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    Multi Game 2 barnee Trout vs Alex Panzer

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    • B Offline
      beelee @Panzerstahl-Helm 0
      last edited by beelee

      @Panzerstahl-Helm-0

      Guten Morgen Herr Panzer

      Game History

      Round: 16
      
          Purchase Units - Italians
              Italians buy 1 Italian_LCV, 1 TakeOverItaly, 1 air_transport, 2 infantry and 3 mine_unarmeds; Remaining resources: 18 PUs; 
      
          Combat Move - Italians
              Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              3 artilleries moved from Alexandria to Egypt
              EDIT: 1 Italian_LCV, 1 armour, 1 infantry and 1 italian_para moved from Romania to Rostov
              1 armour moved from Bessarabia to Rostov
              1 infantry moved from Ukraine to Rostov
      
          Combat - Italians
              Battle in Rostov
                  Italians attack with 1 Italian_LCV, 2 armour, 2 infantry and 1 italian_para
                  Russians defend with 2 infantry
                      Italians roll dice for 1 Italian_LCV, 2 armour, 2 infantry and 1 italian_para in Rostov, round 2 : 2/5 hits, 1.50 expected hits
                      Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians lost in Rostov
                  Italians win, taking Rostov from Russians with 1 Italian_LCV, 2 armour, 2 infantry and 1 italian_para remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
              Battle in Egypt
                  Italians attack with 3 artilleries
                  British defend with 1 harbour, 9 infantry and 2 uk_fighters; French defend with 1 infantry; ANZAC defend with 2 infantry; Americans defend with 1 usa_fighter; Russians defend with 1 mech_infantry
                      Italians roll dice for 3 artilleries in Egypt, round 2 : 0/3 hits, 1.00 expected hits
                      British roll dice for 12 infantry, 1 mech_infantry, 2 uk_fighters and 1 usa_fighter in Egypt, round 2 : 10/16 hits, 6.33 expected hits
                      3 artilleries owned by the Italians lost in Egypt
                  British win with 12 infantry, 1 mech_infantry, 2 uk_fighters and 1 usa_fighter remaining. Battle score for attacker is -12
                  Casualties for Italians: 3 artilleries
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
      
          Non Combat Move - Italians
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Bessarabia
              4 infantry moved from Bessarabia to Ukraine
              1 infantry moved from Eastern Poland to Bessarabia
              1 armour moved from Yugoslavia to Eastern Poland
              1 Europe_Rail moved from Southern Italy to Southern France
              1 Europe_Rail and 1 armour moved from Southern France to Bessarabia
              3 infantry moved from Northern Italy to Yugoslavia
              3 italian_paras moved from Southern Italy to Romania
              1 fighter moved from Southern Italy to Western Germany
              2 infantry moved from Normandy Bordeaux to France
              1 transport moved from 92 Sea Zone to 93 Sea Zone
              1 armour and 1 infantry moved from Southern France to 93 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
              1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
              1 armour moved from Normandy Bordeaux to Southern France
              4 infantry moved from Southern France to France
      
          Place Units - Italians
              1 Italian_LCV, 1 TakeOverItaly, 1 air_transport, 1 infantry and 3 mine_unarmeds placed in Southern Italy
              1 infantry placed in Southern France
              Trigger TakeOverALLItalianUnitsGermanyDone: Setting giveUnitControlInAllTerritories to true for playerAttachment attached to Italians
              Trigger ConquerItaly: Germans takes ownership of territory Alexandria
              Trigger ConquerItaly: Germans takes ownership of territory Gibraltar
              Trigger ConquerItaly: Germans takes ownership of territory Normandy Bordeaux
              Trigger ConquerItaly: Germans takes ownership of territory Southern France
              Trigger ConquerItaly: Germans takes ownership of territory Tobruk
              Trigger ConquerItaly: Germans takes ownership of territory Albania
              Trigger ConquerItaly: Germans takes ownership of territory Northern Italy
              Trigger ConquerItaly: Germans takes ownership of territory Libya
              Trigger ConquerItaly: Germans takes ownership of territory Sicily
              Trigger ConquerItaly: Germans takes ownership of territory Southern Italy
              Trigger ConquerItaly: Germans takes ownership of territory Sardinia
              Trigger ConquerItaly: Germans takes ownership of territory Belarus
              Trigger ConquerItaly: Germans takes ownership of territory Rostov
              Trigger ConquerItaly: Germans takes ownership of territory Bessarabia
              Trigger ConquerItaly: Germans takes ownership of territory Western Ukraine
              Trigger ConquerItaly: Germans takes ownership of territory Greece
              Trigger RemoveItalianUndergroundMinrInSouthern France: has removed 1 UndergroundMinr owned by Italians in Southern France
              Trigger RemoveItalianfactory majorInNorthern Italy: has removed 1 factory_major owned by Italians in Northern Italy
              Trigger RemoveItalianharbourInSouthern France: has removed 1 harbour owned by Italians in Southern France
              Trigger RemoveItalianHvy Undg 1InSouthern Italy: has removed 1 Hvy_Undg_1 owned by Italians in Southern Italy
              Trigger RemoveItalianairfield HvyInSouthern Italy: has removed 1 airfield_Hvy owned by Italians in Southern Italy
              Trigger RemoveItalianharbourInGibraltar: has removed 1 harbour owned by Italians in Gibraltar
              Trigger RemoveItalianharbourInSouthern Italy: has removed 1 harbour owned by Italians in Southern Italy
              Trigger RemoveItalianharbourInNormandy Bordeaux: has removed 1 harbour owned by Italians in Normandy Bordeaux
              Trigger RemoveItalianairfieldInGibraltar: has removed 1 airfield owned by Italians in Gibraltar
              Trigger PlaceGermanharbourInSouthern France: Germans has 1 harbour placed in Southern France
              Trigger PlaceGermanharbourInNormandy Bordeaux: Germans has 1 harbour placed in Normandy Bordeaux
              Trigger PlaceGermanairfieldInGibraltar: Germans has 1 airfield placed in Gibraltar
              Trigger PlaceGermanairfield HvyInSouthern Italy: Germans has 1 airfield_Hvy placed in Southern Italy
              Trigger PlaceGermanharbourInGibraltar: Germans has 1 harbour placed in Gibraltar
              Trigger PlaceGermanHvy Undg 1InSouthern Italy: Germans has 1 Hvy_Undg_1 placed in Southern Italy
              Trigger PlaceGermanfactory majorInNorthern Italy: Germans has 1 factory_major placed in Northern Italy
              Trigger PlaceGermanUndergroundMinrInSouthern France: Germans has 1 UndergroundMinr placed in Southern France
              Trigger PlaceGermanharbourInSouthern Italy: Germans has 1 harbour placed in Southern Italy
      
