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    Multi Game 2 barnee Trout vs Alex Panzer

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    • B Online
      beelee @Alexander
      last edited by beelee

      @Alexander

      Hi Alex

      Yea you will need to just start over. You had 3 active Commisars in the attack and I had 2 active SS TDs among other things.

      Yea the AA choses to attack the Planes and or the Paras. I only have 1 AA, so it'll target the planes. Any hits and the attacker decides on the casualties. Same as regular battle.

      When Paras are targeted, you need to hand roll. Turn on edit at start of battle. remove any Para hits, then turn edit off and fight normally.

      The game Notes have the place Defenders first info. I know it's a long read but the first 5 min or so should mention the top issues.

      Then you can just scroll and look for individual units for further clarification. The Units are in the order of the rulebook.

      Yea it takes a few times to get the hang of it. You have to be real deliberate when choosing casualties. Make sure you have the right amount and to take any Active Commanders if their Army/Corps will be disbanded.

      You can replace TG with any surviving Tanks in NCM if needed.

      So, yea, post at end of CM, stay in CM, and I'll look at it. I can then go through the battle with you. AA Fire and TD hits are no biggie. If your Rockets hit heavy, kill the AA and take the rest of the hits on the Tigers.

      If you get more than 5, kill the Inf. If all 7 hit, I'll have to look 🙂

      Then do the first SSR main roll, screenshot (it's good to do a save too in case something goes wrong) post both and ask for casualties.

      You might need to use the mouse to save, ctrl s doesn't work for me anyway when the battle window is open and you have to do it on the rolls. If you go to select casualties, it won't let me save at all.

      Just x out of the window and it takes you back to rolls.

      A 1 Reply Last reply Reply Quote 0
      • A Offline
        Alexander @beelee
        last edited by

        @beelee exp-game-2-multi-apbt-r-17-combat-v2.tsvg

        Ok, so AA missed, TD got 1 hit (mech), 5 rocket hits - AA, 4 damage to tanks

        24 hits - how would you like to assign them...this is my guess
        8dcd7630-9eaa-4cdc-8277-75732a25bfb6-image.jpeg

        Here are some other photos

        c19f7ed6-6761-481f-8c7b-298c864faee6-image.jpeg

        2bab0b1e-0651-44de-ab35-e8dd9b3a85d6-image.jpeg

        15ad5c89-60ed-43bc-ae8d-4eb551b7555f-image.jpeg

        B 1 Reply Last reply Reply Quote 0
        • B Online
          beelee @Alexander
          last edited by beelee

          @Alexander

          Good Evening

          Well done. 1 minor mistake. There are 3 Waffen Pnzrs. Should only be 2 and the TD should be changed to inactive, blue barrel. I gave some confusing information, so no biggie.

          What happens is the SS Pnzr will roll 2 5's (fixed for next update) while the TD would roll 1 5. So disregard the last die thrown at 5 when G rolls.

          Screenshot from 2026-06-13 23-54-34.png

          Edit
          Also it looks as if you have the older WaffenArty and maybe @panzerstahl-helm-0 does also ?

          This the new one Waffen_Arty.png

          makes it easier to tell apart from the Mobile Arty, SPA, as the SPA uses the old Waffen Arty image

          SP_Artillery.png

          Edit 2
          I missed one. Kill the PG too. Blue dot

          A 1 Reply Last reply Reply Quote 0
          • A Offline
            Alexander @beelee
            last edited by Alexander

            @beelee Thanks, I also for got that the one plane was a TD so thanks for flagging that with your hit allocation.

            Ignoring the last 5 ... so 32 hits ... seems pretty good rolls for the Germans

            176fd68a-49d4-453b-a28a-78eda8365b1b-image.jpeg

            Retreating after 1 round of combat

            The res of combat should be pretty quick and up soon.

            One last question (I can edit later with my ANZAC turn) do I need to swap the JPz in West Germany and replace with one of the planes?

