TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    EXP G40 Game 10 Beelee vs. Trout

    Scheduled Pinned Locked Moved Play By Forum
    42 Posts 2 Posters 1.5k Views 2 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • B Offline
      beelee @Trout
      last edited by beelee

      @trout

      Game History

      Round: 3
      
          Purchase Units - Russians
              Note to players Russians: <body><b>It is Early 1941 and The Soviet Union can Form up to 2 Tank Armies.<br><br><img src="Tank_General.png"/><br><br><br />You may purchase 1 Tank General per turn.<b></body>
              Note to players Russians: It is Early 1941 and The Soviet Union has Tankograd Up and Running !     Russia receives 1 Free Tank per turn as long as they control the Urals.
              Trigger TankGeneral: buyTank_General added to productionRussians
              Russians buy 1 Tank_General, 4 armour, 1 elite and 1 transport; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
      
          Combat Move - Russians
              Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
      
          Combat - Russians
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
      
          Non Combat Move - Russians
              Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Eastern Poland
              1 infantry moved from Baltic States to Eastern Poland
              1 aaGun, 1 artillery and 11 infantry moved from Belarus to Eastern Poland
              1 aaGun, 2 artilleries and 5 infantry moved from Western Ukraine to Eastern Poland
              1 infantry moved from Bessarabia to Eastern Poland
              1 armour moved from Ukraine to Eastern Poland
              1 Soviet_Commisar, 1 armour and 1 mech_infantry moved from Bryansk to Eastern Poland
              1 armour moved from Novgorod to Eastern Poland
              2 infantry moved from Novgorod to Baltic States
              1 russian_para moved from Novgorod to Eastern Poland
              1 Russian_Engineer and 1 infantry moved from Rostov to Western Ukraine
              3 mine_unarmeds moved from Rostov to Caucasus
              EDIT: 2 russian_paras moved from Caucasus to Bessarabia
              1 infantry moved from Vyborg to Novgorod
              1 artillery and 1 elite moved from Karelia to Vyborg
              3 infantry moved from Karelia to Novgorod
              1 Russian_Engineer and 1 elite moved from Russia to Belarus
              1 aaGun moved from Bryansk to Belarus
              5 mine_unarmeds moved from Bryansk to Belarus
              10 mine_unarmeds moved from Russia to Tambov
              1 Soviet_Commisar and 1 russian_para moved from Russia to Belarus
              1 russian_para moved from Belarus to Eastern Poland
              1 R_Europe_Rail moved from Russia to Urals
              1 R_Europe_Rail and 1 armour moved from Urals to Eastern Poland
              2 Russian_Rails moved from Russia to Buryatia
              2 Russian_Rails and 2 infantry moved from Buryatia to Eastern Poland
              1 submarine moved from 105 Sea Zone to 110 Sea Zone
      
          Place Units - Russians
              1 transport placed in 115 Sea Zone
              2 armour placed in Novgorod
              2 armour placed in Ukraine
              1 Tank_General and 1 elite placed in Russia
      
          Turn Complete - Russians
              Trigger RussiansParaBoost atBessarabia: Russians has 1 russian_paraBoost placed in Bessarabia
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      EXP Game 10 Trout R 3.tsvg

      Maybe one of these days I'll actually defend london town lol

      T 1 Reply Last reply Reply Quote 0
      • T Offline
        Trout @beelee
        last edited by

        @beelee Yeah, 45 is not enough money for everything that UK wants to do on 1st turn but I think at least half needs to go to Home Defense or London is at risk

        B 1 Reply Last reply Reply Quote 1
        • B Offline
          beelee @Trout
          last edited by beelee

          @trout

          yep Ftr 4 dudes is the minimum

          Idky I keep fckn up πŸ™‚

          T 1 Reply Last reply Reply Quote 0
          • T Offline
            Trout @beelee
            last edited by

            @beelee I will have 38 units plus Panzer General and all Luftwaffe minus whatever dies from Land Mines and Flak Tower attacking next turn. Should we continue, redo your Allied Turn 1, or play another one? All are fine with me as like you, I would like to get to a game where we use the Naval Commanders in the near future but that probably won’t happen in this game

            B 1 Reply Last reply Reply Quote 0
            • B Offline
              beelee @Trout
              last edited by