          Turn Complete - Italians
              Trigger ItaliansParaBoost atRomania: Italians has 1 italian_paraBoost placed in Romania
              Units Change Ownership
                  Some Units in Gibraltar change ownership: 2 armour and 2 infantry
                  Some Units in Normandy Bordeaux change ownership: 1 infantry
                  Some Units in Southern France change ownership: 1 aaGun, 2 armour and 3 infantry
                  Some Units in France change ownership: 6 infantry
                  Some Units in Western Germany change ownership: 1 fighter
                  Some Units in Romania change ownership: 1 aaGun and 3 italian_paras
                  Some Units in Northern Italy change ownership: 1 aaGun
                  Some Units in Southern Italy change ownership: 1 Italian_LCV, 1 aaGun, 1 air_transport, 1 infantry and 3 mine_unarmeds
                  Some Units in Rostov change ownership: 1 Italian_LCV, 2 armour, 2 infantry and 1 italian_para
                  Some Units in Eastern Poland change ownership: 1 armour
                  Some Units in Bessarabia change ownership: 1 armour and 1 infantry
                  Some Units in Ukraine change ownership: 4 infantry
                  Some Units in 92 Sea Zone change ownership: 1 Escort_Convoy, 1 battleship, 2 cruisers and 1 transport
                  Some Units in Yugoslavia change ownership: 3 infantry
      

      Combat Hit Differential Summary :

      Italians regular : -0.50
      Russians regular : -0.67
      British regular : 3.67
      

      The Fuhrer was indecisive on taking over Italia, but the High command convinced him it was the right decision.

      We'll see what the dice have to say about it 🙂

      Should be all good to go. I adjusted the dough for Italy. I got 34 and they had 18. I'll adjust the Reich when they're up.

      Edit
      N Italy Fctry should be Max damage
      EXP Game 2 Multi I 16 N Italy Fctry Damage.tsvg

      A 1 Reply Last reply Reply Quote 0
      • Panzerstahl-Helm 0P Offline
        Panzerstahl-Helm 0
        last edited by Panzerstahl-Helm 0

        @alexander
        @beelee

        Hi Alex,

        please use this save.
        I missed to move my US units in SZ63 and swap the Escorts with the UK DDs in SZ119 + SZ110
        I did so in my test run, but spaced them out on my live turn.

        exp-game-2-multi-i-16-n-italy-fctry-damage_EDIT_Panzer.tsvg

        BR

        1 Reply Last reply Reply Quote 2
        • A Offline
          Alexander @beelee
          last edited by

          @beelee Fear the mighty French army with their first win of the game!

          exp-game-2-multi-f-16.tsvg

          Purchase Units
          ANZAC buy 1 artillery and 1 transport; Remaining resources: 2 PUs; 
          Combat Move
          Resetting and Giving Bonus Movement to Units
          Cleaning up during movement phase
          Combat
          Preparing Airbases for Possible Scrambling
          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Romania
          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
          Non Combat Move
          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
          1 armour and 1 infantry moved from Queensland to 54 Sea Zone
          1 Escort_Convoy, 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
          1 armour and 1 infantry moved from 46 Sea Zone to New Guinea
          1 infantry moved from Queensland to New South Wales
          1 fighter moved from Sumatra to Western Australia
          2 fighters moved from Queensland to New Guinea
          2 air_transports and 2 infantry moved from Queensland to New Guinea
          2 air_transports moved from New Britain to Queensland
          Cleaning up during movement phase
          Place Units
          1 transport placed in 62 Sea Zone
          1 artillery placed in New South Wales
          Turn Complete
          ANZAC collect 14 PUs; end with 16 PUs
          Combat Move
          Resetting and Giving Bonus Movement to Units
          1 infantry moved from Egypt to Alexandria
          Combat
          Recording Battle Statistics
          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
          Non Combat Move
          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
          Cleaning up during movement phase
          Turn Complete
          
          B 1 Reply Last reply Reply Quote 0
          • B Offline
            beelee @Alexander
            last edited by

            @Alexander

            Vive la France

            🙂

            1 Reply Last reply Reply Quote 0
            • B Offline
              beelee
              last edited by

              @panzerstahl-helm-0

              Guten Morgen

              Scramble 109 ?

              Screenshot from 2026-06-07 00-08-12.png

              EXP Game 2 Multi APbT G 17 Scramble.tsvg

              Panzerstahl-Helm 0P 1 Reply Last reply Reply Quote 0
              • Panzerstahl-Helm 0P Offline
                Panzerstahl-Helm 0 @beelee
                last edited by

                @beelee

                Godd morning.
                Full scramble

                B 1 Reply Last reply Reply Quote 1
                • B Offline
                  beelee @Panzerstahl-Helm 0
                  last edited by beelee

                  @Panzerstahl-Helm-0

                  Game History

                  Round: 17
                  
                      Research Technology - Germans
                  
                      Actions And Operations - Germans
                          Germans spend 5 PUs on User Action: Action Germans TakeOverItaly
                          Action Germans TakeOverItaly activates a trigger called: Trigger GermansAtWarWithItaly
                          Trigger GermansAtWarWithItaly: Changing Relationship for Germans and Italians from Allied to War
                  
                      Purchase Units - Germans
                          Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to JPNbomber
                          Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to USAbomber
                          Trigger ItalianLCVsGermanControlled: Setting maxBuiltPerPlayer to 10 for unitAttachment attached to German_LCV
                          Trigger ItalianParasGermanControlled: Setting maxBuiltPerPlayer to 14 for unitAttachment attached to german_para
                          triggerAttachmenEarly1948EXP43Invert: has removed 1 Late1947_red owned by Changer in D-Day
                          Trigger GermansTakeOverItalyDestruct: has removed 1 TakeOverItaly owned by Italians in Southern Italy
                          triggerAttachmenEarly1948EXP43Invert: Changer has 1 Early1948_red placed in D-Day
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          Turning on Edit Mode
                          EDIT: Changing PUs for Italians from 52 to 0
                          EDIT: Changing PUs for Germans from 67 to 119
                          EDIT: Turning off Edit Mode
                          Germans buy 1 Atlantic_Wall, 1 German_LCV, 1 Hvy_Undg_2, 1 King_Tiger, 4 TotalWarMe_262s, 6 TotalWarMechInfs, 6 TotalWar_Tanks, 1 elite, 8 infantry and 1 waffen_infantry; Remaining resources: 0 PUs; 
                  
                      Place Units - Germans
                          Units in Germany being upgraded or consumed: 1 infantry
                          1 waffen_infantry placed in Germany
                          Units in Western Germany being upgraded or consumed: 1 UndrgroundFctry
                          1 Hvy_Undg_2 placed in Western Germany
                  
                      Combat Move - Germans
                          Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                          Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany
                          Turning on Edit Mode
                              EDIT: Germans takes Northwest Persia from British
                              EDIT: Turning off Edit Mode
                          5 Type_XXI_UBoats moved from 112 Sea Zone to 110 Sea Zone
                          5 GermanUBoats moved from 112 Sea Zone to 119 Sea Zone
                          2 Me_262s moved from 112 Sea Zone to 109 Sea Zone
                          2 Me_262s moved from Norway to 109 Sea Zone
                          4 Me_262s and 1 fighter moved from Western Germany to 109 Sea Zone
                          1 Escort moved from 104 Sea Zone to 109 Sea Zone
                          1 Escort_Convoy, 1 battleship and 2 cruisers moved from 92 Sea Zone to 109 Sea Zone
                          2 armour and 2 infantry moved from Rostov to Volgograd
                          2 infantry moved from Ukraine to Bryansk
                          1 elite moved from Belarus to Bryansk
                          2 infantry moved from Belarus to Archangel
                          1 infantry moved from Ukraine to Bryansk
                          2 Me_262s moved from Novgorod to Archangel
                          1 Me_262 moved from Belarus to Archangel
                          1 LuftwaffeAce and 2 Me_262s moved from Belarus to Bryansk
                          EDIT: 1 italian_para moved from Rostov to Northwest Persia
                          1 bomber moved from Romania to Volgograd
                  
