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    Multi Game 2 barnee Trout vs Alex Panzer

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    • A Offline
      Alexander @beelee
      last edited by

      @beelee Will do, just taking a moment to chat with Panzer and run some numbers... Will have the turn up late today or tomorrow

      1 Reply Last reply Reply Quote 1
      • A Offline
        Alexander @beelee
        last edited by

        @beelee Alright, I hope I did this correct.

        Allocating the 2 AA hits to the para (had to wait until the end of the combat round)...I feel like I may have had the paras roll in round 1 and the German AG roll in round 2...admittedly I'm not the best at these bigger rolls yet.

        Here is the pre combat file if you want to check:
        exp-game-2-multi-apbt-r-17precombat.tsvg

        Here is the real deal:
        exp-game-2-multi-apbt-r-17-v1.tsvg

        Purchase Units
        Setting uses for triggers used this phase.
        Russians buy 3 Mass_Tankss, 2 Russian_Rocketss, 3 TotalWar_Tank_2s, 1 elite and 2 infantry; Remaining resources: 1 PUs; 0 AirLendLease; 0 TankLendLease; 
        Combat Move
        Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
        Trigger ItalyUser: Changer has 1 ItalyUser placed in Southern Italy
        Setting uses for triggers used this phase.
        Resetting and Giving Bonus Movement to Units
        Cleaning up during movement phase
        Turning on Edit Mode
        EDIT: Adding units owned by Russians to Belarus: 1 AirCommanderTac, 1 Elitearmour, 1 TankDestroyer, 2 armour, 2 fighterAFs and 1 tactical_bomberAF
        EDIT: Adding units owned by Russians to Belarus: 3 Soviet_Commisar_3s and 9 armour
        EDIT: Adding units owned by Russians to Belarus: 1 Tank_General, 1 Tank_General3 and 10 armour
        EDIT: Adding units owned by Russians to Russia: 6 guard_infantrys
        EDIT: Removing units owned by Russians from Russia: 1 1stAirFleet, 1 1stCorps, 1 1stSovietAG, 1 2ndCorps and 1 3rdCorps
        EDIT: Turning off Edit Mode
        1 armour moved from Russia to Belarus
        1 armour moved from Russia to Belarus
        Russians undo move 2.
        Russians undo move 1.
        1 armour and 1 mech_infantry moved from Russia to Belarus
        EDIT: 1 Russian_Engineer and 1 armour moved from Russia to Belarus
        EDIT: Turning off Edit Mode
        1 TankDestroyerFS moved from Russia to Belarus
        1 FighterAce, 2 fighters and 1 tactical_bomber moved from Russia to Belarus
        5 armour moved from Russia to Belarus
        Turning on Edit Mode
        EDIT: 1 russian_para moved from Nenetsia to Belarus
        EDIT: 3 russian_paras moved from Russia to Belarus
        EDIT: 7 Russian_Rocketss moved from Russia to Belarus
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: 1 Russian_Rockets moved from Caucasus to Ukraine
        EDIT: Turning off Edit Mode
        1 infantry moved from Caucasus to Rostov
        1 armour moved from Tambov to Rostov
        3 guard_infantrys moved from Russia to Volgograd
        1 artillery and 1 infantry moved from Tambov to Volgograd
        2 guard_infantrys moved from Russia to Volgograd
        1 guard_infantry moved from Russia to Volgograd
        1 infantry moved from Caucasus to Volgograd
        2 artilleries moved from Russia to Bryansk
        4 infantry moved from Russia to Bryansk
        1 artillery and 1 infantry moved from Russia to Bryansk
        1 elite and 2 infantry moved from Nenetsia to Archangel
        1 armour moved from Urals to Archangel
        Turning on Edit Mode
        EDIT: Russians undo move 8.
        EDIT: Russians undo move 6.
        EDIT: Russians undo move 6.
        EDIT: Russians undo move 5.
        EDIT: Russians undo move 4.
        EDIT: Russians undo move 3.
        EDIT: Russians undo move 2.
        EDIT: Russians undo move 1.
        EDIT: Adding units owned by Germans to Belarus: 2 Waffen_Hvy_Tanks and 2 armour
        EDIT: Adding units owned by Germans to Belarus: 1 waffen_PG and 3 waffen_panzers
        EDIT: Adding units owned by Germans to Belarus: 1 Panzer_General and 5 armour
        EDIT: Adding units owned by Germans to Belarus: 1 WaffenPnzrJager, 2 Waffen_Artys, 1 Waffen_Oberst_3, 1 Waffen_Oberst_5 and 3 waffen_infantrys
        EDIT: Removing units owned by Germans from Belarus: 1 2ndWaffenArmy
        EDIT: 1 Russian_Engineer and 1 armour moved from Russia to Belarus
        EDIT: 7 Russian_Rocketss moved from Russia to Belarus
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: 1 russian_para moved from Nenetsia to Belarus
        EDIT: 3 russian_paras moved from Russia to Belarus
        EDIT: Turning off Edit Mode
        1 FighterAce, 1 TankDestroyerFS, 6 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Russia to Belarus
        1 artillery and 1 infantry moved from Russia to Bryansk
        Russians undo move 18.