            A 1 Reply Last reply Reply Quote 0
            • A Offline
              Alexander @Alexander
              last edited by

              I spoke too soon, feel free to adjust the rocket hit in Ukraine

              22e88bbb-8efa-4a25-9378-c644259b8bc7-image.jpeg

              A 1 Reply Last reply Reply Quote 0
              • A Offline
                Alexander @Alexander
                last edited by

                @beelee @trout

                After a long fight, here is the result: exp-game-2-multi-apbt-r-17-complete.tsvg

                Purchase Units
                Setting uses for triggers used this phase.
                Russians buy 3 Mass_Tankss, 2 Russian_Rocketss, 3 TotalWar_Tank_2s, 1 elite and 2 infantry; Remaining resources: 1 PUs; 0 AirLendLease; 0 TankLendLease; 
                Combat Move
                Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                Trigger ItalyUser: Changer has 1 ItalyUser placed in Southern Italy
                Setting uses for triggers used this phase.
                Resetting and Giving Bonus Movement to Units
                Cleaning up during movement phase
                1 elite and 2 infantry moved from Nenetsia to Archangel
                1 armour moved from Urals to Archangel
                1 armour moved from Tambov to Rostov
                1 infantry moved from Caucasus to Rostov
                1 infantry moved from Caucasus to Volgograd
                1 artillery and 1 infantry moved from Tambov to Volgograd
                4 artilleries and 6 infantry moved from Russia to Bryansk
                Turning on Edit Mode
                EDIT: 1 Russian_Rockets moved from Caucasus to Ukraine
                EDIT: 1 1stSovietAG moved from Russia to 1st Army Group
                EDIT: 6 guard_infantrys moved from 1st Army Group to Russia
                EDIT: 6 guard_infantrys moved from Russia to Volgograd
                EDIT: 1 Me_262 moved from Western Germany to Belarus
                EDIT: 1 WaffenPnzrJagerFS moved from 1st Waffen to Western Germany
                EDIT: 1 2ndWaffenArmy moved from Belarus to 2nd Waffen
                EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from 2nd Waffen to Belarus
                EDIT: 1 ArmyGroupCentre moved from Belarus to Army Group Centre
                EDIT: 1 ArmyGroupActive, 2 Waffen_Hvy_Tanks and 2 armour moved from Army Group Centre to Belarus
                EDIT: 1 1stWaffenPnzrArmy moved from Army Group Centre to 1st Waffen Panzer
                EDIT: 1 waffen_PG, 1 waffen_PG_Active and 2 waffen_panzers moved from 1st Waffen Panzer to Belarus
                EDIT: 1 2ndPanzerArmy moved from Army Group Centre to 2nd Panzer
                EDIT: 1 Panzer_General and 5 armour moved from 2nd Panzer to Belarus
                EDIT: 1 1stWaffenArmy moved from Army Group Centre to 1st Waffen
                EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 1 waffen_infantry moved from 1st Waffen to Belarus
                EDIT: Russians undo move 11.
                EDIT: Russians undo move 10.
                EDIT: Russians undo move 14.
                EDIT: Russians undo move 9.
                EDIT: Russians undo move 7.
                EDIT: Adding units owned by Russians to Russia: 1 Russian_EngineerAttack
                EDIT: Removing units owned by Russians from Russia: 1 Russian_Engineer
                EDIT: 1 ArmyGroupCentre moved from Belarus to Army Group Centre
                EDIT: 1 1stSovietAG moved from Russia to 1st Army Group
                EDIT: 6 guard_infantrys moved from 1st Army Group to Russia
                EDIT: 6 guard_infantrys moved from Russia to Volgograd
                EDIT: Turning off Edit Mode
                1 Russian_EngineerAttack and 1 armour moved from Russia to Belarus
                4 artilleries and 6 infantry moved from Russia to Bryansk
                1 FighterAce, 2 fighters and 1 tactical_bomber moved from Russia to Belarus
                Turning on Edit Mode
                EDIT: 1 russian_para moved from Nenetsia to Belarus
                EDIT: 7 Russian_Rocketss and 3 russian_paras moved from Russia to Belarus
                EDIT: Turning off Edit Mode
                1 TankDestroyerFS, 6 armour and 1 mech_infantry moved from Russia to Belarus
                Turning on Edit Mode
                EDIT: 1 Elitearmour, 1 TankDestroyer and 2 armour moved from 1st Army Group to Russia
                EDIT: 1 Elitearmour, 1 TankDestroyer and 2 armour moved from Russia to Belarus
                EDIT: 1 1stTankArmy moved from 1st Army Group to 1st Tank
                EDIT: 5 armour moved from 1st Tank to Russia
                EDIT: 5 armour moved from Russia to Belarus
                EDIT: 1 Tank_General3 moved from Overflow to Russia
                EDIT: 1 Tank_General3 moved from Russia to Belarus
                EDIT: 1 2ndTankArmy moved from 1st Army Group to 1st Tank
                EDIT: 1 2ndTankArmy moved from 1st Tank to 2nd Tank
                EDIT: 5 armour moved from 2nd Tank to Russia
                EDIT: 1 Tank_General moved from 2nd Tank to Russia
                EDIT: 1 Tank_General and 5 armour moved from Russia to Belarus
                EDIT: 1 1stAirFleet moved from Russia to 1st AirFleet
                EDIT: 1 AirCommanderTac, 2 fighterAFs and 1 tactical_bomberAF moved from 1st AirFleet to Belarus
                EDIT: 1 1stCorps moved from Russia to 1st Corps
                EDIT: 1 Soviet_Commisar and 3 armour moved from 1st Corps to Russia
                EDIT: 3 armour moved from Russia to Belarus
                EDIT: 1 2ndCorps moved from Russia to 2nd Corps
                EDIT: 1 Soviet_Commisar and 3 armour moved from 2nd Corps to Russia
                EDIT: 3 armour moved from Russia to Belarus