              @trout

              lets play it out. Won't take long πŸ™‚

              T 3 Replies Last reply Reply Quote 0
              • T Offline
                Trout @beelee
                last edited by

                @beelee πŸ‘

                1 Reply Last reply Reply Quote 0
                • T Offline
                  Trout @beelee
                  last edited by

                  @beelee Game History

                  Round: 3
                  
                      Purchase Units - Japanese
                          Japanese buy 1 Heavy_BB, 4 armour, 1 elite and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                  
                      Combat Move - Japanese
                          Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                          1 artillery and 2 infantry moved from Chahar to Suiyuyan
                          1 artillery and 3 infantry moved from Hopei to Shensi
                          1 armour moved from Jehol to Suiyuyan
                          2 infantry moved from Yunnan to Szechwan
                          1 infantry moved from Kweichow to Szechwan
                          1 mech_infantry moved from Hopei to Szechwan
                          3 artilleries and 6 infantry moved from Kweichow to Shensi
                          1 fighter moved from Anhwe to Suiyuyan
                          1 tactical_bomber moved from Anhwe to Suiyuyan
                          1 JPNbomber moved from Anhwe to Suiyuyan
                          2 tactical_bombers moved from Hunan to Szechwan
                          2 fighters moved from Hunan to Szechwan
                          1 JPNbomber moved from Anhwe to Szechwan
                  
                      Combat - Japanese
                          Battle in Suiyuyan
                              Japanese attack with 1 JPNbomber, 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                              Chinese defend with 1 infantry
                              Japanese win, taking Suiyuyan from Chinese with 1 JPNbomber, 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                              Casualties for Chinese: 1 infantry
                          Battle in Szechwan
                              Japanese attack with 1 JPNbomber, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                              Chinese defend with 1 infantry
                              Japanese win, taking Szechwan from Chinese with 1 JPNbomber, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                              Casualties for Chinese: 1 infantry
                          Battle in Shensi
                              Japanese attack with 4 artilleries and 9 infantry
                              Chinese defend with 1 infantry
                              Japanese win, taking Shensi from Chinese with 4 artilleries and 9 infantry remaining. Battle score for attacker is 3
                              Casualties for Chinese: 1 infantry
                          Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bessarabia
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                  
                      Non Combat Move - Japanese
                          Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                          Trigger RussiansParaBoost atBessarabia: Russians has 1 russian_paraBoost placed in Bessarabia
                          Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kweichow
                          Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kiangsu
                          2 infantry moved from Hunan to Yunnan
                          2 infantry moved from Kwangsi to Yunnan
                          2 infantry moved from Kiangsi to Kwangsi
                          1 elite moved from Japan to 6 Sea Zone
                          1 elite and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                          1 transport moved from 33 Sea Zone to 6 Sea Zone
                          2 infantry moved from Paulau Island to 34 Sea Zone
                          2 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
                          2 infantry moved from 33 Sea Zone to Caroline Islands
                          1 elite moved from 33 Sea Zone to Caroline Islands
                          1 transport moved from 20 Sea Zone to 6 Sea Zone
                          1 battleship moved from 6 Sea Zone to 20 Sea Zone
                          1 cruiser moved from 6 Sea Zone to 20 Sea Zone
                          2 armour moved from Shantung to Kweichow
                          2 armour moved from Kiangsu to Kweichow
                          1 aaGun moved from Anhwe to Hunan
                          1 infantry moved from Anhwe to Hunan
                          1 infantry moved from Kiangsu to Kiangsi
                          1 J_Rail moved from Kiangsu to Shantung
                          1 J_Rail and 1 infantry moved from Shantung to Kweichow
                          1 JPNbomber moved from Suiyuyan to Kwangsi
                          1 JPNbomber moved from Szechwan to Kwangsi
                          2 fighters moved from Szechwan to Kwangsi
                          2 tactical_bombers moved from Szechwan to Kwangsi
                          1 tactical_bomber moved from Suiyuyan to Kweichow
                          1 fighter moved from Suiyuyan to Kweichow
                          1 tactical_bomber moved from Hunan to Kweichow
                          3 fighters moved from Hunan to Kweichow
                          1 fighter moved from Hunan to Kweichow
                  
                      Place Units - Japanese
                          1 Heavy_BB placed in 6 Sea Zone
                          1 elite and 2 infantry placed in Japan
                          Japanese undo move 2.
                          1 elite and 1 infantry placed in Japan
                          2 armour and 1 infantry placed in Shantung
                          2 armour and 1 infantry placed in Kiangsu
                  
