EXP G40 Game 10 Beelee vs. Trout
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@trout said in EXP G40 Game 10 Beelee vs. Trout:
@beelee Okay. May not be a big issue since you are just now noticing it. Seems obvious that UK needs to declare war on J in order to go there
yea not a big deal. i just noticed it is all. I probably forgot to document it when I first did it lol
I just don't like it when things don't work the way they should

Must be that teutonic thing

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@beelee Interesting UK1. First time I can remember you choosing to not do Taranto.
Game History
Round: 1 Purchase Units - Italians Italians buy 1 Italian_LCV, 1 infantry and 1 italian_para; Remaining resources: 0 PUs; Combat Move - Italians Trigger Americans DemoHarbour: has removed 1 demo_harbour owned by Americans in Philippines Trigger British DemoHarbour: has removed 1 demo_harbour owned by British in Malaya Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone 1 bomber moved from Northern Italy to 96 Sea Zone 1 battleship moved from 97 Sea Zone to 93 Sea Zone 1 cruiser moved from 97 Sea Zone to 93 Sea Zone 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 1 cruiser moved from 95 Sea Zone to 93 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone 1 armour and 2 infantry moved from Albania to Yugoslavia 1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia Combat - Italians Battle in 96 Sea Zone Italians attack with 1 bomber, 1 fighter and 1 submarine British defend with 1 cruiser and 1 transport Italians win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 cruiser and 1 transport Battle in Yugoslavia Italians attack with 2 armour, 2 artilleries and 4 infantry Neutral_Allies defend with 3 infantry Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Allies: 3 infantry Battle in 93 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 1 fighter French defend with 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the Italians Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 16 Casualties for French: 1 cruiser and 1 destroyer Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Italians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy 1 fighter moved from 96 Sea Zone to Southern Italy 1 bomber moved from 96 Sea Zone to Southern Italy 1 fighter moved from 93 Sea Zone to Southern Italy 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Albania 1 infantry moved from 97 Sea Zone to Albania 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Western Germany 1 artillery moved from Ethiopia to Italian Somaliland Place Units - Italians 1 Italian_LCV, 1 infantry and 1 italian_para placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 15 PUsc8ca8a77-f4f2-4453-89d1-20c7b9be2b01-exp-game-10-trout-i1.tsvg
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yea we'll see how that affects Italia. I wanted to dust that BB though. I'm not sure how these NC's are gonna play out
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 mine_unarmed and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 aaGun and 1 infantry moved from New South Wales to Queensland 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 2 fighters moved from New Zealand to Queensland 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry and 1 mine_unarmed placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs Combat Move - French Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - French Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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@beelee I really didn't want to go Sea Lion this game but too tempting with your UK1 placements. So here we go again!
Game HistoryRound: 2 Research Technology - Germans Purchase Units - Germans Note to players Germans: It is Late 1940 and Waffen SS Army Units have been Organized into Armies. They are Commanded by a Oberst Gruppenfuhrer. You may have up to 4 Waffen Armies at any one time. Note to players Germans: <body><b>It is Late 1940 and Waffen Pioneers are Now Available.<br><br><img src="WaffenPioneer.png"/><br><br><br />Refer to Game Notes for Usage.