                      Combat - Germans
                          Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
                          Americans scrambles 3 units out of Scotland to defend against the attack in 109 Sea Zone
                          Americans scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
                          Battle in 119 Sea Zone
                              Germans attack with 5 GermanUBoats and 1 Wolfpack
                              British defend with 1 destroyer
                              Germans win, taking 119 Sea Zone from Neutral with 4 GermanUBoats remaining. Battle score for attacker is 3
                              Casualties for Germans: 1 GermanUBoat and 1 Wolfpack
                              Casualties for British: 1 destroyer
                          Battle in 110 Sea Zone
                              Germans attack with 5 Type_XXI_UBoats
                              British defend with 1 destroyer
                              Germans win with 4 Type_XXI_UBoats remaining. Battle score for attacker is 1
                              Casualties for Germans: 1 Type_XXI_UBoat
                              Casualties for British: 1 destroyer
                          Battle in 109 Sea Zone
                              Germans attack with 1 Escort, 1 Escort_Convoy, 8 Me_262s, 1 battleship, 2 cruisers and 1 fighter
                              British defend with 2 Escort_Convoys and 5 uk_fighters; Americans defend with 1 FighterAceUSA, 2 destroyers and 6 transports
                              Germans win with 3 Me_262s remaining. Battle score for attacker is 9
                              Casualties for Germans: 1 Escort, 1 Escort_Convoy, 5 Me_262s, 1 battleship, 2 cruisers and 1 fighter
                              Casualties for Americans: 1 FighterAceUSA, 2 destroyers and 6 transports
                              Casualties for British: 2 Escort_Convoys and 5 uk_fighters
                          Battle in Archangel
                              Germans attack with 3 Me_262s and 2 infantry; Changer loiter and taunt
                              Changer defend; Russians defend with 1 guard_infantry
                              Germans win, taking Archangel from Russians with 3 Me_262s and 2 infantry remaining. Battle score for attacker is 4
                              Casualties for Russians: 1 guard_infantry
                          Battle in Volgograd
                              Germans attack with 2 armour, 1 bomber and 2 infantry
                              Russians defend with 2 infantry and 1 russian_minor
                              Germans win, taking Volgograd from Russians with 2 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                              Casualties for Russians: 2 infantry
                          Battle in Bryansk
                              Germans attack with 1 LuftwaffeAce, 2 Me_262s, 1 elite and 3 infantry
                              Russians defend with 1 guard_infantry and 1 infantry
                              Germans win, taking Bryansk from Russians with 1 LuftwaffeAce, 2 Me_262s, 1 elite and 2 infantry remaining. Battle score for attacker is 4
                              Casualties for Germans: 1 infantry
                              Casualties for Russians: 1 guard_infantry and 1 infantry
                  
                      Non Combat Move - Germans
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail owned by Germans in Eastern Poland
                          Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Belarus
                          Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 112 Sea Zone
                          Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                          1 bomber moved from Volgograd to Romania
                          EDIT: 1 Italian_LCV moved from Rostov to Romania
                          1 infantry moved from Ukraine to Rostov
                          1 LuftwaffeAce and 2 Me_262s moved from Bryansk to Belarus
                          1 armour moved from Bessarabia to Ukraine
                          3 infantry moved from Yugoslavia to Romania
                          2 Waffen_Paras moved from Germany to Romania
                          2 italian_paras moved from Romania to Ukraine
                          1 italian_para moved from Romania to Germany
                          1 armour moved from Eastern Poland to Belarus
                          EDIT: 1 German_LCV and 1 infantry moved from Germany to Norway
                          1 GAirCommander moved from Germany to Western Germany
                          1 G_Rail and 1 elite moved from Germany to Belarus
                          1 infantry moved from Karelia to Novgorod
                          1 SP_Artillery moved from Novgorod to Karelia
                          3 Me_262s moved from Archangel to Belarus
                          3 Me_262s moved from 109 Sea Zone to Normandy Bordeaux
                          EDIT: 1 1stPanzerArmy moved from Western Germany to 1st Panzer
                          EDIT: 1 Panzer_General and 5 armour moved from 1st Panzer to Western Germany
                          EDIT: 1 Panzer_Grndrs and 1 armour moved from Western Germany to 112 Sea Zone
                          EDIT: 1 Panzer_Grndrs and 1 armour moved from 112 Sea Zone to Norway
                          6 infantry moved from France to Normandy Bordeaux
                          1 transport moved from 92 Sea Zone to 93 Sea Zone
                          1 armour and 1 infantry moved from Southern France to 93 Sea Zone
                          1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                          1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
                          1 armour and 2 infantry moved from Southern France to Normandy Bordeaux
                          1 aaGun moved from Southern France to Normandy Bordeaux
                          2 mech_infantrys moved from Holland Belgium to Normandy Bordeaux
                          1 infantry moved from Normandy Bordeaux to Holland Belgium
                          1 aaGun moved from Northern Italy to Southern France
                          2 G_air_transports moved from Western Germany to Gibraltar
                          EDIT: 2 armour moved from Western Germany to Gibraltar
                          1 G_Rail moved from Germany to Western Germany
                          1 G_Rail and 1 King_Tiger moved from Western Germany to Belarus
                          1 Europe_Rail moved from Germany to Western Germany
                          1 Europe_Rail and 1 SP_Artillery moved from Western Germany to Eastern Poland
                          1 G_air_transport and 1 aaGun moved from Southern Italy to Gibraltar
                          EDIT: 2 G_air_transports and 1 armour moved from Western Germany to Belarus
                          EDIT: 1 armour moved from Western Germany to Belarus
                          EDIT: 1 armour moved from Western Germany to Normandy Bordeaux
                          2 G_air_transports moved from Belarus to Western Germany
                          2 G_air_transports moved from Belarus to Germany
                          EDIT: 1 Italian_LCV, 1 infantry and 3 mine_unarmeds moved from Southern Italy to Tobruk
                  
                      Place Units - Germans
                          1 King_Tiger, 4 TotalWarMe_262s, 6 TotalWar_Tanks and 1 infantry placed in Western Germany
                          1 German_LCV, 6 TotalWarMechInfs, 1 elite and 2 infantry placed in Germany
                          1 Atlantic_Wall placed in Norway
                          3 infantry placed in Southern France
                          2 infantry placed in Southern Italy
                          Trigger GermansTotalWarMechInfPlaceGermany6: has removed 6 TotalWarMechInfs owned by Germans in Germany
                          Trigger GermansTotalWarMe 262PlaceWesternGermany4: has removed 4 TotalWarMe_262s owned by Germans in Western Germany
                          Trigger GermansTotalWarTankPlaceWesternGermany6: has removed 6 TotalWar_Tanks owned by Germans in Western Germany
                          Trigger GermansTotalWarMechInfPlaceGermany6: Germans has 6 mech_infantrys placed in Germany
                          Trigger GermansTotalWarMe 262PlaceWesternGermany4: Germans has 4 Me_262s placed in Western Germany
                          Trigger GermansTotalWarTankPlaceWesternGermany6: Germans has 6 armour placed in Western Germany
                  