                      Turn Complete - Japanese
                          Japanese collect 35 PUs; end with 35 PUs
                          Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 43 PUs
                          Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 53 PUs
                  

                  d5bd4ffb-dec7-4caf-b090-f170004256b3-exp-game-10-trout-j3.tsvg

                  B 1 Reply Last reply Reply Quote 0
                  • B Offline
                    beelee @Trout
                    last edited by beelee

                    @trout

                    Game History

                    Round: 3
                    
                        Purchase Units - Americans
                            Turning on Edit Mode
                            EDIT: Removing units owned by British from United Kingdom: 5 aaGuns
                            EDIT: Adding units owned by British to United Kingdom: 5 aaGunNOs
                            EDIT: Turning off Edit Mode
                            Americans buy 2 Fortifications, 1 Heavy_BB, 1 carrier, 1 elite, 1 transport and 1 usa_fighter; Remaining resources: 0 PUs; 
                    
                        Combat Move - Americans
                            Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                    
                        Combat - Americans
                            Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bessarabia
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                    
                        Non Combat Move - Americans
                            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                            Trigger RussiansParaBoost atBessarabia: Russians has 1 russian_paraBoost placed in Bessarabia
                            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States
                            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States
                            1 usa_fighter moved from Western United States to Eastern United States
                            1 artillery, 1 elite, 1 infantry and 1 usa_armour moved from Western United States to 10 Sea Zone
                            1 artillery, 1 destroyer, 1 elite, 1 infantry, 2 transports and 1 usa_armour moved from 10 Sea Zone to 26 Sea Zone
                            1 transport moved from 26 Sea Zone to 10 Sea Zone
                            1 elite, 1 infantry and 1 usa_armour moved from 26 Sea Zone to Hawaiian Islands
                            1 artillery moved from 26 Sea Zone to Hawaiian Islands
                            1 Rail and 1 elite moved from Eastern United States to Western United States
                    
                        Place Units - Americans
                            1 Fortification placed in Guam
                            1 Fortification placed in Aleutian Islands
                            1 Heavy_BB, 1 carrier and 1 transport placed in 101 Sea Zone
                            1 elite and 1 usa_fighter placed in Eastern United States
                    
                        Turn Complete - Americans
                            Note to players Americans: <body>America has joined the Allies, and declared war on Germany and Italy!</body>
                            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                            Americans collect 52 PUs; end with 52 PUs
                            Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs
                            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                    
                        Purchase Units - Chinese
                            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
                    
                        Combat Move - Chinese
                            Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                    
                        Combat - Chinese
                            Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bessarabia
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                    
                        Non Combat Move - Chinese
                            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                            Trigger RussiansParaBoost atBessarabia: Russians has 1 russian_paraBoost placed in Bessarabia
                            Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                    
                        Place Units - Chinese
                            3 infantry placed in Tsinghai
                    
                        Turn Complete - Chinese
                            Chinese collect 3 PUs; end with 3 PUs
                            Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
                    
                        Purchase Units - British
                            British buy 1 Hvy_Undg_2, 1 UK_TankGeneral, 5 infantry, 1 mine_unarmed and 5 uk_armours; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                    
                        Place Units - British
                            Units in United Kingdom being upgraded or consumed: 1 UndrgroundFctry
                            1 Hvy_Undg_2 placed in United Kingdom
                    
                        Combat Move - British
                            Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                            1 carrier, 1 cruiser, 1 destroyer and 2 uk_fighters moved from 98 Sea Zone to 92 Sea Zone
                            1 uk_tactical_bomber moved from Egypt to 92 Sea Zone
                            1 mech_infantry and 1 uk_armour moved from Egypt to Iraq
                            3 infantry moved from Persia to Iraq
                    