<b></body> Note to players Germans: <body><b>Air Commanders are Now Available for Purchase</b></body> Note to players Germans: It is Late 1940 and Wehrmacht and Waffen Armies have been Organized into Army Groups. You may have up to 3 Army Groups. Only 1 may be active per Territory. Note to players Germans: It is Late 1940 and Wehrmacht Panzer Units have been Organized into Armies. They are Commanded by a Panzer General. They may also be Formed into Desert Armies. You may only have up to 3.... Note to players Germans: It is Late 1940 and the Major Powers of Germany, Russia, Britain and Italy have Approved FlakTowers to Repeal Possible Air Attack on Their Capitals. Refer to Game Notes for Usage. Trigger FlakTower: buyFlakTower added to productionGermans Trigger FlakTower: buyFlakTower added to productionRussians Trigger FlakTower: buyFlakTower added to productionBritish Trigger FlakTower: buyFlakTower added to productionItalians Trigger FlakTower: buyRepair_FlakTower added to productionGermans Trigger FlakTower: buyRepair_FlakTower added to productionRussians Trigger FlakTower: buyRepair_FlakTower added to productionBritish Trigger FlakTower: buyRepair_FlakTower added to productionItalians Trigger WaffenPioneer: buyWaffenPioneer added to productionGermans Trigger Waffen SS Oberst: buyWaffen_Oberst added to productionGermans Trigger Army Group: buyArmy_Group added to productionGermans Trigger AirCommander: buyGAirCommander added to productionGermans Trigger AirCommander: buyAirCommander added to productionRussians Trigger AirCommander: buyAirCommander added to productionAmericans Trigger PanzerGeneral: buyPanzer_General added to productionGermans triggerAttachmenLate1940Red: has removed 1 Late1940 owned by Changer in Late 1940 triggerAttachmenEarly1940: has removed 1 Early1940_red owned by Changer in Early 1940 triggerAttachmenLate1940Red: Changer has 1 Late1940_red placed in Late 1940 triggerAttachmenEarly1940: Changer has 1 Early1940 placed in Early 1940 Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Germans buy 1 German_Heavy_BB, 1 Panzer_General, 1 carrier and 7 transports; Remaining resources: 0 PUs; Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany 1 fighter moved from Northern Italy to 94 Sea Zone 1 tactical_bomber moved from Western Germany to 94 Sea Zone 1 fighter moved from Western Germany to 99 Sea Zone 1 tactical_bomber moved from Western Germany to 99 Sea Zone 1 bomber moved from Western Germany to 94 Sea Zone 1 bomber moved from Western Germany to 99 Sea Zone Combat - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Battle in 99 Sea Zone Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber British defend with 1 destroyer Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 destroyer Battle in 94 Sea Zone Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber British defend with 1 cruiser Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 1 cruiser Non Combat Move - Germans Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Western Germany Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone 1 bomber moved from 94 Sea Zone to Western Germany 1 bomber moved from 99 Sea Zone to Western Germany 1 fighter moved from 99 Sea Zone to Southern Italy 1 tactical_bomber moved from 99 Sea Zone to Southern Italy 1 fighter moved from 94 Sea Zone to Southern Italy 1 tactical_bomber moved from 94 Sea Zone to Southern Italy 1 elite moved from Germany to Western Germany 3 infantry moved from Poland to Germany 3 aaGuns, 1 artillery and 6 infantry moved from Slovakia Hungary to Germany 3 armour moved from Romania to Germany 1 armour moved from Southern France to Western Germany 1 mech_infantry moved from Southern France to Western Germany 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone 1 cruiser moved from 113 Sea Zone to 112 Sea Zone 5 infantry moved from Finland to Norway 1 transport moved from 113 Sea Zone to 112 Sea Zone 2 infantry moved from Holland Belgium to Western Germany 1 armour moved from Normandy Bordeaux to Western Germany 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 artillery moved from Normandy Bordeaux to Holland Belgium 1 mech_infantry moved from France to Western Germany 4 armour moved from France to Western Germany 2 artilleries moved from France to Western Germany 1 waffen_infantry moved from France to Normandy Bordeaux 1 waffen_infantry moved from France to Denmark 1 waffen_infantry moved from France to Denmark 1 waffen_infantry moved from France to Holland Belgium 2 waffen_infantrys moved from France to Germany 2 Waffen_Artys moved from France to Germany 1 G_Rail moved from Germany to Bulgaria 1 G_Rail and 1 infantry moved from Bulgaria to Western Germany 1 G_Rail moved from Germany to Bulgaria 1 G_Rail and 1 infantry moved from Bulgaria to Western Germany 4 GermanUBoats moved from 112 Sea Zone to 109 Sea Zone 2 artilleries and 6 infantry moved from Romania to Slovakia Hungary 3 infantry moved from Bulgaria to Romania Place Units - Germans 1 German_Heavy_BB, 1 carrier and 7 transports placed in 112 Sea Zone 1 Panzer_General placed in Germany Turn Complete - Germans Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Germans collect 42 PUs; end with 42 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs8116e4d6-a4f6-4ef1-858b-dbba6af80f7c-exp-game-10-trout-g2.tsvg
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oh I thought my Air would be enough since I didn't do Taranto. I did lose that one Ftr in 111 though.
