian Islands
                          Changer loiter and taunt; Americans attack with 1 artillery, 1 elite and 2 infantry
                          Changer defend; Japanese defend with 2 infantry
                          Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 elite remaining. Battle score for attacker is 0
                          Casualties for Japanese: 2 infantry
                          Casualties for Americans: 2 infantry
                      Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Trans-Jordan
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 115 Sea Zone
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
              
                  Non Combat Move - Americans
                      Trigger Wolfpack at115 SeaZones: Germans has 1 Wolfpack placed in 115 Sea Zone
                      Trigger ItaliansParaBoost atTrans-Jordan: Italians has 1 italian_paraBoost placed in Trans-Jordan
                      Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                      Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                      1 bomber moved from 8 Sea Zone to Western United States
                      1 infantry moved from Western United States to 10 Sea Zone
                      1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                      1 infantry moved from Hawaiian Islands to 26 Sea Zone
                      2 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
                      5 infantry moved from 31 Sea Zone to Wake Island
                      1 elite moved from 31 Sea Zone to Wake Island
                      1 artillery moved from 31 Sea Zone to Wake Island
                      1 ArmoredInfantry moved from 31 Sea Zone to Wake Island
                      2 NavyFighters and 2 usa_fighters moved from 32 Sea Zone to 31 Sea Zone
                      2 usa_fighters and 1 usa_tactical_bomber moved from 16 Sea Zone to 31 Sea Zone
                      1 usa_fighter moved from Hawaiian Islands to 31 Sea Zone
                      1 Escort_Convoy, 1 destroyer, 1 pacific_cruiser and 1 pacific_submarine moved from 10 Sea Zone to 31 Sea Zone
                      1 usa_fighter moved from 112 Sea Zone to United Kingdom
                      1 usa_fighter moved from 112 Sea Zone to United Kingdom
                      1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 3 transports moved from 112 Sea Zone to 109 Sea Zone
                      1 carrier moved from 91 Sea Zone to 109 Sea Zone
                      2 usa_fighters moved from Eastern United States to Gibraltar
                      1 battleship moved from 101 Sea Zone to 91 Sea Zone
                      1 artillery moved from Eastern United States to 101 Sea Zone
                      1 elite moved from Eastern United States to 101 Sea Zone
                      1 infantry moved from Eastern United States to 101 Sea Zone
                      1 mech_infantry moved from Central United States to 101 Sea Zone
                      1 Escort_Convoy, 1 artillery, 1 elite, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                      1 elite moved from 91 Sea Zone to Morocco
                      1 infantry moved from 91 Sea Zone to Gibraltar
                      1 artillery moved from 91 Sea Zone to Morocco
                      1 mech_infantry moved from 91 Sea Zone to Gibraltar
                      1 usa_fighter moved from 91 Sea Zone to 109 Sea Zone
              
                  Place Units - Americans
                      1 harbour placed in Wake Island
                      1 FighterAceUSA and 1 elite placed in Eastern United States
                      3 ArmoredInfantrys and 3 infantry placed in Eastern United States
                      2 infantry placed in Western United States
                      1 ArmoredInfantry and 1 infantry placed in Eastern United States
                      1 submarine placed in 101 Sea Zone
                      1 Escort placed in 10 Sea Zone
              
                  Turn Complete - Americans
                      Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work.  1 Carrier with 2 Naval Fighters are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
                      Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone
                      Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone
                      Americans collect 52 PUs; end with 67 PUs
                      Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 81 PUs
                      Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 78 PUs
                      Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 77 PUs
                      Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
                      Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                      Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
              
                  Purchase Units - Chinese
                      Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                      Chinese buy 4 artilleries; Remaining resources: 1 PUs; 
              
                  Combat Move - Chinese
                      1 infantry moved from Yunnan to Hunan
                            Chinese take Hunan from Japanese
                      1 fighter moved from Szechwan to Kweichow
                      2 infantry moved from Yunnan to Kweichow
                      1 infantry moved from Yunnan to Kweichow
              
                  Combat - Chinese
                      Battle in Kweichow
                          Chinese attack with 1 fighter and 3 infantry
                          Japanese defend with 2 infantry
                          Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                          Casualties for Chinese: 1 infantry
                          Casualties for Japanese: 2 infantry
                      Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Trans-Jordan
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 115 Sea Zone
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
              
