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    EXP G40 Game 3 Trout vs JCat

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    • JohnnyCatJ Offline
      JohnnyCat @Trout
      last edited by

      @trout said in EXP G40 Game 3 Trout vs JCat:

      486fa6e6-639d-406b-9e50-2b683cc4a059-trout-cat-game-3-f10.tsvg

      1772534235633-486fa6e6-639d-406b-9e50-2b683cc4a059-trout-cat-game-3-GERMANY_Fall 1945.tsvg

      3 mines active now (no correct unit) in the Slovakia-East Poland Border.

      T 1 Reply Last reply Reply Quote 0
      • T Offline
        Trout @JohnnyCat
        last edited by

        @johnnycat Got it. Only one small problem in your turn. You did a Total War infantry buy but you split it up. So for Total War buys, they all have to go on one territory. Which also means that you can only put them on a major complex which was upgraded to placing 12 units. So need to change that. I have always found it difficult to do Total War infantry buys for G due to these restrictions. Looks like you have decided that India must fall. Not sure I can figure out how to stop that

        JohnnyCatJ 2 Replies Last reply Reply Quote 1
        • JohnnyCatJ Offline
          JohnnyCat @Trout
          last edited by

          @trout ok. how about I just remove a guy. like he mysteriously dies

          T 1 Reply Last reply Reply Quote 0
          • T Offline
            Trout @JohnnyCat
            last edited by

            @johnnycat Works for me. I think that may have happened a few times in the Reich

            1 Reply Last reply Reply Quote 0
            • JohnnyCatJ Offline
              JohnnyCat @Trout
              last edited by

              @trout said in EXP G40 Game 3 Trout vs JCat:

              Which also means that you can only put them on a major complex which was upgraded to placing 12 units. So need to change that. I have always found it difficult to

              The fact that I COULD hAVE SENT MY 1st Waffle House group to your paratroopers in Romania is the cause of this - darn. Anyway I will just consider that I just bought 10 guys as normal and not the special 11 ...

              You want me to fix? Or will you do Russia turn and I will fix?

              T 1 Reply Last reply Reply Quote 0
              • T Offline
                Trout @JohnnyCat
                last edited by

                @johnnycat I can fix. Remove from WG or G?

                JohnnyCatJ 1 Reply Last reply Reply Quote 0
                • JohnnyCatJ Offline
                  JohnnyCat @Trout
                  last edited by

                  @trout max inf to wear germ so take one from Germany

                  T 2 Replies Last reply Reply Quote 0
                  • T Offline
                    Trout @JohnnyCat
                    last edited by

                    @johnnycat Game History

                    Round: 11
                    
                        Purchase Units - Russians
                            Russians repair damage of 6x russian_minor; Remaining resources: 77 PUs; 0 AirLendLease; 3 TankLendLease; 
                            Russians buy 3 Mass_Tankss, 1 Soviet_Partisan, 4 TotalWarFighters, 3 TotalWar_Tank_2s, 2 artilleries, 1 elite, 4 infantry and 1 russian_para; Remaining resources: 0 PUs; 0 AirLendLease; 3 TankLendLease; 
                    
                        Politics - Russians
                            Russians takes Political Action: Political Action Russians To War With JapaneseTurn11
                                Russians succeeds on action: Political Action Russians To War With JapaneseTurn11: Changing Relationship for Japanese and Russians from Neutrality to War
                                Russians succeeds on action: Political Action Russians To War With JapaneseTurn11: Changing Relationship for Russians and Chinese from Neutrality to Allied
                                Russians succeeds on action: Political Action Russians To War With JapaneseTurn11: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    
                        Combat Move - Russians
                            Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                            Note to players Japanese: The Godless Communists Attack Japan! After Russian Combat Move Japan May Immediately Place the Amount of PUs it Cost Russia to Declare War in Units in any Non Combat Japanese Controlled Terr....
                            1 3rdCorps, 1 elite and 4 infantry moved from Novosibirsk to Kansu
                                  Chinese take Kansu from Japanese
                            1 infantry moved from Amur to Manchuria
                                  Chinese take Manchuria from Japanese
                            3 bombers moved from Russia to Karelia
                            3 tactical_bombers moved from Eastern Poland to Karelia
                            1 infantry moved from Eastern Poland to Romania
                            1 armour moved from Ukraine to Romania
                            1 armour moved from Novgorod to Finland
                                  Russians take Vyborg from Germans
                                  Russians take Finland from Germans
                            1 FighterAce, 5 armour, 1 artillery, 1 bomber, 1 elite, 7 infantry and 2 tactical_bombers moved from Novgorod to Karelia
                            1 fighter moved from Eastern Poland to Karelia
                            1 elite moved from Eastern Poland to Romania
                    