                      Turn Complete - Germans
                          Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
                          Germans collect 72 PUs; end with 72 PUs
                          Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 84 PUs
                          Trigger Germans ReceiveItaliansRomanEmpireObjective: Germans met a national objective for an additional 5 PUs; end with 89 PUs
                          Trigger Germans ReceiveItaliansNoShipsMedObjective: Germans met a national objective for an additional 5 PUs; end with 94 PUs
                          Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 99 PUs
                          Trigger Germans ControlItalyOilObjectiveNWPersia: Germans met a national objective for an additional 2 PUs; end with 101 PUs
                          Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 104 PUs
                          Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 106 PUs
                          Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 116 PUs
                  

                  Edit
                  Uggh the LMs are Armed at Alexandria

                  JFC 2nd SS should be deactivated

                  exp-game-2-multi-apbt-g-17edit3.tsvg

                  Edit 2
                  @panzerstahl-helm-0 I whacked the UK Ftrs but you have the option of killing 3 Ftrs out of the US AFleet

                  Edit 3
                  Hi @alexander
                  Reminder you need to decide on whether to kill the Volgograd Fctry before, if/when, you counterattack.

                  A 2 Replies Last reply Reply Quote 1
                  • A Offline
                    Alexander @beelee
                    last edited by

                    @beelee Will do, just taking a moment to chat with Panzer and run some numbers... Will have the turn up late today or tomorrow

                    1 Reply Last reply Reply Quote 1
                    • A Offline
                      Alexander @beelee
                      last edited by

                      @beelee Alright, I hope I did this correct.

                      Allocating the 2 AA hits to the para (had to wait until the end of the combat round)...I feel like I may have had the paras roll in round 1 and the German AG roll in round 2...admittedly I'm not the best at these bigger rolls yet.

                      Here is the pre combat file if you want to check:
                      exp-game-2-multi-apbt-r-17precombat.tsvg