Well I guess it's max defense time

Edit
I should be OK. 23 your is G max. I got 19 plus a 12 build and 12 LMsFlakTower
Edit 2
Well can't afford all of that
I guess it's my turn lol. Just shoveled some more snow

Game History
Round: 2 Purchase Units - Russians Note to players Russians: It is Late 1940 and the Red Army has begun Organizing Army Groups. You may have up to 2 Army Groups. Only 1 may be active per Territory. Trigger Army GroupUSSR: buyArmy_Group added to productionRussians Russians buy 1 Russian_Engineer, 1 Soviet_Commisar, 2 armour, 1 elite, 10 mine_unarmeds and 1 russian_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Combat - Russians Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Russians Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Western Ukraine Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Karelia Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Belarus 1 Russian_Engineer and 3 mine_unarmeds moved from Russia to Rostov 1 artillery and 3 infantry moved from Novgorod to Karelia 1 artillery moved from Ukraine to Western Ukraine 1 Soviet_Commisar and 5 mine_unarmeds moved from Russia to Bryansk 1 R_Europe_Rail and 1 elite moved from Russia to Karelia 1 russian_para moved from Russia to Novgorod 2 russian_paras moved from Russia to Caucasus 1 Russian_Rail moved from Russia to Buryatia 1 Russian_Rail and 1 infantry moved from Buryatia to Western Ukraine 1 Russian_Rail moved from Russia to Buryatia 1 Russian_Rail and 1 infantry moved from Buryatia to Belarus 1 artillery moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 1 aaGun moved from Novgorod to Karelia 1 aaGun moved from Belarus to Novgorod 1 aaGun moved from Bryansk to Belarus Place Units - Russians 1 armour placed in Ukraine 1 armour placed in Novgorod 1 Russian_Engineer, 1 Soviet_Commisar, 1 elite, 10 mine_unarmeds and 1 russian_para placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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@beelee I think odds will be with me but losing the battleship and your RAF staying in London caused me to need to purchase some surface ships. So I may need to land in Scotland on G3 and then do London on G4 depending on what you do in UK2.
OOB rule book said that Russia cannot attack until R4. I am not 100% sure whether that is true in HRE though
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yea SSR DOW same as OOB
Edit
yea the scotland move an old OOB move. Idk. Maybe I calc'd it wrong. I think I should be OK thoughEdit 2
Check this guys map out
https://www.axisandallies.org/forums/topic/42347/new-to-forum-and-mapview-question/5
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@beelee Game History
Round: 2 Purchase Units - Japanese Japanese buy 4 armour, 1 carrier, 1 elite, 2 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 infantry moved from Chahar to Suiyuyan 1 artillery, 1 infantry and 1 mech_infantry moved from Chahar to Hopei 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hopei 2 artilleries and 4 infantry moved from Anhwe to Kweichow 1 artillery and 3 infantry moved from Hunan to Kweichow 2 JPNbombers moved from Kwangsi to Suiyuyan 1 tactical_bomber moved from Shantung to Hopei 1 fighter moved from Shantung to Hopei 4 infantry moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to Yunnan 4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan 3 fighters and 1 tactical_bomber moved from Shantung to Yunnan 1 infantry moved from Kwangsi to Yunnan Combat - Japanese Battle in Kweichow Japanese attack with 3 artilleries and 7 infantry Chinese defend with 1 infantry Japanese win, taking Kweichow from Chinese with 3 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 2 JPNbombers and 1 infantry Chinese defend with 1 infantry Japanese win, taking Suiyuyan from Chinese with 2 JPNbombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 7 fighters, 5 infantry and 4 tactical_bombers Chinese defend with 7 infantry Japanese win, taking Yunnan from Chinese with 1 artillery, 7 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Japanese: 2 infantry Casualties for Chinese: 7 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Japanese Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Hunan 1 J_Rail moved from Kiangsu to Jehol 1 J_Rail and 1 infantry moved from Jehol to Hunan 1 J_Rail moved from Kiangsu to Manchuria 1 J_Rail and 1 infantry moved from Manchuria to Hunan 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 2 infantry moved from Formosa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 7 fighters and 4 tactical_bombers moved from Yunnan to Hunan 1 armour moved from Korea to Jehol 2 JPNbombers moved from Suiyuyan to Anhwe 1 fighter moved from Hopei to Anhwe 1 tactical_bomber moved from Hopei to Anhwe 1 infantry moved from Jehol to Anhwe 1 aaGun moved from Jehol to Anhwe 1 artillery moved from Jehol to Chahar 2 infantry moved from Jehol to Chahar 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 1 tactical_bomber moved from Hunan to 36 Sea Zone 1 fighter moved from Hunan to 36 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Korea to Manchuria Place Units - Japanese 1 carrier and 1 transport placed in 6 Sea Zone 2 armour and 1 infantry placed in Kiangsu 2 armour and 1 infantry placed in Shantung 1 elite placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 34 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 42 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 52 PUs69c7aa1b-d18a-486d-8e67-86fbbdfcc41e-exp-game-10-trout-j2.tsvg
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@beelee Wow! Looks cool but looks confusing also compared to my straight OOB map that Pizza and I play on
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yep same thing I thought
It's like looking at a map with china at the center lol
Edit
uggh I gotta brutalize to the store. It's just gonna get worse if I put it off.Maybe some hot little honies be out and about