                        Combat - Russians
                            Russians creates battle in territory 105 Sea Zone
                            Battle in Romania
                                Russians attack with 1 armour, 1 elite and 1 infantry
                                Germans defend with 1 infantry
                                Russians win, taking Romania from Germans with 1 armour and 1 elite remaining. Battle score for attacker is 0
                                Casualties for Russians: 1 infantry
                                Casualties for Germans: 1 infantry
                            Battle in Karelia
                                Russians attack with 1 FighterAce, 5 armour, 1 artillery, 4 bombers, 1 elite, 1 fighter, 7 infantry and 5 tactical_bombers
                                Germans defend with 1 German_LCV, 1 PanzerJagerFS, 1 Waffen_Para, 1 aaGun, 1 armour, 4 artilleries, 1 elite and 8 infantry
                                Russians win, taking Karelia from Germans with 1 FighterAce, 5 armour, 4 bombers, 1 elite, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 42
                                Casualties for Russians: 1 artillery and 7 infantry
                                Casualties for Germans: 1 German_LCV, 1 PanzerJagerFS, 1 Waffen_Para, 1 aaGun, 1 armour, 4 artilleries, 1 elite and 8 infantry
                            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 83 Sea Zone
                    
                        Non Combat Move - Russians
                            Trigger Wolfpack at83 SeaZones: Germans has 1 Wolfpack placed in 83 Sea Zone
                            Turning on Edit Mode
                            EDIT: Turning off Edit Mode
                            Turning on Edit Mode
                            EDIT: Removing units owned by Germans from Germany: 1 TotalWar_Inf
                            EDIT: Turning off Edit Mode
                            Turning on Edit Mode
                            EDIT: Turning off Edit Mode
                            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
                            1 FighterAce, 4 bombers, 1 fighter and 5 tactical_bombers moved from Karelia to Novgorod
                            1 infantry moved from Belarus to Baltic States
                            1 1stTankArmy, 1 2ndTankArmy, 1 ArmyGroupActive, 3 aaGuns, 1 armour, 4 artilleries, 1 guard_infantry, 15 infantry and 1 russian_para moved from Eastern Poland to Belarus
                            1 elite moved from Western Ukraine to Eastern Poland
                            4 armour moved from Ukraine to Belarus
                            1 elite moved from Russia to Bryansk
                            1 guard_infantry moved from Russia to Western Ukraine
                            2 guard_infantrys moved from Russia to Belarus
                            1 Elitearmour moved from Russia to Belarus
                            1 1stCorps, 2 Army_Conscripts, 1 TankDestroyerFS, 1 aaGun, 6 armour, 1 artillery, 1 elite, 1 guard_infantry, 4 infantry, 1 mech_infantry and 1 russian_para moved from Volgograd to Caucasus
                            1 Army_Conscript moved from Rostov to Caucasus
                            EDIT: 2 armour moved from Russia to 2nd Corps
                            EDIT: 1 guard_infantry moved from Belarus to 2nd Corps
                            EDIT: 1 2ndCorps moved from 2nd Corps to Belarus
                            EDIT: 1 Soviet_Commisar moved from Russia to 2nd Corps
                            2 armour moved from Russia to Bryansk
                            1 armour moved from Russia to Bryansk
                            1 armour moved from Russia to Volgograd
                            1 armour moved from Urals to Smolensk
                            1 armour moved from Smolensk to Belarus
                            EDIT: 1 russian_minor moved from Eastern Poland to Belarus
                            EDIT: 1 russian_minor moved from Vologda to Novosibirsk
                    