                      Here is the real deal:
                      exp-game-2-multi-apbt-r-17-v1.tsvg

                      Purchase Units
                      Setting uses for triggers used this phase.
                      Russians buy 3 Mass_Tankss, 2 Russian_Rocketss, 3 TotalWar_Tank_2s, 1 elite and 2 infantry; Remaining resources: 1 PUs; 0 AirLendLease; 0 TankLendLease; 
                      Combat Move
                      Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                      Trigger ItalyUser: Changer has 1 ItalyUser placed in Southern Italy
                      Setting uses for triggers used this phase.
                      Resetting and Giving Bonus Movement to Units
                      Cleaning up during movement phase
                      Turning on Edit Mode
                      EDIT: Adding units owned by Russians to Belarus: 1 AirCommanderTac, 1 Elitearmour, 1 TankDestroyer, 2 armour, 2 fighterAFs and 1 tactical_bomberAF
                      EDIT: Adding units owned by Russians to Belarus: 3 Soviet_Commisar_3s and 9 armour
                      EDIT: Adding units owned by Russians to Belarus: 1 Tank_General, 1 Tank_General3 and 10 armour
                      EDIT: Adding units owned by Russians to Russia: 6 guard_infantrys
                      EDIT: Removing units owned by Russians from Russia: 1 1stAirFleet, 1 1stCorps, 1 1stSovietAG, 1 2ndCorps and 1 3rdCorps
                      EDIT: Turning off Edit Mode
                      1 armour moved from Russia to Belarus
                      1 armour moved from Russia to Belarus
                      Russians undo move 2.
                      Russians undo move 1.
                      1 armour and 1 mech_infantry moved from Russia to Belarus
                      EDIT: 1 Russian_Engineer and 1 armour moved from Russia to Belarus
                      EDIT: Turning off Edit Mode
                      1 TankDestroyerFS moved from Russia to Belarus
                      1 FighterAce, 2 fighters and 1 tactical_bomber moved from Russia to Belarus
                      5 armour moved from Russia to Belarus
                      Turning on Edit Mode
                      EDIT: 1 russian_para moved from Nenetsia to Belarus
                      EDIT: 3 russian_paras moved from Russia to Belarus
                      EDIT: 7 Russian_Rocketss moved from Russia to Belarus
                      EDIT: Turning off Edit Mode
                      Turning on Edit Mode
                      EDIT: 1 Russian_Rockets moved from Caucasus to Ukraine
                      EDIT: Turning off Edit Mode
                      1 infantry moved from Caucasus to Rostov
                      1 armour moved from Tambov to Rostov
                      3 guard_infantrys moved from Russia to Volgograd
                      1 artillery and 1 infantry moved from Tambov to Volgograd
                      2 guard_infantrys moved from Russia to Volgograd
                      1 guard_infantry moved from Russia to Volgograd
                      1 infantry moved from Caucasus to Volgograd
                      2 artilleries moved from Russia to Bryansk
                      4 infantry moved from Russia to Bryansk
                      1 artillery and 1 infantry moved from Russia to Bryansk
                      1 elite and 2 infantry moved from Nenetsia to Archangel
                      1 armour moved from Urals to Archangel
                      Turning on Edit Mode
                      EDIT: Russians undo move 8.
                      EDIT: Russians undo move 6.
                      EDIT: Russians undo move 6.
                      EDIT: Russians undo move 5.
                      EDIT: Russians undo move 4.
                      EDIT: Russians undo move 3.
                      EDIT: Russians undo move 2.
                      EDIT: Russians undo move 1.
                      EDIT: Adding units owned by Germans to Belarus: 2 Waffen_Hvy_Tanks and 2 armour
                      EDIT: Adding units owned by Germans to Belarus: 1 waffen_PG and 3 waffen_panzers
                      EDIT: Adding units owned by Germans to Belarus: 1 Panzer_General and 5 armour
                      EDIT: Adding units owned by Germans to Belarus: 1 WaffenPnzrJager, 2 Waffen_Artys, 1 Waffen_Oberst_3, 1 Waffen_Oberst_5 and 3 waffen_infantrys
                      EDIT: Removing units owned by Germans from Belarus: 1 2ndWaffenArmy
                      EDIT: 1 Russian_Engineer and 1 armour moved from Russia to Belarus
                      EDIT: 7 Russian_Rocketss moved from Russia to Belarus
                      EDIT: Turning off Edit Mode
                      Turning on Edit Mode
                      EDIT: 1 russian_para moved from Nenetsia to Belarus
                      EDIT: 3 russian_paras moved from Russia to Belarus
                      EDIT: Turning off Edit Mode
                      1 FighterAce, 1 TankDestroyerFS, 6 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Russia to Belarus
                      1 artillery and 1 infantry moved from Russia to Bryansk
                      Russians undo move 18.
                      Russians undo move 17.
                      Russians undo move 16.
                      Russians undo move 15.
                      Russians undo move 14.
                      Turning on Edit Mode
                      EDIT: Removing units owned by Germans from Belarus: 1 ArmyGroupCentre, 1 Waffen_Oberst and 1 Waffen_Oberst_3
                      EDIT: Adding units owned by Germans to Belarus: 1 ArmyGroupActive and 2 Waffen_Obersts
                      EDIT: Adding units owned by Russians to Belarus: 1 ArmyGroupActive
                      EDIT: 7 Russian_Rocketss moved from Russia to Belarus
                      EDIT: 1 russian_para moved from Nenetsia to Belarus
                      EDIT: 3 russian_paras moved from Russia to Belarus
                      EDIT: Turning off Edit Mode
                      7 armour and 1 mech_infantry moved from Russia to Belarus
                      Russians undo move 18.
                      Turning on Edit Mode
                      EDIT: 1 Russian_Engineer and 1 armour moved from Russia to Belarus
                      EDIT: Turning off Edit Mode
                      1 FighterAce, 1 TankDestroyerFS, 6 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Russia to Belarus
                      Turning on Edit Mode
                      EDIT: Game Loaded
                      Combat
                      EDIT: Preparing Airbases for Possible Scrambling
                      EDIT: Battle in Belarus
                      Battle in Bryansk
                      Battle in Ukraine
                      Battle in Volgograd
                      Battle in Rostov
                      Battle in Archangel
                      Recording Battle Statistics
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone
                      Non Combat Move
                      Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
                      1 elite and 1 infantry moved from Russia to Smolensk
                      1 Russian_Rail moved from Russia to Nenetsia
                      1 Russian_Rail and 1 aaGun moved from Nenetsia to Archangel
                      1 infantry moved from Vologda to Archangel
                      1 infantry moved from Russia to Vologda
                      Russians undo move 5.
                      1 R_Europe_Rail and 1 Russian_Rail moved from Russia to Buryatia
                      1 R_Europe_Rail, 1 Russian_Rail, 1 artillery and 1 infantry moved from Buryatia to Vologda
                      1 AirCommanderTac moved from Belarus to Russia
                      1 elite moved from Yakut S.S.R. to Yenisey
                      1 infantry moved from Yakut S.S.R. to Buryatia
                      Russians undo move 8.
                      2 aaGuns and 1 infantry moved from Russia to Bryansk
                      Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Archangel
                      Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 1 Russian_Rail owned by Russians in Vologda
                      Setting uses for triggers used this phase.
                      Cleaning up during movement phase
                      Place Units
                      Turning on Edit Mode
                      EDIT: Adding units owned by Russians to Russia: 1 AirCommander
                      EDIT: Removing units owned by Russians from Russia: 1 AirCommanderTac
                      EDIT: Removing units owned by Russians from 1st Corps: 1 Soviet_Commisar and 3 armour
                      EDIT: Removing units owned by Russians from 2nd Corps: 1 Soviet_Commisar and 3 armour
                      EDIT: Removing units owned by Russians from 1st Tank: 1 BoxFctry and 5 armour
                      EDIT: Removing units owned by Russians from 1st Tank: 1 Tank_General
                      EDIT: Removing units owned by Russians from 2nd Tank: 1 BoxFctry and 5 armour
                      EDIT: Removing units owned by Russians from 3rd Corps: 1 Soviet_Commisar and 3 armour
                      EDIT: Removing units owned by Russians from 2nd Tank: 1 Tank_General
                      EDIT: Removing units owned by Russians from 1st AirFleet: 1 AirCommanderFtr, 1 AirCommanderTac, 2 fighterAFs and 1 tactical_bomberAF
                      EDIT: Removing units owned by Russians from 1st Army Group: 2 armour
                      EDIT: Removing units owned by Russians from 1st Army Group: 1 Elitearmour, 1 TankDestroyer and 6 guard_infantrys
                      EDIT: Removing units owned by Russians from 1st Army Group: 1 1stTankArmy and 1 2ndTankArmy
                      EDIT: Removing units owned by Germans from 1st Waffen Panzer: 1 waffen_PG, 1 waffen_PG_Active and 3 waffen_panzers
                      EDIT: Removing units owned by Germans from 2nd Panzer: 1 Panzer_General and 5 armour
                      EDIT: Removing units owned by Germans from 2nd Waffen: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys
                      EDIT: Removing units owned by Germans from 1st Waffen: 1 WaffenPnzrJagerFS, 1 Waffen_Arty, 1 Waffen_Oberst and 1 waffen_infantry
                      EDIT: Removing units owned by Germans from Army Group Centre: 1 1stWaffenArmy, 1 1stWaffenPnzrArmy, 1 2ndPanzerArmy, 2 Waffen_Hvy_Tanks and 2 armour
                      EDIT: Turning off Edit Mode
                      3 Mass_Tankss, 2 Russian_Rocketss, 3 TotalWar_Tank_2s, 1 elite and 1 infantry placed in Russia
                      1 infantry placed in Caucasus
                      Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
                      Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
                      Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
                      Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
                      Setting uses for triggers used this phase.
                      Turn Complete
                      Russians collect 28 PUs; end with 29 PUs
                      Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs
                      
                      B 1 Reply Last reply Reply Quote 1
                      • B Offline
                        beelee @Alexander
                        last edited by beelee

                        @Alexander

                        Yea they take a bit to get used too. When in doubt, post every combat rd.

                        I'll take a look now

                        Edit
                        Yea there's quite a few things. I'll walk you through it.

                        Oh and Good Evening 🙂

                        Edit 2
                        I recreated your turn. For the Belarus attack, you have to move All Box units on to the board before any attackers. Otherwise they'll place but won't roll.

                        The SS Pnzr Army is the Active one for AG Center. So I move the red dot for active. He'll boost the other 2 SS Pnzrs and himself with their bonus rolls.

                        The Inactive, blue dot SS Pnzr, rolls 2 by himself. This way, if the Army is disbanded in combat, you can kill the Active Pnzr and the Inactive will continue to roll twice, as SS PG always rolls twice, even if by himself.

                        The rest of the Armies use their Inactive Commanders.

                        Hmm ... I have a 4th SS Pnzr that is not part of 1st SS Pnzr. In this version the Active SS PG will give a bonus to 3 SS Pnzrs. It's on the list for the next update.

                        What I will do, is move the SS Pnzr to W GER and Fly a 262 to replace it, as they both defend at 5.

                        I also need to deactivate one of the SS TDys. I temporarily moved him to AG South as it won't let me remove him at this point. I also added the Inactive SS TD to AG South or someplace and moved him to Belarus.

                        I thought you could place defenders directly into the TTy but a recent conversation with Victory has me uncertain of that and I need to test it.
                        Actually, I think you can but you have to do it before anything moves in. I still need to check it though.

                        Anyway, should look like this

                        Screenshot from 2026-06-11 00-04-10.png

                        Now will add the soviets. Hmm ... not letting the Engnr blitz with a Tank. I'll check that for the update.

                        I activated 1st Tank, Red Dot TG. Your Commisars can't blitz, so they stay in Moscow. Anyway, this is what we have

                        Screenshot from 2026-06-11 00-19-31.png

                        Edit was acting weird for me after I moved dudes. I had to X out and close windows. Haven't had that happen before. W/e it worked.

