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    Multi Game 2 barnee Trout vs Alex Panzer

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    • B Offline
      beelee @Panzerstahl-Helm 0
      last edited by

      @Panzerstahl-Helm-0

      Gonna look at game now. Should get G out in a couple hours hopefully.

      Might have a new recruit from the other site 🙂

      1 Reply Last reply Reply Quote 0
      • B Offline
        beelee
        last edited by

        @alexander

        Good Evening

        Game History

        Round: 22
        
            Research Technology - Germans
        
            Purchase Units - Germans
                Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to JPNbomber
                Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to USAbomber
                Trigger TakeOverSpain: buyTakeOverSpain added to productionGermans
                triggerAttachmenLate1950EXP43Invert: Changer has 1 Late1950_red placed in D-Day
                Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                Germans buy 1 Escort, 2 GermanUBoats, 1 LuftwaffeAce, 1 Repair_Tiger, 4 TotalWarAirTrprts, 6 TotalWarMechInfs, 6 TotalWar_Tanks, 1 Waffen_Para, 1 aaGun, 1 elite, 3 infantry and 1 waffen_infantry; Remaining resources: 0 PUs; 
        
            Place Units - Germans
                1 Repair_Tiger placed in Normandy Bordeaux
                Units in Germany being upgraded or consumed: 1 german_para and 1 infantry
                1 Waffen_Para and 1 waffen_infantry placed in Germany
        
            Combat Move - Germans
                Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany
                1 unit repaired.
                    1 Tiger_Damaged owned by the Germans removed in Normandy Bordeaux
                    1 King_Tiger owned by the Germans added in Normandy Bordeaux
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Trigger Germans RemoveRepair Tiger: has removed 1 Repair_Tiger owned by Germans in Normandy Bordeaux
                2 Me_262s moved from Southern Italy to Holland Belgium
                1 GermanUBoat moved from 112 Sea Zone to 119 Sea Zone
                1 GermanUBoat moved from 112 Sea Zone to 109 Sea Zone
                EDIT: 1 2ndLuftflotten moved from Western Germany to 2nd Luftflotten
                EDIT: 1 GAirCommanderMe_262 and 3 Me_262AFs moved from 2nd Luftflotten to Holland Belgium
                4 mech_infantrys moved from Germany to Holland Belgium
                EDIT: 1 1stLuftflotten moved from Smolensk to 1st Luftflotten
                EDIT: 1 GAirCommanderMe_262 and 3 Me_262AFs moved from 1st Luftflotten to Vologda
                2 armour moved from Belarus to Vologda
                1 mech_infantry moved from Smolensk to Vologda
                1 mech_infantry moved from Bryansk to Vologda
                1 SP_Artillery moved from Smolensk to Rostov
                1 LuftwaffeAce moved from Smolensk to Rostov
                1 mech_infantry moved from Western Ukraine to Rostov
                1 mech_infantry moved from Ukraine to Rostov
                1 Panzer_Grndrs moved from Bryansk to Rostov
                1 bomber moved from Western Germany to Rostov
        
            Combat - Germans
                Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                Battle in Vologda
                    Germans attack with 1 GAirCommanderMe_262, 3 Me_262AFs, 2 armour and 2 mech_infantrys; Changer loiter and taunt
                    Changer defend; Russians defend with 1 elite and 1 guard_infantry
                        Germans roll dice for 1 GAirCommanderMe_262, 3 Me_262AFs, 2 armour and 2 mech_infantrys in Vologda, round 2 : 5/10 hits, 5.00 expected hits
                        Russians roll dice for 1 elite and 1 guard_infantry in Vologda, round 2 : 2/3 hits, 1.17 expected hits
                        2 mech_infantrys owned by the Germans lost in Vologda
                        1 elite owned by the Russians and 1 guard_infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 GAirCommanderMe_262, 3 Me_262AFs and 2 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 elite and 1 guard_infantry
                Battle in Rostov
                    Germans attack with 1 LuftwaffeAce, 1 Panzer_Grndrs, 1 SP_Artillery, 1 bomber and 2 mech_infantrys
                    British defend with 2 mech_infantrys
                        Germans roll dice for 1 LuftwaffeAce, 1 Panzer_Grndrs, 1 SP_Artillery, 1 bomber and 2 mech_infantrys in Rostov, round 2 : 2/7 hits, 2.83 expected hits
                        Russians roll dice for 2 mech_infantrys in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                        2 mech_infantrys owned by the British lost in Rostov
                    Germans win, taking Rostov from Russians with 1 LuftwaffeAce, 1 Panzer_Grndrs, 1 SP_Artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for British: 2 mech_infantrys
                Battle in Holland Belgium
                    Germans attack with 1 GAirCommanderMe_262, 2 Me_262s, 3 Me_262AFs and 4 mech_infantrys
                    British defend with 1 elite and 1 mech_infantry
                        Germans roll dice for 1 GAirCommanderMe_262, 2 Me_262s, 3 Me_262AFs and 4 mech_infantrys in Holland Belgium, round 2 : 7/12 hits, 5.67 expected hits
                        British roll dice for 1 elite and 1 mech_infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits
                        1 mech_infantry owned by the British and 1 elite owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 GAirCommanderMe_262, 2 Me_262s, 3 Me_262AFs and 4 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for British: 1 elite and 1 mech_infantry
        
            Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail owned by Germans in Southern Italy
                Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Smolensk
                Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Southern Italy
                Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 97 Sea Zone
                Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 112 Sea Zone
                Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                2 Me_262s moved from Holland Belgium to Western Germany
                EDIT: 1 GAirCommanderMe_262 and 3 Me_262AFs moved from Holland Belgium to 2nd Luftflotten
                EDIT: 1 2ndLuftflotten moved from 2nd Luftflotten to Southern Italy
                EDIT: 1 GAirCommanderMe_262 and 3 Me_262AFs moved from Vologda to 1st Luftflotten
                EDIT: 1 1stLuftflotten moved from 1st Luftflotten to Smolensk
                1 infantry moved from Bessarabia to Ukraine
                1 elite moved from Eastern Poland to Bessarabia
                1 armour moved from Smolensk to Western Ukraine
                1 Waffen_Para moved from Germany to Bulgaria
                1 elite moved from Southern Italy to 97 Sea Zone
                1 elite moved from 97 Sea Zone to Greece
                2 mech_infantrys moved from Germany to Romania
                1 waffen_infantry moved from Germany to Romania
                1 bomber moved from Rostov to Romania
                1 LuftwaffeAce moved from Rostov to Smolensk
                1 LuftwaffeAce moved from Germany to Smolensk
                1 aaGun moved from Belarus to Smolensk
                1 aaGun moved from Eastern Poland to Belarus
                1 infantry moved from Poland to Eastern Poland
                1 mech_infantry moved from Karelia to Belarus
                2 infantry moved from Finland to Karelia
                1 elite moved from Poland to Eastern Poland
                1 Europe_Rail and 1 elite moved from Germany to Southern Italy
                1 G_Rail moved from Germany to Normandy Bordeaux
                1 G_Rail and 1 King_Tiger moved from Normandy Bordeaux to Southern Italy
                1 G_Rail moved from Germany to Western Germany
                1 G_Rail and 1 King_Tiger moved from Western Germany to Smolensk
                5 G_air_transports and 5 armour moved from Western Germany to Smolensk
                1 armour moved from Western Germany to Southern Italy
                1 WaffenPnzrJagerFS, 1 Waffen_Arty, 1 Waffen_Oberst_5, 2 armour and 1 waffen_infantry moved from Normandy Bordeaux to Western Germany
                1 aaGun moved from Normandy Bordeaux to Holland Belgium
                2 G_air_transports moved from Belarus to Germany
                1 G_air_transport moved from Smolensk to Germany
                1 G_air_transport moved from Smolensk to Western Germany
                EDIT: 1 Waffen_Oberst and 3 waffen_infantrys moved from Smolensk to 2nd Waffen
                EDIT: 1 2ndWaffenArmy moved from 2nd Waffen to Smolensk
                EDIT: 1 1stWaffenPnzrArmy, 1 2ndWaffenArmy, 1 Elitewaffen_panzer, 1 King_Tiger, 1 Panzer_General, 2 Waffen_Hvy_Tanks and 5 armour moved from Smolensk to Army Group Centre
                EDIT: 1 ArmyGroupCentre moved from Army Group Centre to Smolensk
        
