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    EXP G40 Game 3 Trout vs JCat

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    • T Offline
      Trout @beelee
      last edited by

      @beelee Hey there Beelee. Was going to do my ANZAC turn but I believe I need to Edit in the Italy Takeover Token or Triple A won't do the Takeover after JC pays the $5 dollars on his G9 turn. Is that correct??

      B 1 Reply Last reply Reply Quote 1
      • B Online
        beelee @Trout
        last edited by beelee

        @trout said in EXP G40 Game 3 Trout vs JCat:

        @beelee Hey there Beelee. Was going to do my ANZAC turn but I believe I need to Edit in the Italy Takeover Token or Triple A won't do the Takeover after JC pays the $5 dollars on his G9 turn. Is that correct??

        yea the Takeover has to be placed 2nd Place Phase of Italian Turn or it won't work. That's why I told Cat he could redo his turn and edit any Combat or edit the Takeover.

        Actually probably easier to redo the turn and edit the Combat and NCMs but Idk. I haven't looked at it.

        I can do it for you guys later tonight if you want or aren't quite sure about how to go about it.

        T 1 Reply Last reply Reply Quote 0
        • T Offline
          Trout @beelee
          last edited by

          @beelee I will see if I can edit it in on my ANZAC turn. Seems easy enough to do

          1 Reply Last reply Reply Quote 1
          • T Offline
            Trout @JohnnyCat
            last edited by

            @johnnycat Game History

            Round: 8
            
                Purchase Units - ANZAC
                    Turning on Edit Mode
                    EDIT: Removing units owned by Italians from Southern Italy: 1 mine_unarmed
                    EDIT: Changing PUs for Italians from 24 to 25
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Removing units owned by Italians from Southern Italy: 3 NavalMines
                    EDIT: Changing PUs for Italians from 25 to 28
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Adding units owned by Italians to Southern Italy: 1 NavalMine and 1 mine_unarmed
                    EDIT: Removing units owned by Italians from Southern Italy: 1 factory_minor
                    EDIT: Adding units owned by Italians to Southern Italy: 1 Hvy_Ind_1
                    EDIT: Changing PUs for Italians from 28 to 24
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Adding units owned by Italians to Southern Italy: 1 TakeOverItaly
                    EDIT: Turning off Edit Mode
                    ANZAC buy 1 carrier and 1 fighter; Remaining resources: 1 PUs; 
            
                Combat Move - ANZAC
                    1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                    2 fighters moved from Queensland to 45 Sea Zone
            
                Combat - ANZAC
                    Battle in 45 Sea Zone
                        ANZAC attack with 1 destroyer and 2 fighters
                        Japanese defend with 1 pacific_submarine
                        ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 0
                        Casualties for Japanese: 1 pacific_submarine
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 99 Sea Zone
            
                Non Combat Move - ANZAC
                    Trigger Wolfpack at99 SeaZones: Germans has 1 Wolfpack placed in 99 Sea Zone
                    1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 62 Sea Zone to 54 Sea Zone
                    2 fighters moved from 45 Sea Zone to 54 Sea Zone
                    1 artillery moved from New South Wales to Queensland
                    1 infantry moved from New South Wales to Queensland
            
                Place Units - ANZAC
                    1 carrier placed in 62 Sea Zone
                    1 fighter placed in 62 Sea Zone
            
                Turn Complete - ANZAC
                    ANZAC collect 14 PUs; end with 15 PUs
                    Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 17 PUs
                    Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
            

            I was able to edit in the Takeover Token. So when the prompt comes up about whether you want to pay 5 IPC's for the Takeover, you need to click on it. Then it will convert your Mafia into goose-stepping fools. Turn 9 is upon us.
            710242b9-5a91-40ef-8d5f-7aed7ec410f2-trout-cat-game-3-f8.tsvg

            JohnnyCatJ B 2 Replies Last reply Reply Quote 0
            • JohnnyCatJ Offline
              JohnnyCat @Trout
              last edited by

              @trout said in EXP G40 Game 3 Trout vs JCat:

              710242b9-5a91-40ef-8d5f-7aed7ec410f2-trout-cat-game-3-f8.tsvg

              Amazing. This game is amazing and I just need to be patient - I also understand those army groups better now and will make a bunch of my own this turn. The best way to learn.