                        Combat - British
                            Battle in Iraq
                                British attack with 3 infantry, 1 mech_infantry and 1 uk_armour
                                Neutral_Axis defend with 3 infantry
                                    British roll dice for 3 infantry, 1 mech_infantry and 1 uk_armour in Iraq, round 2 : 1/5 hits, 1.17 expected hits
                                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                                    1 infantry owned by the British lost in Iraq
                                    1 infantry owned by the Neutral_Axis lost in Iraq
                                    British roll dice for 2 infantry, 1 mech_infantry and 1 uk_armour in Iraq, round 3 : 1/4 hits, 1.00 expected hits
                                    Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
                                    1 infantry owned by the British lost in Iraq
                                    1 infantry owned by the Neutral_Axis lost in Iraq
                                    British roll dice for 1 infantry, 1 mech_infantry and 1 uk_armour in Iraq, round 4 : 1/3 hits, 0.83 expected hits
                                    Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits
                                    1 infantry owned by the Neutral_Axis lost in Iraq
                                British win, taking Iraq from Neutral_Axis with 1 infantry, 1 mech_infantry and 1 uk_armour remaining. Battle score for attacker is 3
                                Casualties for British: 2 infantry
                                Casualties for Neutral_Axis: 3 infantry
                            Battle in 92 Sea Zone
                                British attack with 1 carrier, 1 cruiser, 1 destroyer, 2 uk_fighters and 1 uk_tactical_bomber
                                Italians defend with 1 battleship, 2 cruisers, 1 submarine and 2 transports
                                    British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 uk_fighters and 1 uk_tactical_bomber in 92 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                                Units damaged: 1 battleship owned by the Italians
                                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                    Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 92 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                                    1 destroyer owned by the British and 1 carrier owned by the British lost in 92 Sea Zone
                                    2 cruisers owned by the Italians and 1 submarine owned by the Italians lost in 92 Sea Zone
                                    British roll dice for 1 cruiser, 2 uk_fighters and 1 uk_tactical_bomber in 92 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
                                    Italians roll dice for 1 battleship and 2 transports in 92 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                                    1 cruiser owned by the British lost in 92 Sea Zone
                                    1 transport owned by the Italians and 1 battleship owned by the Italians lost in 92 Sea Zone
                                    British roll dice for 2 uk_fighters and 1 uk_tactical_bomber in 92 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits
                                    Italians roll dice for 1 transport in 92 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits
                                    1 transport owned by the Italians lost in 92 Sea Zone
                                British win with 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 23
                                Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
                                Casualties for Italians: 1 battleship, 2 cruisers, 1 submarine and 2 transports
                            Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bessarabia
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                    
                        Non Combat Move - British
                            Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa
                            1 uk_tactical_bomber could not land in 92 Sea Zone and was removed
                            2 uk_fighters moved from 92 Sea Zone to Algeria
                            1 uk_armour moved from Tobruk to Tunisia
                            2 artilleries moved from Alexandria to Egypt
                            1 infantry moved from Union of South Africa to 71 Sea Zone
                            1 infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone
                            1 infantry moved from 83 Sea Zone to French West Africa
                            2 infantry moved from Brazil to 86 Sea Zone
                            2 infantry moved from Brazil to British Guiana
                            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                            1 battleship moved from 76 Sea Zone to 98 Sea Zone
                    
                        Place Units - British
                            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                            Trigger RussiansParaBoost atBessarabia: Russians has 1 russian_paraBoost placed in Bessarabia
                            1 UK_TankGeneral, 5 infantry, 1 mine_unarmed and 5 uk_armours placed in United Kingdom
                            Turning on Edit Mode
                            EDIT: Removing units owned by British from United Kingdom: 1 UK_TankGeneral and 1 mine_unarmed
                            EDIT: Adding units owned by British to United Kingdom: 1 UKTankGeneral3
                            EDIT: Adding units owned by Changer to United Kingdom: 1 uk_mine_Blue
                            EDIT: Removing units owned by Germans from Scotland: 1 Panzer_General
                            EDIT: Adding units owned by Germans to Scotland: 1 Panzer_General3
                            EDIT: Turning off Edit Mode
                    
                        Turn Complete - British
                            Total Cost from Convoy Blockades: 9
                                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,1,4,3
                                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,6,6,3,5,3,1
                            British collect 41 PUs (9 lost to blockades); end with 41 PUs
                            Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 47 PUs
                    

                    Combat Hit Differential Summary :

                    Italians regular : 1.50
                    Neutral_Axis regular : 0.00
                    British regular : 1.67
                    

                    EXP Game 10 Trout UK 3.tsvg

                    1 Blue LM at Scotland. Activated your PG for you.

                    I tested it out and wasn't a good result for tommy lol

                    T 1 Reply Last reply Reply Quote 0
                    • T Offline
                      Trout @beelee
                      last edited by

                      @beelee Clever move with the French destroyer taking out my blocker.