                        Now we'll do battle. Turn Edit back on and let it rip. Just for giggles, lets see what triplea says

                        Doesn't seem to like your odds. Well, it's not always correct 🙂

                        Screenshot from 2026-06-11 00-22-45.png

                        Hopefully I can roll this out. My new OS wasn't allowing me to access screen overflow and enter wasn't working for killing the selected casualties.

                        Only have the 1 AA and it's gonna shoot at the Planes so the Paras are ignored.

                        AA misses. So does TD. 2 Rockets hit.

                        It's not letting me fight in Edit. I think the Rockets and TD First strikes might be fckn it up. I'll check Might have to roll those by hand

                        Edit
                        It's not letting me select the German casualties for the rocket attacks. It does for AA and TD against Soviets and also does in the solo Rocket attack.

                        Well this blows. It used to work fine. See if I can find a work around.

                        It's not letting me select German casualties first combat rd. 2nd rd it does. Soviets I can select 1st rd fine. Not sure why that is. It happened with Trout in our game but he was able to fight fine.

                        He's on Windows though. Well I'll post a save for you to see if it works for you.

                        EXP Game 2 Multi APbT R 17 Combat Test.tsvg

                        Edit again lol
                        So the Engnr will blitz. Need to switch to "EngineerAttack" I tested in a small battle and everything worked. Trying the big battle again

                        Edit 5
                        It's working this time. I did things slightly different. I'll roll through this and make a new save for you to look at

                        A 1 Reply Last reply Reply Quote 0
                        • B Offline
                          beelee
                          last edited by beelee

                          @alexander

                          OK gonna start over. Idk what happened. I'm guessing it had something to do with how I placed the German Defenders.

                          I have a TD in one of the SS Armies is why I have 2 Active. I replaced it and the SS Pnzr as the very first thing and then moved guys from their Boxes.

                          I also moved the Soviets from their Boxes directly to Belarus instead of Moscow and then to Belarus. That shouldn't matter and is usually the way I do it.

                          Well I'll try again. Hopefully it works and is a bit cleaner 🙂

                          Edit
                          OK this one works. Go ahead and save at the end of CM again. I'd play it out in local too. You can also adjust your turn completely if you want.

                          You most likely need to kill the AG Flag rd 1 depending on casualties. Just don't count it as a hit.

                          If you decide to go for it, save and screenshot the hits and I'll give you the OOL. There's too much variance to give you a concrete one before battle.

                          EXP Game 2 Multi APbT R 17 Combat Test3.tsvg

                          Actually post end of CM first and we can check to make sure it's correct.

                          Change your Engnr to Attack before you move anything or you get burned. You can always add one to a different TTy and move him if you forget, then kill the original in NCM

                          Edit 2
                          Actually I fckd up. The TD should change to Inactive in 2nd SS and move to the Board. The SS Pnzr should move from Belarus to W GER and a 262 move to Belarus. Do those first for Germany and then move the rest of their dudes.

                          1 Reply Last reply Reply Quote 0
                          • A Offline
                            Alexander @beelee
                            last edited by

                            @beelee Oh my, I didn't think I broke the game that hard!

                            Ok, I know the game doesn't let you place after move but didn't realise it was all defenders first.

                            Ok, how does the AA work, does the defender or attacker get to pick the unit type for losses? (I assume you can plan to let the Paras eat the hits)

                            Ok, that makes sense, I just moved the engineer with the paras and rockets via EDIT MOVE/ACTIONS

                            Thanks for all the hard work to trouble shoot this. I think it may take me a few more battles like this to get it all right first try!

                            I'll take a look at home tonight and see what the new setup looks like.

                            Do I need to do anything with the prior dice rolls or just start from scratch?

                            I'll stop after round 1 combat and reconsider as I don't want to loose my planes if you would still have lots of units.

                            Note to self, check the engineer, move the Germans

                            B 1 Reply Last reply Reply Quote 1
                            • B Offline
                              beelee @Alexander
                              last edited by beelee

                              @Alexander

                              Hi Alex

                              Yea you will need to just start over. You had 3 active Commisars in the attack and I had 2 active SS TDs among other things.

                              Yea the AA choses to attack the Planes and or the Paras. I only have 1 AA, so it'll target the planes. Any hits and the attacker decides on the casualties. Same as regular battle.

                              When Paras are targeted, you need to hand roll. Turn on edit at start of battle. remove any Para hits, then turn edit off and fight normally.

                              The game Notes have the place Defenders first info. I know it's a long read but the first 5 min or so should mention the top issues.

                              Then you can just scroll and look for individual units for further clarification. The Units are in the order of the rulebook.

                              Yea it takes a few times to get the hang of it. You have to be real deliberate when choosing casualties. Make sure you have the right amount and to take any Active Commanders if their Army/Corps will be disbanded.

                              You can replace TG with any surviving Tanks in NCM if needed.

                              So, yea, post at end of CM, stay in CM, and I'll look at it. I can then go through the battle with you. AA Fire and TD hits are no biggie. If your Rockets hit heavy, kill the AA and take the rest of the hits on the Tigers.

                              If you get more than 5, kill the Inf. If all 7 hit, I'll have to look 🙂

                              Then do the first SSR main roll, screenshot (it's good to do a save too in case something goes wrong) post both and ask for casualties.

                              You might need to use the mouse to save, ctrl s doesn't work for me anyway when the battle window is open and you have to do it on the rolls. If you go to select casualties, it won't let me save at all.

                              Just x out of the window and it takes you back to rolls.

                              A 1 Reply Last reply Reply Quote 0
                              • A Offline
                                Alexander @beelee
                                last edited by

                                @beelee exp-game-2-multi-apbt-r-17-combat-v2.tsvg

                                Ok, so AA missed, TD got 1 hit (mech), 5 rocket hits - AA, 4 damage to tanks

                                24 hits - how would you like to assign them...this is my guess
                                8dcd7630-9eaa-4cdc-8277-75732a25bfb6-image.jpeg

                                Here are some other photos

                                c19f7ed6-6761-481f-8c7b-298c864faee6-image.jpeg

                                2bab0b1e-0651-44de-ab35-e8dd9b3a85d6-image.jpeg

                                15ad5c89-60ed-43bc-ae8d-4eb551b7555f-image.jpeg

                                B 1 Reply Last reply Reply Quote 0
                                • B Offline
                                  beelee @Alexander
                                  last edited by beelee

                                  @Alexander

                                  Good Evening

                                  Well done. 1 minor mistake. There are 3 Waffen Pnzrs. Should only be 2 and the TD should be changed to inactive, blue barrel. I gave some confusing information, so no biggie.

                                  What happens is the SS Pnzr will roll 2 5's (fixed for next update) while the TD would roll 1 5. So disregard the last die thrown at 5 when G rolls.

                                  Screenshot from 2026-06-13 23-54-34.png

                                  Edit
                                  Also it looks as if you have the older WaffenArty and maybe @panzerstahl-helm-0 does also ?

