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    Game 2 - Global 40 EXP - Alexander (Axis) vs. Panzer (Allies) - Operation Spring Awakening

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    • B Offline
      beelee @Alexander
      last edited by beelee

      @Alexander

      Right Arm

      Yea it has to happen on Italy's turn because they won't change on Germany's turn in triplea. Only on Italy's.

      So there can be rare instances where ANZC and technically France too, although I've never encountered it, where'd you need to hand roll and edit any results.

      Edit
      So it'd probably be easier to just redo your turn and edit the combat accoringly as opposed to changing all the dudes. Here's an example

      Italian TakeOver Example.tsvg

      The LCVs and Paras. although there aren't any in the above save, still look Italian but are German controlled.

      You have to add up the income by hand and roll for any convoy damage, then adjust Italy income. On G's turn, you then transfer their income from Italy via edit.

      Sometimes you will need to edit upgraded facillities.

      Screenshot from 2026-05-05 00-48-27.png

      Edit 2
      Also Mines don't change ownership. So G will have to navigate them according to the rules.

      A 1 Reply Last reply Reply Quote 0
      • A Offline
        Alexander @beelee
        last edited by

        @beelee Sounds good, will change tonight...do unarmed mines stay Italian or do they change to German?

        B 1 Reply Last reply Reply Quote 0
        • B Offline
          beelee @Alexander
          last edited by

          @Alexander

          hmm ... I'm not sure about that . I'll have to check. Might have to ask the Captain. It seems they'd change as they are unarmed but Idk 🙂

          A 1 Reply Last reply Reply Quote 0
          • A Offline
            Alexander @beelee
            last edited by

            @beelee Thanks, I would assume that you would have to move/place them during the German turn as there is no Italy turn but figured it'd be better to ask first... corrected version coming soon

            A 1 Reply Last reply Reply Quote 0
            • A Offline
              Alexander @Alexander
              last edited by

              game-2-alex-vs-panzer_operation-spring-awakening_it7_fixed.tsvg

              Ok, I think I did it right now - I only needed to edit the landing craft to German manually.

              (Did combat in edit to keep original rolls)

              B 1 Reply Last reply Reply Quote 1
              • B Offline
                beelee @Alexander
                last edited by

                @Alexander

                yea actually the LCVs are German controlled, they just look like Italian still. Paras do the same. I think I did it to keep track of the max builds. I don't remember.

                But yea, can change them if you want.

                1 Reply Last reply Reply Quote 0
                • Panzerstahl-Helm 0P Offline
                  Panzerstahl-Helm 0
                  last edited by

                  @alexander

                  Ciao Italia!
                  My wife will not be very amused, once she found out!
                  Take Over Italy shakes up the game and is in my eyes the stronges element of the EXP rules.

                  BR

                  Game History

                  Round: 7
                  
                      Purchase Units - ANZAC
                          ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
                  
                      Combat Move - ANZAC
                  
                      Combat - ANZAC
                          Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Denmark
                          Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Ethiopia
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                  
                      Non Combat Move - ANZAC
                          Trigger RussiansParaBoost atTobruk: Russians has 1 russian_paraBoost placed in Tobruk
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          Trigger RussiansParaBoost atEthiopia: Russians has 1 russian_paraBoost placed in Ethiopia
                          Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark
                          1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 46 Sea Zone
                          1 destroyer moved from 62 Sea Zone to 34 Sea Zone
                  
                      Place Units - ANZAC
                          1 destroyer and 1 transport placed in 62 Sea Zone
                  
                      Turn Complete - ANZAC
                          ANZAC collect 15 PUs; end with 16 PUs
                          Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                          Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                  
                      Combat Move - French
                  
                      Combat - French
                          Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Denmark
                          Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Tobruk
                          Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Ethiopia
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                  
                      Non Combat Move - French
                          Trigger RussiansParaBoost atTobruk: Russians has 1 russian_paraBoost placed in Tobruk
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          Trigger RussiansParaBoost atEthiopia: Russians has 1 russian_paraBoost placed in Ethiopia
                          Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark
                  
                      Turn Complete - French
                  

                  Combat Hit Differential Summary :

                  game-2-alex-vs-panzer_operation-spring-awakening_ANZ7.tsvg

                  A 1 Reply Last reply Reply Quote 1
                  • A Offline
                    Alexander @Panzerstahl-Helm 0
                    last edited by

                    @Panzerstahl-Helm-0 Haha

                    Question: Does this symbol just indicate the transfer of the French forces to the UK (like the take over of Italy one), or does it actually represent the infantry and fighter? (Is there another fighter to worry about?)

                    8f3bbece-f092-4e20-8c3f-21da9cb92286-image.jpeg

                    B 1 Reply Last reply Reply Quote 0
                    • B Offline
                      beelee @Alexander
                      last edited by

                      @Alexander

                      Hi Alex

                      It just represents the switch. The switch needs to be made manually the way LL works. It doesn't auto delete, so you need to use edit.

                      I guess I could make it auto delete but as you have to fire up edit to remove the French dudes anyway, it doesn't really seem worth it 🙂

                      When do you split for JPN ?

                      A 2 Replies Last reply Reply Quote 0
                      • A Offline
                        Alexander @beelee
                        last edited by

                        @beelee Thanks, that confirmation makes this crazy plan possible!

                        @panzerstahl-helm-0 A few items for the German turn

                        Russian Land Mines: hot! 2 inf will be edited away before combat rolls
                        d352084f-47af-4c8f-9969-787b9d5b34ff-image.jpeg

                        Italian Naval Mines: average, 1 battleship will take damage before combat rolls
                        6654dcf7-17de-49da-bfda-4d5637718ad5-image.jpeg

                        Would you like to scramble? (Either way I should wipe the allied fleet easily)

                        game-2-alex-vs-panzer_operation-spring-awakening_g8_scramble.tsvg

                        5398e6ab-bd66-4dd4-8c7e-f63cc840b985-image.jpeg

                        1 Reply Last reply Reply Quote 0
                        • A Offline
                          Alexander @beelee
                          last edited by

                          @beelee I leave tomorrow late in the night (~28 hrs from now) so I may be able to squeeze in 1, possibly 2 turns before going AWOL

                          B 1 Reply Last reply Reply Quote 1
                          • B Offline
                            beelee @Alexander
                            last edited by

                            @Alexander

                            Safe Travels

                            👍

                            1 Reply Last reply Reply Quote 1

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