                  Non Combat Move - Chinese
                      Trigger Wolfpack at115 SeaZones: Germans has 1 Wolfpack placed in 115 Sea Zone
                      Trigger ItaliansParaBoost atTrans-Jordan: Italians has 1 italian_paraBoost placed in Trans-Jordan
                      Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                      1 fighter moved from Kweichow to Szechwan
                      10 infantry moved from Yunnan to Szechwan
              
                  Place Units - Chinese
                      4 artilleries placed in Szechwan
              
                  Turn Complete - Chinese
                      Chinese collect 6 PUs; end with 7 PUs
                      Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
                      Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
              
                  Purchase Units - British
                      Trigger FrenchUKRemove: buyFrenchUK removed from productionBritish
                      British buy 1 artillery, 8 infantry, 3 uk_armours and 3 uk_paras; Remaining resources: 6 PUs; 3 AirLendLease; 3 NavyLendLease; 
              
                  Combat Move - British
                      Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                      Turning on Edit Mode
                          EDIT: British takes Holland Belgium from Germans
                          EDIT: British takes Denmark from Germans
                          EDIT: Turning off Edit Mode
                      EDIT: 1 uk_para moved from United Kingdom to Holland Belgium
                      EDIT: 1 uk_para moved from United Kingdom to Denmark
                      2 infantry moved from Egypt to Trans-Jordan
                      2 uk_fighters moved from Egypt to Trans-Jordan
                      1 uk_tactical_bomber moved from Egypt to Trans-Jordan
                      1 infantry moved from Yunnan to French Indo China
                            British take French Indo China from Japanese
                      1 uk_fighter moved from Yunnan to Shan State
                      1 uk_fighter moved from India to Shan State
                      1 uk_tactical_bomber moved from India to Shan State
                      1 infantry moved from Yunnan to Shan State
              
                  Combat - British
                      British creates battle in territory 109 Sea Zone
                      Battle in Trans-Jordan
                          British attack with 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber
                          Italians defend with 1 italian_para and 1 italian_paraBoost
                          British win, taking 109 Sea Zone from Germans, taking Trans-Jordan from Italians with 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 1
                          Casualties for British: 1 infantry
                          Casualties for Italians: 1 italian_para and 1 italian_paraBoost
                      Battle in Shan State
                          British attack with 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber
                          Japanese defend with 1 infantry
                          British win, taking Shan State from Japanese with 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 3
                          Casualties for Japanese: 1 infantry
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 115 Sea Zone
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
              
                  Non Combat Move - British
                      Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
                      2 uk_fighters moved from Shan State to India
                      1 uk_tactical_bomber moved from Shan State to India
                      3 aaGuns, 2 artilleries, 7 infantry and 6 uk_armours moved from Yunnan to Burma
                      2 infantry moved from India to Burma
                      1 artillery moved from India to Burma
                      1 artillery moved from Persia to Eastern Persia
                      1 mech_infantry moved from Belgian Congo to Egypt
                      1 uk_armour moved from Union of South Africa to Belgian Congo
                      1 Rail and 1 infantry moved from Union of South Africa to Egypt
                      1 Rail and 1 infantry moved from Union of South Africa to Egypt
                      1 uk_tactical_bomber moved from Trans-Jordan to Egypt
                      2 uk_fighters moved from Trans-Jordan to Egypt
                      1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                      3 uk_fighters moved from Poland to Eastern Poland
              
                  Place Units - British
                      Trigger Wolfpack at115 SeaZones: Germans has 1 Wolfpack placed in 115 Sea Zone
                      Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                      5 infantry and 1 uk_armour placed in India
                      1 artillery, 1 infantry and 1 uk_armour placed in Egypt
                      2 infantry and 1 uk_armour placed in Union of South Africa
                      3 uk_paras placed in United Kingdom
              
                  Turn Complete - British
                      Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                      Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark
                      British collect 48 PUs; end with 54 PUs
                      Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 60 PUs
                      Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 65 PUs
              

              6d8740ea-305b-468a-9dc9-5d687900064d-trout-cat-game-3-uk6.tsvg Four factories in mainland Asia! :astonished_face: Looks like you have a personal vendetta against UK this game and will stop at nothing to capture the Middle East and India. You bad man you. 😧