                                  This the new one Waffen_Arty.png

                                  makes it easier to tell apart from the Mobile Arty, SPA, as the SPA uses the old Waffen Arty image

                                  SP_Artillery.png

                                  Edit 2
                                  I missed one. Kill the PG too. Blue dot

                                  A Panzerstahl-Helm 0P 2 Replies Last reply Reply Quote 0
                                  • A Offline
                                    Alexander @beelee
                                    last edited by Alexander

                                    @beelee Thanks, I also for got that the one plane was a TD so thanks for flagging that with your hit allocation.

                                    Ignoring the last 5 ... so 32 hits ... seems pretty good rolls for the Germans

                                    176fd68a-49d4-453b-a28a-78eda8365b1b-image.jpeg

                                    Retreating after 1 round of combat

                                    The res of combat should be pretty quick and up soon.

                                    One last question (I can edit later with my ANZAC turn) do I need to swap the JPz in West Germany and replace with one of the planes?

                                    A 1 Reply Last reply Reply Quote 0
                                    • A Offline
                                      Alexander @Alexander
                                      last edited by

                                      I spoke too soon, feel free to adjust the rocket hit in Ukraine

                                      22e88bbb-8efa-4a25-9378-c644259b8bc7-image.jpeg

                                      A 1 Reply Last reply Reply Quote 0
                                      • A Offline
                                        Alexander @Alexander
                                        last edited by

                                        @beelee @trout

                                        After a long fight, here is the result: exp-game-2-multi-apbt-r-17-complete.tsvg

                                        Purchase Units
                                        Setting uses for triggers used this phase.
                                        Russians buy 3 Mass_Tankss, 2 Russian_Rocketss, 3 TotalWar_Tank_2s, 1 elite and 2 infantry; Remaining resources: 1 PUs; 0 AirLendLease; 0 TankLendLease; 
                                        Combat Move
                                        Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                        Trigger ItalyUser: Changer has 1 ItalyUser placed in Southern Italy
                                        Setting uses for triggers used this phase.
                                        Resetting and Giving Bonus Movement to Units
                                        Cleaning up during movement phase
                                        1 elite and 2 infantry moved from Nenetsia to Archangel
                                        1 armour moved from Urals to Archangel
                                        1 armour moved from Tambov to Rostov
                                        1 infantry moved from Caucasus to Rostov
                                        1 infantry moved from Caucasus to Volgograd
                                        1 artillery and 1 infantry moved from Tambov to Volgograd
                                        4 artilleries and 6 infantry moved from Russia to Bryansk
                                        Turning on Edit Mode
                                        EDIT: 1 Russian_Rockets moved from Caucasus to Ukraine
                                        EDIT: 1 1stSovietAG moved from Russia to 1st Army Group
                                        EDIT: 6 guard_infantrys moved from 1st Army Group to Russia
                                        EDIT: 6 guard_infantrys moved from Russia to Volgograd
                                        EDIT: 1 Me_262 moved from Western Germany to Belarus
                                        EDIT: 1 WaffenPnzrJagerFS moved from 1st Waffen to Western Germany
                                        EDIT: 1 2ndWaffenArmy moved from Belarus to 2nd Waffen
                                        EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from 2nd Waffen to Belarus
                                        EDIT: 1 ArmyGroupCentre moved from Belarus to Army Group Centre
                                        EDIT: 1 ArmyGroupActive, 2 Waffen_Hvy_Tanks and 2 armour moved from Army Group Centre to Belarus
                                        EDIT: 1 1stWaffenPnzrArmy moved from Army Group Centre to 1st Waffen Panzer
                                        EDIT: 1 waffen_PG, 1 waffen_PG_Active and 2 waffen_panzers moved from 1st Waffen Panzer to Belarus
                                        EDIT: 1 2ndPanzerArmy moved from Army Group Centre to 2nd Panzer
                                        EDIT: 1 Panzer_General and 5 armour moved from 2nd Panzer to Belarus
                                        EDIT: 1 1stWaffenArmy moved from Army Group Centre to 1st Waffen
                                        EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 1 waffen_infantry moved from 1st Waffen to Belarus
                                        EDIT: Russians undo move 11.
                                        EDIT: Russians undo move 10.
                                        EDIT: Russians undo move 14.
                                        EDIT: Russians undo move 9.
                                        EDIT: Russians undo move 7.
                                        EDIT: Adding units owned by Russians to Russia: 1 Russian_EngineerAttack
                                        EDIT: Removing units owned by Russians from Russia: 1 Russian_Engineer
                                        EDIT: 1 ArmyGroupCentre moved from Belarus to Army Group Centre
                                        EDIT: 1 1stSovietAG moved from Russia to 1st Army Group
                                        EDIT: 6 guard_infantrys moved from 1st Army Group to Russia
                                        EDIT: 6 guard_infantrys moved from Russia to Volgograd
                                        EDIT: Turning off Edit Mode
                                        1 Russian_EngineerAttack and 1 armour moved from Russia to Belarus
                                        4 artilleries and 6 infantry moved from Russia to Bryansk
                                        1 FighterAce, 2 fighters and 1 tactical_bomber moved from Russia to Belarus
                                        Turning on Edit Mode
                                        EDIT: 1 russian_para moved from Nenetsia to Belarus
                                        EDIT: 7 Russian_Rocketss and 3 russian_paras moved from Russia to Belarus
                                        EDIT: Turning off Edit Mode
                                        1 TankDestroyerFS, 6 armour and 1 mech_infantry moved from Russia to Belarus
                                        Turning on Edit Mode
                                        EDIT: 1 Elitearmour, 1 TankDestroyer and 2 armour moved from 1st Army Group to Russia
                                        EDIT: 1 Elitearmour, 1 TankDestroyer and 2 armour moved from Russia to Belarus
                                        EDIT: 1 1stTankArmy moved from 1st Army Group to 1st Tank
                                        EDIT: 5 armour moved from 1st Tank to Russia
                                        EDIT: 5 armour moved from Russia to Belarus
                                        EDIT: 1 Tank_General3 moved from Overflow to Russia
                                        EDIT: 1 Tank_General3 moved from Russia to Belarus
                                        EDIT: 1 2ndTankArmy moved from 1st Army Group to 1st Tank
                                        EDIT: 1 2ndTankArmy moved from 1st Tank to 2nd Tank
                                        EDIT: 5 armour moved from 2nd Tank to Russia
                                        EDIT: 1 Tank_General moved from 2nd Tank to Russia
                                        EDIT: 1 Tank_General and 5 armour moved from Russia to Belarus
                                        EDIT: 1 1stAirFleet moved from Russia to 1st AirFleet
                                        EDIT: 1 AirCommanderTac, 2 fighterAFs and 1 tactical_bomberAF moved from 1st AirFleet to Belarus
                                        EDIT: 1 1stCorps moved from Russia to 1st Corps
                                        EDIT: 1 Soviet_Commisar and 3 armour moved from 1st Corps to Russia
                                        EDIT: 3 armour moved from Russia to Belarus
                                        EDIT: 1 2ndCorps moved from Russia to 2nd Corps
                                        EDIT: 1 Soviet_Commisar and 3 armour moved from 2nd Corps to Russia
                                        EDIT: 3 armour moved from Russia to Belarus
                                        EDIT: 1 3rdCorps moved from Russia to 3rd Corps
                                        EDIT: 1 Soviet_Commisar and 3 armour moved from 3rd Corps to Russia
                                        EDIT: 3 armour moved from Russia to Belarus
                                        EDIT: Russians undo move 24.
                                        EDIT: 3 artilleries and 3 infantry moved from Russia to Bryansk
                                        EDIT: 1 infantry moved from Russia to Bryansk
                                        EDIT: Game Loaded
                                        Combat
                                        EDIT: Preparing Airbases for Possible Scrambling
                                        EDIT: Battle in Belarus
                                        EDIT: Battle in Bryansk
                                        Battle in Ukraine
                                        Battle in Volgograd
                                        Battle in Archangel
                                        Battle in Rostov
                                        Recording Battle Statistics
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone
                                        Non Combat Move
                                        Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
                                        Turning on Edit Mode
                                        EDIT: Adding units owned by Russians to Smolensk: 1 armour
                                        EDIT: Removing units owned by Russians from Smolensk: 1 Tank_General3
                                        EDIT: Adding units owned by Russians to Russia: 1 1stAirFleet
                                        EDIT: Removing units owned by Russians from 1st AirFleet: 1 AirCommanderFtr
                                        EDIT: Adding units owned by Russians to 1st AirFleet: 1 AirCommanderTac, 2 fighterAFs and 1 tactical_bomberAF
                                        EDIT: Removing units owned by Russians from Belarus: 1 AirCommanderTac, 2 fighterAFs and 1 tactical_bomberAF
                                        EDIT: Turning off Edit Mode
                                        3 artilleries, 1 elite and 4 infantry moved from Russia to Smolensk
                                        1 infantry moved from Vologda to Smolensk
                                        Turning on Edit Mode
                                        EDIT: 3 Soviet_Commisars moved from Russia to Smolensk
                                        EDIT: Turning off Edit Mode
                                        3 aaGuns moved from Russia to Smolensk
                                        1 aaGun moved from Nenetsia to Vologda
                                        Turning on Edit Mode
                                        EDIT: Changing ownership of Poland from Russians to Germans
                                        EDIT: Turning off Edit Mode
                                        1 Russian_Rail moved from Russia to Yakut S.S.R.
                                        1 Russian_Rail and 1 infantry moved from Yakut S.S.R. to Smolensk
                                        1 elite moved from Yakut S.S.R. to Buryatia
                                        1 Russian_Rail moved from Russia to Buryatia
                                        1 Russian_Rail and 1 infantry moved from Buryatia to Smolensk
                                        1 artillery moved from Buryatia to Yakut S.S.R.
                                        Russians undo move 11.
                                        Russians undo move 8.
                                        1 R_Europe_Rail moved from Russia to Caucasus
                                        1 R_Europe_Rail and 1 infantry moved from Caucasus to Smolensk
                                        1 FighterAce, 2 fighters and 1 tactical_bomber moved from Belarus to Russia
                                        Russians undo move 12.
                                        1 FighterAce moved from Belarus to Russia
                                        1 fighter moved from Belarus to Caucasus
                                        1 fighter and 1 tactical_bomber moved from Belarus to Russia
                                        Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Smolensk
                                        Setting uses for triggers used this phase.
                                        Cleaning up during movement phase
                                        Place Units
                                        2 infantry placed in Caucasus
                                        3 Mass_Tankss, 2 Russian_Rocketss, 3 TotalWar_Tank_2s and 1 elite placed in Russia
                                        Turning on Edit Mode
                                        EDIT: Adding units owned by Russians to Smolensk: 1 Tank_General
                                        EDIT: Removing units owned by Russians from Smolensk: 1 armour
                                        EDIT: Turning off Edit Mode
                                        Turning on Edit Mode
                                        EDIT: Removing units owned by Russians from 1st Tank: 1 1stTankArmy and 1 Tank_General
                                        EDIT: Removing units owned by Russians from 1st Corps: 1 1stCorps
                                        EDIT: Removing units owned by Russians from 2nd Corps: 1 2ndCorps
                                        EDIT: Removing units owned by Russians from 2nd Tank: 1 2ndTankArmy
                                        EDIT: Removing units owned by Russians from 3rd Corps: 1 3rdCorps
                                        EDIT: Removing units owned by Russians from 1st Army Group: 1 1stSovietAG
                                        EDIT: Adding units owned by Russians to 1st Corps: 1 Soviet_Commisar, 1 armour, 1 artillery and 1 infantry
                                        EDIT: Removing units owned by Russians from Smolensk: 1 Soviet_Commisar, 1 armour, 1 artillery and 1 infantry
                                        EDIT: Adding units owned by Russians to 2nd Corps: 1 Soviet_Commisar, 1 TankDestroyerFS2, 1 artillery and 1 infantry
                                        EDIT: Removing units owned by Russians from Smolensk: 1 Soviet_Commisar, 1 TankDestroyerFS, 1 artillery and 1 infantry
                                        EDIT: Adding units owned by Russians to 3rd Corps: 1 Soviet_Commisar, 1 TankDestroyer, 1 artillery and 1 infantry
                                        EDIT: Removing units owned by Russians from Smolensk: 1 Soviet_Commisar, 1 TankDestroyer, 1 artillery and 1 infantry
                                        EDIT: Adding units owned by Russians to 1st Army Group: 1 Elitearmour, 2 Tank_Generals, 1 elite and 2 infantry
                                        EDIT: Removing units owned by Russians from Smolensk: 1 Elitearmour, 2 Tank_Generals, 1 elite and 2 infantry
                                        EDIT: Adding units owned by Russians to Smolensk: 1 1stSovietAG
                                        EDIT: Adding units owned by Russians to 1st Army Group: 1 1stCorps, 1 2ndCorps and 1 3rdCorps
                                        EDIT: Turning off Edit Mode
                                        Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
                                        Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
                                        Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
                                        Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
                                        Setting uses for triggers used this phase.
                                        Game Loaded
                                        Turn Complete
                                        Russians collect 28 PUs; end with 29 PUs
                                        Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs
                                        