                      B 1 Reply Last reply Reply Quote 0
                      • B Offline
                        beelee @Trout
                        last edited by beelee

                        @trout it was desperation 50/50 πŸ™‚

                        Probably won't matter unless that Flak hits big πŸ™‚

                        Edit
                        forgot the HD again lol You can do it or I will on anzc

                        T 1 Reply Last reply Reply Quote 0
                        • T Offline
                          Trout @beelee
                          last edited by

                          @beelee Game History

                          Round: 3
                          
                              Purchase Units - Italians
                                  Italians buy 1 Italian_LCV, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
                          
                              Combat Move - Italians
                                  Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                                  1 bomber moved from Southern Italy to 91 Sea Zone
                                  1 bomber moved from Western Germany to 91 Sea Zone
                                  2 fighters moved from Western Germany to 94 Sea Zone
                          
                              Combat - Italians
                                  Battle in 91 Sea Zone
                                      Italians attack with 2 bombers
                                      British defend with 2 infantry and 1 transport
                                      Italians win with 2 bombers remaining. Battle score for attacker is 12
                                      Casualties for British: 2 infantry and 1 transport
                                  Battle in 94 Sea Zone
                                      Italians attack with 2 fighters
                                      French defend with 1 destroyer
                                      French win with no units remaining. Battle score for attacker is -11
                                      Casualties for Italians: 2 fighters
                                      Casualties for French: 1 destroyer
                                  Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bessarabia
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                          
                              Non Combat Move - Italians
                                  Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                  Trigger RussiansParaBoost atBessarabia: Russians has 1 russian_paraBoost placed in Bessarabia
                                  Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Poland
                                  2 bombers moved from 91 Sea Zone to Holland Belgium
                                  1 infantry moved from Greater Southern Germany to Slovakia Hungary
                                  1 armour moved from Western Germany to Germany
                                  1 Europe_Rail and 1 infantry moved from Southern Italy to Poland
                                  3 infantry moved from Greater Southern Germany to Germany
                                  1 armour moved from Greater Southern Germany to Germany
                                  2 artilleries moved from Greater Southern Germany to Germany
                                  1 Italian_LCV moved from Western Germany to Northern Italy
                          
                              Place Units - Italians
                                  1 Italian_LCV, 1 fighter and 1 infantry placed in Southern Italy
                          
                              Turn Complete - Italians
                                  Italians collect 12 PUs; end with 12 PUs
                                  Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 15 PUs
                          

                          Criminy!! Forgot to do the HD for you.
                          [0_1772233755006_c1a32b0b-7830-4c5b-af6e-9f543cbf6d7a-exp-game-10-trout-i3.tsvg](Uploading 100%)

                          1 Reply Last reply Reply Quote 0
                          • T Offline
                            Trout @beelee
                            last edited by

                            @beelee fe99cf7c-34ac-47ea-b2e7-c3847dd61e2e-exp-game-10-trout-i3.tsvg

                            B 1 Reply Last reply Reply Quote 0
                            • B Offline
                              beelee @Trout
                              last edited by beelee

                              @trout

                              Good Morning

                              Game History

                              Round: 3
                              
                                  Purchase Units - ANZAC
                                      ANZAC buy 1 Fortification, 1 armour, 1 infantry, 3 mine_unarmeds and 1 transport; Remaining resources: 2 PUs; 
                              
                                  Combat Move - ANZAC
                              
                                  Combat - ANZAC
                                      Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bessarabia
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                              
                                  Non Combat Move - ANZAC
                                      Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                      Trigger RussiansParaBoost atBessarabia: Russians has 1 russian_paraBoost placed in Bessarabia
                                      1 destroyer moved from 62 Sea Zone to 49 Sea Zone
                                      1 cruiser moved from 49 Sea Zone to 54 Sea Zone
                                      2 infantry and 3 mine_unarmeds moved from New South Wales to Queensland
                                      1 infantry moved from Queensland to South Australia
                                      1 infantry moved from Queensland to South Australia
                                      1 transport moved from 44 Sea Zone to 56 Sea Zone
                                      1 infantry moved from Java to 42 Sea Zone
                                      1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                                      1 infantry moved from 41 Sea Zone to Sumatra
                                            ANZAC take Sumatra from Dutch
                              