        Russians undo move 17.
        Russians undo move 16.
        Russians undo move 15.
        Russians undo move 14.
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Belarus: 1 ArmyGroupCentre, 1 Waffen_Oberst and 1 Waffen_Oberst_3
        EDIT: Adding units owned by Germans to Belarus: 1 ArmyGroupActive and 2 Waffen_Obersts
        EDIT: Adding units owned by Russians to Belarus: 1 ArmyGroupActive
        EDIT: 7 Russian_Rocketss moved from Russia to Belarus
        EDIT: 1 russian_para moved from Nenetsia to Belarus
        EDIT: 3 russian_paras moved from Russia to Belarus
        EDIT: Turning off Edit Mode
        7 armour and 1 mech_infantry moved from Russia to Belarus
        Russians undo move 18.
        Turning on Edit Mode
        EDIT: 1 Russian_Engineer and 1 armour moved from Russia to Belarus
        EDIT: Turning off Edit Mode
        1 FighterAce, 1 TankDestroyerFS, 6 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Russia to Belarus
        Turning on Edit Mode
        EDIT: Game Loaded
        Combat
        EDIT: Preparing Airbases for Possible Scrambling
        EDIT: Battle in Belarus
        Battle in Bryansk
        Battle in Ukraine
        Battle in Volgograd
        Battle in Rostov
        Battle in Archangel
        Recording Battle Statistics
        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone
        Non Combat Move
        Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
        1 elite and 1 infantry moved from Russia to Smolensk
        1 Russian_Rail moved from Russia to Nenetsia
        1 Russian_Rail and 1 aaGun moved from Nenetsia to Archangel
        1 infantry moved from Vologda to Archangel
        1 infantry moved from Russia to Vologda
        Russians undo move 5.
        1 R_Europe_Rail and 1 Russian_Rail moved from Russia to Buryatia
        1 R_Europe_Rail, 1 Russian_Rail, 1 artillery and 1 infantry moved from Buryatia to Vologda
        1 AirCommanderTac moved from Belarus to Russia
        1 elite moved from Yakut S.S.R. to Yenisey
        1 infantry moved from Yakut S.S.R. to Buryatia
        Russians undo move 8.
        2 aaGuns and 1 infantry moved from Russia to Bryansk
        Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Archangel
        Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 1 Russian_Rail owned by Russians in Vologda
        Setting uses for triggers used this phase.
        Cleaning up during movement phase
        Place Units
        Turning on Edit Mode
        EDIT: Adding units owned by Russians to Russia: 1 AirCommander
        EDIT: Removing units owned by Russians from Russia: 1 AirCommanderTac
        EDIT: Removing units owned by Russians from 1st Corps: 1 Soviet_Commisar and 3 armour
        EDIT: Removing units owned by Russians from 2nd Corps: 1 Soviet_Commisar and 3 armour
        EDIT: Removing units owned by Russians from 1st Tank: 1 BoxFctry and 5 armour
        EDIT: Removing units owned by Russians from 1st Tank: 1 Tank_General
        EDIT: Removing units owned by Russians from 2nd Tank: 1 BoxFctry and 5 armour
        EDIT: Removing units owned by Russians from 3rd Corps: 1 Soviet_Commisar and 3 armour
        EDIT: Removing units owned by Russians from 2nd Tank: 1 Tank_General
        EDIT: Removing units owned by Russians from 1st AirFleet: 1 AirCommanderFtr, 1 AirCommanderTac, 2 fighterAFs and 1 tactical_bomberAF
        EDIT: Removing units owned by Russians from 1st Army Group: 2 armour
        EDIT: Removing units owned by Russians from 1st Army Group: 1 Elitearmour, 1 TankDestroyer and 6 guard_infantrys
        EDIT: Removing units owned by Russians from 1st Army Group: 1 1stTankArmy and 1 2ndTankArmy
        EDIT: Removing units owned by Germans from 1st Waffen Panzer: 1 waffen_PG, 1 waffen_PG_Active and 3 waffen_panzers
        EDIT: Removing units owned by Germans from 2nd Panzer: 1 Panzer_General and 5 armour
        EDIT: Removing units owned by Germans from 2nd Waffen: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys
        EDIT: Removing units owned by Germans from 1st Waffen: 1 WaffenPnzrJagerFS, 1 Waffen_Arty, 1 Waffen_Oberst and 1 waffen_infantry
        EDIT: Removing units owned by Germans from Army Group Centre: 1 1stWaffenArmy, 1 1stWaffenPnzrArmy, 1 2ndPanzerArmy, 2 Waffen_Hvy_Tanks and 2 armour
        EDIT: Turning off Edit Mode
        3 Mass_Tankss, 2 Russian_Rocketss, 3 TotalWar_Tank_2s, 1 elite and 1 infantry placed in Russia
        1 infantry placed in Caucasus
        Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
        Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
        Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
        Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
        Setting uses for triggers used this phase.
        Turn Complete
        Russians collect 28 PUs; end with 29 PUs
        Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs
        