                        Place Units - Russians
                            3 Mass_Tankss, 4 TotalWarFighters, 3 TotalWar_Tank_2s, 1 elite and 1 russian_para placed in Russia
                            1 artillery and 2 infantry placed in Novgorod
                            1 artillery and 2 infantry placed in Volgograd
                            1 Soviet_Partisan placed in Novgorod
                            Turning on Edit Mode
                            EDIT: Removing units owned by Russians from Novgorod: 1 Soviet_Partisan
                            EDIT: Removing units owned by Russians from Vyborg: 1 Soviet_Partisan
                            EDIT: Adding units owned by Russians to Vyborg: 1 infantry
                            EDIT: Turning off Edit Mode
                            Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
                            Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
                            Trigger RussiansTotalWarFighterPlaceRussia4: has removed 4 TotalWarFighters owned by Russians in Russia
                            Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
                            Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
                            Trigger RussiansTotalWarFighterPlaceRussia4: Russians has 4 fighters placed in Russia
                    
                        Turn Complete - Russians
                            Russians collect 42 PUs; end with 42 PUs
                            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
                            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs
                    
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                    • T Offline
                      Trout
                      last edited by Trout

                      @johnnycat Game History

                      Round: 11
                      
                          Purchase Units - Russians
                              Russians repair damage of 6x russian_minor; Remaining resources: 77 PUs; 0 AirLendLease; 3 TankLendLease; 
                              Russians buy 3 Mass_Tankss, 1 Soviet_Partisan, 4 TotalWarFighters, 3 TotalWar_Tank_2s, 2 artilleries, 1 elite, 4 infantry and 1 russian_para; Remaining resources: 0 PUs; 0 AirLendLease; 3 TankLendLease; 
                      
                          Politics - Russians
                              Russians takes Political Action: Political Action Russians To War With JapaneseTurn11
                                  Russians succeeds on action: Political Action Russians To War With JapaneseTurn11: Changing Relationship for Japanese and Russians from Neutrality to War
                                  Russians succeeds on action: Political Action Russians To War With JapaneseTurn11: Changing Relationship for Russians and Chinese from Neutrality to Allied
                                  Russians succeeds on action: Political Action Russians To War With JapaneseTurn11: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                      
                          Combat Move - Russians
                              Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                              Note to players Japanese: The Godless Communists Attack Japan! After Russian Combat Move Japan May Immediately Place the Amount of PUs it Cost Russia to Declare War in Units in any Non Combat Japanese Controlled Terr....
                              1 3rdCorps, 1 elite and 4 infantry moved from Novosibirsk to Kansu
                                    Chinese take Kansu from Japanese
                              1 infantry moved from Amur to Manchuria
                                    Chinese take Manchuria from Japanese
                              3 bombers moved from Russia to Karelia
                              3 tactical_bombers moved from Eastern Poland to Karelia
                              1 infantry moved from Eastern Poland to Romania
                              1 armour moved from Ukraine to Romania
                              1 armour moved from Novgorod to Finland
                                    Russians take Vyborg from Germans
                                    Russians take Finland from Germans
                              1 FighterAce, 5 armour, 1 artillery, 1 bomber, 1 elite, 7 infantry and 2 tactical_bombers moved from Novgorod to Karelia
                              1 fighter moved from Eastern Poland to Karelia
                              1 elite moved from Eastern Poland to Romania
                      
                          Combat - Russians
                              Russians creates battle in territory 105 Sea Zone
                              Battle in Romania
                                  Russians attack with 1 armour, 1 elite and 1 infantry
                                  Germans defend with 1 infantry
                                  Russians win, taking Romania from Germans with 1 armour and 1 elite remaining. Battle score for attacker is 0
                                  Casualties for Russians: 1 infantry
                                  Casualties for Germans: 1 infantry
                              Battle in Karelia
                                  Russians attack with 1 FighterAce, 5 armour, 1 artillery, 4 bombers, 1 elite, 1 fighter, 7 infantry and 5 tactical_bombers
                                  Germans defend with 1 German_LCV, 1 PanzerJagerFS, 1 Waffen_Para, 1 aaGun, 1 armour, 4 artilleries, 1 elite and 8 infantry
                                  Russians win, taking Karelia from Germans with 1 FighterAce, 5 armour, 4 bombers, 1 elite, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 42
                                  Casualties for Russians: 1 artillery and 7 infantry
                                  Casualties for Germans: 1 German_LCV, 1 PanzerJagerFS, 1 Waffen_Para, 1 aaGun, 1 armour, 4 artilleries, 1 elite and 8 infantry
                              Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 83 Sea Zone
                      