                EDIT: 1 3rdCorps moved from Russia to 3rd Corps
                EDIT: 1 Soviet_Commisar and 3 armour moved from 3rd Corps to Russia
                EDIT: 3 armour moved from Russia to Belarus
                EDIT: Russians undo move 24.
                EDIT: 3 artilleries and 3 infantry moved from Russia to Bryansk
                EDIT: 1 infantry moved from Russia to Bryansk
                EDIT: Game Loaded
                Combat
                EDIT: Preparing Airbases for Possible Scrambling
                EDIT: Battle in Belarus
                EDIT: Battle in Bryansk
                Battle in Ukraine
                Battle in Volgograd
                Battle in Archangel
                Battle in Rostov
                Recording Battle Statistics
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone
                Non Combat Move
                Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Smolensk: 1 armour
                EDIT: Removing units owned by Russians from Smolensk: 1 Tank_General3
                EDIT: Adding units owned by Russians to Russia: 1 1stAirFleet
                EDIT: Removing units owned by Russians from 1st AirFleet: 1 AirCommanderFtr
                EDIT: Adding units owned by Russians to 1st AirFleet: 1 AirCommanderTac, 2 fighterAFs and 1 tactical_bomberAF
                EDIT: Removing units owned by Russians from Belarus: 1 AirCommanderTac, 2 fighterAFs and 1 tactical_bomberAF
                EDIT: Turning off Edit Mode
                3 artilleries, 1 elite and 4 infantry moved from Russia to Smolensk
                1 infantry moved from Vologda to Smolensk
                Turning on Edit Mode
                EDIT: 3 Soviet_Commisars moved from Russia to Smolensk
                EDIT: Turning off Edit Mode
                3 aaGuns moved from Russia to Smolensk
                1 aaGun moved from Nenetsia to Vologda
                Turning on Edit Mode
                EDIT: Changing ownership of Poland from Russians to Germans
                EDIT: Turning off Edit Mode
                1 Russian_Rail moved from Russia to Yakut S.S.R.
                1 Russian_Rail and 1 infantry moved from Yakut S.S.R. to Smolensk
                1 elite moved from Yakut S.S.R. to Buryatia
                1 Russian_Rail moved from Russia to Buryatia
                1 Russian_Rail and 1 infantry moved from Buryatia to Smolensk
                1 artillery moved from Buryatia to Yakut S.S.R.
                Russians undo move 11.
                Russians undo move 8.
                1 R_Europe_Rail moved from Russia to Caucasus
                1 R_Europe_Rail and 1 infantry moved from Caucasus to Smolensk
                1 FighterAce, 2 fighters and 1 tactical_bomber moved from Belarus to Russia
                Russians undo move 12.
                1 FighterAce moved from Belarus to Russia
                1 fighter moved from Belarus to Caucasus
                1 fighter and 1 tactical_bomber moved from Belarus to Russia
                Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Smolensk
                Setting uses for triggers used this phase.
                Cleaning up during movement phase
                Place Units
                2 infantry placed in Caucasus
                3 Mass_Tankss, 2 Russian_Rocketss, 3 TotalWar_Tank_2s and 1 elite placed in Russia
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Smolensk: 1 Tank_General
                EDIT: Removing units owned by Russians from Smolensk: 1 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 1st Tank: 1 1stTankArmy and 1 Tank_General
                EDIT: Removing units owned by Russians from 1st Corps: 1 1stCorps
                EDIT: Removing units owned by Russians from 2nd Corps: 1 2ndCorps
                EDIT: Removing units owned by Russians from 2nd Tank: 1 2ndTankArmy
                EDIT: Removing units owned by Russians from 3rd Corps: 1 3rdCorps
                EDIT: Removing units owned by Russians from 1st Army Group: 1 1stSovietAG
                EDIT: Adding units owned by Russians to 1st Corps: 1 Soviet_Commisar, 1 armour, 1 artillery and 1 infantry
                EDIT: Removing units owned by Russians from Smolensk: 1 Soviet_Commisar, 1 armour, 1 artillery and 1 infantry
                EDIT: Adding units owned by Russians to 2nd Corps: 1 Soviet_Commisar, 1 TankDestroyerFS2, 1 artillery and 1 infantry
                EDIT: Removing units owned by Russians from Smolensk: 1 Soviet_Commisar, 1 TankDestroyerFS, 1 artillery and 1 infantry
                EDIT: Adding units owned by Russians to 3rd Corps: 1 Soviet_Commisar, 1 TankDestroyer, 1 artillery and 1 infantry
                EDIT: Removing units owned by Russians from Smolensk: 1 Soviet_Commisar, 1 TankDestroyer, 1 artillery and 1 infantry
                EDIT: Adding units owned by Russians to 1st Army Group: 1 Elitearmour, 2 Tank_Generals, 1 elite and 2 infantry
                EDIT: Removing units owned by Russians from Smolensk: 1 Elitearmour, 2 Tank_Generals, 1 elite and 2 infantry
                EDIT: Adding units owned by Russians to Smolensk: 1 1stSovietAG
                EDIT: Adding units owned by Russians to 1st Army Group: 1 1stCorps, 1 2ndCorps and 1 3rdCorps
                EDIT: Turning off Edit Mode
                Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
                Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
                Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
                Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
                Setting uses for triggers used this phase.
                Game Loaded
                Turn Complete
                Russians collect 28 PUs; end with 29 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs
                