        B 1 Reply Last reply Reply Quote 1
        • B Offline
          beelee @Alexander
          last edited by beelee

          @Alexander

          Yea they take a bit to get used too. When in doubt, post every combat rd.

          I'll take a look now

          Edit
          Yea there's quite a few things. I'll walk you through it.

          Oh and Good Evening 🙂

          Edit 2
          I recreated your turn. For the Belarus attack, you have to move All Box units on to the board before any attackers. Otherwise they'll place but won't roll.

          The SS Pnzr Army is the Active one for AG Center. So I move the red dot for active. He'll boost the other 2 SS Pnzrs and himself with their bonus rolls.

          The Inactive, blue dot SS Pnzr, rolls 2 by himself. This way, if the Army is disbanded in combat, you can kill the Active Pnzr and the Inactive will continue to roll twice, as SS PG always rolls twice, even if by himself.

          The rest of the Armies use their Inactive Commanders.

          Hmm ... I have a 4th SS Pnzr that is not part of 1st SS Pnzr. In this version the Active SS PG will give a bonus to 3 SS Pnzrs. It's on the list for the next update.

          What I will do, is move the SS Pnzr to W GER and Fly a 262 to replace it, as they both defend at 5.

          I also need to deactivate one of the SS TDys. I temporarily moved him to AG South as it won't let me remove him at this point. I also added the Inactive SS TD to AG South or someplace and moved him to Belarus.

          I thought you could place defenders directly into the TTy but a recent conversation with Victory has me uncertain of that and I need to test it.
          Actually, I think you can but you have to do it before anything moves in. I still need to check it though.

          Anyway, should look like this

          Screenshot from 2026-06-11 00-04-10.png

          Now will add the soviets. Hmm ... not letting the Engnr blitz with a Tank. I'll check that for the update.