              JohnnyCatJ 2 Replies Last reply Reply Quote 0
              • JohnnyCatJ Offline
                JohnnyCat @Trout
                last edited by

                @trout I'm a MONSTER

                1 Reply Last reply Reply Quote 0
                • JohnnyCatJ Offline
                  JohnnyCat @Trout
                  last edited by

                  @trout said in EXP G40 Game 3 Trout vs JCat:

                  6d8740ea-305b-468a-9dc9-5d687900064d-trout-cat-game-3-uk6.tsvg

                  trout-cat-game-3-ITALY_6.tsvg

                  T 1 Reply Last reply Reply Quote 0
                  • T Offline
                    Trout @JohnnyCat
                    last edited by

                    @johnnycat Very quiet turn. Just built a boat.
                    Game History

                    Round: 6
                    
                        Purchase Units - ANZAC
                            ANZAC buy 1 battleship; Remaining resources: 0 PUs; 
                    
                        Combat Move - ANZAC
                    
                        Combat - ANZAC
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 115 Sea Zone
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
                    
                        Non Combat Move - ANZAC
                            Trigger Wolfpack at115 SeaZones: Germans has 1 Wolfpack placed in 115 Sea Zone
                            Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                            1 fighter moved from Java to Queensland
                            2 infantry moved from New South Wales to Queensland
                    
                        Place Units - ANZAC
                            1 battleship placed in 62 Sea Zone
                    
                        Turn Complete - ANZAC
                            ANZAC collect 14 PUs; end with 14 PUs
                    
                        Purchase Units - French
                            Note to players French: <body><br /><font size="5"><b> NOTE</b><br /></font><font size="3"><br /></font><font size="5">If Using Tech Save Game Now and Select in Game Options and Restart</b></body>
                    
                        Combat Move - French
                            1 cruiser moved from 91 Sea Zone to 109 Sea Zone
                            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                    
                        Combat - French
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 115 Sea Zone
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
                    
                        Non Combat Move - French
                            Trigger Wolfpack at115 SeaZones: Germans has 1 Wolfpack placed in 115 Sea Zone
                            Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                    
                        Turn Complete - French
                    

                    Combat Hit Differential Summary :

                    db0a30a3-48c1-4ee6-9e89-03da7c77b68e-trout-cat-game-3-f6.tsvg

                    JohnnyCatJ 1 Reply Last reply Reply Quote 0
                    • JohnnyCatJ Offline
                      JohnnyCat @Trout
                      last edited by

                      @trout said in EXP G40 Game 3 Trout vs JCat:

                      db0a30a3-48c1-4ee6-9e89-03da7c77b68e-trout-cat-game-3-f6.tsvg

                      well finally got to a TOTAL WAR turn in this crazy game

                      which just means that its like Costco - we we buy in bulk and get a freebie

                      Only these units are suitable for Total War
                      production:

                      • Infantry unit (10)
                      • Mechanized infantry unit (5)
                      • Tank (armour) unit (5)
                      • Artillery unit (5)
                      • Air unit (3)

                      QUESTION: Do we have to use the editor to make this happen?

                      T B 3 Replies Last reply Reply Quote 0
                      • T Offline
                        Trout @JohnnyCat
                        last edited by

                        @johnnycat Nope. TripleA takes care of that for you. Just look at your production possibilities and you will see the TW buys

                        1 Reply Last reply Reply Quote 0
                        • T Offline
                          Trout @JohnnyCat
                          last edited by

                          @johnnycat And before you ask. Yes, no special units can use Total War except for the German Jet Fighters. Those bad boys can use TW.

                          JohnnyCatJ 2 Replies Last reply Reply Quote 0
                          • JohnnyCatJ Offline
                            JohnnyCat @Trout
                            last edited by JohnnyCat

                            @trout ok thanks -

                            1 Reply Last reply Reply Quote 0
                            • B Online
                              beelee @JohnnyCat
                              last edited by

                              @johnnycat

                              SSR Total Tank buys a little different. Otherwise pretty much all dialed in

                              1 Reply Last reply Reply Quote 0
                              • JohnnyCatJ Offline
                                JohnnyCat @Trout
                                last edited by

                                @trout I'm rather hoping that the pace of the this game will slow down now and we can build build build and have some epic final battle around Turn 20

                                1 Reply Last reply Reply Quote 0
                                • JohnnyCatJ Offline
                                  JohnnyCat
                                  last edited by