                                  Place Units - ANZAC
                                      1 transport placed in 62 Sea Zone
                                      1 armour, 1 infantry and 3 mine_unarmeds placed in New South Wales
                                      1 Fortification placed in Celebes
                              
                                  Turn Complete - ANZAC
                                      ANZAC collect 21 PUs; end with 23 PUs
                                      Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 24 PUs
                                      Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 26 PUs
                                      Turning on Edit Mode
                                      EDIT: Adding units owned by British to United Kingdom: 1 HomeDefense
                                      EDIT: Turning off Edit Mode
                              
                                  Combat Move - French
                              
                                  Combat - French
                                      Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bessarabia
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                              
                                  Non Combat Move - French
                                      Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                      Trigger RussiansParaBoost atBessarabia: Russians has 1 russian_paraBoost placed in Bessarabia
                              
                                  Turn Complete - French
                              

                              Combat Hit Differential Summary :

                              EXP Game 10 Trout F 3.tsvg

                              Well confidence is low in England. Remember you have to roll for the Ftrs by hand for Flak. Bmbrs and Tac will work.

                              1 LM Scotland 4 110 3 109

                              OOL
                              5 on the Flak, don't take the 6th one
                              5 aaGuns
                              Bmbr
                              Inf including French
                              Mech
                              Paras
                              Elite
                              Ftrs or Tank Army. If Tank Army can stay intact take Ftrs. If not start whacking Tanks. Remember to kill active one first.

                              If the Elite Ftrs and Tank Army are all alive and only 1 unit survives, keep the Elite.

                              If you make a secondary attack somewhere, you can turn on edit at start of Combat, do the die rolls and remove the hits. Can then turn edit off and fight normal.

                              Secondary attack can be a made up one. Edit it back when done. Probably won't be needed unless that FlakTower hits heavy.

                              Just save every battle rd if you have any questions

                              T 1 Reply Last reply Reply Quote 0
                              • T Offline
                                Trout @beelee
                                last edited by Trout

                                @beelee Good morning. Okay, did the manual rolls on Dice Bot. Two LM hits in SZ 110 and zero for Flak Fighter hits and the one LM in Scotland. No attacks except on London. I have Bismarck and one cruiser which can shore bombard. Did you want to scramble somebody like the French fighter to stop the bombardment or should I fire away?

                                09cfbddd-ed7d-4973-98cc-368ff96e054a-exp-game-10-trout-g4.tsvg

                                B 1 Reply Last reply Reply Quote 1
                                • B Offline
                                  beelee @Trout
                                  last edited by

                                  @trout

                                  Fire away πŸ™‚ No Ftr hits 😞

                                  T 1 Reply Last reply Reply Quote 0
                                  • T Offline
                                    Trout @beelee
                                    last edited by

                                    @beelee Game History

                                    Round: 4
                                    
                                        Research Technology - Germans
                                    
                                        Purchase Units - Germans
                                            Note to players Germans: It is Late 1941 and the Reich has Promoted their Best Panzer Commanders to Elite Status !     Elite Panzers are Now Available for Purchase. You May Only Purchase One Per Turn.
                                            Note to players Germans: <body><b>Naval Commanders are Now Available for Purchase</b></body>
                                            Note to players Germans: It is Late 1941 and Nations Around the World are Producing Naval Escorts     to Counter the U-Boat and Submarine Threat! Transports Now Defend at 1 . Use Edit to Place and Remove Escort Conv....
                                            Trigger TransportsD1: Setting defense to 1 for unitAttachment attached to transport
                                            Trigger RocketsUSSR: buyRussian_Rockets added to productionRussians
                                            Trigger GermansElitePanzer: buyElitePanzer added to productionGermans
                                            Trigger FrenchEscortsA3: buyEscort added to productionFrench
                                            Trigger BritishEscortsA3: buyEscort added to productionBritish
                                            Trigger ANZACEscortsA3: buyEscort added to productionANZAC
                                            Trigger AmericansEscortsA3: buyEscort added to productionAmericans
                                            Trigger NavalCommander: buyGNC added to productionGermans
                                            Trigger NavalCommander: buyJNC added to productionJapanese
                                            Trigger NavalCommander: buyUSANC added to productionAmericans
                                            Trigger NavalCommander: buyUKNC added to productionBritish
                                            Trigger RussiansEscortsA3: buyEscort added to productionRussians
                                            Trigger JapaneseEscortsA3: buyEscort added to productionJapanese
                                            Trigger ItaliansEscortsA3: buyEscort added to productionItalians
                                            Trigger GermansEscortsA3: buyEscort added to productionGermans
                                            triggerAttachmenLate1941Red: has removed 1 Late1941 owned by Changer in Late 1941
                                            triggerAttachmenEarly1941: has removed 1 Early1941_red owned by Changer in Early 1941
                                            triggerAttachmenLate1941Red: Changer has 1 Late1941_red placed in Late 1941
                                            triggerAttachmenEarly1941: Changer has 1 Early1941 placed in Early 1941
                                            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                            Germans buy 1 ElitePanzer, 1 Panzer_General, 5 armour, 1 elite and 9 infantry; Remaining resources: 0 PUs; 
                                    