                                        B 1 Reply Last reply Reply Quote 0
                                        • B Offline
                                          beelee @Alexander
                                          last edited by beelee

                                          @Alexander

                                          Hi
                                          Yea the TD should be destroyed and replaced with a plane. Not from Belarus. Just add one. What woulda happened is the inactive TD woulda defended at 5, same as the jet that got moved there.

                                          I woulda killed the TD before the jet.

                                          I guess technically it'd look like this. TD goes back to Belarus and a jet goes back to W GER. Then the TD is replaced with a jet in Belarus.

                                          Edit
                                          @panzerstahl-helm-0 @alexander @trout need to register at the new dice server https://dice.triplea-game.org/

                                          dice rolls will go to spam. Need the latest triplea too https://github.com/triplea-game/triplea/releases/tag/2026-06.16.15640 I think

                                          Edit 2
                                          I guess I don't have Alex's email. I went ahead and registered Panzer and Trout. Need to click on the confirmation email.

                                          Once one of you guys do, we can test to see if it works. Panther says it does for him but others are still having trouble.

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                                          • Panzerstahl-Helm 0P Offline
                                            Panzerstahl-Helm 0 @beelee
                                            last edited by

                                            @beelee

                                            I got the following message from Dice Serve!

                                            1000132053.jpg

                                            BR

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