          I activated 1st Tank, Red Dot TG. Your Commisars can't blitz, so they stay in Moscow. Anyway, this is what we have

          Screenshot from 2026-06-11 00-19-31.png

          Edit was acting weird for me after I moved dudes. I had to X out and close windows. Haven't had that happen before. W/e it worked.

          Now we'll do battle. Turn Edit back on and let it rip. Just for giggles, lets see what triplea says

          Doesn't seem to like your odds. Well, it's not always correct 🙂

          Screenshot from 2026-06-11 00-22-45.png

          Hopefully I can roll this out. My new OS wasn't allowing me to access screen overflow and enter wasn't working for killing the selected casualties.

          Only have the 1 AA and it's gonna shoot at the Planes so the Paras are ignored.

          AA misses. So does TD. 2 Rockets hit.

          It's not letting me fight in Edit. I think the Rockets and TD First strikes might be fckn it up. I'll check Might have to roll those by hand

          Edit
          It's not letting me select the German casualties for the rocket attacks. It does for AA and TD against Soviets and also does in the solo Rocket attack.

          Well this blows. It used to work fine. See if I can find a work around.

          It's not letting me select German casualties first combat rd. 2nd rd it does. Soviets I can select 1st rd fine. Not sure why that is. It happened with Trout in our game but he was able to fight fine.

          He's on Windows though. Well I'll post a save for you to see if it works for you.

          EXP Game 2 Multi APbT R 17 Combat Test.tsvg

          Edit again lol
          So the Engnr will blitz. Need to switch to "EngineerAttack" I tested in a small battle and everything worked. Trying the big battle again

          Edit 5
          It's working this time. I did things slightly different. I'll roll through this and make a new save for you to look at

          A 1 Reply Last reply Reply Quote 0
          • B Offline
            beelee
            last edited by beelee

            @alexander

            OK gonna start over. Idk what happened. I'm guessing it had something to do with how I placed the German Defenders.

            I have a TD in one of the SS Armies is why I have 2 Active. I replaced it and the SS Pnzr as the very first thing and then moved guys from their Boxes.

            I also moved the Soviets from their Boxes directly to Belarus instead of Moscow and then to Belarus. That shouldn't matter and is usually the way I do it.

            Well I'll try again. Hopefully it works and is a bit cleaner 🙂

            Edit
            OK this one works. Go ahead and save at the end of CM again. I'd play it out in local too. You can also adjust your turn completely if you want.

            You most likely need to kill the AG Flag rd 1 depending on casualties. Just don't count it as a hit.

            If you decide to go for it, save and screenshot the hits and I'll give you the OOL. There's too much variance to give you a concrete one before battle.

            EXP Game 2 Multi APbT R 17 Combat Test3.tsvg

            Actually post end of CM first and we can check to make sure it's correct.

            Change your Engnr to Attack before you move anything or you get burned. You can always add one to a different TTy and move him if you forget, then kill the original in NCM

            Edit 2
            Actually I fckd up. The TD should change to Inactive in 2nd SS and move to the Board. The SS Pnzr should move from Belarus to W GER and a 262 move to Belarus. Do those first for Germany and then move the rest of their dudes.

            1 Reply Last reply Reply Quote 0
            • A Offline
              Alexander @beelee
              last edited by

              @beelee Oh my, I didn't think I broke the game that hard!

              Ok, I know the game doesn't let you place after move but didn't realise it was all defenders first.

              Ok, how does the AA work, does the defender or attacker get to pick the unit type for losses? (I assume you can plan to let the Paras eat the hits)

              Ok, that makes sense, I just moved the engineer with the paras and rockets via EDIT MOVE/ACTIONS

              Thanks for all the hard work to trouble shoot this. I think it may take me a few more battles like this to get it all right first try!

              I'll take a look at home tonight and see what the new setup looks like.

              Do I need to do anything with the prior dice rolls or just start from scratch?

              I'll stop after round 1 combat and reconsider as I don't want to loose my planes if you would still have lots of units.