                                        Combat Move - Germans
                                            Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                                            Turning on Edit Mode
                                            EDIT: Removing units owned by Germans from Holland Belgium: 2 infantry
                                            EDIT: Turning off Edit Mode
                                            Turning on Edit Mode
                                            EDIT: Turning off Edit Mode
                                            2 bombers moved from Western Germany to United Kingdom
                                            4 tactical_bombers moved from Western Germany to United Kingdom
                                            1 transport moved from 111 Sea Zone to 110 Sea Zone
                                            2 infantry moved from Germany to 113 Sea Zone
                                            2 artilleries moved from Germany to 113 Sea Zone
                                            2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
                                            2 artilleries and 1 transport moved from 113 Sea Zone to 110 Sea Zone
                                            1 infantry moved from Germany to 113 Sea Zone
                                            1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                                            1 armour moved from Western Germany to 112 Sea Zone
                                            1 infantry moved from Germany to 113 Sea Zone
                                            1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                                            1 armour moved from Western Germany to 112 Sea Zone
                                            2 armour, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                                            1 infantry moved from Germany to 113 Sea Zone
                                            1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                                            1 armour moved from Western Germany to 112 Sea Zone
                                            1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                                            1 infantry moved from Germany to 113 Sea Zone
                                            1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                                            1 armour moved from Western Germany to 112 Sea Zone
                                            1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                                            2 transports moved from 111 Sea Zone to 112 Sea Zone
                                            2 armour moved from Western Germany to 112 Sea Zone
                                            2 infantry moved from Denmark to 112 Sea Zone
                                            2 armour, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                                            2 transports moved from 111 Sea Zone to 112 Sea Zone
                                            2 artilleries moved from Western Germany to 112 Sea Zone
                                            1 infantry moved from Western Germany to 112 Sea Zone
                                            2 artilleries, 1 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                                            1 transport moved from 111 Sea Zone to 112 Sea Zone
                                            2 Panzer_Grndrss moved from Western Germany to 112 Sea Zone
                                            2 Panzer_Grndrss and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                                            1 transport moved from 111 Sea Zone to 112 Sea Zone
                                            1 infantry moved from Denmark to 112 Sea Zone
                                            1 artillery moved from Western Germany to 112 Sea Zone
                                            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                                            1 transport moved from 111 Sea Zone to 112 Sea Zone
                                            1 infantry moved from Western Germany to 112 Sea Zone
                                            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                                            1 artillery moved from Holland Belgium to 110 Sea Zone
                                            2 Panzer_Grndrss, 6 armour, 6 artilleries and 11 infantry moved from 110 Sea Zone to United Kingdom
                                            3 fighters moved from Western Germany to United Kingdom
                                            2 fighters moved from 111 Sea Zone to United Kingdom
                                            1 Panzer_General3, 5 armour, 2 artilleries, 1 elite and 7 infantry moved from Scotland to United Kingdom
                                            1 German_Heavy_BB, 1 carrier and 1 cruiser moved from 111 Sea Zone to 110 Sea Zone
                                    