                                  @trout

                                  trout-cat-game-3-GERMANY_7ATLANTIC WALL.tsvg

                                  T 1 Reply Last reply Reply Quote 0
                                  • T Offline
                                    Trout @JohnnyCat
                                    last edited by

                                    @johnnycat Game History

                                    Round: 7
                                    
                                        Purchase Units - Russians
                                            Note to players Russians: <body><b>It is Early 1943 and the Best Soviet Tank Unit has been Promoted to Elite Status.<br><br><img src="Elitearmour.png"/><br><br> You May Only Have One Total at Anytime .<b></body>
                                            Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians
                                            Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians
                                            Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians
                                            Trigger RussiansEliteArmor: buyEliteArmour added to productionRussians
                                            Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians
                                            Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians
                                            Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians
                                            Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians
                                            Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians
                                            Russians buy 3 AirLLs, 1 Elitearmour, 1 Hvy_Undg_2, 3 Mass_Tankss, 4 TotalWarTacBmbrs, 3 TotalWar_Tank_2s and 1 elite; Remaining resources: 7 PUs; 0 AirLendLease; 3 TankLendLease; 
                                    
                                        Place Units - Russians
                                            3 AirLLs placed in Eastern Poland
                                            Russians undo move 1.
                                            Turning on Edit Mode
                                            EDIT: Adding units owned by Russians to Eastern Poland: 3 fighters
                                            EDIT: Removing units owned by British from Eastern Poland: 3 uk_fighters
                                            EDIT: Turning off Edit Mode
                                            3 AirLLs placed in Eastern Poland
                                            Turning on Edit Mode
                                            EDIT: Removing units owned by Russians from Eastern Poland: 3 AirLLs
                                            EDIT: Turning off Edit Mode
                                            Turning on Edit Mode
                                            EDIT: Turning off Edit Mode
                                    
                                        Combat Move - Russians
                                            Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                            Turning on Edit Mode
                                                EDIT: Russians takes Bulgaria from Germans
                                                EDIT: Turning off Edit Mode
                                            1 infantry moved from Eastern Poland to Poland
                                            1 elite moved from Eastern Poland to Poland
                                            1 infantry moved from Eastern Poland to Romania
                                            1 infantry moved from Eastern Poland to Romania
                                            1 fighter moved from Eastern Poland to Poland
                                            1 tactical_bomber moved from Eastern Poland to Poland
                                            2 fighters moved from Eastern Poland to Romania
                                            EDIT: 1 russian_para moved from Caucasus to Bulgaria
                                    