Game History
Round: 2 Purchase Units - Americans Americans buy 4 Fortifications, 1 Heavy_BB, 1 artillery, 2 destroyers, 1 elite, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States Combat - Americans Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Americans Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 102 Sea Zone 2 usa_fighters moved from Eastern United States to 102 Sea Zone 1 Rail and 1 elite moved from Eastern United States to Western United States 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 usa_fighter moved from Hawaiian Islands to Western United States 1 destroyer and 2 transports moved from 8 Sea Zone to 10 Sea Zone 1 submarine moved from 49 Sea Zone to 26 Sea Zone Place Units - Americans 2 Fortifications placed in Aleutian Islands 2 Fortifications placed in Philippines 1 Heavy_BB, 1 destroyer and 1 submarine placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 1 elite placed in Eastern United States Units in Western United States being upgraded or consumed: 1 infantry 1 artillery and 1 marine placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 marine EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry EDIT: Adding units owned by Americans to Hawaiian Islands: 1 marine EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 1 fighter and 3 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu 1 infantry moved from Szechwan to Shensi 1 fighter moved from Suiyuyan to Tsinghai Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Kansu 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British Note to players British: It is Late 1940 and the British Army has Formed a Tank Army. They are Commanded by a Tank General. You may only have 1 Tank Army at any one time. Trigger UKTankGeneral: buyUK_TankGeneral added to productionBritish British buy 1 FlakTower, 1 UndrgroundFctry, 10 infantry and 7 mine_unarmeds; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Place Units - British Units in United Kingdom being upgraded or consumed: 1 factory_major 1 UndrgroundFctry placed in United Kingdom Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 1 uk_armour moved from Tobruk to Libya British take Libya from Italians 1 uk_armour moved from Libya to Tobruk Combat - British Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt 2 artilleries moved from Tobruk to Alexandria 1 mech_infantry moved from Tobruk to Egypt 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 carrier and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 uk_fighter moved from Malta to 98 Sea Zone 1 uk_fighter moved from Egypt to 98 Sea Zone 1 cruiser moved from 76 Sea Zone to 98 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Anglo Egyptian Sudan to Kenya 2 Rails, 1 infantry and 1 uk_armour moved from Union of South Africa to Egypt 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 infantry moved from Shan State to French Indo China 1 infantry moved from Malaya to Shan State 1 aaGun and 5 infantry moved from Burma to India 1 battleship moved from 39 Sea Zone to 76 Sea Zone 1 infantry moved from British Guiana to Brazil British take Brazil from Neutral_Allies 1 transport moved from 88 Sea Zone to 86 Sea Zone Place Units - British Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone 1 FlakTower, 10 infantry and 7 mine_unarmeds placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,6,1,4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,6,3,4,5,1,6 British collect 41 PUs (9 lost to blockades); end with 41 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Chinese regular : -0.83 Japanese regular : 1.33wasn't too bad. Heat wave already kickin in
Probably coulda just let it melt but it was in the shade so best to scrape it off. Little 10-15 min cardio workout lolEdit 2
I see 46 max for G and 47 for UK not counting LMs. Oh I forgot to arm them. brbEXP Game 10 Trout UK 2edit.tsvg
4 yellow at 110 3 at 109
Edit 3
Actually 47 G 46 UK I'll have 19 LMs. Spread across different borders. Should off set your Bombards anyway.Could be close

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@beelee Game History
Round: 2 Purchase Units - Italians Italians buy 1 Repair_BB and 1 bomber; Remaining resources: 0 PUs; Place Units - Italians 1 Repair_BB placed in 93 Sea Zone Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 1 unit repaired. Trigger Italians RemoveRepair BB: has removed 1 Repair_BB owned by Italians in 93 Sea Zone 1 artillery moved from Albania to 97 Sea Zone 1 infantry moved from Albania to 97 Sea Zone 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Morocco 1 artillery moved from 92 Sea Zone to Morocco 1 battleship moved from 93 Sea Zone to 92 Sea Zone 2 cruisers moved from 93 Sea Zone to 92 Sea Zone Combat - Italians Battle in Gibraltar Battle in Morocco Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians win, taking Gibraltar from British, taking Morocco from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Italians Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Western Germany 1 submarine moved from 96 Sea Zone to 92 Sea Zone 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 armour moved from Yugoslavia to Western Germany 1 Europe_Rail and 1 Italian_LCV moved from Southern Italy to Western Germany 1 armour, 2 artilleries and 4 infantry moved from Yugoslavia to Greater Southern Germany 2 fighters moved from Southern Italy to Western Germany 1 bomber moved from Southern Italy to Western Germany Place Units - Italians 1 bomber placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 15 PUsSome of the Italian soldiers are hearing from their German spies, I mean mistresses, that Britain is a wonderful place to visit. It's a hard sell as there is no pasta in the British Isles. Meanwhile, the Regia Aeronautica has been told to deploy to West Germany, they don't understand why.