                                        Combat - Germans
                                            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                            Battle in United Kingdom
                                                Germans attack with 1 Panzer_General3, 2 Panzer_Grndrss, 11 armour, 8 artilleries, 2 bombers, 1 elite, 5 fighters, 18 infantry and 4 tactical_bombers; Changer loiter and taunt
                                                Changer defend; British defend with 1 FlakTower, 1 HomeDefense, 1 Hvy_Undg_2, 1 UKTankGeneral3, 5 aaGunNOs, 1 airfield, 1 bomber, 1 elite, 1 harbour, 19 infantry, 1 mech_infantry, 5 uk_armours, 2 uk_fighters and 2 uk_paras; French defend with 1 fighter and 2 infantry
                                                Units damaged: 1 FlakTower owned by the British
                                                Units damaged: 1 FlakTower owned by the British
                                                Germans captures 47PUs while taking British capital
                                                Germans converts Hvy_Undg_2 into different units
                                                Germans win, taking United Kingdom from British with 1 Panzer_General3, 8 armour, 2 bombers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                                                Casualties for Germans: 2 Panzer_Grndrss, 3 armour, 8 artilleries, 1 elite, 18 infantry and 3 tactical_bombers
                                                Casualties for British: 1 FlakTower, 1 HomeDefense, 1 UKTankGeneral3, 5 aaGunNOs, 1 bomber, 1 elite, 19 infantry, 1 mech_infantry, 5 uk_armours, 2 uk_fighters and 2 uk_paras
                                                Casualties for French: 1 fighter and 2 infantry
                                            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
                                            Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bessarabia
                                    
                                        Non Combat Move - Germans
                                            Trigger RussiansParaBoost atBessarabia: Russians has 1 russian_paraBoost placed in Bessarabia
                                            Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Germany
                                            Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 109 Sea Zone
                                            Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                                            2 bombers moved from United Kingdom to Western Germany
                                            1 tactical_bomber moved from United Kingdom to Holland Belgium
                                            2 fighters moved from United Kingdom to 110 Sea Zone
                                            3 fighters moved from United Kingdom to Holland Belgium
                                            3 waffen_infantrys moved from Holland Belgium to Germany
                                            3 waffen_infantrys moved from Denmark to Germany
                                            1 mech_infantry moved from Western Germany to Germany
                                            6 infantry moved from Western Germany to Germany
                                            2 GermanUBoats moved from 106 Sea Zone to 118 Sea Zone
                                            4 GermanUBoats moved from 109 Sea Zone to 110 Sea Zone
                                    
                                        Place Units - Germans
                                            1 ElitePanzer, 1 Panzer_General and 1 elite placed in Germany
                                            7 infantry placed in Germany
                                            5 armour and 2 infantry placed in Western Germany
                                    
                                        Turn Complete - Germans
                                            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                            Germans collect 50 PUs; end with 97 PUs
                                            Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 109 PUs
                                            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 114 PUs
                                            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 119 PUs
                                    

                                    Tommies fought as hard as they could but too much on the beaches for them to handle. Fuehrer enjoying seeing the King in black-and-white striped pajamas. I don't see a way for Allies to liberate London or conquer Berlin this turn. So let me know when you are ready for Game 11.

                                    e68cbe2c-c45c-44d4-9ea5-5f4abba94159-exp-game-10-trout-g4.tsvg

                                    B 1 Reply Last reply Reply Quote 1
                                    • B Offline
                                      beelee @Trout
                                      last edited by

                                      @trout I think that makes the 3rd time you've sealioned me πŸ™‚

                                      Do you wanna switch sides again ?

                                      T 1 Reply Last reply Reply Quote 0
                                      • T Offline
                                        Trout @beelee
                                        last edited by

                                        @beelee Either fine with me. Maybe keep same sides this time? Would be nice to play Axis sometime with a decent fight against the Commies

                                        B 1 Reply Last reply Reply Quote 1
                                        • B Offline
                                          beelee @Trout
                                          last edited by beelee

                                          @trout

                                          OK Fire us up. I recorded your great Victory πŸ™‚

                                          https://docs.google.com/spreadsheets/d/10CH9_Orbe6NPBLDM2fU3HLVEM-lHdfJOXfRLAuREBhs/edit?pli=1&gid=0#gid=0

                                          T 1 Reply Last reply Reply Quote 0
                                          • T Offline
                                            Trout @beelee
                                            last edited by

                                            @beelee Done!

                                            1 Reply Last reply Reply Quote 1

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better πŸ’—

                                            Register Login
                                            • 1
                                            • 2
                                            • 3
                                            • 1 / 3
                                            • First post
                                              Last post
                                            Copyright Β© 2016-2018 TripleA-Devs | Powered by NodeBB Forums