                B 1 Reply Last reply Reply Quote 0
                • B Online
                  beelee @Alexander
                  last edited by beelee

                  @Alexander

                  Hi
                  Yea the TD should be destroyed and replaced with a plane. Not from Belarus. Just add one. What woulda happened is the inactive TD woulda defended at 5, same as the jet that got moved there.

                  I woulda killed the TD before the jet.

                  I guess technically it'd look like this. TD goes back to Belarus and a jet goes back to W GER. Then the TD is replaced with a jet in Belarus.

                  Edit
                  @panzerstahl-helm-0 @alexander @trout need to register at the new dice server https://dice.triplea-game.org/

                  dice rolls will go to spam. Need the latest triplea too https://github.com/triplea-game/triplea/releases/tag/2026-06.16.15640 I think

                  Edit 2
                  I guess I don't have Alex's email. I went ahead and registered Panzer and Trout. Need to click on the confirmation email.

                  Once one of you guys do, we can test to see if it works. Panther says it does for him but others are still having trouble.

                  Panzerstahl-Helm 0P 1 Reply Last reply Reply Quote 1
                  • Panzerstahl-Helm 0P Offline
                    Panzerstahl-Helm 0 @beelee
                    last edited by

                    @beelee

                    I got the following message from Dice Serve!

                    1000132053.jpg

                    BR

                    B 1 Reply Last reply Reply Quote 0
                    • B Online
                      beelee @Panzerstahl-Helm 0
                      last edited by beelee

                      @Panzerstahl-Helm-0

                      you hit confirm and it said success ?

                      Edit
                      I just tested the Lobby. A new game worked as well as our save. I will do a test post in our game

                      Panzerstahl-Helm 0P 1 Reply Last reply Reply Quote 0
                      • Panzerstahl-Helm 0P Offline
                        Panzerstahl-Helm 0 @beelee
                        last edited by

                        @beelee

                        I hit confirm and above error message came up.

                        BR

                        B 1 Reply Last reply Reply Quote 0
                        • B Online
                          beelee @Panzerstahl-Helm 0
                          last edited by

                          @Panzerstahl-Helm-0

                          yea it did for mre too but it worked on my end. You can do a quicktest with a combat roll in PBEM mode and see if latest save works. It'll error out in the battle if it doesn't

                          T 1 Reply Last reply Reply Quote 0
                          • T Offline
                            Trout @beelee
                            last edited by

                            @beelee Good morning all. I am a bit confused. Am I good to go for working on J in this game??

                            B 1 Reply Last reply Reply Quote 0
                            • B Online
                              beelee @Trout
                              last edited by beelee

                              @Trout

                              You are good to go.

                              Step 1
                              Go to your email and activate the new diceserver.

                              Step 2
                              Install the new triplea version. The triplea DL page should have it if not you can get it here https://github.com/triplea-game/triplea/releases

                              Edit
                              I would just overwrite your current triplea installation when you install the new one.

                              Edit 2
                              Here is dice link https://dice.triplea-game.org/

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