              1 Reply Last reply Reply Quote 0
              • B Online
                beelee @Trout
                last edited by beelee

                @trout said in EXP G40 Game 3 Trout vs JCat:

                @johnnycat Game History

                Round: 8
                
                    Purchase Units - ANZAC
                        Turning on Edit Mode
                        EDIT: Removing units owned by Italians from Southern Italy: 1 mine_unarmed
                        EDIT: Changing PUs for Italians from 24 to 25
                        EDIT: Turning off Edit Mode
                        Turning on Edit Mode
                        EDIT: Removing units owned by Italians from Southern Italy: 3 NavalMines
                        EDIT: Changing PUs for Italians from 25 to 28
                        EDIT: Turning off Edit Mode
                        Turning on Edit Mode
                        EDIT: Adding units owned by Italians to Southern Italy: 1 NavalMine and 1 mine_unarmed
                        EDIT: Removing units owned by Italians from Southern Italy: 1 factory_minor
                        EDIT: Adding units owned by Italians to Southern Italy: 1 Hvy_Ind_1
                        EDIT: Changing PUs for Italians from 28 to 24
                        EDIT: Turning off Edit Mode
                        Turning on Edit Mode
                        EDIT: Adding units owned by Italians to Southern Italy: 1 TakeOverItaly
                        EDIT: Turning off Edit Mode
                        ANZAC buy 1 carrier and 1 fighter; Remaining resources: 1 PUs; 
                
                    Combat Move - ANZAC
                        1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                        2 fighters moved from Queensland to 45 Sea Zone
                
                    Combat - ANZAC
                        Battle in 45 Sea Zone
                            ANZAC attack with 1 destroyer and 2 fighters
                            Japanese defend with 1 pacific_submarine
                            ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 0
                            Casualties for Japanese: 1 pacific_submarine
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 99 Sea Zone
                
                    Non Combat Move - ANZAC
                        Trigger Wolfpack at99 SeaZones: Germans has 1 Wolfpack placed in 99 Sea Zone
                        1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 62 Sea Zone to 54 Sea Zone
                        2 fighters moved from 45 Sea Zone to 54 Sea Zone
                        1 artillery moved from New South Wales to Queensland
                        1 infantry moved from New South Wales to Queensland
                
                    Place Units - ANZAC
                        1 carrier placed in 62 Sea Zone
                        1 fighter placed in 62 Sea Zone
                
                    Turn Complete - ANZAC
                        ANZAC collect 14 PUs; end with 15 PUs
                        Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 17 PUs
                        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                

                I was able to edit in the Takeover Token. So when the prompt comes up about whether you want to pay 5 IPC's for the Takeover, you need to click on it. Then it will convert your Mafia into goose-stepping fools. Turn 9 is upon us.
                710242b9-5a91-40ef-8d5f-7aed7ec410f2-trout-cat-game-3-f8.tsvg

                It won't work unless it is on Italy's turn. It places 2nd place phase. At end of Place it will auto change most stuff.

                That's why you need to edit by hand or redo the turn and edit the Combat results. I think it'sd be easier doing that and Cat can get a firsthand look at how it works 🙂

                Get the little rush of turning everything German lol

                JohnnyCatJ 2 Replies Last reply Reply Quote 0
                • JohnnyCatJ Offline
                  JohnnyCat @beelee
                  last edited by

                  @beelee I can easily do it by hand

                  B 1 Reply Last reply Reply Quote 1
                  • JohnnyCatJ Offline
                    JohnnyCat @beelee
                    last edited by

                    @beelee I read the rules closely on this and according to what I read, I just start the German turn and BEFORE ANYTHING, I do the conversion and adjust cash, territory ownership, etc.

                    B 1 Reply Last reply Reply Quote 0
                    • B Online
                      beelee @JohnnyCat
                      last edited by

                      @johnnycat

                      Right Arm 💪

                      Also maybe double check if you subtracted 2 bucks for when you added LM and NM #4

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                      • B Online
                        beelee @JohnnyCat
                        last edited by beelee

                        @johnnycat

                        Yea you will receive a prompt. Select yes and then adjust everything

                        Edit
                        I still think it'll be easier for you to redo the turn. Purchase takeover Token and place in 2nd Place

                        JohnnyCatJ 1 Reply Last reply Reply Quote 0
                        • JohnnyCatJ Offline
                          JohnnyCat @beelee
                          last edited by JohnnyCat

                          @beelee I've already done it - and yea thanks for reminding me of those 2 wayward Mafia Lira - that will be the difference in the game!