                          Non Combat Move - Russians
                              Trigger Wolfpack at83 SeaZones: Germans has 1 Wolfpack placed in 83 Sea Zone
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              Turning on Edit Mode
                              EDIT: Removing units owned by Germans from Germany: 1 TotalWar_Inf
                              EDIT: Turning off Edit Mode
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
                              1 FighterAce, 4 bombers, 1 fighter and 5 tactical_bombers moved from Karelia to Novgorod
                              1 infantry moved from Belarus to Baltic States
                              1 1stTankArmy, 1 2ndTankArmy, 1 ArmyGroupActive, 3 aaGuns, 1 armour, 4 artilleries, 1 guard_infantry, 15 infantry and 1 russian_para moved from Eastern Poland to Belarus
                              1 elite moved from Western Ukraine to Eastern Poland
                              4 armour moved from Ukraine to Belarus
                              1 elite moved from Russia to Bryansk
                              1 guard_infantry moved from Russia to Western Ukraine
                              2 guard_infantrys moved from Russia to Belarus
                              1 Elitearmour moved from Russia to Belarus
                              1 1stCorps, 2 Army_Conscripts, 1 TankDestroyerFS, 1 aaGun, 6 armour, 1 artillery, 1 elite, 1 guard_infantry, 4 infantry, 1 mech_infantry and 1 russian_para moved from Volgograd to Caucasus
                              1 Army_Conscript moved from Rostov to Caucasus
                              EDIT: 2 armour moved from Russia to 2nd Corps
                              EDIT: 1 guard_infantry moved from Belarus to 2nd Corps
                              EDIT: 1 2ndCorps moved from 2nd Corps to Belarus
                              EDIT: 1 Soviet_Commisar moved from Russia to 2nd Corps
                              2 armour moved from Russia to Bryansk
                              1 armour moved from Russia to Bryansk
                              1 armour moved from Russia to Volgograd
                              1 armour moved from Urals to Smolensk
                              1 armour moved from Smolensk to Belarus
                              EDIT: 1 russian_minor moved from Eastern Poland to Belarus
                              EDIT: 1 russian_minor moved from Vologda to Novosibirsk
                      
                          Place Units - Russians
                              3 Mass_Tankss, 4 TotalWarFighters, 3 TotalWar_Tank_2s, 1 elite and 1 russian_para placed in Russia
                              1 artillery and 2 infantry placed in Novgorod
                              1 artillery and 2 infantry placed in Volgograd
                              1 Soviet_Partisan placed in Novgorod
                              Turning on Edit Mode
                              EDIT: Removing units owned by Russians from Novgorod: 1 Soviet_Partisan
                              EDIT: Removing units owned by Russians from Vyborg: 1 Soviet_Partisan
                              EDIT: Adding units owned by Russians to Vyborg: 1 infantry
                              EDIT: Turning off Edit Mode
                              Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
                              Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
                              Trigger RussiansTotalWarFighterPlaceRussia4: has removed 4 TotalWarFighters owned by Russians in Russia
                              Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
                              Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
                              Trigger RussiansTotalWarFighterPlaceRussia4: Russians has 4 fighters placed in Russia
                      
                          Turn Complete - Russians
                              Russians collect 42 PUs; end with 42 PUs
                              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
                              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs
                      

                      Triple A acting up again. Will post when possible

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                      • T Offline
                        Trout @JohnnyCat
                        last edited by