                                        Combat - Russians
                                            Battle in Romania
                                                Russians attack with 2 fighters and 2 infantry
                                                Germans defend with 1 infantry
                                                Russians win, taking Romania from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                                                Casualties for Russians: 1 infantry
                                                Casualties for Germans: 1 infantry
                                            Battle in Poland
                                                Russians attack with 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber
                                                Germans defend with 1 infantry
                                                Russians win, taking Poland from Germans with 1 elite, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                                                Casualties for Russians: 1 infantry
                                                Casualties for Germans: 1 infantry
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 99 Sea Zone
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                                    
                                        Non Combat Move - Russians
                                            Trigger Wolfpack at99 SeaZones: Germans has 1 Wolfpack placed in 99 Sea Zone
                                            Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                            Turning on Edit Mode
                                            EDIT: Turning off Edit Mode
                                            Turning on Edit Mode
                                            EDIT: Turning off Edit Mode
                                            Turning on Edit Mode
                                            EDIT: Turning off Edit Mode
                                            Turning on Edit Mode
                                            EDIT: Turning off Edit Mode
                                            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
                                            1 artillery moved from Belarus to Bryansk
                                            1 artillery moved from Volgograd to Caucasus
                                            1 Army_Conscript moved from Volgograd to Caucasus
                                            1 elite moved from Karelia to Novgorod
                                            EDIT: 1 guard_infantry moved from Eastern Poland to 2nd Corps
                                            EDIT: 1 armour moved from 2nd Corps to Bryansk
                                            EDIT: 1 armour moved from Eastern Poland to Bryansk
                                            1 russian_para moved from Russia to Caucasus
                                            EDIT: 3 armour moved from Russia to 2nd Tank
                                            EDIT: 1 Tank_General moved from Russia to 2nd Tank
                                            EDIT: 2 armour moved from Bryansk to 2nd Tank
                                            EDIT: 1 2ndTankArmy moved from 2nd Tank to Bryansk
                                            EDIT: 1 2ndTankArmy moved from Bryansk to Western Ukraine
                                            7 infantry moved from Bryansk to Western Ukraine
                                            4 infantry moved from Bryansk to Western Ukraine
                                            2 guard_infantrys moved from Russia to Western Ukraine
                                            1 guard_infantry moved from Russia to Belarus
                                            1 elite moved from Russia to Bryansk
                                            1 armour moved from Urals to Yenisey
                                            1 Soviet_Commisar_3 moved from Nenetsia to Novosibirsk
                                            1 guard_infantry moved from Nenetsia to Novosibirsk
                                            2 armour moved from Nenetsia to Novosibirsk
                                            EDIT: 1 guard_infantry moved from Novosibirsk to 3rd Corps
                                            EDIT: 2 armour moved from Novosibirsk to 3rd Corps
                                            EDIT: 1 3rdCorps moved from 3rd Corps to Novosibirsk
                                            EDIT: 1 Soviet_Commisar_3 moved from Novosibirsk to Overflow
                                            1 infantry moved from Russia to Samara
                                            1 infantry moved from Russia to Bryansk
                                            1 infantry moved from Smolensk to Belarus
                                            1 2ndCorps moved from Eastern Poland to Belarus
                                            1 1stTankArmy moved from Eastern Poland to Belarus
                                            1 ArmyGroupActive moved from Eastern Poland to Belarus
                                            2 artilleries moved from Eastern Poland to Belarus
                                            4 aaGuns moved from Eastern Poland to Belarus
                                            6 infantry moved from Eastern Poland to Belarus
                                            2 infantry moved from Eastern Poland to Western Ukraine
                                            2 fighters moved from Romania to Belarus
                                            1 tactical_bomber moved from Poland to Belarus
                                            1 fighter moved from Poland to Belarus
                                            5 infantry moved from Eastern Poland to Belarus
                                            1 infantry moved from Eastern Poland to Western Ukraine
                                            1 armour moved from Nenetsia to Belarus
                                    
                                        Place Units - Russians
                                            Turning on Edit Mode
                                            EDIT: Adding units owned by Russians to Russia: 1 Hvy_Undg_2
                                            EDIT: Removing units owned by Russians from Russia: 1 UndrgroundFctry
                                            EDIT: Turning off Edit Mode
                                            1 Elitearmour, 3 Mass_Tankss, 4 TotalWarTacBmbrs, 3 TotalWar_Tank_2s and 1 elite placed in Russia
                                            Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
                                            Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
                                            Trigger RussiansTotalWarTacBmbrPlaceRussia4: has removed 4 TotalWarTacBmbrs owned by Russians in Russia
                                            Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
                                            Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
                                            Trigger RussiansTotalWarTacBmbrPlaceRussia4: Russians has 4 tactical_bombers placed in Russia
                                    
                                        Turn Complete - Russians
                                            Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                                            Russians collect 43 PUs; end with 50 PUs
                                            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 55 PUs
                                            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 64 PUs
                                    

                                    60e6c769-782c-4dab-966f-fb6ffe24a1e8-trout-cat-game-3-r7.tsvg

                                    JohnnyCatJ 1 Reply Last reply Reply Quote 0
                                    • JohnnyCatJ Offline
                                      JohnnyCat @Trout
                                      last edited by

                                      @trout

                                      In sea zone 6 are two naval mines, a red and a blue.

                                      One each on the 6-16 and 6-17 borders.