              Note to self, check the engineer, move the Germans

              B 1 Reply Last reply Reply Quote 1
              • B Offline
                beelee @Alexander
                last edited by beelee

                @Alexander

                Hi Alex

                Yea you will need to just start over. You had 3 active Commisars in the attack and I had 2 active SS TDs among other things.

                Yea the AA choses to attack the Planes and or the Paras. I only have 1 AA, so it'll target the planes. Any hits and the attacker decides on the casualties. Same as regular battle.

                When Paras are targeted, you need to hand roll. Turn on edit at start of battle. remove any Para hits, then turn edit off and fight normally.

                The game Notes have the place Defenders first info. I know it's a long read but the first 5 min or so should mention the top issues.

                Then you can just scroll and look for individual units for further clarification. The Units are in the order of the rulebook.

                Yea it takes a few times to get the hang of it. You have to be real deliberate when choosing casualties. Make sure you have the right amount and to take any Active Commanders if their Army/Corps will be disbanded.

                You can replace TG with any surviving Tanks in NCM if needed.

                So, yea, post at end of CM, stay in CM, and I'll look at it. I can then go through the battle with you. AA Fire and TD hits are no biggie. If your Rockets hit heavy, kill the AA and take the rest of the hits on the Tigers.

                If you get more than 5, kill the Inf. If all 7 hit, I'll have to look 🙂

                Then do the first SSR main roll, screenshot (it's good to do a save too in case something goes wrong) post both and ask for casualties.

                You might need to use the mouse to save, ctrl s doesn't work for me anyway when the battle window is open and you have to do it on the rolls. If you go to select casualties, it won't let me save at all.

                Just x out of the window and it takes you back to rolls.

                A 1 Reply Last reply Reply Quote 0
                • A Offline
                  Alexander @beelee
                  last edited by

                  @beelee exp-game-2-multi-apbt-r-17-combat-v2.tsvg

                  Ok, so AA missed, TD got 1 hit (mech), 5 rocket hits - AA, 4 damage to tanks

                  24 hits - how would you like to assign them...this is my guess
                  8dcd7630-9eaa-4cdc-8277-75732a25bfb6-image.jpeg

                  Here are some other photos

                  c19f7ed6-6761-481f-8c7b-298c864faee6-image.jpeg

                  2bab0b1e-0651-44de-ab35-e8dd9b3a85d6-image.jpeg

                  15ad5c89-60ed-43bc-ae8d-4eb551b7555f-image.jpeg

                  B 1 Reply Last reply Reply Quote 0
                  • B Offline
                    beelee @Alexander
                    last edited by beelee

                    @Alexander

                    Good Evening

                    Well done. 1 minor mistake. There are 3 Waffen Pnzrs. Should only be 2 and the TD should be changed to inactive, blue barrel. I gave some confusing information, so no biggie.

                    What happens is the SS Pnzr will roll 2 5's (fixed for next update) while the TD would roll 1 5. So disregard the last die thrown at 5 when G rolls.

                    Screenshot from 2026-06-13 23-54-34.png

                    Edit
                    Also it looks as if you have the older WaffenArty and maybe @panzerstahl-helm-0 does also ?

                    This the new one Waffen_Arty.png

                    makes it easier to tell apart from the Mobile Arty, SPA, as the SPA uses the old Waffen Arty image

                    SP_Artillery.png

                    Edit 2
                    I missed one. Kill the PG too. Blue dot

                    A 1 Reply Last reply Reply Quote 0
                    • A Offline
                      Alexander @beelee
                      last edited by Alexander

                      @beelee Thanks, I also for got that the one plane was a TD so thanks for flagging that with your hit allocation.

                      Ignoring the last 5 ... so 32 hits ... seems pretty good rolls for the Germans

                      176fd68a-49d4-453b-a28a-78eda8365b1b-image.jpeg

                      Retreating after 1 round of combat

                      The res of combat should be pretty quick and up soon.

                      One last question (I can edit later with my ANZAC turn) do I need to swap the JPz in West Germany and replace with one of the planes?