            Place Units - Germans
                1 Escort and 2 GermanUBoats placed in 97 Sea Zone
                1 aaGun placed in Southern Italy
                4 TotalWarAirTrprts and 6 TotalWarMechInfs placed in Western Germany
                1 LuftwaffeAce, 6 TotalWar_Tanks, 1 elite and 2 infantry placed in Germany
                1 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 1st Waffen Panzer: 1 waffen_panzer
                EDIT: Turning off Edit Mode
                Trigger GermansTotalWarTankPlaceGermany6: has removed 6 TotalWar_Tanks owned by Germans in Germany
                Trigger GermansTotalWarAirTrprtPlaceWesternGermany4: has removed 4 TotalWarAirTrprts owned by Germans in Western Germany
                Trigger GermansTotalWarMechInfPlaceWesternGermany6: has removed 6 TotalWarMechInfs owned by Germans in Western Germany
                Trigger GermansTotalWarTankPlaceGermany6: Germans has 6 armour placed in Germany
                Trigger GermansTotalWarAirTrprtPlaceWesternGermany4: Germans has 4 G_air_transports placed in Western Germany
                Trigger GermansTotalWarMechInfPlaceWesternGermany6: Germans has 6 mech_infantrys placed in Western Germany
        
            Turn Complete - Germans
                Trigger Germans RemoveConvoySZ97Invert: has removed 1 Escort owned by Germans in 97 Sea Zone
                Trigger Germans RemoveConvoySZ97Invert: Germans has 1 Escort_Convoy placed in 97 Sea Zone
                Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                Germans collect 72 PUs; end with 72 PUs
                Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 84 Optional[PUs]
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 89 Optional[PUs]
                Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 Optional[PUs]; end with 92 Optional[PUs]
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 97 PUs
        

        Combat Hit Differential Summary :

        Russians regular : 0.17
        Germans regular : 0.50
        British regular : -1.00
        

        exp-game-2-multi-apbt-G 22.tsvg

        A 1 Reply Last reply Reply Quote 0
        • A Offline
          Alexander @beelee
          last edited by

          @beelee Lots of misses, dice rolling high!

          exp-game-2-multi-apbt-r-22.tsvg

          Purchase Units
          Setting uses for triggers used this phase.
          Russians buy 3 Mass_Tankss, 3 TotalWar_Tank_2s and 1 elite; Remaining resources: 0 PUs; 0 AirLendLease; 0 TankLendLease; 
          Combat Move
          Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
          Setting uses for triggers used this phase.
          Resetting and Giving Bonus Movement to Units
          Cleaning up during movement phase
          1 elite moved from Tambov to Bryansk
          1 infantry moved from Nenetsia to Archangel
          2 infantry moved from Russia to Vologda
          Turning on Edit Mode
          EDIT: 1 elite moved from 1st Army Group to Vologda
          EDIT: 1 AirCommander and 1 fighter moved from 1st AirFleet to Archangel
          EDIT: 1 fighter and 1 tactical_bomber moved from 1st AirFleet to Vologda
          EDIT: Turning off Edit Mode
          1 fighter and 1 tactical_bomber moved from Russia to Bryansk
          Combat
          Battle in Bryansk
          Battle in Archangel
          Battle in Vologda
          Recording Battle Statistics
          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
          Non Combat Move
          Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
          Turning on Edit Mode
          EDIT: 1 fighter and 1 tactical_bomber moved from Vologda to Archangel
          EDIT: 1 AirCommander, 2 fighters and 1 tactical_bomber moved from Archangel to 1st AirFleet
          EDIT: 1 fighter and 1 tactical_bomber moved from Bryansk to Russia
          EDIT: Turning off Edit Mode
          1 guard_infantry moved from Novosibirsk to Nenetsia
          1 armour moved from Urals to Russia
          1 infantry moved from Kazakhstan to Novosibirsk
          1 mech_infantry moved from Iraq to Egypt
          Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
          Setting uses for triggers used this phase.
          Cleaning up during movement phase
          Place Units
          3 Mass_Tankss, 3 TotalWar_Tank_2s and 1 elite placed in Russia
          Turning on Edit Mode
          EDIT: Removing units owned by Russians from Russia: 1 elite
          EDIT: Adding units owned by Russians to 1st Army Group: 1 elite
          EDIT: Removing units owned by Russians from 1st Army Group: 2 SP_ArtilleryUSSRs
          EDIT: Adding units owned by Russians to Russia: 2 SP_ArtilleryUSSRs
          EDIT: Removing units owned by Russians from Russia: 2 TotalWar_Tank_2s
          EDIT: Adding units owned by Russians to 1st Army Group: 2 armour
          EDIT: Turning off Edit Mode
          Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
          Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
          Setting uses for triggers used this phase.
          Turn Complete
          Russians collect 21 PUs; end with 21 PUs
          Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 30 PUs
          
          T 1 Reply Last reply Reply Quote 0
          • T Offline
            Trout @Alexander
            last edited by

            @Alexander Soviets have Poland??

