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    EXP G40 Game 10 Beelee vs. Trout

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    • B
      beelee @beelee last edited by

      @Trout

      The French rise to the challenge of Italian machismo, as they want the frauliens for themselves.

      Well I don't think you can do it this turn. Late 41 could be interesting.

      we'll see what the reich does πŸ™‚

      T 1 Reply Last reply Reply Quote 0
      • T
        Trout @beelee last edited by

        @beelee Game History

        Round: 3
        
            Research Technology - Germans
        
            Purchase Units - Germans
                triggerAttachmenEarly1941Red: has removed 1 Early1941 owned by Changer in Early 1941
                triggerAttachmenLate1940: has removed 1 Late1940_red owned by Changer in Late 1940
                triggerAttachmenEarly1941Red: Changer has 1 Early1941_red placed in Early 1941
                Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                triggerAttachmenLate1940: Changer has 1 Late1940 placed in Late 1940
                Germans buy 2 Panzer_Grndrss, 2 armour, 2 artilleries and 6 transports; Remaining resources: 2 PUs; 
        
            Combat Move - Germans
                Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                3 transports moved from 112 Sea Zone to 113 Sea Zone
                1 Panzer_General moved from Germany to 113 Sea Zone
                1 armour moved from Germany to 113 Sea Zone
                1 armour moved from Germany to 113 Sea Zone
                3 infantry moved from Germany to 113 Sea Zone
                1 Panzer_General, 2 armour, 3 infantry and 3 transports moved from 113 Sea Zone to 111 Sea Zone
                1 Panzer_General, 2 armour and 3 infantry moved from 111 Sea Zone to Scotland
                2 transports moved from 112 Sea Zone to 113 Sea Zone
                1 armour moved from Germany to 113 Sea Zone
                1 artillery moved from Germany to 113 Sea Zone
                2 infantry moved from Germany to 113 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 113 Sea Zone to 111 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 111 Sea Zone to Scotland
                1 armour moved from Western Germany to 112 Sea Zone
                1 armour moved from Western Germany to 112 Sea Zone
                1 armour and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 armour and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 infantry moved from Germany to 113 Sea Zone
                1 infantry moved from Germany to 113 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 111 Sea Zone
                2 armour and 2 infantry moved from 111 Sea Zone to Scotland
                1 elite moved from Western Germany to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                1 artillery, 1 elite and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 elite moved from 111 Sea Zone to Scotland
                1 artillery moved from 111 Sea Zone to Scotland
                1 German_Heavy_BB, 1 carrier, 1 cruiser and 1 fighter moved from 112 Sea Zone to 111 Sea Zone
        
            Combat - Germans
                Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                Battle in Scotland
        
            Non Combat Move - Germans
                Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Western Germany
                Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Germany
                Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 109 Sea Zone
                Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                1 fighter moved from Western Germany to 111 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to Western Germany
                2 fighters and 2 tactical_bombers moved from Southern Italy to Western Germany
                2 infantry moved from Germany to Western Germany
                1 infantry moved from Western Germany to Denmark
                2 artilleries and 6 infantry moved from Slovakia Hungary to Germany
                1 waffen_infantry moved from Normandy Bordeaux to Holland Belgium
                1 waffen_infantry moved from Germany to Holland Belgium
                1 waffen_infantry moved from Germany to Denmark
                1 aaGun moved from Western Germany to Holland Belgium
                1 aaGun moved from Western Germany to Denmark
                1 aaGun moved from Germany to Western Germany
                1 G_Rail moved from Germany to Romania
                1 G_Rail and 1 infantry moved from Romania to Western Germany
        
            Place Units - Germans
                6 transports placed in 113 Sea Zone
                2 Panzer_Grndrss, 2 armour and 2 artilleries placed in Western Germany
        
            Turn Complete - Germans
                Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                Germans collect 44 PUs; end with 46 PUs
                Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
        

        The Reich agrees with your assessment. Six months of the Wehrmacht enjoying shepherd's pie and dancing with the lassies before moving south to London

        000620ad-5533-4fd5-886b-811ca39426eb-exp-game-10-trout-g3.tsvg

        B 1 Reply Last reply Reply Quote 1
        • B
          beelee @Trout last edited by beelee