                      A 1 Reply Last reply Reply Quote 0
                      • A Offline
                        Alexander @Alexander
                        last edited by

                        I spoke too soon, feel free to adjust the rocket hit in Ukraine

                        22e88bbb-8efa-4a25-9378-c644259b8bc7-image.jpeg

                        A 1 Reply Last reply Reply Quote 0
                        • A Offline
                          Alexander @Alexander
                          last edited by

                          @beelee @trout

                          After a long fight, here is the result: exp-game-2-multi-apbt-r-17-complete.tsvg

                          Purchase Units
                          Setting uses for triggers used this phase.
                          Russians buy 3 Mass_Tankss, 2 Russian_Rocketss, 3 TotalWar_Tank_2s, 1 elite and 2 infantry; Remaining resources: 1 PUs; 0 AirLendLease; 0 TankLendLease; 
                          Combat Move
                          Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                          Trigger ItalyUser: Changer has 1 ItalyUser placed in Southern Italy
                          Setting uses for triggers used this phase.
                          Resetting and Giving Bonus Movement to Units
                          Cleaning up during movement phase
                          1 elite and 2 infantry moved from Nenetsia to Archangel
                          1 armour moved from Urals to Archangel
                          1 armour moved from Tambov to Rostov
                          1 infantry moved from Caucasus to Rostov
                          1 infantry moved from Caucasus to Volgograd
                          1 artillery and 1 infantry moved from Tambov to Volgograd
                          4 artilleries and 6 infantry moved from Russia to Bryansk
                          Turning on Edit Mode
                          EDIT: 1 Russian_Rockets moved from Caucasus to Ukraine
                          EDIT: 1 1stSovietAG moved from Russia to 1st Army Group
                          EDIT: 6 guard_infantrys moved from 1st Army Group to Russia
                          EDIT: 6 guard_infantrys moved from Russia to Volgograd
                          EDIT: 1 Me_262 moved from Western Germany to Belarus
                          EDIT: 1 WaffenPnzrJagerFS moved from 1st Waffen to Western Germany
                          EDIT: 1 2ndWaffenArmy moved from Belarus to 2nd Waffen
                          EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from 2nd Waffen to Belarus
                          EDIT: 1 ArmyGroupCentre moved from Belarus to Army Group Centre
                          EDIT: 1 ArmyGroupActive, 2 Waffen_Hvy_Tanks and 2 armour moved from Army Group Centre to Belarus
                          EDIT: 1 1stWaffenPnzrArmy moved from Army Group Centre to 1st Waffen Panzer
                          EDIT: 1 waffen_PG, 1 waffen_PG_Active and 2 waffen_panzers moved from 1st Waffen Panzer to Belarus
                          EDIT: 1 2ndPanzerArmy moved from Army Group Centre to 2nd Panzer
                          EDIT: 1 Panzer_General and 5 armour moved from 2nd Panzer to Belarus
                          EDIT: 1 1stWaffenArmy moved from Army Group Centre to 1st Waffen
                          EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 1 waffen_infantry moved from 1st Waffen to Belarus
                          EDIT: Russians undo move 11.
                          EDIT: Russians undo move 10.
                          EDIT: Russians undo move 14.
                          EDIT: Russians undo move 9.
                          EDIT: Russians undo move 7.
                          EDIT: Adding units owned by Russians to Russia: 1 Russian_EngineerAttack
                          EDIT: Removing units owned by Russians from Russia: 1 Russian_Engineer
                          EDIT: 1 ArmyGroupCentre moved from Belarus to Army Group Centre
                          EDIT: 1 1stSovietAG moved from Russia to 1st Army Group
                          EDIT: 6 guard_infantrys moved from 1st Army Group to Russia
                          EDIT: 6 guard_infantrys moved from Russia to Volgograd
                          EDIT: Turning off Edit Mode
                          1 Russian_EngineerAttack and 1 armour moved from Russia to Belarus
                          4 artilleries and 6 infantry moved from Russia to Bryansk
                          1 FighterAce, 2 fighters and 1 tactical_bomber moved from Russia to Belarus