            A 2 Replies Last reply Reply Quote 0
            • A Offline
              Alexander @Trout
              last edited by

              @Trout Ah the move from the army boards got me there - I'll post an edit in a minute - was wondering where the extra IPCs came from

              1 Reply Last reply Reply Quote 0
              • A Offline
                Alexander @Trout
                last edited by

                @Trout exp-game-2-multi-apbt-r-22-edit.tsvg

                Fixed ownership and dropped 5 IPCs (2 for Poland, 3 for NO)

                B 1 Reply Last reply Reply Quote 1
                • B Offline
                  beelee @Alexander
                  last edited by beelee

                  @Alexander

                  Activity is fast and furious now lol

                  Edit
                  @trout place your 3 Inf 1st place and use them this turn. You shoulda been able to place them in Korea last turn but you uprdaded first and then it won't let you.

                  Gotta place em in Korea.

                  @alexander I'll check on the Total Tank but he shoulda changed.

                  Edit 2
                  Ahh you didn't give them time to change before adding to the AG. @trout swap the Tank for Alex please. The hacked blue one lol

                  Edit 3
                  Aren't Frostion's Tanks way kick ass 🙂

                  Edit 4
                  @alexander yea Bury gotta switch too 🙂 I know it's a pain but don't know a way around it. It's better tahn it used to be 🙂

                  @trout you'll wanna change and ding SSR another buck 🙂

                  Edit 5
                  @trout @alexander I went ahead and did the changes. Trout you just need to place your Inf in Korea first Place and you're all dialed in 🙂

                  exp-game-2-multi-apbt-r-22-edit2.tsvg

                  Edit 6
                  @alexander oh you forgot to sortie your Ftr Ace 😯 musta had too much distilled potato 🙂

                  T A 2 Replies Last reply Reply Quote 0
                  • T Offline
                    Trout @beelee
                    last edited by

                    @beelee Thanks and good morning all. For some reason, I had trouble with putting the Korea factory underground. So I did that via Edit Mode. If one of you knows how to remove that from my production queue, feel free to do that. Otherwise, I can just let it sit there unplaced. J can't build an underground major on the board anywhere except Korea anyway, so it's impossible to place by mistake somewhere anyway. Somehow the IPC advantage Axis had last turn dried up a bit. Over to the Allies!

                    Game History

                    Round: 22
                    
                        Purchase Units - Japanese
                            Japanese buy 1 Japan_destroyer, 2 Japanese_LCVs, 6 TotalWar_Tanks, 1 UndrgroundFctry, 1 cruiser, 1 elite, 10 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
                    
                        Place Units - Japanese
                            3 infantry placed in Korea
                            Japanese undo move 1.
                            2 infantry placed in Korea
                            1 infantry placed in Korea
                            Japanese undo move 2.
                            Japanese undo move 1.
                            3 infantry placed in Korea
                    
                        Combat Move - Japanese
                            Trigger Kamikaze: Japanese has 1 Kamikaze placed in Japan
                            Trigger Banzai: Japanese has 1 Banzai placed in Japan
                            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                            1 infantry moved from Siberia to Soviet Far East
                            1 NavyFighter moved from 5 Sea Zone to Soviet Far East
                            1 NavyFighter moved from 5 Sea Zone to 4 Sea Zone
                            1 NavyFighter moved from 5 Sea Zone to 7 Sea Zone
                            1 elite moved from Japan to 6 Sea Zone
                            1 Japan_destroyer and 1 elite moved from 6 Sea Zone to 15 Sea Zone
                            1 Japan_destroyer and 1 elite moved from 15 Sea Zone to 8 Sea Zone
                            1 elite moved from 8 Sea Zone to Aleutian Islands
                            3 infantry moved from Yunnan to Burma
                            2 JPNbombers, 2 fighters and 1 tactical_bomber moved from Kweichow to Burma
                            2 infantry moved from Philippines to 35 Sea Zone
                            2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                            2 infantry moved from 44 Sea Zone to Celebes
                            2 NavyFighters moved from 35 Sea Zone to 45 Sea Zone
                            2 NavyFighters moved from 35 Sea Zone to 44 Sea Zone
                            3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Celebes
                            1 submarine moved from 35 Sea Zone to 44 Sea Zone
                            1 fighter moved from 20 Sea Zone to 44 Sea Zone
                            1 tactical_bomber moved from 5 Sea Zone to 7 Sea Zone
                            1 tactical_bomber moved from 5 Sea Zone to 4 Sea Zone
                            1 NavyFighter moved from 5 Sea Zone to Soviet Far East
                            1 fighter moved from 5 Sea Zone to Soviet Far East
                            1 fighter moved from 5 Sea Zone to 4 Sea Zone
                            1 fighter moved from 5 Sea Zone to 7 Sea Zone
                            1 submarine moved from 6 Sea Zone to 25 Sea Zone
                            2 JPNbombers moved from Japan to 25 Sea Zone
                    