88503e43-b6f5-4dc8-8f5f-acf1944e8028-exp-game-10-trout-i2.tsvg
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Good Morning
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer, 2 infantry and 3 mine_unarmeds; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone 1 infantry and 1 mine_unarmed moved from New South Wales to 62 Sea Zone 1 cruiser moved from 62 Sea Zone to 49 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 infantry, 1 mine_unarmed and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 infantry and 1 mine_unarmed moved from 42 Sea Zone to Java Place Units - ANZAC 2 infantry and 3 mine_unarmeds placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 18 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Java: 1 mine_unarmed EDIT: Adding units owned by Changer to Java: 1 anzac_mine EDIT: Turning off Edit Mode Combat Move - French 1 infantry moved from Algeria to Morocco 1 destroyer moved from 81 Sea Zone to 94 Sea Zone Combat - French Battle in 94 Sea Zone French attack with 1 destroyer Italians defend with 1 destroyer French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 94 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone French win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Italians: 1 destroyer Battle in Morocco French attack with 1 infantry Italians defend with 1 artillery and 1 infantry French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Morocco Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3 Casualties for French: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - French Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone 1 infantry moved from Tunisia to Algeria 1 infantry moved from French Central Africa to French West Africa 1 infantry moved from Trans-Jordan to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
Italians regular : 0.67 French regular : 0.17 -
The French rise to the challenge of Italian machismo, as they want the frauliens for themselves.
Well I don't think you can do it this turn. Late 41 could be interesting.
we'll see what the reich does

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@beelee Game History
Round: 3 Research Technology - Germans Purchase Units - Germans triggerAttachmenEarly1941Red: has removed 1 Early1941 owned by Changer in Early 1941 triggerAttachmenLate1940: has removed 1 Late1940_red owned by Changer in Late 1940 triggerAttachmenEarly1941Red: Changer has 1 Early1941_red placed in Early 1941 Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone triggerAttachmenLate1940: Changer has 1 Late1940 placed in Late 1940 Germans buy 2 Panzer_Grndrss, 2 armour, 2 artilleries and 6 transports; Remaining resources: 2 PUs; Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany 3 transports moved from 112 Sea Zone to 113 Sea Zone 1 Panzer_General moved from Germany to 113 Sea Zone 1 armour moved from Germany to 113 Sea Zone 1 armour moved from Germany to 113 Sea Zone 3 infantry moved from Germany to 113 Sea Zone 1 Panzer_General, 2 armour, 3 infantry and 3 transports moved from 113 Sea Zone to 111 Sea Zone 1 Panzer_General, 2 armour and 3 infantry moved from 111 Sea Zone to Scotland 2 transports moved from 112 Sea Zone to 113 Sea Zone 1 armour moved from Germany to 113 Sea Zone 1 artillery moved from Germany to 113 Sea Zone 2 infantry moved from Germany to 113 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 113 Sea Zone to 111 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 111 Sea Zone to Scotland 1 armour moved from Western Germany to 112 Sea Zone 1 armour moved from Western Germany to 112 Sea Zone 1 armour and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 armour and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 111 Sea Zone 2 armour and 2 infantry moved from 111 Sea Zone to Scotland 1 elite moved from Western Germany to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 artillery, 1 elite and 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 elite moved from 111 Sea Zone to Scotland 1 artillery moved from 111 Sea Zone to Scotland 1 German_Heavy_BB, 1 carrier, 1 cruiser and 1 fighter moved from 112 Sea Zone to 111 Sea Zone Combat - Germans Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Battle in Scotland Non Combat Move - Germans Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Western Germany Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Germany Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 109 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 fighter moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from