                          Turning on Edit Mode
                          EDIT: 1 russian_para moved from Nenetsia to Belarus
                          EDIT: 7 Russian_Rocketss and 3 russian_paras moved from Russia to Belarus
                          EDIT: Turning off Edit Mode
                          1 TankDestroyerFS, 6 armour and 1 mech_infantry moved from Russia to Belarus
                          Turning on Edit Mode
                          EDIT: 1 Elitearmour, 1 TankDestroyer and 2 armour moved from 1st Army Group to Russia
                          EDIT: 1 Elitearmour, 1 TankDestroyer and 2 armour moved from Russia to Belarus
                          EDIT: 1 1stTankArmy moved from 1st Army Group to 1st Tank
                          EDIT: 5 armour moved from 1st Tank to Russia
                          EDIT: 5 armour moved from Russia to Belarus
                          EDIT: 1 Tank_General3 moved from Overflow to Russia
                          EDIT: 1 Tank_General3 moved from Russia to Belarus
                          EDIT: 1 2ndTankArmy moved from 1st Army Group to 1st Tank
                          EDIT: 1 2ndTankArmy moved from 1st Tank to 2nd Tank
                          EDIT: 5 armour moved from 2nd Tank to Russia
                          EDIT: 1 Tank_General moved from 2nd Tank to Russia
                          EDIT: 1 Tank_General and 5 armour moved from Russia to Belarus
                          EDIT: 1 1stAirFleet moved from Russia to 1st AirFleet
                          EDIT: 1 AirCommanderTac, 2 fighterAFs and 1 tactical_bomberAF moved from 1st AirFleet to Belarus
                          EDIT: 1 1stCorps moved from Russia to 1st Corps
                          EDIT: 1 Soviet_Commisar and 3 armour moved from 1st Corps to Russia
                          EDIT: 3 armour moved from Russia to Belarus
                          EDIT: 1 2ndCorps moved from Russia to 2nd Corps
                          EDIT: 1 Soviet_Commisar and 3 armour moved from 2nd Corps to Russia
                          EDIT: 3 armour moved from Russia to Belarus
                          EDIT: 1 3rdCorps moved from Russia to 3rd Corps
                          EDIT: 1 Soviet_Commisar and 3 armour moved from 3rd Corps to Russia
                          EDIT: 3 armour moved from Russia to Belarus
                          EDIT: Russians undo move 24.
                          EDIT: 3 artilleries and 3 infantry moved from Russia to Bryansk
                          EDIT: 1 infantry moved from Russia to Bryansk
                          EDIT: Game Loaded
                          Combat
                          EDIT: Preparing Airbases for Possible Scrambling
                          EDIT: Battle in Belarus
                          EDIT: Battle in Bryansk
                          Battle in Ukraine
                          Battle in Volgograd
                          Battle in Archangel
                          Battle in Rostov
                          Recording Battle Statistics
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone
                          Non Combat Move
                          Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
                          Turning on Edit Mode
                          EDIT: Adding units owned by Russians to Smolensk: 1 armour
                          EDIT: Removing units owned by Russians from Smolensk: 1 Tank_General3
                          EDIT: Adding units owned by Russians to Russia: 1 1stAirFleet
                          EDIT: Removing units owned by Russians from 1st AirFleet: 1 AirCommanderFtr
                          EDIT: Adding units owned by Russians to 1st AirFleet: 1 AirCommanderTac, 2 fighterAFs and 1 tactical_bomberAF
                          EDIT: Removing units owned by Russians from Belarus: 1 AirCommanderTac, 2 fighterAFs and 1 tactical_bomberAF
                          EDIT: Turning off Edit Mode
                          3 artilleries, 1 elite and 4 infantry moved from Russia to Smolensk
                          1 infantry moved from Vologda to Smolensk
                          Turning on Edit Mode
                          EDIT: 3 Soviet_Commisars moved from Russia to Smolensk
                          EDIT: Turning off Edit Mode
                          3 aaGuns moved from Russia to Smolensk
                          1 aaGun moved from Nenetsia to Vologda
                          Turning on Edit Mode
                          EDIT: Changing ownership of Poland from Russians to Germans