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                          • JohnnyCatJ Offline
                            JohnnyCat
                            last edited by JohnnyCat

                            @trout @beelee

                            Here it is - the math is good but ITALY has 3 land mines bought and paid for but waiting in the queue - so how should we handle that?

                            I'm thinking just give Germany 3 Marks...?

                            1771293832716-710242b9-5a91-40ef-8d5f-7aed7ec410f2-trout-cat-game-3-NAZI_9.tsvg

                            Seeing everything change to Germany is a powerful thing, hahaha. But I am still behind.

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                            • JohnnyCatJ Offline
                              JohnnyCat
                              last edited by

                              @trout @beelee

                              I will take the German turn now - and will choose to just add the $3 to Germany's Monopoly Bank instead of being locked into those 3 Italian mines that I bought.

                              Unless you want me to stick with that - which is fine as I would likely buy 3 Land Mines anyway. you can let me know tomorrow and we can adjust as you like.

                              So I will up the German IPU from 71 to -5 for the ITALY TAKE OVER and +24 for Mafia's current IPU balance and +3 for the Land Mine credit so a total of $93. Note that the larger factory in South Italy and the 4 land mines and 4 Naval mines (and 7 inf) were part of the Italy turn 8 purchases. So I have checked and double and quadruple checked this but please let me know of if I missed anything.

                              NOTE: This is such a complex turn I will likely take my laptop to bed and fall asleep working this turn.

                              And then Russia Turn 9 will just invade Europe and wipe me out in a couple turns, hahahahahaha

                              PS. I tried Seo Lion with Panzer haven't heard from him - I hope I did not offend him with such a gimmicky move.

                              T 1 Reply Last reply Reply Quote 0
                              • T Offline
                                Trout @JohnnyCat
                                last edited by

                                @johnnycat Good morning. I can't tell in your file whether you did your G9 turn yet or not. When I turn on history, it's not showing anything except where you manually converted I units to G. So are you still working your G9 turn?

                                JohnnyCatJ 1 Reply Last reply Reply Quote 0
                                • JohnnyCatJ Offline
                                  JohnnyCat @Trout
                                  last edited by

                                  @trout yes sir. Did you not see my note explaining this?

                                  It’s such a big turn I’m still trying to figure it out. Finally I get to buy some shiny special units but I can only concert crazies from units already in Berlin. Berlin is a magical nexus point obviously lol

                                  I’ll get it done soon !!!

                                  JohnnyCatJ 1 Reply Last reply Reply Quote 0
                                  • JohnnyCatJ Offline
                                    JohnnyCat @JohnnyCat
                                    last edited by

                                    @trout @beelee

                                    Hello Gents

                                    Im almost finished but need to ask: Can I mine the Suez Canal with Naval Mines?

                                    T 1 Reply Last reply Reply Quote 0
                                    • T Offline
                                      Trout @JohnnyCat
                                      last edited by

                                      @johnnycat You can put naval mines in SZ 98 blocking the Suez Canal. Beelee and Panzer are particularly fond of doing that. Again you should not know this much as a newbie!!!!

                                      JohnnyCatJ 2 Replies Last reply Reply Quote 0
                                      • JohnnyCatJ Offline
                                        JohnnyCat @Trout
                                        last edited by

                                        @trout @beelee Knowledge Is POWER

                                        Another thing I cannot figure out despite reading the rules.

                                        I want to make a factory that makes max guys and start with a large factory.

                                        I can make it heavy in the first phase before combat yes?

                                        But what about making it underground?

                                        Someone told me that upgrades are lost when making underground but I cannot find that.

                                        THANKS

                                        T 1 Reply Last reply Reply Quote 0
                                        • JohnnyCatJ Offline
                                          JohnnyCat @Trout
                                          last edited by

                                          @trout @beelee knows that I try all sorts of crazy things when I play these games. That is how we met, I was playing TheDog's game and kept finding bugs because I would create bizarre scenarios like Chile or Fiji being major powers...

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                                          • T Offline
                                            Trout @JohnnyCat
                                            last edited by

                                            @johnnycat It's in the rules but you cannot put it underground and upgrade it in the same turn. Both actions are done in 1st phase placement

                                            JohnnyCatJ 3 Replies Last reply Reply Quote 0

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