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    Multi Game 2 barnee Trout vs Alex Panzer

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    • B
      beelee @Panzerstahl-Helm 0 last edited by beelee

      @panzerstahl-helm-0

      I am fine with a 2 week delay if needed or if you guys want Herr Panzer to take over, I am fine with that too but I'd prefer to wait for Jet settin Alexander to come back 🙂

      I went to Wyoming one time 🙂

      I found the culture to be ... interesting

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        Alexander @beelee last edited by

        @beelee I'll let Panzer make the call if he want to take full command or pause for a half time break

        France is getting really fast with only 2 units now haha

        exp-game-2-multi-apbt-anzac-13.tsvg

        Purchase Units
        ANZAC buy 4 infantry and 2 mine_unarmeds; Remaining resources: 0 PUs; 
        Place Units
        3 infantry placed in Queensland
        1 infantry and 2 mine_unarmeds placed in New South Wales
        ANZAC undo move 2.
        ANZAC undo move 1.
        Combat Move
        Resetting and Giving Bonus Movement to Units
        Combat
        Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Baltic States
        Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt
        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
        Non Combat Move
        Trigger RussiansParaBoost atBaltic States: Russians has 1 russian_paraBoost placed in Baltic States
        Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt
        Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
        3 air_transports and 3 infantry moved from Queensland to Sumatra
        1 air_transport moved from Sumatra to Queensland
        2 infantry moved from South Australia to Queensland
        Cleaning up during movement phase
        Place Units
        3 infantry placed in Queensland
        1 infantry and 2 mine_unarmeds placed in New South Wales
        Turn Complete
        ANZAC collect 14 PUs; end with 14 PUs
        Trigger ANZAC Loses NewGuinea: ANZAC met a national objective for an additional -2 Optional[PUs]; end with 12 Optional[PUs]
        Combat Move
        Resetting and Giving Bonus Movement to Units
        Combat
        Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Baltic States
        Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt
        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
        Non Combat Move
        Trigger RussiansParaBoost atBaltic States: Russians has 1 russian_paraBoost placed in Baltic States
        Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt
        Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
        Cleaning up during movement phase
        Turn Complete
        
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        • T
          Trout @Alexander last edited by Trout

          @alexander Hah! Two units for France is more than I usually have around Turn 13. I am okay with either as well. Allied team's call. Japanese women are quite interesting and unlike alot of other nations they think American men are the coolest so if you are single, two weeks may not be enough time for you there. 🙂 Well, in any case, looks like we can squeeze in a few more turns before you depart but I agree with the others that it appears to be a hard fought match with no idea how it will end. I will say that it appears the Australians really love themselves some Sumatra and will make the yellow fellows pay dearly if they decide to take it.

          Kicking off Turn 14 soon so that puts us in Fall 1946 I believe. So history is not being repeated in this game.

          Oops! Forgot that you are Canadian. I don't know their attitude towards Canadians but I don't believe it's a negative for them.

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