                          EDIT: Turning off Edit Mode
                          1 Russian_Rail moved from Russia to Yakut S.S.R.
                          1 Russian_Rail and 1 infantry moved from Yakut S.S.R. to Smolensk
                          1 elite moved from Yakut S.S.R. to Buryatia
                          1 Russian_Rail moved from Russia to Buryatia
                          1 Russian_Rail and 1 infantry moved from Buryatia to Smolensk
                          1 artillery moved from Buryatia to Yakut S.S.R.
                          Russians undo move 11.
                          Russians undo move 8.
                          1 R_Europe_Rail moved from Russia to Caucasus
                          1 R_Europe_Rail and 1 infantry moved from Caucasus to Smolensk
                          1 FighterAce, 2 fighters and 1 tactical_bomber moved from Belarus to Russia
                          Russians undo move 12.
                          1 FighterAce moved from Belarus to Russia
                          1 fighter moved from Belarus to Caucasus
                          1 fighter and 1 tactical_bomber moved from Belarus to Russia
                          Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Smolensk
                          Setting uses for triggers used this phase.
                          Cleaning up during movement phase
                          Place Units
                          2 infantry placed in Caucasus
                          3 Mass_Tankss, 2 Russian_Rocketss, 3 TotalWar_Tank_2s and 1 elite placed in Russia
                          Turning on Edit Mode
                          EDIT: Adding units owned by Russians to Smolensk: 1 Tank_General
                          EDIT: Removing units owned by Russians from Smolensk: 1 armour
                          EDIT: Turning off Edit Mode
                          Turning on Edit Mode
                          EDIT: Removing units owned by Russians from 1st Tank: 1 1stTankArmy and 1 Tank_General
                          EDIT: Removing units owned by Russians from 1st Corps: 1 1stCorps
                          EDIT: Removing units owned by Russians from 2nd Corps: 1 2ndCorps
                          EDIT: Removing units owned by Russians from 2nd Tank: 1 2ndTankArmy
                          EDIT: Removing units owned by Russians from 3rd Corps: 1 3rdCorps
                          EDIT: Removing units owned by Russians from 1st Army Group: 1 1stSovietAG
                          EDIT: Adding units owned by Russians to 1st Corps: 1 Soviet_Commisar, 1 armour, 1 artillery and 1 infantry
                          EDIT: Removing units owned by Russians from Smolensk: 1 Soviet_Commisar, 1 armour, 1 artillery and 1 infantry
                          EDIT: Adding units owned by Russians to 2nd Corps: 1 Soviet_Commisar, 1 TankDestroyerFS2, 1 artillery and 1 infantry
                          EDIT: Removing units owned by Russians from Smolensk: 1 Soviet_Commisar, 1 TankDestroyerFS, 1 artillery and 1 infantry
                          EDIT: Adding units owned by Russians to 3rd Corps: 1 Soviet_Commisar, 1 TankDestroyer, 1 artillery and 1 infantry
                          EDIT: Removing units owned by Russians from Smolensk: 1 Soviet_Commisar, 1 TankDestroyer, 1 artillery and 1 infantry
                          EDIT: Adding units owned by Russians to 1st Army Group: 1 Elitearmour, 2 Tank_Generals, 1 elite and 2 infantry
                          EDIT: Removing units owned by Russians from Smolensk: 1 Elitearmour, 2 Tank_Generals, 1 elite and 2 infantry
                          EDIT: Adding units owned by Russians to Smolensk: 1 1stSovietAG
                          EDIT: Adding units owned by Russians to 1st Army Group: 1 1stCorps, 1 2ndCorps and 1 3rdCorps
                          EDIT: Turning off Edit Mode
                          Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
                          Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
                          Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
                          Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
                          Setting uses for triggers used this phase.
                          Game Loaded
                          Turn Complete
                          Russians collect 28 PUs; end with 29 PUs
                          Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs
                          
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