                                      trout-cat-game-3-JAPAN7.tsvg

                                      T 1 Reply Last reply Reply Quote 0
                                      • T Offline
                                        Trout @JohnnyCat
                                        last edited by

                                        @johnnycat Good morning. Quiet turn for the good guys. Ramping up for future moves only πŸ™‚
                                        Game History

                                        Round: 7
                                        
                                            Purchase Units - Americans
                                                Trigger AmericansTotalWarMechInf: buyTotalWarMechInf added to productionAmericans
                                                Trigger AmericansTotalWarTank: buyTotalWar_Tank added to productionAmericans
                                                Trigger AmericansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionAmericans
                                                Trigger AmericansTotalWarArty: buyTotalWar_Arty added to productionAmericans
                                                Trigger AmericansTotalWarFighter: buyTotalWarFighter added to productionAmericans
                                                Trigger AmericansTotalWar Bomber: buyTotalWar_Bomber added to productionAmericans
                                                Trigger AmericansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionAmericans
                                                Trigger AmericansTotalWarNavyFtr: buyTotalWarNavyFtr added to productionAmericans
                                                Trigger AmericansTotalWarInf: buyTotalWar_Inf added to productionAmericans
                                                Americans buy 1 Hvycarrier, 4 TotalWarFighters, 4 artilleries, 1 elite, 7 infantry and 1 usa_para; Remaining resources: 10 PUs; 
                                        
                                            Combat Move - Americans
                                                Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                                1 submarine moved from 8 Sea Zone to 16 Sea Zone
                                                2 usa_fighters moved from 31 Sea Zone to 16 Sea Zone
                                                1 usa_tactical_bomber moved from 31 Sea Zone to 17 Sea Zone
                                                3 usa_fighters moved from 31 Sea Zone to 17 Sea Zone
                                        
                                            Combat - Americans
                                                Battle in 17 Sea Zone
                                                    Americans attack with 3 usa_fighters and 1 usa_tactical_bomber
                                                    Japanese defend with 1 Escort
                                                        Americans roll dice for 3 usa_fighters and 1 usa_tactical_bomber in 17 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                                                        Japanese roll dice for 1 Escort in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                                        1 Escort owned by the Japanese lost in 17 Sea Zone
                                                    Americans win with 3 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 6
                                                    Casualties for Japanese: 1 Escort
                                                Battle in 16 Sea Zone
                                                    Americans attack with 1 submarine and 2 usa_fighters
                                                    Japanese defend with 1 Escort
                                                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                                        Japanese roll dice for 1 Escort in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                                        1 Escort owned by the Japanese lost in 16 Sea Zone
                                                    Americans win with 1 submarine and 2 usa_fighters remaining. Battle score for attacker is 6
                                                    Casualties for Japanese: 1 Escort
                                                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 99 Sea Zone
                                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                                        
                                            Non Combat Move - Americans
                                                Trigger Wolfpack at99 SeaZones: Germans has 1 Wolfpack placed in 99 Sea Zone
                                                Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                                                Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                                Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States
                                                Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States
                                                2 usa_fighters moved from 16 Sea Zone to 31 Sea Zone
                                                3 usa_fighters and 1 usa_tactical_bomber moved from 17 Sea Zone to 31 Sea Zone
                                                2 NavyFighters and 1 pacific_carrier moved from 10 Sea Zone to 31 Sea Zone
                                                1 Heavy_BB moved from 8 Sea Zone to 10 Sea Zone
                                                1 artillery moved from Aleutian Islands to 8 Sea Zone
                                                1 artillery and 2 transports moved from 8 Sea Zone to 10 Sea Zone
                                                1 artillery moved from 10 Sea Zone to Western United States
                                                3 transports moved from 109 Sea Zone to 106 Sea Zone
                                                3 transports moved from 91 Sea Zone to 101 Sea Zone
                                                1 Rail and 1 elite moved from Eastern United States to Western United States
                                                2 ArmoredInfantrys moved from Eastern United States to Quebec
                                                4 infantry moved from Eastern United States to Quebec
                                                1 ArmoredInfantry moved from Eastern United States to Western United States
                                                1 FighterAceUSA moved from Eastern United States to 109 Sea Zone
                                                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                                                1 bomber moved from Western United States to Wake Island
                                                1 transport moved from 31 Sea Zone to 26 Sea Zone
                                                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                                                2 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
                                                1 transport moved from 31 Sea Zone to 10 Sea Zone
                                                2 infantry moved from 31 Sea Zone to Wake Island
                                        
                                            Place Units - Americans
                                                1 Hvycarrier placed in 10 Sea Zone
                                                4 TotalWarFighters placed in Western United States
                                                1 artillery and 2 infantry placed in Western United States
                                                3 artilleries, 1 elite, 5 infantry and 1 usa_para placed in Eastern United States
                                                Trigger AmericansTotalWarFighterPlaceWUS: has removed 4 TotalWarFighters owned by Americans in Western United States
                                                Trigger AmericansTotalWarFighterPlaceWUS: Americans has 4 usa_fighters placed in Western United States
                                        