                        Combat - Japanese
                            Battle in Aleutian Islands
                            Battle in Soviet Far East
                                Japanese attack with 2 NavyFighters, 1 fighter and 1 infantry
                                Americans defend with 1 usa_armour
                                Japanese roll dice for 2 NavyFighters, 1 fighter and 1 infantry in Soviet Far East, round 2 : 4,3,2,4
                                Russians roll dice for 1 usa_armour in Soviet Far East, round 2 : 6
                                Japanese win, taking Aleutian Islands from Americans, taking Soviet Far East from Russians with 2 NavyFighters, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                                Casualties for Americans: 1 usa_armour
                            Battle in 7 Sea Zone
                                Japanese attack with 1 NavyFighter, 1 fighter and 1 tactical_bomber
                                Americans defend with 1 Escort
                                Japanese roll dice for 1 NavyFighter, 1 fighter and 1 tactical_bomber in 7 Sea Zone, round 2 : 6,4,5
                                Americans roll dice for 1 Escort in 7 Sea Zone, round 2 : 4
                                Japanese roll dice for 1 NavyFighter, 1 fighter and 1 tactical_bomber in 7 Sea Zone, round 3 : 1,2,3
                                Americans roll dice for 1 Escort in 7 Sea Zone, round 3 : 3
                                Japanese win with 1 NavyFighter, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                                Casualties for Americans: 1 Escort
                            Battle in 4 Sea Zone
                                Japanese attack with 1 NavyFighter, 1 fighter and 1 tactical_bomber
                                Americans defend with 1 Escort
                                Japanese roll dice for 1 NavyFighter, 1 fighter and 1 tactical_bomber in 4 Sea Zone, round 2 : 1,6,4
                                Americans roll dice for 1 Escort in 4 Sea Zone, round 2 : 3
                                Japanese win with 1 NavyFighter, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                                Casualties for Americans: 1 Escort
                            Battle in 44 Sea Zone
                                Japanese attack with 2 NavyFighters, 1 fighter, 1 submarine and 1 transport
                                ANZAC defend with 2 transports
                                Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1
                                Japanese roll dice for 2 NavyFighters, 1 fighter and 1 transport in 44 Sea Zone, round 2 : 3,3,5
                                ANZAC roll dice for 1 transport in 44 Sea Zone, round 2 : 2
                                Japanese win, taking 44 Sea Zone from Neutral with 2 NavyFighters, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 12
                                Casualties for ANZAC: 2 transports
                            Battle in Celebes
                                Changer loiter and taunt; Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                                Changer defend; ANZAC defend with 2 artilleries and 1 infantry
                                Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Celebes, round 2 : 1,5,1,2,6,4,6,2
                                ANZAC roll dice for 2 artilleries and 1 infantry in Celebes, round 2 : 1,4,6
                                Japanese win, taking Celebes from ANZAC with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
                                Casualties for Japanese: 1 infantry
                                Casualties for ANZAC: 2 artilleries and 1 infantry
                            Battle in Burma
                                Japanese attack with 2 JPNbombers, 2 fighters, 3 infantry and 1 tactical_bomber
                                British defend with 4 mech_infantrys
                                Japanese roll dice for 2 JPNbombers, 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2,6,5,3,3,2,3,6
                                British roll dice for 4 mech_infantrys in Burma, round 2 : 2,2,4,6
                                Japanese roll dice for 2 JPNbombers, 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 3 : 4,4,4,6,4,1
                                British roll dice for 1 mech_infantry in Burma, round 3 : 6
                                Japanese win, taking Burma from British with 2 JPNbombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                                Casualties for Japanese: 2 infantry
                                Casualties for British: 4 mech_infantrys
                            Battle in 45 Sea Zone
                                Japanese attack with 2 NavyFighters
                                ANZAC defend with 1 transport
                                Japanese roll dice for 2 NavyFighters in 45 Sea Zone, round 2 : 1,6
                                ANZAC roll dice for 1 transport in 45 Sea Zone, round 2 : 2
                                Japanese win with 2 NavyFighters remaining. Battle score for attacker is 6
                                Casualties for ANZAC: 1 transport
                            Battle in 25 Sea Zone
                                Japanese attack with 2 JPNbombers and 1 submarine
                                Americans defend with 1 Escort
                                Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 6
                                Japanese roll dice for 2 JPNbombers in 25 Sea Zone, round 2 : 1,5
                                Americans roll dice for 1 Escort in 25 Sea Zone, round 2 : 2
                                Japanese win with 2 JPNbombers remaining. Battle score for attacker is 0
                                Casualties for Japanese: 1 submarine
                                Casualties for Americans: 1 Escort
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
                    