                        @johnnycat 15bfc43b-12c9-4ae1-bb63-e1ff0135de12-trout-cat-game-3-r11.tsvg

                        JohnnyCatJ 1 Reply Last reply Reply Quote 0
                        • T Offline
                          Trout @beelee
                          last edited by

                          @beelee I actually can envision some situations where kamikazes would make sense. Such as killing a transport that cannot be reached without doing kamikaze. I have never actually used it in a game because of the reasons you mentioned. But if I ever did it, the surprise element would be huge since nobody ever does them 🙂 As a kid, my brother and I were fascinated by the idea of kamikazes but in reality they were limited in being effective. So them being a side show at best in how this game is played makes sense in my opinion

                          JohnnyCatJ B 4 Replies Last reply Reply Quote 0
                          • JohnnyCatJ Offline
                            JohnnyCat @Trout
                            last edited by

                            @trout I hope to drive my Jagpanzer in Norway into Moscow Turn 22

                            1 Reply Last reply Reply Quote 0
                            • JohnnyCatJ Offline
                              JohnnyCat @Trout
                              last edited by

                              @trout I like this

                              1 Reply Last reply Reply Quote 0
                              • JohnnyCatJ Offline
                                JohnnyCat @Trout
                                last edited by

                                @trout If the kamikaze catches a sole ship it should be able to hit it yes?

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                                • B Online
                                  beelee @Trout
                                  last edited by

                                  @trout

                                  Yea you can't attack Trprts. A damaged Capital ship would be worth it and maybe to take out a potential blocker but yea I've never seen anyone use one 🙂

                                  Screenshot from 2026-03-04 10-39-39.png

                                  JohnnyCatJ 2 Replies Last reply Reply Quote 0
                                  • JohnnyCatJ Offline
                                    JohnnyCat @Trout
                                    last edited by JohnnyCat

                                    @trout Well that is intense. I am still shocked that you wiped out my Norway guys so easy.

                                    In any case I am looking forward to many more games now that I am getting the hang of it! And this game might still have legs unless you land in Japan and all my mines miss.

                                    trout-cat-game-3-JAPAN_11.tsvg

                                    I added two Naval Mines to the zone in front of 6 and all your ships

                                    And I had to use Edit to move my AA gun.

                                    T 1 Reply Last reply Reply Quote 0
                                    • JohnnyCatJ Offline
                                      JohnnyCat @beelee
                                      last edited by

                                      @beelee I asked The Captain for more on this since it seems clear this rule is highly undeveloped and quite new (play testing recently)

                                      And taking out individual transports is exactly what this would be used for I would think.

                                      1 Reply Last reply Reply Quote 1
                                      • T Offline
                                        Trout @JohnnyCat
                                        last edited by Trout

                                        @johnnycat Yeah, I still get stunned sometimes with how powerful an attack can be when somebody sends all of their air power against it. That's why Japan is so powerful in the early turns of the game. If they can bring all of that air power to bear on a battle, it's impossible for the Allies to not get wiped out in it. Barnee has made me painfully aware of that several times in our games.

                                        Well looks like you know that! I see where you just wiped me out big time in Yunnan 😧 But Tokyo will fall 👍

                                        I will set up the Home Defense for you. J gets two free guys and their dudes defend at a 3 for the first round when their homeland gets invaded.

                                        Looks like you need help with the Banzai rule. Don't bother redoing the turn as looks like the game is ending soon anyway. But Banzai can only be used in one way:

                                        1. One attack per turn only
                                        2. Can only be infantry attacking, nothing else.
                                        3. All infantry attacking from one territory attack at 2 instead of 1 for 1st round of combat.

                                        Another one of those rules that is cool but doesn't get used alot because attacks are so much more effective when air/tanks/arty are involved

                                        JohnnyCatJ 2 Replies Last reply Reply Quote 0
                                        • JohnnyCatJ Offline
                                          JohnnyCat @Trout
                                          last edited by

                                          @trout WOW. too many rules

                                          or maybe just too many "not useful" rules

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                                          • JohnnyCatJ Offline
                                            JohnnyCat @Trout
                                            last edited by

                                            @trout I dont see how you will take Tokyo

                                            JohnnyCatJ 1 Reply Last reply Reply Quote 0

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