                                            Turn Complete - Americans
                                                Note to players Americans: It is Early 1943 and Our Shipyards are Hard at Work.  1 Battleship and 1 Transport are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
                                                Trigger Americans RemoveUSAConvoySZ91: has removed 1 Escort_Convoy owned by Americans in 91 Sea Zone
                                                Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
                                                Trigger PacificFleetRD7: Americans has 1 pacific_BB and 1 pacific_transport placed in 10 Sea Zone
                                                Trigger PacificFleetJPNRD7: Japanese has 1 pacific_BB and 1 pacific_transport placed in 6 Sea Zone
                                                Trigger Americans RemoveUSAConvoySZ91: Americans has 1 Escort placed in 91 Sea Zone
                                                Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
                                                Americans collect 52 PUs; end with 62 PUs
                                                Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 76 PUs
                                                Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 73 PUs
                                                Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 72 PUs
                                                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
                                                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                                                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                                        
                                            Purchase Units - Chinese
                                                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                                Chinese buy 5 infantry; Remaining resources: 1 PUs; 
                                        
                                            Combat Move - Chinese
                                                1 infantry moved from Kweichow to Shensi
                                                      Chinese take Shensi from Japanese
                                                2 infantry moved from Szechwan to Yunnan
                                                2 infantry moved from Szechwan to Sikang
                                                1 fighter moved from Szechwan to Yunnan
                                                1 artillery moved from Szechwan to Sikang
                                                1 infantry moved from Szechwan to Sikang
                                                1 infantry moved from Szechwan to Sikang
                                        
                                            Combat - Chinese
                                                Battle in Yunnan
                                                    Chinese attack with 1 fighter and 2 infantry
                                                    Japanese defend with 1 infantry
                                                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                                                        Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                                                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 0.83 expected hits
                                                        Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                                                        1 infantry owned by the Japanese lost in Yunnan
                                                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                                                    Casualties for Japanese: 1 infantry
                                                Battle in Sikang
                                                    Chinese attack with 1 artillery and 4 infantry
                                                    Japanese defend with 1 mech_infantry
                                                        Chinese roll dice for 1 artillery and 4 infantry in Sikang, round 2 : 2/5 hits, 1.17 expected hits
                                                        Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                                                        1 infantry owned by the Chinese lost in Sikang
                                                        1 mech_infantry owned by the Japanese lost in Sikang
                                                    Chinese win, taking Sikang from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 1
                                                    Casualties for Chinese: 1 infantry
                                                    Casualties for Japanese: 1 mech_infantry
                                                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 99 Sea Zone
                                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                                        
                                            Non Combat Move - Chinese
                                                Trigger Wolfpack at99 SeaZones: Germans has 1 Wolfpack placed in 99 Sea Zone
                                                Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                                                Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                                1 fighter moved from Yunnan to Szechwan
                                                1 infantry moved from Kweichow to Szechwan
                                        
                                            Place Units - Chinese
                                                5 infantry placed in Szechwan
                                        
                                            Turn Complete - Chinese
                                                Chinese collect 5 PUs; end with 6 PUs
                                                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
                                                Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
                                        
                                            Purchase Units - British
                                                Trigger UKTotalWarSeaFighter: buySeafireTotalWar added to productionBritish
                                                Trigger UKTotalWar Tank: buyTotalWar_Tank added to productionBritish
                                                Trigger UKTotalWarAirTrprt: buyTotalWarAirTrprt added to productionBritish
                                                Trigger UKTotalWar Arty: buyTotalWar_Arty added to productionBritish
                                                Trigger UKTotalWarTacBmbr: buyTotalWarTacBmbr added to productionBritish
                                                Trigger UKTotalWarInf: buyTotalWar_Inf added to productionBritish
                                                Trigger UKTotalWarMechInf: buyTotalWarMechInf added to productionBritish
                                                Trigger UKTotalWar Bomber: buyTotalWar_Bomber added to productionBritish
                                                Trigger UKTotalWarFighter: buyTotalWarFighter added to productionBritish
                                                British buy 4 TotalWarFighters, 1 UndrgroundFctry, 7 infantry and 2 uk_armours; Remaining resources: 3 PUs; 3 AirLendLease; 3 NavyLendLease; 
                                        