          @trout

          Game History

          Round: 3
          
              Purchase Units - Russians
                  Note to players Russians: <body><b>It is Early 1941 and The Soviet Union can Form up to 2 Tank Armies.<br><br><img src="Tank_General.png"/><br><br><br />You may purchase 1 Tank General per turn.<b></body>
                  Note to players Russians: It is Early 1941 and The Soviet Union has Tankograd Up and Running !     Russia receives 1 Free Tank per turn as long as they control the Urals.
                  Trigger TankGeneral: buyTank_General added to productionRussians
                  Russians buy 1 Tank_General, 4 armour, 1 elite and 1 transport; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
          
              Combat Move - Russians
                  Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
          
              Combat - Russians
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
          
              Non Combat Move - Russians
                  Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Eastern Poland
                  1 infantry moved from Baltic States to Eastern Poland
                  1 aaGun, 1 artillery and 11 infantry moved from Belarus to Eastern Poland
                  1 aaGun, 2 artilleries and 5 infantry moved from Western Ukraine to Eastern Poland
                  1 infantry moved from Bessarabia to Eastern Poland
                  1 armour moved from Ukraine to Eastern Poland
                  1 Soviet_Commisar, 1 armour and 1 mech_infantry moved from Bryansk to Eastern Poland
                  1 armour moved from Novgorod to Eastern Poland
                  2 infantry moved from Novgorod to Baltic States
                  1 russian_para moved from Novgorod to Eastern Poland
                  1 Russian_Engineer and 1 infantry moved from Rostov to Western Ukraine
                  3 mine_unarmeds moved from Rostov to Caucasus
                  EDIT: 2 russian_paras moved from Caucasus to Bessarabia
                  1 infantry moved from Vyborg to Novgorod
                  1 artillery and 1 elite moved from Karelia to Vyborg
                  3 infantry moved from Karelia to Novgorod
                  1 Russian_Engineer and 1 elite moved from Russia to Belarus
                  1 aaGun moved from Bryansk to Belarus
                  5 mine_unarmeds moved from Bryansk to Belarus
                  10 mine_unarmeds moved from Russia to Tambov
                  1 Soviet_Commisar and 1 russian_para moved from Russia to Belarus
                  1 russian_para moved from Belarus to Eastern Poland
                  1 R_Europe_Rail moved from Russia to Urals
                  1 R_Europe_Rail and 1 armour moved from Urals to Eastern Poland
                  2 Russian_Rails moved from Russia to Buryatia
                  2 Russian_Rails and 2 infantry moved from Buryatia to Eastern Poland
                  1 submarine moved from 105 Sea Zone to 110 Sea Zone
          
              Place Units - Russians
                  1 transport placed in 115 Sea Zone
                  2 armour placed in Novgorod
                  2 armour placed in Ukraine
                  1 Tank_General and 1 elite placed in Russia
          
              Turn Complete - Russians
                  Trigger RussiansParaBoost atBessarabia: Russians has 1 russian_paraBoost placed in Bessarabia
                  Russians collect 37 PUs; end with 37 PUs
          

          Combat Hit Differential Summary :

          EXP Game 10 Trout R 3.tsvg

          Maybe one of these days I'll actually defend london town lol

          T 1 Reply Last reply Reply Quote 0
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            Trout @beelee last edited by

            @beelee Yeah, 45 is not enough money for everything that UK wants to do on 1st turn but I think at least half needs to go to Home Defense or London is at risk

            B 1 Reply Last reply Reply Quote 1
            • B
              beelee @Trout last edited by beelee

              @trout

              yep Ftr 4 dudes is the minimum

              Idky I keep fckn up πŸ™‚

              T 1 Reply Last reply Reply Quote 0
              • T
                Trout @beelee last edited by

                @beelee I will have 38 units plus Panzer General and all Luftwaffe minus whatever dies from Land Mines and Flak Tower attacking next turn. Should we continue, redo your Allied Turn 1, or play another one? All are fine with me as like you, I would like to get to a game where we use the Naval Commanders in the near future but that probably won’t happen in this game

                B 1 Reply Last reply Reply Quote 0
                • B
                  beelee @Trout last edited by

                  @trout

                  lets play it out. Won't take long πŸ™‚

                  T 1 Reply Last reply Reply Quote 0
                  • T
                    Trout @beelee last edited by

                    @beelee πŸ‘

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