                        Non Combat Move - Japanese
                            Trigger RemoveKamikaze: has removed 1 Kamikaze owned by Japanese in Japan
                            Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
                            Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                            Turning on Edit Mode
                            EDIT: Turning off Edit Mode
                            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Siberia
                            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Yunnan
                            2 JPNbombers moved from 25 Sea Zone to Japan
                            2 infantry moved from Korea to Amur
                            1 artillery moved from Kweichow to Yunnan
                            3 infantry moved from Kweichow to Yunnan
                            1 infantry moved from Kweichow to Shensi
                            2 fighters moved from Amur to Kweichow
                            2 JPNbombers, 2 fighters and 1 tactical_bomber moved from Burma to Kweichow
                            1 carrier moved from 20 Sea Zone to 35 Sea Zone
                            2 fighters moved from 6 Sea Zone to Philippines
                            3 fighters and 3 tactical_bombers moved from Celebes to 35 Sea Zone
                            2 NavyFighters moved from 45 Sea Zone to 35 Sea Zone
                            2 NavyFighters and 1 fighter moved from 44 Sea Zone to 35 Sea Zone
                            1 fighter moved from 5 Sea Zone to 35 Sea Zone
                            1 Escort, 2 Escort_Convoys, 1 Heavy_BB, 1 Hvycarrier, 1 JPN_Pacific_DD, 1 Japan_destroyer, 1 battleship, 3 carriers, 1 pacific_cruiser and 4 transports moved from 5 Sea Zone to 6 Sea Zone
                            1 NavyFighter, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
                            1 NavyFighter, 1 fighter and 1 tactical_bomber moved from 4 Sea Zone to 6 Sea Zone
                            2 NavyFighters and 1 fighter moved from Soviet Far East to 6 Sea Zone
                            1 tactical_bomber moved from Amur to 6 Sea Zone
                            3 fighters moved from Amur to Japan
                            1 fighter moved from Amur to 6 Sea Zone
                            1 tactical_bomber moved from Amur to 6 Sea Zone
                            2 fighters moved from Amur to Japan
                            2 fighters moved from Amur to Kweichow
                            1 fighter moved from Amur to Japan
                            2 armour moved from Shantung to Kweichow
                            1 J_Rail moved from Kiangsu to Shantung
                            1 J_Rail and 1 infantry moved from Shantung to Yunnan
                            1 J_Rail moved from Kiangsu to Korea
                            1 J_Rail and 1 infantry moved from Korea to Siberia
                            3 air_transports and 3 mech_infantrys moved from Japan to Kweichow
                            1 air_transport moved from Kweichow to Japan
                            2 air_transports and 2 infantry moved from Japan to Philippines
                            1 air_transport moved from Caroline Islands to Japan
                            1 air_transport moved from Kweichow to Japan
                            1 air_transport moved from Kweichow to Japan
                            1 air_transport moved from Java to Philippines
                            1 Escort moved from 6 Sea Zone to 35 Sea Zone
                            1 infantry moved from Shan State to Malaya
                            1 infantry moved from Shan State to Malaya
                            1 mech_infantry moved from Japan to 6 Sea Zone
                            1 mech_infantry moved from 6 Sea Zone to Korea
                            1 mech_infantry moved from Japan to 6 Sea Zone
                            1 mech_infantry moved from 6 Sea Zone to Korea
                    