                                            Place Units - British
                                                Units in India being upgraded or consumed: 1 factory_major
                                                1 UndrgroundFctry placed in India
                                        
                                            Combat Move - British
                                                Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                                Turning on Edit Mode
                                                    EDIT: British takes Norway from Germans
                                                    EDIT: Turning off Edit Mode
                                                EDIT: 1 uk_para moved from United Kingdom to Norway
                                        
                                            Combat - British
                                                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 99 Sea Zone
                                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                                        
                                            Non Combat Move - British
                                                Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
                                                1 infantry moved from India to West India
                                                4 infantry moved from India to Burma
                                                1 uk_armour moved from India to Burma
                                                1 uk_armour moved from Belgian Congo to Egypt
                                                1 uk_armour moved from Union of South Africa to Belgian Congo
                                                1 Rail and 1 infantry moved from Union of South Africa to Egypt
                                                1 Rail and 1 infantry moved from Union of South Africa to Egypt
                                        
                                            Place Units - British
                                                Trigger Wolfpack at99 SeaZones: Germans has 1 Wolfpack placed in 99 Sea Zone
                                                Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                                                Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                                4 TotalWarFighters placed in United Kingdom
                                                3 infantry and 1 uk_armour placed in India
                                                2 infantry and 1 uk_armour placed in Egypt
                                                2 infantry placed in Union of South Africa
                                        
                                            Turn Complete - British
                                                Trigger BritishParaBoost atNorway: British has 1 uk_paraBoost placed in Norway
                                                British collect 42 PUs; end with 45 PUs
                                                Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 51 PUs
                                                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 56 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Chinese regular : 1.17
                                        Americans regular : 1.50
                                        Japanese regular : -0.67
                                        

                                        d6755c1c-ec78-4c6d-bc53-dd87dc612f23-trout-cat-game-3-uk7.tsvg

                                        JohnnyCatJ 2 Replies Last reply Reply Quote 0
                                        • JohnnyCatJ Offline
                                          JohnnyCat @Trout
                                          last edited by

                                          @trout @beelee

                                          Guys the last thing I want to do is complain.

                                          And I want to keep playing this game

                                          But it is impossible for me to play a game where I cannot clearly see the pieces on the board.

                                          Please look at my photos - because I am guessing that you do not have this problem.

                                          As you can see, I HAVE NO IDEA where all those pieces in the upper boxes are located.

                                          One shows a few dozen tanks and such, while the map board shows a bunch of"1st" this and "2nd" and even "3rd" and then some cool photos of German Panther tanks again with the numbers... And why German Tanks?!

                                          Anyway I am suggesting that we not use these boxes as I find that super confusing and it's not like we will run out of space on the board.

                                          By the time you get this I might be done with the Mafia's turn but I had to mention this because this got me into trouble earlier and I still don't see any solution

                                          Screenshot 2026-02-12 at 9.34.53β€―PM.png
                                          Screenshot 2026-02-12 at 9.34.47β€―PM.png

                                          T 1 Reply Last reply Reply Quote 0
                                          • JohnnyCatJ Offline
                                            JohnnyCat @Trout
                                            last edited by JohnnyCat

                                            @trout @beelee. Another very confusing thing is the overloading of terms like "1st" and "2nd"

                                            As you can see I have to deal with more than one thing called "1st" and that is just silly to me and serves no purpose.

                                            I suggest that if these upper boxes are continued to be used that the mapping be improved to ALWAYS SHOW unique labels. I would rather see 73rd and 82nd instead of three "1st"

                                            And while you guys may see some difference, I just see a couple of "1st" and a couple "2nd." One has a German Panther while the others have no image - and there are little red stars. But that does not mean anything to me yet.

                                            Is the German Panther tank supposed to be some sort of armor while the lack of the tank image is...? what exactly?

                                            Is there a way to improve the program to allow all the pieces under a particular label to be shown under a "hover" of the mouse pointer?

                                            1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better πŸ’—

                                            Register Login
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 6
                                            • 7
                                            • 8
                                            • 28
                                            • 29
                                            • 6 / 29
                                            • First post
                                              Last post
                                            Copyright Β© 2016-2018 TripleA-Devs | Powered by NodeBB Forums