Southern Italy to Western Germany 2 infantry moved from Germany to Western Germany 1 infantry moved from Western Germany to Denmark 2 artilleries and 6 infantry moved from Slovakia Hungary to Germany 1 waffen_infantry moved from Normandy Bordeaux to Holland Belgium 1 waffen_infantry moved from Germany to Holland Belgium 1 waffen_infantry moved from Germany to Denmark 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Western Germany to Denmark 1 aaGun moved from Germany to Western Germany 1 G_Rail moved from Germany to Romania 1 G_Rail and 1 infantry moved from Romania to Western Germany Place Units - Germans 6 transports placed in 113 Sea Zone 2 Panzer_Grndrss, 2 armour and 2 artilleries placed in Western Germany Turn Complete - Germans Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Germans collect 44 PUs; end with 46 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsThe Reich agrees with your assessment. Six months of the Wehrmacht enjoying shepherd's pie and dancing with the lassies before moving south to London
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Game History
Round: 3 Purchase Units - Russians Note to players Russians: <body><b>It is Early 1941 and The Soviet Union can Form up to 2 Tank Armies.<br><br><img src="Tank_General.png"/><br><br><br />You may purchase 1 Tank General per turn.<b></body> Note to players Russians: It is Early 1941 and The Soviet Union has Tankograd Up and Running ! Russia receives 1 Free Tank per turn as long as they control the Urals. Trigger TankGeneral: buyTank_General added to productionRussians Russians buy 1 Tank_General, 4 armour, 1 elite and 1 transport; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Combat - Russians Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Russians Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Eastern Poland 1 infantry moved from Baltic States to Eastern Poland 1 aaGun, 1 artillery and 11 infantry moved from Belarus to Eastern Poland 1 aaGun, 2 artilleries and 5 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Bessarabia to Eastern Poland 1 armour moved from Ukraine to Eastern Poland 1 Soviet_Commisar, 1 armour and 1 mech_infantry moved from Bryansk to Eastern Poland 1 armour moved from Novgorod to Eastern Poland 2 infantry moved from Novgorod to Baltic States 1 russian_para moved from Novgorod to Eastern Poland 1 Russian_Engineer and 1 infantry moved from Rostov to Western Ukraine 3 mine_unarmeds moved from Rostov to Caucasus EDIT: 2 russian_paras moved from Caucasus to Bessarabia 1 infantry moved from Vyborg to Novgorod 1 artillery and 1 elite moved from Karelia to Vyborg 3 infantry moved from Karelia to Novgorod 1 Russian_Engineer and 1 elite moved from Russia to Belarus 1 aaGun moved from Bryansk to Belarus 5 mine_unarmeds moved from Bryansk to Belarus 10 mine_unarmeds moved from Russia to Tambov 1 Soviet_Commisar and 1 russian_para moved from Russia to Belarus 1 russian_para moved from Belarus to Eastern Poland 1 R_Europe_Rail moved from Russia to Urals 1 R_Europe_Rail and 1 armour moved from Urals to Eastern Poland 2 Russian_Rails moved from Russia to Buryatia 2 Russian_Rails and 2 infantry moved from Buryatia to Eastern Poland 1 submarine moved from 105 Sea Zone to 110 Sea Zone Place Units - Russians 1 transport placed in 115 Sea Zone 2 armour placed in Novgorod 2 armour placed in Ukraine 1 Tank_General and 1 elite placed in Russia Turn Complete - Russians Trigger RussiansParaBoost atBessarabia: Russians has 1 russian_paraBoost placed in Bessarabia Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
Maybe one of these days I'll actually defend london town lol
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@beelee Yeah, 45 is not enough money for everything that UK wants to do on 1st turn but I think at least half needs to go to Home Defense or London is at risk
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@beelee I will have 38 units plus Panzer General and all Luftwaffe minus whatever dies from Land Mines and Flak Tower attacking next turn. Should we continue, redo your Allied Turn 1, or play another one? All are fine with me as like you, I would like to get to a game where we use the Naval Commanders in the near future but that probably wonβt happen in this game
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lets play it out. Won't take long

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With your input, this post could be even better π
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