                        Place Units - Japanese
                            6 TotalWar_Tanks placed in Korea
                            1 Japan_destroyer and 1 cruiser placed in 6 Sea Zone
                            2 Japanese_LCVs and 1 elite placed in Japan
                            3 infantry placed in Kweichow
                            2 infantry and 1 mech_infantry placed in Shantung
                            3 infantry placed in Japan
                            1 infantry placed in Korea
                            1 infantry placed in Japan
                            Turning on Edit Mode
                            EDIT: Adding units owned by Japanese to Korea: 1 UndrgroundFctry
                            EDIT: Removing units owned by Japanese from Korea: 1 factory_upgrade
                            EDIT: Turning off Edit Mode
                            Trigger JapaneseTotalWarTankPlace6Korea: has removed 6 TotalWar_Tanks owned by Japanese in Korea
                            Trigger JapaneseTotalWarTankPlace6Korea: Japanese has 6 armour placed in Korea
                    
                        Turn Complete - Japanese
                            Total Cost from Convoy Blockades: 1
                                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1
                            Japanese collect 67 PUs (1 lost to blockades); end with 69 PUs
                            Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 Optional[PUs]; end with 70 Optional[PUs]
                            Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 Optional[PUs]; end with 73 Optional[PUs]
                            Trigger Japanese Controls AleutianIslands Pacific Expanded: Japanese met a national objective for an additional 1 Optional[PUs]; end with 74 Optional[PUs]
                            Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 Optional[PUs]; end with 75 Optional[PUs]
                            Trigger Japanese Controls Midway Pacific Expanded: Japanese met a national objective for an additional 3 Optional[PUs]; end with 78 Optional[PUs]
                            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 86 Optional[PUs]
                            Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
                    

                    ea2bfda5-af41-45e8-8532-f92e657532ce-exp-game-2-multi-apbt-j22.tsvg

                    B 1 Reply Last reply Reply Quote 0
                    • B Offline
                      beelee @Trout
                      last edited by beelee

                      @Trout

                      Good Morning

                      Yea place a major in korea or JPN and then it should let you place, Then delete both.

                      Edit
                      yea you need to place the Undrg 1st Place and then you can use it 2nd Place or place your dudes and then place it 2nd Place should work too.

                      Basically the Undrg should place 1st Place and you can only go Undrg with an existing Fctry. You can't build a new Fctry and go Undrg same turn. What you can do, is upgrade a Fctry to Hvy Ind and go Undrg same turn.

                      You buy the units you want, then edit in additional Fctrys so you can place them all 1st Place and then delete the excess.

                      Edit 2
                      Also you need to kill the Bunkers in PHI. As soon as you leave, they are removed. So the dudes that attacked Celebes vacated and that makes the Bunkers gotta go too.

                      Edit 3
                      So when the Fctry upgraded it changes into an Ugraded Fctry which is the same as a Major except for the Undrg only consumes a Major not the Upgrade.

                      I may or may not be able to force triplea to allow it. I'll look into it. Anyway, that's why it wasn't letting you place it.

                      Edit 4
                      And lastly 🙂 one of the PHI Escorts needs to be deactivated in case the USN decides to mix it up. I would think that highly unlikely, so just a heads up to @panzerstahl-helm-0 in case he does 🙂

                      hmm ... the Yank Tanks didn't change in Detoilet. Put it on the list too lol

                      @panzerstahl-helm-0 here's a save with the corrections.

                      ea2bfda5-af41-45e8-8532-f92e657532ce-exp-game-2-multi-apbt-j22edit.tsvg

                      Edit again lol
                      The reason the PG didn't A Trprt was because I had already moved it in edit from it's Box. They work correctly. Just have to use edit if that situation arises.

                      Idk what's up with the Hvy Bmbrs. I suspect an Engine bug. I asked WC and Victory to look at it. I guess just handroll for the SBRs. Or add the +2 manually probably best way.

                      At any rate. I will make a Tourney Save next. You guys can look it over and then let the Games begin 🙂

                      Right Arm. Victory is already on it 🙂

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                      • A Offline
                        Alexander @beelee
                        last edited by

                        @beelee Haha, I didn't think moving them to the AG would keep the one blue, I'll swap it next turn lol.

                        Yeah, that fighter ace was supposed to combat in my planned turn ... oh well

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